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	Add documentation for options.
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						 Arthur Sonzogni
						Arthur Sonzogni
					
				
			
			
				
	
			
			
			 Arthur Sonzogni
						Arthur Sonzogni
					
				
			
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			| @@ -5,56 +5,68 @@ | ||||
|  | ||||
| namespace ftxui { | ||||
|  | ||||
| /// @brief Option for the Menu component. | ||||
| struct MenuOption { | ||||
|   Decorator normal_style = nothing; | ||||
|   Decorator focused_style = inverted; | ||||
|   Decorator selected_style = bold; | ||||
|   Decorator selected_focused_style = focused_style | selected_style; | ||||
|   Decorator style_normal = nothing;    /// style. | ||||
|   Decorator style_focused = inverted;  /// Style when focused. | ||||
|   Decorator style_selected = bold;     /// Style when selected. | ||||
|   Decorator style_selected_focused = | ||||
|       Decorator(inverted) | bold;  /// Style when selected and focused. | ||||
|  | ||||
|   // State update callback. | ||||
|   std::function<void()> on_change = []() {}; | ||||
|   std::function<void()> on_enter = []() {}; | ||||
|   /// Called when the selected entry changes. | ||||
|   std::function<void()> on_change = [] {}; | ||||
|   /// Called when the user presses enter. | ||||
|   std::function<void()> on_enter = [] {}; | ||||
| }; | ||||
|  | ||||
| /// @brief Option for the Button component. | ||||
| struct ButtonOption { | ||||
|   /// Whether to show a border around the button. | ||||
|   bool border = true; | ||||
| }; | ||||
|  | ||||
| /// @brief Option for the Checkbox component. | ||||
| struct CheckboxOption { | ||||
|   std::wstring checked = L"▣ ";    /// Prefix for a "checked" state. | ||||
|   std::wstring unchecked = L"☐ ";  /// Prefix for a "unchecked" state. | ||||
|  | ||||
|   Decorator focused_style = inverted;   /// Decorator used when focused. | ||||
|   Decorator unfocused_style = nothing;  /// Decorator used when unfocused. | ||||
|   std::wstring style_checked = L"▣ ";    /// Prefix for a "checked" state. | ||||
|   std::wstring style_unchecked = L"☐ ";  /// Prefix for a "unchecked" state. | ||||
|   Decorator style_focused = inverted;    /// Decorator used when focused. | ||||
|   Decorator style_unfocused = nothing;   /// Decorator used when unfocused. | ||||
|  | ||||
|   /// Called when the user change the state. | ||||
|   std::function<void()> on_change = []() {}; | ||||
| }; | ||||
|  | ||||
| /// @brief Option for the Input component. | ||||
| struct InputOption { | ||||
|   /// Called when the content changes. | ||||
|   std::function<void()> on_change = [] {}; | ||||
|   /// Called when the user presses enter. | ||||
|   std::function<void()> on_enter = [] {}; | ||||
| }; | ||||
|  | ||||
| /// @brief Option for the Radiobox component. | ||||
| struct RadioboxOption { | ||||
|   std::wstring checked = L"◉ "; | ||||
|   std::wstring unchecked = L"○ "; | ||||
|  | ||||
|   Decorator focused_style = inverted; | ||||
|   Decorator unfocused_style = nothing; | ||||
|   std::wstring style_checked = L"◉ ";    /// Prefix for a "checked" state. | ||||
|   std::wstring style_unchecked = L"○ ";  /// Prefix for a "unchecked" state. | ||||
|   Decorator style_focused = inverted;    /// Decorator used when focused. | ||||
|   Decorator style_unfocused = nothing;   /// Decorator used when unfocused. | ||||
|  | ||||
|   /// Called when the selected entry changes. | ||||
|   std::function<void()> on_change = []() {}; | ||||
| }; | ||||
|  | ||||
| /// @brief Option for the Toggle component. | ||||
| struct ToggleOption { | ||||
|   Decorator normal_style = dim; | ||||
|   Decorator focused_style = inverted; | ||||
|   Decorator selected_style = bold; | ||||
|   Decorator selected_focused_style = focused_style | selected_style; | ||||
|   Decorator style_normal = nothing;    /// style. | ||||
|   Decorator style_focused = inverted;  /// Style when focused. | ||||
|   Decorator style_selected = bold;     /// Style when selected. | ||||
|   Decorator style_selected_focused = | ||||
|       Decorator(inverted) | bold;  /// Style when selected and focused. | ||||
|  | ||||
|   // Callback. | ||||
|   std::function<void()> on_change = []() {}; | ||||
|   std::function<void()> on_enter = []() {}; | ||||
|   /// Called when the selected entry changes. | ||||
|   std::function<void()> on_change = [] {}; | ||||
|   /// Called when the user presses enter. | ||||
|   std::function<void()> on_enter = [] {}; | ||||
| }; | ||||
|  | ||||
| };  // namespace ftxui | ||||
|   | ||||
| @@ -6,12 +6,12 @@ | ||||
|  | ||||
| namespace ftxui { | ||||
|  | ||||
| // An adapter for a const object referenced or owned. | ||||
| /// @brief An adapter. Own or reference a constant object. | ||||
| template <typename T> | ||||
| class ConstRef { | ||||
|  public: | ||||
|   ConstRef() {} | ||||
|   ConstRef(T t): owned_(t) {} | ||||
|   ConstRef(T t) : owned_(t) {} | ||||
|   ConstRef(const T* t) : address_(t) {} | ||||
|   const T& operator*() { return address_ ? *address_ : owned_; } | ||||
|   const T* operator->() { return address_ ? address_ : &owned_; } | ||||
| @@ -21,8 +21,8 @@ class ConstRef { | ||||
|   const T* address_ = nullptr; | ||||
| }; | ||||
|  | ||||
| /// @brief For convenience, this class convert multiple mutable string | ||||
| /// references toward a shared representation. | ||||
| /// @brief An adapter. Own or reference a constant string. For convenience, this | ||||
| /// class convert multiple mutable string toward a shared representation. | ||||
| class StringRef { | ||||
|  public: | ||||
|   StringRef(std::wstring* ref) : address_(ref) {} | ||||
| @@ -37,8 +37,8 @@ class StringRef { | ||||
|   std::wstring* address_ = nullptr; | ||||
| }; | ||||
|  | ||||
| /// @brief For convenience, this class convert multiple immutable string | ||||
| /// references toward  shared representation. | ||||
| /// @brief An adapter. Own or reference a constant string. For convenience, this | ||||
| /// class convert multiple immutable string toward a shared representation. | ||||
| class ConstStringRef { | ||||
|  public: | ||||
|   ConstStringRef(const std::wstring* ref) : address_(ref) {} | ||||
|   | ||||
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