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Revert change to button example. (#835)
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@ -12,13 +12,40 @@
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using namespace ftxui;
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// This is a helper function to create a button with a custom style.
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// The style is defined by a lambda function that takes an EntryState and
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// returns an Element.
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// We are using `center` to center the text inside the button, then `border` to
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// add a border around the button, and finally `flex` to make the button fill
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// the available space.
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ButtonOption Style() {
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auto option = ButtonOption::Animated();
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option.transform = [](const EntryState& s) {
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auto element = text(s.label);
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if (s.focused) {
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element |= bold;
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}
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return element | center | borderEmpty | flex;
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};
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return option;
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}
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int main() {
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int value = 50;
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// clang-format off
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auto btn_dec_01 = Button("-1", [&] { value += 1; }, Style());
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auto btn_inc_01 = Button("+1", [&] { value -= 1; }, Style());
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auto btn_dec_10 = Button("-10", [&] { value -= 10; }, Style());
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auto btn_inc_10 = Button("+10", [&] { value += 10; }, Style());
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// clang-format on
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// The tree of components. This defines how to navigate using the keyboard.
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auto buttons = Container::Horizontal({
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Button("Decrease", [&] { value--; }),
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Button("Increase", [&] { value++; }),
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// The selected `row` is shared to get a grid layout.
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int row = 0;
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auto buttons = Container::Vertical({
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Container::Horizontal({btn_dec_01, btn_inc_01}, &row) | flex,
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Container::Horizontal({btn_dec_10, btn_inc_10}, &row) | flex,
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});
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// Modify the way to render them on screen:
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