This yields a ~1% performance improvements, likely
because the smaller types causes less load on memory
when bisearching the WordBreakProperty interval table
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
IsCombining() is a hotpath when rendering the screen.
Most of the time is spent doing bisearch on the word break interval list
to check it characters has the extend property.
Create a seperate table for intervals with the extend property,
so they can just be searched in isCombining().
Also some of the intervals in the word break interval list
were consecutive and could be combined to reduce the
size of the list.
This gives a ~25% performance improvement when running the benchmark
Improve the performance of the functions for searching for codepoints
in a table by passing the table array in as a reference instead of copying
it.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
1. Stop taking Ref<XxxOption> in Component constructors. Instead, use
the XxxOption directly. Passing by copy avoid problems developers had
where one was shared in between multiple component, causing issues.
2. Add variants of most component constructors taking a struct only.
This replaces:
https://github.com/ArthurSonzogni/FTXUI/pull/670
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/426
Based on the existing color decorators, create new ones to apply a gradient effect on the DOM.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
MinGW on Linux is case sensitive. Windows is case insensitive.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Add the `SliderOption` option supporting:
```cpp
{
Ref<T> value;
ConstRef<T> min = T(0);
ConstRef<T> max = T(100);
ConstRef<T> increment = (max() - min()) / 20;
GaugeDirection direction = GaugeDirection::Right;
Color color_active = Color::White;
Color color_inactive = Color::GrayDark;
};
```
In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467
This one do not support adding a label. The old constructors can still
be used to have a label.
One single reset code controls both the dim and bold properties. Mixing both led to one of the properties being wrongly reset.
Co-authored-by: Arthur Sonzogni <sonzogniarthur@gmail.com>
Previously, a new 2D vector was allocated for every new frame. This
caused a lot of temporary allocation to be made.
This patch modify "Screen::Clear" so that it do make a new allocation,
but clear the existing one instead.
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/290#issuecomment-1153327251
- Fix focus in flexbox. This required resetting the focus state at the
beginning of the ComputeRequirement(), because it can now run several
times.
This resolves:https://github.com/ArthurSonzogni/FTXUI/issues/399
- Add Box::Union.
- Add a preliminary implementation of forwarding selected_box from
within the flexbox.
Add the `automerge` attribute to the Pixel bit field. It controls
whether two pixels must be automerged. Defining this allows two
mergeable characters not to be merged.
This was requested by:
https://github.com/ArthurSonzogni/FTXUI/issues/285