This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/773
Dragging the mouse with the left button pressed now avoids activating multiple
checkboxes.
Add support for detecting mouse press transition. Added:
```cpp
// The previous mouse event.
Mouse Mouse::previous;
// Return whether the mouse transitionned from:
// released to pressed => IsPressed()
// pressed to pressed => IsHeld()
// pressed to released => IsReleased()
bool Mouse::IsPressed(Button button) const;
bool Mouse::IsHeld(Button button) const;
bool Mouse::IsReleased(Button button) const;
```
A couple of components are now activated when the mouse is pressed,
as opposed to released.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Into ftxui/component/, add:
```
Container::Stacked(...)
Window(...);
```
Together, they can be used to display draggable/resizable windows.
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/682
* Fix typo.
- Add `FTXUI_QUIET` to stop displaying FTXUI configuration messages.
- Turn `FTXUI_BUILD_DOC` and `FTXUI_BUILD_EXAMPLE` OFF by default
- Display the list of options.
This file describes the include and lib location and makes
it possible to use the library in build systems other than
CMake, e.g. in basic Makefiles.
Signed-off-by: Henner Zeller <h.zeller@acm.org>
Based on the existing color decorators, create new ones to apply a gradient effect on the DOM.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Some developers would be happier with the gtest version provided from
their package manager. Use it if it is installed the package provide
cmake support.
Fixed: https://github.com/ArthurSonzogni/FTXUI/issues/551
It can be used to give developers a better control on the loop. Users
can use it not to take full control of the thread, and poll FTXUI from
time to time as part of an external loop.
This resolves: https://github.com/ArthurSonzogni/FTXUI/issues/474
Add the `SliderOption` option supporting:
```cpp
{
Ref<T> value;
ConstRef<T> min = T(0);
ConstRef<T> max = T(100);
ConstRef<T> increment = (max() - min()) / 20;
GaugeDirection direction = GaugeDirection::Right;
Color color_active = Color::White;
Color color_inactive = Color::GrayDark;
};
```
In particular, this supports multiple direction. This resolves:
https://github.com/ArthurSonzogni/FTXUI/issues/467
This one do not support adding a label. The old constructors can still
be used to have a label.
Add decorator variants for decorator components
Add the "pipe" operator for components, similar to what was done for Elements.
We are able to put something like:
```
Button(...) | Maybe(&show_button)
```
Add decorators for:
- `Maybe`
- `CatchEvent`
- `Renderer`
Signed-off-by: Kefu Chai <tchaikov@gmail.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
- Add support for SIGTSTP:
https://github.com/ArthurSonzogni/FTXUI/issues/330
This
- Add support for task posting.
This allows folks to defer function execution, and execute it directly
below the main loop. The task are executed in a FIFO order.
This implement the flexbox elements, following the HTML one.
Built from them, there is also the following elements:
- `paragraph`
- `paragraphAlignLeft`
- `paragraphAlignRight`
- `paragraphAlignCenter`
- `paragraphAlignJustify`
This is a breaking change.