Instead of two levels of focus with `focus` and `selected`, use a recursive
level. The components set the one "active" and hbox/vbox/dbox
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Add SliderOption::on_change.
Useful to observe a change to the value.
Signed-off-by: Mikołaj Lubiak <lubiak@proton.me>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
To avoid burdening the user with explicit type construction when using
the library, we can use a constructor that accepts an initializer list
(std::initializer_list). This allows users to pass initializer lists
directly without having to wrap them in
std::vector<std::vector<std::string>>. This resolves the ambiguous case
when the inner list contains only two elements.
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/912
In order for applications to receive all keyboard inputs, including the
Ctrl-C and Ctrl-Z, the raw input mode has been enabled. As result the
SIGINT will no longer be used, instead the keyboard Ctrl-C event is used
for exiting the framework, but only if no components has made use of it.
Co-authored-by: Jørn Gustav Larsen <jgl@fasttracksoftware.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
When moving the cursor back to its original location, a problem arises when cursor placed in the right edge column, where an off by one error occur. This pull request will resolve this problem.
Co-authored-by: Jørn Gustav Larsen <jgl@fasttracksoftware.com>
Co-authored-by: Jørn Gustav Larsen <jgl@adminbyrequest.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
Some users might destroy `this`, which would result in UAF.
In the future, we should consider alternatives like posting a task to
the main loop, or rely on users for this.
Fixed:https://github.com/ArthurSonzogni/FTXUI/issues/804
This should solve #766
The original PR was:
#767
Co-authored-by: rbrugo <brugo.riccardo@gmail.com>
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/773
Dragging the mouse with the left button pressed now avoids activating multiple
checkboxes.
Add support for detecting mouse press transition. Added:
```cpp
// The previous mouse event.
Mouse Mouse::previous;
// Return whether the mouse transitionned from:
// released to pressed => IsPressed()
// pressed to pressed => IsHeld()
// pressed to released => IsReleased()
bool Mouse::IsPressed(Button button) const;
bool Mouse::IsHeld(Button button) const;
bool Mouse::IsReleased(Button button) const;
```
A couple of components are now activated when the mouse is pressed,
as opposed to released.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
This a proposed MR to fix#754. While building the scroll bar the pixels were completely reseted thus canceling any style previously applied to said pixels. This MR removes this resetting of the pixels and leaves only the drawing of the shape of the scroll bar.