IsCombining() is a hotpath when rendering the screen.
Most of the time is spent doing bisearch on the word break interval list
to check it characters has the extend property.
Create a seperate table for intervals with the extend property,
so they can just be searched in isCombining().
Also some of the intervals in the word break interval list
were consecutive and could be combined to reduce the
size of the list.
This gives a ~25% performance improvement when running the benchmark
Improve the performance of the functions for searching for codepoints
in a table by passing the table array in as a reference instead of copying
it.
Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
1. Stop taking Ref<XxxOption> in Component constructors. Instead, use
the XxxOption directly. Passing by copy avoid problems developers had
where one was shared in between multiple component, causing issues.
2. Add variants of most component constructors taking a struct only.
This replaces:
https://github.com/ArthurSonzogni/FTXUI/pull/670
This fixes:
https://github.com/ArthurSonzogni/FTXUI/issues/426
Use std::string by default for the implementation of FTXUI's input
component.
Along the way:
- Give a correct implementation for fullwidth characters.
- Add tests
- Modify the way the cursor is drawn.
In the past, FTXUI switched from std::string to std::wstring to support
fullwidth characters. The reasons was that fullwidth characters can be
stored inside a single wchar_t.
Then FTXUI added support for combining characters. A single glygh
doesn't even fit a wchar_t. Instead, a glyph can be arbitrary large.
The usage of wstring doesn't really fit the new model and have several
drawbacks:
1. It doesn't simplify the implementation of FTXUI, because of combining
characters.
2. It reduces drawing performance by 2x.
3. It increase Screen's memory allocation by 2x.
This patch converts FTXUI to use std::string internally. It now exposes
std::string based API. The std::wstring API remains, but is now
deprecated.
Tests and examples haven't been update to show the breakage is limited.
They will be updated in a second set of patches.
Bug: https://github.com/ArthurSonzogni/FTXUI/issues/153
Co-authored-by: Tushar Maheshwari <tushar27192@gmail.com>