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HarryPehko
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0d1db150e4
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0d1db150e4 | ||
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3427da0cc0 |
@@ -2,6 +2,3 @@
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# http://clang.llvm.org/docs/ClangFormatStyleOptions.html
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# http://clang.llvm.org/docs/ClangFormatStyleOptions.html
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BasedOnStyle: Chromium
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BasedOnStyle: Chromium
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Standard: Cpp11
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Standard: Cpp11
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InsertBraces: true
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InsertNewlineAtEOF: true
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -44,7 +44,6 @@ out/
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!doc/**/*.html
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!doc/**/*.html
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!doc/**/*.xml
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!doc/**/*.xml
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!doc/**/*.md
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!doc/**/*.md
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!doc/*.md
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# examples directory:
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# examples directory:
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!examples/**/*.cpp
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!examples/**/*.cpp
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@@ -378,8 +378,6 @@ Several games using the FTXUI have been made during the Game Jam:
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- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
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- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
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- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
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- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
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## Build using CMake
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## Build using CMake
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It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
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It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
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@@ -1,58 +0,0 @@
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# POSIX Piped Input in FTXUI
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> [!WARNING]
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> This feature works only on Linux and macOS. It is not supported on
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> Windows and WebAssembly.
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## What is a POSIX Pipe?
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A POSIX pipe is a way for two separate programs to communicate. One program sends its output directly as input to another program. Think of it like a one-way tube for data.
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**Example:**
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Imagine you want to list files and then filter them interactively.
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- `ls`: Lists files.
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- `interactive_grep`: An FTXUI application that filters text and lets you type.
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You can connect them with a pipe (`|`):
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```bash
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ls -l | interactive_grep
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```
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Here's what happens:
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1. `ls -l` lists files with details.
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2. The `|` sends this list directly to `interactive_grep`.
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3. `interactive_grep` receives the list and displays it. Because it's an FTXUI app, you can then type to filter the list, even though it received initial data from `ls`.
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## How FTXUI Handles Piped Input
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Now that you understand what a POSIX pipe is, let's look at how FTXUI uses them.
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FTXUI lets your application read data from other programs (like from a pipe) while still allowing you to use your keyboard for interaction. This is useful for interactive command-line tools that process data.
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Normally, FTXUI applications receive all input from `stdin`. However, when FTXUI detects that `stdin` is connected to the output of a pipe (meaning data is being piped into your application), it automatically switches to reading interactive keyboard input from `/dev/tty`. This ensures that your application can still receive user input even while processing piped data.
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This feature is **turned on by default**.
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If your FTXUI application needs to read piped data and also respond to keyboard input, you typically don't need to do anything special:
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```cpp
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auto screen = ScreenInteractive::Fullscreen();
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// screen.HandlePipedInput(true); // This is enabled by default
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screen.Loop(component);
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```
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## Turning Off Piped Input
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If you don't need this feature, or if it conflicts with your custom input handling, you can turn it off.
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To disable it, call `HandlePipedInput(false)` before starting your application's main loop:
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```cpp
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auto screen = ScreenInteractive::Fullscreen();
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screen.HandlePipedInput(false); // Turn off piped input handling
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screen.Loop(component);
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```
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@@ -133,9 +133,8 @@ int main() {
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float dy = 50.f;
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float dy = 50.f;
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ys[x] = int(dy + 20 * cos(dx * 0.14) + 10 * sin(dx * 0.42));
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ys[x] = int(dy + 20 * cos(dx * 0.14) + 10 * sin(dx * 0.42));
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}
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}
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for (int x = 1; x < 99; x++) {
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for (int x = 1; x < 99; x++)
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c.DrawPointLine(x, ys[x], x + 1, ys[x + 1]);
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c.DrawPointLine(x, ys[x], x + 1, ys[x + 1]);
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}
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return canvas(std::move(c));
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return canvas(std::move(c));
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});
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});
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@@ -82,12 +82,10 @@ int main() {
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size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy) |
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size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy) |
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bgcolor(Color::HSV(index * 25, 255, 255)) |
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bgcolor(Color::HSV(index * 25, 255, 255)) |
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color(Color::Black);
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color(Color::Black);
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if (element_xflex_grow) {
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if (element_xflex_grow)
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element = element | xflex_grow;
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element = element | xflex_grow;
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}
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if (element_yflex_grow)
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if (element_yflex_grow) {
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element = element | yflex_grow;
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element = element | yflex_grow;
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}
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return element;
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return element;
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};
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};
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@@ -121,12 +119,10 @@ int main() {
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group = group | notflex;
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group = group | notflex;
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if (!group_xflex_grow) {
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if (!group_xflex_grow)
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group = hbox(group, filler());
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group = hbox(group, filler());
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}
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if (!group_yflex_grow)
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if (!group_yflex_grow) {
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group = vbox(group, filler());
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group = vbox(group, filler());
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}
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group = group | flex;
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group = group | flex;
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return group;
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return group;
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@@ -514,7 +514,7 @@ int main() {
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});
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});
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Loop loop(&screen, main_renderer);
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Loop loop(&screen, main_renderer);
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while (!loop.HasQuitted()) {
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while(!loop.HasQuitted()) {
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// Update the state of the application.
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// Update the state of the application.
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shift++;
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shift++;
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@@ -525,7 +525,7 @@ int main() {
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loop.RunOnce();
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loop.RunOnce();
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// Sleep for a short duration to control the frame rate (60 FPS).
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// Sleep for a short duration to control the frame rate (60 FPS).
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std::this_thread::sleep_for(std::chrono::milliseconds(1000 / 60));
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std::this_thread::sleep_for(std::chrono::milliseconds(1000/60));
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}
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}
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return 0;
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return 0;
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@@ -22,12 +22,10 @@ MenuEntryOption Colored(ftxui::Color c) {
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option.transform = [c](EntryState state) {
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option.transform = [c](EntryState state) {
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state.label = (state.active ? "> " : " ") + state.label;
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state.label = (state.active ? "> " : " ") + state.label;
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Element e = text(state.label) | color(c);
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Element e = text(state.label) | color(c);
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if (state.focused) {
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if (state.focused)
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e = e | inverted;
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e = e | inverted;
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}
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if (state.active)
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if (state.active) {
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e = e | bold;
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e = e | bold;
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}
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return e;
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return e;
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};
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};
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return option;
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return option;
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@@ -17,9 +17,8 @@ int main() {
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std::vector<std::string> entries;
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std::vector<std::string> entries;
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int selected = 0;
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int selected = 0;
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for (int i = 0; i < 30; ++i) {
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for (int i = 0; i < 30; ++i)
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entries.push_back("Entry " + std::to_string(i));
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entries.push_back("Entry " + std::to_string(i));
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}
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auto radiobox = Menu(&entries, &selected);
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auto radiobox = Menu(&entries, &selected);
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auto renderer = Renderer(radiobox, [&] {
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auto renderer = Renderer(radiobox, [&] {
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return radiobox->Render() | vscroll_indicator | frame |
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return radiobox->Render() | vscroll_indicator | frame |
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@@ -17,9 +17,8 @@ int main() {
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std::vector<std::string> entries;
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std::vector<std::string> entries;
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int selected = 0;
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int selected = 0;
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for (int i = 0; i < 100; ++i) {
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for (int i = 0; i < 100; ++i)
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entries.push_back(std::to_string(i));
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entries.push_back(std::to_string(i));
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}
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auto radiobox = Menu(&entries, &selected, MenuOption::Horizontal());
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auto radiobox = Menu(&entries, &selected, MenuOption::Horizontal());
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auto renderer = Renderer(
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auto renderer = Renderer(
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radiobox, [&] { return radiobox->Render() | hscroll_indicator | frame; });
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radiobox, [&] { return radiobox->Render() | hscroll_indicator | frame; });
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@@ -116,12 +116,10 @@ Component VMenu1(std::vector<std::string>* entries, int* selected) {
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option.entries_option.transform = [](EntryState state) {
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option.entries_option.transform = [](EntryState state) {
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state.label = (state.active ? "> " : " ") + state.label;
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state.label = (state.active ? "> " : " ") + state.label;
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Element e = text(state.label);
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Element e = text(state.label);
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if (state.focused) {
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if (state.focused)
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e = e | bgcolor(Color::Blue);
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e = e | bgcolor(Color::Blue);
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}
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if (state.active)
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if (state.active) {
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e = e | bold;
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e = e | bold;
|
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}
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return e;
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return e;
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};
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};
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return Menu(entries, selected, option);
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return Menu(entries, selected, option);
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@@ -132,12 +130,10 @@ Component VMenu2(std::vector<std::string>* entries, int* selected) {
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option.entries_option.transform = [](EntryState state) {
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option.entries_option.transform = [](EntryState state) {
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state.label += (state.active ? " <" : " ");
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state.label += (state.active ? " <" : " ");
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Element e = hbox(filler(), text(state.label));
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Element e = hbox(filler(), text(state.label));
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if (state.focused) {
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if (state.focused)
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e = e | bgcolor(Color::Red);
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e = e | bgcolor(Color::Red);
|
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}
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if (state.active)
|
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if (state.active) {
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e = e | bold;
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e = e | bold;
|
||||||
}
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return e;
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return e;
|
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};
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};
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return Menu(entries, selected, option);
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return Menu(entries, selected, option);
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@@ -148,16 +144,13 @@ Component VMenu3(std::vector<std::string>* entries, int* selected) {
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option.entries_option.transform = [](EntryState state) {
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option.entries_option.transform = [](EntryState state) {
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Element e = state.active ? text("[" + state.label + "]")
|
Element e = state.active ? text("[" + state.label + "]")
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: text(" " + state.label + " ");
|
: text(" " + state.label + " ");
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if (state.focused) {
|
if (state.focused)
|
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e = e | bold;
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e = e | bold;
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}
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|
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if (state.focused) {
|
if (state.focused)
|
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e = e | color(Color::Blue);
|
e = e | color(Color::Blue);
|
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}
|
if (state.active)
|
||||||
if (state.active) {
|
|
||||||
e = e | bold;
|
e = e | bold;
|
||||||
}
|
|
||||||
return e;
|
return e;
|
||||||
};
|
};
|
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return Menu(entries, selected, option);
|
return Menu(entries, selected, option);
|
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@@ -252,12 +245,10 @@ Component HMenu5(std::vector<std::string>* entries, int* selected) {
|
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animation::easing::ElasticOut);
|
animation::easing::ElasticOut);
|
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option.entries_option.transform = [](EntryState state) {
|
option.entries_option.transform = [](EntryState state) {
|
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Element e = text(state.label) | hcenter | flex;
|
Element e = text(state.label) | hcenter | flex;
|
||||||
if (state.active && state.focused) {
|
if (state.active && state.focused)
|
||||||
e = e | bold;
|
e = e | bold;
|
||||||
}
|
if (!state.focused && !state.active)
|
||||||
if (!state.focused && !state.active) {
|
|
||||||
e = e | dim;
|
e = e | dim;
|
||||||
}
|
|
||||||
return e;
|
return e;
|
||||||
};
|
};
|
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option.underline.color_inactive = Color::Default;
|
option.underline.color_inactive = Color::Default;
|
||||||
|
|||||||
@@ -20,9 +20,8 @@ using namespace ftxui;
|
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Component DummyComponent(int id) {
|
Component DummyComponent(int id) {
|
||||||
return Renderer([id](bool focused) {
|
return Renderer([id](bool focused) {
|
||||||
auto t = text("component " + std::to_string(id));
|
auto t = text("component " + std::to_string(id));
|
||||||
if (focused) {
|
if (focused)
|
||||||
t = t | inverted;
|
t = t | inverted;
|
||||||
}
|
|
||||||
return t;
|
return t;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -17,9 +17,8 @@ int main() {
|
|||||||
std::vector<std::string> entries;
|
std::vector<std::string> entries;
|
||||||
int selected = 0;
|
int selected = 0;
|
||||||
|
|
||||||
for (int i = 0; i < 30; ++i) {
|
for (int i = 0; i < 30; ++i)
|
||||||
entries.push_back("RadioBox " + std::to_string(i));
|
entries.push_back("RadioBox " + std::to_string(i));
|
||||||
}
|
|
||||||
auto radiobox = Radiobox(&entries, &selected);
|
auto radiobox = Radiobox(&entries, &selected);
|
||||||
auto renderer = Renderer(radiobox, [&] {
|
auto renderer = Renderer(radiobox, [&] {
|
||||||
return radiobox->Render() | vscroll_indicator | frame |
|
return radiobox->Render() | vscroll_indicator | frame |
|
||||||
|
|||||||
@@ -19,11 +19,10 @@ int main() {
|
|||||||
|
|
||||||
// 1. Example of focusable renderer:
|
// 1. Example of focusable renderer:
|
||||||
auto renderer_focusable = Renderer([](bool focused) {
|
auto renderer_focusable = Renderer([](bool focused) {
|
||||||
if (focused) {
|
if (focused)
|
||||||
return text("FOCUSABLE RENDERER()") | center | bold | border;
|
return text("FOCUSABLE RENDERER()") | center | bold | border;
|
||||||
} else {
|
else
|
||||||
return text(" Focusable renderer() ") | center | border;
|
return text(" Focusable renderer() ") | center | border;
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// 2. Examples of a non focusable renderer.
|
// 2. Examples of a non focusable renderer.
|
||||||
@@ -34,11 +33,10 @@ int main() {
|
|||||||
// 3. Renderer can wrap other components to redefine their Render() function.
|
// 3. Renderer can wrap other components to redefine their Render() function.
|
||||||
auto button = Button("Wrapped quit button", screen.ExitLoopClosure());
|
auto button = Button("Wrapped quit button", screen.ExitLoopClosure());
|
||||||
auto renderer_wrap = Renderer(button, [&] {
|
auto renderer_wrap = Renderer(button, [&] {
|
||||||
if (button->Focused()) {
|
if (button->Focused())
|
||||||
return button->Render() | bold | color(Color::Red);
|
return button->Render() | bold | color(Color::Red);
|
||||||
} else {
|
else
|
||||||
return button->Render();
|
return button->Render();
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// Let's renderer everyone:
|
// Let's renderer everyone:
|
||||||
|
|||||||
@@ -32,12 +32,10 @@ int main() {
|
|||||||
|
|
||||||
// Plot a function:
|
// Plot a function:
|
||||||
std::vector<int> ys(100);
|
std::vector<int> ys(100);
|
||||||
for (int x = 0; x < 100; x++) {
|
for (int x = 0; x < 100; x++)
|
||||||
ys[x] = int(80 + 20 * cos(x * 0.2));
|
ys[x] = int(80 + 20 * cos(x * 0.2));
|
||||||
}
|
for (int x = 0; x < 99; x++)
|
||||||
for (int x = 0; x < 99; x++) {
|
|
||||||
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
|
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
|
||||||
}
|
|
||||||
|
|
||||||
auto document = canvas(&c) | border;
|
auto document = canvas(&c) | border;
|
||||||
|
|
||||||
|
|||||||
@@ -86,9 +86,8 @@ int main() {
|
|||||||
|
|
||||||
auto render = [&]() {
|
auto render = [&]() {
|
||||||
std::vector<Element> entries;
|
std::vector<Element> entries;
|
||||||
for (auto& task : displayed_task) {
|
for (auto& task : displayed_task)
|
||||||
entries.push_back(renderTask(task));
|
entries.push_back(renderTask(task));
|
||||||
}
|
|
||||||
|
|
||||||
return vbox({
|
return vbox({
|
||||||
// List of tasks.
|
// List of tasks.
|
||||||
@@ -139,9 +138,8 @@ int main() {
|
|||||||
std::this_thread::sleep_for(0.01s);
|
std::this_thread::sleep_for(0.01s);
|
||||||
|
|
||||||
// Exit
|
// Exit
|
||||||
if (nb_active + nb_queued == 0) {
|
if (nb_active + nb_queued == 0)
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
|
|
||||||
// Update the model for the next frame.
|
// Update the model for the next frame.
|
||||||
updateModel();
|
updateModel();
|
||||||
|
|||||||
@@ -21,9 +21,8 @@ int main() {
|
|||||||
for (int index = 0; index < 200; ++index) {
|
for (int index = 0; index < 200; ++index) {
|
||||||
std::vector<Element> entries;
|
std::vector<Element> entries;
|
||||||
for (int i = 0; i < 23; ++i) {
|
for (int i = 0; i < 23; ++i) {
|
||||||
if (i != 0) {
|
if (i != 0)
|
||||||
entries.push_back(separator());
|
entries.push_back(separator());
|
||||||
}
|
|
||||||
entries.push_back( //
|
entries.push_back( //
|
||||||
hbox({
|
hbox({
|
||||||
text(std::to_string(i)) | size(WIDTH, EQUAL, 2),
|
text(std::to_string(i)) | size(WIDTH, EQUAL, 2),
|
||||||
|
|||||||
@@ -8,7 +8,6 @@
|
|||||||
#include <memory> // for make_shared, shared_ptr
|
#include <memory> // for make_shared, shared_ptr
|
||||||
#include <utility> // for forward
|
#include <utility> // for forward
|
||||||
|
|
||||||
#include <ftxui/util/warn_windows_macro.hpp>
|
|
||||||
#include "ftxui/component/component_base.hpp" // for Component, Components
|
#include "ftxui/component/component_base.hpp" // for Component, Components
|
||||||
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, MenuOption
|
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, MenuOption
|
||||||
#include "ftxui/dom/elements.hpp" // for Element
|
#include "ftxui/dom/elements.hpp" // for Element
|
||||||
|
|||||||
@@ -9,13 +9,20 @@
|
|||||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Left, Direction::Right, Direction::Down
|
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Left, Direction::Right, Direction::Down
|
||||||
#include <ftxui/dom/elements.hpp> // for Element, separator
|
#include <ftxui/dom/elements.hpp> // for Element, separator
|
||||||
#include <ftxui/util/ref.hpp> // for Ref, ConstRef, StringRef
|
#include <ftxui/util/ref.hpp> // for Ref, ConstRef, StringRef
|
||||||
#include <ftxui/util/warn_windows_macro.hpp>
|
|
||||||
#include <functional> // for function
|
#include <functional> // for function
|
||||||
#include <string> // for string
|
#include <string> // for string
|
||||||
|
|
||||||
#include "ftxui/component/component_base.hpp" // for Component
|
#include "ftxui/component/component_base.hpp" // for Component
|
||||||
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
|
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
|
||||||
|
|
||||||
|
#if defined(max)
|
||||||
|
#undef max
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(min)
|
||||||
|
#undef min
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
|
|
||||||
/// @brief arguments for transform from |ButtonOption|, |CheckboxOption|,
|
/// @brief arguments for transform from |ButtonOption|, |CheckboxOption|,
|
||||||
|
|||||||
@@ -4,7 +4,6 @@
|
|||||||
#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
|
#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
|
||||||
#define FTXUI_COMPONENT_RECEIVER_HPP_
|
#define FTXUI_COMPONENT_RECEIVER_HPP_
|
||||||
|
|
||||||
#include <ftxui/util/warn_windows_macro.h>
|
|
||||||
#include <algorithm> // for copy, max
|
#include <algorithm> // for copy, max
|
||||||
#include <atomic> // for atomic, __atomic_base
|
#include <atomic> // for atomic, __atomic_base
|
||||||
#include <condition_variable> // for condition_variable
|
#include <condition_variable> // for condition_variable
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ using Component = std::shared_ptr<ComponentBase>;
|
|||||||
class ScreenInteractivePrivate;
|
class ScreenInteractivePrivate;
|
||||||
|
|
||||||
namespace task {
|
namespace task {
|
||||||
class TaskRunner;
|
class TaskRunner;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// @brief ScreenInteractive is a `Screen` that can handle events, run a main
|
/// @brief ScreenInteractive is a `Screen` that can handle events, run a main
|
||||||
@@ -43,11 +43,10 @@ class ScreenInteractive : public Screen {
|
|||||||
static ScreenInteractive TerminalOutput();
|
static ScreenInteractive TerminalOutput();
|
||||||
|
|
||||||
// Destructor.
|
// Destructor.
|
||||||
~ScreenInteractive() override;
|
~ScreenInteractive();
|
||||||
|
|
||||||
// Options. Must be called before Loop().
|
// Options. Must be called before Loop().
|
||||||
void TrackMouse(bool enable = true);
|
void TrackMouse(bool enable = true);
|
||||||
void HandlePipedInput(bool enable = true);
|
|
||||||
|
|
||||||
// Return the currently active screen, nullptr if none.
|
// Return the currently active screen, nullptr if none.
|
||||||
static ScreenInteractive* Active();
|
static ScreenInteractive* Active();
|
||||||
@@ -101,8 +100,6 @@ class ScreenInteractive : public Screen {
|
|||||||
void Draw(Component component);
|
void Draw(Component component);
|
||||||
void ResetCursorPosition();
|
void ResetCursorPosition();
|
||||||
|
|
||||||
void InstallPipedInputHandling();
|
|
||||||
|
|
||||||
void Signal(int signal);
|
void Signal(int signal);
|
||||||
|
|
||||||
void FetchTerminalEvents();
|
void FetchTerminalEvents();
|
||||||
@@ -120,7 +117,6 @@ class ScreenInteractive : public Screen {
|
|||||||
int dimx,
|
int dimx,
|
||||||
int dimy,
|
int dimy,
|
||||||
bool use_alternative_screen);
|
bool use_alternative_screen);
|
||||||
|
|
||||||
const Dimension dimension_;
|
const Dimension dimension_;
|
||||||
const bool use_alternative_screen_;
|
const bool use_alternative_screen_;
|
||||||
|
|
||||||
@@ -145,9 +141,6 @@ class ScreenInteractive : public Screen {
|
|||||||
bool force_handle_ctrl_c_ = true;
|
bool force_handle_ctrl_c_ = true;
|
||||||
bool force_handle_ctrl_z_ = true;
|
bool force_handle_ctrl_z_ = true;
|
||||||
|
|
||||||
// Piped input handling state (POSIX only)
|
|
||||||
bool handle_piped_input_ = true;
|
|
||||||
|
|
||||||
// The style of the cursor to restore on exit.
|
// The style of the cursor to restore on exit.
|
||||||
int cursor_reset_shape_ = 1;
|
int cursor_reset_shape_ = 1;
|
||||||
|
|
||||||
@@ -175,6 +168,7 @@ class ScreenInteractive : public Screen {
|
|||||||
|
|
||||||
Component component_;
|
Component component_;
|
||||||
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
class Private {
|
class Private {
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -1,18 +0,0 @@
|
|||||||
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
|
||||||
// Use of this source code is governed by the MIT license that can be found in
|
|
||||||
// the LICENSE file.
|
|
||||||
|
|
||||||
#ifndef FTXUI_UTIL_WARN_WINDOWS_MACRO_H_
|
|
||||||
#define FTXUI_UTIL_WARN_WINDOWS_MACRO_H_
|
|
||||||
|
|
||||||
#ifdef min
|
|
||||||
#error \
|
|
||||||
"The macro 'min' is defined, which conflicts with the standard C++ library and FTXUI. This is often caused by including <windows.h>. To fix this, add '#define NOMINMAX' before including <windows.h>, or pass '/DNOMINMAX' as a compiler flag."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef max
|
|
||||||
#error \
|
|
||||||
"The macro 'max' is defined, which conflicts with the standard C++ library and FTXUI. This is often caused by including <windows.h>. To fix this, add '#define NOMINMAX' before including <windows.h>, or pass '/DNOMINMAX' as a compiler flag."
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif // FTXUI_UTIL_WARN_WINDOWS_MACRO_H_
|
|
||||||
@@ -23,9 +23,8 @@ bool GeneratorBool(const char*& data, size_t& size) {
|
|||||||
|
|
||||||
std::string GeneratorString(const char*& data, size_t& size) {
|
std::string GeneratorString(const char*& data, size_t& size) {
|
||||||
int index = 0;
|
int index = 0;
|
||||||
while (index < size && data[index]) {
|
while (index < size && data[index])
|
||||||
++index;
|
++index;
|
||||||
}
|
|
||||||
|
|
||||||
auto out = std::string(data, data + index);
|
auto out = std::string(data, data + index);
|
||||||
data += index;
|
data += index;
|
||||||
@@ -41,9 +40,8 @@ std::string GeneratorString(const char*& data, size_t& size) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int GeneratorInt(const char* data, size_t size) {
|
int GeneratorInt(const char* data, size_t size) {
|
||||||
if (size == 0) {
|
if (size == 0)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
|
||||||
auto out = int(data[0]);
|
auto out = int(data[0]);
|
||||||
data++;
|
data++;
|
||||||
size--;
|
size--;
|
||||||
@@ -115,9 +113,8 @@ Components GeneratorComponents(const char*& data, size_t& size, int depth);
|
|||||||
Component GeneratorComponent(const char*& data, size_t& size, int depth) {
|
Component GeneratorComponent(const char*& data, size_t& size, int depth) {
|
||||||
depth--;
|
depth--;
|
||||||
int value = GeneratorInt(data, size);
|
int value = GeneratorInt(data, size);
|
||||||
if (depth <= 0) {
|
if (depth <= 0)
|
||||||
return Button(GeneratorString(data, size), [] {});
|
return Button(GeneratorString(data, size), [] {});
|
||||||
}
|
|
||||||
|
|
||||||
constexpr int value_max = 19;
|
constexpr int value_max = 19;
|
||||||
value = (value % value_max + value_max) % value_max;
|
value = (value % value_max + value_max) % value_max;
|
||||||
|
|||||||
@@ -372,18 +372,6 @@ void ScreenInteractive::TrackMouse(bool enable) {
|
|||||||
track_mouse_ = enable;
|
track_mouse_ = enable;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// @brief Enable or disable automatic piped input handling.
|
|
||||||
/// When enabled, FTXUI will detect piped input and redirect stdin from /dev/tty
|
|
||||||
/// for keyboard input, allowing applications to read piped data while still
|
|
||||||
/// receiving interactive keyboard events.
|
|
||||||
/// @param enable Whether to enable piped input handling. Default is true.
|
|
||||||
/// @note This must be called before Loop().
|
|
||||||
/// @note This feature is enabled by default.
|
|
||||||
/// @note This feature is only available on POSIX systems (Linux/macOS).
|
|
||||||
void ScreenInteractive::HandlePipedInput(bool enable) {
|
|
||||||
handle_piped_input_ = enable;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// @brief Add a task to the main loop.
|
/// @brief Add a task to the main loop.
|
||||||
/// It will be executed later, after every other scheduled tasks.
|
/// It will be executed later, after every other scheduled tasks.
|
||||||
void ScreenInteractive::Post(Task task) {
|
void ScreenInteractive::Post(Task task) {
|
||||||
@@ -670,55 +658,11 @@ void ScreenInteractive::Install() {
|
|||||||
// ensure it is fully applied:
|
// ensure it is fully applied:
|
||||||
Flush();
|
Flush();
|
||||||
|
|
||||||
// Redirect the true terminal to stdin, so that we can read keyboard input
|
|
||||||
// directly from stdin, even if the input is piped from a file or another
|
|
||||||
// process.
|
|
||||||
//
|
|
||||||
// TODO: Instead of redirecting stdin, we could define the file descriptor to
|
|
||||||
// read from, and use it in the TerminalInputParser.
|
|
||||||
InstallPipedInputHandling();
|
|
||||||
|
|
||||||
quit_ = false;
|
quit_ = false;
|
||||||
|
|
||||||
PostAnimationTask();
|
PostAnimationTask();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScreenInteractive::InstallPipedInputHandling() {
|
|
||||||
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
// Handle piped input redirection if explicitly enabled by the application.
|
|
||||||
// This allows applications to read data from stdin while still receiving
|
|
||||||
// keyboard input from the terminal for interactive use.
|
|
||||||
if (!handle_piped_input_) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If stdin is a terminal, we don't need to redirect it.
|
|
||||||
if (isatty(STDIN_FILENO)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Save the current stdin so we can restore it later.
|
|
||||||
int original_fd = dup(STDIN_FILENO);
|
|
||||||
if (original_fd < 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Redirect stdin to the controlling terminal for keyboard input.
|
|
||||||
if (std::freopen("/dev/tty", "r", stdin) == nullptr) {
|
|
||||||
// Failed to open /dev/tty (containers, headless systems, etc.)
|
|
||||||
// Clean up and continue without redirection
|
|
||||||
close(original_fd);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Restore the original stdin file descriptor on exit.
|
|
||||||
on_exit_functions.emplace([=] {
|
|
||||||
dup2(original_fd, STDIN_FILENO);
|
|
||||||
close(original_fd);
|
|
||||||
});
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
// private
|
// private
|
||||||
void ScreenInteractive::Uninstall() {
|
void ScreenInteractive::Uninstall() {
|
||||||
ExitNow();
|
ExitNow();
|
||||||
@@ -1113,9 +1057,8 @@ void ScreenInteractive::FetchTerminalEvents() {
|
|||||||
case KEY_EVENT: {
|
case KEY_EVENT: {
|
||||||
auto key_event = r.Event.KeyEvent;
|
auto key_event = r.Event.KeyEvent;
|
||||||
// ignore UP key events
|
// ignore UP key events
|
||||||
if (key_event.bKeyDown == FALSE) {
|
if (key_event.bKeyDown == FALSE)
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
std::wstring wstring;
|
std::wstring wstring;
|
||||||
wstring += key_event.uChar.UnicodeChar;
|
wstring += key_event.uChar.UnicodeChar;
|
||||||
for (auto it : to_string(wstring)) {
|
for (auto it : to_string(wstring)) {
|
||||||
|
|||||||
@@ -1,220 +0,0 @@
|
|||||||
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
|
||||||
// Use of this source code is governed by the MIT license that can be found in
|
|
||||||
// the LICENSE file.
|
|
||||||
#include <gtest/gtest.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <fcntl.h>
|
|
||||||
#include <cstdio>
|
|
||||||
#include <sys/stat.h>
|
|
||||||
|
|
||||||
#include "ftxui/component/component.hpp"
|
|
||||||
#include "ftxui/component/screen_interactive.hpp"
|
|
||||||
#include "ftxui/dom/elements.hpp"
|
|
||||||
|
|
||||||
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
|
|
||||||
namespace ftxui {
|
|
||||||
|
|
||||||
namespace {
|
|
||||||
|
|
||||||
// Test fixture for piped input functionality
|
|
||||||
class PipedInputTest : public ::testing::Test {
|
|
||||||
protected:
|
|
||||||
void SetUp() override {
|
|
||||||
// Save original stdin for restoration
|
|
||||||
original_stdin_ = dup(STDIN_FILENO);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TearDown() override {
|
|
||||||
// Restore original stdin
|
|
||||||
if (original_stdin_ >= 0) {
|
|
||||||
dup2(original_stdin_, STDIN_FILENO);
|
|
||||||
close(original_stdin_);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create a pipe and redirect stdin to read from it
|
|
||||||
void SetupPipedStdin() {
|
|
||||||
if (pipe(pipe_fds_) == 0) {
|
|
||||||
dup2(pipe_fds_[0], STDIN_FILENO);
|
|
||||||
close(pipe_fds_[0]);
|
|
||||||
// Keep write end open for writing test data
|
|
||||||
piped_stdin_setup_ = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write test data to the piped stdin
|
|
||||||
void WriteToPipedStdin(const std::string& data) {
|
|
||||||
if (piped_stdin_setup_) {
|
|
||||||
write(pipe_fds_[1], data.c_str(), data.length());
|
|
||||||
close(pipe_fds_[1]); // Close write end to signal EOF
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if /dev/tty is available (not available in some CI environments)
|
|
||||||
bool IsTtyAvailable() {
|
|
||||||
struct stat st;
|
|
||||||
return stat("/dev/tty", &st) == 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
int original_stdin_ = -1;
|
|
||||||
int pipe_fds_[2] = {-1, -1};
|
|
||||||
bool piped_stdin_setup_ = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, DefaultBehaviorEnabled) {
|
|
||||||
// Test that HandlePipedInput is enabled by default
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// Install should redirect stdin since HandlePipedInput is on by default
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should be the tty
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, ExplicitlyDisabled) {
|
|
||||||
// Test that explicitly disabling works
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
screen.HandlePipedInput(false);
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should still be the pipe since feature is disabled
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, ExplicitlyEnabled) {
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
screen.HandlePipedInput(true); // Explicitly enable
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// Before install: stdin should be piped
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// After install with piped input handling: stdin should be redirected to tty
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// After uninstall: stdin should be restored to original state
|
|
||||||
// Note: This will be the pipe we set up, so it should be non-tty
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, NormalStdinUnchanged) {
|
|
||||||
// Test that normal stdin (not piped) is not affected
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
// Don't setup piped stdin - use normal stdin
|
|
||||||
bool original_isatty = isatty(STDIN_FILENO);
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should remain unchanged
|
|
||||||
EXPECT_EQ(original_isatty, isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// Stdin should still be unchanged
|
|
||||||
EXPECT_EQ(original_isatty, isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, MultipleInstallUninstallCycles) {
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// First cycle
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
// Second cycle should work the same
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, HandlePipedInputMethodBehavior) {
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
|
|
||||||
// Test method can be called multiple times
|
|
||||||
screen.HandlePipedInput(true);
|
|
||||||
screen.HandlePipedInput(false);
|
|
||||||
screen.HandlePipedInput(true);
|
|
||||||
|
|
||||||
// Should be enabled after last call
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
if (IsTtyAvailable()) {
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test the graceful fallback when /dev/tty is not available
|
|
||||||
// This test simulates environments like containers where /dev/tty might not exist
|
|
||||||
TEST_F(PipedInputTest, GracefulFallbackWhenTtyUnavailable) {
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// This test doesn't directly mock /dev/tty unavailability since that's hard to do
|
|
||||||
// in a unit test environment, but the code path handles freopen() failure gracefully
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// The behavior depends on whether /dev/tty is available
|
|
||||||
// If available, stdin gets redirected; if not, it remains piped
|
|
||||||
// Both behaviors are correct
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// After uninstall, stdin should be restored
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO)); // Should still be our test pipe
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
} // namespace ftxui
|
|
||||||
|
|
||||||
#endif // !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
@@ -28,9 +28,8 @@ namespace {
|
|||||||
class StdCapture {
|
class StdCapture {
|
||||||
public:
|
public:
|
||||||
explicit StdCapture(std::string* captured) : captured_(captured) {
|
explicit StdCapture(std::string* captured) : captured_(captured) {
|
||||||
if (pipe(pipefd_) != 0) {
|
if (pipe(pipefd_) != 0)
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
old_stdout_ = dup(fileno(stdout));
|
old_stdout_ = dup(fileno(stdout));
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
dup2(pipefd_[1], fileno(stdout));
|
dup2(pipefd_[1], fileno(stdout));
|
||||||
|
|||||||
@@ -17,3 +17,4 @@ bool PendingTask::operator<(const PendingTask& other) const {
|
|||||||
return time.value() > other.time.value();
|
return time.value() > other.time.value();
|
||||||
}
|
}
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|||||||
@@ -21,7 +21,8 @@ struct PendingTask {
|
|||||||
|
|
||||||
// Delayed task with a duration
|
// Delayed task with a duration
|
||||||
PendingTask(Task t, std::chrono::steady_clock::duration duration)
|
PendingTask(Task t, std::chrono::steady_clock::duration duration)
|
||||||
: task(std::move(t)), time(std::chrono::steady_clock::now() + duration) {}
|
: task(std::move(t)),
|
||||||
|
time(std::chrono::steady_clock::now() + duration) {}
|
||||||
|
|
||||||
/// The task to be executed.
|
/// The task to be executed.
|
||||||
Task task;
|
Task task;
|
||||||
@@ -37,4 +38,5 @@ struct PendingTask {
|
|||||||
|
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|
||||||
#endif // TASK_HPP_
|
#endif // TASK_HPP_
|
||||||
|
|||||||
@@ -51,3 +51,4 @@ auto TaskQueue::Get() -> MaybeTask {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|||||||
@@ -25,7 +25,9 @@ struct TaskQueue {
|
|||||||
std::variant<Task, std::chrono::steady_clock::duration, std::monostate>;
|
std::variant<Task, std::chrono::steady_clock::duration, std::monostate>;
|
||||||
auto Get() -> MaybeTask;
|
auto Get() -> MaybeTask;
|
||||||
|
|
||||||
bool HasImmediateTasks() const { return !immediate_tasks_.empty(); }
|
bool HasImmediateTasks() const {
|
||||||
|
return !immediate_tasks_.empty();
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::queue<PendingTask> immediate_tasks_;
|
std::queue<PendingTask> immediate_tasks_;
|
||||||
@@ -34,4 +36,5 @@ struct TaskQueue {
|
|||||||
|
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -20,6 +20,7 @@ TaskRunner::~TaskRunner() {
|
|||||||
current_task_runner = previous_task_runner_;
|
current_task_runner = previous_task_runner_;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// static
|
// static
|
||||||
auto TaskRunner::Current() -> TaskRunner* {
|
auto TaskRunner::Current() -> TaskRunner* {
|
||||||
assert(current_task_runner);
|
assert(current_task_runner);
|
||||||
@@ -73,3 +74,4 @@ auto TaskRunner::Run() -> void {
|
|||||||
}
|
}
|
||||||
|
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|||||||
@@ -21,8 +21,8 @@ class TaskRunner {
|
|||||||
auto PostTask(Task task) -> void;
|
auto PostTask(Task task) -> void;
|
||||||
|
|
||||||
/// Schedules a task to be executed after a certain duration.
|
/// Schedules a task to be executed after a certain duration.
|
||||||
auto PostDelayedTask(Task task, std::chrono::steady_clock::duration duration)
|
auto PostDelayedTask(Task task,
|
||||||
-> void;
|
std::chrono::steady_clock::duration duration) -> void;
|
||||||
|
|
||||||
/// Runs the tasks in the queue, return the delay until the next delayed task
|
/// Runs the tasks in the queue, return the delay until the next delayed task
|
||||||
/// can be executed.
|
/// can be executed.
|
||||||
@@ -31,7 +31,9 @@ class TaskRunner {
|
|||||||
// Runs the tasks in the queue, blocking until all tasks are executed.
|
// Runs the tasks in the queue, blocking until all tasks are executed.
|
||||||
auto Run() -> void;
|
auto Run() -> void;
|
||||||
|
|
||||||
bool HasImmediateTasks() const { return queue_.HasImmediateTasks(); }
|
bool HasImmediateTasks() const {
|
||||||
|
return queue_.HasImmediateTasks();
|
||||||
|
}
|
||||||
|
|
||||||
size_t ExecutedTasks() const { return executed_tasks_; }
|
size_t ExecutedTasks() const { return executed_tasks_; }
|
||||||
|
|
||||||
@@ -43,4 +45,5 @@ class TaskRunner {
|
|||||||
|
|
||||||
} // namespace ftxui::task
|
} // namespace ftxui::task
|
||||||
|
|
||||||
|
|
||||||
#endif // TASK_RUNNER_HPP
|
#endif // TASK_RUNNER_HPP
|
||||||
|
|||||||
@@ -17,19 +17,16 @@ namespace ftxui {
|
|||||||
// Test char |c| to are trivially converted into |Event::Character(c)|.
|
// Test char |c| to are trivially converted into |Event::Character(c)|.
|
||||||
TEST(Event, Character) {
|
TEST(Event, Character) {
|
||||||
std::vector<char> basic_char;
|
std::vector<char> basic_char;
|
||||||
for (char c = 'a'; c <= 'z'; ++c) {
|
for (char c = 'a'; c <= 'z'; ++c)
|
||||||
basic_char.push_back(c);
|
basic_char.push_back(c);
|
||||||
}
|
for (char c = 'A'; c <= 'Z'; ++c)
|
||||||
for (char c = 'A'; c <= 'Z'; ++c) {
|
|
||||||
basic_char.push_back(c);
|
basic_char.push_back(c);
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Event> received_events;
|
std::vector<Event> received_events;
|
||||||
auto parser = TerminalInputParser(
|
auto parser = TerminalInputParser(
|
||||||
[&](Event event) { received_events.push_back(std::move(event)); });
|
[&](Event event) { received_events.push_back(std::move(event)); });
|
||||||
for (char c : basic_char) {
|
for (char c : basic_char)
|
||||||
parser.Add(c);
|
parser.Add(c);
|
||||||
}
|
|
||||||
|
|
||||||
for (size_t i = 0; i < basic_char.size(); ++i) {
|
for (size_t i = 0; i < basic_char.size(); ++i) {
|
||||||
EXPECT_TRUE(received_events[i].is_character());
|
EXPECT_TRUE(received_events[i].is_character());
|
||||||
@@ -288,9 +285,8 @@ TEST(Event, UTF8) {
|
|||||||
std::vector<Event> received_events;
|
std::vector<Event> received_events;
|
||||||
auto parser = TerminalInputParser(
|
auto parser = TerminalInputParser(
|
||||||
[&](Event event) { received_events.push_back(std::move(event)); });
|
[&](Event event) { received_events.push_back(std::move(event)); });
|
||||||
for (auto input : test.input) {
|
for (auto input : test.input)
|
||||||
parser.Add(input);
|
parser.Add(input);
|
||||||
}
|
|
||||||
|
|
||||||
if (test.valid) {
|
if (test.valid) {
|
||||||
EXPECT_EQ(1, received_events.size());
|
EXPECT_EQ(1, received_events.size());
|
||||||
@@ -319,9 +315,8 @@ TEST(Event, Control) {
|
|||||||
};
|
};
|
||||||
std::vector<TestCase> cases;
|
std::vector<TestCase> cases;
|
||||||
for (int i = 0; i < 32; ++i) {
|
for (int i = 0; i < 32; ++i) {
|
||||||
if (i == 8 || i == 13 || i == 24 || i == 26 || i == 27) {
|
if (i == 8 || i == 13 || i == 24 || i == 26 || i == 27)
|
||||||
continue;
|
continue;
|
||||||
}
|
|
||||||
cases.push_back({char(i), false});
|
cases.push_back({char(i), false});
|
||||||
}
|
}
|
||||||
cases.push_back({char(24), false});
|
cases.push_back({char(24), false});
|
||||||
@@ -346,9 +341,8 @@ TEST(Event, Control) {
|
|||||||
TEST(Event, Special) {
|
TEST(Event, Special) {
|
||||||
auto str = [](std::string input) {
|
auto str = [](std::string input) {
|
||||||
std::vector<unsigned char> output;
|
std::vector<unsigned char> output;
|
||||||
for (auto it : input) {
|
for (auto it : input)
|
||||||
output.push_back(it);
|
output.push_back(it);
|
||||||
}
|
|
||||||
return output;
|
return output;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -357,12 +351,9 @@ TEST(Event, Special) {
|
|||||||
Event expected;
|
Event expected;
|
||||||
} kTestCase[] = {
|
} kTestCase[] = {
|
||||||
// Arrow (default cursor mode)
|
// Arrow (default cursor mode)
|
||||||
{str("[A"), Event::ArrowUp},
|
{str("[A"), Event::ArrowUp}, {str("[B"), Event::ArrowDown},
|
||||||
{str("[B"), Event::ArrowDown},
|
{str("[C"), Event::ArrowRight}, {str("[D"), Event::ArrowLeft},
|
||||||
{str("[C"), Event::ArrowRight},
|
{str("[H"), Event::Home}, {str("[F"), Event::End},
|
||||||
{str("[D"), Event::ArrowLeft},
|
|
||||||
{str("[H"), Event::Home},
|
|
||||||
{str("[F"), Event::End},
|
|
||||||
|
|
||||||
// Arrow (application cursor mode)
|
// Arrow (application cursor mode)
|
||||||
{str("\x1BOA"), Event::ArrowUp},
|
{str("\x1BOA"), Event::ArrowUp},
|
||||||
|
|||||||
@@ -47,9 +47,8 @@ namespace {
|
|||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
void WindowsEmulateVT100Terminal() {
|
void WindowsEmulateVT100Terminal() {
|
||||||
static bool done = false;
|
static bool done = false;
|
||||||
if (done) {
|
if (done)
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
done = true;
|
done = true;
|
||||||
|
|
||||||
// Enable VT processing on stdout and stdin
|
// Enable VT processing on stdout and stdin
|
||||||
|
|||||||
@@ -1284,9 +1284,8 @@ bool IsCombining(uint32_t ucs) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool IsFullWidth(uint32_t ucs) {
|
bool IsFullWidth(uint32_t ucs) {
|
||||||
if (ucs < 0x0300) { // Quick path: // NOLINT
|
if (ucs < 0x0300) // Quick path: // NOLINT
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
return Bisearch(ucs, g_full_width_characters);
|
return Bisearch(ucs, g_full_width_characters);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
// Copyright 2024 Arthur Sonzogni. All rights reserved.
|
||||||
// Use of this source code is governed by the MIT license that can be found in
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
// the LICENSE file.
|
// the LICENSE file.
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user