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https://github.com/ArthurSonzogni/FTXUI.git
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4 Commits
HarryPehko
...
18f6f9cd90
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baa5973128 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -44,7 +44,6 @@ out/
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|||||||
!doc/**/*.html
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!doc/**/*.html
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!doc/**/*.xml
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!doc/**/*.xml
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!doc/**/*.md
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!doc/**/*.md
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!doc/*.md
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# examples directory:
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# examples directory:
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!examples/**/*.cpp
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!examples/**/*.cpp
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@@ -169,13 +169,15 @@ ftxui_cc_library(
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"src/ftxui/component/util.cpp",
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"src/ftxui/component/util.cpp",
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"src/ftxui/component/window.cpp",
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"src/ftxui/component/window.cpp",
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|
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|
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# Private header from ftxui:dom.
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# Private header from ftxui:dom.
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"src/ftxui/dom/node_decorator.hpp",
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"src/ftxui/dom/node_decorator.hpp",
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|
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# Private header from ftxui:screen.
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# Private header from ftxui:screen.
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"src/ftxui/screen/string_internal.hpp",
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"src/ftxui/screen/string_internal.hpp",
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"src/ftxui/screen/util.hpp",
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"src/ftxui/screen/util.hpp",
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# Private header.
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"include/ftxui/util/warn_windows_macro.hpp",
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],
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],
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hdrs = [
|
hdrs = [
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"include/ftxui/component/animation.hpp",
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"include/ftxui/component/animation.hpp",
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@@ -378,8 +378,6 @@ Several games using the FTXUI have been made during the Game Jam:
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- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
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- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
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- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
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- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
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|
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|
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## Build using CMake
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## Build using CMake
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|
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It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
|
It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
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@@ -1,58 +0,0 @@
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# POSIX Piped Input in FTXUI
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> [!WARNING]
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> This feature works only on Linux and macOS. It is not supported on
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> Windows and WebAssembly.
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## What is a POSIX Pipe?
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A POSIX pipe is a way for two separate programs to communicate. One program sends its output directly as input to another program. Think of it like a one-way tube for data.
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**Example:**
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Imagine you want to list files and then filter them interactively.
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- `ls`: Lists files.
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- `interactive_grep`: An FTXUI application that filters text and lets you type.
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|
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You can connect them with a pipe (`|`):
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|
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```bash
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ls -l | interactive_grep
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```
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|
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Here's what happens:
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1. `ls -l` lists files with details.
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2. The `|` sends this list directly to `interactive_grep`.
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3. `interactive_grep` receives the list and displays it. Because it's an FTXUI app, you can then type to filter the list, even though it received initial data from `ls`.
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|
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## How FTXUI Handles Piped Input
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Now that you understand what a POSIX pipe is, let's look at how FTXUI uses them.
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|
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FTXUI lets your application read data from other programs (like from a pipe) while still allowing you to use your keyboard for interaction. This is useful for interactive command-line tools that process data.
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Normally, FTXUI applications receive all input from `stdin`. However, when FTXUI detects that `stdin` is connected to the output of a pipe (meaning data is being piped into your application), it automatically switches to reading interactive keyboard input from `/dev/tty`. This ensures that your application can still receive user input even while processing piped data.
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|
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This feature is **turned on by default**.
|
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|
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If your FTXUI application needs to read piped data and also respond to keyboard input, you typically don't need to do anything special:
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|
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```cpp
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auto screen = ScreenInteractive::Fullscreen();
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// screen.HandlePipedInput(true); // This is enabled by default
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screen.Loop(component);
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```
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## Turning Off Piped Input
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If you don't need this feature, or if it conflicts with your custom input handling, you can turn it off.
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|
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To disable it, call `HandlePipedInput(false)` before starting your application's main loop:
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|
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```cpp
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auto screen = ScreenInteractive::Fullscreen();
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screen.HandlePipedInput(false); // Turn off piped input handling
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screen.Loop(component);
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```
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@@ -4,7 +4,7 @@
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#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
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#ifndef FTXUI_COMPONENT_RECEIVER_HPP_
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#define FTXUI_COMPONENT_RECEIVER_HPP_
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#define FTXUI_COMPONENT_RECEIVER_HPP_
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|
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#include <ftxui/util/warn_windows_macro.h>
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#include <ftxui/util/warn_windows_macro.hpp>
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#include <algorithm> // for copy, max
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#include <algorithm> // for copy, max
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#include <atomic> // for atomic, __atomic_base
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#include <atomic> // for atomic, __atomic_base
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#include <condition_variable> // for condition_variable
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#include <condition_variable> // for condition_variable
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@@ -43,11 +43,10 @@ class ScreenInteractive : public Screen {
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static ScreenInteractive TerminalOutput();
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static ScreenInteractive TerminalOutput();
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// Destructor.
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// Destructor.
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~ScreenInteractive() override;
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~ScreenInteractive();
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// Options. Must be called before Loop().
|
// Options. Must be called before Loop().
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void TrackMouse(bool enable = true);
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void TrackMouse(bool enable = true);
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void HandlePipedInput(bool enable = true);
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// Return the currently active screen, nullptr if none.
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// Return the currently active screen, nullptr if none.
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static ScreenInteractive* Active();
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static ScreenInteractive* Active();
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@@ -101,8 +100,6 @@ class ScreenInteractive : public Screen {
|
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void Draw(Component component);
|
void Draw(Component component);
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||||||
void ResetCursorPosition();
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void ResetCursorPosition();
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|
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void InstallPipedInputHandling();
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|
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void Signal(int signal);
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void Signal(int signal);
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|
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void FetchTerminalEvents();
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void FetchTerminalEvents();
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@@ -120,7 +117,6 @@ class ScreenInteractive : public Screen {
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int dimx,
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int dimx,
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int dimy,
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int dimy,
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bool use_alternative_screen);
|
bool use_alternative_screen);
|
||||||
|
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||||||
const Dimension dimension_;
|
const Dimension dimension_;
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||||||
const bool use_alternative_screen_;
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const bool use_alternative_screen_;
|
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|
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@@ -145,9 +141,6 @@ class ScreenInteractive : public Screen {
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bool force_handle_ctrl_c_ = true;
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bool force_handle_ctrl_c_ = true;
|
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bool force_handle_ctrl_z_ = true;
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bool force_handle_ctrl_z_ = true;
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|
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// Piped input handling state (POSIX only)
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||||||
bool handle_piped_input_ = true;
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||||||
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||||||
// The style of the cursor to restore on exit.
|
// The style of the cursor to restore on exit.
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int cursor_reset_shape_ = 1;
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int cursor_reset_shape_ = 1;
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|
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|||||||
@@ -372,18 +372,6 @@ void ScreenInteractive::TrackMouse(bool enable) {
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track_mouse_ = enable;
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track_mouse_ = enable;
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||||||
}
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}
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||||||
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/// @brief Enable or disable automatic piped input handling.
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||||||
/// When enabled, FTXUI will detect piped input and redirect stdin from /dev/tty
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||||||
/// for keyboard input, allowing applications to read piped data while still
|
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||||||
/// receiving interactive keyboard events.
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||||||
/// @param enable Whether to enable piped input handling. Default is true.
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/// @note This must be called before Loop().
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|
||||||
/// @note This feature is enabled by default.
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||||||
/// @note This feature is only available on POSIX systems (Linux/macOS).
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||||||
void ScreenInteractive::HandlePipedInput(bool enable) {
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|
||||||
handle_piped_input_ = enable;
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|
||||||
}
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||||||
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||||||
/// @brief Add a task to the main loop.
|
/// @brief Add a task to the main loop.
|
||||||
/// It will be executed later, after every other scheduled tasks.
|
/// It will be executed later, after every other scheduled tasks.
|
||||||
void ScreenInteractive::Post(Task task) {
|
void ScreenInteractive::Post(Task task) {
|
||||||
@@ -670,55 +658,11 @@ void ScreenInteractive::Install() {
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|||||||
// ensure it is fully applied:
|
// ensure it is fully applied:
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||||||
Flush();
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Flush();
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||||||
|
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// Redirect the true terminal to stdin, so that we can read keyboard input
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// directly from stdin, even if the input is piped from a file or another
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// process.
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||||||
//
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|
||||||
// TODO: Instead of redirecting stdin, we could define the file descriptor to
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||||||
// read from, and use it in the TerminalInputParser.
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InstallPipedInputHandling();
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||||||
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||||||
quit_ = false;
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quit_ = false;
|
||||||
|
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||||||
PostAnimationTask();
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PostAnimationTask();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScreenInteractive::InstallPipedInputHandling() {
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|
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#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
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// Handle piped input redirection if explicitly enabled by the application.
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|
||||||
// This allows applications to read data from stdin while still receiving
|
|
||||||
// keyboard input from the terminal for interactive use.
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|
||||||
if (!handle_piped_input_) {
|
|
||||||
return;
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|
||||||
}
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|
||||||
|
|
||||||
// If stdin is a terminal, we don't need to redirect it.
|
|
||||||
if (isatty(STDIN_FILENO)) {
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|
||||||
return;
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|
||||||
}
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|
||||||
|
|
||||||
// Save the current stdin so we can restore it later.
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|
||||||
int original_fd = dup(STDIN_FILENO);
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|
||||||
if (original_fd < 0) {
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|
||||||
return;
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|
||||||
}
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|
||||||
|
|
||||||
// Redirect stdin to the controlling terminal for keyboard input.
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|
||||||
if (std::freopen("/dev/tty", "r", stdin) == nullptr) {
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|
||||||
// Failed to open /dev/tty (containers, headless systems, etc.)
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|
||||||
// Clean up and continue without redirection
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|
||||||
close(original_fd);
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|
||||||
return;
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|
||||||
}
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|
||||||
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|
||||||
// Restore the original stdin file descriptor on exit.
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|
||||||
on_exit_functions.emplace([=] {
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|
||||||
dup2(original_fd, STDIN_FILENO);
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|
||||||
close(original_fd);
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|
||||||
});
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|
||||||
#endif
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|
||||||
}
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|
||||||
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|
||||||
// private
|
// private
|
||||||
void ScreenInteractive::Uninstall() {
|
void ScreenInteractive::Uninstall() {
|
||||||
ExitNow();
|
ExitNow();
|
||||||
|
|||||||
@@ -1,220 +0,0 @@
|
|||||||
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
|
||||||
// Use of this source code is governed by the MIT license that can be found in
|
|
||||||
// the LICENSE file.
|
|
||||||
#include <gtest/gtest.h>
|
|
||||||
#include <unistd.h>
|
|
||||||
#include <fcntl.h>
|
|
||||||
#include <cstdio>
|
|
||||||
#include <sys/stat.h>
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|
||||||
|
|
||||||
#include "ftxui/component/component.hpp"
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|
||||||
#include "ftxui/component/screen_interactive.hpp"
|
|
||||||
#include "ftxui/dom/elements.hpp"
|
|
||||||
|
|
||||||
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
|
|
||||||
namespace ftxui {
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|
||||||
|
|
||||||
namespace {
|
|
||||||
|
|
||||||
// Test fixture for piped input functionality
|
|
||||||
class PipedInputTest : public ::testing::Test {
|
|
||||||
protected:
|
|
||||||
void SetUp() override {
|
|
||||||
// Save original stdin for restoration
|
|
||||||
original_stdin_ = dup(STDIN_FILENO);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TearDown() override {
|
|
||||||
// Restore original stdin
|
|
||||||
if (original_stdin_ >= 0) {
|
|
||||||
dup2(original_stdin_, STDIN_FILENO);
|
|
||||||
close(original_stdin_);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create a pipe and redirect stdin to read from it
|
|
||||||
void SetupPipedStdin() {
|
|
||||||
if (pipe(pipe_fds_) == 0) {
|
|
||||||
dup2(pipe_fds_[0], STDIN_FILENO);
|
|
||||||
close(pipe_fds_[0]);
|
|
||||||
// Keep write end open for writing test data
|
|
||||||
piped_stdin_setup_ = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Write test data to the piped stdin
|
|
||||||
void WriteToPipedStdin(const std::string& data) {
|
|
||||||
if (piped_stdin_setup_) {
|
|
||||||
write(pipe_fds_[1], data.c_str(), data.length());
|
|
||||||
close(pipe_fds_[1]); // Close write end to signal EOF
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Check if /dev/tty is available (not available in some CI environments)
|
|
||||||
bool IsTtyAvailable() {
|
|
||||||
struct stat st;
|
|
||||||
return stat("/dev/tty", &st) == 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
int original_stdin_ = -1;
|
|
||||||
int pipe_fds_[2] = {-1, -1};
|
|
||||||
bool piped_stdin_setup_ = false;
|
|
||||||
};
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, DefaultBehaviorEnabled) {
|
|
||||||
// Test that HandlePipedInput is enabled by default
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// Install should redirect stdin since HandlePipedInput is on by default
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should be the tty
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, ExplicitlyDisabled) {
|
|
||||||
// Test that explicitly disabling works
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
screen.HandlePipedInput(false);
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should still be the pipe since feature is disabled
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, ExplicitlyEnabled) {
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
screen.HandlePipedInput(true); // Explicitly enable
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// Before install: stdin should be piped
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// After install with piped input handling: stdin should be redirected to tty
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// After uninstall: stdin should be restored to original state
|
|
||||||
// Note: This will be the pipe we set up, so it should be non-tty
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, NormalStdinUnchanged) {
|
|
||||||
// Test that normal stdin (not piped) is not affected
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
// Don't setup piped stdin - use normal stdin
|
|
||||||
bool original_isatty = isatty(STDIN_FILENO);
|
|
||||||
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// Stdin should remain unchanged
|
|
||||||
EXPECT_EQ(original_isatty, isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// Stdin should still be unchanged
|
|
||||||
EXPECT_EQ(original_isatty, isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, MultipleInstallUninstallCycles) {
|
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// First cycle
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
|
|
||||||
// Second cycle should work the same
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO));
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST_F(PipedInputTest, HandlePipedInputMethodBehavior) {
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
|
|
||||||
// Test method can be called multiple times
|
|
||||||
screen.HandlePipedInput(true);
|
|
||||||
screen.HandlePipedInput(false);
|
|
||||||
screen.HandlePipedInput(true);
|
|
||||||
|
|
||||||
// Should be enabled after last call
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
if (IsTtyAvailable()) {
|
|
||||||
screen.Install();
|
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
|
||||||
screen.Uninstall();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Test the graceful fallback when /dev/tty is not available
|
|
||||||
// This test simulates environments like containers where /dev/tty might not exist
|
|
||||||
TEST_F(PipedInputTest, GracefulFallbackWhenTtyUnavailable) {
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
|
||||||
auto component = Renderer([] { return text("test"); });
|
|
||||||
|
|
||||||
SetupPipedStdin();
|
|
||||||
WriteToPipedStdin("test data\n");
|
|
||||||
|
|
||||||
// This test doesn't directly mock /dev/tty unavailability since that's hard to do
|
|
||||||
// in a unit test environment, but the code path handles freopen() failure gracefully
|
|
||||||
screen.Install();
|
|
||||||
|
|
||||||
// The behavior depends on whether /dev/tty is available
|
|
||||||
// If available, stdin gets redirected; if not, it remains piped
|
|
||||||
// Both behaviors are correct
|
|
||||||
|
|
||||||
screen.Uninstall();
|
|
||||||
|
|
||||||
// After uninstall, stdin should be restored
|
|
||||||
EXPECT_FALSE(isatty(STDIN_FILENO)); // Should still be our test pipe
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
|
||||||
|
|
||||||
} // namespace ftxui
|
|
||||||
|
|
||||||
#endif // !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
@@ -48,25 +48,38 @@ Dimensions& FallbackSize() {
|
|||||||
return g_fallback_size;
|
return g_fallback_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* Safe(const char* c) {
|
|
||||||
return (c != nullptr) ? c : "";
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Contains(const std::string& s, const char* key) {
|
bool Contains(const std::string& s, const char* key) {
|
||||||
return s.find(key) != std::string::npos;
|
return s.find(key) != std::string::npos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// https://github.com/gabime/spdlog/blob/885b5473e291833b148eeac3b7ce227e582cd88b/include/spdlog/details/os-inl.h#L566
|
||||||
|
std::string getenv_safe(const char *field) {
|
||||||
|
#if defined(_MSC_VER)
|
||||||
|
#if defined(__cplusplus_winrt)
|
||||||
|
return std::string{}; // not supported under uwp
|
||||||
|
#else
|
||||||
|
size_t len = 0;
|
||||||
|
char buf[1024];
|
||||||
|
bool ok = ::getenv_s(&len, buf, sizeof(buf), field) == 0;
|
||||||
|
return ok ? buf : std::string{};
|
||||||
|
#endif
|
||||||
|
#else // revert to getenv
|
||||||
|
char *buf = ::getenv(field); // NOLINT(*-mt-unsafe)
|
||||||
|
return buf ? buf : std::string{};
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
Terminal::Color ComputeColorSupport() {
|
Terminal::Color ComputeColorSupport() {
|
||||||
#if defined(__EMSCRIPTEN__)
|
#if defined(__EMSCRIPTEN__)
|
||||||
return Terminal::Color::TrueColor;
|
return Terminal::Color::TrueColor;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
std::string COLORTERM = Safe(std::getenv("COLORTERM")); // NOLINT
|
std::string COLORTERM = getenv_safe("COLORTERM");
|
||||||
if (Contains(COLORTERM, "24bit") || Contains(COLORTERM, "truecolor")) {
|
if (Contains(COLORTERM, "24bit") || Contains(COLORTERM, "truecolor")) {
|
||||||
return Terminal::Color::TrueColor;
|
return Terminal::Color::TrueColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string TERM = Safe(std::getenv("TERM")); // NOLINT
|
std::string TERM = getenv_safe("TERM");
|
||||||
if (Contains(COLORTERM, "256") || Contains(TERM, "256")) {
|
if (Contains(COLORTERM, "256") || Contains(TERM, "256")) {
|
||||||
return Terminal::Color::Palette256;
|
return Terminal::Color::Palette256;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user