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2
.bazelrc
2
.bazelrc
@@ -1,5 +1,3 @@
|
||||
common --enable_bzlmod
|
||||
|
||||
build --features=layering_check
|
||||
build --enable_bzlmod
|
||||
|
||||
|
||||
@@ -2,6 +2,3 @@
|
||||
# http://clang.llvm.org/docs/ClangFormatStyleOptions.html
|
||||
BasedOnStyle: Chromium
|
||||
Standard: Cpp11
|
||||
|
||||
InsertBraces: true
|
||||
InsertNewlineAtEOF: true
|
||||
|
||||
141
.github/workflows/build.yaml
vendored
141
.github/workflows/build.yaml
vendored
@@ -209,3 +209,144 @@ jobs:
|
||||
-DFTXUI_ENABLE_INSTALL=ON
|
||||
-DFTXUI_DEV_WARNINGS=ON ;
|
||||
cmake --build .
|
||||
|
||||
# Create a release on new v* tags
|
||||
release:
|
||||
needs:
|
||||
- test_cmake
|
||||
- test_bazel
|
||||
if: ${{ github.event_name == 'create' && startsWith(github.ref, 'refs/tags/v') }}
|
||||
name: "Create release"
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: "Create release"
|
||||
uses: softprops/action-gh-release@v1
|
||||
id: create_release
|
||||
with:
|
||||
draft: true
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# Build artifact for the release
|
||||
package_compiled:
|
||||
name: "Build packages"
|
||||
needs: release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
asset_path: build/ftxui*Linux*
|
||||
- os: macos-latest
|
||||
asset_path: build/ftxui*Darwin*
|
||||
- os: windows-latest
|
||||
asset_path: build/ftxui*Win64*
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: Get number of CPU cores
|
||||
uses: SimenB/github-actions-cpu-cores@v1
|
||||
id: cpu-cores
|
||||
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: "Build packages"
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
-DCMAKE_BUILD_PARALLEL_LEVEL=${{ steps.cpu-cores.outputs.count }}
|
||||
-DFTXUI_BUILD_DOCS=OFF
|
||||
-DFTXUI_BUILD_EXAMPLES=OFF
|
||||
-DFTXUI_BUILD_TESTS=OFF
|
||||
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||
-DFTXUI_ENABLE_INSTALL=ON
|
||||
-DFTXUI_DEV_WARNINGS=ON ;
|
||||
cmake --build . --target package;
|
||||
|
||||
- uses: shogo82148/actions-upload-release-asset@v1
|
||||
with:
|
||||
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||
asset_path: ${{ matrix.asset_path }}
|
||||
overwrite: true
|
||||
|
||||
# Build "source" artifact for the release. This is the same as the github
|
||||
# "source" archive, but with a stable URL. This is useful for the Bazel
|
||||
# Central Repository.
|
||||
package_source:
|
||||
name: "Build source package"
|
||||
needs: release
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Create source package"
|
||||
run: >
|
||||
git archive --format=tar.gz -o source.tar.gz HEAD
|
||||
|
||||
- name: "Upload source package"
|
||||
uses: shogo82148/actions-upload-release-asset@v1
|
||||
with:
|
||||
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||
asset_path: source.tar.gz
|
||||
overwrite: true
|
||||
|
||||
|
||||
documentation:
|
||||
if: github.ref == 'refs/heads/main'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: "Install emsdk"
|
||||
uses: mymindstorm/setup-emsdk@v7
|
||||
|
||||
- name: "Install Doxygen/Graphviz"
|
||||
run: >
|
||||
sudo apt-get update;
|
||||
sudo apt-get install doxygen graphviz;
|
||||
|
||||
- name: "Build documentation"
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
emcmake cmake ..
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
-DFTXUI_BUILD_DOCS=ON
|
||||
-DFTXUI_BUILD_EXAMPLES=ON
|
||||
-DFTXUI_BUILD_TESTS=OFF
|
||||
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||
-DFTXUI_ENABLE_INSTALL=OFF
|
||||
-DFTXUI_DEV_WARNINGS=ON ;
|
||||
cmake --build . --target doc;
|
||||
cmake --build . ;
|
||||
rsync -amv
|
||||
--include='*/'
|
||||
--include='*.html'
|
||||
--include='*.css'
|
||||
--include='*.mjs'
|
||||
--include='*.js'
|
||||
--include='*.wasm'
|
||||
--exclude='*'
|
||||
examples
|
||||
doc/doxygen/html;
|
||||
|
||||
- name: "Deploy"
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
publish_dir: build/doc/doxygen/html/
|
||||
enable_jekyll: false
|
||||
allow_empty_commit: false
|
||||
force_orphan: true
|
||||
publish_branch: gh-pages
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -44,7 +44,6 @@ out/
|
||||
!doc/**/*.html
|
||||
!doc/**/*.xml
|
||||
!doc/**/*.md
|
||||
!doc/*.md
|
||||
|
||||
# examples directory:
|
||||
!examples/**/*.cpp
|
||||
|
||||
10
BUILD.bazel
10
BUILD.bazel
@@ -13,6 +13,7 @@ load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library", "cc_test")
|
||||
load(":bazel/ftxui.bzl", "ftxui_cc_library")
|
||||
load(":bazel/ftxui.bzl", "generate_examples")
|
||||
load(":bazel/ftxui.bzl", "windows_copts")
|
||||
load(":bazel/ftxui.bzl", "pthread_linkopts")
|
||||
|
||||
# A meta target depending on all of the ftxui submodules.
|
||||
# Note that component depends on dom and screen, so ftxui is just an alias for
|
||||
@@ -158,18 +159,11 @@ ftxui_cc_library(
|
||||
"src/ftxui/component/resizable_split.cpp",
|
||||
"src/ftxui/component/screen_interactive.cpp",
|
||||
"src/ftxui/component/slider.cpp",
|
||||
"src/ftxui/component/task.cpp",
|
||||
"src/ftxui/component/task_internal.hpp",
|
||||
"src/ftxui/component/task_queue.cpp",
|
||||
"src/ftxui/component/task_queue.hpp",
|
||||
"src/ftxui/component/task_runner.cpp",
|
||||
"src/ftxui/component/task_runner.hpp",
|
||||
"src/ftxui/component/terminal_input_parser.cpp",
|
||||
"src/ftxui/component/terminal_input_parser.hpp",
|
||||
"src/ftxui/component/util.cpp",
|
||||
"src/ftxui/component/window.cpp",
|
||||
|
||||
|
||||
# Private header from ftxui:dom.
|
||||
"src/ftxui/dom/node_decorator.hpp",
|
||||
|
||||
@@ -190,6 +184,7 @@ ftxui_cc_library(
|
||||
"include/ftxui/component/screen_interactive.hpp",
|
||||
"include/ftxui/component/task.hpp",
|
||||
],
|
||||
linkopts = pthread_linkopts(),
|
||||
deps = [
|
||||
":dom",
|
||||
":screen",
|
||||
@@ -212,6 +207,7 @@ cc_test(
|
||||
"src/ftxui/component/menu_test.cpp",
|
||||
"src/ftxui/component/modal_test.cpp",
|
||||
"src/ftxui/component/radiobox_test.cpp",
|
||||
"src/ftxui/component/receiver_test.cpp",
|
||||
"src/ftxui/component/resizable_split_test.cpp",
|
||||
"src/ftxui/component/slider_test.cpp",
|
||||
"src/ftxui/component/terminal_input_parser_test.cpp",
|
||||
|
||||
@@ -24,11 +24,6 @@ Next
|
||||
import ftxui.util;
|
||||
```
|
||||
Thanks @mikomikotaishi for PR #1015.
|
||||
- Remove dependency on 'pthread'.
|
||||
|
||||
### Component
|
||||
- Fix ScreenInteractive::FixedSize screen stomps on the preceding terminal
|
||||
output. Thanks @zozowell in #1064.
|
||||
|
||||
|
||||
6.1.9 (2025-05-07)
|
||||
|
||||
@@ -144,20 +144,26 @@ add_library(component
|
||||
src/ftxui/component/resizable_split.cpp
|
||||
src/ftxui/component/screen_interactive.cpp
|
||||
src/ftxui/component/slider.cpp
|
||||
src/ftxui/component/task.cpp
|
||||
src/ftxui/component/task_internal.hpp
|
||||
src/ftxui/component/task_queue.cpp
|
||||
src/ftxui/component/task_queue.hpp
|
||||
src/ftxui/component/task_runner.cpp
|
||||
src/ftxui/component/task_runner.hpp
|
||||
src/ftxui/component/terminal_input_parser.cpp
|
||||
src/ftxui/component/terminal_input_parser.hpp
|
||||
src/ftxui/component/util.cpp
|
||||
src/ftxui/component/window.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(dom PUBLIC screen)
|
||||
target_link_libraries(component PUBLIC dom)
|
||||
target_link_libraries(dom
|
||||
PUBLIC screen
|
||||
)
|
||||
|
||||
target_link_libraries(component
|
||||
PUBLIC dom
|
||||
)
|
||||
|
||||
if (NOT EMSCRIPTEN)
|
||||
find_package(Threads)
|
||||
target_link_libraries(component
|
||||
PUBLIC Threads::Threads
|
||||
)
|
||||
endif()
|
||||
|
||||
include(cmake/ftxui_set_options.cmake)
|
||||
ftxui_set_options(screen)
|
||||
|
||||
17
README.md
17
README.md
@@ -18,7 +18,7 @@
|
||||
<br/>
|
||||
<a href="https://arthursonzogni.github.io/FTXUI/">Documentation</a> ·
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/issues">Report a Bug</a> ·
|
||||
<a href="https://arthursonzogni.github.io/FTXUI/examples/">Examples</a> .
|
||||
<a href="https://arthursonzogni.github.io/FTXUI/examples.html">Examples</a> .
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/issues">Request Feature</a> ·
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/pulls">Send a Pull Request</a>
|
||||
|
||||
@@ -39,8 +39,8 @@ A simple cross-platform C++ library for terminal based user interfaces!
|
||||
* Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试)
|
||||
* Support for animations. [Demo 1](https://arthursonzogni.github.io/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.github.io/FTXUI/examples/?file=component/button_style)
|
||||
* Support for drawing. [Demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/canvas_animated)
|
||||
* No dependencies.
|
||||
* [C++20 Module support](https://arthursonzogni.github.io/FTXUI/cpp20-modules.html)
|
||||
* No dependencies
|
||||
* Module support
|
||||
* **Cross platform**: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
|
||||
* Learn by [examples](#documentation), and [tutorials](#documentation)
|
||||
* Multiple packages:
|
||||
@@ -50,9 +50,7 @@ A simple cross-platform C++ library for terminal based user interfaces!
|
||||
- [Conan](https://conan.io/center/recipes/ftxui) [Debian package](https://tracker.debian.org/pkg/ftxui)
|
||||
- [Ubuntu package](https://launchpad.net/ubuntu/+source/ftxui)
|
||||
- [Arch Linux](https://aur.archlinux.org/packages/ftxui/)
|
||||
- [OpenSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
|
||||
- [XMake](https://xmake.io) repository [package](https://github.com/xmake-io/xmake-repo/blob/dev/packages/f/ftxui/xmake.lua)
|
||||
- [Nix](https://github.com/ArthurSonzogni/FTXUI/blob/main/flake.nix)
|
||||
- [OpenSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
|
||||
* Good practices: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
|
||||
|
||||
## Documentation
|
||||
@@ -98,7 +96,7 @@ Element can be arranged together:
|
||||
- inside a grid with `gridbox`
|
||||
- wrap along one direction using the `flexbox`.
|
||||
|
||||
Element can become flexible using the `flex` decorator.
|
||||
Element can become flexible using the the `flex` decorator.
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `hbox`, `vbox` and `filler`.
|
||||
|
||||
@@ -378,8 +376,6 @@ Several games using the FTXUI have been made during the Game Jam:
|
||||
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
||||
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
||||
|
||||
|
||||
|
||||
## Build using CMake
|
||||
|
||||
It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
|
||||
@@ -433,7 +429,6 @@ If you don't, FTXUI may be used from the following packages:
|
||||
- [Ubuntu package](https://launchpad.net/ubuntu/+source/ftxui),
|
||||
- [Arch Linux](https://aur.archlinux.org/packages/ftxui/),
|
||||
- [OpenSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui),
|
||||
[Nix](https://github.com/ArthurSonzogni/FTXUI/blob/main/flake.nix),
|
||||
[](https://repology.org/project/libftxui/versions)
|
||||
|
||||
|
||||
@@ -442,7 +437,7 @@ If you choose to build and link FTXUI yourself, `ftxui-component` must be first
|
||||
g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .
|
||||
```
|
||||
|
||||
To build FTXUI with modules, check [documentation](https://arthursonzogni.github.io/FTXUI/cpp20-modules.html)
|
||||
To build FTXUI with modules, ensure that you are using a generator like Ninja or Visual Studio that supports modules, and pass the flag `FTXUI_BUILD_MODULES`.
|
||||
|
||||
## Contributors
|
||||
|
||||
|
||||
@@ -43,6 +43,16 @@ def windows_copts():
|
||||
"//conditions:default": [],
|
||||
})
|
||||
|
||||
def pthread_linkopts():
|
||||
return select({
|
||||
# With MSVC, threading is already built-in (you don't need -pthread.
|
||||
"@rules_cc//cc/compiler:msvc-cl": [],
|
||||
"@rules_cc//cc/compiler:clang-cl": [],
|
||||
"@rules_cc//cc/compiler:clang": ["-pthread"],
|
||||
"@rules_cc//cc/compiler:gcc": ["-pthread"],
|
||||
"//conditions:default": ["-pthread"],
|
||||
})
|
||||
|
||||
def ftxui_cc_library(
|
||||
name,
|
||||
srcs = [],
|
||||
|
||||
@@ -6,78 +6,76 @@ add_library(ftxui-modules)
|
||||
|
||||
target_sources(ftxui-modules
|
||||
PUBLIC FILE_SET CXX_MODULES FILES
|
||||
src/ftxui/ftxui.cppm
|
||||
src/ftxui/component.cppm
|
||||
src/ftxui/component/animation.cppm
|
||||
src/ftxui/component/captured_mouse.cppm
|
||||
src/ftxui/component/component.cppm
|
||||
src/ftxui/component/component_base.cppm
|
||||
src/ftxui/component/component_options.cppm
|
||||
src/ftxui/component/event.cppm
|
||||
src/ftxui/component/loop.cppm
|
||||
src/ftxui/component/mouse.cppm
|
||||
src/ftxui/component/receiver.cppm
|
||||
src/ftxui/component/screen_interactive.cppm
|
||||
src/ftxui/component/task.cppm
|
||||
src/ftxui/component/Animation.cppm
|
||||
src/ftxui/component/CapturedMouse.cppm
|
||||
src/ftxui/component/Component.cppm
|
||||
src/ftxui/component/ComponentBase.cppm
|
||||
src/ftxui/component/ComponentOptions.cppm
|
||||
src/ftxui/component/Event.cppm
|
||||
src/ftxui/component/Loop.cppm
|
||||
src/ftxui/component/Mouse.cppm
|
||||
src/ftxui/component/Receiver.cppm
|
||||
src/ftxui/component/ScreenInteractive.cppm
|
||||
src/ftxui/component/Task.cppm
|
||||
src/ftxui/dom.cppm
|
||||
src/ftxui/dom/canvas.cppm
|
||||
src/ftxui/dom/deprecated.cppm
|
||||
src/ftxui/dom/direction.cppm
|
||||
src/ftxui/dom/elements.cppm
|
||||
src/ftxui/dom/flexbox_config.cppm
|
||||
src/ftxui/dom/linear_gradient.cppm
|
||||
src/ftxui/dom/node.cppm
|
||||
src/ftxui/dom/requirement.cppm
|
||||
src/ftxui/dom/selection.cppm
|
||||
src/ftxui/dom/table.cppm
|
||||
src/ftxui/dom/Canvas.cppm
|
||||
src/ftxui/dom/Deprecated.cppm
|
||||
src/ftxui/dom/Direction.cppm
|
||||
src/ftxui/dom/Elements.cppm
|
||||
src/ftxui/dom/FlexboxConfig.cppm
|
||||
src/ftxui/dom/LinearGradient.cppm
|
||||
src/ftxui/dom/Node.cppm
|
||||
src/ftxui/dom/Requirement.cppm
|
||||
src/ftxui/dom/Selection.cppm
|
||||
src/ftxui/dom/Table.cppm
|
||||
src/ftxui/screen.cppm
|
||||
src/ftxui/screen/box.cppm
|
||||
src/ftxui/screen/color.cppm
|
||||
src/ftxui/screen/color_info.cppm
|
||||
src/ftxui/screen/deprecated.cppm
|
||||
src/ftxui/screen/image.cppm
|
||||
src/ftxui/screen/pixel.cppm
|
||||
src/ftxui/screen/screen.cppm
|
||||
src/ftxui/screen/string.cppm
|
||||
src/ftxui/screen/terminal.cppm
|
||||
src/ftxui/screen/Box.cppm
|
||||
src/ftxui/screen/Color.cppm
|
||||
src/ftxui/screen/ColorInfo.cppm
|
||||
src/ftxui/screen/Deprecated.cppm
|
||||
src/ftxui/screen/Image.cppm
|
||||
src/ftxui/screen/Pixel.cppm
|
||||
src/ftxui/screen/Screen.cppm
|
||||
src/ftxui/screen/String.cppm
|
||||
src/ftxui/screen/Terminal.cppm
|
||||
src/ftxui/util.cppm
|
||||
src/ftxui/util/autoreset.cppm
|
||||
src/ftxui/util/ref.cppm
|
||||
src/ftxui/util/AutoReset.cppm
|
||||
src/ftxui/util/Ref.cppm
|
||||
)
|
||||
|
||||
target_link_libraries(ftxui-modules
|
||||
PUBLIC
|
||||
ftxui::screen
|
||||
ftxui::dom
|
||||
ftxui::component
|
||||
)
|
||||
ftxui::screen
|
||||
ftxui::dom
|
||||
ftxui::component
|
||||
)
|
||||
|
||||
target_compile_features(ftxui-modules PUBLIC cxx_std_20)
|
||||
# TODO: Explain why this is needed.
|
||||
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||
target_compile_options(ftxui-modules PUBLIC -fmodules-ts)
|
||||
target_compile_options(${name} PUBLIC -fmodules-ts)
|
||||
endif ()
|
||||
|
||||
add_library(ftxui::modules ALIAS ftxui-modules)
|
||||
|
||||
if(FTXUI_ENABLE_INSTALL)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(GNUInstallDirs)
|
||||
|
||||
install(TARGETS ftxui-modules
|
||||
install(TARGETS ftxui-modules
|
||||
EXPORT ftxui-targets
|
||||
FILE_SET CXX_MODULES
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
FILE_SET HEADERS
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
INCLUDES
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
)
|
||||
install(EXPORT ftxui-targets
|
||||
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||
)
|
||||
install(EXPORT ftxui-targets
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||
CXX_MODULES_DIRECTORY ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||
)
|
||||
install(FILES my_package-config.cmake
|
||||
)
|
||||
install(FILES my_package-config.cmake
|
||||
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||
)
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -101,5 +101,6 @@ endfunction()
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
string(APPEND CMAKE_CXX_FLAGS " -s USE_PTHREADS")
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -s ASYNCIFY")
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -s PROXY_TO_PTHREAD")
|
||||
endif()
|
||||
|
||||
@@ -19,10 +19,11 @@ add_executable(ftxui-tests
|
||||
src/ftxui/component/menu_test.cpp
|
||||
src/ftxui/component/modal_test.cpp
|
||||
src/ftxui/component/radiobox_test.cpp
|
||||
src/ftxui/util/ref_test.cpp
|
||||
src/ftxui/component/receiver_test.cpp
|
||||
src/ftxui/component/resizable_split_test.cpp
|
||||
src/ftxui/component/screen_interactive_test.cpp
|
||||
src/ftxui/component/slider_test.cpp
|
||||
src/ftxui/component/task_test.cpp
|
||||
src/ftxui/component/terminal_input_parser_test.cpp
|
||||
src/ftxui/component/toggle_test.cpp
|
||||
src/ftxui/dom/blink_test.cpp
|
||||
@@ -50,7 +51,6 @@ add_executable(ftxui-tests
|
||||
src/ftxui/dom/vbox_test.cpp
|
||||
src/ftxui/screen/color_test.cpp
|
||||
src/ftxui/screen/string_test.cpp
|
||||
src/ftxui/util/ref_test.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(ftxui-tests
|
||||
|
||||
@@ -1001,12 +1001,48 @@ INPUT_FILE_ENCODING =
|
||||
|
||||
FILE_PATTERNS = *.c \
|
||||
*.cc \
|
||||
*.cxx \
|
||||
*.cpp \
|
||||
*.c++ \
|
||||
*.java \
|
||||
*.ii \
|
||||
*.ixx \
|
||||
*.ipp \
|
||||
*.i++ \
|
||||
*.inl \
|
||||
*.idl \
|
||||
*.ddl \
|
||||
*.odl \
|
||||
*.h \
|
||||
*.hh \
|
||||
*.hxx \
|
||||
*.hpp \
|
||||
*.h++ \
|
||||
*.cs \
|
||||
*.d \
|
||||
*.php \
|
||||
*.php4 \
|
||||
*.php5 \
|
||||
*.phtml \
|
||||
*.inc \
|
||||
*.m \
|
||||
*.markdown \
|
||||
*.md \
|
||||
*.cppm \
|
||||
*.mm \
|
||||
*.dox \
|
||||
*.py \
|
||||
*.pyw \
|
||||
*.f90 \
|
||||
*.f95 \
|
||||
*.f03 \
|
||||
*.f08 \
|
||||
*.f \
|
||||
*.for \
|
||||
*.tcl \
|
||||
*.vhd \
|
||||
*.vhdl \
|
||||
*.ucf \
|
||||
*.qsf
|
||||
|
||||
# The RECURSIVE tag can be used to specify whether or not subdirectories should
|
||||
# be searched for input files as well.
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
@page cpp20-modules C++20 Modules
|
||||
|
||||
|
||||
> [!WARNING]
|
||||
> This feature is still in development, and the API may change in future releases.
|
||||
> Your contribution is needed to help us improve the compatibility and usability
|
||||
> of C++20 modules in FTXUI. If you encounter any issues or have suggestions,
|
||||
> please open an issue.
|
||||
|
||||
FTXUI experimentally supports
|
||||
[C++20 modules](https://en.cppreference.com/w/cpp/language/modules) to reduce
|
||||
compilation times and improve code organization. Each header has a
|
||||
corresponding module.
|
||||
|
||||
Use the FTXUI_BUILD_MODULES option to build the FTXUI project itself to provide C++ 20 modules,
|
||||
for example with CMake and Ninja:
|
||||
|
||||
```sh
|
||||
cmake \
|
||||
-DCMAKE_GENERATOR=Ninja \
|
||||
-DFTXUI_BUILD_MODULES=ON \
|
||||
..
|
||||
|
||||
ninja
|
||||
```
|
||||
|
||||
> [!NOTE]
|
||||
> To use modules, you need a C++20 compatible compiler, CMake version 3.20 or
|
||||
> higher, and use a compatible generator like Ninja. Note that Makefile
|
||||
> generators **do not support modules**.
|
||||
|
||||
Then, in your own code you can consume the modules and code as normal:
|
||||
|
||||
```cpp
|
||||
import ftxui;
|
||||
|
||||
int main() {
|
||||
auto screen = ftxui::ScreenInteractive::TerminalOutput();
|
||||
auto button = ftxui::Button("Click me", screen.QuitClosure());
|
||||
screen.Loop(button);
|
||||
return 0;
|
||||
}
|
||||
```
|
||||
|
||||
Note, the `ftxui` convenience module which simply pulls together all the modules:
|
||||
|
||||
```cpp
|
||||
export import ftxui.component;
|
||||
export import ftxui.dom;
|
||||
export import ftxui.screen;
|
||||
export import ftxui.util;
|
||||
```
|
||||
You can instead import only the module(s) you need if desired.
|
||||
|
||||
To properly find and link the modules with CMake, use `target_link_libraries` to get the right
|
||||
compiler, linker, etc. flags.
|
||||
|
||||
```cmake
|
||||
target_link_libraries(my_executable
|
||||
#...whatever...
|
||||
PRIVATE ftxui::modules
|
||||
)
|
||||
```
|
||||
|
||||
### Module list
|
||||
|
||||
The modules directly reference the corresponding header, or a group of related
|
||||
headers to provide a more convenient interface. The following modules
|
||||
are available:
|
||||
|
||||
- `ftxui`
|
||||
- `ftxui.component`
|
||||
- `ftxui.component.Animation`
|
||||
- `ftxui.component.CapturedMouse`
|
||||
- `ftxui.component.Component`
|
||||
- `ftxui.component.ComponentBase`
|
||||
- `ftxui.component.ComponentOptions`
|
||||
- `ftxui.component.Event`
|
||||
- `ftxui.component.Loop`
|
||||
- `ftxui.component.Mouse`
|
||||
- `ftxui.component.Receiver`
|
||||
- `ftxui.component.ScreenInteractive`
|
||||
- `ftxui.component.Task`
|
||||
- `ftxui.dom`
|
||||
- `ftxui.dom.Canvas`
|
||||
- `ftxui.dom.Deprecated`
|
||||
- `ftxui.dom.Direction`
|
||||
- `ftxui.dom.Elements`
|
||||
- `ftxui.dom.FlexboxConfig`
|
||||
- `ftxui.dom.LinearGradient`
|
||||
- `ftxui.dom.Node`
|
||||
- `ftxui.dom.Requirement`
|
||||
- `ftxui.dom.Selection`
|
||||
- `ftxui.dom.Table`
|
||||
- `ftxui.screen`
|
||||
- `ftxui.screen.Box`
|
||||
- `ftxui.screen.Color`
|
||||
- `ftxui.screen.ColorInfo`
|
||||
- `ftxui.screen.Deprecated`
|
||||
- `ftxui.screen.Image`
|
||||
- `ftxui.screen.Pixel`
|
||||
- `ftxui.screen.Screen`
|
||||
- `ftxui.screen.String`
|
||||
- `ftxui.screen.Terminal`
|
||||
- `ftxui.util`
|
||||
- `ftxui.util.AutoReset`
|
||||
- `ftxui.util.Ref`
|
||||
@@ -91,39 +91,6 @@
|
||||
}
|
||||
|
||||
</script>
|
||||
<script type="module">
|
||||
// Click on the navtree, except for the main page where this is already done
|
||||
// automatically.
|
||||
let delay = 0;
|
||||
while(true) {
|
||||
const navtree = document.querySelector("div.item.selected");
|
||||
if (!navtree) {
|
||||
delay *= 2;
|
||||
delay += 1;
|
||||
await new Promise(resolve => setTimeout(resolve, delay));
|
||||
continue;
|
||||
}
|
||||
|
||||
// Include only selected navtree items.
|
||||
console.log("navtree.textContent", navtree.textContent);
|
||||
if (!navtree.textContent.includes("Getting Started") &&
|
||||
!navtree.textContent.includes("Installation") &&
|
||||
!navtree.textContent.includes("ftxui / screen") &&
|
||||
!navtree.textContent.includes("ftxui / dom") &&
|
||||
!navtree.textContent.includes("ftxui / component") &&
|
||||
!navtree.textContent.includes("Reference")) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Find the first link inside the navtree.
|
||||
const link = navtree.querySelector("a");
|
||||
if (link) {
|
||||
// Simulate a click on the link.
|
||||
link.click();
|
||||
break;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
$treeview
|
||||
$search
|
||||
|
||||
@@ -16,11 +16,6 @@ This page serves as an entry point for the available integration methods.
|
||||
- @subpage installation_vcpkg
|
||||
- @subpage installation_conan
|
||||
- @subpage installation_manual
|
||||
- @subpage installation_nix
|
||||
- @subpage installation_debian
|
||||
- @subpage installation_arch
|
||||
- @subpage installation_opensuse
|
||||
- @subpage installation_xmake
|
||||
|
||||
## Next Steps
|
||||
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
@page installation_arch Arch Linux
|
||||
|
||||
FTXUI is packaged on the AUR. Install using an AUR helper:
|
||||
|
||||
```bash
|
||||
yay -S ftxui
|
||||
```
|
||||
|
||||
You can also manually download the PKGBUILD from <https://aur.archlinux.org/packages/ftxui>.
|
||||
|
||||
Once installed, you can use it in your CMake projects by adding the following to your `CMakeLists.txt`:
|
||||
|
||||
```cmake
|
||||
find_package(ftxui REQUIRED)
|
||||
add_executable(main main.cpp)
|
||||
target_link_libraries(main
|
||||
PRIVATE ftxui::screen
|
||||
PRIVATE ftxui::dom
|
||||
PRIVATE ftxui::component
|
||||
)
|
||||
```
|
||||
|
||||
> [!note]
|
||||
> This is an unofficial package. That means it is not maintained by the FTXUI
|
||||
> team, but by the community. The package maintainers seems to actively update
|
||||
> the package to the latest version. Thanks to the maintainers for their work!
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -10,7 +10,7 @@ This page explains how to depend on FTXUI using [CMake](https://cmake.org).
|
||||
|
||||
This approach downloads FTXUI at configure time and doesn't require a system-wide install.
|
||||
|
||||
```cmake
|
||||
```fortran
|
||||
include(FetchContent)
|
||||
|
||||
FetchContent_Declare(ftxui
|
||||
@@ -34,8 +34,8 @@ This ensures reproducible builds and easy dependency management.
|
||||
|
||||
If FTXUI is installed system-wide or via a package manager (e.g. vcpkg or Conan), you can use:
|
||||
|
||||
```cmake
|
||||
find_package(ftxui REQUIRED)
|
||||
```fortran
|
||||
fortranind_package(ftxui REQUIRED)
|
||||
|
||||
add_executable(main main.cpp)
|
||||
target_link_libraries(main
|
||||
@@ -51,7 +51,7 @@ Make sure the package is visible in your `CMAKE_PREFIX_PATH`.
|
||||
|
||||
You can also add FTXUI as a [Git submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules), keeping it as part of your repository:
|
||||
|
||||
```cmake
|
||||
```fortran
|
||||
git submodule add https://github.com/ArthurSonzogni/FTXUI external/ftxui
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
@@ -66,7 +66,7 @@ git submodule update --init --recursive
|
||||
|
||||
Then in your `CMakeLists.txt`:
|
||||
|
||||
```cmake
|
||||
```fortran
|
||||
add_subdirectory(external/ftxui)
|
||||
|
||||
add_executable(main main.cpp)
|
||||
|
||||
@@ -1,19 +1,15 @@
|
||||
@page installation_conan Conan
|
||||
@tableofcontents
|
||||
|
||||
Unofficial recipe for FTXUI exists on Conan Center:
|
||||
<https://conan.io/center/recipes/ftxui>
|
||||
## Conan Package
|
||||
|
||||
> [!note]
|
||||
> This is an unofficial recipe. That means it is not maintained by the FTXUI
|
||||
> team, but by the community. The package maintainers seems to actively update
|
||||
> the package to the latest version. Thanks to the maintainers for their work!
|
||||
Unofficial support for FTXUI exists on Conan Center:
|
||||
|
||||
- https://conan.io/center/recipes/ftxui
|
||||
|
||||
@todo Add instructions on how to use the conan recipe.
|
||||
## TODO
|
||||
|
||||
@todo Please consider adding an "official" recipe to Conan Center if know how.
|
||||
It could be a github action that will automatically update the conan center
|
||||
when a new release is made.
|
||||
This page is incomplete. If you use FTXUI with Conan and can provide a minimal working setup, feel free to contribute.
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
@page installation_debian Debian/Ubuntu
|
||||
|
||||
## Debian and Ubuntu Packages (Unofficial)
|
||||
|
||||
Pre-built packages are provided by the distributions. Install with:
|
||||
|
||||
```bash
|
||||
sudo apt install libftxui-dev
|
||||
```
|
||||
|
||||
The following packages are available:
|
||||
- `ftxui-doc`
|
||||
- `ftxui-examples`
|
||||
- `libftxui-component<version>`
|
||||
- `libftxui-dev`
|
||||
- `libftxui-dom<version>`
|
||||
- `libftxui-screen<version>`
|
||||
|
||||
Once installed, you can use it in your CMake projects by adding the following to
|
||||
your `CMakeLists.txt`:
|
||||
|
||||
```cmake
|
||||
find_package(ftxui REQUIRED)
|
||||
add_executable(main main.cpp)
|
||||
target_link_libraries(main
|
||||
PRIVATE ftxui::screen
|
||||
PRIVATE ftxui::dom
|
||||
PRIVATE ftxui::component
|
||||
)
|
||||
```
|
||||
|
||||
> [!note]
|
||||
> This is an **unofficial** package. That means it is not maintained by the FTXUI
|
||||
> team, but by the community.
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -1,35 +0,0 @@
|
||||
@page installation_manual Manual
|
||||
@tableofcontents
|
||||
|
||||
## Building from Source (Official)
|
||||
|
||||
Clone and build the project using CMake:
|
||||
|
||||
```bash
|
||||
git clone https://github.com/ArthurSonzogni/FTXUI.git
|
||||
cd FTXUI
|
||||
cmake -S . -B build -DFTXUI_ENABLE_INSTALL=ON -D
|
||||
cmake --build build -j
|
||||
sudo cmake --install build
|
||||
```
|
||||
|
||||
Once installed you can use it in your CMake projects by adding the following to your `CMakeLists.txt`:
|
||||
|
||||
```cmake
|
||||
find_package(ftxui REQUIRED)
|
||||
add_executable(main main.cpp)
|
||||
target_link_libraries(main
|
||||
PRIVATE ftxui::screen
|
||||
PRIVATE ftxui::dom
|
||||
PRIVATE ftxui::component
|
||||
)
|
||||
```
|
||||
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -1,38 +0,0 @@
|
||||
@page installation_nix Nix
|
||||
|
||||
> [!note]
|
||||
> FTXUI author is not very knowledgeable about Nix. This page has been mostly
|
||||
> generated by AI. If you have any suggestions to improve it, please open a
|
||||
> PR.
|
||||
|
||||
## Nix Flake
|
||||
|
||||
FTXUI ships with a `flake.nix` providing both packages and a development shell.
|
||||
|
||||
### Build the Library
|
||||
|
||||
```bash
|
||||
nix build github:ArthurSonzogni/FTXUI
|
||||
```
|
||||
|
||||
The resulting package is accessible via the `result` link.
|
||||
|
||||
### Use as a Dependency
|
||||
|
||||
Add FTXUI to your flake inputs:
|
||||
|
||||
```nix
|
||||
{
|
||||
inputs.ftxui.url = "github:ArthurSonzogni/FTXUI";
|
||||
}
|
||||
```
|
||||
|
||||
Then reference `ftxui.packages.<system>.ftxui` in your outputs.
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -1,32 +0,0 @@
|
||||
@page installation_opensuse openSUSE
|
||||
|
||||
## openSUSE Package (Unofficial)
|
||||
|
||||
FTXUI seems to be available from the `devel:libraries:c_c++` repository.
|
||||
|
||||
```bash
|
||||
sudo zypper addrepo https://download.opensuse.org/repositories/devel:libraries:c_c++/openSUSE_Leap_$releasever/devel:libraries:c_c++.repo
|
||||
sudo zypper install ftxui
|
||||
```
|
||||
|
||||
See <https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui> for details.
|
||||
|
||||
> [!note]
|
||||
> This is an **unofficial** package. That means it is not maintained by the FTXUI
|
||||
> team, but by the community.
|
||||
|
||||
--
|
||||
|
||||
> [!note]
|
||||
> The FTXUI author is not very knowledgeable about openSUSE. This page has been
|
||||
> mostly generated by AI. If you have any suggestions to improve it, please open
|
||||
> a PR.
|
||||
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -1,74 +1,15 @@
|
||||
@page installation_vcpkg Vcpkg
|
||||
@tableofcontents
|
||||
|
||||
# Vcpkg Package
|
||||
## Vcpkg Package
|
||||
|
||||
FTXUI is available in the [Vcpkg registry](https://vcpkg.link/ports/ftxui)
|
||||
|
||||
To use it, you can add the following to your `vcpkg.json`:
|
||||
|
||||
```json
|
||||
{
|
||||
"name": "your-project",
|
||||
"version-string": "0.1.0",
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "ftxui",
|
||||
"version>=": "6.1.9"
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
# Install FTXUI using Vcpkg
|
||||
```bash
|
||||
vcpkg install --triplet x64-linux # or x64-windows / arm64-osx etc.
|
||||
```
|
||||
|
||||
# Configure your build system.
|
||||
If you are using CMake, you can use the following in your `CMakeLists.txt`:
|
||||
|
||||
**CMakeLists.txt**
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.15)
|
||||
project(my_project)
|
||||
|
||||
# Make sure vcpkg toolchain file is passed at configure time
|
||||
find_package(ftxui CONFIG REQUIRED)
|
||||
|
||||
add_executable(main main.cpp)
|
||||
target_link_libraries(main
|
||||
PRIVATE ftxui::screen
|
||||
PRIVATE ftxui::dom
|
||||
PRIVATE ftxui::component
|
||||
)
|
||||
```
|
||||
|
||||
**main.cpp**
|
||||
```cpp
|
||||
#include <ftxui/component/screen_interactive.hpp>
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/component/component_options.hpp>
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
auto button = Button("Click me", [] { std::cout << "Clicked!\n"; });
|
||||
|
||||
screen.Loop(button);
|
||||
}
|
||||
```
|
||||
|
||||
**Configure and build the project**
|
||||
```bash
|
||||
cmake -B build -S . -DCMAKE_TOOLCHAIN_FILE=/path/to/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
cmake --build build
|
||||
./build/main
|
||||
```
|
||||
FTXUI is available in the Vcpkg registry:
|
||||
|
||||
- https://vcpkg.link/ports/ftxui
|
||||
|
||||
## TODO
|
||||
|
||||
This page is incomplete. If you use FTXUI with Vcpkg, please help improve this page by contributing working configuration examples.
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
@page installation_xmake XMake
|
||||
@tableofcontents
|
||||
|
||||
## XMake Package (Unofficial)
|
||||
|
||||
FTXUI is available in the [xmake-repo](https://github.com/xmake-io/xmake-repo/blob/dev/packages/f/ftxui/xmake.lua)
|
||||
|
||||
Example `xmake.lua` snippet:
|
||||
|
||||
```lua
|
||||
add_requires("ftxui", {system = false})
|
||||
|
||||
target("demo")
|
||||
set_kind("binary")
|
||||
add_files("src/*.cpp")
|
||||
add_packages("ftxui")
|
||||
```
|
||||
|
||||
Refer to the [XMake documentation](https://xmake.io) for further options.
|
||||
|
||||
> [!note]
|
||||
> This is an **unofficial** package. That means it is not maintained by the FTXUI
|
||||
> team, but by the community.
|
||||
|
||||
---
|
||||
|
||||
> [!note]
|
||||
> The FTXUI author is not very knowledgeable about openSUSE. This page has been
|
||||
> mostly generated by AI. If you have any suggestions to improve it, please open
|
||||
> a PR.
|
||||
|
||||
---
|
||||
|
||||
<div class="section_buttons">
|
||||
|
||||
| Previous |
|
||||
|:------------------|
|
||||
| [Getting Started](getting-started.html) |
|
||||
|
||||
</div>
|
||||
@@ -14,7 +14,7 @@ A `ftxui::Component` is a shared pointer to a `ftxui::ComponentBase`. The latter
|
||||
- `ftxui::ComponentBase::Render()`: How to render the interface.
|
||||
- `ftxui::ComponentBase::OnEvent()`: How to react to events.
|
||||
- `ftxui::ComponentBase::Add()`: Construct a parent/child relationship
|
||||
between two components. The tree of components is used to define how to
|
||||
between two components. The tree of component is used to define how to
|
||||
navigate using the keyboard.
|
||||
|
||||
`ftxui::Element` are used to render a single frame.
|
||||
@@ -45,7 +45,7 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
|
||||
|
||||
## Filtered input
|
||||
|
||||
One can filter out the characters received by the input component, using
|
||||
On can filter out the characters received by the input component, using
|
||||
`ftxui::CatchEvent`.
|
||||
|
||||
```cpp
|
||||
@@ -123,8 +123,8 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
|
||||
|
||||
# Dropdown {#component-dropdown}
|
||||
|
||||
A drop-down menu is a component that, when opened, displays a list of elements
|
||||
for the user to select from.
|
||||
A drop down menu is a component that when checked display a list of element for
|
||||
the user to select one.
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
|
||||
|
||||
@@ -204,12 +204,12 @@ component = component
|
||||
|
||||
# Collapsible {#component-collapsible}
|
||||
|
||||
Useful for visual elements whose visibility can be toggled on or off by the
|
||||
user. Essentially, this is the combination of the `ftxui::Checkbox()` and
|
||||
Useful for visual elements whose visibility can be toggle on/off by the user.
|
||||
Essentially, this the combination of the `ftxui::Checkbox()` and
|
||||
`ftxui::Maybe()` components.
|
||||
|
||||
```cpp
|
||||
auto collapsible = Collapsible("Show more", inner_element);
|
||||
auto collabsible = Collapsible("Show more", inner_element);
|
||||
```
|
||||
|
||||
# Maybe {#component-maybe}
|
||||
@@ -245,7 +245,7 @@ component = component
|
||||
|
||||
Produced by: `ftxui::Container::Horizontal()` from
|
||||
"ftxui/component/component.hpp". It displays a list of components horizontally
|
||||
and handles keyboard/mouse navigation.
|
||||
and handle keyboard/mouse navigation.
|
||||
|
||||
## Vertical {#component-vertical}
|
||||
|
||||
@@ -256,8 +256,8 @@ and handles keyboard/mouse navigation.
|
||||
## Tab {#component-tab}
|
||||
|
||||
Produced by: `ftxui::Container::Tab()` from
|
||||
"ftxui/component/component.hpp". It takes a list of components and displays
|
||||
only one of them. This is useful for implementing a tab bar.
|
||||
"ftxui/component/component.hpp". It take a list of component and display only
|
||||
one of them. This is useful for implementing a tab bar.
|
||||
|
||||
[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
|
||||
|
||||
|
||||
@@ -207,7 +207,7 @@ Code:
|
||||
border(gauge(0.5))
|
||||
```
|
||||
|
||||
Terminal output:
|
||||
Teminal output:
|
||||
```bash
|
||||
┌────────────────────────────────────────────────────────────────────────────┐
|
||||
│██████████████████████████████████████ │
|
||||
@@ -407,7 +407,7 @@ Checkout this
|
||||
and the associated
|
||||
[demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/flexbox).
|
||||
|
||||
Element can also become flexible using the `ftxui::flex` decorator.
|
||||
Element can also become flexible using the the `ftxui::flex` decorator.
|
||||
|
||||
Code:
|
||||
```cpp
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# ftxui {#ftxui}
|
||||
# Modules {#modules}
|
||||
|
||||

|
||||
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
# POSIX Piped Input in FTXUI
|
||||
|
||||
> [!WARNING]
|
||||
> This feature works only on Linux and macOS. It is not supported on
|
||||
> Windows and WebAssembly.
|
||||
|
||||
## What is a POSIX Pipe?
|
||||
|
||||
A POSIX pipe is a way for two separate programs to communicate. One program sends its output directly as input to another program. Think of it like a one-way tube for data.
|
||||
|
||||
**Example:**
|
||||
|
||||
Imagine you want to list files and then filter them interactively.
|
||||
|
||||
- `ls`: Lists files.
|
||||
- `interactive_grep`: An FTXUI application that filters text and lets you type.
|
||||
|
||||
You can connect them with a pipe (`|`):
|
||||
|
||||
```bash
|
||||
ls -l | interactive_grep
|
||||
```
|
||||
|
||||
Here's what happens:
|
||||
1. `ls -l` lists files with details.
|
||||
2. The `|` sends this list directly to `interactive_grep`.
|
||||
3. `interactive_grep` receives the list and displays it. Because it's an FTXUI app, you can then type to filter the list, even though it received initial data from `ls`.
|
||||
|
||||
## How FTXUI Handles Piped Input
|
||||
|
||||
Now that you understand what a POSIX pipe is, let's look at how FTXUI uses them.
|
||||
|
||||
FTXUI lets your application read data from other programs (like from a pipe) while still allowing you to use your keyboard for interaction. This is useful for interactive command-line tools that process data.
|
||||
|
||||
Normally, FTXUI applications receive all input from `stdin`. However, when FTXUI detects that `stdin` is connected to the output of a pipe (meaning data is being piped into your application), it automatically switches to reading interactive keyboard input from `/dev/tty`. This ensures that your application can still receive user input even while processing piped data.
|
||||
|
||||
This feature is **turned on by default**.
|
||||
|
||||
If your FTXUI application needs to read piped data and also respond to keyboard input, you typically don't need to do anything special:
|
||||
|
||||
```cpp
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
// screen.HandlePipedInput(true); // This is enabled by default
|
||||
screen.Loop(component);
|
||||
```
|
||||
|
||||
|
||||
## Turning Off Piped Input
|
||||
|
||||
If you don't need this feature, or if it conflicts with your custom input handling, you can turn it off.
|
||||
|
||||
To disable it, call `HandlePipedInput(false)` before starting your application's main loop:
|
||||
|
||||
```cpp
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
screen.HandlePipedInput(false); // Turn off piped input handling
|
||||
screen.Loop(component);
|
||||
```
|
||||
@@ -34,7 +34,6 @@ html {
|
||||
--fragment-linenumber-color: #414868;
|
||||
--fragment-linenumber-background: #2c2e34;
|
||||
--fragment-linenumber-border: #1a1b26;
|
||||
--fragment-lineheight: 1.125em;
|
||||
}
|
||||
|
||||
/* Base style for all sections */
|
||||
|
||||
@@ -15,11 +15,15 @@ add_subdirectory(component)
|
||||
add_subdirectory(dom)
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -s ALLOW_MEMORY_GROWTH=1")
|
||||
target_link_options(component PUBLIC "SHELL: -s ALLOW_MEMORY_GROWTH=1")
|
||||
|
||||
get_property(EXAMPLES GLOBAL PROPERTY FTXUI::EXAMPLES)
|
||||
foreach(file
|
||||
"index.html"
|
||||
"index.mjs"
|
||||
"index.css"
|
||||
"sw.js"
|
||||
"run_webassembly.py")
|
||||
configure_file(${file} ${file})
|
||||
endforeach(file)
|
||||
|
||||
@@ -4,11 +4,17 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, gauge, text, Element, operator|, vbox, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -18,7 +24,7 @@ using namespace ftxui;
|
||||
// We are using `center` to center the text inside the button, then `border` to
|
||||
// add a border around the button, and finally `flex` to make the button fill
|
||||
// the available space.
|
||||
ButtonOption Style() {
|
||||
ButtonOption ButtonStyle() {
|
||||
auto option = ButtonOption::Animated();
|
||||
option.transform = [](const EntryState& s) {
|
||||
auto element = text(s.label);
|
||||
@@ -33,19 +39,20 @@ ButtonOption Style() {
|
||||
int main() {
|
||||
int value = 50;
|
||||
|
||||
// clang-format off
|
||||
auto btn_dec_01 = Button("-1", [&] { value += 1; }, Style());
|
||||
auto btn_inc_01 = Button("+1", [&] { value -= 1; }, Style());
|
||||
auto btn_dec_10 = Button("-10", [&] { value -= 10; }, Style());
|
||||
auto btn_inc_10 = Button("+10", [&] { value += 10; }, Style());
|
||||
// clang-format on
|
||||
|
||||
// The tree of components. This defines how to navigate using the keyboard.
|
||||
// The selected `row` is shared to get a grid layout.
|
||||
int row = 0;
|
||||
auto buttons = Container::Vertical({
|
||||
Container::Horizontal({btn_dec_01, btn_inc_01}, &row) | flex,
|
||||
Container::Horizontal({btn_dec_10, btn_inc_10}, &row) | flex,
|
||||
Container::Horizontal({
|
||||
Button(
|
||||
"-1", [&] { value--; }, ButtonStyle()),
|
||||
Button(
|
||||
"+1", [&] { value++; }, ButtonStyle()),
|
||||
}) | flex,
|
||||
Container::Horizontal({
|
||||
Button(
|
||||
"-10", [&] { value -= 10; }, ButtonStyle()),
|
||||
Button(
|
||||
"+10", [&] { value += 10; }, ButtonStyle()),
|
||||
}) | flex,
|
||||
});
|
||||
|
||||
// Modify the way to render them on screen:
|
||||
@@ -58,7 +65,7 @@ int main() {
|
||||
flex | border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
screen.Loop(component);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -11,6 +12,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for gauge, separator, text, vbox, operator|, Element, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <memory> // for allocator, __shared_ptr_access, shared_ptr
|
||||
#include <string> // for to_string, operator+
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -11,6 +12,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, separator, size, vbox, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Default, Color::GrayDark, Color::White
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// the LICENSE file.
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Vertical, Renderer, Horizontal, operator|
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
@@ -10,6 +11,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, separator, text, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -2,13 +2,18 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSED file.
|
||||
#include <cmath> // for sin, cos
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for canvas, Element, separator, hbox, operator|, border
|
||||
#include <ftxui/screen/screen.hpp> // for Pixel
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for string, basic_string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Renderer, CatchEvent, Horizontal, Menu, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
@@ -16,6 +21,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/canvas.hpp" // for Canvas
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Blue, Color::Green, ftxui
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
@@ -133,9 +143,8 @@ int main() {
|
||||
float dy = 50.f;
|
||||
ys[x] = int(dy + 20 * cos(dx * 0.14) + 10 * sin(dx * 0.42));
|
||||
}
|
||||
for (int x = 1; x < 99; x++) {
|
||||
for (int x = 1; x < 99; x++)
|
||||
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1]);
|
||||
}
|
||||
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
@@ -6,11 +6,16 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Collapsible, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, hbox, Element
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -4,11 +4,16 @@
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, separator, Element, operator|, vbox, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -3,16 +3,25 @@
|
||||
// the LICENSE file.
|
||||
#include <stdlib.h> // for EXIT_SUCCESS
|
||||
#include <chrono> // for milliseconds
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/event.hpp> // for Event
|
||||
#include <ftxui/component/mouse.hpp> // for ftxui
|
||||
#include <ftxui/dom/elements.hpp> // for text, separator, Element, operator|, vbox, border
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <string> // for operator+, to_string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for CatchEvent, Renderer, operator|=
|
||||
#include "ftxui/component/loop.hpp" // for Loop
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -4,9 +4,13 @@
|
||||
#include <string> // for basic_string, string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Dropdown, Horizontal, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -4,9 +4,13 @@
|
||||
#include <string> // for basic_string, string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Dropdown, Horizontal, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <string> // for string, basic_string, to_string, operator+, char_traits
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Vertical, Checkbox, Horizontal, Renderer, ResizableSplitBottom, ResizableSplitRight
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -13,6 +14,11 @@
|
||||
#include "ftxui/dom/elements.hpp" // for text, window, operator|, vbox, hbox, Element, flexbox, bgcolor, filler, flex, size, border, hcenter, color, EQUAL, bold, dim, notflex, xflex_grow, yflex_grow, HEIGHT, WIDTH
|
||||
#include "ftxui/dom/flexbox_config.hpp" // for FlexboxConfig, FlexboxConfig::AlignContent, FlexboxConfig::JustifyContent, FlexboxConfig::AlignContent::Center, FlexboxConfig::AlignItems, FlexboxConfig::Direction, FlexboxConfig::JustifyContent::Center, FlexboxConfig::Wrap
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Black
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -82,12 +88,10 @@ int main() {
|
||||
size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy) |
|
||||
bgcolor(Color::HSV(index * 25, 255, 255)) |
|
||||
color(Color::Black);
|
||||
if (element_xflex_grow) {
|
||||
if (element_xflex_grow)
|
||||
element = element | xflex_grow;
|
||||
}
|
||||
if (element_yflex_grow) {
|
||||
if (element_yflex_grow)
|
||||
element = element | yflex_grow;
|
||||
}
|
||||
return element;
|
||||
};
|
||||
|
||||
@@ -121,12 +125,10 @@ int main() {
|
||||
|
||||
group = group | notflex;
|
||||
|
||||
if (!group_xflex_grow) {
|
||||
if (!group_xflex_grow)
|
||||
group = hbox(group, filler());
|
||||
}
|
||||
if (!group_yflex_grow) {
|
||||
if (!group_yflex_grow)
|
||||
group = vbox(group, filler());
|
||||
}
|
||||
|
||||
group = group | flex;
|
||||
return group;
|
||||
|
||||
@@ -5,12 +5,18 @@
|
||||
#include <string> // for operator+, char_traits, to_string, string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Elements, Element, operator|, separator, text, focusPositionRelative, size, border, flex, frame, bgcolor, gridbox, vbox, EQUAL, center, HEIGHT, WIDTH
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -1,12 +1,20 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/captured_mouse.hpp> // for ftxui
|
||||
#endif
|
||||
|
||||
#include <string> // for allocator, operator+, char_traits, string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Renderer, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
|
||||
#include "ftxui/dom/elements.hpp" // for text, Decorator, focus, focusCursorBar, focusCursorBarBlinking, focusCursorBlock, focusCursorBlockBlinking, focusCursorUnderline, focusCursorUnderlineBlinking, hbox, Element
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -6,11 +6,16 @@
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider, Checkbox, Vertical, Renderer, Button, Input, Menu, Radiobox, Toggle
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, size, xflex, text, WIDTH, hbox, vbox, EQUAL, border, GREATER_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <stddef.h> // for size_t
|
||||
#include <array> // for array
|
||||
#include <atomic> // for atomic
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <cmath> // for sin
|
||||
#include <ftxui/component/loop.hpp>
|
||||
#include <stddef.h> // for size_t
|
||||
#include <array> // for array
|
||||
#include <atomic> // for atomic
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <cmath> // for sin
|
||||
#include <functional> // for ref, reference_wrapper, function
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for string, basic_string, char_traits, operator+, to_string
|
||||
@@ -15,6 +14,8 @@
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "../dom/color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, ResizableSplitLeft, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption, InputOption
|
||||
@@ -25,6 +26,11 @@
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default, Color::Palette256, ftxui
|
||||
#include "ftxui/screen/color_info.hpp" // for ColorInfo
|
||||
#include "ftxui/screen/terminal.hpp" // for Size, Dimensions
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -270,7 +276,7 @@ int main() {
|
||||
auto spinner_tab_renderer = Renderer([&] {
|
||||
Elements entries;
|
||||
for (int i = 0; i < 22; ++i) {
|
||||
entries.push_back(spinner(i, shift / 5) | bold |
|
||||
entries.push_back(spinner(i, shift / 2) | bold |
|
||||
size(WIDTH, GREATER_THAN, 2) | border);
|
||||
}
|
||||
return hflow(std::move(entries));
|
||||
@@ -513,20 +519,24 @@ int main() {
|
||||
});
|
||||
});
|
||||
|
||||
Loop loop(&screen, main_renderer);
|
||||
while (!loop.HasQuitted()) {
|
||||
// Update the state of the application.
|
||||
shift++;
|
||||
std::atomic<bool> refresh_ui_continue = true;
|
||||
std::thread refresh_ui([&] {
|
||||
while (refresh_ui_continue) {
|
||||
using namespace std::chrono_literals;
|
||||
std::this_thread::sleep_for(0.05s);
|
||||
// The |shift| variable belong to the main thread. `screen.Post(task)`
|
||||
// will execute the update on the thread where |screen| lives (e.g. the
|
||||
// main thread). Using `screen.Post(task)` is threadsafe.
|
||||
screen.Post([&] { shift++; });
|
||||
// After updating the state, request a new frame to be drawn. This is done
|
||||
// by simulating a new "custom" event to be handled.
|
||||
screen.Post(Event::Custom);
|
||||
}
|
||||
});
|
||||
|
||||
// Request a new frame to be drawn.
|
||||
screen.RequestAnimationFrame();
|
||||
|
||||
// Execute events, and draw the next frame.
|
||||
loop.RunOnce();
|
||||
|
||||
// Sleep for a short duration to control the frame rate (60 FPS).
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1000 / 60));
|
||||
}
|
||||
screen.Loop(main_renderer);
|
||||
refresh_ui_continue = false;
|
||||
refresh_ui.join();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <memory> // for allocator, __shared_ptr_access
|
||||
#include <string> // for char_traits, operator+, string, basic_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -11,6 +12,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
|
||||
#include "ftxui/util/ref.hpp" // for Ref
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.util;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,17 +1,26 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient
|
||||
#include <ftxui/screen/color.hpp> // for Color, Color::White, Color::Red, Color::Blue, Color::Black, Color::GrayDark, ftxui
|
||||
#endif
|
||||
|
||||
#include <functional> // for function
|
||||
#include <string> // for allocator, string
|
||||
#include <utility> // for move
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Input, Horizontal, Vertical, operator|
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
#include "ftxui/component/component_options.hpp" // for InputState, InputOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|=, Element, bgcolor, operator|, separatorEmpty, color, borderEmpty, separator, text, center, dim, hbox, vbox, border, borderDouble, borderRounded
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,16 +1,25 @@
|
||||
// Copyright 2023 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/component_base.hpp> // for ComponentBase, Component
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, Element, flex, bgcolor, text, vbox, center
|
||||
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient
|
||||
#include <ftxui/screen/color.hpp> // for Color, Color::Blue, Color::Red
|
||||
#endif
|
||||
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr
|
||||
#include <string> // for allocator, operator+, char_traits, string, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -4,12 +4,18 @@
|
||||
#include <string> // for string, allocator, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for operator|, Maybe, Checkbox, Radiobox, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, border, color, operator|, text
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -6,10 +6,14 @@
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Menu
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -6,12 +6,17 @@
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, separator, bold, hcenter, vbox, hbox, gauge, Element, operator|, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for char_traits, to_string, operator+, string, basic_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for MenuEntry, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -13,6 +14,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, separator, text, hbox, size, frame, color, vbox, HEIGHT, LESS_THAN, bold, border, inverted
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::Green, Color::Red, Color::Yellow
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -22,12 +28,10 @@ MenuEntryOption Colored(ftxui::Color c) {
|
||||
option.transform = [c](EntryState state) {
|
||||
state.label = (state.active ? "> " : " ") + state.label;
|
||||
Element e = text(state.label) | color(c);
|
||||
if (state.focused) {
|
||||
if (state.focused)
|
||||
e = e | inverted;
|
||||
}
|
||||
if (state.active) {
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
}
|
||||
return e;
|
||||
};
|
||||
return option;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for to_string, allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for MenuEntryAnimated, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -12,6 +13,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, separator, Element, Decorator, color, text, hbox, size, bold, frame, inverted, vbox, HEIGHT, LESS_THAN, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::Green, Color::Red, Color::Yellow
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -17,9 +22,8 @@ int main() {
|
||||
std::vector<std::string> entries;
|
||||
int selected = 0;
|
||||
|
||||
for (int i = 0; i < 30; ++i) {
|
||||
for (int i = 0; i < 30; ++i)
|
||||
entries.push_back("Entry " + std::to_string(i));
|
||||
}
|
||||
auto radiobox = Menu(&entries, &selected);
|
||||
auto renderer = Renderer(radiobox, [&] {
|
||||
return radiobox->Render() | vscroll_indicator | frame |
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -17,9 +22,8 @@ int main() {
|
||||
std::vector<std::string> entries;
|
||||
int selected = 0;
|
||||
|
||||
for (int i = 0; i < 100; ++i) {
|
||||
for (int i = 0; i < 100; ++i)
|
||||
entries.push_back(std::to_string(i));
|
||||
}
|
||||
auto radiobox = Menu(&entries, &selected, MenuOption::Horizontal());
|
||||
auto renderer = Renderer(
|
||||
radiobox, [&] { return radiobox->Render() | hscroll_indicator | frame; });
|
||||
|
||||
@@ -6,11 +6,16 @@
|
||||
#include <string> // for string, operator+, basic_string, to_string, char_traits
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Menu, Renderer, Horizontal, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, Element, operator|, window, flex, vbox
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <string> // for string, char_traits, operator+, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/animation.hpp" // for ElasticOut, Linear
|
||||
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -16,6 +17,11 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, text, bgcolor, hbox, bold, color, filler, border, vbox, borderDouble, dim, flex, hcenter
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Black, Color::Yellow, Color::Blue, Color::Default, Color::White
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -116,12 +122,10 @@ Component VMenu1(std::vector<std::string>* entries, int* selected) {
|
||||
option.entries_option.transform = [](EntryState state) {
|
||||
state.label = (state.active ? "> " : " ") + state.label;
|
||||
Element e = text(state.label);
|
||||
if (state.focused) {
|
||||
if (state.focused)
|
||||
e = e | bgcolor(Color::Blue);
|
||||
}
|
||||
if (state.active) {
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
}
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
@@ -132,12 +136,10 @@ Component VMenu2(std::vector<std::string>* entries, int* selected) {
|
||||
option.entries_option.transform = [](EntryState state) {
|
||||
state.label += (state.active ? " <" : " ");
|
||||
Element e = hbox(filler(), text(state.label));
|
||||
if (state.focused) {
|
||||
if (state.focused)
|
||||
e = e | bgcolor(Color::Red);
|
||||
}
|
||||
if (state.active) {
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
}
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
@@ -148,16 +150,13 @@ Component VMenu3(std::vector<std::string>* entries, int* selected) {
|
||||
option.entries_option.transform = [](EntryState state) {
|
||||
Element e = state.active ? text("[" + state.label + "]")
|
||||
: text(" " + state.label + " ");
|
||||
if (state.focused) {
|
||||
if (state.focused)
|
||||
e = e | bold;
|
||||
}
|
||||
|
||||
if (state.focused) {
|
||||
if (state.focused)
|
||||
e = e | color(Color::Blue);
|
||||
}
|
||||
if (state.active) {
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
}
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
@@ -252,12 +251,10 @@ Component HMenu5(std::vector<std::string>* entries, int* selected) {
|
||||
animation::easing::ElasticOut);
|
||||
option.entries_option.transform = [](EntryState state) {
|
||||
Element e = text(state.label) | hcenter | flex;
|
||||
if (state.active && state.focused) {
|
||||
if (state.active && state.focused)
|
||||
e = e | bold;
|
||||
}
|
||||
if (!state.focused && !state.active) {
|
||||
if (!state.focused && !state.active)
|
||||
e = e | dim;
|
||||
}
|
||||
return e;
|
||||
};
|
||||
option.underline.color_inactive = Color::Default;
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <string> // for string, operator+, to_string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/animation.hpp" // for BackOut, Duration
|
||||
#include "ftxui/component/component.hpp" // for Menu, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -14,15 +15,19 @@
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, Element, operator|, borderEmpty, inverted
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Red
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
Component DummyComponent(int id) {
|
||||
return Renderer([id](bool focused) {
|
||||
auto t = text("component " + std::to_string(id));
|
||||
if (focused) {
|
||||
if (focused)
|
||||
t = t | inverted;
|
||||
}
|
||||
return t;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,14 +1,22 @@
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/component_options.hpp> // for ButtonOption
|
||||
#include <ftxui/component/mouse.hpp> // for ftxui
|
||||
#endif
|
||||
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Button, operator|=, Renderer, Vertical, Modal
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive, Component
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, separator, text, size, Element, vbox, border, GREATER_THAN, WIDTH, center, HEIGHT
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string, char_traits, operator+
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Renderer, Horizontal, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, filler, text, hbox, separator, center, vbox, bold, border, clear_under, dbox, size, GREATER_THAN, HEIGHT
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -4,11 +4,16 @@
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, string, char_traits, basic_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Vertical, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, text, Element, operator|, vbox, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -9,12 +9,17 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for CatchEvent, Renderer
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse, Mouse::Left, Mouse::Middle, Mouse::None, Mouse::Pressed, Mouse::Released, Mouse::Right, Mouse::WheelDown, Mouse::WheelUp
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, vbox, window, Element, Elements
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -4,9 +4,13 @@
|
||||
#include <string> // for string, allocator, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -17,9 +22,8 @@ int main() {
|
||||
std::vector<std::string> entries;
|
||||
int selected = 0;
|
||||
|
||||
for (int i = 0; i < 30; ++i) {
|
||||
for (int i = 0; i < 30; ++i)
|
||||
entries.push_back("RadioBox " + std::to_string(i));
|
||||
}
|
||||
auto radiobox = Radiobox(&entries, &selected);
|
||||
auto renderer = Renderer(radiobox, [&] {
|
||||
return radiobox->Render() | vscroll_indicator | frame |
|
||||
|
||||
@@ -3,12 +3,18 @@
|
||||
// the LICENSE file.
|
||||
#include <memory> // for shared_ptr, allocator, __shared_ptr_access
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Renderer, Button, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, text, bold, border, center, color
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
@@ -19,11 +25,10 @@ int main() {
|
||||
|
||||
// 1. Example of focusable renderer:
|
||||
auto renderer_focusable = Renderer([](bool focused) {
|
||||
if (focused) {
|
||||
if (focused)
|
||||
return text("FOCUSABLE RENDERER()") | center | bold | border;
|
||||
} else {
|
||||
else
|
||||
return text(" Focusable renderer() ") | center | border;
|
||||
}
|
||||
});
|
||||
|
||||
// 2. Examples of a non focusable renderer.
|
||||
@@ -34,11 +39,10 @@ int main() {
|
||||
// 3. Renderer can wrap other components to redefine their Render() function.
|
||||
auto button = Button("Wrapped quit button", screen.ExitLoopClosure());
|
||||
auto renderer_wrap = Renderer(button, [&] {
|
||||
if (button->Focused()) {
|
||||
if (button->Focused())
|
||||
return button->Render() | bold | color(Color::Red);
|
||||
} else {
|
||||
else
|
||||
return button->Render();
|
||||
}
|
||||
});
|
||||
|
||||
// Let's renderer everyone:
|
||||
|
||||
@@ -3,11 +3,17 @@
|
||||
// the LICENSE file.
|
||||
#include <memory> // for shared_ptr, allocator, __shared_ptr_access
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, operator|, text, center, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -1,9 +1,17 @@
|
||||
// Copyright 2023 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <cstdlib>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/component/screen_interactive.hpp>
|
||||
#include <string>
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -3,12 +3,18 @@
|
||||
// the LICENSE file.
|
||||
#include <string> // for char_traits, operator+, string, basic_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for InputOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
|
||||
#include "ftxui/util/ref.hpp" // for Ref
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.util;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -3,16 +3,24 @@
|
||||
// the LICENSE file.
|
||||
#include <array> // for array
|
||||
#include <cmath> // for sin
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/component_base.hpp> // for ComponentBase
|
||||
#include <ftxui/component/component_options.hpp> // for SliderOption
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Up
|
||||
#include <ftxui/dom/elements.hpp> // for size, GREATER_THAN, HEIGHT
|
||||
#include <ftxui/util/ref.hpp> // for ConstRef, Ref
|
||||
#endif
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Horizontal, Slider, operator|=
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.util;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -4,12 +4,18 @@
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for char_traits, operator+, to_string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, size, text, vbox, xflex, bgcolor, hbox, GREATER_THAN, WIDTH, border, HEIGHT, LESS_THAN
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Renderer, Tab, Toggle, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, separator, operator|, vbox, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Horizontal, Menu, Renderer, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Element, separator, hbox, operator|, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -4,11 +4,16 @@
|
||||
#include <memory> // for allocator, __shared_ptr_access, shared_ptr
|
||||
#include <string> // for string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Input, Renderer, ResizableSplitLeft
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, separator, text, Element, flex, vbox, border
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -5,11 +5,16 @@
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Toggle, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, hbox, vbox, Element
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -1,9 +1,16 @@
|
||||
// Copyright 2023 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <cstdlib>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/component/screen_interactive.hpp>
|
||||
#include <string>
|
||||
#else
|
||||
import ftxui.component;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
|
||||
@@ -6,11 +6,16 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for getline, string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, filler, Element, borderEmpty, hbox, size, paragraph, vbox, LESS_THAN, border, center, HEIGHT, WIDTH
|
||||
#else
|
||||
import ftxui.component;
|
||||
import ftxui.dom;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,12 +2,19 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <stdlib.h> // for EXIT_SUCCESS
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for text, operator|, vbox, border, Element, Fit, hbox
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
#include <memory> // for allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, Fit, borderDouble, borderHeavy, borderLight, borderRounded, vbox
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for endl, cout, ostream
|
||||
#include <memory> // for allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, Fit, borderDouble, borderHeavy, borderLight, borderRounded, vbox
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for endl, cout, ostream
|
||||
#include <memory> // for allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -3,13 +3,22 @@
|
||||
// the LICENSE file.
|
||||
#include <stdio.h> // for getchar
|
||||
#include <cmath> // for cos
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for Fit, canvas, operator|, border, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Pixel, Screen
|
||||
#endif
|
||||
|
||||
#include <vector> // for vector, allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/canvas.hpp" // for Canvas
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Blue, Color::Green, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
@@ -32,12 +41,10 @@ int main() {
|
||||
|
||||
// Plot a function:
|
||||
std::vector<int> ys(100);
|
||||
for (int x = 0; x < 100; x++) {
|
||||
for (int x = 0; x < 100; x++)
|
||||
ys[x] = int(80 + 20 * cos(x * 0.2));
|
||||
}
|
||||
for (int x = 0; x < 99; x++) {
|
||||
for (int x = 0; x < 99; x++)
|
||||
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
|
||||
}
|
||||
|
||||
auto document = canvas(&c) | border;
|
||||
|
||||
|
||||
@@ -1,16 +1,24 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/screen/color_info.hpp> // for ColorInfo
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <ftxui/screen/terminal.hpp> // for ColorSupport, Color, Palette16, Palette256, TrueColor
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/elements.hpp" // for text, bgcolor, color, vbox, hbox, separator, operator|, Elements, Element, Fit, border
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Black, Color::Blue, Color::BlueLight, Color::Cyan, Color::CyanLight, Color::Default, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::RedLight, Color::White, Color::Yellow, Color::YellowLight, Color::Palette256, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
|
||||
@@ -1,14 +1,22 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for text, bgcolor, hbox, operator|, Elements, Fit, vbox, Element
|
||||
#include <ftxui/screen/color_info.hpp> // for ColorInfo
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Palette256, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <ftxui/screen/color_info.hpp> // for ftxui::ColorInfo
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, Elements, Fit, bgcolor, color, hbox, text, vbox, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator
|
||||
#include <utility> // for move
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for hbox, text, bgcolor, operator|, vbox, Elements, window, Element, Fit
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator
|
||||
#include <utility> // for move
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,12 +1,20 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for text, operator|, border, Element, vbox, center, Fit, dbox
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,14 +2,23 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for cout, endl, ostream
|
||||
#include <string> // for allocator, char_traits, operator+, operator<<, string, to_string, basic_string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,14 +2,23 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for filler, operator|, separator, text, border, Element, vbox, vtext, hbox, center, gaugeDown, gaugeLeft, gaugeRight, gaugeUp
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for cout, endl, ostream
|
||||
#include <string> // for allocator, operator+, operator<<, string, to_string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -3,8 +3,12 @@
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <cmath> // for sin
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for graph, operator|, separator, color, Element, vbox, flex, inverted, operator|=, Fit, hbox, size, border, GREATER_THAN, HEIGHT
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <functional> // for ref, reference_wrapper
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <memory> // for shared_ptr
|
||||
@@ -13,8 +17,13 @@
|
||||
#include <utility> // for ignore
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::YellowLight, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
class Graph {
|
||||
public:
|
||||
|
||||
@@ -2,12 +2,21 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <stdio.h> // for getchar
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for Elements, gridbox, Fit, operator|, text, border, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,12 +2,21 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <stdio.h> // for getchar
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <string> // for allocator, char_traits, operator+, to_string, string
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,15 +2,24 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <string> // for allocator, operator<<, string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/elements.hpp" // for paragraph, text, operator|, Element, border, Fit, color, hflow, spinner, vbox, bold, dim, underlined
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
// Copyright 2023 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for bgcolor, operator|, operator|=, text, center, Element
|
||||
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient::Stop, LinearGradient
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::DeepPink1, Color::DeepSkyBlue1, Color::Yellow, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -2,8 +2,12 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, hbox, bold, color, filler, separator, vbox, window, gauge, Fit, size, dim, EQUAL, WIDTH
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for cout, endl, ostream
|
||||
#include <list> // for list, operator==, _List_iterator, _List_iterator<>::_Self
|
||||
#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type
|
||||
@@ -12,8 +16,13 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Green, Color::Red, Color::RedLight, ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
@@ -86,9 +95,8 @@ int main() {
|
||||
|
||||
auto render = [&]() {
|
||||
std::vector<Element> entries;
|
||||
for (auto& task : displayed_task) {
|
||||
for (auto& task : displayed_task)
|
||||
entries.push_back(renderTask(task));
|
||||
}
|
||||
|
||||
return vbox({
|
||||
// List of tasks.
|
||||
@@ -139,9 +147,8 @@ int main() {
|
||||
std::this_thread::sleep_for(0.01s);
|
||||
|
||||
// Exit
|
||||
if (nb_active + nb_queued == 0) {
|
||||
if (nb_active + nb_queued == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
// Update the model for the next frame.
|
||||
updateModel();
|
||||
|
||||
@@ -2,15 +2,24 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#endif
|
||||
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <string> // for string, operator<<
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#ifndef FTXUI_BUILD_MODULES
|
||||
#include "ftxui/dom/elements.hpp" // for hflow, paragraph, separator, hbox, vbox, filler, operator|, border, Element
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#else
|
||||
import ftxui.dom;
|
||||
import ftxui.screen;
|
||||
#endif
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
int main() {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user