mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
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7
.bazelrc
Normal file
7
.bazelrc
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
build --features=layering_check
|
||||||
|
build --enable_bzlmod
|
||||||
|
|
||||||
|
build --enable_platform_specific_config
|
||||||
|
build:linux --cxxopt=-std=c++20
|
||||||
|
build:macos --cxxopt=-std=c++20
|
||||||
|
build:windows --cxxopt=-std:c++20
|
||||||
9
.bcr/README.md
Normal file
9
.bcr/README.md
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
# Bazel Central Registry
|
||||||
|
|
||||||
|
When the ruleset is released, we want it to be published to the
|
||||||
|
Bazel Central Registry automatically:
|
||||||
|
<https://registry.bazel.build>
|
||||||
|
|
||||||
|
This folder contains configuration files to automate the publish step.
|
||||||
|
See <https://github.com/bazel-contrib/publish-to-bcr/blob/main/templates/README.md>
|
||||||
|
for authoritative documentation about these files.
|
||||||
16
.bcr/metadata.template.json
Normal file
16
.bcr/metadata.template.json
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
{
|
||||||
|
"homepage": "https://github.com/ArthurSonzogni/FTXUI",
|
||||||
|
"maintainers": [
|
||||||
|
{
|
||||||
|
"name": "Arthur Sonzogni",
|
||||||
|
"email": "sonzogniarthur@gmail.com",
|
||||||
|
"github": "ArthurSonzogni",
|
||||||
|
"github_user_id": 4759106
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"repository": [
|
||||||
|
"github:ArthurSonzogni/FTXUI"
|
||||||
|
],
|
||||||
|
"versions": [],
|
||||||
|
"yanked_versions": {}
|
||||||
|
}
|
||||||
36
.bcr/presubmit.yml
Normal file
36
.bcr/presubmit.yml
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
matrix:
|
||||||
|
bazel:
|
||||||
|
- 7.x
|
||||||
|
- 8.x
|
||||||
|
- rolling
|
||||||
|
unix_platform:
|
||||||
|
- debian11
|
||||||
|
- ubuntu2204
|
||||||
|
- macos
|
||||||
|
- macos_arm64
|
||||||
|
win_platform:
|
||||||
|
- windows
|
||||||
|
|
||||||
|
tasks:
|
||||||
|
|
||||||
|
unix_test:
|
||||||
|
name: Verify build targets on Unix
|
||||||
|
platform: ${{ unix_platform }}
|
||||||
|
bazel: ${{ bazel }}
|
||||||
|
build_flags:
|
||||||
|
- --cxxopt=-std=c++20
|
||||||
|
build_targets:
|
||||||
|
- '@ftxui//:dom'
|
||||||
|
- '@ftxui//:component'
|
||||||
|
- '@ftxui//:screen'
|
||||||
|
|
||||||
|
windows_test:
|
||||||
|
name: Verify build targets
|
||||||
|
platform: ${{ win_platform }}
|
||||||
|
bazel: ${{ bazel }}
|
||||||
|
build_flags:
|
||||||
|
- --cxxopt=/std:c++20
|
||||||
|
build_targets:
|
||||||
|
- '@ftxui//:dom'
|
||||||
|
- '@ftxui//:component'
|
||||||
|
- '@ftxui//:screen'
|
||||||
5
.bcr/source.template.json
Normal file
5
.bcr/source.template.json
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
{
|
||||||
|
"integrity": "",
|
||||||
|
"strip_prefix": "",
|
||||||
|
"url": "https://github.com/ArthurSonzogni/FTXUI/releases/download/{TAG}/source.tar.gz"
|
||||||
|
}
|
||||||
137
.github/workflows/build.yaml
vendored
137
.github/workflows/build.yaml
vendored
@@ -1,17 +1,63 @@
|
|||||||
name: Build
|
name: Build
|
||||||
|
|
||||||
on:
|
on:
|
||||||
create:
|
# On new commits to main:
|
||||||
push:
|
push:
|
||||||
branches:
|
branches:
|
||||||
- main
|
- main
|
||||||
|
|
||||||
|
# On pull requests:
|
||||||
pull_request:
|
pull_request:
|
||||||
branches:
|
branches:
|
||||||
- main
|
- main
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
test:
|
|
||||||
name: "Tests"
|
test_bazel:
|
||||||
|
name: "Bazel, ${{ matrix.cxx }}, ${{ matrix.os }}"
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix:
|
||||||
|
include:
|
||||||
|
- os: ubuntu-latest
|
||||||
|
cxx: g++
|
||||||
|
cc: gcc
|
||||||
|
|
||||||
|
- os: ubuntu-latest
|
||||||
|
cxx: clang++
|
||||||
|
cc: clang
|
||||||
|
|
||||||
|
- os: macos-latest
|
||||||
|
cxx: g++
|
||||||
|
cc: gcc
|
||||||
|
|
||||||
|
- os: macos-latest
|
||||||
|
cxx: clang++
|
||||||
|
cc: clang
|
||||||
|
|
||||||
|
- os: windows-latest
|
||||||
|
cxx: cl
|
||||||
|
cc: cl
|
||||||
|
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
steps:
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Build with Bazel"
|
||||||
|
env:
|
||||||
|
CC: ${{ matrix.cc }}
|
||||||
|
CXX: ${{ matrix.cxx }}
|
||||||
|
run: bazel build ...
|
||||||
|
|
||||||
|
- name: "Tests with Bazel"
|
||||||
|
env:
|
||||||
|
CC: ${{ matrix.cc }}
|
||||||
|
CXX: ${{ matrix.cxx }}
|
||||||
|
run: bazel test --test_output=all ...
|
||||||
|
|
||||||
|
test_cmake:
|
||||||
|
name: "CMake, ${{ matrix.compiler }}, ${{ matrix.os }}"
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
@@ -19,18 +65,16 @@ jobs:
|
|||||||
- name: Linux GCC
|
- name: Linux GCC
|
||||||
os: ubuntu-latest
|
os: ubuntu-latest
|
||||||
compiler: gcc
|
compiler: gcc
|
||||||
gcov_executable: gcov
|
|
||||||
|
|
||||||
- name: Linux Clang
|
- name: Linux Clang
|
||||||
os: ubuntu-latest
|
os: ubuntu-latest
|
||||||
compiler: llvm
|
compiler: llvm
|
||||||
gcov_executable: "llvm-cov gcov"
|
gcov_executable: "llvm-cov gcov"
|
||||||
|
|
||||||
# https://github.com/aminya/setup-cpp/issues/246
|
- name: MacOS clang
|
||||||
#- name: MacOS clang
|
os: macos-latest
|
||||||
#os: macos-latest
|
compiler: llvm
|
||||||
#compiler: llvm
|
gcov_executable: "llvm-cov gcov"
|
||||||
#gcov_executable: "llvm-cov gcov"
|
|
||||||
|
|
||||||
- name: Windows MSVC
|
- name: Windows MSVC
|
||||||
os: windows-latest
|
os: windows-latest
|
||||||
@@ -85,7 +129,7 @@ jobs:
|
|||||||
ctest -C Debug --rerun-failed --output-on-failure;
|
ctest -C Debug --rerun-failed --output-on-failure;
|
||||||
|
|
||||||
- name: Unix - coverage
|
- name: Unix - coverage
|
||||||
if: runner.os != 'Windows'
|
if: matrix.gcov_executable != ''
|
||||||
working-directory: ./build
|
working-directory: ./build
|
||||||
run: >
|
run: >
|
||||||
gcovr
|
gcovr
|
||||||
@@ -122,9 +166,55 @@ jobs:
|
|||||||
name: ${{ runner.os }}-coverage
|
name: ${{ runner.os }}-coverage
|
||||||
files: ./build/coverage.xml
|
files: ./build/coverage.xml
|
||||||
|
|
||||||
|
test_modules:
|
||||||
|
name: "Test modules"
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
include:
|
||||||
|
- os: ubuntu-latest
|
||||||
|
compiler: llvm
|
||||||
|
# TODO add gcc / msvc
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
steps:
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Setup Cpp"
|
||||||
|
uses: aminya/setup-cpp@v1
|
||||||
|
with:
|
||||||
|
compiler: ${{ matrix.compiler }}
|
||||||
|
vcvarsall: ${{ contains(matrix.os, 'windows' )}}
|
||||||
|
cmake: true
|
||||||
|
ninja: true
|
||||||
|
clangtidy: false
|
||||||
|
cppcheck: false
|
||||||
|
opencppcoverage: false
|
||||||
|
|
||||||
|
- name: "Generate ./examples_modules"
|
||||||
|
run: >
|
||||||
|
./tools/generate_examples_modules.sh
|
||||||
|
|
||||||
|
- name: "Build modules"
|
||||||
|
run: >
|
||||||
|
mkdir build;
|
||||||
|
cd build;
|
||||||
|
cmake ..
|
||||||
|
-DCMAKE_GENERATOR=Ninja
|
||||||
|
-DFTXUI_BUILD_MODULES=ON
|
||||||
|
-DFTXUI_BUILD_EXAMPLES=ON
|
||||||
|
-DCMAKE_BUILD_TYPE=Debug
|
||||||
|
-DFTXUI_BUILD_DOCS=OFF
|
||||||
|
-DFTXUI_BUILD_TESTS=OFF
|
||||||
|
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||||
|
-DFTXUI_ENABLE_INSTALL=ON
|
||||||
|
-DFTXUI_DEV_WARNINGS=ON ;
|
||||||
|
cmake --build .
|
||||||
|
|
||||||
# Create a release on new v* tags
|
# Create a release on new v* tags
|
||||||
release:
|
release:
|
||||||
needs: test
|
needs:
|
||||||
|
- test_cmake
|
||||||
|
- test_bazel
|
||||||
if: ${{ github.event_name == 'create' && startsWith(github.ref, 'refs/tags/v') }}
|
if: ${{ github.event_name == 'create' && startsWith(github.ref, 'refs/tags/v') }}
|
||||||
name: "Create release"
|
name: "Create release"
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
@@ -140,7 +230,7 @@ jobs:
|
|||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
# Build artifact for the release
|
# Build artifact for the release
|
||||||
package:
|
package_compiled:
|
||||||
name: "Build packages"
|
name: "Build packages"
|
||||||
needs: release
|
needs: release
|
||||||
strategy:
|
strategy:
|
||||||
@@ -184,6 +274,29 @@ jobs:
|
|||||||
upload_url: ${{ needs.release.outputs.upload_url }}
|
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||||
asset_path: ${{ matrix.asset_path }}
|
asset_path: ${{ matrix.asset_path }}
|
||||||
overwrite: true
|
overwrite: true
|
||||||
|
|
||||||
|
# Build "source" artifact for the release. This is the same as the github
|
||||||
|
# "source" archive, but with a stable URL. This is useful for the Bazel
|
||||||
|
# Central Repository.
|
||||||
|
package_source:
|
||||||
|
name: "Build source package"
|
||||||
|
needs: release
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Create source package"
|
||||||
|
run: >
|
||||||
|
git archive --format=tar.gz -o source.tar.gz HEAD
|
||||||
|
|
||||||
|
- name: "Upload source package"
|
||||||
|
uses: shogo82148/actions-upload-release-asset@v1
|
||||||
|
with:
|
||||||
|
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||||
|
asset_path: source.tar.gz
|
||||||
|
overwrite: true
|
||||||
|
|
||||||
|
|
||||||
documentation:
|
documentation:
|
||||||
if: github.ref == 'refs/heads/main'
|
if: github.ref == 'refs/heads/main'
|
||||||
|
|||||||
76
.github/workflows/codeql.yml
vendored
76
.github/workflows/codeql.yml
vendored
@@ -1,76 +0,0 @@
|
|||||||
# For most projects, this workflow file will not need changing; you simply need
|
|
||||||
# to commit it to your repository.
|
|
||||||
#
|
|
||||||
# You may wish to alter this file to override the set of languages analyzed,
|
|
||||||
# or to provide custom queries or build logic.
|
|
||||||
#
|
|
||||||
# ******** NOTE ********
|
|
||||||
# We have attempted to detect the languages in your repository. Please check
|
|
||||||
# the `language` matrix defined below to confirm you have the correct set of
|
|
||||||
# supported CodeQL languages.
|
|
||||||
#
|
|
||||||
name: "CodeQL"
|
|
||||||
|
|
||||||
on:
|
|
||||||
push:
|
|
||||||
branches: [ "main" ]
|
|
||||||
pull_request:
|
|
||||||
# The branches below must be a subset of the branches above
|
|
||||||
branches: [ "main" ]
|
|
||||||
schedule:
|
|
||||||
- cron: '45 22 * * 5'
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
analyze:
|
|
||||||
name: Analyze
|
|
||||||
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
|
|
||||||
permissions:
|
|
||||||
actions: read
|
|
||||||
contents: read
|
|
||||||
security-events: write
|
|
||||||
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
language: [ 'cpp' ]
|
|
||||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby' ]
|
|
||||||
# Use only 'java' to analyze code written in Java, Kotlin or both
|
|
||||||
# Use only 'javascript' to analyze code written in JavaScript, TypeScript or both
|
|
||||||
# Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
|
|
||||||
|
|
||||||
steps:
|
|
||||||
- name: Checkout repository
|
|
||||||
uses: actions/checkout@v3
|
|
||||||
|
|
||||||
# Initializes the CodeQL tools for scanning.
|
|
||||||
- name: Initialize CodeQL
|
|
||||||
uses: github/codeql-action/init@v2
|
|
||||||
with:
|
|
||||||
languages: ${{ matrix.language }}
|
|
||||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
|
||||||
# By default, queries listed here will override any specified in a config file.
|
|
||||||
# Prefix the list here with "+" to use these queries and those in the config file.
|
|
||||||
|
|
||||||
# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
|
|
||||||
# queries: security-extended,security-and-quality
|
|
||||||
|
|
||||||
|
|
||||||
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, or Java).
|
|
||||||
# If this step fails, then you should remove it and run the build manually (see below)
|
|
||||||
- name: Autobuild
|
|
||||||
uses: github/codeql-action/autobuild@v2
|
|
||||||
|
|
||||||
# ℹ️ Command-line programs to run using the OS shell.
|
|
||||||
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
|
|
||||||
|
|
||||||
# If the Autobuild fails above, remove it and uncomment the following three lines.
|
|
||||||
# modify them (or add more) to build your code if your project, please refer to the EXAMPLE below for guidance.
|
|
||||||
|
|
||||||
# - run: |
|
|
||||||
# echo "Run, Build Application using script"
|
|
||||||
# ./location_of_script_within_repo/buildscript.sh
|
|
||||||
|
|
||||||
- name: Perform CodeQL Analysis
|
|
||||||
uses: github/codeql-action/analyze@v2
|
|
||||||
with:
|
|
||||||
category: "/language:${{matrix.language}}"
|
|
||||||
60
.github/workflows/documentation.yaml
vendored
Normal file
60
.github/workflows/documentation.yaml
vendored
Normal file
@@ -0,0 +1,60 @@
|
|||||||
|
name: Documentation
|
||||||
|
|
||||||
|
on:
|
||||||
|
# On new commits to main:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- main
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
documentation:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Install cmake"
|
||||||
|
uses: lukka/get-cmake@latest
|
||||||
|
|
||||||
|
- name: "Install emsdk"
|
||||||
|
uses: mymindstorm/setup-emsdk@v7
|
||||||
|
|
||||||
|
- name: "Install Doxygen/Graphviz"
|
||||||
|
run: >
|
||||||
|
sudo apt-get update;
|
||||||
|
sudo apt-get install doxygen graphviz;
|
||||||
|
|
||||||
|
- name: "Build documentation"
|
||||||
|
run: >
|
||||||
|
mkdir build;
|
||||||
|
cd build;
|
||||||
|
emcmake cmake ..
|
||||||
|
-DCMAKE_BUILD_TYPE=Release
|
||||||
|
-DFTXUI_BUILD_DOCS=ON
|
||||||
|
-DFTXUI_BUILD_EXAMPLES=ON
|
||||||
|
-DFTXUI_BUILD_TESTS=OFF
|
||||||
|
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||||
|
-DFTXUI_ENABLE_INSTALL=OFF
|
||||||
|
-DFTXUI_DEV_WARNINGS=ON ;
|
||||||
|
cmake --build . --target doc;
|
||||||
|
cmake --build . ;
|
||||||
|
rsync -amv
|
||||||
|
--include='*/'
|
||||||
|
--include='*.html'
|
||||||
|
--include='*.css'
|
||||||
|
--include='*.mjs'
|
||||||
|
--include='*.js'
|
||||||
|
--include='*.wasm'
|
||||||
|
--exclude='*'
|
||||||
|
examples
|
||||||
|
doc/doxygen/html;
|
||||||
|
|
||||||
|
- name: "Deploy"
|
||||||
|
uses: peaceiris/actions-gh-pages@v3
|
||||||
|
with:
|
||||||
|
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
publish_dir: build/doc/doxygen/html/
|
||||||
|
enable_jekyll: false
|
||||||
|
allow_empty_commit: false
|
||||||
|
force_orphan: true
|
||||||
|
publish_branch: gh-pages
|
||||||
24
.github/workflows/publish.yaml
vendored
Normal file
24
.github/workflows/publish.yaml
vendored
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
name: "Publish to Bazel Central Registry"
|
||||||
|
|
||||||
|
on:
|
||||||
|
# Manual kick-off (you type the tag)
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
tag_name:
|
||||||
|
description: "Tag to publish"
|
||||||
|
required: true
|
||||||
|
type: string
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: write
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
publish:
|
||||||
|
uses: bazel-contrib/publish-to-bcr/.github/workflows/publish.yaml@v0.0.4
|
||||||
|
with:
|
||||||
|
tag_name: ${{ github.event.inputs.tag_name }}
|
||||||
|
registry_fork: ArthurSonzogni/bazel-central-registry
|
||||||
|
attest: false
|
||||||
|
|
||||||
|
secrets:
|
||||||
|
publish_token: ${{ secrets.PUBLISH_TOKEN }}
|
||||||
100
.github/workflows/release.yaml
vendored
Normal file
100
.github/workflows/release.yaml
vendored
Normal file
@@ -0,0 +1,100 @@
|
|||||||
|
name: Release
|
||||||
|
|
||||||
|
on:
|
||||||
|
# On push to a tag:
|
||||||
|
push:
|
||||||
|
tags:
|
||||||
|
- 'v*'
|
||||||
|
|
||||||
|
# On manual trigger:
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
# Needed to mint attestations
|
||||||
|
id-token: write
|
||||||
|
attestations: write
|
||||||
|
# Needed to upload release assets
|
||||||
|
contents: write
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
release:
|
||||||
|
name: "Create release"
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
outputs:
|
||||||
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
|
steps:
|
||||||
|
- name: "Create release"
|
||||||
|
uses: softprops/action-gh-release@v1
|
||||||
|
id: create_release
|
||||||
|
with:
|
||||||
|
draft: true
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
# Build artifact for the release
|
||||||
|
package_compiled:
|
||||||
|
name: "Build packages"
|
||||||
|
needs: release
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
include:
|
||||||
|
- os: ubuntu-latest
|
||||||
|
asset_path: build/ftxui*Linux*
|
||||||
|
- os: macos-latest
|
||||||
|
asset_path: build/ftxui*Darwin*
|
||||||
|
- os: windows-latest
|
||||||
|
asset_path: build/ftxui*Win64*
|
||||||
|
runs-on: ${{ matrix.os }}
|
||||||
|
steps:
|
||||||
|
- name: Get number of CPU cores
|
||||||
|
uses: SimenB/github-actions-cpu-cores@v1
|
||||||
|
id: cpu-cores
|
||||||
|
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Install cmake"
|
||||||
|
uses: lukka/get-cmake@latest
|
||||||
|
|
||||||
|
- name: "Build packages"
|
||||||
|
run: >
|
||||||
|
mkdir build;
|
||||||
|
cd build;
|
||||||
|
cmake ..
|
||||||
|
-DCMAKE_BUILD_TYPE=Release
|
||||||
|
-DCMAKE_BUILD_PARALLEL_LEVEL=${{ steps.cpu-cores.outputs.count }}
|
||||||
|
-DFTXUI_BUILD_DOCS=OFF
|
||||||
|
-DFTXUI_BUILD_EXAMPLES=OFF
|
||||||
|
-DFTXUI_BUILD_TESTS=OFF
|
||||||
|
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||||
|
-DFTXUI_ENABLE_INSTALL=ON
|
||||||
|
-DFTXUI_DEV_WARNINGS=ON ;
|
||||||
|
cmake --build . --target package;
|
||||||
|
|
||||||
|
- uses: shogo82148/actions-upload-release-asset@v1
|
||||||
|
with:
|
||||||
|
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||||
|
asset_path: ${{ matrix.asset_path }}
|
||||||
|
overwrite: true
|
||||||
|
|
||||||
|
# Build "source" artifact for the release. This is the same as the github
|
||||||
|
# "source" archive, but with a stable URL. This is useful for the Bazel
|
||||||
|
# Central Repository.
|
||||||
|
package_source:
|
||||||
|
name: "Build source package"
|
||||||
|
needs: release
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: "Checkout repository"
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: "Create source package"
|
||||||
|
run: >
|
||||||
|
git archive --format=tar.gz -o source.tar.gz HEAD
|
||||||
|
|
||||||
|
- name: "Upload source package"
|
||||||
|
uses: shogo82148/actions-upload-release-asset@v1
|
||||||
|
with:
|
||||||
|
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||||
|
asset_path: source.tar.gz
|
||||||
|
overwrite: true
|
||||||
10
.gitignore
vendored
10
.gitignore
vendored
@@ -20,6 +20,10 @@ out/
|
|||||||
!flake.nix
|
!flake.nix
|
||||||
!ftxui.pc.in
|
!ftxui.pc.in
|
||||||
!iwyu.imp
|
!iwyu.imp
|
||||||
|
!WORKSPACE.bazel
|
||||||
|
!BUILD.bazel
|
||||||
|
!MODULE.bazel
|
||||||
|
!.bazelrc
|
||||||
|
|
||||||
# .github directory:
|
# .github directory:
|
||||||
!.github/**/*.yaml
|
!.github/**/*.yaml
|
||||||
@@ -29,6 +33,10 @@ out/
|
|||||||
!cmake/**/*.in
|
!cmake/**/*.in
|
||||||
!cmake/**/*.cmake
|
!cmake/**/*.cmake
|
||||||
|
|
||||||
|
# bazel directory:
|
||||||
|
!bazel/**/*.bzl
|
||||||
|
!.bcr/*
|
||||||
|
|
||||||
# doc directory:
|
# doc directory:
|
||||||
!doc/**/Doxyfile.in
|
!doc/**/Doxyfile.in
|
||||||
!doc/**/*.txt
|
!doc/**/*.txt
|
||||||
@@ -54,8 +62,10 @@ out/
|
|||||||
!include/ftxui/**/*.cpp
|
!include/ftxui/**/*.cpp
|
||||||
|
|
||||||
# src directory:
|
# src directory:
|
||||||
|
!src/ftxui/*.cppm
|
||||||
!src/ftxui/**/*.hpp
|
!src/ftxui/**/*.hpp
|
||||||
!src/ftxui/**/*.cpp
|
!src/ftxui/**/*.cpp
|
||||||
|
!src/ftxui/**/*.cppm
|
||||||
|
|
||||||
# tools directory:
|
# tools directory:
|
||||||
!tools/**/*.sh
|
!tools/**/*.sh
|
||||||
|
|||||||
270
BUILD.bazel
Normal file
270
BUILD.bazel
Normal file
@@ -0,0 +1,270 @@
|
|||||||
|
# Copyright 2025 Arthur Sonzogni. All rights reserved.
|
||||||
|
# Use of this source code is governed by the MIT license that can be found in
|
||||||
|
# the LICENSE file.
|
||||||
|
|
||||||
|
# TODO:
|
||||||
|
# - Build benchmark.
|
||||||
|
# - Build fuzzers.
|
||||||
|
# - Build documentation.
|
||||||
|
# - Enable the two tests timing out.
|
||||||
|
# - Support WebAssembly
|
||||||
|
|
||||||
|
load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library", "cc_test")
|
||||||
|
load(":bazel/ftxui.bzl", "ftxui_cc_library")
|
||||||
|
load(":bazel/ftxui.bzl", "generate_examples")
|
||||||
|
load(":bazel/ftxui.bzl", "windows_copts")
|
||||||
|
load(":bazel/ftxui.bzl", "pthread_linkopts")
|
||||||
|
|
||||||
|
# A meta target depending on all of the ftxui submodules.
|
||||||
|
# Note that component depends on dom and screen, so ftxui is just an alias for
|
||||||
|
# component.
|
||||||
|
# ┌component──┐
|
||||||
|
# │┌dom──────┐│
|
||||||
|
# ││┌screen─┐││
|
||||||
|
# └┴┴───────┴┴┘
|
||||||
|
alias(name = "ftxui", actual = ":component")
|
||||||
|
|
||||||
|
# @ftxui:screen is a module that provides a screen buffer and color management
|
||||||
|
# for terminal applications. A screen is a 2D array of cells, each cell can
|
||||||
|
# contain a glyph, a color, and other attributes. The library also provides
|
||||||
|
# functions to manipulate the screen.
|
||||||
|
ftxui_cc_library(
|
||||||
|
name = "screen",
|
||||||
|
srcs = [
|
||||||
|
"src/ftxui/screen/box.cpp",
|
||||||
|
"src/ftxui/screen/color.cpp",
|
||||||
|
"src/ftxui/screen/color_info.cpp",
|
||||||
|
"src/ftxui/screen/image.cpp",
|
||||||
|
"src/ftxui/screen/screen.cpp",
|
||||||
|
"src/ftxui/screen/string.cpp",
|
||||||
|
"src/ftxui/screen/string_internal.hpp",
|
||||||
|
"src/ftxui/screen/terminal.cpp",
|
||||||
|
"src/ftxui/screen/util.hpp",
|
||||||
|
],
|
||||||
|
hdrs = [
|
||||||
|
"include/ftxui/screen/box.hpp",
|
||||||
|
"include/ftxui/screen/color.hpp",
|
||||||
|
"include/ftxui/screen/color_info.hpp",
|
||||||
|
"include/ftxui/screen/deprecated.hpp",
|
||||||
|
"include/ftxui/screen/image.hpp",
|
||||||
|
"include/ftxui/screen/pixel.hpp",
|
||||||
|
"include/ftxui/screen/screen.hpp",
|
||||||
|
"include/ftxui/screen/string.hpp",
|
||||||
|
"include/ftxui/screen/terminal.hpp",
|
||||||
|
"include/ftxui/util/autoreset.hpp",
|
||||||
|
"include/ftxui/util/ref.hpp",
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
# @ftxui:dom is a library that provides a way to create and manipulate a
|
||||||
|
# "document" that can be rendered to a screen. The document is a tree of nodes.
|
||||||
|
# Nodes can be text, layouts, or various decorators. Users needs to compose
|
||||||
|
# nodes to create a document. A document is responsive to the size of the
|
||||||
|
# screen.
|
||||||
|
ftxui_cc_library(
|
||||||
|
name = "dom",
|
||||||
|
srcs = [
|
||||||
|
"src/ftxui/dom/automerge.cpp",
|
||||||
|
"src/ftxui/dom/blink.cpp",
|
||||||
|
"src/ftxui/dom/bold.cpp",
|
||||||
|
"src/ftxui/dom/border.cpp",
|
||||||
|
"src/ftxui/dom/box_helper.cpp",
|
||||||
|
"src/ftxui/dom/box_helper.hpp",
|
||||||
|
"src/ftxui/dom/canvas.cpp",
|
||||||
|
"src/ftxui/dom/clear_under.cpp",
|
||||||
|
"src/ftxui/dom/color.cpp",
|
||||||
|
"src/ftxui/dom/composite_decorator.cpp",
|
||||||
|
"src/ftxui/dom/dbox.cpp",
|
||||||
|
"src/ftxui/dom/dim.cpp",
|
||||||
|
"src/ftxui/dom/flex.cpp",
|
||||||
|
"src/ftxui/dom/flexbox.cpp",
|
||||||
|
"src/ftxui/dom/flexbox_config.cpp",
|
||||||
|
"src/ftxui/dom/flexbox_helper.cpp",
|
||||||
|
"src/ftxui/dom/flexbox_helper.hpp",
|
||||||
|
"src/ftxui/dom/focus.cpp",
|
||||||
|
"src/ftxui/dom/frame.cpp",
|
||||||
|
"src/ftxui/dom/gauge.cpp",
|
||||||
|
"src/ftxui/dom/graph.cpp",
|
||||||
|
"src/ftxui/dom/gridbox.cpp",
|
||||||
|
"src/ftxui/dom/hbox.cpp",
|
||||||
|
"src/ftxui/dom/hyperlink.cpp",
|
||||||
|
"src/ftxui/dom/inverted.cpp",
|
||||||
|
"src/ftxui/dom/italic.cpp",
|
||||||
|
"src/ftxui/dom/linear_gradient.cpp",
|
||||||
|
"src/ftxui/dom/node.cpp",
|
||||||
|
"src/ftxui/dom/node_decorator.cpp",
|
||||||
|
"src/ftxui/dom/node_decorator.hpp",
|
||||||
|
"src/ftxui/dom/paragraph.cpp",
|
||||||
|
"src/ftxui/dom/reflect.cpp",
|
||||||
|
"src/ftxui/dom/scroll_indicator.cpp",
|
||||||
|
"src/ftxui/dom/selection.cpp",
|
||||||
|
"src/ftxui/dom/selection_style.cpp",
|
||||||
|
"src/ftxui/dom/separator.cpp",
|
||||||
|
"src/ftxui/dom/size.cpp",
|
||||||
|
"src/ftxui/dom/spinner.cpp",
|
||||||
|
"src/ftxui/dom/strikethrough.cpp",
|
||||||
|
"src/ftxui/dom/table.cpp",
|
||||||
|
"src/ftxui/dom/text.cpp",
|
||||||
|
"src/ftxui/dom/underlined.cpp",
|
||||||
|
"src/ftxui/dom/underlined_double.cpp",
|
||||||
|
"src/ftxui/dom/util.cpp",
|
||||||
|
"src/ftxui/dom/vbox.cpp",
|
||||||
|
],
|
||||||
|
hdrs = [
|
||||||
|
"include/ftxui/dom/canvas.hpp",
|
||||||
|
"include/ftxui/dom/deprecated.hpp",
|
||||||
|
"include/ftxui/dom/direction.hpp",
|
||||||
|
"include/ftxui/dom/elements.hpp",
|
||||||
|
"include/ftxui/dom/flexbox_config.hpp",
|
||||||
|
"include/ftxui/dom/linear_gradient.hpp",
|
||||||
|
"include/ftxui/dom/node.hpp",
|
||||||
|
"include/ftxui/dom/requirement.hpp",
|
||||||
|
"include/ftxui/dom/selection.hpp",
|
||||||
|
"include/ftxui/dom/table.hpp",
|
||||||
|
"include/ftxui/dom/take_any_args.hpp",
|
||||||
|
],
|
||||||
|
deps = [":screen"],
|
||||||
|
)
|
||||||
|
|
||||||
|
# @ftxui:component is a library to create "dynamic" component renderering and
|
||||||
|
# updating a ftxui::dom document on the screen. It is a higher level API than
|
||||||
|
# ftxui:dom.
|
||||||
|
#
|
||||||
|
# The module is required if your program needs to respond to user input. It
|
||||||
|
# defines a set of ftxui::Component. These components can be utilized to
|
||||||
|
# navigate using the arrow keys and/or cursor. There are several builtin widgets
|
||||||
|
# like checkbox/inputbox/etc to interact with. You can combine them, or even
|
||||||
|
# define your own custom components.
|
||||||
|
ftxui_cc_library(
|
||||||
|
name = "component",
|
||||||
|
srcs = [
|
||||||
|
"src/ftxui/component/animation.cpp",
|
||||||
|
"src/ftxui/component/button.cpp",
|
||||||
|
"src/ftxui/component/catch_event.cpp",
|
||||||
|
"src/ftxui/component/checkbox.cpp",
|
||||||
|
"src/ftxui/component/collapsible.cpp",
|
||||||
|
"src/ftxui/component/component.cpp",
|
||||||
|
"src/ftxui/component/component_options.cpp",
|
||||||
|
"src/ftxui/component/container.cpp",
|
||||||
|
"src/ftxui/component/dropdown.cpp",
|
||||||
|
"src/ftxui/component/event.cpp",
|
||||||
|
"src/ftxui/component/hoverable.cpp",
|
||||||
|
"src/ftxui/component/input.cpp",
|
||||||
|
"src/ftxui/component/loop.cpp",
|
||||||
|
"src/ftxui/component/maybe.cpp",
|
||||||
|
"src/ftxui/component/menu.cpp",
|
||||||
|
"src/ftxui/component/modal.cpp",
|
||||||
|
"src/ftxui/component/radiobox.cpp",
|
||||||
|
"src/ftxui/component/renderer.cpp",
|
||||||
|
"src/ftxui/component/resizable_split.cpp",
|
||||||
|
"src/ftxui/component/screen_interactive.cpp",
|
||||||
|
"src/ftxui/component/slider.cpp",
|
||||||
|
"src/ftxui/component/terminal_input_parser.cpp",
|
||||||
|
"src/ftxui/component/terminal_input_parser.hpp",
|
||||||
|
"src/ftxui/component/util.cpp",
|
||||||
|
"src/ftxui/component/window.cpp",
|
||||||
|
|
||||||
|
# Private header from ftxui:dom.
|
||||||
|
"src/ftxui/dom/node_decorator.hpp",
|
||||||
|
|
||||||
|
# Private header from ftxui:screen.
|
||||||
|
"src/ftxui/screen/string_internal.hpp",
|
||||||
|
"src/ftxui/screen/util.hpp",
|
||||||
|
],
|
||||||
|
hdrs = [
|
||||||
|
"include/ftxui/component/animation.hpp",
|
||||||
|
"include/ftxui/component/captured_mouse.hpp",
|
||||||
|
"include/ftxui/component/component.hpp",
|
||||||
|
"include/ftxui/component/component_base.hpp",
|
||||||
|
"include/ftxui/component/component_options.hpp",
|
||||||
|
"include/ftxui/component/event.hpp",
|
||||||
|
"include/ftxui/component/loop.hpp",
|
||||||
|
"include/ftxui/component/mouse.hpp",
|
||||||
|
"include/ftxui/component/receiver.hpp",
|
||||||
|
"include/ftxui/component/screen_interactive.hpp",
|
||||||
|
"include/ftxui/component/task.hpp",
|
||||||
|
],
|
||||||
|
linkopts = pthread_linkopts(),
|
||||||
|
deps = [
|
||||||
|
":dom",
|
||||||
|
":screen",
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
# FTXUI's tests
|
||||||
|
cc_test(
|
||||||
|
name = "tests",
|
||||||
|
testonly = True,
|
||||||
|
srcs = [
|
||||||
|
"src/ftxui/component/animation_test.cpp",
|
||||||
|
"src/ftxui/component/button_test.cpp",
|
||||||
|
"src/ftxui/component/collapsible_test.cpp",
|
||||||
|
"src/ftxui/component/component_test.cpp",
|
||||||
|
"src/ftxui/component/container_test.cpp",
|
||||||
|
"src/ftxui/component/dropdown_test.cpp",
|
||||||
|
"src/ftxui/component/hoverable_test.cpp",
|
||||||
|
"src/ftxui/component/input_test.cpp",
|
||||||
|
"src/ftxui/component/menu_test.cpp",
|
||||||
|
"src/ftxui/component/modal_test.cpp",
|
||||||
|
"src/ftxui/component/radiobox_test.cpp",
|
||||||
|
"src/ftxui/component/receiver_test.cpp",
|
||||||
|
"src/ftxui/component/resizable_split_test.cpp",
|
||||||
|
"src/ftxui/component/slider_test.cpp",
|
||||||
|
"src/ftxui/component/terminal_input_parser_test.cpp",
|
||||||
|
"src/ftxui/component/toggle_test.cpp",
|
||||||
|
"src/ftxui/dom/blink_test.cpp",
|
||||||
|
"src/ftxui/dom/bold_test.cpp",
|
||||||
|
"src/ftxui/dom/border_test.cpp",
|
||||||
|
"src/ftxui/dom/canvas_test.cpp",
|
||||||
|
"src/ftxui/dom/color_test.cpp",
|
||||||
|
"src/ftxui/dom/dbox_test.cpp",
|
||||||
|
"src/ftxui/dom/dim_test.cpp",
|
||||||
|
"src/ftxui/dom/flexbox_helper_test.cpp",
|
||||||
|
"src/ftxui/dom/flexbox_test.cpp",
|
||||||
|
"src/ftxui/dom/gauge_test.cpp",
|
||||||
|
"src/ftxui/dom/gridbox_test.cpp",
|
||||||
|
"src/ftxui/dom/hbox_test.cpp",
|
||||||
|
"src/ftxui/dom/hyperlink_test.cpp",
|
||||||
|
"src/ftxui/dom/italic_test.cpp",
|
||||||
|
"src/ftxui/dom/linear_gradient_test.cpp",
|
||||||
|
"src/ftxui/dom/scroll_indicator_test.cpp",
|
||||||
|
"src/ftxui/dom/separator_test.cpp",
|
||||||
|
"src/ftxui/dom/spinner_test.cpp",
|
||||||
|
"src/ftxui/dom/table_test.cpp",
|
||||||
|
"src/ftxui/dom/text_test.cpp",
|
||||||
|
"src/ftxui/dom/underlined_test.cpp",
|
||||||
|
"src/ftxui/dom/vbox_test.cpp",
|
||||||
|
"src/ftxui/screen/color_test.cpp",
|
||||||
|
"src/ftxui/screen/string_test.cpp",
|
||||||
|
"src/ftxui/util/ref_test.cpp",
|
||||||
|
|
||||||
|
# Private header from ftxui:screen for string_test.cpp.
|
||||||
|
"src/ftxui/screen/string_internal.hpp",
|
||||||
|
|
||||||
|
# Private header from ftxui::component for
|
||||||
|
# terminal_input_parser_test.cpp.
|
||||||
|
"src/ftxui/component/terminal_input_parser.hpp",
|
||||||
|
|
||||||
|
# Private header from ftxui::dom for
|
||||||
|
# flexbox_helper_test.cpp.
|
||||||
|
"src/ftxui/dom/flexbox_helper.hpp",
|
||||||
|
|
||||||
|
# TODO: Enable the two tests timing out with Bazel:
|
||||||
|
# - "src/ftxui/component/screen_interactive_test.cpp",
|
||||||
|
# - "src/ftxui/dom/selection_test.cpp",
|
||||||
|
],
|
||||||
|
includes = [
|
||||||
|
"include",
|
||||||
|
"src",
|
||||||
|
],
|
||||||
|
copts = windows_copts(),
|
||||||
|
deps = [
|
||||||
|
":screen",
|
||||||
|
":dom",
|
||||||
|
":component",
|
||||||
|
"@googletest//:gtest",
|
||||||
|
"@googletest//:gtest_main",
|
||||||
|
],
|
||||||
|
)
|
||||||
|
|
||||||
|
generate_examples()
|
||||||
115
CHANGELOG.md
115
CHANGELOG.md
@@ -1,8 +1,93 @@
|
|||||||
Changelog
|
Changelog
|
||||||
=========
|
=========
|
||||||
|
|
||||||
current (development)
|
Development
|
||||||
---------------------
|
-----------
|
||||||
|
|
||||||
|
### Build
|
||||||
|
- Feature: Support C++20 modules.
|
||||||
|
This requires:
|
||||||
|
- Using the Ninja or MSVC generator
|
||||||
|
- A recent Clang/GCC/MSVC compiler.
|
||||||
|
- Cmake 3.28 or higher.
|
||||||
|
Usage:
|
||||||
|
```cpp
|
||||||
|
import ftxui;
|
||||||
|
import ftxui.component;
|
||||||
|
import ftxui.dom;
|
||||||
|
import ftxui.screen;
|
||||||
|
```
|
||||||
|
Thanks @mikomikotaishi for PR #1015.
|
||||||
|
|
||||||
|
|
||||||
|
Future release
|
||||||
|
=======
|
||||||
|
6.1.9 (2025-05-07
|
||||||
|
|
||||||
|
### Build
|
||||||
|
If all goes well (pending), ftxui should appear in the Bazel central repository.
|
||||||
|
It can be imported into your project using the following lines:
|
||||||
|
|
||||||
|
**MODULE.bazel**
|
||||||
|
```bazel
|
||||||
|
bazel_dep(name = "ftxui", version = "6.1.9")
|
||||||
|
```
|
||||||
|
|
||||||
|
Thanks @robinlinden and @kcc for the reviews.
|
||||||
|
|
||||||
|
### dom
|
||||||
|
- Bugfix: Restore the `dbox` behavior from ftxui 5.0.0. To apply bgcolor
|
||||||
|
blending between the two layers, a new `dboxBlend` will be added.
|
||||||
|
|
||||||
|
6.1.8 (2025-05-01)
|
||||||
|
------------------
|
||||||
|
|
||||||
|
### Build
|
||||||
|
- Feature: Support `bazel` build system. See #1032.
|
||||||
|
Proposed by Kostya Serebryany @kcc
|
||||||
|
|
||||||
|
**BUILD.bazel**
|
||||||
|
```bazel
|
||||||
|
deps = [
|
||||||
|
// Depend on the whole library:
|
||||||
|
"@ftxui//:ftxui",
|
||||||
|
|
||||||
|
// Choose a specific submodule:
|
||||||
|
"@ftxui//:component",
|
||||||
|
"@ftxui//:dom",
|
||||||
|
"@ftxui//:screen",
|
||||||
|
]
|
||||||
|
```
|
||||||
|
|
||||||
|
### Component
|
||||||
|
- Bugfix: Fix a crash with ResizeableSplit. See #1023.
|
||||||
|
- Clamp screen size to terminal size.
|
||||||
|
- Disallow `ResizeableSplit` with negative size.
|
||||||
|
|
||||||
|
### Dom
|
||||||
|
- Bugfix: Disallow specifying a negative size constraint. See #1023.
|
||||||
|
|
||||||
|
|
||||||
|
6.0.2 (2025-03-30)
|
||||||
|
-----
|
||||||
|
|
||||||
|
### Component
|
||||||
|
- BugFix: Fix major crash on Windows affecting all components. See #1020
|
||||||
|
- BugFix: Fix focusRelative.
|
||||||
|
|
||||||
|
6.0.1 (2025-03-28)
|
||||||
|
-----
|
||||||
|
|
||||||
|
Same as v6.0.0.
|
||||||
|
|
||||||
|
Due to a problem tag v6.0.0 was replaced. This isn't a good practice and affect
|
||||||
|
developers that started using it in the short timeframe. Submitting a new
|
||||||
|
release with the same content is the best way to fix this.
|
||||||
|
|
||||||
|
See #1017 and #1019.
|
||||||
|
|
||||||
|
6.0.0 (2025-03-23)
|
||||||
|
-----
|
||||||
|
|
||||||
### Component
|
### Component
|
||||||
- Feature: Add support for raw input. Allowing more keys to be detected.
|
- Feature: Add support for raw input. Allowing more keys to be detected.
|
||||||
@@ -16,6 +101,9 @@ current (development)
|
|||||||
- Feature: Add support for `Input`'s insert mode. Add `InputOption::insert`
|
- Feature: Add support for `Input`'s insert mode. Add `InputOption::insert`
|
||||||
option. Added by @mingsheng13.
|
option. Added by @mingsheng13.
|
||||||
- Feature: Add `DropdownOption` to configure the dropdown. See #826.
|
- Feature: Add `DropdownOption` to configure the dropdown. See #826.
|
||||||
|
- Feature: Add support for Selection. Thanks @clement-roblot. See #926.
|
||||||
|
- See `ScreenInteractive::GetSelection()`.
|
||||||
|
- See `ScreenInteractive::SelectionChange(...)` listener.
|
||||||
- Bugfix/Breaking change: `Mouse transition`:
|
- Bugfix/Breaking change: `Mouse transition`:
|
||||||
- Detect when the mouse move, as opposed to being pressed.
|
- Detect when the mouse move, as opposed to being pressed.
|
||||||
The Mouse::Moved motion was added.
|
The Mouse::Moved motion was added.
|
||||||
@@ -41,14 +129,37 @@ current (development)
|
|||||||
See #932
|
See #932
|
||||||
- Feature: Add `SliderOption::on_change`. This allows to set a callback when the
|
- Feature: Add `SliderOption::on_change`. This allows to set a callback when the
|
||||||
slider value changes. See #938.
|
slider value changes. See #938.
|
||||||
|
- Bugfix: Handle `Dropdown` with no entries.
|
||||||
|
- Bugfix: Fix crash in `LinearGradient` due to float precision and an off-by-one
|
||||||
|
mistake. See #998.
|
||||||
|
|
||||||
### Dom
|
### Dom
|
||||||
|
- Feature: Add `italic` decorator. For instance:
|
||||||
|
```cpp
|
||||||
|
auto italic_text = text("Italic text") | italic;
|
||||||
|
```
|
||||||
|
```cpp
|
||||||
|
auto italic_text = italic(text("Italic text"));
|
||||||
|
```
|
||||||
|
Proposed by @kenReneris in #1009.
|
||||||
- Feature: Add `hscroll_indicator`. It display an horizontal indicator
|
- Feature: Add `hscroll_indicator`. It display an horizontal indicator
|
||||||
reflecting the current scroll position. Proposed by @ibrahimnasson in
|
reflecting the current scroll position. Proposed by @ibrahimnasson in
|
||||||
[issue 752](https://github.com/ArthurSonzogni/FTXUI/issues/752)
|
[issue 752](https://github.com/ArthurSonzogni/FTXUI/issues/752)
|
||||||
- Feature: Add `extend_beyond_screen` option to `Dimension::Fit(..)`, allowing
|
- Feature: Add `extend_beyond_screen` option to `Dimension::Fit(..)`, allowing
|
||||||
the element to be larger than the screen. Proposed by @LordWhiro. See #572 and
|
the element to be larger than the screen. Proposed by @LordWhiro. See #572 and
|
||||||
#949.
|
#949.
|
||||||
|
- Feature: Add support for Selection. Thanks @clement-roblot. See #926.
|
||||||
|
- See `selectionColor` decorator.
|
||||||
|
- See `selectionBackgroundColor` decorator.
|
||||||
|
- See `selectionForegroundColor` decorator.
|
||||||
|
- See `selectionStyle(style)` decorator.
|
||||||
|
- See `selectionStyleReset` decorator.
|
||||||
|
- Breaking change: Change how "focus"/"select" are handled. This fixes the
|
||||||
|
behavior.
|
||||||
|
- Breaking change: `Component::OnRender()` becomes the method to override to
|
||||||
|
render a component. This replaces `Component::Render()` that is still in use
|
||||||
|
to call the rendering method on the children. This change allows to fix a
|
||||||
|
couple of issues around focus handling.
|
||||||
|
|
||||||
### Screen
|
### Screen
|
||||||
- Feature: Add `Box::IsEmpty()`.
|
- Feature: Add `Box::IsEmpty()`.
|
||||||
|
|||||||
@@ -1,20 +1,26 @@
|
|||||||
cmake_minimum_required(VERSION 3.12)
|
option(FTXUI_BUILD_DOCS "Set to ON to build docs" OFF)
|
||||||
|
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" OFF)
|
||||||
|
option(FTXUI_BUILD_MODULES "Build the C++20 modules" OFF)
|
||||||
|
option(FTXUI_BUILD_TESTS "Set to ON to build tests" OFF)
|
||||||
|
option(FTXUI_BUILD_TESTS_FUZZER "Set to ON to enable fuzzing" OFF)
|
||||||
|
option(FTXUI_CLANG_TIDY "Execute clang-tidy" OFF)
|
||||||
|
option(FTXUI_DEV_WARNINGS "Enable more compiler warnings and warnings as errors" OFF)
|
||||||
|
option(FTXUI_ENABLE_COVERAGE "Execute code coverage" OFF)
|
||||||
|
option(FTXUI_ENABLE_INSTALL "Generate the install target" ON)
|
||||||
|
option(FTXUI_QUIET "Set to ON for FTXUI to be quiet" OFF)
|
||||||
|
|
||||||
|
if (FTXUI_BUILD_MODULES)
|
||||||
|
cmake_minimum_required(VERSION 3.28.2)
|
||||||
|
else()
|
||||||
|
cmake_minimum_required(VERSION 3.12)
|
||||||
|
endif()
|
||||||
|
|
||||||
project(ftxui
|
project(ftxui
|
||||||
LANGUAGES CXX
|
LANGUAGES CXX
|
||||||
VERSION 5.0.0
|
VERSION 6.1.9
|
||||||
DESCRIPTION "C++ Functional Terminal User Interface."
|
DESCRIPTION "C++ Functional Terminal User Interface."
|
||||||
)
|
)
|
||||||
|
|
||||||
option(FTXUI_QUIET "Set to ON for FTXUI to be quiet" OFF)
|
|
||||||
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" OFF)
|
|
||||||
option(FTXUI_BUILD_DOCS "Set to ON to build docs" OFF)
|
|
||||||
option(FTXUI_BUILD_TESTS "Set to ON to build tests" OFF)
|
|
||||||
option(FTXUI_BUILD_TESTS_FUZZER "Set to ON to enable fuzzing" OFF)
|
|
||||||
option(FTXUI_ENABLE_INSTALL "Generate the install target" ON)
|
|
||||||
option(FTXUI_CLANG_TIDY "Execute clang-tidy" OFF)
|
|
||||||
option(FTXUI_ENABLE_COVERAGE "Execute code coverage" OFF)
|
|
||||||
option(FTXUI_DEV_WARNINGS "Enable more compiler warnings and warnings as errors" OFF)
|
|
||||||
|
|
||||||
set(FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT "On windows, assume the \
|
set(FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT "On windows, assume the \
|
||||||
terminal used will be one of Microsoft and use a set of reasonnable fallback \
|
terminal used will be one of Microsoft and use a set of reasonnable fallback \
|
||||||
@@ -56,11 +62,12 @@ add_library(dom
|
|||||||
include/ftxui/dom/flexbox_config.hpp
|
include/ftxui/dom/flexbox_config.hpp
|
||||||
include/ftxui/dom/node.hpp
|
include/ftxui/dom/node.hpp
|
||||||
include/ftxui/dom/requirement.hpp
|
include/ftxui/dom/requirement.hpp
|
||||||
|
include/ftxui/dom/selection.hpp
|
||||||
include/ftxui/dom/take_any_args.hpp
|
include/ftxui/dom/take_any_args.hpp
|
||||||
src/ftxui/dom/automerge.cpp
|
src/ftxui/dom/automerge.cpp
|
||||||
|
src/ftxui/dom/selection_style.cpp
|
||||||
src/ftxui/dom/blink.cpp
|
src/ftxui/dom/blink.cpp
|
||||||
src/ftxui/dom/bold.cpp
|
src/ftxui/dom/bold.cpp
|
||||||
src/ftxui/dom/hyperlink.cpp
|
|
||||||
src/ftxui/dom/border.cpp
|
src/ftxui/dom/border.cpp
|
||||||
src/ftxui/dom/box_helper.cpp
|
src/ftxui/dom/box_helper.cpp
|
||||||
src/ftxui/dom/box_helper.hpp
|
src/ftxui/dom/box_helper.hpp
|
||||||
@@ -81,13 +88,16 @@ add_library(dom
|
|||||||
src/ftxui/dom/graph.cpp
|
src/ftxui/dom/graph.cpp
|
||||||
src/ftxui/dom/gridbox.cpp
|
src/ftxui/dom/gridbox.cpp
|
||||||
src/ftxui/dom/hbox.cpp
|
src/ftxui/dom/hbox.cpp
|
||||||
|
src/ftxui/dom/hyperlink.cpp
|
||||||
src/ftxui/dom/inverted.cpp
|
src/ftxui/dom/inverted.cpp
|
||||||
|
src/ftxui/dom/italic.cpp
|
||||||
src/ftxui/dom/linear_gradient.cpp
|
src/ftxui/dom/linear_gradient.cpp
|
||||||
src/ftxui/dom/node.cpp
|
src/ftxui/dom/node.cpp
|
||||||
src/ftxui/dom/node_decorator.cpp
|
src/ftxui/dom/node_decorator.cpp
|
||||||
src/ftxui/dom/paragraph.cpp
|
src/ftxui/dom/paragraph.cpp
|
||||||
src/ftxui/dom/reflect.cpp
|
src/ftxui/dom/reflect.cpp
|
||||||
src/ftxui/dom/scroll_indicator.cpp
|
src/ftxui/dom/scroll_indicator.cpp
|
||||||
|
src/ftxui/dom/selection.cpp
|
||||||
src/ftxui/dom/separator.cpp
|
src/ftxui/dom/separator.cpp
|
||||||
src/ftxui/dom/size.cpp
|
src/ftxui/dom/size.cpp
|
||||||
src/ftxui/dom/spinner.cpp
|
src/ftxui/dom/spinner.cpp
|
||||||
@@ -172,6 +182,13 @@ include(cmake/iwyu.cmake)
|
|||||||
include(cmake/ftxui_export.cmake)
|
include(cmake/ftxui_export.cmake)
|
||||||
include(cmake/ftxui_install.cmake)
|
include(cmake/ftxui_install.cmake)
|
||||||
include(cmake/ftxui_package.cmake)
|
include(cmake/ftxui_package.cmake)
|
||||||
|
include(cmake/ftxui_modules.cmake)
|
||||||
|
|
||||||
add_subdirectory(examples)
|
|
||||||
add_subdirectory(doc)
|
add_subdirectory(doc)
|
||||||
|
add_subdirectory(examples)
|
||||||
|
|
||||||
|
# You can generate ./examples_modules/ by running
|
||||||
|
# ./tools/generate_examples_modules.sh
|
||||||
|
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/examples_modules/CMakeLists.txt")
|
||||||
|
add_subdirectory(examples_modules)
|
||||||
|
endif()
|
||||||
|
|||||||
13
MODULE.bazel
Normal file
13
MODULE.bazel
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
# FTXUI module.
|
||||||
|
module(
|
||||||
|
name = "ftxui",
|
||||||
|
version = "6.1.9",
|
||||||
|
compatibility_level = 6,
|
||||||
|
)
|
||||||
|
|
||||||
|
# Build dependencies.
|
||||||
|
bazel_dep(name = "rules_cc", version = "0.1.1")
|
||||||
|
bazel_dep(name = "platforms", version = "0.0.10")
|
||||||
|
|
||||||
|
# Test dependencies.
|
||||||
|
bazel_dep(name = "googletest", version = "1.14.0.bcr.1", dev_dependency = True)
|
||||||
82
README.md
82
README.md
@@ -40,17 +40,27 @@ A simple cross-platform C++ library for terminal based user interfaces!
|
|||||||
* Support for animations. [Demo 1](https://arthursonzogni.github.io/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.github.io/FTXUI/examples/?file=component/button_style)
|
* Support for animations. [Demo 1](https://arthursonzogni.github.io/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.github.io/FTXUI/examples/?file=component/button_style)
|
||||||
* Support for drawing. [Demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/canvas_animated)
|
* Support for drawing. [Demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/canvas_animated)
|
||||||
* No dependencies
|
* No dependencies
|
||||||
|
* Module support
|
||||||
* **Cross platform**: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
|
* **Cross platform**: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
|
||||||
* Learn by [examples](#documentation), and [tutorials](#documentation)
|
* Learn by [examples](#documentation), and [tutorials](#documentation)
|
||||||
* Multiple packages: CMake [FetchContent]([https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/](https://cmake.org/cmake/help/latest/module/FetchContent.html)) (preferred), vcpkg, pkgbuild, conan.
|
* Multiple packages:
|
||||||
|
- CMake [FetchContent]([https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/](https://cmake.org/cmake/help/latest/module/FetchContent.html)) (preferred)
|
||||||
|
- [Bazel](https://registry.bazel.build/modules/ftxui)
|
||||||
|
- [vcpkg](https://vcpkg.link/ports/ftxui)
|
||||||
|
- [Conan](https://conan.io/center/recipes/ftxui) [Debian package](https://tracker.debian.org/pkg/ftxui)
|
||||||
|
- [Ubuntu package](https://launchpad.net/ubuntu/+source/ftxui)
|
||||||
|
- [Arch Linux](https://aur.archlinux.org/packages/ftxui/)
|
||||||
|
- [OpenSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
|
||||||
* Good practices: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
|
* Good practices: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
|
||||||
|
|
||||||
## Documentation
|
## Documentation
|
||||||
|
|
||||||
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
|
- [Starter CMake](https://github.com/ArthurSonzogni/ftxui-starter)
|
||||||
|
- [Starter Bazel](https://github.com/ArthurSonzogni/ftxui-bazel)
|
||||||
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
|
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
|
||||||
- [Examples (WebAssembly)](https://arthursonzogni.github.io/FTXUI/examples/)
|
- [Examples (WebAssembly)](https://arthursonzogni.github.io/FTXUI/examples/)
|
||||||
- [Build using CMake](https://arthursonzogni.github.io/FTXUI/#build-cmake)
|
- [Build using CMake](https://arthursonzogni.github.io/FTXUI/#build-cmake)
|
||||||
|
- [Build using Bazel](https://arthursonzogni.github.io/FTXUI/#build-bazel)
|
||||||
|
|
||||||
## Example
|
## Example
|
||||||
~~~cpp
|
~~~cpp
|
||||||
@@ -109,6 +119,7 @@ Element can become flexible using the the `flex` decorator.
|
|||||||
|
|
||||||
An element can be decorated using the functions:
|
An element can be decorated using the functions:
|
||||||
- `bold`
|
- `bold`
|
||||||
|
- `italic`
|
||||||
- `dim`
|
- `dim`
|
||||||
- `inverted`
|
- `inverted`
|
||||||
- `underlined`
|
- `underlined`
|
||||||
@@ -342,6 +353,13 @@ Feel free to add your projects here:
|
|||||||
- [Fallout terminal hacking](https://github.com/gshigin/yet-another-fallout-terminal-hacking-game)
|
- [Fallout terminal hacking](https://github.com/gshigin/yet-another-fallout-terminal-hacking-game)
|
||||||
- [Lazylist](https://github.com/zhuyongqi9/lazylist)
|
- [Lazylist](https://github.com/zhuyongqi9/lazylist)
|
||||||
- [TUISIC](https://github.com/Dark-Kernel/tuisic)
|
- [TUISIC](https://github.com/Dark-Kernel/tuisic)
|
||||||
|
- [inLimbo](https://github.com/nots1dd/inLimbo)
|
||||||
|
- [BestEdrOfTheMarket](https://github.com/Xacone/BestEdrOfTheMarket)
|
||||||
|
- [terminal-rain](https://github.com/Oakamoore/terminal-rain)
|
||||||
|
- [keywords](https://github.com/Oakamoore/keywords) ([Play web version :heart:](https://oakamoore.itch.io/keywords))
|
||||||
|
- [FTB - tertminal file browser](https://github.com/Cyxuan0311/FTB)
|
||||||
|
- [openJuice](https://github.com/mikomikotaishi/openJuice)
|
||||||
|
- [SHOOT!](https://github.com/ShingZhanho/ENGG1340-Project-25Spring)
|
||||||
|
|
||||||
### [cpp-best-practices/game_jam](https://github.com/cpp-best-practices/game_jam)
|
### [cpp-best-practices/game_jam](https://github.com/cpp-best-practices/game_jam)
|
||||||
|
|
||||||
@@ -358,38 +376,68 @@ Several games using the FTXUI have been made during the Game Jam:
|
|||||||
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
||||||
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
||||||
|
|
||||||
## Utilization
|
## Build using CMake
|
||||||
|
|
||||||
It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
|
It is **highly** recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.
|
||||||
```cmake
|
```cmake
|
||||||
include(FetchContent)
|
include(FetchContent)
|
||||||
|
|
||||||
FetchContent_Declare(ftxui
|
FetchContent_Declare(ftxui
|
||||||
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
||||||
GIT_TAG v5.0.0
|
GIT_TAG v6.1.9
|
||||||
)
|
)
|
||||||
|
FetchContent_MakeAvailable(ftxui)
|
||||||
|
|
||||||
FetchContent_GetProperties(ftxui)
|
target_link_libraries(your_target PRIVATE
|
||||||
if(NOT ftxui_POPULATED)
|
# Chose a submodule
|
||||||
FetchContent_Populate(ftxui)
|
ftxui::component
|
||||||
add_subdirectory(${ftxui_SOURCE_DIR} ${ftxui_BINARY_DIR} EXCLUDE_FROM_ALL)
|
ftxui::dom
|
||||||
endif()
|
ftxui::screen
|
||||||
|
)
|
||||||
```
|
```
|
||||||
|
|
||||||
|
# Build using Bazel
|
||||||
|
|
||||||
|
**MODULE.bazel**
|
||||||
|
```starlark
|
||||||
|
bazel_dep(
|
||||||
|
name = "ftxui",
|
||||||
|
version = "v6.1.9",
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
**BUILD.bazel**
|
||||||
|
```starlark
|
||||||
|
cc_binary(
|
||||||
|
name = "your_target",
|
||||||
|
srcs = ["your_source.cc"],
|
||||||
|
deps = [
|
||||||
|
"@ftxui//:ftxui_component",
|
||||||
|
"@ftxui//:ftxui_dom",
|
||||||
|
"@ftxui//:ftxui_screen",
|
||||||
|
],
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
# Build with something else:
|
||||||
If you don't, FTXUI may be used from the following packages:
|
If you don't, FTXUI may be used from the following packages:
|
||||||
- [vcpkg](https://vcpkgx.com/details.html?package=ftxui)
|
- CMake [FetchContent]([https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/](https://cmake.org/cmake/help/latest/module/FetchContent.html)) (preferred),
|
||||||
- [Arch Linux PKGBUILD](https://aur.archlinux.org/packages/ftxui-git/).
|
- [Bazel](https://registry.bazel.build/modules/ftxui),
|
||||||
- [conan.io](https://conan.io/center/ftxui)
|
- [vcpkg](https://vcpkg.link/ports/ftxui),
|
||||||
- [openSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
|
- [Conan](https://conan.io/center/recipes/ftxui)
|
||||||
-
|
- [Debian package](https://tracker.debian.org/pkg/ftxui),
|
||||||
[](https://repology.org/project/ftxui/versions)
|
- [Ubuntu package](https://launchpad.net/ubuntu/+source/ftxui),
|
||||||
|
- [Arch Linux](https://aur.archlinux.org/packages/ftxui/),
|
||||||
|
- [OpenSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui),
|
||||||
|
[](https://repology.org/project/libftxui/versions)
|
||||||
|
|
||||||
|
|
||||||
If you choose to build and link FTXUI yourself, `ftxui-component` must be first in the linking order relative to the other FTXUI libraries, i.e.
|
If you choose to build and link FTXUI yourself, `ftxui-component` must be first in the linking order relative to the other FTXUI libraries, i.e.
|
||||||
```bash
|
```bash
|
||||||
g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .
|
g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .
|
||||||
```
|
```
|
||||||
|
|
||||||
|
To build FTXUI with modules, ensure that you are using a generator like Ninja or Visual Studio that supports modules, and pass the flag `FTXUI_BUILD_MODULES`.
|
||||||
|
|
||||||
## Contributors
|
## Contributors
|
||||||
|
|
||||||
|
|||||||
4
WORKSPACE.bazel
Normal file
4
WORKSPACE.bazel
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# Copyright 2025 Arthur Sonzogni. All rights reserved.
|
||||||
|
# Use of this source code is governed by the MIT license that can be found in
|
||||||
|
# the LICENSE file.
|
||||||
|
workspace(name = "ftxui")
|
||||||
104
bazel/ftxui.bzl
Normal file
104
bazel/ftxui.bzl
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
# ftxui_common.bzl
|
||||||
|
|
||||||
|
load("@rules_cc//cc:defs.bzl", "cc_library")
|
||||||
|
load("@rules_cc//cc:defs.bzl", "cc_binary")
|
||||||
|
|
||||||
|
# Microsoft terminal is a bit buggy ¯\_(ツ)_/¯ and MSVC uses bad defaults.
|
||||||
|
def windows_copts():
|
||||||
|
MSVC_COPTS = [
|
||||||
|
# Microsoft Visual Studio must decode sources files as UTF-8.
|
||||||
|
"/utf-8",
|
||||||
|
|
||||||
|
# Microsoft Visual Studio must interpret the codepoint using unicode.
|
||||||
|
"/DUNICODE",
|
||||||
|
"/D_UNICODE",
|
||||||
|
|
||||||
|
# Fallback for Microsoft Terminal.
|
||||||
|
# This
|
||||||
|
# - Replace missing font symbols by others.
|
||||||
|
# - Reduce screen position pooling frequency to deals against a Microsoft
|
||||||
|
# race condition. This was fixed in 2020, but clients never not updated.
|
||||||
|
# - https://github.com/microsoft/terminal/pull/7583
|
||||||
|
# - https://github.com/ArthurSonzogni/FTXUI/issues/136
|
||||||
|
"/DFTXUI_MICROSOFT_TERMINAL_FALLBACK",
|
||||||
|
]
|
||||||
|
|
||||||
|
WINDOWS_COPTS = [
|
||||||
|
# Fallback for Microsoft Terminal.
|
||||||
|
# This
|
||||||
|
# - Replace missing font symbols by others.
|
||||||
|
# - Reduce screen position pooling frequency to deals against a Microsoft
|
||||||
|
# race condition. This was fixed in 2020, but clients are still using
|
||||||
|
# old versions.
|
||||||
|
# - https://github.com/microsoft/terminal/pull/7583
|
||||||
|
# - https://github.com/ArthurSonzogni/FTXUI/issues/136
|
||||||
|
"-DFTXUI_MICROSOFT_TERMINAL_FALLBACK",
|
||||||
|
];
|
||||||
|
|
||||||
|
return select({
|
||||||
|
# MSVC:
|
||||||
|
"@rules_cc//cc/compiler:msvc-cl": MSVC_COPTS,
|
||||||
|
"@rules_cc//cc/compiler:clang-cl": MSVC_COPTS,
|
||||||
|
"@platforms//os:windows": WINDOWS_COPTS,
|
||||||
|
"//conditions:default": [],
|
||||||
|
})
|
||||||
|
|
||||||
|
def pthread_linkopts():
|
||||||
|
return select({
|
||||||
|
# With MSVC, threading is already built-in (you don't need -pthread.
|
||||||
|
"@rules_cc//cc/compiler:msvc-cl": [],
|
||||||
|
"@rules_cc//cc/compiler:clang-cl": [],
|
||||||
|
"@rules_cc//cc/compiler:clang": ["-pthread"],
|
||||||
|
"@rules_cc//cc/compiler:gcc": ["-pthread"],
|
||||||
|
"//conditions:default": ["-pthread"],
|
||||||
|
})
|
||||||
|
|
||||||
|
def ftxui_cc_library(
|
||||||
|
name,
|
||||||
|
srcs = [],
|
||||||
|
hdrs = [],
|
||||||
|
linkopts = [],
|
||||||
|
deps = []):
|
||||||
|
|
||||||
|
cc_library(
|
||||||
|
name = name,
|
||||||
|
srcs = srcs,
|
||||||
|
hdrs = hdrs,
|
||||||
|
linkopts = linkopts,
|
||||||
|
deps = deps,
|
||||||
|
strip_include_prefix = "",
|
||||||
|
include_prefix = "",
|
||||||
|
includes = [
|
||||||
|
"include",
|
||||||
|
"src",
|
||||||
|
],
|
||||||
|
copts = windows_copts(),
|
||||||
|
visibility = ["//visibility:public"],
|
||||||
|
)
|
||||||
|
|
||||||
|
# Compile all the examples in the examples/ directory.
|
||||||
|
# This is useful to check the Bazel is always synchronized against CMake
|
||||||
|
# definitions.
|
||||||
|
def generate_examples():
|
||||||
|
cpp_files = native.glob(["examples/**/*.cpp"])
|
||||||
|
|
||||||
|
for src in cpp_files:
|
||||||
|
# Skip failing examples due to the color_info_sorted_2d.ipp dependency.
|
||||||
|
if src == "examples/component/homescreen.cpp" or \
|
||||||
|
src == "examples/dom/color_info_palette256.cpp" or \
|
||||||
|
src == "examples/dom/color_gallery.cpp":
|
||||||
|
continue
|
||||||
|
|
||||||
|
# Turn "examples/component/button.cpp" → "example_component_button"
|
||||||
|
name = src.replace("/", "_").replace(".cpp", "")
|
||||||
|
|
||||||
|
cc_binary(
|
||||||
|
name = name,
|
||||||
|
srcs = [src],
|
||||||
|
deps = [
|
||||||
|
":component",
|
||||||
|
":dom",
|
||||||
|
":screen",
|
||||||
|
],
|
||||||
|
copts = windows_copts(),
|
||||||
|
)
|
||||||
@@ -5,13 +5,14 @@ function(ftxui_message msg)
|
|||||||
endfunction()
|
endfunction()
|
||||||
|
|
||||||
ftxui_message("┌─ FTXUI options ─────────────────────")
|
ftxui_message("┌─ FTXUI options ─────────────────────")
|
||||||
ftxui_message("│ FTXUI_ENABLE_INSTALL : ${FTXUI_ENABLE_INSTALL}")
|
|
||||||
ftxui_message("│ FTXUI_BUILD_EXAMPLES : ${FTXUI_BUILD_EXAMPLES}")
|
|
||||||
ftxui_message("│ FTXUI_QUIET : ${FTXUI_QUIET}")
|
|
||||||
ftxui_message("│ FTXUI_BUILD_DOCS : ${FTXUI_BUILD_DOCS}")
|
ftxui_message("│ FTXUI_BUILD_DOCS : ${FTXUI_BUILD_DOCS}")
|
||||||
|
ftxui_message("│ FTXUI_BUILD_EXAMPLES : ${FTXUI_BUILD_EXAMPLES}")
|
||||||
|
ftxui_message("│ FTXUI_BUILD_MODULES : ${FTXUI_BUILD_MODULES}")
|
||||||
ftxui_message("│ FTXUI_BUILD_TESTS : ${FTXUI_BUILD_TESTS}")
|
ftxui_message("│ FTXUI_BUILD_TESTS : ${FTXUI_BUILD_TESTS}")
|
||||||
ftxui_message("│ FTXUI_BUILD_TESTS_FUZZER : ${FTXUI_BUILD_TESTS_FUZZER}")
|
ftxui_message("│ FTXUI_BUILD_TESTS_FUZZER : ${FTXUI_BUILD_TESTS_FUZZER}")
|
||||||
ftxui_message("│ FTXUI_ENABLE_COVERAGE : ${FTXUI_ENABLE_COVERAGE}")
|
|
||||||
ftxui_message("│ FTXUI_DEV_WARNINGS : ${FTXUI_DEV_WARNINGS}")
|
|
||||||
ftxui_message("│ FTXUI_CLANG_TIDY : ${FTXUI_CLANG_TIDY}")
|
ftxui_message("│ FTXUI_CLANG_TIDY : ${FTXUI_CLANG_TIDY}")
|
||||||
|
ftxui_message("│ FTXUI_DEV_WARNINGS : ${FTXUI_DEV_WARNINGS}")
|
||||||
|
ftxui_message("│ FTXUI_ENABLE_COVERAGE : ${FTXUI_ENABLE_COVERAGE}")
|
||||||
|
ftxui_message("│ FTXUI_ENABLE_INSTALL : ${FTXUI_ENABLE_INSTALL}")
|
||||||
|
ftxui_message("│ FTXUI_QUIET : ${FTXUI_QUIET}")
|
||||||
ftxui_message("└─────────────────────────────────────")
|
ftxui_message("└─────────────────────────────────────")
|
||||||
|
|||||||
81
cmake/ftxui_modules.cmake
Normal file
81
cmake/ftxui_modules.cmake
Normal file
@@ -0,0 +1,81 @@
|
|||||||
|
if (NOT FTXUI_BUILD_MODULES)
|
||||||
|
return()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
add_library(ftxui-modules)
|
||||||
|
|
||||||
|
target_sources(ftxui-modules
|
||||||
|
PUBLIC FILE_SET CXX_MODULES FILES
|
||||||
|
src/ftxui/component.cppm
|
||||||
|
src/ftxui/component/Animation.cppm
|
||||||
|
src/ftxui/component/CapturedMouse.cppm
|
||||||
|
src/ftxui/component/Component.cppm
|
||||||
|
src/ftxui/component/ComponentBase.cppm
|
||||||
|
src/ftxui/component/ComponentOptions.cppm
|
||||||
|
src/ftxui/component/Event.cppm
|
||||||
|
src/ftxui/component/Loop.cppm
|
||||||
|
src/ftxui/component/Mouse.cppm
|
||||||
|
src/ftxui/component/Receiver.cppm
|
||||||
|
src/ftxui/component/ScreenInteractive.cppm
|
||||||
|
src/ftxui/component/Task.cppm
|
||||||
|
src/ftxui/dom.cppm
|
||||||
|
src/ftxui/dom/Canvas.cppm
|
||||||
|
src/ftxui/dom/Deprecated.cppm
|
||||||
|
src/ftxui/dom/Direction.cppm
|
||||||
|
src/ftxui/dom/Elements.cppm
|
||||||
|
src/ftxui/dom/FlexboxConfig.cppm
|
||||||
|
src/ftxui/dom/LinearGradient.cppm
|
||||||
|
src/ftxui/dom/Node.cppm
|
||||||
|
src/ftxui/dom/Requirement.cppm
|
||||||
|
src/ftxui/dom/Selection.cppm
|
||||||
|
src/ftxui/dom/Table.cppm
|
||||||
|
src/ftxui/screen.cppm
|
||||||
|
src/ftxui/screen/Box.cppm
|
||||||
|
src/ftxui/screen/Color.cppm
|
||||||
|
src/ftxui/screen/ColorInfo.cppm
|
||||||
|
src/ftxui/screen/Deprecated.cppm
|
||||||
|
src/ftxui/screen/Image.cppm
|
||||||
|
src/ftxui/screen/Pixel.cppm
|
||||||
|
src/ftxui/screen/Screen.cppm
|
||||||
|
src/ftxui/screen/String.cppm
|
||||||
|
src/ftxui/screen/Terminal.cppm
|
||||||
|
src/ftxui/util.cppm
|
||||||
|
src/ftxui/util/AutoReset.cppm
|
||||||
|
src/ftxui/util/Ref.cppm
|
||||||
|
)
|
||||||
|
|
||||||
|
target_link_libraries(ftxui-modules
|
||||||
|
PUBLIC
|
||||||
|
ftxui::screen
|
||||||
|
ftxui::dom
|
||||||
|
ftxui::component
|
||||||
|
)
|
||||||
|
|
||||||
|
target_compile_features(ftxui-modules PUBLIC cxx_std_20)
|
||||||
|
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||||
|
target_compile_options(${name} PUBLIC -fmodules-ts)
|
||||||
|
endif ()
|
||||||
|
|
||||||
|
add_library(ftxui::modules ALIAS ftxui-modules)
|
||||||
|
|
||||||
|
if(FTXUI_ENABLE_INSTALL)
|
||||||
|
|
||||||
|
include(GNUInstallDirs)
|
||||||
|
|
||||||
|
install(TARGETS ftxui-modules
|
||||||
|
EXPORT ftxui-targets
|
||||||
|
FILE_SET CXX_MODULES
|
||||||
|
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||||
|
FILE_SET HEADERS
|
||||||
|
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||||
|
INCLUDES
|
||||||
|
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
|
||||||
|
)
|
||||||
|
install(EXPORT ftxui-targets
|
||||||
|
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||||
|
CXX_MODULES_DIRECTORY ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||||
|
)
|
||||||
|
install(FILES my_package-config.cmake
|
||||||
|
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
|
||||||
|
)
|
||||||
|
endif()
|
||||||
@@ -83,10 +83,6 @@ function(ftxui_set_options library)
|
|||||||
target_compile_options(${library} PRIVATE "-Wpedantic")
|
target_compile_options(${library} PRIVATE "-Wpedantic")
|
||||||
target_compile_options(${library} PRIVATE "-Wshadow")
|
target_compile_options(${library} PRIVATE "-Wshadow")
|
||||||
target_compile_options(${library} PRIVATE "-Wunused")
|
target_compile_options(${library} PRIVATE "-Wunused")
|
||||||
|
|
||||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
|
||||||
target_compile_options(${library} PRIVATE "-Wuseless-cast")
|
|
||||||
endif()
|
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ add_executable(ftxui-tests
|
|||||||
src/ftxui/component/component_test.cpp
|
src/ftxui/component/component_test.cpp
|
||||||
src/ftxui/component/component_test.cpp
|
src/ftxui/component/component_test.cpp
|
||||||
src/ftxui/component/container_test.cpp
|
src/ftxui/component/container_test.cpp
|
||||||
|
src/ftxui/component/dropdown_test.cpp
|
||||||
src/ftxui/component/hoverable_test.cpp
|
src/ftxui/component/hoverable_test.cpp
|
||||||
src/ftxui/component/input_test.cpp
|
src/ftxui/component/input_test.cpp
|
||||||
src/ftxui/component/menu_test.cpp
|
src/ftxui/component/menu_test.cpp
|
||||||
@@ -38,8 +39,10 @@ add_executable(ftxui-tests
|
|||||||
src/ftxui/dom/gridbox_test.cpp
|
src/ftxui/dom/gridbox_test.cpp
|
||||||
src/ftxui/dom/hbox_test.cpp
|
src/ftxui/dom/hbox_test.cpp
|
||||||
src/ftxui/dom/hyperlink_test.cpp
|
src/ftxui/dom/hyperlink_test.cpp
|
||||||
|
src/ftxui/dom/italic_test.cpp
|
||||||
src/ftxui/dom/linear_gradient_test.cpp
|
src/ftxui/dom/linear_gradient_test.cpp
|
||||||
src/ftxui/dom/scroll_indicator_test.cpp
|
src/ftxui/dom/scroll_indicator_test.cpp
|
||||||
|
src/ftxui/dom/selection_test.cpp
|
||||||
src/ftxui/dom/separator_test.cpp
|
src/ftxui/dom/separator_test.cpp
|
||||||
src/ftxui/dom/spinner_test.cpp
|
src/ftxui/dom/spinner_test.cpp
|
||||||
src/ftxui/dom/table_test.cpp
|
src/ftxui/dom/table_test.cpp
|
||||||
|
|||||||
@@ -81,7 +81,7 @@ include(FetchContent)
|
|||||||
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
||||||
FetchContent_Declare(ftxui
|
FetchContent_Declare(ftxui
|
||||||
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
||||||
GIT_TAG main # Important: Specify a version or a commit hash here.
|
GIT_TAG 6.1.9
|
||||||
)
|
)
|
||||||
FetchContent_MakeAvailable(ftxui)
|
FetchContent_MakeAvailable(ftxui)
|
||||||
|
|
||||||
@@ -94,13 +94,33 @@ target_link_libraries(ftxui-starter
|
|||||||
)
|
)
|
||||||
```
|
```
|
||||||
|
|
||||||
## Build
|
### Using Bazel {#build-bazel}
|
||||||
|
|
||||||
```bash
|
See [ftxui module](https://registry.bazel.build/modules/ftxui) from the Bazel
|
||||||
mkdir build && cd build
|
Central Registry.
|
||||||
cmake ..
|
|
||||||
make
|
See also this [starter](https://github.com/ArthurSonzogni/ftxui-bazel) project.
|
||||||
./main
|
|
||||||
|
**Module.bazel**
|
||||||
|
```starlark
|
||||||
|
bazel_dep(
|
||||||
|
name = "ftxui",
|
||||||
|
version = "6.1.9",
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
**BUILD.bazel**
|
||||||
|
```starlark
|
||||||
|
cc_binary(
|
||||||
|
name = "main",
|
||||||
|
srcs = ["main.cpp"],
|
||||||
|
deps = [
|
||||||
|
# Choose one of the following:
|
||||||
|
"@ftxui//:dom",
|
||||||
|
"@ftxui//:screen",
|
||||||
|
"@ftxui//:component",
|
||||||
|
],
|
||||||
|
)
|
||||||
```
|
```
|
||||||
|
|
||||||
# List of modules. {#modules}
|
# List of modules. {#modules}
|
||||||
@@ -123,8 +143,8 @@ The project is comprised of 3 modules:
|
|||||||
|
|
||||||
This is the visual element of the program. It defines a `ftxui::Screen`, which
|
This is the visual element of the program. It defines a `ftxui::Screen`, which
|
||||||
is a grid of `ftxui::Pixel`. A Pixel represents a Unicode character and its
|
is a grid of `ftxui::Pixel`. A Pixel represents a Unicode character and its
|
||||||
associated style (bold, colors, etc.). The screen can be printed as a string
|
associated style (bold, italic, colors, etc.). The screen can be printed as a
|
||||||
using `ftxui::Screen::ToString()`. The following example highlights this
|
string using `ftxui::Screen::ToString()`. The following example highlights this
|
||||||
process:
|
process:
|
||||||
|
|
||||||
```cpp
|
```cpp
|
||||||
@@ -476,10 +496,11 @@ See [demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/linea
|
|||||||
|
|
||||||
## Style {#dom-style}
|
## Style {#dom-style}
|
||||||
In addition to colored text and colored backgrounds. Many terminals support text
|
In addition to colored text and colored backgrounds. Many terminals support text
|
||||||
effects such as: `bold`, `dim`, `underlined`, `inverted`, `blink`.
|
effects such as: `bold`, `italic`, `dim`, `underlined`, `inverted`, `blink`.
|
||||||
|
|
||||||
```cpp
|
```cpp
|
||||||
Element bold(Element);
|
Element bold(Element);
|
||||||
|
Element italic(Element);
|
||||||
Element dim(Element);
|
Element dim(Element);
|
||||||
Element inverted(Element);
|
Element inverted(Element);
|
||||||
Element underlined(Element);
|
Element underlined(Element);
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ example(focus_cursor)
|
|||||||
example(gallery)
|
example(gallery)
|
||||||
example(homescreen)
|
example(homescreen)
|
||||||
example(input)
|
example(input)
|
||||||
|
example(input_in_frame)
|
||||||
example(input_style)
|
example(input_style)
|
||||||
example(linear_gradient_gallery)
|
example(linear_gradient_gallery)
|
||||||
example(maybe)
|
example(maybe)
|
||||||
@@ -39,6 +40,7 @@ example(radiobox_in_frame)
|
|||||||
example(renderer)
|
example(renderer)
|
||||||
example(resizable_split)
|
example(resizable_split)
|
||||||
example(scrollbar)
|
example(scrollbar)
|
||||||
|
example(selection)
|
||||||
example(slider)
|
example(slider)
|
||||||
example(slider_direction)
|
example(slider_direction)
|
||||||
example(slider_rgb)
|
example(slider_rgb)
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ using namespace ftxui;
|
|||||||
// We are using `center` to center the text inside the button, then `border` to
|
// We are using `center` to center the text inside the button, then `border` to
|
||||||
// add a border around the button, and finally `flex` to make the button fill
|
// add a border around the button, and finally `flex` to make the button fill
|
||||||
// the available space.
|
// the available space.
|
||||||
ButtonOption Style() {
|
ButtonOption ButtonStyle() {
|
||||||
auto option = ButtonOption::Animated();
|
auto option = ButtonOption::Animated();
|
||||||
option.transform = [](const EntryState& s) {
|
option.transform = [](const EntryState& s) {
|
||||||
auto element = text(s.label);
|
auto element = text(s.label);
|
||||||
@@ -33,19 +33,20 @@ ButtonOption Style() {
|
|||||||
int main() {
|
int main() {
|
||||||
int value = 50;
|
int value = 50;
|
||||||
|
|
||||||
// clang-format off
|
|
||||||
auto btn_dec_01 = Button("-1", [&] { value -= 1; }, Style());
|
|
||||||
auto btn_inc_01 = Button("+1", [&] { value += 1; }, Style());
|
|
||||||
auto btn_dec_10 = Button("-10", [&] { value -= 10; }, Style());
|
|
||||||
auto btn_inc_10 = Button("+10", [&] { value += 10; }, Style());
|
|
||||||
// clang-format on
|
|
||||||
|
|
||||||
// The tree of components. This defines how to navigate using the keyboard.
|
// The tree of components. This defines how to navigate using the keyboard.
|
||||||
// The selected `row` is shared to get a grid layout.
|
|
||||||
int row = 0;
|
|
||||||
auto buttons = Container::Vertical({
|
auto buttons = Container::Vertical({
|
||||||
Container::Horizontal({btn_dec_01, btn_inc_01}, &row) | flex,
|
Container::Horizontal({
|
||||||
Container::Horizontal({btn_dec_10, btn_inc_10}, &row) | flex,
|
Button(
|
||||||
|
"-1", [&] { value--; }, ButtonStyle()),
|
||||||
|
Button(
|
||||||
|
"+1", [&] { value++; }, ButtonStyle()),
|
||||||
|
}) | flex,
|
||||||
|
Container::Horizontal({
|
||||||
|
Button(
|
||||||
|
"-10", [&] { value -= 10; }, ButtonStyle()),
|
||||||
|
Button(
|
||||||
|
"+10", [&] { value += 10; }, ButtonStyle()),
|
||||||
|
}) | flex,
|
||||||
});
|
});
|
||||||
|
|
||||||
// Modify the way to render them on screen:
|
// Modify the way to render them on screen:
|
||||||
@@ -58,7 +59,7 @@ int main() {
|
|||||||
flex | border;
|
flex | border;
|
||||||
});
|
});
|
||||||
|
|
||||||
auto screen = ScreenInteractive::FitComponent();
|
auto screen = ScreenInteractive::Fullscreen();
|
||||||
screen.Loop(component);
|
screen.Loop(component);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,30 +1,38 @@
|
|||||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||||
// Use of this source code is governed by the MIT license that can be found in
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
// the LICENSE file.
|
// the LICENSE file.
|
||||||
#include <memory> // for allocator, __shared_ptr_access
|
#include <array> // for array
|
||||||
#include <string> // for string, basic_string, operator+, to_string
|
#include <iostream>
|
||||||
#include <vector> // for vector
|
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||||
|
#include <string> // for operator+, to_string
|
||||||
|
|
||||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||||
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
|
||||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||||
|
|
||||||
|
using namespace ftxui;
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
using namespace ftxui;
|
bool download = false;
|
||||||
|
bool upload = false;
|
||||||
|
bool ping = false;
|
||||||
|
|
||||||
Component input_list = Container::Vertical({});
|
auto container = Container::Vertical({
|
||||||
std::vector<std::string> items(100, "");
|
Checkbox("Download", &download),
|
||||||
for (size_t i = 0; i < items.size(); ++i) {
|
Checkbox("Upload", &upload),
|
||||||
input_list->Add(Input(&(items[i]), "placeholder " + std::to_string(i)));
|
Checkbox("Ping", &ping),
|
||||||
}
|
|
||||||
|
|
||||||
auto renderer = Renderer(input_list, [&] {
|
|
||||||
return input_list->Render() | vscroll_indicator | frame | border |
|
|
||||||
size(HEIGHT, LESS_THAN, 10);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::FitComponent();
|
||||||
screen.Loop(renderer);
|
screen.Loop(container);
|
||||||
|
|
||||||
|
std::cout << "---" << std::endl;
|
||||||
|
std::cout << "Download: " << download << std::endl;
|
||||||
|
std::cout << "Upload: " << upload << std::endl;
|
||||||
|
std::cout << "Ping: " << ping << std::endl;
|
||||||
|
std::cout << "---" << std::endl;
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -97,7 +97,25 @@ int main() {
|
|||||||
});
|
});
|
||||||
sliders = Wrap("Slider", sliders);
|
sliders = Wrap("Slider", sliders);
|
||||||
|
|
||||||
// -- Layout -----------------------------------------------------------------
|
// A large text:
|
||||||
|
auto lorel_ipsum = Renderer([] {
|
||||||
|
return vbox({
|
||||||
|
text("Lorem ipsum dolor sit amet, consectetur adipiscing elit. "),
|
||||||
|
text("Sed do eiusmod tempor incididunt ut labore et dolore magna "
|
||||||
|
"aliqua. "),
|
||||||
|
text("Ut enim ad minim veniam, quis nostrud exercitation ullamco "
|
||||||
|
"laboris nisi ut aliquip ex ea commodo consequat. "),
|
||||||
|
text("Duis aute irure dolor in reprehenderit in voluptate velit esse "
|
||||||
|
"cillum dolore eu fugiat nulla pariatur. "),
|
||||||
|
text("Excepteur sint occaecat cupidatat non proident, sunt in culpa "
|
||||||
|
"qui officia deserunt mollit anim id est laborum. "),
|
||||||
|
|
||||||
|
});
|
||||||
|
});
|
||||||
|
lorel_ipsum = Wrap("Lorel Ipsum", lorel_ipsum);
|
||||||
|
|
||||||
|
// -- Layout
|
||||||
|
// -----------------------------------------------------------------
|
||||||
auto layout = Container::Vertical({
|
auto layout = Container::Vertical({
|
||||||
menu,
|
menu,
|
||||||
toggle,
|
toggle,
|
||||||
@@ -106,6 +124,7 @@ int main() {
|
|||||||
input,
|
input,
|
||||||
sliders,
|
sliders,
|
||||||
button,
|
button,
|
||||||
|
lorel_ipsum,
|
||||||
});
|
});
|
||||||
|
|
||||||
auto component = Renderer(layout, [&] {
|
auto component = Renderer(layout, [&] {
|
||||||
@@ -123,6 +142,8 @@ int main() {
|
|||||||
sliders->Render(),
|
sliders->Render(),
|
||||||
separator(),
|
separator(),
|
||||||
button->Render(),
|
button->Render(),
|
||||||
|
separator(),
|
||||||
|
lorel_ipsum->Render(),
|
||||||
}) |
|
}) |
|
||||||
xflex | size(WIDTH, GREATER_THAN, 40) | border;
|
xflex | size(WIDTH, GREATER_THAN, 40) | border;
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -424,7 +424,7 @@ int main() {
|
|||||||
auto paragraph_renderer_left = Renderer([&] {
|
auto paragraph_renderer_left = Renderer([&] {
|
||||||
std::string str =
|
std::string str =
|
||||||
"Lorem Ipsum is simply dummy text of the printing and typesetting "
|
"Lorem Ipsum is simply dummy text of the printing and typesetting "
|
||||||
"industry. Lorem Ipsum has been the industry's standard dummy text "
|
"industry.\nLorem Ipsum has been the industry's standard dummy text "
|
||||||
"ever since the 1500s, when an unknown printer took a galley of type "
|
"ever since the 1500s, when an unknown printer took a galley of type "
|
||||||
"and scrambled it to make a type specimen book.";
|
"and scrambled it to make a type specimen book.";
|
||||||
return vbox({
|
return vbox({
|
||||||
|
|||||||
30
examples/component/input_in_frame.cpp
Normal file
30
examples/component/input_in_frame.cpp
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <memory> // for allocator, __shared_ptr_access
|
||||||
|
#include <string> // for string, basic_string, operator+, to_string
|
||||||
|
#include <vector> // for vector
|
||||||
|
|
||||||
|
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||||
|
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||||
|
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||||
|
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||||
|
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
using namespace ftxui;
|
||||||
|
|
||||||
|
Component input_list = Container::Vertical({});
|
||||||
|
std::vector<std::string> items(100, "");
|
||||||
|
for (size_t i = 0; i < items.size(); ++i) {
|
||||||
|
input_list->Add(Input(&(items[i]), "placeholder " + std::to_string(i)));
|
||||||
|
}
|
||||||
|
|
||||||
|
auto renderer = Renderer(input_list, [&] {
|
||||||
|
return input_list->Render() | vscroll_indicator | frame | border |
|
||||||
|
size(HEIGHT, LESS_THAN, 10);
|
||||||
|
});
|
||||||
|
|
||||||
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
screen.Loop(renderer);
|
||||||
|
}
|
||||||
87
examples/component/selection.cpp
Normal file
87
examples/component/selection.cpp
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <string> // for char_traits, operator+, string, basic_string
|
||||||
|
|
||||||
|
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||||
|
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||||
|
#include "ftxui/component/component_options.hpp" // for InputOption
|
||||||
|
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||||
|
#include "ftxui/dom/elements.hpp" // for text, hbox, separator, Element, operator|, vbox, border
|
||||||
|
#include "ftxui/util/ref.hpp" // for Ref
|
||||||
|
|
||||||
|
using namespace ftxui;
|
||||||
|
|
||||||
|
Element LoremIpsum() {
|
||||||
|
return vbox({
|
||||||
|
text("FTXUI: A powerful library for building user interfaces."),
|
||||||
|
text("Enjoy a rich set of components and a declarative style."),
|
||||||
|
text("Create beautiful and responsive UIs with minimal effort."),
|
||||||
|
text("Join the community and experience the power of FTXUI."),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
|
||||||
|
auto quit =
|
||||||
|
Button("Quit", screen.ExitLoopClosure(), ButtonOption::Animated());
|
||||||
|
|
||||||
|
int selection_change_counter = 0;
|
||||||
|
std::string selection_content = "";
|
||||||
|
screen.SelectionChange([&] {
|
||||||
|
selection_change_counter++;
|
||||||
|
selection_content = screen.GetSelection();
|
||||||
|
});
|
||||||
|
|
||||||
|
// The components:
|
||||||
|
auto renderer = Renderer(quit, [&] {
|
||||||
|
return vbox({
|
||||||
|
text("Select changed: " + std::to_string(selection_change_counter) +
|
||||||
|
" times"),
|
||||||
|
text("Currently selected: "),
|
||||||
|
paragraph(selection_content) | vscroll_indicator | frame | border |
|
||||||
|
size(HEIGHT, EQUAL, 10),
|
||||||
|
window(text("Horizontal split"), hbox({
|
||||||
|
LoremIpsum(),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum(),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum(),
|
||||||
|
})),
|
||||||
|
window(text("Vertical split"), vbox({
|
||||||
|
LoremIpsum(),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum(),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum(),
|
||||||
|
})),
|
||||||
|
window(text("Grid split with different style"),
|
||||||
|
vbox({
|
||||||
|
hbox({
|
||||||
|
LoremIpsum(),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum() //
|
||||||
|
| selectionBackgroundColor(Color::Yellow) //
|
||||||
|
| selectionColor(Color::Black) //
|
||||||
|
| selectionStyleReset,
|
||||||
|
separator(),
|
||||||
|
LoremIpsum() | selectionColor(Color::Blue),
|
||||||
|
}),
|
||||||
|
separator(),
|
||||||
|
hbox({
|
||||||
|
LoremIpsum() | selectionColor(Color::Red),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum() | selectionStyle([](Pixel& pixel) {
|
||||||
|
pixel.underlined_double = true;
|
||||||
|
}),
|
||||||
|
separator(),
|
||||||
|
LoremIpsum(),
|
||||||
|
}),
|
||||||
|
})),
|
||||||
|
quit->Render(),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
screen.Loop(renderer);
|
||||||
|
}
|
||||||
@@ -19,7 +19,7 @@ using namespace ftxui;
|
|||||||
int main() {
|
int main() {
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
std::array<int, 30> values;
|
std::array<int, 30> values;
|
||||||
for (int i = 0; i < values.size(); ++i) {
|
for (size_t i = 0; i < values.size(); ++i) {
|
||||||
values[i] = 50 + 20 * std::sin(i * 0.3);
|
values[i] = 50 + 20 * std::sin(i * 0.3);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ example(style_dim)
|
|||||||
example(style_gallery)
|
example(style_gallery)
|
||||||
example(style_hyperlink)
|
example(style_hyperlink)
|
||||||
example(style_inverted)
|
example(style_inverted)
|
||||||
|
example(style_italic)
|
||||||
example(style_strikethrough)
|
example(style_strikethrough)
|
||||||
example(style_underlined)
|
example(style_underlined)
|
||||||
example(style_underlined_double)
|
example(style_underlined_double)
|
||||||
|
|||||||
@@ -12,7 +12,6 @@
|
|||||||
int main() {
|
int main() {
|
||||||
using namespace ftxui;
|
using namespace ftxui;
|
||||||
|
|
||||||
int saturation = 255;
|
|
||||||
Elements red_line;
|
Elements red_line;
|
||||||
Elements green_line;
|
Elements green_line;
|
||||||
Elements blue_line;
|
Elements blue_line;
|
||||||
|
|||||||
@@ -10,6 +10,7 @@
|
|||||||
#include <memory> // for shared_ptr
|
#include <memory> // for shared_ptr
|
||||||
#include <string> // for operator<<, string
|
#include <string> // for operator<<, string
|
||||||
#include <thread> // for sleep_for
|
#include <thread> // for sleep_for
|
||||||
|
#include <utility> // for ignore
|
||||||
#include <vector> // for vector
|
#include <vector> // for vector
|
||||||
|
|
||||||
#include "ftxui/dom/node.hpp" // for Render
|
#include "ftxui/dom/node.hpp" // for Render
|
||||||
@@ -49,6 +50,7 @@ int main() {
|
|||||||
|
|
||||||
std::string reset_position;
|
std::string reset_position;
|
||||||
for (int i = 0;; ++i) {
|
for (int i = 0;; ++i) {
|
||||||
|
std::ignore = i;
|
||||||
auto document = hbox({
|
auto document = hbox({
|
||||||
vbox({
|
vbox({
|
||||||
graph(std::ref(my_graph)),
|
graph(std::ref(my_graph)),
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ int main() {
|
|||||||
hbox({
|
hbox({
|
||||||
text("normal") , text(" ") ,
|
text("normal") , text(" ") ,
|
||||||
text("bold") | bold , text(" ") ,
|
text("bold") | bold , text(" ") ,
|
||||||
|
text("italic") | italic , text(" ") ,
|
||||||
text("dim") | dim , text(" ") ,
|
text("dim") | dim , text(" ") ,
|
||||||
text("inverted") | inverted , text(" ") ,
|
text("inverted") | inverted , text(" ") ,
|
||||||
text("underlined") | underlined , text(" ") ,
|
text("underlined") | underlined , text(" ") ,
|
||||||
|
|||||||
23
examples/dom/style_italic.cpp
Normal file
23
examples/dom/style_italic.cpp
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <ftxui/dom/elements.hpp> // for text, operator|, inverted, Fit, hbox, Element
|
||||||
|
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||||
|
#include <memory> // for allocator
|
||||||
|
|
||||||
|
#include "ftxui/dom/node.hpp" // for Render
|
||||||
|
#include "ftxui/screen/color.hpp" // for ftxui
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
using namespace ftxui;
|
||||||
|
auto document = hbox({
|
||||||
|
text("This text is "),
|
||||||
|
text("italic") | italic,
|
||||||
|
text(". Do you like it?"),
|
||||||
|
});
|
||||||
|
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||||
|
Render(screen, document);
|
||||||
|
screen.Print();
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
@@ -50,7 +50,10 @@ class ComponentBase {
|
|||||||
void DetachAllChildren();
|
void DetachAllChildren();
|
||||||
|
|
||||||
// Renders the component.
|
// Renders the component.
|
||||||
virtual Element Render();
|
Element Render();
|
||||||
|
|
||||||
|
// Override this function modify how `Render` works.
|
||||||
|
virtual Element OnRender();
|
||||||
|
|
||||||
// Handles an event.
|
// Handles an event.
|
||||||
// By default, reduce on children with a lazy OR.
|
// By default, reduce on children with a lazy OR.
|
||||||
@@ -94,6 +97,7 @@ class ComponentBase {
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
ComponentBase* parent_ = nullptr;
|
ComponentBase* parent_ = nullptr;
|
||||||
|
bool in_render = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace ftxui
|
} // namespace ftxui
|
||||||
|
|||||||
@@ -16,6 +16,7 @@
|
|||||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||||
#include "ftxui/component/event.hpp" // for Event
|
#include "ftxui/component/event.hpp" // for Event
|
||||||
#include "ftxui/component/task.hpp" // for Task, Closure
|
#include "ftxui/component/task.hpp" // for Task, Closure
|
||||||
|
#include "ftxui/dom/selection.hpp" // for SelectionOption
|
||||||
#include "ftxui/screen/screen.hpp" // for Screen
|
#include "ftxui/screen/screen.hpp" // for Screen
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
@@ -68,6 +69,10 @@ class ScreenInteractive : public Screen {
|
|||||||
void ForceHandleCtrlC(bool force);
|
void ForceHandleCtrlC(bool force);
|
||||||
void ForceHandleCtrlZ(bool force);
|
void ForceHandleCtrlZ(bool force);
|
||||||
|
|
||||||
|
// Selection API.
|
||||||
|
std::string GetSelection();
|
||||||
|
void SelectionChange(std::function<void()> callback);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void ExitNow();
|
void ExitNow();
|
||||||
|
|
||||||
@@ -82,6 +87,8 @@ class ScreenInteractive : public Screen {
|
|||||||
void RunOnceBlocking(Component component);
|
void RunOnceBlocking(Component component);
|
||||||
|
|
||||||
void HandleTask(Component component, Task& task);
|
void HandleTask(Component component, Task& task);
|
||||||
|
bool HandleSelection(bool handled, Event event);
|
||||||
|
void RefreshSelection();
|
||||||
void Draw(Component component);
|
void Draw(Component component);
|
||||||
void ResetCursorPosition();
|
void ResetCursorPosition();
|
||||||
|
|
||||||
@@ -129,6 +136,22 @@ class ScreenInteractive : public Screen {
|
|||||||
// The style of the cursor to restore on exit.
|
// The style of the cursor to restore on exit.
|
||||||
int cursor_reset_shape_ = 1;
|
int cursor_reset_shape_ = 1;
|
||||||
|
|
||||||
|
// Selection API:
|
||||||
|
CapturedMouse selection_pending_;
|
||||||
|
struct SelectionData {
|
||||||
|
int start_x = -1;
|
||||||
|
int start_y = -1;
|
||||||
|
int end_x = -2;
|
||||||
|
int end_y = -2;
|
||||||
|
bool empty = true;
|
||||||
|
bool operator==(const SelectionData& other) const;
|
||||||
|
bool operator!=(const SelectionData& other) const;
|
||||||
|
};
|
||||||
|
SelectionData selection_data_;
|
||||||
|
SelectionData selection_data_previous_;
|
||||||
|
std::unique_ptr<Selection> selection_;
|
||||||
|
std::function<void()> selection_on_change_;
|
||||||
|
|
||||||
friend class Loop;
|
friend class Loop;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -95,6 +95,7 @@ Element canvas(std::function<void(Canvas&)>);
|
|||||||
// -- Decorator ---
|
// -- Decorator ---
|
||||||
Element bold(Element);
|
Element bold(Element);
|
||||||
Element dim(Element);
|
Element dim(Element);
|
||||||
|
Element italic(Element);
|
||||||
Element inverted(Element);
|
Element inverted(Element);
|
||||||
Element underlined(Element);
|
Element underlined(Element);
|
||||||
Element underlinedDouble(Element);
|
Element underlinedDouble(Element);
|
||||||
@@ -113,6 +114,11 @@ Decorator focusPositionRelative(float x, float y);
|
|||||||
Element automerge(Element child);
|
Element automerge(Element child);
|
||||||
Decorator hyperlink(std::string link);
|
Decorator hyperlink(std::string link);
|
||||||
Element hyperlink(std::string link, Element child);
|
Element hyperlink(std::string link, Element child);
|
||||||
|
Element selectionStyleReset(Element);
|
||||||
|
Decorator selectionColor(Color foreground);
|
||||||
|
Decorator selectionBackgroundColor(Color foreground);
|
||||||
|
Decorator selectionForegroundColor(Color foreground);
|
||||||
|
Decorator selectionStyle(std::function<void(Pixel&)> style);
|
||||||
|
|
||||||
// --- Layout is
|
// --- Layout is
|
||||||
// Horizontal, Vertical or stacked set of elements.
|
// Horizontal, Vertical or stacked set of elements.
|
||||||
@@ -156,7 +162,7 @@ Element frame(Element);
|
|||||||
Element xframe(Element);
|
Element xframe(Element);
|
||||||
Element yframe(Element);
|
Element yframe(Element);
|
||||||
Element focus(Element);
|
Element focus(Element);
|
||||||
Element select(Element);
|
Element select(Element e); // Deprecated - Alias for focus.
|
||||||
|
|
||||||
// --- Cursor ---
|
// --- Cursor ---
|
||||||
// Those are similar to `focus`, but also change the shape of the cursor.
|
// Those are similar to `focus`, but also change the shape of the cursor.
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
#include <vector> // for vector
|
#include <vector> // for vector
|
||||||
|
|
||||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||||
|
#include "ftxui/dom/selection.hpp" // for Selection
|
||||||
#include "ftxui/screen/box.hpp" // for Box
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
#include "ftxui/screen/screen.hpp"
|
#include "ftxui/screen/screen.hpp"
|
||||||
|
|
||||||
@@ -40,9 +41,15 @@ class Node {
|
|||||||
// Propagated from Parents to Children.
|
// Propagated from Parents to Children.
|
||||||
virtual void SetBox(Box box);
|
virtual void SetBox(Box box);
|
||||||
|
|
||||||
// Step 3: Draw this element.
|
// Step 3: (optional) Selection
|
||||||
|
// Propagated from Parents to Children.
|
||||||
|
virtual void Select(Selection& selection);
|
||||||
|
|
||||||
|
// Step 4: Draw this element.
|
||||||
virtual void Render(Screen& screen);
|
virtual void Render(Screen& screen);
|
||||||
|
|
||||||
|
virtual std::string GetSelectedContent(Selection& selection);
|
||||||
|
|
||||||
// Layout may not resolve within a single iteration for some elements. This
|
// Layout may not resolve within a single iteration for some elements. This
|
||||||
// allows them to request additionnal iterations. This signal must be
|
// allows them to request additionnal iterations. This signal must be
|
||||||
// forwarded to children at least once.
|
// forwarded to children at least once.
|
||||||
@@ -52,6 +59,8 @@ class Node {
|
|||||||
};
|
};
|
||||||
virtual void Check(Status* status);
|
virtual void Check(Status* status);
|
||||||
|
|
||||||
|
friend void Render(Screen& screen, Node* node, Selection& selection);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Elements children_;
|
Elements children_;
|
||||||
Requirement requirement_;
|
Requirement requirement_;
|
||||||
@@ -60,6 +69,10 @@ class Node {
|
|||||||
|
|
||||||
void Render(Screen& screen, const Element& element);
|
void Render(Screen& screen, const Element& element);
|
||||||
void Render(Screen& screen, Node* node);
|
void Render(Screen& screen, Node* node);
|
||||||
|
void Render(Screen& screen, Node* node, Selection& selection);
|
||||||
|
std::string GetNodeSelectedContent(Screen& screen,
|
||||||
|
Node* node,
|
||||||
|
Selection& selection);
|
||||||
|
|
||||||
} // namespace ftxui
|
} // namespace ftxui
|
||||||
|
|
||||||
|
|||||||
@@ -5,8 +5,10 @@
|
|||||||
#define FTXUI_DOM_REQUIREMENT_HPP
|
#define FTXUI_DOM_REQUIREMENT_HPP
|
||||||
|
|
||||||
#include "ftxui/screen/box.hpp"
|
#include "ftxui/screen/box.hpp"
|
||||||
|
#include "ftxui/screen/screen.hpp"
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
|
class Node;
|
||||||
|
|
||||||
struct Requirement {
|
struct Requirement {
|
||||||
// The required size to fully draw the element.
|
// The required size to fully draw the element.
|
||||||
@@ -20,13 +22,28 @@ struct Requirement {
|
|||||||
int flex_shrink_y = 0;
|
int flex_shrink_y = 0;
|
||||||
|
|
||||||
// Focus management to support the frame/focus/select element.
|
// Focus management to support the frame/focus/select element.
|
||||||
enum Selection {
|
struct Focused {
|
||||||
NORMAL = 0,
|
bool enabled = false;
|
||||||
SELECTED = 1,
|
Box box;
|
||||||
FOCUSED = 2,
|
Node* node = nullptr;
|
||||||
|
Screen::Cursor::Shape cursor_shape = Screen::Cursor::Shape::Hidden;
|
||||||
|
|
||||||
|
// Internal for interactions with components.
|
||||||
|
bool component_active = false;
|
||||||
|
|
||||||
|
// Return whether this requirement should be preferred over the other.
|
||||||
|
bool Prefer(const Focused& other) const {
|
||||||
|
if (!other.enabled) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!enabled) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return other.component_active && !component_active;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
Selection selection = NORMAL;
|
Focused focused;
|
||||||
Box selected_box;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace ftxui
|
} // namespace ftxui
|
||||||
|
|||||||
50
include/ftxui/dom/selection.hpp
Normal file
50
include/ftxui/dom/selection.hpp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
// Copyright 2024 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
|
||||||
|
#ifndef FTXUI_DOM_SELECTION_HPP
|
||||||
|
#define FTXUI_DOM_SELECTION_HPP
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
|
||||||
|
#include <sstream>
|
||||||
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||||
|
|
||||||
|
namespace ftxui {
|
||||||
|
|
||||||
|
/// @brief Represent a selection in the terminal.
|
||||||
|
class Selection {
|
||||||
|
public:
|
||||||
|
Selection(); // Empty selection.
|
||||||
|
Selection(int start_x, int start_y, int end_x, int end_y);
|
||||||
|
|
||||||
|
const Box& GetBox() const;
|
||||||
|
|
||||||
|
Selection SaturateHorizontal(Box box);
|
||||||
|
Selection SaturateVertical(Box box);
|
||||||
|
bool IsEmpty() const { return empty_; }
|
||||||
|
|
||||||
|
void AddPart(const std::string& part, int y, int left, int right);
|
||||||
|
std::string GetParts() { return parts_.str(); }
|
||||||
|
|
||||||
|
private:
|
||||||
|
Selection(int start_x, int start_y, int end_x, int end_y, Selection* parent);
|
||||||
|
|
||||||
|
const int start_x_ = 0;
|
||||||
|
const int start_y_ = 0;
|
||||||
|
const int end_x_ = 0;
|
||||||
|
const int end_y_ = 0;
|
||||||
|
const Box box_ = {};
|
||||||
|
Selection* const parent_ = this;
|
||||||
|
const bool empty_ = true;
|
||||||
|
std::stringstream parts_;
|
||||||
|
|
||||||
|
// The position of the last inserted part.
|
||||||
|
int x_ = 0;
|
||||||
|
int y_ = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace ftxui
|
||||||
|
|
||||||
|
#endif /* end of include guard: FTXUI_DOM_SELECTION_HPP */
|
||||||
@@ -14,6 +14,7 @@ struct Box {
|
|||||||
|
|
||||||
static auto Intersection(Box a, Box b) -> Box;
|
static auto Intersection(Box a, Box b) -> Box;
|
||||||
static auto Union(Box a, Box b) -> Box;
|
static auto Union(Box a, Box b) -> Box;
|
||||||
|
void Shift(int x, int y);
|
||||||
bool Contain(int x, int y) const;
|
bool Contain(int x, int y) const;
|
||||||
bool IsEmpty() const;
|
bool IsEmpty() const;
|
||||||
bool operator==(const Box& other) const;
|
bool operator==(const Box& other) const;
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ struct Pixel {
|
|||||||
: blink(false),
|
: blink(false),
|
||||||
bold(false),
|
bold(false),
|
||||||
dim(false),
|
dim(false),
|
||||||
|
italic(false),
|
||||||
inverted(false),
|
inverted(false),
|
||||||
underlined(false),
|
underlined(false),
|
||||||
underlined_double(false),
|
underlined_double(false),
|
||||||
@@ -27,6 +28,7 @@ struct Pixel {
|
|||||||
bool blink : 1;
|
bool blink : 1;
|
||||||
bool bold : 1;
|
bool bold : 1;
|
||||||
bool dim : 1;
|
bool dim : 1;
|
||||||
|
bool italic : 1;
|
||||||
bool inverted : 1;
|
bool inverted : 1;
|
||||||
bool underlined : 1;
|
bool underlined : 1;
|
||||||
bool underlined_double : 1;
|
bool underlined_double : 1;
|
||||||
|
|||||||
@@ -4,12 +4,14 @@
|
|||||||
#ifndef FTXUI_SCREEN_SCREEN_HPP
|
#ifndef FTXUI_SCREEN_SCREEN_HPP
|
||||||
#define FTXUI_SCREEN_SCREEN_HPP
|
#define FTXUI_SCREEN_SCREEN_HPP
|
||||||
|
|
||||||
#include <cstdint> // for uint8_t
|
#include <cstdint> // for uint8_t
|
||||||
#include <string> // for string, basic_string, allocator
|
#include <functional> // for function
|
||||||
#include <vector> // for vector
|
#include <string> // for string, basic_string, allocator
|
||||||
|
#include <vector> // for vector
|
||||||
|
|
||||||
#include "ftxui/screen/image.hpp" // for Pixel, Image
|
#include "ftxui/screen/image.hpp" // for Pixel, Image
|
||||||
#include "ftxui/screen/terminal.hpp" // for Dimensions
|
#include "ftxui/screen/terminal.hpp" // for Dimensions
|
||||||
|
#include "ftxui/util/autoreset.hpp" // for AutoReset
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
|
|
||||||
@@ -67,9 +69,18 @@ class Screen : public Image {
|
|||||||
uint8_t RegisterHyperlink(const std::string& link);
|
uint8_t RegisterHyperlink(const std::string& link);
|
||||||
const std::string& Hyperlink(uint8_t id) const;
|
const std::string& Hyperlink(uint8_t id) const;
|
||||||
|
|
||||||
|
using SelectionStyle = std::function<void(Pixel&)>;
|
||||||
|
const SelectionStyle& GetSelectionStyle() const;
|
||||||
|
void SetSelectionStyle(SelectionStyle decorator);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Cursor cursor_;
|
Cursor cursor_;
|
||||||
std::vector<std::string> hyperlinks_ = {""};
|
std::vector<std::string> hyperlinks_ = {""};
|
||||||
|
|
||||||
|
// The current selection style. This is overridden by various dom elements.
|
||||||
|
SelectionStyle selection_style_ = [](Pixel& pixel) {
|
||||||
|
pixel.inverted ^= true;
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace ftxui
|
} // namespace ftxui
|
||||||
|
|||||||
18
src/ftxui/component.cppm
Normal file
18
src/ftxui/component.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file component.cppm
|
||||||
|
* @brief Module file for FTXUI component operations.
|
||||||
|
*/
|
||||||
|
|
||||||
|
export module ftxui.component;
|
||||||
|
|
||||||
|
export import ftxui.component.Animation;
|
||||||
|
export import ftxui.component.CapturedMouse;
|
||||||
|
export import ftxui.component.Component;
|
||||||
|
export import ftxui.component.ComponentBase;
|
||||||
|
export import ftxui.component.ComponentOptions;
|
||||||
|
export import ftxui.component.Event;
|
||||||
|
export import ftxui.component.Loop;
|
||||||
|
export import ftxui.component.Mouse;
|
||||||
|
export import ftxui.component.Receiver;
|
||||||
|
export import ftxui.component.ScreenInteractive;
|
||||||
|
export import ftxui.component.Task;
|
||||||
66
src/ftxui/component/Animation.cppm
Normal file
66
src/ftxui/component/Animation.cppm
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
/**
|
||||||
|
* @file Animation.cppm
|
||||||
|
* @brief Module file for the Animation namespace of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/animation.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Animation;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui::animation
|
||||||
|
* @brief The FTXUI ftxui::animation:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui::animation {
|
||||||
|
using ftxui::animation::RequestAnimationFrame;
|
||||||
|
|
||||||
|
using ftxui::animation::Clock;
|
||||||
|
using ftxui::animation::TimePoint;
|
||||||
|
using ftxui::animation::Duration;
|
||||||
|
|
||||||
|
using ftxui::animation::Params;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace easing
|
||||||
|
* @brief The FTXUI sf::animation::easing:: namespace
|
||||||
|
*/
|
||||||
|
namespace easing {
|
||||||
|
using ftxui::animation::easing::Function;
|
||||||
|
|
||||||
|
using ftxui::animation::easing::Linear;
|
||||||
|
using ftxui::animation::easing::QuadraticIn;
|
||||||
|
using ftxui::animation::easing::QuadraticOut;
|
||||||
|
using ftxui::animation::easing::QuadraticInOut;
|
||||||
|
using ftxui::animation::easing::CubicIn;
|
||||||
|
using ftxui::animation::easing::CubicOut;
|
||||||
|
using ftxui::animation::easing::CubicInOut;
|
||||||
|
using ftxui::animation::easing::QuarticIn;
|
||||||
|
using ftxui::animation::easing::QuarticOut;
|
||||||
|
using ftxui::animation::easing::QuarticInOut;
|
||||||
|
using ftxui::animation::easing::QuinticIn;
|
||||||
|
using ftxui::animation::easing::QuinticOut;
|
||||||
|
using ftxui::animation::easing::QuinticInOut;
|
||||||
|
using ftxui::animation::easing::SineIn;
|
||||||
|
using ftxui::animation::easing::SineOut;
|
||||||
|
using ftxui::animation::easing::SineInOut;
|
||||||
|
using ftxui::animation::easing::CircularIn;
|
||||||
|
using ftxui::animation::easing::CircularOut;
|
||||||
|
using ftxui::animation::easing::CircularInOut;
|
||||||
|
using ftxui::animation::easing::ExponentialIn;
|
||||||
|
using ftxui::animation::easing::ExponentialOut;
|
||||||
|
using ftxui::animation::easing::ExponentialInOut;
|
||||||
|
using ftxui::animation::easing::ElasticIn;
|
||||||
|
using ftxui::animation::easing::ElasticOut;
|
||||||
|
using ftxui::animation::easing::ElasticInOut;
|
||||||
|
using ftxui::animation::easing::BackIn;
|
||||||
|
using ftxui::animation::easing::BackOut;
|
||||||
|
using ftxui::animation::easing::BackInOut;
|
||||||
|
using ftxui::animation::easing::BounceIn;
|
||||||
|
using ftxui::animation::easing::BounceOut;
|
||||||
|
using ftxui::animation::easing::BounceInOut;
|
||||||
|
}
|
||||||
|
|
||||||
|
using ftxui::animation::Animator;
|
||||||
|
}
|
||||||
18
src/ftxui/component/CapturedMouse.cppm
Normal file
18
src/ftxui/component/CapturedMouse.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file CapturedMouse.cppm
|
||||||
|
* @brief Module file for the CapturedMouseInterface class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/captured_mouse.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.CapturedMouse;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::CapturedMouseInterface;
|
||||||
|
}
|
||||||
61
src/ftxui/component/Component.cppm
Normal file
61
src/ftxui/component/Component.cppm
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
/**
|
||||||
|
* @file Component.cppm
|
||||||
|
* @brief Module file for the Component classes of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/component.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Component;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::ButtonOption;
|
||||||
|
using ftxui::CheckboxOption;
|
||||||
|
using ftxui::Event;
|
||||||
|
using ftxui::InputOption;
|
||||||
|
using ftxui::MenuOption;
|
||||||
|
using ftxui::RadioboxOption;
|
||||||
|
using ftxui::MenuEntryOption;
|
||||||
|
|
||||||
|
using ftxui::Make;
|
||||||
|
|
||||||
|
using ftxui::ComponentDecorator;
|
||||||
|
using ftxui::ElementDecorator;
|
||||||
|
|
||||||
|
using ftxui::operator|;
|
||||||
|
using ftxui::operator|=;
|
||||||
|
|
||||||
|
namespace Container {
|
||||||
|
using ftxui::Container::Vertical;
|
||||||
|
using ftxui::Container::Horizontal;
|
||||||
|
using ftxui::Container::Tab;
|
||||||
|
using ftxui::Container::Stacked;
|
||||||
|
}
|
||||||
|
|
||||||
|
using ftxui::Button;
|
||||||
|
using ftxui::Checkbox;
|
||||||
|
using ftxui::Input;
|
||||||
|
using ftxui::Menu;
|
||||||
|
using ftxui::MenuEntry;
|
||||||
|
using ftxui::Radiobox;
|
||||||
|
using ftxui::Dropdown;
|
||||||
|
using ftxui::Toggle;
|
||||||
|
using ftxui::Slider;
|
||||||
|
using ftxui::ResizableSplit;
|
||||||
|
using ftxui::ResizableSplitLeft;
|
||||||
|
using ftxui::ResizableSplitRight;
|
||||||
|
using ftxui::ResizableSplitTop;
|
||||||
|
using ftxui::ResizableSplitBottom;
|
||||||
|
using ftxui::Renderer;
|
||||||
|
using ftxui::CatchEvent;
|
||||||
|
using ftxui::Maybe;
|
||||||
|
using ftxui::Modal;
|
||||||
|
using ftxui::Collapsible;
|
||||||
|
using ftxui::Hoverable;
|
||||||
|
using ftxui::Window;
|
||||||
|
}
|
||||||
28
src/ftxui/component/ComponentBase.cppm
Normal file
28
src/ftxui/component/ComponentBase.cppm
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
/**
|
||||||
|
* @file ComponentBase.cppm
|
||||||
|
* @brief Module file for the ComponentBase class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/component_base.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.ComponentBase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Delegate;
|
||||||
|
using ftxui::Focus;
|
||||||
|
using ftxui::Event;
|
||||||
|
|
||||||
|
namespace animation {
|
||||||
|
using ftxui::animation::Params;
|
||||||
|
}
|
||||||
|
|
||||||
|
using ftxui::ComponentBase;
|
||||||
|
using ftxui::Component;
|
||||||
|
using ftxui::Components;
|
||||||
|
}
|
||||||
33
src/ftxui/component/ComponentOptions.cppm
Normal file
33
src/ftxui/component/ComponentOptions.cppm
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
/**
|
||||||
|
* @file ComponentOptions.cppm
|
||||||
|
* @brief Module file for options for the Component class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/component_options.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.ComponentOptions;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::EntryState;
|
||||||
|
using ftxui::UnderlineOption;
|
||||||
|
using ftxui::AnimatedColorOption;
|
||||||
|
using ftxui::AnimatedColorsOption;
|
||||||
|
using ftxui::MenuEntryOption;
|
||||||
|
using ftxui::MenuOption;
|
||||||
|
using ftxui::ButtonOption;
|
||||||
|
using ftxui::CheckboxOption;
|
||||||
|
using ftxui::InputState;
|
||||||
|
using ftxui::InputOption;
|
||||||
|
using ftxui::RadioboxOption;
|
||||||
|
using ftxui::ResizableSplitOption;
|
||||||
|
using ftxui::SliderOption;
|
||||||
|
using ftxui::WindowRenderState;
|
||||||
|
using ftxui::WindowOptions;
|
||||||
|
using ftxui::DropdownOption;
|
||||||
|
}
|
||||||
21
src/ftxui/component/Event.cppm
Normal file
21
src/ftxui/component/Event.cppm
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
/**
|
||||||
|
* @file Event.cppm
|
||||||
|
* @brief Module file for the Event struct of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/event.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Event;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::ScreenInteractive;
|
||||||
|
using ftxui::ComponentBase;
|
||||||
|
|
||||||
|
using ftxui::Event;
|
||||||
|
}
|
||||||
22
src/ftxui/component/Loop.cppm
Normal file
22
src/ftxui/component/Loop.cppm
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
/**
|
||||||
|
* @file Loop.cppm
|
||||||
|
* @brief Module file for the Loop class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/loop.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Loop;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::ComponentBase;
|
||||||
|
using ftxui::Component;
|
||||||
|
using ftxui::ScreenInteractive;
|
||||||
|
|
||||||
|
using ftxui::Loop;
|
||||||
|
}
|
||||||
18
src/ftxui/component/Mouse.cppm
Normal file
18
src/ftxui/component/Mouse.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file Mouse.cppm
|
||||||
|
* @brief Module file for the Mouse struct of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/mouse.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Mouse;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Mouse;
|
||||||
|
}
|
||||||
22
src/ftxui/component/Receiver.cppm
Normal file
22
src/ftxui/component/Receiver.cppm
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
/**
|
||||||
|
* @file Receiver.cppm
|
||||||
|
* @brief Module file for the Receiver class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/receiver.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Receiver;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::SenderImpl;
|
||||||
|
using ftxui::ReceiverImpl;
|
||||||
|
using ftxui::Sender;
|
||||||
|
using ftxui::Receiver;
|
||||||
|
using ftxui::MakeReceiver;
|
||||||
|
}
|
||||||
25
src/ftxui/component/ScreenInteractive.cppm
Normal file
25
src/ftxui/component/ScreenInteractive.cppm
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
/**
|
||||||
|
* @file ScreenInteractive.cppm
|
||||||
|
* @brief Module file for the ScreenInteractive class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/screen_interactive.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.ScreenInteractive;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::ComponentBase;
|
||||||
|
using ftxui::Loop;
|
||||||
|
using ftxui::Event;
|
||||||
|
using ftxui::Component;
|
||||||
|
|
||||||
|
using ftxui::Screen;
|
||||||
|
using ftxui::ScreenInteractivePrivate;
|
||||||
|
using ftxui::ScreenInteractive;
|
||||||
|
}
|
||||||
20
src/ftxui/component/Task.cppm
Normal file
20
src/ftxui/component/Task.cppm
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
/**
|
||||||
|
* @file Task.cppm
|
||||||
|
* @brief Module file for the Task class of the Component module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/component/task.hpp>
|
||||||
|
|
||||||
|
export module ftxui.component.Task;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::AnimationTask;
|
||||||
|
using ftxui::Closure;
|
||||||
|
using ftxui::Task;
|
||||||
|
}
|
||||||
@@ -37,7 +37,7 @@ class ButtonBase : public ComponentBase, public ButtonOption {
|
|||||||
explicit ButtonBase(ButtonOption option) : ButtonOption(std::move(option)) {}
|
explicit ButtonBase(ButtonOption option) : ButtonOption(std::move(option)) {}
|
||||||
|
|
||||||
// Component implementation:
|
// Component implementation:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
const bool active = Active();
|
const bool active = Active();
|
||||||
const bool focused = Focused();
|
const bool focused = Focused();
|
||||||
const bool focused_or_hover = focused || mouse_hover_;
|
const bool focused_or_hover = focused || mouse_hover_;
|
||||||
@@ -47,14 +47,16 @@ class ButtonBase : public ComponentBase, public ButtonOption {
|
|||||||
SetAnimationTarget(target);
|
SetAnimationTarget(target);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto focus_management = focused ? focus : active ? select : nothing;
|
|
||||||
const EntryState state{
|
const EntryState state{
|
||||||
*label, false, active, focused_or_hover, Index(),
|
*label, false, active, focused_or_hover, Index(),
|
||||||
};
|
};
|
||||||
|
|
||||||
auto element = (transform ? transform : DefaultTransform) //
|
auto element = (transform ? transform : DefaultTransform) //
|
||||||
(state);
|
(state);
|
||||||
return element | AnimatedColorStyle() | focus_management | reflect(box_);
|
element |= AnimatedColorStyle();
|
||||||
|
element |= focus;
|
||||||
|
element |= reflect(box_);
|
||||||
|
return element;
|
||||||
}
|
}
|
||||||
|
|
||||||
Decorator AnimatedColorStyle() {
|
Decorator AnimatedColorStyle() {
|
||||||
|
|||||||
@@ -23,16 +23,17 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
// Component implementation.
|
// Component implementation.
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
const bool is_focused = Focused();
|
const bool is_focused = Focused();
|
||||||
const bool is_active = Active();
|
const bool is_active = Active();
|
||||||
auto focus_management = is_focused ? focus : is_active ? select : nothing;
|
|
||||||
auto entry_state = EntryState{
|
auto entry_state = EntryState{
|
||||||
*label, *checked, is_active, is_focused || hovered_, -1,
|
*label, *checked, is_active, is_focused || hovered_, -1,
|
||||||
};
|
};
|
||||||
auto element = (transform ? transform : CheckboxOption::Simple().transform)(
|
auto element = (transform ? transform : CheckboxOption::Simple().transform)(
|
||||||
entry_state);
|
entry_state);
|
||||||
return element | focus_management | reflect(box_);
|
element |= focus;
|
||||||
|
element |= reflect(box_);
|
||||||
|
return element;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OnEvent(Event event) override {
|
bool OnEvent(Event event) override {
|
||||||
@@ -69,7 +70,6 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
|
|||||||
event.mouse().motion == Mouse::Pressed) {
|
event.mouse().motion == Mouse::Pressed) {
|
||||||
*checked = !*checked;
|
*checked = !*checked;
|
||||||
on_change();
|
on_change();
|
||||||
TakeFocus();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,6 +15,8 @@
|
|||||||
#include "ftxui/component/event.hpp" // for Event
|
#include "ftxui/component/event.hpp" // for Event
|
||||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||||
#include "ftxui/dom/elements.hpp" // for text, Element
|
#include "ftxui/dom/elements.hpp" // for text, Element
|
||||||
|
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||||
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
|
||||||
namespace ftxui::animation {
|
namespace ftxui::animation {
|
||||||
class Params;
|
class Params;
|
||||||
@@ -103,10 +105,46 @@ void ComponentBase::DetachAllChildren() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// @brief Draw the component.
|
/// @brief Draw the component.
|
||||||
/// Build a ftxui::Element to be drawn on the ftxi::Screen representing this
|
/// Build a ftxui::Element to be drawn on the ftxui::Screen representing this
|
||||||
/// ftxui::ComponentBase.
|
/// ftxui::ComponentBase. Please override OnRender() to modify the rendering.
|
||||||
/// @ingroup component
|
/// @ingroup component
|
||||||
Element ComponentBase::Render() {
|
Element ComponentBase::Render() {
|
||||||
|
// Some users might call `ComponentBase::Render()` from
|
||||||
|
// `T::OnRender()`. To avoid infinite recursion, we use a flag.
|
||||||
|
if (in_render) {
|
||||||
|
return ComponentBase::OnRender();
|
||||||
|
}
|
||||||
|
|
||||||
|
in_render = true;
|
||||||
|
Element element = OnRender();
|
||||||
|
in_render = false;
|
||||||
|
|
||||||
|
class Wrapper : public Node {
|
||||||
|
public:
|
||||||
|
bool active_ = false;
|
||||||
|
|
||||||
|
Wrapper(Element child, bool active)
|
||||||
|
: Node({std::move(child)}), active_(active) {}
|
||||||
|
|
||||||
|
void SetBox(Box box) override {
|
||||||
|
Node::SetBox(box);
|
||||||
|
children_[0]->SetBox(box);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ComputeRequirement() override {
|
||||||
|
Node::ComputeRequirement();
|
||||||
|
requirement_.focused.component_active = active_;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return std::make_shared<Wrapper>(std::move(element), Active());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// @brief Draw the component.
|
||||||
|
/// Build a ftxui::Element to be drawn on the ftxi::Screen representing this
|
||||||
|
/// ftxui::ComponentBase. This function is means to be overridden.
|
||||||
|
/// @ingroup component
|
||||||
|
Element ComponentBase::OnRender() {
|
||||||
if (children_.size() == 1) {
|
if (children_.size() == 1) {
|
||||||
return children_.front()->Render();
|
return children_.front()->Render();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -98,7 +98,7 @@ class VerticalContainer : public ContainerBase {
|
|||||||
public:
|
public:
|
||||||
using ContainerBase::ContainerBase;
|
using ContainerBase::ContainerBase;
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
Elements elements;
|
Elements elements;
|
||||||
elements.reserve(children_.size());
|
elements.reserve(children_.size());
|
||||||
for (auto& it : children_) {
|
for (auto& it : children_) {
|
||||||
@@ -163,6 +163,7 @@ class VerticalContainer : public ContainerBase {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const int old_selected = *selector_;
|
||||||
if (event.mouse().button == Mouse::WheelUp) {
|
if (event.mouse().button == Mouse::WheelUp) {
|
||||||
MoveSelector(-1);
|
MoveSelector(-1);
|
||||||
}
|
}
|
||||||
@@ -171,7 +172,7 @@ class VerticalContainer : public ContainerBase {
|
|||||||
}
|
}
|
||||||
*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
|
*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
|
||||||
|
|
||||||
return true;
|
return old_selected != *selector_;
|
||||||
}
|
}
|
||||||
|
|
||||||
Box box_;
|
Box box_;
|
||||||
@@ -181,7 +182,7 @@ class HorizontalContainer : public ContainerBase {
|
|||||||
public:
|
public:
|
||||||
using ContainerBase::ContainerBase;
|
using ContainerBase::ContainerBase;
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
Elements elements;
|
Elements elements;
|
||||||
elements.reserve(children_.size());
|
elements.reserve(children_.size());
|
||||||
for (auto& it : children_) {
|
for (auto& it : children_) {
|
||||||
@@ -217,7 +218,7 @@ class TabContainer : public ContainerBase {
|
|||||||
public:
|
public:
|
||||||
using ContainerBase::ContainerBase;
|
using ContainerBase::ContainerBase;
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
const Component active_child = ActiveChild();
|
const Component active_child = ActiveChild();
|
||||||
if (active_child) {
|
if (active_child) {
|
||||||
return active_child->Render();
|
return active_child->Render();
|
||||||
@@ -243,7 +244,7 @@ class StackedContainer : public ContainerBase {
|
|||||||
: ContainerBase(std::move(children), nullptr) {}
|
: ContainerBase(std::move(children), nullptr) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() final {
|
Element OnRender() final {
|
||||||
Elements elements;
|
Elements elements;
|
||||||
for (auto& child : children_) {
|
for (auto& child : children_) {
|
||||||
elements.push_back(child->Render());
|
elements.push_back(child->Render());
|
||||||
@@ -333,7 +334,7 @@ Component Vertical(Components children) {
|
|||||||
/// children_2,
|
/// children_2,
|
||||||
/// children_3,
|
/// children_3,
|
||||||
/// children_4,
|
/// children_4,
|
||||||
/// });
|
/// }, &selected_children);
|
||||||
/// ```
|
/// ```
|
||||||
Component Vertical(Components children, int* selector) {
|
Component Vertical(Components children, int* selector) {
|
||||||
return std::make_shared<VerticalContainer>(std::move(children), selector);
|
return std::make_shared<VerticalContainer>(std::move(children), selector);
|
||||||
@@ -354,7 +355,7 @@ Component Vertical(Components children, int* selector) {
|
|||||||
/// children_2,
|
/// children_2,
|
||||||
/// children_3,
|
/// children_3,
|
||||||
/// children_4,
|
/// children_4,
|
||||||
/// }, &selected_children);
|
/// });
|
||||||
/// ```
|
/// ```
|
||||||
Component Horizontal(Components children) {
|
Component Horizontal(Components children) {
|
||||||
return Horizontal(std::move(children), nullptr);
|
return Horizontal(std::move(children), nullptr);
|
||||||
|
|||||||
@@ -44,10 +44,14 @@ Component Dropdown(DropdownOption option) {
|
|||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
radiobox.selected =
|
selected_ =
|
||||||
util::clamp(radiobox.selected(), 0, int(radiobox.entries.size()) - 1);
|
util::clamp(radiobox.selected(), 0, int(radiobox.entries.size()) - 1);
|
||||||
title_ = radiobox.entries[selected_()];
|
selected_ = util::clamp(selected_(), 0, int(radiobox.entries.size()) - 1);
|
||||||
|
|
||||||
|
if (selected_() >= 0 && selected_() < int(radiobox.entries.size())) {
|
||||||
|
title_ = radiobox.entries[selected_()];
|
||||||
|
}
|
||||||
|
|
||||||
return transform(*open_, checkbox_->Render(), radiobox_->Render());
|
return transform(*open_, checkbox_->Render(), radiobox_->Render());
|
||||||
}
|
}
|
||||||
@@ -66,10 +70,13 @@ Component Dropdown(DropdownOption option) {
|
|||||||
// Auto-close the dropdown when the user selects an item, even if the item
|
// Auto-close the dropdown when the user selects an item, even if the item
|
||||||
// it the same as the previous one.
|
// it the same as the previous one.
|
||||||
if (open_old && open_()) {
|
if (open_old && open_()) {
|
||||||
const bool should_close = (selected_() != selected_old) || //
|
const bool should_close =
|
||||||
(event == Event::Return) || //
|
(selected_() != selected_old) || //
|
||||||
(event == Event::Character(' ')) || //
|
(event == Event::Return) || //
|
||||||
(event == Event::Escape); //
|
(event == Event::Character(' ')) || //
|
||||||
|
(event == Event::Escape) || //
|
||||||
|
(event.is_mouse() && event.mouse().button == Mouse::Left &&
|
||||||
|
event.mouse().motion == Mouse::Pressed);
|
||||||
|
|
||||||
if (should_close) {
|
if (should_close) {
|
||||||
checkbox_->TakeFocus();
|
checkbox_->TakeFocus();
|
||||||
|
|||||||
34
src/ftxui/component/dropdown_test.cpp
Normal file
34
src/ftxui/component/dropdown_test.cpp
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
|
||||||
|
#include "ftxui/component/component.hpp" // for Horizontal, Vertical, Button, Tab
|
||||||
|
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||||
|
#include "ftxui/component/event.hpp" // for Event, Event::Tab, Event::TabReverse, Event::ArrowDown, Event::ArrowLeft, Event::ArrowRight, Event::ArrowUp
|
||||||
|
#include "gtest/gtest.h" // for AssertionResult, Message, TestPartResult, EXPECT_EQ, EXPECT_FALSE, Test, EXPECT_TRUE, TEST
|
||||||
|
|
||||||
|
namespace ftxui {
|
||||||
|
|
||||||
|
TEST(DropdownTest, Empty) {
|
||||||
|
std::vector<std::string> list = {};
|
||||||
|
int index = 0;
|
||||||
|
auto dropdown = Dropdown(list, &index);
|
||||||
|
|
||||||
|
dropdown->OnEvent(Event::Return);
|
||||||
|
|
||||||
|
auto screen = Screen(8, 8);
|
||||||
|
auto document = dropdown->Render();
|
||||||
|
Render(screen, document);
|
||||||
|
|
||||||
|
EXPECT_EQ(screen.ToString(),
|
||||||
|
"╭──────╮\r\n"
|
||||||
|
"│↓ │\r\n"
|
||||||
|
"├──────┤\r\n"
|
||||||
|
"│ │\r\n"
|
||||||
|
"│ │\r\n"
|
||||||
|
"│ │\r\n"
|
||||||
|
"│ │\r\n"
|
||||||
|
"╰──────╯");
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ftxui
|
||||||
@@ -49,8 +49,8 @@ Component Hoverable(Component component, bool* hover) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
return ComponentBase::Render() | reflect(box_);
|
return ComponentBase::OnRender() | reflect(box_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OnEvent(Event event) override {
|
bool OnEvent(Event event) override {
|
||||||
@@ -98,8 +98,8 @@ Component Hoverable(Component component,
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
return ComponentBase::Render() | reflect(box_);
|
return ComponentBase::OnRender() | reflect(box_);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool OnEvent(Event event) override {
|
bool OnEvent(Event event) override {
|
||||||
|
|||||||
@@ -96,9 +96,9 @@ class InputBase : public ComponentBase, public InputOption {
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
// Component implementation:
|
// Component implementation:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
const bool is_focused = Focused();
|
const bool is_focused = Focused();
|
||||||
const auto focused = (!is_focused && !hovered_) ? select
|
const auto focused = (!is_focused && !hovered_) ? nothing
|
||||||
: insert() ? focusCursorBarBlinking
|
: insert() ? focusCursorBarBlinking
|
||||||
: focusCursorBlockBlinking;
|
: focusCursorBlockBlinking;
|
||||||
|
|
||||||
@@ -108,15 +108,12 @@ class InputBase : public ComponentBase, public InputOption {
|
|||||||
// placeholder.
|
// placeholder.
|
||||||
if (content->empty()) {
|
if (content->empty()) {
|
||||||
auto element = text(placeholder()) | xflex | frame;
|
auto element = text(placeholder()) | xflex | frame;
|
||||||
if (is_focused) {
|
|
||||||
element |= focus;
|
|
||||||
}
|
|
||||||
|
|
||||||
return transform_func({
|
return transform_func({
|
||||||
std::move(element), hovered_, is_focused,
|
std::move(element), hovered_, is_focused,
|
||||||
true // placeholder
|
true // placeholder
|
||||||
}) |
|
}) |
|
||||||
reflect(box_);
|
focus | reflect(box_);
|
||||||
}
|
}
|
||||||
|
|
||||||
Elements elements;
|
Elements elements;
|
||||||
@@ -176,7 +173,7 @@ class InputBase : public ComponentBase, public InputOption {
|
|||||||
elements.push_back(element);
|
elements.push_back(element);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto element = vbox(std::move(elements)) | frame;
|
auto element = vbox(std::move(elements), cursor_line) | frame;
|
||||||
return transform_func({
|
return transform_func({
|
||||||
std::move(element), hovered_, is_focused,
|
std::move(element), hovered_, is_focused,
|
||||||
false // placeholder
|
false // placeholder
|
||||||
|
|||||||
@@ -24,8 +24,8 @@ Component Maybe(Component child, std::function<bool()> show) {
|
|||||||
explicit Impl(std::function<bool()> show) : show_(std::move(show)) {}
|
explicit Impl(std::function<bool()> show) : show_(std::move(show)) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
return show_() ? ComponentBase::Render() : std::make_unique<Node>();
|
return show_() ? ComponentBase::OnRender() : std::make_unique<Node>();
|
||||||
}
|
}
|
||||||
bool Focusable() const override {
|
bool Focusable() const override {
|
||||||
return show_() && ComponentBase::Focusable();
|
return show_() && ComponentBase::Focusable();
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ class MenuBase : public ComponentBase, public MenuOption {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
Clamp();
|
Clamp();
|
||||||
UpdateAnimationTarget();
|
UpdateAnimationTarget();
|
||||||
|
|
||||||
@@ -126,16 +126,15 @@ class MenuBase : public ComponentBase, public MenuOption {
|
|||||||
entries[i], false, is_selected, is_focused, i,
|
entries[i], false, is_selected, is_focused, i,
|
||||||
};
|
};
|
||||||
|
|
||||||
auto focus_management = (selected_focus_ != i) ? nothing
|
Element element = (entries_option.transform ? entries_option.transform
|
||||||
: is_menu_focused ? focus
|
: DefaultOptionTransform) //
|
||||||
: select;
|
|
||||||
|
|
||||||
const Element element =
|
|
||||||
(entries_option.transform ? entries_option.transform
|
|
||||||
: DefaultOptionTransform) //
|
|
||||||
(state);
|
(state);
|
||||||
elements.push_back(element | AnimatedColorStyle(i) | reflect(boxes_[i]) |
|
if (selected_focus_ == i) {
|
||||||
focus_management);
|
element |= focus;
|
||||||
|
}
|
||||||
|
element |= AnimatedColorStyle(i);
|
||||||
|
element |= reflect(boxes_[i]);
|
||||||
|
elements.push_back(element);
|
||||||
}
|
}
|
||||||
if (elements_postfix) {
|
if (elements_postfix) {
|
||||||
elements.push_back(elements_postfix());
|
elements.push_back(elements_postfix());
|
||||||
@@ -145,8 +144,9 @@ class MenuBase : public ComponentBase, public MenuOption {
|
|||||||
std::reverse(elements.begin(), elements.end());
|
std::reverse(elements.begin(), elements.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
const Element bar =
|
const Element bar = IsHorizontal()
|
||||||
IsHorizontal() ? hbox(std::move(elements)) : vbox(std::move(elements));
|
? hbox(std::move(elements), selected_focus_)
|
||||||
|
: vbox(std::move(elements), selected_focus_);
|
||||||
|
|
||||||
if (!underline.enabled) {
|
if (!underline.enabled) {
|
||||||
return bar | reflect(box_);
|
return bar | reflect(box_);
|
||||||
@@ -618,20 +618,22 @@ Component MenuEntry(MenuEntryOption option) {
|
|||||||
: MenuEntryOption(std::move(option)) {}
|
: MenuEntryOption(std::move(option)) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
const bool focused = Focused();
|
const bool is_focused = Focused();
|
||||||
UpdateAnimationTarget();
|
UpdateAnimationTarget();
|
||||||
|
|
||||||
const EntryState state{
|
const EntryState state{
|
||||||
label(), false, hovered_, focused, Index(),
|
label(), false, hovered_, is_focused, Index(),
|
||||||
};
|
};
|
||||||
|
|
||||||
const Element element =
|
Element element = (transform ? transform : DefaultOptionTransform) //
|
||||||
(transform ? transform : DefaultOptionTransform) //
|
|
||||||
(state);
|
(state);
|
||||||
|
|
||||||
auto focus_management = focused ? select : nothing;
|
if (is_focused) {
|
||||||
return element | AnimatedColorStyle() | focus_management | reflect(box_);
|
element |= focus;
|
||||||
|
}
|
||||||
|
|
||||||
|
return element | AnimatedColorStyle() | reflect(box_);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateAnimationTarget() {
|
void UpdateAnimationTarget() {
|
||||||
@@ -692,7 +694,6 @@ Component MenuEntry(MenuEntryOption option) {
|
|||||||
animator_foreground_.OnAnimation(params);
|
animator_foreground_.OnAnimation(params);
|
||||||
}
|
}
|
||||||
|
|
||||||
MenuEntryOption option_;
|
|
||||||
Box box_;
|
Box box_;
|
||||||
bool hovered_ = false;
|
bool hovered_ = false;
|
||||||
|
|
||||||
|
|||||||
@@ -266,7 +266,7 @@ TEST(MenuTest, MenuEntryIndex) {
|
|||||||
menu->OnEvent(Event::ArrowDown);
|
menu->OnEvent(Event::ArrowDown);
|
||||||
menu->OnEvent(Event::ArrowDown);
|
menu->OnEvent(Event::ArrowDown);
|
||||||
menu->OnEvent(Event::Return);
|
menu->OnEvent(Event::Return);
|
||||||
for (int index = 0; index < menu->ChildCount(); index++) {
|
for (size_t index = 0; index < menu->ChildCount(); index++) {
|
||||||
EXPECT_EQ(menu->ChildAt(index)->Index(), index);
|
EXPECT_EQ(menu->ChildAt(index)->Index(), index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ Component Modal(Component main, Component modal, const bool* show_modal) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
selector_ = *show_modal_;
|
selector_ = *show_modal_;
|
||||||
auto document = main_->Render();
|
auto document = main_->Render();
|
||||||
if (*show_modal_) {
|
if (*show_modal_) {
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
|
|||||||
: RadioboxOption(option) {}
|
: RadioboxOption(option) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
Clamp();
|
Clamp();
|
||||||
Elements elements;
|
Elements elements;
|
||||||
const bool is_menu_focused = Focused();
|
const bool is_menu_focused = Focused();
|
||||||
@@ -36,18 +36,17 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
|
|||||||
for (int i = 0; i < size(); ++i) {
|
for (int i = 0; i < size(); ++i) {
|
||||||
const bool is_focused = (focused_entry() == i) && is_menu_focused;
|
const bool is_focused = (focused_entry() == i) && is_menu_focused;
|
||||||
const bool is_selected = (hovered_ == i);
|
const bool is_selected = (hovered_ == i);
|
||||||
auto focus_management = !is_selected ? nothing
|
|
||||||
: is_menu_focused ? focus
|
|
||||||
: select;
|
|
||||||
auto state = EntryState{
|
auto state = EntryState{
|
||||||
entries[i], selected() == i, is_selected, is_focused, i,
|
entries[i], selected() == i, is_selected, is_focused, i,
|
||||||
};
|
};
|
||||||
auto element =
|
auto element =
|
||||||
(transform ? transform : RadioboxOption::Simple().transform)(state);
|
(transform ? transform : RadioboxOption::Simple().transform)(state);
|
||||||
|
if (is_selected) {
|
||||||
elements.push_back(element | focus_management | reflect(boxes_[i]));
|
element |= focus;
|
||||||
|
}
|
||||||
|
elements.push_back(element | reflect(boxes_[i]));
|
||||||
}
|
}
|
||||||
return vbox(std::move(elements)) | reflect(box_);
|
return vbox(std::move(elements), hovered_) | reflect(box_);
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ Component Renderer(std::function<Element()> render) {
|
|||||||
public:
|
public:
|
||||||
explicit Impl(std::function<Element()> render)
|
explicit Impl(std::function<Element()> render)
|
||||||
: render_(std::move(render)) {}
|
: render_(std::move(render)) {}
|
||||||
Element Render() override { return render_(); }
|
Element OnRender() override { return render_(); }
|
||||||
std::function<Element()> render_;
|
std::function<Element()> render_;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -88,7 +88,7 @@ Component Renderer(std::function<Element(bool)> render) {
|
|||||||
: render_(std::move(render)) {}
|
: render_(std::move(render)) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() override { return render_(Focused()) | reflect(box_); }
|
Element OnRender() override { return render_(Focused()) | reflect(box_); }
|
||||||
bool Focusable() const override { return true; }
|
bool Focusable() const override { return true; }
|
||||||
bool OnEvent(Event event) override {
|
bool OnEvent(Event event) override {
|
||||||
if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
|
if (event.is_mouse() && box_.Contain(event.mouse().x, event.mouse().y)) {
|
||||||
|
|||||||
@@ -77,16 +77,16 @@ class ResizableSplitBase : public ComponentBase {
|
|||||||
|
|
||||||
switch (options_->direction()) {
|
switch (options_->direction()) {
|
||||||
case Direction::Left:
|
case Direction::Left:
|
||||||
options_->main_size() = event.mouse().x - box_.x_min;
|
options_->main_size() = std::max(0, event.mouse().x - box_.x_min);
|
||||||
return true;
|
return true;
|
||||||
case Direction::Right:
|
case Direction::Right:
|
||||||
options_->main_size() = box_.x_max - event.mouse().x;
|
options_->main_size() = std::max(0, box_.x_max - event.mouse().x);
|
||||||
return true;
|
return true;
|
||||||
case Direction::Up:
|
case Direction::Up:
|
||||||
options_->main_size() = event.mouse().y - box_.y_min;
|
options_->main_size() = std::max(0, event.mouse().y - box_.y_min);
|
||||||
return true;
|
return true;
|
||||||
case Direction::Down:
|
case Direction::Down:
|
||||||
options_->main_size() = box_.y_max - event.mouse().y;
|
options_->main_size() = std::max(0, box_.y_max - event.mouse().y);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -94,7 +94,7 @@ class ResizableSplitBase : public ComponentBase {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Element Render() final {
|
Element OnRender() final {
|
||||||
switch (options_->direction()) {
|
switch (options_->direction()) {
|
||||||
case Direction::Left:
|
case Direction::Left:
|
||||||
return RenderLeft();
|
return RenderLeft();
|
||||||
|
|||||||
@@ -34,6 +34,7 @@
|
|||||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||||
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size
|
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size
|
||||||
|
#include "ftxui/screen/util.hpp" // for util::clamp
|
||||||
|
|
||||||
#if defined(_WIN32)
|
#if defined(_WIN32)
|
||||||
#define DEFINE_CONSOLEV2_PROPERTIES
|
#define DEFINE_CONSOLEV2_PROPERTIES
|
||||||
@@ -576,6 +577,18 @@ void ScreenInteractive::ForceHandleCtrlZ(bool force) {
|
|||||||
force_handle_ctrl_z_ = force;
|
force_handle_ctrl_z_ = force;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// @brief Returns the content of the current selection
|
||||||
|
std::string ScreenInteractive::GetSelection() {
|
||||||
|
if (!selection_) {
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
return selection_->GetParts();
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScreenInteractive::SelectionChange(std::function<void()> callback) {
|
||||||
|
selection_on_change_ = std::move(callback);
|
||||||
|
}
|
||||||
|
|
||||||
/// @brief Return the currently active screen, or null if none.
|
/// @brief Return the currently active screen, or null if none.
|
||||||
// static
|
// static
|
||||||
ScreenInteractive* ScreenInteractive::Active() {
|
ScreenInteractive* ScreenInteractive::Active() {
|
||||||
@@ -751,6 +764,14 @@ void ScreenInteractive::RunOnce(Component component) {
|
|||||||
ExecuteSignalHandlers();
|
ExecuteSignalHandlers();
|
||||||
}
|
}
|
||||||
Draw(std::move(component));
|
Draw(std::move(component));
|
||||||
|
|
||||||
|
if (selection_data_previous_ != selection_data_) {
|
||||||
|
selection_data_previous_ = selection_data_;
|
||||||
|
if (selection_on_change_) {
|
||||||
|
selection_on_change_();
|
||||||
|
Post(Event::Custom);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// private
|
// private
|
||||||
@@ -781,7 +802,9 @@ void ScreenInteractive::HandleTask(Component component, Task& task) {
|
|||||||
|
|
||||||
arg.screen_ = this;
|
arg.screen_ = this;
|
||||||
|
|
||||||
const bool handled = component->OnEvent(arg);
|
bool handled = component->OnEvent(arg);
|
||||||
|
|
||||||
|
handled = HandleSelection(handled, arg);
|
||||||
|
|
||||||
if (arg == Event::CtrlC && (!handled || force_handle_ctrl_c_)) {
|
if (arg == Event::CtrlC && (!handled || force_handle_ctrl_c_)) {
|
||||||
RecordSignal(SIGABRT);
|
RecordSignal(SIGABRT);
|
||||||
@@ -824,6 +847,59 @@ void ScreenInteractive::HandleTask(Component component, Task& task) {
|
|||||||
// clang-format on
|
// clang-format on
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// private
|
||||||
|
bool ScreenInteractive::HandleSelection(bool handled, Event event) {
|
||||||
|
if (handled) {
|
||||||
|
selection_pending_ = nullptr;
|
||||||
|
selection_data_.empty = true;
|
||||||
|
selection_ = nullptr;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!event.is_mouse()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto& mouse = event.mouse();
|
||||||
|
if (mouse.button != Mouse::Left) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mouse.motion == Mouse::Pressed) {
|
||||||
|
selection_pending_ = CaptureMouse();
|
||||||
|
selection_data_.start_x = mouse.x;
|
||||||
|
selection_data_.start_y = mouse.y;
|
||||||
|
selection_data_.end_x = mouse.x;
|
||||||
|
selection_data_.end_y = mouse.y;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!selection_pending_) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mouse.motion == Mouse::Moved) {
|
||||||
|
if ((mouse.x != selection_data_.end_x) ||
|
||||||
|
(mouse.y != selection_data_.end_y)) {
|
||||||
|
selection_data_.end_x = mouse.x;
|
||||||
|
selection_data_.end_y = mouse.y;
|
||||||
|
selection_data_.empty = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mouse.motion == Mouse::Released) {
|
||||||
|
selection_pending_ = nullptr;
|
||||||
|
selection_data_.end_x = mouse.x;
|
||||||
|
selection_data_.end_y = mouse.y;
|
||||||
|
selection_data_.empty = false;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// private
|
// private
|
||||||
// NOLINTNEXTLINE
|
// NOLINTNEXTLINE
|
||||||
void ScreenInteractive::Draw(Component component) {
|
void ScreenInteractive::Draw(Component component) {
|
||||||
@@ -842,15 +918,15 @@ void ScreenInteractive::Draw(Component component) {
|
|||||||
break;
|
break;
|
||||||
case Dimension::TerminalOutput:
|
case Dimension::TerminalOutput:
|
||||||
dimx = terminal.dimx;
|
dimx = terminal.dimx;
|
||||||
dimy = document->requirement().min_y;
|
dimy = util::clamp(document->requirement().min_y, 0, terminal.dimy);
|
||||||
break;
|
break;
|
||||||
case Dimension::Fullscreen:
|
case Dimension::Fullscreen:
|
||||||
dimx = terminal.dimx;
|
dimx = terminal.dimx;
|
||||||
dimy = terminal.dimy;
|
dimy = terminal.dimy;
|
||||||
break;
|
break;
|
||||||
case Dimension::FitComponent:
|
case Dimension::FitComponent:
|
||||||
dimx = std::min(document->requirement().min_x, terminal.dimx);
|
dimx = util::clamp(document->requirement().min_x, 0, terminal.dimx);
|
||||||
dimy = std::min(document->requirement().min_y, terminal.dimy);
|
dimy = util::clamp(document->requirement().min_y, 0, terminal.dimy);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -899,7 +975,12 @@ void ScreenInteractive::Draw(Component component) {
|
|||||||
#endif
|
#endif
|
||||||
previous_frame_resized_ = resized;
|
previous_frame_resized_ = resized;
|
||||||
|
|
||||||
Render(*this, document);
|
selection_ = selection_data_.empty
|
||||||
|
? std::make_unique<Selection>()
|
||||||
|
: std::make_unique<Selection>(
|
||||||
|
selection_data_.start_x, selection_data_.start_y, //
|
||||||
|
selection_data_.end_x, selection_data_.end_y);
|
||||||
|
Render(*this, document.get(), *selection_);
|
||||||
|
|
||||||
// Set cursor position for user using tools to insert CJK characters.
|
// Set cursor position for user using tools to insert CJK characters.
|
||||||
{
|
{
|
||||||
@@ -988,4 +1069,21 @@ void ScreenInteractive::Signal(int signal) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ScreenInteractive::SelectionData::operator==(
|
||||||
|
const ScreenInteractive::SelectionData& other) const {
|
||||||
|
if (empty && other.empty) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (empty || other.empty) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return start_x == other.start_x && start_y == other.start_y &&
|
||||||
|
end_x == other.end_x && end_y == other.end_y;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ScreenInteractive::SelectionData::operator!=(
|
||||||
|
const ScreenInteractive::SelectionData& other) const {
|
||||||
|
return !(*this == other);
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace ftxui.
|
} // namespace ftxui.
|
||||||
|
|||||||
@@ -16,7 +16,6 @@
|
|||||||
#include "ftxui/dom/elements.hpp" // for operator|, text, Element, xflex, hbox, color, underlined, reflect, Decorator, dim, vcenter, focus, nothing, select, yflex, gaugeDirection
|
#include "ftxui/dom/elements.hpp" // for operator|, text, Element, xflex, hbox, color, underlined, reflect, Decorator, dim, vcenter, focus, nothing, select, yflex, gaugeDirection
|
||||||
#include "ftxui/screen/box.hpp" // for Box
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
|
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
|
||||||
#include "ftxui/screen/util.hpp" // for clamp
|
|
||||||
#include "ftxui/util/ref.hpp" // for ConstRef, Ref, ConstStringRef
|
#include "ftxui/util/ref.hpp" // for ConstRef, Ref, ConstStringRef
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
@@ -39,7 +38,7 @@ class SliderBase : public SliderOption<T>, public ComponentBase {
|
|||||||
public:
|
public:
|
||||||
explicit SliderBase(SliderOption<T> options) : SliderOption<T>(options) {}
|
explicit SliderBase(SliderOption<T> options) : SliderOption<T>(options) {}
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
auto gauge_color =
|
auto gauge_color =
|
||||||
Focused() ? color(this->color_active) : color(this->color_inactive);
|
Focused() ? color(this->color_active) : color(this->color_inactive);
|
||||||
const float percent =
|
const float percent =
|
||||||
@@ -134,53 +133,52 @@ class SliderBase : public SliderOption<T>, public ComponentBase {
|
|||||||
return ComponentBase::OnEvent(event);
|
return ComponentBase::OnEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool OnCapturedMouseEvent(Event event) {
|
||||||
|
if (event.mouse().motion == Mouse::Released) {
|
||||||
|
captured_mouse_ = nullptr;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
T old_value = this->value();
|
||||||
|
switch (this->direction) {
|
||||||
|
case Direction::Right: {
|
||||||
|
this->value() = this->min() + (event.mouse().x - gauge_box_.x_min) *
|
||||||
|
(this->max() - this->min()) /
|
||||||
|
(gauge_box_.x_max - gauge_box_.x_min);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Direction::Left: {
|
||||||
|
this->value() = this->max() - (event.mouse().x - gauge_box_.x_min) *
|
||||||
|
(this->max() - this->min()) /
|
||||||
|
(gauge_box_.x_max - gauge_box_.x_min);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Direction::Down: {
|
||||||
|
this->value() = this->min() + (event.mouse().y - gauge_box_.y_min) *
|
||||||
|
(this->max() - this->min()) /
|
||||||
|
(gauge_box_.y_max - gauge_box_.y_min);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case Direction::Up: {
|
||||||
|
this->value() = this->max() - (event.mouse().y - gauge_box_.y_min) *
|
||||||
|
(this->max() - this->min()) /
|
||||||
|
(gauge_box_.y_max - gauge_box_.y_min);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this->value() = std::max(this->min(), std::min(this->max(), this->value()));
|
||||||
|
|
||||||
|
if (old_value != this->value() && this->on_change) {
|
||||||
|
this->on_change();
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
bool OnMouseEvent(Event event) {
|
bool OnMouseEvent(Event event) {
|
||||||
if (captured_mouse_) {
|
if (captured_mouse_) {
|
||||||
if (event.mouse().motion == Mouse::Released) {
|
return OnCapturedMouseEvent(event);
|
||||||
captured_mouse_ = nullptr;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
T old_value = this->value();
|
|
||||||
switch (this->direction) {
|
|
||||||
case Direction::Right: {
|
|
||||||
this->value() =
|
|
||||||
this->min() + (event.mouse().x - gauge_box_.x_min) *
|
|
||||||
(this->max() - this->min()) /
|
|
||||||
(gauge_box_.x_max - gauge_box_.x_min);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case Direction::Left: {
|
|
||||||
this->value() =
|
|
||||||
this->max() - (event.mouse().x - gauge_box_.x_min) *
|
|
||||||
(this->max() - this->min()) /
|
|
||||||
(gauge_box_.x_max - gauge_box_.x_min);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case Direction::Down: {
|
|
||||||
this->value() =
|
|
||||||
this->min() + (event.mouse().y - gauge_box_.y_min) *
|
|
||||||
(this->max() - this->min()) /
|
|
||||||
(gauge_box_.y_max - gauge_box_.y_min);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case Direction::Up: {
|
|
||||||
this->value() =
|
|
||||||
this->max() - (event.mouse().y - gauge_box_.y_min) *
|
|
||||||
(this->max() - this->min()) /
|
|
||||||
(gauge_box_.y_max - gauge_box_.y_min);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this->value() =
|
|
||||||
std::max(this->min(), std::min(this->max(), this->value()));
|
|
||||||
|
|
||||||
if (old_value != this->value() && this->on_change) {
|
|
||||||
this->on_change();
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (event.mouse().button != Mouse::Left) {
|
if (event.mouse().button != Mouse::Left) {
|
||||||
@@ -198,7 +196,7 @@ class SliderBase : public SliderOption<T>, public ComponentBase {
|
|||||||
|
|
||||||
if (captured_mouse_) {
|
if (captured_mouse_) {
|
||||||
TakeFocus();
|
TakeFocus();
|
||||||
return true;
|
return OnCapturedMouseEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -242,19 +240,21 @@ class SliderWithLabel : public ComponentBase {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Element Render() override {
|
Element OnRender() override {
|
||||||
auto focus_management = Focused() ? focus : Active() ? select : nothing;
|
|
||||||
auto gauge_color = (Focused() || mouse_hover_) ? color(Color::White)
|
auto gauge_color = (Focused() || mouse_hover_) ? color(Color::White)
|
||||||
: color(Color::GrayDark);
|
: color(Color::GrayDark);
|
||||||
return hbox({
|
auto element = hbox({
|
||||||
text(label_()) | dim | vcenter,
|
text(label_()) | dim | vcenter,
|
||||||
hbox({
|
hbox({
|
||||||
text("["),
|
text("["),
|
||||||
ComponentBase::Render() | underlined,
|
ComponentBase::Render() | underlined,
|
||||||
text("]"),
|
text("]"),
|
||||||
}) | xflex,
|
}) | xflex,
|
||||||
}) |
|
}) |
|
||||||
gauge_color | xflex | reflect(box_) | focus_management;
|
gauge_color | xflex | reflect(box_);
|
||||||
|
|
||||||
|
element |= focus;
|
||||||
|
return element;
|
||||||
}
|
}
|
||||||
|
|
||||||
ConstStringRef label_;
|
ConstStringRef label_;
|
||||||
|
|||||||
@@ -60,17 +60,17 @@ TEST(SliderTest, Right) {
|
|||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 0);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 30);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 1);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||||
EXPECT_EQ(value, 90);
|
EXPECT_EQ(value, 90);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||||
EXPECT_EQ(value, 90);
|
EXPECT_EQ(value, 90);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 2);
|
EXPECT_EQ(updated, 3);
|
||||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
@@ -92,17 +92,17 @@ TEST(SliderTest, Left) {
|
|||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 0);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 70);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 1);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||||
EXPECT_EQ(value, 10);
|
EXPECT_EQ(value, 10);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||||
EXPECT_EQ(value, 10);
|
EXPECT_EQ(value, 10);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 2);
|
EXPECT_EQ(updated, 3);
|
||||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
@@ -124,21 +124,21 @@ TEST(SliderTest, Down) {
|
|||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 0);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 30);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 1);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||||
EXPECT_EQ(value, 90);
|
EXPECT_EQ(value, 90);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||||
EXPECT_EQ(value, 90);
|
EXPECT_EQ(value, 90);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 2);
|
EXPECT_EQ(updated, 3);
|
||||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 2);
|
EXPECT_EQ(updated, 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(SliderTest, Up) {
|
TEST(SliderTest, Up) {
|
||||||
@@ -157,17 +157,17 @@ TEST(SliderTest, Up) {
|
|||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 0);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 70);
|
||||||
EXPECT_EQ(updated, 0);
|
EXPECT_EQ(updated, 1);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||||
EXPECT_EQ(value, 10);
|
EXPECT_EQ(value, 10);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||||
EXPECT_EQ(value, 10);
|
EXPECT_EQ(value, 10);
|
||||||
EXPECT_EQ(updated, 1);
|
EXPECT_EQ(updated, 2);
|
||||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
EXPECT_EQ(updated, 2);
|
EXPECT_EQ(updated, 3);
|
||||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||||
EXPECT_EQ(value, 50);
|
EXPECT_EQ(value, 50);
|
||||||
|
|||||||
@@ -124,7 +124,7 @@ class WindowImpl : public ComponentBase, public WindowOptions {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Element Render() final {
|
Element OnRender() final {
|
||||||
auto element = ComponentBase::Render();
|
auto element = ComponentBase::Render();
|
||||||
|
|
||||||
const bool captureable =
|
const bool captureable =
|
||||||
|
|||||||
17
src/ftxui/dom.cppm
Normal file
17
src/ftxui/dom.cppm
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
/**
|
||||||
|
* @file dom.cppm
|
||||||
|
* @brief Module file for FTXUI main operations.
|
||||||
|
*/
|
||||||
|
|
||||||
|
export module ftxui.dom;
|
||||||
|
|
||||||
|
export import ftxui.dom.Canvas;
|
||||||
|
export import ftxui.dom.Deprecated;
|
||||||
|
export import ftxui.dom.Direction;
|
||||||
|
export import ftxui.dom.Elements;
|
||||||
|
export import ftxui.dom.FlexboxConfig;
|
||||||
|
export import ftxui.dom.LinearGradient;
|
||||||
|
export import ftxui.dom.Node;
|
||||||
|
export import ftxui.dom.Requirement;
|
||||||
|
export import ftxui.dom.Selection;
|
||||||
|
export import ftxui.dom.Table;
|
||||||
18
src/ftxui/dom/Canvas.cppm
Normal file
18
src/ftxui/dom/Canvas.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file Canvas.cppm
|
||||||
|
* @brief Module file for the Canvas struct of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/canvas.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Canvas;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Canvas;
|
||||||
|
}
|
||||||
20
src/ftxui/dom/Deprecated.cppm
Normal file
20
src/ftxui/dom/Deprecated.cppm
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
/**
|
||||||
|
* @file Deprecated.cppm
|
||||||
|
* @brief Module file for deprecated parts of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/deprecated.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Deprecated;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::text;
|
||||||
|
using ftxui::vtext;
|
||||||
|
using ftxui::paragraph;
|
||||||
|
}
|
||||||
18
src/ftxui/dom/Direction.cppm
Normal file
18
src/ftxui/dom/Direction.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file Direction.cppm
|
||||||
|
* @brief Module file for the Direction enum of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/direction.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Direction;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Direction;
|
||||||
|
}
|
||||||
130
src/ftxui/dom/Elements.cppm
Normal file
130
src/ftxui/dom/Elements.cppm
Normal file
@@ -0,0 +1,130 @@
|
|||||||
|
/**
|
||||||
|
* @file Canvas.cppm
|
||||||
|
* @brief Module file for the Element classes and functions of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/elements.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Elements;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Node;
|
||||||
|
using ftxui::Element;
|
||||||
|
using ftxui::Elements;
|
||||||
|
using ftxui::Decorator;
|
||||||
|
using ftxui::GraphFunction;
|
||||||
|
|
||||||
|
using ftxui::BorderStyle;
|
||||||
|
|
||||||
|
using ftxui::operator|;
|
||||||
|
using ftxui::operator|=;
|
||||||
|
|
||||||
|
using ftxui::text;
|
||||||
|
using ftxui::vtext;
|
||||||
|
using ftxui::separator;
|
||||||
|
using ftxui::separatorLight;
|
||||||
|
using ftxui::separatorDashed;
|
||||||
|
using ftxui::separatorHeavy;
|
||||||
|
using ftxui::separatorDouble;
|
||||||
|
using ftxui::separatorEmpty;
|
||||||
|
using ftxui::separatorStyled;
|
||||||
|
using ftxui::separatorCharacter;
|
||||||
|
using ftxui::separatorHSelector;
|
||||||
|
using ftxui::separatorVSelector;
|
||||||
|
using ftxui::gauge;
|
||||||
|
using ftxui::gaugeLeft;
|
||||||
|
using ftxui::gaugeRight;
|
||||||
|
using ftxui::gaugeUp;
|
||||||
|
using ftxui::gaugeDown;
|
||||||
|
using ftxui::gaugeDirection;
|
||||||
|
using ftxui::border;
|
||||||
|
using ftxui::borderLight;
|
||||||
|
using ftxui::borderDashed;
|
||||||
|
using ftxui::borderHeavy;
|
||||||
|
using ftxui::borderDouble;
|
||||||
|
using ftxui::borderRounded;
|
||||||
|
using ftxui::borderEmpty;
|
||||||
|
using ftxui::borderStyled;
|
||||||
|
using ftxui::borderWith;
|
||||||
|
using ftxui::window;
|
||||||
|
using ftxui::spinner;
|
||||||
|
using ftxui::paragraph;
|
||||||
|
using ftxui::paragraphAlignLeft;
|
||||||
|
using ftxui::paragraphAlignRight;
|
||||||
|
using ftxui::paragraphAlignCenter;
|
||||||
|
using ftxui::paragraphAlignJustify;
|
||||||
|
using ftxui::graph;
|
||||||
|
using ftxui::emptyElement;
|
||||||
|
using ftxui::canvas;
|
||||||
|
|
||||||
|
using ftxui::bold;
|
||||||
|
using ftxui::dim;
|
||||||
|
using ftxui::inverted;
|
||||||
|
using ftxui::underlined;
|
||||||
|
using ftxui::underlinedDouble;
|
||||||
|
using ftxui::blink;
|
||||||
|
using ftxui::strikethrough;
|
||||||
|
using ftxui::color;
|
||||||
|
using ftxui::bgcolor;
|
||||||
|
using ftxui::focusPosition;
|
||||||
|
using ftxui::focusPositionRelative;
|
||||||
|
using ftxui::automerge;
|
||||||
|
using ftxui::hyperlink;
|
||||||
|
using ftxui::selectionStyleReset;
|
||||||
|
using ftxui::selectionColor;
|
||||||
|
using ftxui::selectionBackgroundColor;
|
||||||
|
using ftxui::selectionForegroundColor;
|
||||||
|
using ftxui::selectionStyle;
|
||||||
|
|
||||||
|
using ftxui::hbox;
|
||||||
|
using ftxui::vbox;
|
||||||
|
using ftxui::dbox;
|
||||||
|
using ftxui::flexbox;
|
||||||
|
using ftxui::gridbox;
|
||||||
|
using ftxui::hflow;
|
||||||
|
using ftxui::vflow;
|
||||||
|
|
||||||
|
using ftxui::flex;
|
||||||
|
using ftxui::flex_grow;
|
||||||
|
using ftxui::flex_shrink;
|
||||||
|
using ftxui::xflex;
|
||||||
|
using ftxui::xflex_grow;
|
||||||
|
using ftxui::xflex_shrink;
|
||||||
|
using ftxui::yflex;
|
||||||
|
using ftxui::yflex_grow;
|
||||||
|
using ftxui::yflex_shrink;
|
||||||
|
using ftxui::notflex;
|
||||||
|
using ftxui::filler;
|
||||||
|
|
||||||
|
using ftxui::WidthOrHeight;
|
||||||
|
using ftxui::Constraint;
|
||||||
|
using ftxui::size;
|
||||||
|
|
||||||
|
using ftxui::focusCursorBlock;
|
||||||
|
using ftxui::focusCursorBlockBlinking;
|
||||||
|
using ftxui::focusCursorBar;
|
||||||
|
using ftxui::focusCursorBarBlinking;
|
||||||
|
using ftxui::focusCursorUnderline;
|
||||||
|
using ftxui::focusCursorUnderlineBlinking;
|
||||||
|
|
||||||
|
using ftxui::vscroll_indicator;
|
||||||
|
using ftxui::hscroll_indicator;
|
||||||
|
using ftxui::reflect;
|
||||||
|
using ftxui::clear_under;
|
||||||
|
|
||||||
|
using ftxui::hcenter;
|
||||||
|
using ftxui::vcenter;
|
||||||
|
using ftxui::center;
|
||||||
|
using ftxui::align_right;
|
||||||
|
using ftxui::nothing;
|
||||||
|
|
||||||
|
namespace Dimension {
|
||||||
|
using ftxui::Dimension::Fit;
|
||||||
|
}
|
||||||
|
}
|
||||||
18
src/ftxui/dom/FlexboxConfig.cppm
Normal file
18
src/ftxui/dom/FlexboxConfig.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file FlexboxConfig.cppm
|
||||||
|
* @brief Module file for the FlexboxConfig struct of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/flexbox_config.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.FlexboxConfig;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::FlexboxConfig;
|
||||||
|
}
|
||||||
18
src/ftxui/dom/LinearGradient.cppm
Normal file
18
src/ftxui/dom/LinearGradient.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file LinearGradient.cppm
|
||||||
|
* @brief Module file for the LinearGradient struct of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/linear_gradient.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.LinearGradient;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::LinearGradient;
|
||||||
|
}
|
||||||
25
src/ftxui/dom/Node.cppm
Normal file
25
src/ftxui/dom/Node.cppm
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
/**
|
||||||
|
* @file Node.cppm
|
||||||
|
* @brief Module file for the Node class of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/node.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Node;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Node;
|
||||||
|
using ftxui::Screen;
|
||||||
|
|
||||||
|
using ftxui::Element;
|
||||||
|
using ftxui::Elements;
|
||||||
|
|
||||||
|
using ftxui::Render;
|
||||||
|
using ftxui::GetNodeSelectedContent;
|
||||||
|
}
|
||||||
18
src/ftxui/dom/Requirement.cppm
Normal file
18
src/ftxui/dom/Requirement.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file Requirement.cppm
|
||||||
|
* @brief Module file for the Requirement struct of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/requirement.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Requirement;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Requirement;
|
||||||
|
}
|
||||||
18
src/ftxui/dom/Selection.cppm
Normal file
18
src/ftxui/dom/Selection.cppm
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
/**
|
||||||
|
* @file Selection.cppm
|
||||||
|
* @brief Module file for the Selection class of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/selection.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Selection;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Selection;
|
||||||
|
}
|
||||||
19
src/ftxui/dom/Table.cppm
Normal file
19
src/ftxui/dom/Table.cppm
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
/**
|
||||||
|
* @file Table.cppm
|
||||||
|
* @brief Module file for the Table class of the Dom module
|
||||||
|
*/
|
||||||
|
|
||||||
|
module;
|
||||||
|
|
||||||
|
#include <ftxui/dom/table.hpp>
|
||||||
|
|
||||||
|
export module ftxui.dom.Table;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @namespace ftxui
|
||||||
|
* @brief The FTXUI ftxui:: namespace
|
||||||
|
*/
|
||||||
|
export namespace ftxui {
|
||||||
|
using ftxui::Table;
|
||||||
|
using ftxui::TableSelection;
|
||||||
|
}
|
||||||
@@ -54,10 +54,10 @@ class Border : public Node {
|
|||||||
requirement_.min_x =
|
requirement_.min_x =
|
||||||
std::max(requirement_.min_x, children_[1]->requirement().min_x + 2);
|
std::max(requirement_.min_x, children_[1]->requirement().min_x + 2);
|
||||||
}
|
}
|
||||||
requirement_.selected_box.x_min++;
|
requirement_.focused.box.x_min++;
|
||||||
requirement_.selected_box.x_max++;
|
requirement_.focused.box.x_max++;
|
||||||
requirement_.selected_box.y_min++;
|
requirement_.focused.box.y_min++;
|
||||||
requirement_.selected_box.y_max++;
|
requirement_.focused.box.y_max++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetBox(Box box) override {
|
void SetBox(Box box) override {
|
||||||
@@ -65,7 +65,8 @@ class Border : public Node {
|
|||||||
if (children_.size() == 2) {
|
if (children_.size() == 2) {
|
||||||
Box title_box;
|
Box title_box;
|
||||||
title_box.x_min = box.x_min + 1;
|
title_box.x_min = box.x_min + 1;
|
||||||
title_box.x_max = std::min(box.x_max - 1, box.x_min + children_[1]->requirement().min_x);
|
title_box.x_max = std::min(box.x_max - 1,
|
||||||
|
box.x_min + children_[1]->requirement().min_x);
|
||||||
title_box.y_min = box.y_min;
|
title_box.y_min = box.y_min;
|
||||||
title_box.y_max = box.y_min;
|
title_box.y_max = box.y_min;
|
||||||
children_[1]->SetBox(title_box);
|
children_[1]->SetBox(title_box);
|
||||||
@@ -145,10 +146,8 @@ class BorderPixel : public Node {
|
|||||||
requirement_.min_x =
|
requirement_.min_x =
|
||||||
std::max(requirement_.min_x, children_[1]->requirement().min_x + 2);
|
std::max(requirement_.min_x, children_[1]->requirement().min_x + 2);
|
||||||
}
|
}
|
||||||
requirement_.selected_box.x_min++;
|
|
||||||
requirement_.selected_box.x_max++;
|
requirement_.focused.box.Shift(1, 1);
|
||||||
requirement_.selected_box.y_min++;
|
|
||||||
requirement_.selected_box.y_max++;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetBox(Box box) override {
|
void SetBox(Box box) override {
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
#define FTXUI_DOM_BOX_HELPER_HPP
|
#define FTXUI_DOM_BOX_HELPER_HPP
|
||||||
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include "ftxui/dom/requirement.hpp"
|
||||||
|
|
||||||
namespace ftxui::box_helper {
|
namespace ftxui::box_helper {
|
||||||
|
|
||||||
@@ -19,7 +20,6 @@ struct Element {
|
|||||||
};
|
};
|
||||||
|
|
||||||
void Compute(std::vector<Element>* elements, int target_size);
|
void Compute(std::vector<Element>* elements, int target_size);
|
||||||
|
|
||||||
} // namespace ftxui::box_helper
|
} // namespace ftxui::box_helper
|
||||||
|
|
||||||
#endif /* end of include guard: FTXUI_DOM_BOX_HELPER_HPP */
|
#endif /* end of include guard: FTXUI_DOM_BOX_HELPER_HPP */
|
||||||
|
|||||||
@@ -21,24 +21,20 @@ class DBox : public Node {
|
|||||||
explicit DBox(Elements children) : Node(std::move(children)) {}
|
explicit DBox(Elements children) : Node(std::move(children)) {}
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
requirement_.min_x = 0;
|
requirement_ = Requirement{};
|
||||||
requirement_.min_y = 0;
|
|
||||||
requirement_.flex_grow_x = 0;
|
|
||||||
requirement_.flex_grow_y = 0;
|
|
||||||
requirement_.flex_shrink_x = 0;
|
|
||||||
requirement_.flex_shrink_y = 0;
|
|
||||||
requirement_.selection = Requirement::NORMAL;
|
|
||||||
for (auto& child : children_) {
|
for (auto& child : children_) {
|
||||||
child->ComputeRequirement();
|
child->ComputeRequirement();
|
||||||
|
|
||||||
|
// Propagate the focused requirement.
|
||||||
|
if (requirement_.focused.Prefer(child->requirement().focused)) {
|
||||||
|
requirement_.focused = child->requirement().focused;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Extend the min_x and min_y to contain all the children
|
||||||
requirement_.min_x =
|
requirement_.min_x =
|
||||||
std::max(requirement_.min_x, child->requirement().min_x);
|
std::max(requirement_.min_x, child->requirement().min_x);
|
||||||
requirement_.min_y =
|
requirement_.min_y =
|
||||||
std::max(requirement_.min_y, child->requirement().min_y);
|
std::max(requirement_.min_y, child->requirement().min_y);
|
||||||
|
|
||||||
if (requirement_.selection < child->requirement().selection) {
|
|
||||||
requirement_.selection = child->requirement().selection;
|
|
||||||
requirement_.selected_box = child->requirement().selected_box;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -49,58 +45,6 @@ class DBox : public Node {
|
|||||||
child->SetBox(box);
|
child->SetBox(box);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Render(Screen& screen) override {
|
|
||||||
if (children_.size() <= 1) {
|
|
||||||
Node::Render(screen);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const int width = box_.x_max - box_.x_min + 1;
|
|
||||||
const int height = box_.y_max - box_.y_min + 1;
|
|
||||||
std::vector<Pixel> pixels(std::size_t(width * height));
|
|
||||||
|
|
||||||
for (auto& child : children_) {
|
|
||||||
child->Render(screen);
|
|
||||||
|
|
||||||
// Accumulate the pixels
|
|
||||||
Pixel* acc = pixels.data();
|
|
||||||
for (int x = 0; x < width; ++x) {
|
|
||||||
for (int y = 0; y < height; ++y) {
|
|
||||||
auto& pixel = screen.PixelAt(x + box_.x_min, y + box_.y_min);
|
|
||||||
acc->background_color =
|
|
||||||
Color::Blend(acc->background_color, pixel.background_color);
|
|
||||||
acc->automerge = pixel.automerge || acc->automerge;
|
|
||||||
if (pixel.character.empty()) {
|
|
||||||
acc->foreground_color =
|
|
||||||
Color::Blend(acc->foreground_color, pixel.background_color);
|
|
||||||
} else {
|
|
||||||
acc->blink = pixel.blink;
|
|
||||||
acc->bold = pixel.bold;
|
|
||||||
acc->dim = pixel.dim;
|
|
||||||
acc->inverted = pixel.inverted;
|
|
||||||
acc->underlined = pixel.underlined;
|
|
||||||
acc->underlined_double = pixel.underlined_double;
|
|
||||||
acc->strikethrough = pixel.strikethrough;
|
|
||||||
acc->hyperlink = pixel.hyperlink;
|
|
||||||
acc->character = pixel.character;
|
|
||||||
acc->foreground_color = pixel.foreground_color;
|
|
||||||
}
|
|
||||||
++acc; // NOLINT
|
|
||||||
|
|
||||||
pixel = Pixel();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Render the accumulated pixels:
|
|
||||||
Pixel* acc = pixels.data();
|
|
||||||
for (int x = 0; x < width; ++x) {
|
|
||||||
for (int y = 0; y < height; ++y) {
|
|
||||||
screen.PixelAt(x + box_.x_min, y + box_.y_min) = *acc++; // NOLINT
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
|
|||||||
@@ -80,6 +80,7 @@ class Flex : public Node {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void SetBox(Box box) override {
|
void SetBox(Box box) override {
|
||||||
|
Node::SetBox(box);
|
||||||
if (children_.empty()) {
|
if (children_.empty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,6 +4,7 @@
|
|||||||
#include <algorithm> // for min, max
|
#include <algorithm> // for min, max
|
||||||
#include <cstddef> // for size_t
|
#include <cstddef> // for size_t
|
||||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator_traits<>::value_type, make_shared
|
#include <memory> // for __shared_ptr_access, shared_ptr, allocator_traits<>::value_type, make_shared
|
||||||
|
#include <tuple> // for ignore
|
||||||
#include <utility> // for move, swap
|
#include <utility> // for move, swap
|
||||||
#include <vector> // for vector
|
#include <vector> // for vector
|
||||||
|
|
||||||
@@ -12,6 +13,7 @@
|
|||||||
#include "ftxui/dom/flexbox_helper.hpp" // for Block, Global, Compute
|
#include "ftxui/dom/flexbox_helper.hpp" // for Block, Global, Compute
|
||||||
#include "ftxui/dom/node.hpp" // for Node, Elements, Node::Status
|
#include "ftxui/dom/node.hpp" // for Node, Elements, Node::Status
|
||||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||||
|
#include "ftxui/dom/selection.hpp" // for Selection
|
||||||
#include "ftxui/screen/box.hpp" // for Box
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
@@ -89,37 +91,32 @@ class Flexbox : public Node {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
|
requirement_ = Requirement{};
|
||||||
for (auto& child : children_) {
|
for (auto& child : children_) {
|
||||||
child->ComputeRequirement();
|
child->ComputeRequirement();
|
||||||
}
|
}
|
||||||
flexbox_helper::Global global;
|
global_ = flexbox_helper::Global();
|
||||||
global.config = config_normalized_;
|
global_.config = config_normalized_;
|
||||||
if (IsColumnOriented()) {
|
if (IsColumnOriented()) {
|
||||||
global.size_x = 100000; // NOLINT
|
global_.size_x = 100000; // NOLINT
|
||||||
global.size_y = asked_;
|
global_.size_y = asked_;
|
||||||
} else {
|
} else {
|
||||||
global.size_x = asked_;
|
global_.size_x = asked_;
|
||||||
global.size_y = 100000; // NOLINT
|
global_.size_y = 100000; // NOLINT
|
||||||
}
|
}
|
||||||
Layout(global, true);
|
Layout(global_, true);
|
||||||
|
|
||||||
// Reset:
|
if (global_.blocks.empty()) {
|
||||||
requirement_.selection = Requirement::Selection::NORMAL;
|
|
||||||
requirement_.selected_box = Box();
|
|
||||||
requirement_.min_x = 0;
|
|
||||||
requirement_.min_y = 0;
|
|
||||||
|
|
||||||
if (global.blocks.empty()) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Compute the union of all the blocks:
|
// Compute the union of all the blocks:
|
||||||
Box box;
|
Box box;
|
||||||
box.x_min = global.blocks[0].x;
|
box.x_min = global_.blocks[0].x;
|
||||||
box.y_min = global.blocks[0].y;
|
box.y_min = global_.blocks[0].y;
|
||||||
box.x_max = global.blocks[0].x + global.blocks[0].dim_x;
|
box.x_max = global_.blocks[0].x + global_.blocks[0].dim_x;
|
||||||
box.y_max = global.blocks[0].y + global.blocks[0].dim_y;
|
box.y_max = global_.blocks[0].y + global_.blocks[0].dim_y;
|
||||||
for (auto& b : global.blocks) {
|
for (auto& b : global_.blocks) {
|
||||||
box.x_min = std::min(box.x_min, b.x);
|
box.x_min = std::min(box.x_min, b.x);
|
||||||
box.y_min = std::min(box.y_min, b.y);
|
box.y_min = std::min(box.y_min, b.y);
|
||||||
box.x_max = std::max(box.x_max, b.x + b.dim_x);
|
box.x_max = std::max(box.x_max, b.x + b.dim_x);
|
||||||
@@ -130,19 +127,14 @@ class Flexbox : public Node {
|
|||||||
|
|
||||||
// Find the selection:
|
// Find the selection:
|
||||||
for (size_t i = 0; i < children_.size(); ++i) {
|
for (size_t i = 0; i < children_.size(); ++i) {
|
||||||
if (requirement_.selection >= children_[i]->requirement().selection) {
|
if (requirement_.focused.Prefer(children_[i]->requirement().focused)) {
|
||||||
continue;
|
requirement_.focused = children_[i]->requirement().focused;
|
||||||
|
// Shift |focused.box| according to its position inside this component:
|
||||||
|
auto& b = global_.blocks[i];
|
||||||
|
requirement_.focused.box.Shift(b.x, b.y);
|
||||||
|
requirement_.focused.box =
|
||||||
|
Box::Intersection(requirement_.focused.box, box);
|
||||||
}
|
}
|
||||||
requirement_.selection = children_[i]->requirement().selection;
|
|
||||||
Box selected_box = children_[i]->requirement().selected_box;
|
|
||||||
|
|
||||||
// Shift |selected_box| according to its position inside this component:
|
|
||||||
auto& b = global.blocks[i];
|
|
||||||
selected_box.x_min += b.x;
|
|
||||||
selected_box.y_min += b.y;
|
|
||||||
selected_box.x_max += b.x;
|
|
||||||
selected_box.y_max += b.y;
|
|
||||||
requirement_.selected_box = Box::Intersection(selected_box, box);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -177,6 +169,43 @@ class Flexbox : public Node {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Select(Selection& selection) override {
|
||||||
|
// If this Node box_ doesn't intersect with the selection, then no
|
||||||
|
// selection.
|
||||||
|
if (Box::Intersection(selection.GetBox(), box_).IsEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Selection selection_lines = IsColumnOriented()
|
||||||
|
? selection.SaturateVertical(box_)
|
||||||
|
: selection.SaturateHorizontal(box_);
|
||||||
|
|
||||||
|
size_t i = 0;
|
||||||
|
for (auto& line : global_.lines) {
|
||||||
|
Box box;
|
||||||
|
box.x_min = box_.x_min + line.x;
|
||||||
|
box.x_max = box_.x_min + line.x + line.dim_x - 1;
|
||||||
|
box.y_min = box_.y_min + line.y;
|
||||||
|
box.y_max = box_.y_min + line.y + line.dim_y - 1;
|
||||||
|
|
||||||
|
// If the line box doesn't intersect with the selection, then no
|
||||||
|
// selection.
|
||||||
|
if (Box::Intersection(selection.GetBox(), box).IsEmpty()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Selection selection_line = IsColumnOriented()
|
||||||
|
? selection_lines.SaturateHorizontal(box)
|
||||||
|
: selection_lines.SaturateVertical(box);
|
||||||
|
|
||||||
|
for (auto& block : line.blocks) {
|
||||||
|
std::ignore = block;
|
||||||
|
children_[i]->Select(selection_line);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Check(Status* status) override {
|
void Check(Status* status) override {
|
||||||
for (auto& child : children_) {
|
for (auto& child : children_) {
|
||||||
child->Check(status);
|
child->Check(status);
|
||||||
@@ -194,6 +223,7 @@ class Flexbox : public Node {
|
|||||||
bool need_iteration_ = true;
|
bool need_iteration_ = true;
|
||||||
const FlexboxConfig config_;
|
const FlexboxConfig config_;
|
||||||
const FlexboxConfig config_normalized_;
|
const FlexboxConfig config_normalized_;
|
||||||
|
flexbox_helper::Global global_;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|||||||
@@ -68,6 +68,10 @@ void SymmetryXY(Global& g) {
|
|||||||
std::swap(b.x, b.y);
|
std::swap(b.x, b.y);
|
||||||
std::swap(b.dim_x, b.dim_y);
|
std::swap(b.dim_x, b.dim_y);
|
||||||
}
|
}
|
||||||
|
for (auto& l : g.lines) {
|
||||||
|
std::swap(l.x, l.y);
|
||||||
|
std::swap(l.dim_x, l.dim_y);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SymmetryX(Global& g) {
|
void SymmetryX(Global& g) {
|
||||||
@@ -75,6 +79,9 @@ void SymmetryX(Global& g) {
|
|||||||
for (auto& b : g.blocks) {
|
for (auto& b : g.blocks) {
|
||||||
b.x = g.size_x - b.x - b.dim_x;
|
b.x = g.size_x - b.x - b.dim_x;
|
||||||
}
|
}
|
||||||
|
for (auto& l : g.lines) {
|
||||||
|
l.x = g.size_x - l.x - l.dim_x;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SymmetryY(Global& g) {
|
void SymmetryY(Global& g) {
|
||||||
@@ -82,14 +89,13 @@ void SymmetryY(Global& g) {
|
|||||||
for (auto& b : g.blocks) {
|
for (auto& b : g.blocks) {
|
||||||
b.y = g.size_y - b.y - b.dim_y;
|
b.y = g.size_y - b.y - b.dim_y;
|
||||||
}
|
}
|
||||||
|
for (auto& l : g.lines) {
|
||||||
|
l.y = g.size_y - l.y - l.dim_y;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
struct Line {
|
void SetX(Global& global) {
|
||||||
std::vector<Block*> blocks;
|
for (auto& line : global.lines) {
|
||||||
};
|
|
||||||
|
|
||||||
void SetX(Global& global, std::vector<Line> lines) {
|
|
||||||
for (auto& line : lines) {
|
|
||||||
std::vector<box_helper::Element> elements;
|
std::vector<box_helper::Element> elements;
|
||||||
elements.reserve(line.blocks.size());
|
elements.reserve(line.blocks.size());
|
||||||
for (auto* block : line.blocks) {
|
for (auto* block : line.blocks) {
|
||||||
@@ -110,19 +116,24 @@ void SetX(Global& global, std::vector<Line> lines) {
|
|||||||
|
|
||||||
int x = 0;
|
int x = 0;
|
||||||
for (size_t i = 0; i < line.blocks.size(); ++i) {
|
for (size_t i = 0; i < line.blocks.size(); ++i) {
|
||||||
line.blocks[i]->dim_x = elements[i].size;
|
|
||||||
line.blocks[i]->x = x;
|
line.blocks[i]->x = x;
|
||||||
|
line.blocks[i]->dim_x = elements[i].size;
|
||||||
x += elements[i].size;
|
x += elements[i].size;
|
||||||
x += global.config.gap_x;
|
x += global.config.gap_x;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (auto& line : global.lines) {
|
||||||
|
line.x = 0;
|
||||||
|
line.dim_x = global.size_x;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||||
void SetY(Global& g, std::vector<Line> lines) {
|
void SetY(Global& g) {
|
||||||
std::vector<box_helper::Element> elements;
|
std::vector<box_helper::Element> elements;
|
||||||
elements.reserve(lines.size());
|
elements.reserve(g.lines.size());
|
||||||
for (auto& line : lines) {
|
for (auto& line : g.lines) {
|
||||||
box_helper::Element element;
|
box_helper::Element element;
|
||||||
element.flex_shrink = line.blocks.front()->flex_shrink_y;
|
element.flex_shrink = line.blocks.front()->flex_shrink_y;
|
||||||
element.flex_grow = line.blocks.front()->flex_grow_y;
|
element.flex_grow = line.blocks.front()->flex_grow_y;
|
||||||
@@ -202,9 +213,9 @@ void SetY(Global& g, std::vector<Line> lines) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// [Align items]
|
// [Align items]
|
||||||
for (size_t i = 0; i < lines.size(); ++i) {
|
for (size_t i = 0; i < g.lines.size(); ++i) {
|
||||||
auto& element = elements[i];
|
auto& element = elements[i];
|
||||||
for (auto* block : lines[i].blocks) {
|
for (auto* block : g.lines[i].blocks) {
|
||||||
const bool stretch =
|
const bool stretch =
|
||||||
block->flex_grow_y != 0 ||
|
block->flex_grow_y != 0 ||
|
||||||
g.config.align_content == FlexboxConfig::AlignContent::Stretch;
|
g.config.align_content == FlexboxConfig::AlignContent::Stretch;
|
||||||
@@ -237,10 +248,16 @@ void SetY(Global& g, std::vector<Line> lines) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ys.push_back(g.size_y);
|
||||||
|
for (size_t i = 0; i < g.lines.size(); ++i) {
|
||||||
|
g.lines[i].y = ys[i];
|
||||||
|
g.lines[i].dim_y = ys[i + 1] - ys[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void JustifyContent(Global& g, std::vector<Line> lines) {
|
void JustifyContent(Global& g) {
|
||||||
for (auto& line : lines) {
|
for (auto& line : g.lines) {
|
||||||
Block* last = line.blocks.back();
|
Block* last = line.blocks.back();
|
||||||
int remaining_space = g.size_x - last->x - last->dim_x;
|
int remaining_space = g.size_x - last->x - last->dim_x;
|
||||||
switch (g.config.justify_content) {
|
switch (g.config.justify_content) {
|
||||||
@@ -315,38 +332,36 @@ void Compute2(Global& global) {
|
|||||||
|
|
||||||
void Compute3(Global& global) {
|
void Compute3(Global& global) {
|
||||||
// Step 1: Lay out every elements into rows:
|
// Step 1: Lay out every elements into rows:
|
||||||
std::vector<Line> lines;
|
|
||||||
{
|
{
|
||||||
Line line;
|
Line line;
|
||||||
int x = 0;
|
int x = 0;
|
||||||
line.blocks.reserve(global.blocks.size());
|
|
||||||
for (auto& block : global.blocks) {
|
for (auto& block : global.blocks) {
|
||||||
// Does it fit the end of the row?
|
// Does it fit the end of the row?
|
||||||
// No? Then we need to start a new one:
|
// No? Then we need to start a new one:
|
||||||
if (x + block.min_size_x > global.size_x) {
|
if (x + block.min_size_x > global.size_x) {
|
||||||
x = 0;
|
x = 0;
|
||||||
if (!line.blocks.empty()) {
|
if (!line.blocks.empty()) {
|
||||||
lines.push_back(std::move(line));
|
global.lines.push_back(std::move(line));
|
||||||
}
|
}
|
||||||
line = Line();
|
line = Line();
|
||||||
}
|
}
|
||||||
|
|
||||||
block.line = static_cast<int>(lines.size());
|
block.line = static_cast<int>(global.lines.size());
|
||||||
block.line_position = static_cast<int>(line.blocks.size());
|
block.line_position = static_cast<int>(line.blocks.size());
|
||||||
line.blocks.push_back(&block);
|
line.blocks.push_back(&block);
|
||||||
x += block.min_size_x + global.config.gap_x;
|
x += block.min_size_x + global.config.gap_x;
|
||||||
}
|
}
|
||||||
if (!line.blocks.empty()) {
|
if (!line.blocks.empty()) {
|
||||||
lines.push_back(std::move(line));
|
global.lines.push_back(std::move(line));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Step 2: Set positions on the X axis.
|
// Step 2: Set positions on the X axis.
|
||||||
SetX(global, lines);
|
SetX(global);
|
||||||
JustifyContent(global, lines); // Distribute remaining space.
|
JustifyContent(global); // Distribute remaining space.
|
||||||
|
|
||||||
// Step 3: Set positions on the Y axis.
|
// Step 3: Set positions on the Y axis.
|
||||||
SetY(global, lines);
|
SetY(global);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
|
|
||||||
namespace ftxui::flexbox_helper {
|
namespace ftxui::flexbox_helper {
|
||||||
|
|
||||||
|
// A block is a rectangle in the flexbox.
|
||||||
struct Block {
|
struct Block {
|
||||||
// Input:
|
// Input:
|
||||||
int min_size_x = 0;
|
int min_size_x = 0;
|
||||||
@@ -28,8 +29,18 @@ struct Block {
|
|||||||
bool overflow = false;
|
bool overflow = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// A line is a row of blocks.
|
||||||
|
struct Line {
|
||||||
|
std::vector<Block*> blocks;
|
||||||
|
int x = 0;
|
||||||
|
int y = 0;
|
||||||
|
int dim_x = 0;
|
||||||
|
int dim_y = 0;
|
||||||
|
};
|
||||||
|
|
||||||
struct Global {
|
struct Global {
|
||||||
std::vector<Block> blocks;
|
std::vector<Block> blocks;
|
||||||
|
std::vector<Line> lines;
|
||||||
FlexboxConfig config;
|
FlexboxConfig config;
|
||||||
int size_x;
|
int size_x;
|
||||||
int size_y;
|
int size_y;
|
||||||
|
|||||||
@@ -36,13 +36,12 @@ Decorator focusPositionRelative(float x, float y) {
|
|||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
NodeDecorator::ComputeRequirement();
|
NodeDecorator::ComputeRequirement();
|
||||||
requirement_.selection = Requirement::Selection::NORMAL;
|
requirement_.focused.enabled = true;
|
||||||
|
requirement_.focused.node = this;
|
||||||
Box& box = requirement_.selected_box;
|
requirement_.focused.box.x_min = int(float(requirement_.min_x) * x_);
|
||||||
box.x_min = int(float(requirement_.min_x) * x_);
|
requirement_.focused.box.y_min = int(float(requirement_.min_y) * y_);
|
||||||
box.y_min = int(float(requirement_.min_y) * y_);
|
requirement_.focused.box.x_max = int(float(requirement_.min_x) * x_);
|
||||||
box.x_max = int(float(requirement_.min_x) * x_);
|
requirement_.focused.box.y_max = int(float(requirement_.min_y) * y_);
|
||||||
box.y_max = int(float(requirement_.min_y) * y_);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@@ -75,9 +74,9 @@ Decorator focusPosition(int x, int y) {
|
|||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
NodeDecorator::ComputeRequirement();
|
NodeDecorator::ComputeRequirement();
|
||||||
requirement_.selection = Requirement::Selection::NORMAL;
|
requirement_.focused.enabled = false;
|
||||||
|
|
||||||
Box& box = requirement_.selected_box;
|
Box& box = requirement_.focused.box;
|
||||||
box.x_min = x_;
|
box.x_min = x_;
|
||||||
box.y_min = y_;
|
box.y_min = y_;
|
||||||
box.x_max = x_;
|
box.x_max = x_;
|
||||||
|
|||||||
@@ -6,28 +6,28 @@
|
|||||||
#include <utility> // for move
|
#include <utility> // for move
|
||||||
|
|
||||||
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, focus, frame, select, xframe, yframe
|
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, focus, frame, select, xframe, yframe
|
||||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||||
#include "ftxui/dom/requirement.hpp" // for Requirement, Requirement::FOCUSED, Requirement::SELECTED
|
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||||
#include "ftxui/screen/box.hpp" // for Box
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
#include "ftxui/screen/screen.hpp" // for Screen, Screen::Cursor
|
#include "ftxui/screen/screen.hpp" // for Screen, Screen::Cursor
|
||||||
#include "ftxui/util/autoreset.hpp" // for AutoReset
|
#include "ftxui/util/autoreset.hpp" // for AutoReset
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
class Select : public Node {
|
class Focus : public Node {
|
||||||
public:
|
public:
|
||||||
explicit Select(Elements children) : Node(std::move(children)) {}
|
explicit Focus(Elements children) : Node(std::move(children)) {}
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
Node::ComputeRequirement();
|
Node::ComputeRequirement();
|
||||||
requirement_ = children_[0]->requirement();
|
requirement_ = children_[0]->requirement();
|
||||||
auto& selected_box = requirement_.selected_box;
|
requirement_.focused.enabled = true;
|
||||||
selected_box.x_min = 0;
|
requirement_.focused.node = this;
|
||||||
selected_box.y_min = 0;
|
requirement_.focused.box.x_min = 0;
|
||||||
selected_box.x_max = requirement_.min_x - 1;
|
requirement_.focused.box.y_min = 0;
|
||||||
selected_box.y_max = requirement_.min_y - 1;
|
requirement_.focused.box.x_max = requirement_.min_x - 1;
|
||||||
requirement_.selection = Requirement::SELECTED;
|
requirement_.focused.box.y_max = requirement_.min_y - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetBox(Box box) override {
|
void SetBox(Box box) override {
|
||||||
@@ -36,65 +36,21 @@ class Select : public Node {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
class Focus : public Select {
|
|
||||||
public:
|
|
||||||
using Select::Select;
|
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
|
||||||
Select::ComputeRequirement();
|
|
||||||
requirement_.selection = Requirement::FOCUSED;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Render(Screen& screen) override {
|
|
||||||
Select::Render(screen);
|
|
||||||
|
|
||||||
// Setting the cursor to the right position allow folks using CJK (China,
|
|
||||||
// Japanese, Korean, ...) characters to see their [input method editor]
|
|
||||||
// displayed at the right location. See [issue].
|
|
||||||
//
|
|
||||||
// [input method editor]:
|
|
||||||
// https://en.wikipedia.org/wiki/Input_method
|
|
||||||
//
|
|
||||||
// [issue]:
|
|
||||||
// https://github.com/ArthurSonzogni/FTXUI/issues/2#issuecomment-505282355
|
|
||||||
//
|
|
||||||
// Unfortunately, Microsoft terminal do not handle properly hidding the
|
|
||||||
// cursor. Instead the character under the cursor is hidden, which is a big
|
|
||||||
// problem. As a result, we can't enable setting cursor to the right
|
|
||||||
// location. It will be displayed at the bottom right corner.
|
|
||||||
// See:
|
|
||||||
// https://github.com/microsoft/terminal/issues/1203
|
|
||||||
// https://github.com/microsoft/terminal/issues/3093
|
|
||||||
#if !defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
|
|
||||||
screen.SetCursor(Screen::Cursor{
|
|
||||||
box_.x_min,
|
|
||||||
box_.y_min,
|
|
||||||
Screen::Cursor::Shape::Hidden,
|
|
||||||
});
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class Frame : public Node {
|
class Frame : public Node {
|
||||||
public:
|
public:
|
||||||
Frame(Elements children, bool x_frame, bool y_frame)
|
Frame(Elements children, bool x_frame, bool y_frame)
|
||||||
: Node(std::move(children)), x_frame_(x_frame), y_frame_(y_frame) {}
|
: Node(std::move(children)), x_frame_(x_frame), y_frame_(y_frame) {}
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
|
||||||
Node::ComputeRequirement();
|
|
||||||
requirement_ = children_[0]->requirement();
|
|
||||||
}
|
|
||||||
|
|
||||||
void SetBox(Box box) override {
|
void SetBox(Box box) override {
|
||||||
Node::SetBox(box);
|
Node::SetBox(box);
|
||||||
auto& selected_box = requirement_.selected_box;
|
auto& focused_box = requirement_.focused.box;
|
||||||
Box children_box = box;
|
Box children_box = box;
|
||||||
|
|
||||||
if (x_frame_) {
|
if (x_frame_) {
|
||||||
const int external_dimx = box.x_max - box.x_min;
|
const int external_dimx = box.x_max - box.x_min;
|
||||||
const int internal_dimx = std::max(requirement_.min_x, external_dimx);
|
const int internal_dimx = std::max(requirement_.min_x, external_dimx);
|
||||||
const int focused_dimx = selected_box.x_max - selected_box.x_min;
|
const int focused_dimx = focused_box.x_max - focused_box.x_min;
|
||||||
int dx = selected_box.x_min - external_dimx / 2 + focused_dimx / 2;
|
int dx = focused_box.x_min - external_dimx / 2 + focused_dimx / 2;
|
||||||
dx = std::max(0, std::min(internal_dimx - external_dimx - 1, dx));
|
dx = std::max(0, std::min(internal_dimx - external_dimx - 1, dx));
|
||||||
children_box.x_min = box.x_min - dx;
|
children_box.x_min = box.x_min - dx;
|
||||||
children_box.x_max = box.x_min + internal_dimx - dx;
|
children_box.x_max = box.x_min + internal_dimx - dx;
|
||||||
@@ -103,8 +59,8 @@ class Frame : public Node {
|
|||||||
if (y_frame_) {
|
if (y_frame_) {
|
||||||
const int external_dimy = box.y_max - box.y_min;
|
const int external_dimy = box.y_max - box.y_min;
|
||||||
const int internal_dimy = std::max(requirement_.min_y, external_dimy);
|
const int internal_dimy = std::max(requirement_.min_y, external_dimy);
|
||||||
const int focused_dimy = selected_box.y_max - selected_box.y_min;
|
const int focused_dimy = focused_box.y_max - focused_box.y_min;
|
||||||
int dy = selected_box.y_min - external_dimy / 2 + focused_dimy / 2;
|
int dy = focused_box.y_min - external_dimy / 2 + focused_dimy / 2;
|
||||||
dy = std::max(0, std::min(internal_dimy - external_dimy - 1, dy));
|
dy = std::max(0, std::min(internal_dimy - external_dimy - 1, dy));
|
||||||
children_box.y_min = box.y_min - dy;
|
children_box.y_min = box.y_min - dy;
|
||||||
children_box.y_max = box.y_min + internal_dimy - dy;
|
children_box.y_max = box.y_min + internal_dimy - dy;
|
||||||
@@ -130,33 +86,29 @@ class FocusCursor : public Focus {
|
|||||||
: Focus(std::move(children)), shape_(shape) {}
|
: Focus(std::move(children)), shape_(shape) {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void Render(Screen& screen) override {
|
void ComputeRequirement() override {
|
||||||
Select::Render(screen); // NOLINT
|
Focus::ComputeRequirement(); // NOLINT
|
||||||
screen.SetCursor(Screen::Cursor{
|
requirement_.focused.cursor_shape = shape_;
|
||||||
box_.x_min,
|
|
||||||
box_.y_min,
|
|
||||||
shape_,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
Screen::Cursor::Shape shape_;
|
Screen::Cursor::Shape shape_;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
/// @brief Set the `child` to be the one selected among its siblings.
|
/// @brief Set the `child` to be the one focused among its siblings.
|
||||||
/// @param child The element to be selected.
|
|
||||||
/// @ingroup dom
|
|
||||||
Element select(Element child) {
|
|
||||||
return std::make_shared<Select>(unpack(std::move(child)));
|
|
||||||
}
|
|
||||||
|
|
||||||
/// @brief Set the `child` to be the one in focus globally.
|
|
||||||
/// @param child The element to be focused.
|
/// @param child The element to be focused.
|
||||||
/// @ingroup dom
|
/// @ingroup dom
|
||||||
Element focus(Element child) {
|
Element focus(Element child) {
|
||||||
return std::make_shared<Focus>(unpack(std::move(child)));
|
return std::make_shared<Focus>(unpack(std::move(child)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// This is deprecated. Use `focus` instead.
|
||||||
|
/// @brief Set the `child` to be the one focused among its siblings.
|
||||||
|
/// @param child The element to be focused.
|
||||||
|
Element select(Element child) {
|
||||||
|
return focus(std::move(child));
|
||||||
|
}
|
||||||
|
|
||||||
/// @brief Allow an element to be displayed inside a 'virtual' area. It size can
|
/// @brief Allow an element to be displayed inside a 'virtual' area. It size can
|
||||||
/// be larger than its container. In this case only a smaller portion is
|
/// be larger than its container. In this case only a smaller portion is
|
||||||
/// displayed. The view is scrollable to make the focused element visible.
|
/// displayed. The view is scrollable to make the focused element visible.
|
||||||
|
|||||||
@@ -49,13 +49,7 @@ class GridBox : public Node {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
requirement_.min_x = 0;
|
requirement_ = Requirement{};
|
||||||
requirement_.min_y = 0;
|
|
||||||
requirement_.flex_grow_x = 0;
|
|
||||||
requirement_.flex_grow_y = 0;
|
|
||||||
requirement_.flex_shrink_x = 0;
|
|
||||||
requirement_.flex_shrink_y = 0;
|
|
||||||
|
|
||||||
for (auto& line : lines_) {
|
for (auto& line : lines_) {
|
||||||
for (auto& cell : line) {
|
for (auto& cell : line) {
|
||||||
cell->ComputeRequirement();
|
cell->ComputeRequirement();
|
||||||
@@ -75,19 +69,15 @@ class GridBox : public Node {
|
|||||||
requirement_.min_x = Integrate(size_x);
|
requirement_.min_x = Integrate(size_x);
|
||||||
requirement_.min_y = Integrate(size_y);
|
requirement_.min_y = Integrate(size_y);
|
||||||
|
|
||||||
// Forward the selected/focused child state:
|
// Forward the focused/focused child state:
|
||||||
requirement_.selection = Requirement::NORMAL;
|
|
||||||
for (int x = 0; x < x_size; ++x) {
|
for (int x = 0; x < x_size; ++x) {
|
||||||
for (int y = 0; y < y_size; ++y) {
|
for (int y = 0; y < y_size; ++y) {
|
||||||
if (requirement_.selection >= lines_[y][x]->requirement().selection) {
|
if (requirement_.focused.enabled ||
|
||||||
|
!lines_[y][x]->requirement().focused.enabled) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
requirement_.selection = lines_[y][x]->requirement().selection;
|
requirement_.focused = lines_[y][x]->requirement().focused;
|
||||||
requirement_.selected_box = lines_[y][x]->requirement().selected_box;
|
requirement_.focused.box.Shift(size_x[x], size_y[y]);
|
||||||
requirement_.selected_box.x_min += size_x[x];
|
|
||||||
requirement_.selected_box.x_max += size_x[x];
|
|
||||||
requirement_.selected_box.y_min += size_y[y];
|
|
||||||
requirement_.selected_box.y_max += size_y[y];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#include <string> // for allocator, basic_string, string
|
#include <string> // for allocator, basic_string, string
|
||||||
#include <vector> // for vector
|
#include <vector> // for vector
|
||||||
|
|
||||||
#include "ftxui/dom/elements.hpp" // for text, operator|, Element, flex, Elements, flex_grow, flex_shrink, vtext, gridbox, vbox, focus, operator|=, border, frame
|
#include "ftxui/dom/elements.hpp" // for text, operator|, Element, flex, Elements, flex_grow, flex_shrink, vtext, gridbox, vbox, select, operator|=, border, frame
|
||||||
#include "ftxui/dom/node.hpp" // for Render
|
#include "ftxui/dom/node.hpp" // for Render
|
||||||
#include "ftxui/screen/screen.hpp" // for Screen
|
#include "ftxui/screen/screen.hpp" // for Screen
|
||||||
|
|
||||||
|
|||||||
@@ -11,8 +11,8 @@
|
|||||||
#include "ftxui/dom/elements.hpp" // for Element, Elements, hbox
|
#include "ftxui/dom/elements.hpp" // for Element, Elements, hbox
|
||||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||||
|
#include "ftxui/dom/selection.hpp" // for Selection
|
||||||
#include "ftxui/screen/box.hpp" // for Box
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
|
||||||
namespace ftxui {
|
namespace ftxui {
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
@@ -20,22 +20,20 @@ class HBox : public Node {
|
|||||||
public:
|
public:
|
||||||
explicit HBox(Elements children) : Node(std::move(children)) {}
|
explicit HBox(Elements children) : Node(std::move(children)) {}
|
||||||
|
|
||||||
|
private:
|
||||||
void ComputeRequirement() override {
|
void ComputeRequirement() override {
|
||||||
requirement_.min_x = 0;
|
requirement_ = Requirement{};
|
||||||
requirement_.min_y = 0;
|
|
||||||
requirement_.flex_grow_x = 0;
|
|
||||||
requirement_.flex_grow_y = 0;
|
|
||||||
requirement_.flex_shrink_x = 0;
|
|
||||||
requirement_.flex_shrink_y = 0;
|
|
||||||
requirement_.selection = Requirement::NORMAL;
|
|
||||||
for (auto& child : children_) {
|
for (auto& child : children_) {
|
||||||
child->ComputeRequirement();
|
child->ComputeRequirement();
|
||||||
if (requirement_.selection < child->requirement().selection) {
|
|
||||||
requirement_.selection = child->requirement().selection;
|
// Propagate the focused requirement.
|
||||||
requirement_.selected_box = child->requirement().selected_box;
|
if (requirement_.focused.Prefer(child->requirement().focused)) {
|
||||||
requirement_.selected_box.x_min += requirement_.min_x;
|
requirement_.focused = child->requirement().focused;
|
||||||
requirement_.selected_box.x_max += requirement_.min_x;
|
requirement_.focused.box.Shift(requirement_.min_x, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Extend the min_x and min_y to contain all the children
|
||||||
requirement_.min_x += child->requirement().min_x;
|
requirement_.min_x += child->requirement().min_x;
|
||||||
requirement_.min_y =
|
requirement_.min_y =
|
||||||
std::max(requirement_.min_y, child->requirement().min_y);
|
std::max(requirement_.min_y, child->requirement().min_y);
|
||||||
@@ -64,6 +62,19 @@ class HBox : public Node {
|
|||||||
x = box.x_max + 1;
|
x = box.x_max + 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Select(Selection& selection) override {
|
||||||
|
// If this Node box_ doesn't intersect with the selection, then no
|
||||||
|
// selection.
|
||||||
|
if (Box::Intersection(selection.GetBox(), box_).IsEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Selection selection_saturated = selection.SaturateHorizontal(box_);
|
||||||
|
for (auto& child : children_) {
|
||||||
|
child->Select(selection_saturated);
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|||||||
35
src/ftxui/dom/italic.cpp
Normal file
35
src/ftxui/dom/italic.cpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
// Copyright 2025 Arthur Sonzogni. All rights reserved.
|
||||||
|
// Use of this source code is governed by the MIT license that can be found in
|
||||||
|
// the LICENSE file.
|
||||||
|
#include <memory> // for make_shared
|
||||||
|
#include <utility> // for move
|
||||||
|
|
||||||
|
#include "ftxui/dom/elements.hpp" // for Element, underlinedDouble
|
||||||
|
#include "ftxui/dom/node.hpp" // for Node
|
||||||
|
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
|
||||||
|
#include "ftxui/screen/box.hpp" // for Box
|
||||||
|
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
|
||||||
|
|
||||||
|
namespace ftxui {
|
||||||
|
|
||||||
|
/// @brief Apply a underlinedDouble to text.
|
||||||
|
/// @ingroup dom
|
||||||
|
Element italic(Element child) {
|
||||||
|
class Impl : public NodeDecorator {
|
||||||
|
public:
|
||||||
|
using NodeDecorator::NodeDecorator;
|
||||||
|
|
||||||
|
void Render(Screen& screen) override {
|
||||||
|
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||||
|
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||||
|
screen.PixelAt(x, y).italic = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Node::Render(screen);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return std::make_shared<Impl>(std::move(child));
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace ftxui
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user