mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
Compare commits
1 Commits
e85d655b4d
...
143b24c6a5
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
143b24c6a5 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -44,7 +44,6 @@ out/
|
|||||||
!doc/**/*.html
|
!doc/**/*.html
|
||||||
!doc/**/*.xml
|
!doc/**/*.xml
|
||||||
!doc/**/*.md
|
!doc/**/*.md
|
||||||
!doc/*.md
|
|
||||||
|
|
||||||
# examples directory:
|
# examples directory:
|
||||||
!examples/**/*.cpp
|
!examples/**/*.cpp
|
||||||
|
|||||||
@@ -169,15 +169,13 @@ ftxui_cc_library(
|
|||||||
"src/ftxui/component/util.cpp",
|
"src/ftxui/component/util.cpp",
|
||||||
"src/ftxui/component/window.cpp",
|
"src/ftxui/component/window.cpp",
|
||||||
|
|
||||||
|
|
||||||
# Private header from ftxui:dom.
|
# Private header from ftxui:dom.
|
||||||
"src/ftxui/dom/node_decorator.hpp",
|
"src/ftxui/dom/node_decorator.hpp",
|
||||||
|
|
||||||
# Private header from ftxui:screen.
|
# Private header from ftxui:screen.
|
||||||
"src/ftxui/screen/string_internal.hpp",
|
"src/ftxui/screen/string_internal.hpp",
|
||||||
"src/ftxui/screen/util.hpp",
|
"src/ftxui/screen/util.hpp",
|
||||||
|
|
||||||
# Private header.
|
|
||||||
"include/ftxui/util/warn_windows_macro.hpp",
|
|
||||||
],
|
],
|
||||||
hdrs = [
|
hdrs = [
|
||||||
"include/ftxui/component/animation.hpp",
|
"include/ftxui/component/animation.hpp",
|
||||||
|
|||||||
@@ -27,12 +27,6 @@ Next
|
|||||||
- Remove dependency on 'pthread'.
|
- Remove dependency on 'pthread'.
|
||||||
|
|
||||||
### Component
|
### Component
|
||||||
- Feature: POSIX Piped Input Handling.
|
|
||||||
- Allows FTXUI applications to read data from stdin (when piped) while still receiving keyboard input from the terminal.
|
|
||||||
- Enabled by default.
|
|
||||||
- Can be disabled using `ScreenInteractive::HandlePipedInput(false)`.
|
|
||||||
- Only available on Linux and macOS.
|
|
||||||
Thanks @HarryPehkonen for PR #1094.
|
|
||||||
- Fix ScreenInteractive::FixedSize screen stomps on the preceding terminal
|
- Fix ScreenInteractive::FixedSize screen stomps on the preceding terminal
|
||||||
output. Thanks @zozowell in #1064.
|
output. Thanks @zozowell in #1064.
|
||||||
|
|
||||||
|
|||||||
14
README.md
14
README.md
@@ -378,7 +378,21 @@ Several games using the FTXUI have been made during the Game Jam:
|
|||||||
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
||||||
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
||||||
|
|
||||||
|
## Advanced Usage
|
||||||
|
|
||||||
|
### Piped Input Support
|
||||||
|
|
||||||
|
If your application reads from stdin (piped data) and also needs interactive keyboard input:
|
||||||
|
|
||||||
|
```cpp
|
||||||
|
auto screen = ScreenInteractive::Fullscreen();
|
||||||
|
screen.HandlePipedInput(true); // Enable before Loop()
|
||||||
|
screen.Loop(component);
|
||||||
|
```
|
||||||
|
|
||||||
|
This allows commands like `cat data.txt | your_app` to work with full keyboard interaction.
|
||||||
|
|
||||||
|
**Note:** This feature is only available on POSIX systems (Linux/macOS). On Windows, the method call is a no-op.
|
||||||
|
|
||||||
## Build using CMake
|
## Build using CMake
|
||||||
|
|
||||||
|
|||||||
@@ -1,58 +0,0 @@
|
|||||||
# POSIX Piped Input in FTXUI
|
|
||||||
|
|
||||||
> [!WARNING]
|
|
||||||
> This feature works only on Linux and macOS. It is not supported on
|
|
||||||
> Windows and WebAssembly.
|
|
||||||
|
|
||||||
## What is a POSIX Pipe?
|
|
||||||
|
|
||||||
A POSIX pipe is a way for two separate programs to communicate. One program sends its output directly as input to another program. Think of it like a one-way tube for data.
|
|
||||||
|
|
||||||
**Example:**
|
|
||||||
|
|
||||||
Imagine you want to list files and then filter them interactively.
|
|
||||||
|
|
||||||
- `ls`: Lists files.
|
|
||||||
- `interactive_grep`: An FTXUI application that filters text and lets you type.
|
|
||||||
|
|
||||||
You can connect them with a pipe (`|`):
|
|
||||||
|
|
||||||
```bash
|
|
||||||
ls -l | interactive_grep
|
|
||||||
```
|
|
||||||
|
|
||||||
Here's what happens:
|
|
||||||
1. `ls -l` lists files with details.
|
|
||||||
2. The `|` sends this list directly to `interactive_grep`.
|
|
||||||
3. `interactive_grep` receives the list and displays it. Because it's an FTXUI app, you can then type to filter the list, even though it received initial data from `ls`.
|
|
||||||
|
|
||||||
## How FTXUI Handles Piped Input
|
|
||||||
|
|
||||||
Now that you understand what a POSIX pipe is, let's look at how FTXUI uses them.
|
|
||||||
|
|
||||||
FTXUI lets your application read data from other programs (like from a pipe) while still allowing you to use your keyboard for interaction. This is useful for interactive command-line tools that process data.
|
|
||||||
|
|
||||||
Normally, FTXUI applications receive all input from `stdin`. However, when FTXUI detects that `stdin` is connected to the output of a pipe (meaning data is being piped into your application), it automatically switches to reading interactive keyboard input from `/dev/tty`. This ensures that your application can still receive user input even while processing piped data.
|
|
||||||
|
|
||||||
This feature is **turned on by default**.
|
|
||||||
|
|
||||||
If your FTXUI application needs to read piped data and also respond to keyboard input, you typically don't need to do anything special:
|
|
||||||
|
|
||||||
```cpp
|
|
||||||
auto screen = ScreenInteractive::Fullscreen();
|
|
||||||
// screen.HandlePipedInput(true); // This is enabled by default
|
|
||||||
screen.Loop(component);
|
|
||||||
```
|
|
||||||
|
|
||||||
|
|
||||||
## Turning Off Piped Input
|
|
||||||
|
|
||||||
If you don't need this feature, or if it conflicts with your custom input handling, you can turn it off.
|
|
||||||
|
|
||||||
To disable it, call `HandlePipedInput(false)` before starting your application's main loop:
|
|
||||||
|
|
||||||
```cpp
|
|
||||||
auto screen = ScreenInteractive::Fullscreen();
|
|
||||||
screen.HandlePipedInput(false); // Turn off piped input handling
|
|
||||||
screen.Loop(component);
|
|
||||||
```
|
|
||||||
@@ -43,7 +43,7 @@ class ScreenInteractive : public Screen {
|
|||||||
static ScreenInteractive TerminalOutput();
|
static ScreenInteractive TerminalOutput();
|
||||||
|
|
||||||
// Destructor.
|
// Destructor.
|
||||||
~ScreenInteractive() override;
|
~ScreenInteractive();
|
||||||
|
|
||||||
// Options. Must be called before Loop().
|
// Options. Must be called before Loop().
|
||||||
void TrackMouse(bool enable = true);
|
void TrackMouse(bool enable = true);
|
||||||
@@ -101,8 +101,6 @@ class ScreenInteractive : public Screen {
|
|||||||
void Draw(Component component);
|
void Draw(Component component);
|
||||||
void ResetCursorPosition();
|
void ResetCursorPosition();
|
||||||
|
|
||||||
void InstallPipedInputHandling();
|
|
||||||
|
|
||||||
void Signal(int signal);
|
void Signal(int signal);
|
||||||
|
|
||||||
void FetchTerminalEvents();
|
void FetchTerminalEvents();
|
||||||
@@ -120,7 +118,6 @@ class ScreenInteractive : public Screen {
|
|||||||
int dimx,
|
int dimx,
|
||||||
int dimy,
|
int dimy,
|
||||||
bool use_alternative_screen);
|
bool use_alternative_screen);
|
||||||
|
|
||||||
const Dimension dimension_;
|
const Dimension dimension_;
|
||||||
const bool use_alternative_screen_;
|
const bool use_alternative_screen_;
|
||||||
|
|
||||||
@@ -145,10 +142,12 @@ class ScreenInteractive : public Screen {
|
|||||||
bool force_handle_ctrl_c_ = true;
|
bool force_handle_ctrl_c_ = true;
|
||||||
bool force_handle_ctrl_z_ = true;
|
bool force_handle_ctrl_z_ = true;
|
||||||
|
|
||||||
|
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
||||||
// Piped input handling state (POSIX only)
|
// Piped input handling state (POSIX only)
|
||||||
bool handle_piped_input_ = true;
|
bool handle_piped_input_ = false;
|
||||||
// File descriptor for /dev/tty, used for piped input handling.
|
bool stdin_was_redirected_ = false;
|
||||||
int tty_fd_ = -1;
|
int original_stdin_fd_ = -1;
|
||||||
|
#endif
|
||||||
|
|
||||||
// The style of the cursor to restore on exit.
|
// The style of the cursor to restore on exit.
|
||||||
int cursor_reset_shape_ = 1;
|
int cursor_reset_shape_ = 1;
|
||||||
|
|||||||
@@ -112,13 +112,13 @@ void ftxui_on_resize(int columns, int rows) {
|
|||||||
|
|
||||||
#else // POSIX (Linux & Mac)
|
#else // POSIX (Linux & Mac)
|
||||||
|
|
||||||
int CheckStdinReady(int fd) {
|
int CheckStdinReady() {
|
||||||
timeval tv = {0, 0}; // NOLINT
|
timeval tv = {0, 0}; // NOLINT
|
||||||
fd_set fds;
|
fd_set fds;
|
||||||
FD_ZERO(&fds); // NOLINT
|
FD_ZERO(&fds); // NOLINT
|
||||||
FD_SET(fd, &fds); // NOLINT
|
FD_SET(STDIN_FILENO, &fds); // NOLINT
|
||||||
select(fd + 1, &fds, nullptr, nullptr, &tv); // NOLINT
|
select(STDIN_FILENO + 1, &fds, nullptr, nullptr, &tv); // NOLINT
|
||||||
return FD_ISSET(fd, &fds); // NOLINT
|
return FD_ISSET(STDIN_FILENO, &fds); // NOLINT
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -373,16 +373,22 @@ void ScreenInteractive::TrackMouse(bool enable) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// @brief Enable or disable automatic piped input handling.
|
/// @brief Enable or disable automatic piped input handling.
|
||||||
/// When enabled, FTXUI will detect piped input and redirect stdin from /dev/tty
|
/// When enabled, FTXUI will detect piped input and redirect stdin to /dev/tty
|
||||||
/// for keyboard input, allowing applications to read piped data while still
|
/// for keyboard input, allowing applications to read piped data while still
|
||||||
/// receiving interactive keyboard events.
|
/// receiving interactive keyboard events.
|
||||||
/// @param enable Whether to enable piped input handling. Default is true.
|
/// @param enable Whether to enable piped input handling
|
||||||
/// @note This must be called before Loop().
|
/// @note This must be called before Loop().
|
||||||
/// @note This feature is enabled by default.
|
/// @note This feature is disabled by default for backward compatibility.
|
||||||
/// @note This feature is only available on POSIX systems (Linux/macOS).
|
/// @note This feature is only available on POSIX systems (Linux/macOS).
|
||||||
|
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
||||||
void ScreenInteractive::HandlePipedInput(bool enable) {
|
void ScreenInteractive::HandlePipedInput(bool enable) {
|
||||||
handle_piped_input_ = enable;
|
handle_piped_input_ = enable;
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
void ScreenInteractive::HandlePipedInput(bool /*enable*/) {
|
||||||
|
// This feature is not supported on this platform.
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
/// @brief Add a task to the main loop.
|
/// @brief Add a task to the main loop.
|
||||||
/// It will be executed later, after every other scheduled tasks.
|
/// It will be executed later, after every other scheduled tasks.
|
||||||
@@ -539,8 +545,6 @@ void ScreenInteractive::Install() {
|
|||||||
// https://github.com/ArthurSonzogni/FTXUI/issues/846
|
// https://github.com/ArthurSonzogni/FTXUI/issues/846
|
||||||
Flush();
|
Flush();
|
||||||
|
|
||||||
InstallPipedInputHandling();
|
|
||||||
|
|
||||||
// After uninstalling the new configuration, flush it to the terminal to
|
// After uninstalling the new configuration, flush it to the terminal to
|
||||||
// ensure it is fully applied:
|
// ensure it is fully applied:
|
||||||
on_exit_functions.emplace([] { Flush(); });
|
on_exit_functions.emplace([] { Flush(); });
|
||||||
@@ -606,10 +610,9 @@ void ScreenInteractive::Install() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
struct termios terminal; // NOLINT
|
struct termios terminal; // NOLINT
|
||||||
tcgetattr(tty_fd_, &terminal);
|
tcgetattr(STDIN_FILENO, &terminal);
|
||||||
on_exit_functions.emplace([terminal = terminal, tty_fd_ = tty_fd_] {
|
on_exit_functions.emplace(
|
||||||
tcsetattr(tty_fd_, TCSANOW, &terminal);
|
[=] { tcsetattr(STDIN_FILENO, TCSANOW, &terminal); });
|
||||||
});
|
|
||||||
|
|
||||||
// Enabling raw terminal input mode
|
// Enabling raw terminal input mode
|
||||||
terminal.c_iflag &= ~IGNBRK; // Disable ignoring break condition
|
terminal.c_iflag &= ~IGNBRK; // Disable ignoring break condition
|
||||||
@@ -637,7 +640,7 @@ void ScreenInteractive::Install() {
|
|||||||
// read.
|
// read.
|
||||||
terminal.c_cc[VTIME] = 0; // Timeout in deciseconds for non-canonical read.
|
terminal.c_cc[VTIME] = 0; // Timeout in deciseconds for non-canonical read.
|
||||||
|
|
||||||
tcsetattr(tty_fd_, TCSANOW, &terminal);
|
tcsetattr(STDIN_FILENO, TCSANOW, &terminal);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -673,45 +676,47 @@ void ScreenInteractive::Install() {
|
|||||||
// ensure it is fully applied:
|
// ensure it is fully applied:
|
||||||
Flush();
|
Flush();
|
||||||
|
|
||||||
|
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
||||||
|
// Handle piped input redirection if explicitly enabled by the application.
|
||||||
|
// This allows applications to read data from stdin while still receiving
|
||||||
|
// keyboard input from the terminal for interactive use.
|
||||||
|
if (handle_piped_input_ && !stdin_was_redirected_ && !isatty(STDIN_FILENO)) {
|
||||||
|
// Save the current stdin so we can restore it later
|
||||||
|
original_stdin_fd_ = dup(STDIN_FILENO);
|
||||||
|
if (original_stdin_fd_ >= 0) {
|
||||||
|
// Redirect stdin to the controlling terminal for keyboard input
|
||||||
|
if (freopen("/dev/tty", "r", stdin) != nullptr) {
|
||||||
|
stdin_was_redirected_ = true;
|
||||||
|
} else {
|
||||||
|
// Failed to open /dev/tty (containers, headless systems, etc.)
|
||||||
|
// Clean up and continue without redirection
|
||||||
|
close(original_stdin_fd_);
|
||||||
|
original_stdin_fd_ = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// If dup() failed, we silently continue without redirection
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
quit_ = false;
|
quit_ = false;
|
||||||
|
|
||||||
PostAnimationTask();
|
PostAnimationTask();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScreenInteractive::InstallPipedInputHandling() {
|
|
||||||
tty_fd_ = fileno(stdin); // NOLINT
|
|
||||||
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
|
||||||
// Handle piped input redirection if explicitly enabled by the application.
|
|
||||||
// This allows applications to read data from stdin while still receiving
|
|
||||||
// keyboard input from the terminal for interactive use.
|
|
||||||
if (!handle_piped_input_) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// If stdin is a terminal, we don't need to open /dev/tty.
|
|
||||||
if (isatty(fileno(stdin))) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Open /dev/tty for keyboard input.
|
|
||||||
tty_fd_ = open("/dev/tty", O_RDONLY);
|
|
||||||
if (tty_fd_ < 0) {
|
|
||||||
// Failed to open /dev/tty (containers, headless systems, etc.)
|
|
||||||
tty_fd_ = fileno(stdin); // Fallback to stdin.
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Close the /dev/tty file descriptor on exit.
|
|
||||||
on_exit_functions.emplace([this] {
|
|
||||||
close(tty_fd_);
|
|
||||||
tty_fd_ = -1;
|
|
||||||
});
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
// private
|
// private
|
||||||
void ScreenInteractive::Uninstall() {
|
void ScreenInteractive::Uninstall() {
|
||||||
ExitNow();
|
ExitNow();
|
||||||
|
|
||||||
|
#if !defined(_WIN32) && !defined(__EMSCRIPTEN__)
|
||||||
|
// Restore stdin to its original state if we redirected it
|
||||||
|
if (stdin_was_redirected_ && original_stdin_fd_ >= 0) {
|
||||||
|
dup2(original_stdin_fd_, STDIN_FILENO);
|
||||||
|
close(original_stdin_fd_);
|
||||||
|
original_stdin_fd_ = -1;
|
||||||
|
stdin_was_redirected_ = false;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
OnExit();
|
OnExit();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1142,7 +1147,7 @@ void ScreenInteractive::FetchTerminalEvents() {
|
|||||||
internal_->terminal_input_parser.Add(out[i]);
|
internal_->terminal_input_parser.Add(out[i]);
|
||||||
}
|
}
|
||||||
#else // POSIX (Linux & Mac)
|
#else // POSIX (Linux & Mac)
|
||||||
if (!CheckStdinReady(tty_fd_)) {
|
if (!CheckStdinReady()) {
|
||||||
const auto timeout =
|
const auto timeout =
|
||||||
std::chrono::steady_clock::now() - internal_->last_char_time;
|
std::chrono::steady_clock::now() - internal_->last_char_time;
|
||||||
const size_t timeout_ms =
|
const size_t timeout_ms =
|
||||||
@@ -1154,7 +1159,7 @@ void ScreenInteractive::FetchTerminalEvents() {
|
|||||||
|
|
||||||
// Read chars from the terminal.
|
// Read chars from the terminal.
|
||||||
std::array<char, 128> out{};
|
std::array<char, 128> out{};
|
||||||
size_t l = read(tty_fd_, out.data(), out.size());
|
size_t l = read(fileno(stdin), out.data(), out.size());
|
||||||
|
|
||||||
// Convert the chars to events.
|
// Convert the chars to events.
|
||||||
for (size_t i = 0; i < l; ++i) {
|
for (size_t i = 0; i < l; ++i) {
|
||||||
|
|||||||
@@ -63,24 +63,20 @@ class PipedInputTest : public ::testing::Test {
|
|||||||
bool piped_stdin_setup_ = false;
|
bool piped_stdin_setup_ = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
TEST_F(PipedInputTest, DefaultBehaviorEnabled) {
|
TEST_F(PipedInputTest, DefaultBehaviorNoChange) {
|
||||||
// Test that HandlePipedInput is enabled by default
|
// Test that HandlePipedInput is disabled by default
|
||||||
if (!IsTtyAvailable()) {
|
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
|
||||||
}
|
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
auto component = Renderer([] { return text("test"); });
|
auto component = Renderer([] { return text("test"); });
|
||||||
|
|
||||||
SetupPipedStdin();
|
SetupPipedStdin();
|
||||||
WriteToPipedStdin("test data\n");
|
WriteToPipedStdin("test data\n");
|
||||||
|
|
||||||
// Install should redirect stdin since HandlePipedInput is on by default
|
// Install should not redirect stdin since HandlePipedInput not called
|
||||||
screen.Install();
|
screen.Install();
|
||||||
|
|
||||||
// Stdin should be the tty
|
// Stdin should still be the pipe (isatty should return false)
|
||||||
EXPECT_TRUE(isatty(STDIN_FILENO));
|
EXPECT_FALSE(isatty(STDIN_FILENO));
|
||||||
|
|
||||||
screen.Uninstall();
|
screen.Uninstall();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -101,7 +97,7 @@ TEST_F(PipedInputTest, ExplicitlyDisabled) {
|
|||||||
screen.Uninstall();
|
screen.Uninstall();
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_F(PipedInputTest, ExplicitlyEnabled) {
|
TEST_F(PipedInputTest, PipedInputDetectionAndRedirection) {
|
||||||
if (!IsTtyAvailable()) {
|
if (!IsTtyAvailable()) {
|
||||||
GTEST_SKIP() << "/dev/tty not available in this environment";
|
GTEST_SKIP() << "/dev/tty not available in this environment";
|
||||||
}
|
}
|
||||||
@@ -131,6 +127,7 @@ TEST_F(PipedInputTest, ExplicitlyEnabled) {
|
|||||||
TEST_F(PipedInputTest, NormalStdinUnchanged) {
|
TEST_F(PipedInputTest, NormalStdinUnchanged) {
|
||||||
// Test that normal stdin (not piped) is not affected
|
// Test that normal stdin (not piped) is not affected
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
screen.HandlePipedInput(true);
|
||||||
auto component = Renderer([] { return text("test"); });
|
auto component = Renderer([] { return text("test"); });
|
||||||
|
|
||||||
// Don't setup piped stdin - use normal stdin
|
// Don't setup piped stdin - use normal stdin
|
||||||
@@ -153,6 +150,7 @@ TEST_F(PipedInputTest, MultipleInstallUninstallCycles) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
screen.HandlePipedInput(true);
|
||||||
auto component = Renderer([] { return text("test"); });
|
auto component = Renderer([] { return text("test"); });
|
||||||
|
|
||||||
SetupPipedStdin();
|
SetupPipedStdin();
|
||||||
@@ -194,6 +192,7 @@ TEST_F(PipedInputTest, HandlePipedInputMethodBehavior) {
|
|||||||
// This test simulates environments like containers where /dev/tty might not exist
|
// This test simulates environments like containers where /dev/tty might not exist
|
||||||
TEST_F(PipedInputTest, GracefulFallbackWhenTtyUnavailable) {
|
TEST_F(PipedInputTest, GracefulFallbackWhenTtyUnavailable) {
|
||||||
auto screen = ScreenInteractive::TerminalOutput();
|
auto screen = ScreenInteractive::TerminalOutput();
|
||||||
|
screen.HandlePipedInput(true);
|
||||||
auto component = Renderer([] { return text("test"); });
|
auto component = Renderer([] { return text("test"); });
|
||||||
|
|
||||||
SetupPipedStdin();
|
SetupPipedStdin();
|
||||||
|
|||||||
Reference in New Issue
Block a user