29 Commits

Author SHA1 Message Date
Toyosatomimi no Miko
ffc6dcd3bf Add ftxui module for all submodules 2025-04-19 09:54:02 -04:00
ArthurSonzogni
f6dceabdc9 tweaks 2025-04-11 15:07:58 +02:00
ArthurSonzogni
cb8ebdeb44 fix workflows 3 2025-04-11 02:03:18 +02:00
ArthurSonzogni
dd37fba100 Fix workflow 2 2025-04-11 01:48:07 +02:00
ArthurSonzogni
4d627c1ffb Fix workflow. 2025-04-11 01:43:23 +02:00
ArthurSonzogni
1dff6a5c35 Compile examples with modules. 2025-04-11 01:39:07 +02:00
ArthurSonzogni
0c67566427 Update 2025-04-10 14:45:45 +02:00
ArthurSonzogni
85c3dc45ca Add Changelog and remove flag. 2025-04-09 12:35:46 +02:00
Miko
84f691e9d3 Merge branch 'ArthurSonzogni:main' into main 2025-04-08 11:45:52 -04:00
Arthur Sonzogni
07fd3e685a Bugfix: Avoid crash with ResizeableSplit. (#1025)
Component
---------
- Bugfix: Fix a crash with ResizeableSplit. See #1023.
  - Clamp screen size to terminal size.
  - Disallow `ResizeableSplit` with negative size.

Dom
---
- Bugfix: Disallow specifying a negative size constraint. See #1023.

Bug: https://github.com/ArthurSonzogni/FTXUI/issues/1023
2025-03-31 18:19:48 +02:00
Miko
2e36aa061a Merge branch 'ArthurSonzogni:main' into main 2025-03-29 22:17:54 -04:00
ArthurSonzogni
09eb2f7fb0 v6.0.2 2025-03-30 01:27:57 +01:00
Arthur Sonzogni
1144e13125 Apply @forworldm code review. (#1022)
See: https://github.com/ArthurSonzogni/FTXUI/pull/1021?notification_referrer_id=NT_kwDOAEieQrMxNTU3OTg4MDA1MDo0NzU5MTA2#discussion_r2019827970
2025-03-30 01:22:17 +01:00
Miko
8ed06a4812 Merge branch 'ArthurSonzogni:main' into main 2025-03-29 12:26:56 -04:00
Toyosatomimi no Miko
571f6dcdcf Trailing newline 2025-03-29 12:26:07 -04:00
Arthur Sonzogni
4ba7dd2c5e Window: Major crash fix. (#1021)
A patch handling focus was recently merged, but a special condition on
Windows was inverted, causing a segfault.

Bug:https://github.com/ArthurSonzogni/FTXUI/issues/1020
2025-03-29 12:51:08 +01:00
Toyosatomimi no Miko
e57c275512 Make modules opt-in (for pre-C++20 builds not to break) 2025-03-28 08:28:05 -04:00
Miko
1c37cdd192 Merge branch 'ArthurSonzogni:main' into main 2025-03-28 08:22:58 -04:00
ArthurSonzogni
ee24bec3ba v6.0.1
Same as v6.0.0.

Due to a problem tag v6.0.0 was replaced. This isn't a good practice and affect
developers that started using it in the short timeframe. Submitting a new
release with the same content is the best way to fix this.

Bug:https://github.com/ArthurSonzogni/FTXUI/issues/1017
Bug:https://github.com/ArthurSonzogni/FTXUI/issues/1019
2025-03-28 12:08:59 +01:00
Miko
772d4ebeed Merge branch 'ArthurSonzogni:main' into main 2025-03-27 23:56:08 -04:00
Miko
5f5bc9019d Delete modules/CMakeLists.txt
No longer needed
2025-03-28 03:54:48 +00:00
Miko
f87b6a4d12 Update CMakeLists.txt
Directly go to `modules/ftxui`
2025-03-28 03:54:25 +00:00
ArthurSonzogni
327f43b175 v6.0.0 2025-03-27 19:19:44 +01:00
Toyosatomimi no Miko
0d50fa25fe I assume the version produced by CMake was supposed to be bumped up to 6.0.0, fixing this 2025-03-25 19:09:35 -04:00
Toyosatomimi no Miko
730ebeed1d Add my own project (using FTXUI modules) for an example 2025-03-25 18:59:58 -04:00
Toyosatomimi no Miko
69928b374e Add modules support 2025-03-25 18:49:18 -04:00
Arthur Sonzogni
5bf8ee819b Update README.md 2025-03-23 23:55:31 +01:00
Arthur Sonzogni
d5b741b2be Update README.md 2025-03-23 19:26:36 +01:00
ArthurSonzogni
b69e0f8b91 v6.0.0 2025-03-23 18:19:57 +01:00
51 changed files with 1270 additions and 57 deletions

View File

@@ -104,7 +104,7 @@ jobs:
--gcov-executable '${{ matrix.gcov_executable }}';
- name: Windows - Test and coverage
if: runner.os == 'Windows' && false
if: runner.os == 'Windows'
working-directory: ./build
run: >
OpenCppCoverage.exe
@@ -120,6 +120,50 @@ jobs:
name: ${{ runner.os }}-coverage
files: ./build/coverage.xml
test_modules:
name: "Test modules"
strategy:
matrix:
include:
- os: ubuntu-latest
compiler: llvm
# TODO add gcc / msvc
runs-on: ${{ matrix.os }}
steps:
- name: "Checkout repository"
uses: actions/checkout@v3
- name: "Setup Cpp"
uses: aminya/setup-cpp@v1
with:
compiler: ${{ matrix.compiler }}
vcvarsall: ${{ contains(matrix.os, 'windows' )}}
cmake: true
ninja: true
clangtidy: false
cppcheck: false
opencppcoverage: false
- name: "Generate ./examples_modules"
run: >
./tools/generate_examples_modules.sh
- name: "Build modules"
run: >
mkdir build;
cd build;
cmake ..
-DCMAKE_GENERATOR=Ninja
-DFTXUI_BUILD_MODULES=ON
-DFTXUI_BUILD_EXAMPLES=ON
-DCMAKE_BUILD_TYPE=Debug
-DFTXUI_BUILD_DOCS=OFF
-DFTXUI_BUILD_TESTS=OFF
-DFTXUI_BUILD_TESTS_FUZZER=OFF
-DFTXUI_ENABLE_INSTALL=ON
-DFTXUI_DEV_WARNINGS=ON ;
cmake --build .
# Create a release on new v* tags
release:
needs: test

2
.gitignore vendored
View File

@@ -54,8 +54,10 @@ out/
!include/ftxui/**/*.cpp
# src directory:
!src/ftxui/*.cppm
!src/ftxui/**/*.hpp
!src/ftxui/**/*.cpp
!src/ftxui/**/*.cppm
# tools directory:
!tools/**/*.sh

View File

@@ -1,8 +1,53 @@
Changelog
=========
current (development)
---------------------
Development
-----------
### Build
- Feature: Support C++20 modules.
This requires:
- Using the Ninja or MSVC generator
- A recent Clang/GCC/MSVC compiler.
- Cmake 3.28 or higher.
Usage:
```cpp
import ftxui;
import ftxui.component;
import ftxui.dom;
import ftxui.screen;
```
Thanks @mikomikotaishi for PR #1015.
### Component
- Bugfix: Fix a crash with ResizeableSplit. See #1023.
- Clamp screen size to terminal size.
- Disallow `ResizeableSplit` with negative size.
### Dom
- Bugfix: Disallow specifying a negative size constraint. See #1023.
6.0.2 (2025-03-30)
-----
### Component
- BugFix: Fix major crash on Windows affecting all components. See #1020
- BugFix: Fix focusRelative.
6.0.1 (2025-03-28)
-----
Same as v6.0.0.
Due to a problem tag v6.0.0 was replaced. This isn't a good practice and affect
developers that started using it in the short timeframe. Submitting a new
release with the same content is the best way to fix this.
See #1017 and #1019.
6.0.0 (2025-03-23)
-----
### Component
- Feature: Add support for raw input. Allowing more keys to be detected.
@@ -71,6 +116,10 @@ current (development)
- See `selectionStyleReset` decorator.
- Breaking change: Change how "focus"/"select" are handled. This fixes the
behavior.
- Breaking change: `Component::OnRender()` becomes the method to override to
render a component. This replaces `Component::Render()` that is still in use
to call the rendering method on the children. This change allows to fix a
couple of issues around focus handling.
### Screen
- Feature: Add `Box::IsEmpty()`.

View File

@@ -1,20 +1,26 @@
cmake_minimum_required(VERSION 3.12)
option(FTXUI_BUILD_DOCS "Set to ON to build docs" OFF)
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" OFF)
option(FTXUI_BUILD_MODULES "Build the C++20 modules" OFF)
option(FTXUI_BUILD_TESTS "Set to ON to build tests" OFF)
option(FTXUI_BUILD_TESTS_FUZZER "Set to ON to enable fuzzing" OFF)
option(FTXUI_CLANG_TIDY "Execute clang-tidy" OFF)
option(FTXUI_DEV_WARNINGS "Enable more compiler warnings and warnings as errors" OFF)
option(FTXUI_ENABLE_COVERAGE "Execute code coverage" OFF)
option(FTXUI_ENABLE_INSTALL "Generate the install target" ON)
option(FTXUI_QUIET "Set to ON for FTXUI to be quiet" OFF)
if (FTXUI_BUILD_MODULES)
cmake_minimum_required(VERSION 3.28.2)
else()
cmake_minimum_required(VERSION 3.12)
endif()
project(ftxui
LANGUAGES CXX
VERSION 5.0.0
VERSION 6.0.2
DESCRIPTION "C++ Functional Terminal User Interface."
)
option(FTXUI_QUIET "Set to ON for FTXUI to be quiet" OFF)
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" OFF)
option(FTXUI_BUILD_DOCS "Set to ON to build docs" OFF)
option(FTXUI_BUILD_TESTS "Set to ON to build tests" OFF)
option(FTXUI_BUILD_TESTS_FUZZER "Set to ON to enable fuzzing" OFF)
option(FTXUI_ENABLE_INSTALL "Generate the install target" ON)
option(FTXUI_CLANG_TIDY "Execute clang-tidy" OFF)
option(FTXUI_ENABLE_COVERAGE "Execute code coverage" OFF)
option(FTXUI_DEV_WARNINGS "Enable more compiler warnings and warnings as errors" OFF)
set(FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT "On windows, assume the \
terminal used will be one of Microsoft and use a set of reasonnable fallback \
@@ -176,6 +182,13 @@ include(cmake/iwyu.cmake)
include(cmake/ftxui_export.cmake)
include(cmake/ftxui_install.cmake)
include(cmake/ftxui_package.cmake)
include(cmake/ftxui_modules.cmake)
add_subdirectory(examples)
add_subdirectory(doc)
add_subdirectory(examples)
# You can generate ./examples_modules/ by running
# ./tools/generate_examples_modules.sh
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/examples_modules/CMakeLists.txt")
add_subdirectory(examples_modules)
endif()

View File

@@ -40,6 +40,7 @@ A simple cross-platform C++ library for terminal based user interfaces!
* Support for animations. [Demo 1](https://arthursonzogni.github.io/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.github.io/FTXUI/examples/?file=component/button_style)
* Support for drawing. [Demo](https://arthursonzogni.github.io/FTXUI/examples/?file=component/canvas_animated)
* No dependencies
* Module support
* **Cross platform**: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
* Learn by [examples](#documentation), and [tutorials](#documentation)
* Multiple packages: CMake [FetchContent]([https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/](https://cmake.org/cmake/help/latest/module/FetchContent.html)) (preferred), vcpkg, pkgbuild, conan.
@@ -348,6 +349,7 @@ Feel free to add your projects here:
- [terminal-rain](https://github.com/Oakamoore/terminal-rain)
- [keywords](https://github.com/Oakamoore/keywords) ([Play web version :heart:](https://oakamoore.itch.io/keywords))
- [FTB - tertminal file browser](https://github.com/Cyxuan0311/FTB)
- [openJuice](https://github.com/mikomikotaishi/openJuice)
### [cpp-best-practices/game_jam](https://github.com/cpp-best-practices/game_jam)
@@ -372,7 +374,7 @@ include(FetchContent)
FetchContent_Declare(ftxui
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
GIT_TAG v5.0.0
GIT_TAG v6.0.2
)
FetchContent_GetProperties(ftxui)
@@ -388,13 +390,14 @@ If you don't, FTXUI may be used from the following packages:
- [conan.io](https://conan.io/center/ftxui)
- [openSUSE](https://build.opensuse.org/package/show/devel:libraries:c_c++/ftxui)
-
[![Packaging status](https://repology.org/badge/vertical-allrepos/ftxui.svg)](https://repology.org/project/ftxui/versions)
[![Packaging status](https://repology.org/badge/vertical-allrepos/libftxui.svg)](https://repology.org/project/libftxui/versions)
If you choose to build and link FTXUI yourself, `ftxui-component` must be first in the linking order relative to the other FTXUI libraries, i.e.
```bash
g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .
```
To build FTXUI with modules, ensure that you are using a generator like Ninja or Visual Studio that supports modules, and pass the flag `FTXUI_BUILD_MODULES`.
## Contributors

View File

@@ -5,13 +5,14 @@ function(ftxui_message msg)
endfunction()
ftxui_message("┌─ FTXUI options ─────────────────────")
ftxui_message("│ FTXUI_ENABLE_INSTALL : ${FTXUI_ENABLE_INSTALL}")
ftxui_message("│ FTXUI_BUILD_EXAMPLES : ${FTXUI_BUILD_EXAMPLES}")
ftxui_message("│ FTXUI_QUIET : ${FTXUI_QUIET}")
ftxui_message("│ FTXUI_BUILD_DOCS : ${FTXUI_BUILD_DOCS}")
ftxui_message("│ FTXUI_BUILD_EXAMPLES : ${FTXUI_BUILD_EXAMPLES}")
ftxui_message("│ FTXUI_BUILD_MODULES : ${FTXUI_BUILD_MODULES}")
ftxui_message("│ FTXUI_BUILD_TESTS : ${FTXUI_BUILD_TESTS}")
ftxui_message("│ FTXUI_BUILD_TESTS_FUZZER : ${FTXUI_BUILD_TESTS_FUZZER}")
ftxui_message("│ FTXUI_ENABLE_COVERAGE : ${FTXUI_ENABLE_COVERAGE}")
ftxui_message("│ FTXUI_DEV_WARNINGS : ${FTXUI_DEV_WARNINGS}")
ftxui_message("│ FTXUI_CLANG_TIDY : ${FTXUI_CLANG_TIDY}")
ftxui_message("│ FTXUI_DEV_WARNINGS : ${FTXUI_DEV_WARNINGS}")
ftxui_message("│ FTXUI_ENABLE_COVERAGE : ${FTXUI_ENABLE_COVERAGE}")
ftxui_message("│ FTXUI_ENABLE_INSTALL : ${FTXUI_ENABLE_INSTALL}")
ftxui_message("│ FTXUI_QUIET : ${FTXUI_QUIET}")
ftxui_message("└─────────────────────────────────────")

81
cmake/ftxui_modules.cmake Normal file
View File

@@ -0,0 +1,81 @@
if (NOT FTXUI_BUILD_MODULES)
return()
endif()
add_library(ftxui-modules)
target_sources(ftxui-modules
PUBLIC FILE_SET CXX_MODULES FILES
src/ftxui/component.cppm
src/ftxui/component/Animation.cppm
src/ftxui/component/CapturedMouse.cppm
src/ftxui/component/Component.cppm
src/ftxui/component/ComponentBase.cppm
src/ftxui/component/ComponentOptions.cppm
src/ftxui/component/Event.cppm
src/ftxui/component/Loop.cppm
src/ftxui/component/Mouse.cppm
src/ftxui/component/Receiver.cppm
src/ftxui/component/ScreenInteractive.cppm
src/ftxui/component/Task.cppm
src/ftxui/dom.cppm
src/ftxui/dom/Canvas.cppm
src/ftxui/dom/Deprecated.cppm
src/ftxui/dom/Direction.cppm
src/ftxui/dom/Elements.cppm
src/ftxui/dom/FlexboxConfig.cppm
src/ftxui/dom/LinearGradient.cppm
src/ftxui/dom/Node.cppm
src/ftxui/dom/Requirement.cppm
src/ftxui/dom/Selection.cppm
src/ftxui/dom/Table.cppm
src/ftxui/screen.cppm
src/ftxui/screen/Box.cppm
src/ftxui/screen/Color.cppm
src/ftxui/screen/ColorInfo.cppm
src/ftxui/screen/Deprecated.cppm
src/ftxui/screen/Image.cppm
src/ftxui/screen/Pixel.cppm
src/ftxui/screen/Screen.cppm
src/ftxui/screen/String.cppm
src/ftxui/screen/Terminal.cppm
src/ftxui/util.cppm
src/ftxui/util/AutoReset.cppm
src/ftxui/util/Ref.cppm
)
target_link_libraries(ftxui-modules
PUBLIC
ftxui::screen
ftxui::dom
ftxui::component
)
target_compile_features(ftxui-modules PUBLIC cxx_std_20)
if (CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(${name} PUBLIC -fmodules-ts)
endif ()
add_library(ftxui::modules ALIAS ftxui-modules)
if(FTXUI_ENABLE_INSTALL)
include(GNUInstallDirs)
install(TARGETS ftxui-modules
EXPORT ftxui-targets
FILE_SET CXX_MODULES
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
FILE_SET HEADERS
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
INCLUDES
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/ftxui
)
install(EXPORT ftxui-targets
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
CXX_MODULES_DIRECTORY ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
)
install(FILES my_package-config.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ftxui
)
endif()

View File

@@ -1,9 +1,65 @@
#include "ftxui/component/component.hpp"
#include "ftxui/component/screen_interactive.hpp"
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <memory> // for shared_ptr, __shared_ptr_access
#include <string> // for operator+, to_string
int main(){
auto screen = ftxui::ScreenInteractive::Fullscreen();
auto testComponent = ftxui::Renderer([](){return ftxui::text("test Component");});
screen.Loop(testComponent);
return 0;
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
#include "ftxui/dom/elements.hpp" // for separator, gauge, text, Element, operator|, vbox, border
using namespace ftxui;
// This is a helper function to create a button with a custom style.
// The style is defined by a lambda function that takes an EntryState and
// returns an Element.
// We are using `center` to center the text inside the button, then `border` to
// add a border around the button, and finally `flex` to make the button fill
// the available space.
ButtonOption ButtonStyle() {
auto option = ButtonOption::Animated();
option.transform = [](const EntryState& s) {
auto element = text(s.label);
if (s.focused) {
element |= bold;
}
return element | center | borderEmpty | flex;
};
return option;
}
int main() {
int value = 50;
// The tree of components. This defines how to navigate using the keyboard.
auto buttons = Container::Vertical({
Container::Horizontal({
Button(
"-1", [&] { value--; }, ButtonStyle()),
Button(
"+1", [&] { value++; }, ButtonStyle()),
}) | flex,
Container::Horizontal({
Button(
"-10", [&] { value -= 10; }, ButtonStyle()),
Button(
"+10", [&] { value += 10; }, ButtonStyle()),
}) | flex,
});
// Modify the way to render them on screen:
auto component = Renderer(buttons, [&] {
return vbox({
text("value = " + std::to_string(value)),
separator(),
buttons->Render() | flex,
}) |
flex | border;
});
auto screen = ScreenInteractive::Fullscreen();
screen.Loop(component);
return 0;
}

18
src/ftxui/component.cppm Normal file
View File

@@ -0,0 +1,18 @@
/**
* @file component.cppm
* @brief Module file for FTXUI component operations.
*/
export module ftxui.component;
export import ftxui.component.Animation;
export import ftxui.component.CapturedMouse;
export import ftxui.component.Component;
export import ftxui.component.ComponentBase;
export import ftxui.component.ComponentOptions;
export import ftxui.component.Event;
export import ftxui.component.Loop;
export import ftxui.component.Mouse;
export import ftxui.component.Receiver;
export import ftxui.component.ScreenInteractive;
export import ftxui.component.Task;

View File

@@ -0,0 +1,66 @@
/**
* @file Animation.cppm
* @brief Module file for the Animation namespace of the Component module
*/
module;
#include <ftxui/component/animation.hpp>
export module ftxui.component.Animation;
/**
* @namespace ftxui::animation
* @brief The FTXUI ftxui::animation:: namespace
*/
export namespace ftxui::animation {
using ftxui::animation::RequestAnimationFrame;
using ftxui::animation::Clock;
using ftxui::animation::TimePoint;
using ftxui::animation::Duration;
using ftxui::animation::Params;
/**
* @namespace easing
* @brief The FTXUI sf::animation::easing:: namespace
*/
namespace easing {
using ftxui::animation::easing::Function;
using ftxui::animation::easing::Linear;
using ftxui::animation::easing::QuadraticIn;
using ftxui::animation::easing::QuadraticOut;
using ftxui::animation::easing::QuadraticInOut;
using ftxui::animation::easing::CubicIn;
using ftxui::animation::easing::CubicOut;
using ftxui::animation::easing::CubicInOut;
using ftxui::animation::easing::QuarticIn;
using ftxui::animation::easing::QuarticOut;
using ftxui::animation::easing::QuarticInOut;
using ftxui::animation::easing::QuinticIn;
using ftxui::animation::easing::QuinticOut;
using ftxui::animation::easing::QuinticInOut;
using ftxui::animation::easing::SineIn;
using ftxui::animation::easing::SineOut;
using ftxui::animation::easing::SineInOut;
using ftxui::animation::easing::CircularIn;
using ftxui::animation::easing::CircularOut;
using ftxui::animation::easing::CircularInOut;
using ftxui::animation::easing::ExponentialIn;
using ftxui::animation::easing::ExponentialOut;
using ftxui::animation::easing::ExponentialInOut;
using ftxui::animation::easing::ElasticIn;
using ftxui::animation::easing::ElasticOut;
using ftxui::animation::easing::ElasticInOut;
using ftxui::animation::easing::BackIn;
using ftxui::animation::easing::BackOut;
using ftxui::animation::easing::BackInOut;
using ftxui::animation::easing::BounceIn;
using ftxui::animation::easing::BounceOut;
using ftxui::animation::easing::BounceInOut;
}
using ftxui::animation::Animator;
}

View File

@@ -0,0 +1,18 @@
/**
* @file CapturedMouse.cppm
* @brief Module file for the CapturedMouseInterface class of the Component module
*/
module;
#include <ftxui/component/captured_mouse.hpp>
export module ftxui.component.CapturedMouse;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::CapturedMouseInterface;
}

View File

@@ -0,0 +1,61 @@
/**
* @file Component.cppm
* @brief Module file for the Component classes of the Component module
*/
module;
#include <ftxui/component/component.hpp>
export module ftxui.component.Component;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ButtonOption;
using ftxui::CheckboxOption;
using ftxui::Event;
using ftxui::InputOption;
using ftxui::MenuOption;
using ftxui::RadioboxOption;
using ftxui::MenuEntryOption;
using ftxui::Make;
using ftxui::ComponentDecorator;
using ftxui::ElementDecorator;
using ftxui::operator|;
using ftxui::operator|=;
namespace Container {
using ftxui::Container::Vertical;
using ftxui::Container::Horizontal;
using ftxui::Container::Tab;
using ftxui::Container::Stacked;
}
using ftxui::Button;
using ftxui::Checkbox;
using ftxui::Input;
using ftxui::Menu;
using ftxui::MenuEntry;
using ftxui::Radiobox;
using ftxui::Dropdown;
using ftxui::Toggle;
using ftxui::Slider;
using ftxui::ResizableSplit;
using ftxui::ResizableSplitLeft;
using ftxui::ResizableSplitRight;
using ftxui::ResizableSplitTop;
using ftxui::ResizableSplitBottom;
using ftxui::Renderer;
using ftxui::CatchEvent;
using ftxui::Maybe;
using ftxui::Modal;
using ftxui::Collapsible;
using ftxui::Hoverable;
using ftxui::Window;
}

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@@ -0,0 +1,28 @@
/**
* @file ComponentBase.cppm
* @brief Module file for the ComponentBase class of the Component module
*/
module;
#include <ftxui/component/component_base.hpp>
export module ftxui.component.ComponentBase;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Delegate;
using ftxui::Focus;
using ftxui::Event;
namespace animation {
using ftxui::animation::Params;
}
using ftxui::ComponentBase;
using ftxui::Component;
using ftxui::Components;
}

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@@ -0,0 +1,33 @@
/**
* @file ComponentOptions.cppm
* @brief Module file for options for the Component class of the Component module
*/
module;
#include <ftxui/component/component_options.hpp>
export module ftxui.component.ComponentOptions;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::EntryState;
using ftxui::UnderlineOption;
using ftxui::AnimatedColorOption;
using ftxui::AnimatedColorsOption;
using ftxui::MenuEntryOption;
using ftxui::MenuOption;
using ftxui::ButtonOption;
using ftxui::CheckboxOption;
using ftxui::InputState;
using ftxui::InputOption;
using ftxui::RadioboxOption;
using ftxui::ResizableSplitOption;
using ftxui::SliderOption;
using ftxui::WindowRenderState;
using ftxui::WindowOptions;
using ftxui::DropdownOption;
}

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@@ -0,0 +1,21 @@
/**
* @file Event.cppm
* @brief Module file for the Event struct of the Component module
*/
module;
#include <ftxui/component/event.hpp>
export module ftxui.component.Event;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ScreenInteractive;
using ftxui::ComponentBase;
using ftxui::Event;
}

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@@ -0,0 +1,22 @@
/**
* @file Loop.cppm
* @brief Module file for the Loop class of the Component module
*/
module;
#include <ftxui/component/loop.hpp>
export module ftxui.component.Loop;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ComponentBase;
using ftxui::Component;
using ftxui::ScreenInteractive;
using ftxui::Loop;
}

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@@ -0,0 +1,18 @@
/**
* @file Mouse.cppm
* @brief Module file for the Mouse struct of the Component module
*/
module;
#include <ftxui/component/mouse.hpp>
export module ftxui.component.Mouse;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Mouse;
}

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@@ -0,0 +1,22 @@
/**
* @file Receiver.cppm
* @brief Module file for the Receiver class of the Component module
*/
module;
#include <ftxui/component/receiver.hpp>
export module ftxui.component.Receiver;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::SenderImpl;
using ftxui::ReceiverImpl;
using ftxui::Sender;
using ftxui::Receiver;
using ftxui::MakeReceiver;
}

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@@ -0,0 +1,25 @@
/**
* @file ScreenInteractive.cppm
* @brief Module file for the ScreenInteractive class of the Component module
*/
module;
#include <ftxui/component/screen_interactive.hpp>
export module ftxui.component.ScreenInteractive;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ComponentBase;
using ftxui::Loop;
using ftxui::Event;
using ftxui::Component;
using ftxui::Screen;
using ftxui::ScreenInteractivePrivate;
using ftxui::ScreenInteractive;
}

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@@ -0,0 +1,20 @@
/**
* @file Task.cppm
* @brief Module file for the Task class of the Component module
*/
module;
#include <ftxui/component/task.hpp>
export module ftxui.component.Task;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::AnimationTask;
using ftxui::Closure;
using ftxui::Task;
}

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@@ -77,16 +77,16 @@ class ResizableSplitBase : public ComponentBase {
switch (options_->direction()) {
case Direction::Left:
options_->main_size() = event.mouse().x - box_.x_min;
options_->main_size() = std::max(0, event.mouse().x - box_.x_min);
return true;
case Direction::Right:
options_->main_size() = box_.x_max - event.mouse().x;
options_->main_size() = std::max(0, box_.x_max - event.mouse().x);
return true;
case Direction::Up:
options_->main_size() = event.mouse().y - box_.y_min;
options_->main_size() = std::max(0, event.mouse().y - box_.y_min);
return true;
case Direction::Down:
options_->main_size() = box_.y_max - event.mouse().y;
options_->main_size() = std::max(0, box_.y_max - event.mouse().y);
return true;
}

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@@ -34,6 +34,7 @@
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/pixel.hpp" // for Pixel
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size
#include "ftxui/screen/util.hpp" // for util::clamp
#if defined(_WIN32)
#define DEFINE_CONSOLEV2_PROPERTIES
@@ -917,15 +918,15 @@ void ScreenInteractive::Draw(Component component) {
break;
case Dimension::TerminalOutput:
dimx = terminal.dimx;
dimy = document->requirement().min_y;
dimy = util::clamp(document->requirement().min_y, 0, terminal.dimy);
break;
case Dimension::Fullscreen:
dimx = terminal.dimx;
dimy = terminal.dimy;
break;
case Dimension::FitComponent:
dimx = std::min(document->requirement().min_x, terminal.dimx);
dimy = std::min(document->requirement().min_y, terminal.dimy);
dimx = util::clamp(document->requirement().min_x, 0, terminal.dimx);
dimy = util::clamp(document->requirement().min_y, 0, terminal.dimy);
break;
}

17
src/ftxui/dom.cppm Normal file
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@@ -0,0 +1,17 @@
/**
* @file dom.cppm
* @brief Module file for FTXUI main operations.
*/
export module ftxui.dom;
export import ftxui.dom.Canvas;
export import ftxui.dom.Deprecated;
export import ftxui.dom.Direction;
export import ftxui.dom.Elements;
export import ftxui.dom.FlexboxConfig;
export import ftxui.dom.LinearGradient;
export import ftxui.dom.Node;
export import ftxui.dom.Requirement;
export import ftxui.dom.Selection;
export import ftxui.dom.Table;

18
src/ftxui/dom/Canvas.cppm Normal file
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@@ -0,0 +1,18 @@
/**
* @file Canvas.cppm
* @brief Module file for the Canvas struct of the Dom module
*/
module;
#include <ftxui/dom/canvas.hpp>
export module ftxui.dom.Canvas;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Canvas;
}

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@@ -0,0 +1,20 @@
/**
* @file Deprecated.cppm
* @brief Module file for deprecated parts of the Dom module
*/
module;
#include <ftxui/dom/deprecated.hpp>
export module ftxui.dom.Deprecated;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::text;
using ftxui::vtext;
using ftxui::paragraph;
}

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@@ -0,0 +1,18 @@
/**
* @file Direction.cppm
* @brief Module file for the Direction enum of the Dom module
*/
module;
#include <ftxui/dom/direction.hpp>
export module ftxui.dom.Direction;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Direction;
}

130
src/ftxui/dom/Elements.cppm Normal file
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@@ -0,0 +1,130 @@
/**
* @file Canvas.cppm
* @brief Module file for the Element classes and functions of the Dom module
*/
module;
#include <ftxui/dom/elements.hpp>
export module ftxui.dom.Elements;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Node;
using ftxui::Element;
using ftxui::Elements;
using ftxui::Decorator;
using ftxui::GraphFunction;
using ftxui::BorderStyle;
using ftxui::operator|;
using ftxui::operator|=;
using ftxui::text;
using ftxui::vtext;
using ftxui::separator;
using ftxui::separatorLight;
using ftxui::separatorDashed;
using ftxui::separatorHeavy;
using ftxui::separatorDouble;
using ftxui::separatorEmpty;
using ftxui::separatorStyled;
using ftxui::separatorCharacter;
using ftxui::separatorHSelector;
using ftxui::separatorVSelector;
using ftxui::gauge;
using ftxui::gaugeLeft;
using ftxui::gaugeRight;
using ftxui::gaugeUp;
using ftxui::gaugeDown;
using ftxui::gaugeDirection;
using ftxui::border;
using ftxui::borderLight;
using ftxui::borderDashed;
using ftxui::borderHeavy;
using ftxui::borderDouble;
using ftxui::borderRounded;
using ftxui::borderEmpty;
using ftxui::borderStyled;
using ftxui::borderWith;
using ftxui::window;
using ftxui::spinner;
using ftxui::paragraph;
using ftxui::paragraphAlignLeft;
using ftxui::paragraphAlignRight;
using ftxui::paragraphAlignCenter;
using ftxui::paragraphAlignJustify;
using ftxui::graph;
using ftxui::emptyElement;
using ftxui::canvas;
using ftxui::bold;
using ftxui::dim;
using ftxui::inverted;
using ftxui::underlined;
using ftxui::underlinedDouble;
using ftxui::blink;
using ftxui::strikethrough;
using ftxui::color;
using ftxui::bgcolor;
using ftxui::focusPosition;
using ftxui::focusPositionRelative;
using ftxui::automerge;
using ftxui::hyperlink;
using ftxui::selectionStyleReset;
using ftxui::selectionColor;
using ftxui::selectionBackgroundColor;
using ftxui::selectionForegroundColor;
using ftxui::selectionStyle;
using ftxui::hbox;
using ftxui::vbox;
using ftxui::dbox;
using ftxui::flexbox;
using ftxui::gridbox;
using ftxui::hflow;
using ftxui::vflow;
using ftxui::flex;
using ftxui::flex_grow;
using ftxui::flex_shrink;
using ftxui::xflex;
using ftxui::xflex_grow;
using ftxui::xflex_shrink;
using ftxui::yflex;
using ftxui::yflex_grow;
using ftxui::yflex_shrink;
using ftxui::notflex;
using ftxui::filler;
using ftxui::WidthOrHeight;
using ftxui::Constraint;
using ftxui::size;
using ftxui::focusCursorBlock;
using ftxui::focusCursorBlockBlinking;
using ftxui::focusCursorBar;
using ftxui::focusCursorBarBlinking;
using ftxui::focusCursorUnderline;
using ftxui::focusCursorUnderlineBlinking;
using ftxui::vscroll_indicator;
using ftxui::hscroll_indicator;
using ftxui::reflect;
using ftxui::clear_under;
using ftxui::hcenter;
using ftxui::vcenter;
using ftxui::center;
using ftxui::align_right;
using ftxui::nothing;
namespace Dimension {
using ftxui::Dimension::Fit;
}
}

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@@ -0,0 +1,18 @@
/**
* @file FlexboxConfig.cppm
* @brief Module file for the FlexboxConfig struct of the Dom module
*/
module;
#include <ftxui/dom/flexbox_config.hpp>
export module ftxui.dom.FlexboxConfig;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::FlexboxConfig;
}

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@@ -0,0 +1,18 @@
/**
* @file LinearGradient.cppm
* @brief Module file for the LinearGradient struct of the Dom module
*/
module;
#include <ftxui/dom/linear_gradient.hpp>
export module ftxui.dom.LinearGradient;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::LinearGradient;
}

25
src/ftxui/dom/Node.cppm Normal file
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@@ -0,0 +1,25 @@
/**
* @file Node.cppm
* @brief Module file for the Node class of the Dom module
*/
module;
#include <ftxui/dom/node.hpp>
export module ftxui.dom.Node;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Node;
using ftxui::Screen;
using ftxui::Element;
using ftxui::Elements;
using ftxui::Render;
using ftxui::GetNodeSelectedContent;
}

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@@ -0,0 +1,18 @@
/**
* @file Requirement.cppm
* @brief Module file for the Requirement struct of the Dom module
*/
module;
#include <ftxui/dom/requirement.hpp>
export module ftxui.dom.Requirement;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Requirement;
}

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@@ -0,0 +1,18 @@
/**
* @file Selection.cppm
* @brief Module file for the Selection class of the Dom module
*/
module;
#include <ftxui/dom/selection.hpp>
export module ftxui.dom.Selection;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Selection;
}

19
src/ftxui/dom/Table.cppm Normal file
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@@ -0,0 +1,19 @@
/**
* @file Table.cppm
* @brief Module file for the Table class of the Dom module
*/
module;
#include <ftxui/dom/table.hpp>
export module ftxui.dom.Table;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Table;
using ftxui::TableSelection;
}

View File

@@ -36,7 +36,7 @@ Decorator focusPositionRelative(float x, float y) {
void ComputeRequirement() override {
NodeDecorator::ComputeRequirement();
requirement_.focused.enabled = false;
requirement_.focused.enabled = true;
requirement_.focused.node = this;
requirement_.focused.box.x_min = int(float(requirement_.min_x) * x_);
requirement_.focused.box.y_min = int(float(requirement_.min_y) * y_);

View File

@@ -125,27 +125,27 @@ void Render(Screen& screen, Node* node, Selection& selection) {
node->Select(selection);
}
// Setting the cursor to the right position allow folks using CJK (China,
// Japanese, Korean, ...) characters to see their [input method editor]
// displayed at the right location. See [issue].
//
// [input method editor]:
// https://en.wikipedia.org/wiki/Input_method
//
// [issue]:
// https://github.com/ArthurSonzogni/FTXUI/issues/2#issuecomment-505282355
//
// Unfortunately, Microsoft terminal do not handle properly hiding the
// cursor. Instead the character under the cursor is hidden, which is a big
// problem. As a result, we can't enable setting cursor to the right
// location. It will be displayed at the bottom right corner.
// See:
// https://github.com/microsoft/terminal/issues/1203
// https://github.com/microsoft/terminal/issues/3093
if (node->requirement().focused.enabled
#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
||
node->requirement().focused.cursor_shape == Screen::Cursor::Shape::Hidden
// Setting the cursor to the right position allow folks using CJK (China,
// Japanese, Korean, ...) characters to see their [input method editor]
// displayed at the right location. See [issue].
//
// [input method editor]:
// https://en.wikipedia.org/wiki/Input_method
//
// [issue]:
// https://github.com/ArthurSonzogni/FTXUI/issues/2#issuecomment-505282355
//
// Unfortunately, Microsoft terminal do not handle properly hiding the
// cursor. Instead the character under the cursor is hidden, which is a
// big problem. As a result, we can't enable setting cursor to the right
// location. It will be displayed at the bottom right corner.
// See:
// https://github.com/microsoft/terminal/issues/1203
// https://github.com/microsoft/terminal/issues/3093
&&
node->requirement().focused.cursor_shape != Screen::Cursor::Shape::Hidden
#endif
) {
screen.SetCursor(Screen::Cursor{

View File

@@ -19,7 +19,7 @@ class Size : public Node {
: Node(unpack(std::move(child))),
direction_(direction),
constraint_(constraint),
value_(value) {}
value_(std::max(0, value)) {}
void ComputeRequirement() override {
Node::ComputeRequirement();

11
src/ftxui/ftxui.cppm Normal file
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@@ -0,0 +1,11 @@
/**
* @file ftxui.cppm
* @brief Module file re-exporting all FTXUI submodules.
*/
export module ftxui;
export import ftxui.component;
export import ftxui.dom;
export import ftxui.screen;
export import ftxui.util;

16
src/ftxui/screen.cppm Normal file
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@@ -0,0 +1,16 @@
/**
* @file screen.cppm
* @brief Module file for FTXUI screen operations.
*/
export module ftxui.screen;
export import ftxui.screen.Box;
export import ftxui.screen.Color;
export import ftxui.screen.ColorInfo;
export import ftxui.screen.Deprecated;
export import ftxui.screen.Image;
export import ftxui.screen.Pixel;
export import ftxui.screen.Screen;
export import ftxui.screen.String;
export import ftxui.screen.Terminal;

18
src/ftxui/screen/Box.cppm Normal file
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@@ -0,0 +1,18 @@
/**
* @file Box.cppm
* @brief Module file for the Box struct of the Screen module
*/
module;
#include <ftxui/screen/box.hpp>
export module ftxui.screen.Box;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Box;
}

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@@ -0,0 +1,22 @@
/**
* @file Color.cppm
* @brief Module file for the Color class of the Screen module
*/
module;
#include <ftxui/screen/color.hpp>
export module ftxui.screen.Color;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Color;
inline namespace literals {
using ftxui::literals::operator""_rgb;
}
}

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@@ -0,0 +1,20 @@
/**
* @file ColorInfo.cppm
* @brief Module file for the ColorInfo struct of the Screen module
*/
module;
#include <ftxui/screen/color_info.hpp>
export module ftxui.screen.ColorInfo;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ColorInfo;
using ftxui::GetColorInfo;
}

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@@ -0,0 +1,19 @@
/**
* @file Box.cppm
* @brief Module file for the deprecated parts of the Screen module
*/
module;
#include <ftxui/screen/deprecated.hpp>
export module ftxui.screen.Deprecated;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::wchar_width;
using ftxui::wstring_width;
}

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@@ -0,0 +1,18 @@
/**
* @file Image.cppm
* @brief Module file for the Image class of the Screen module
*/
module;
#include <ftxui/screen/image.hpp>
export module ftxui.screen.Image;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Image;
}

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@@ -0,0 +1,18 @@
/**
* @file Pixel.cppm
* @brief Module file for the Pixel struct of the Screen module
*/
module;
#include <ftxui/screen/pixel.hpp>
export module ftxui.screen.Pixel;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Pixel;
}

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@@ -0,0 +1,24 @@
/**
* @file Screen.cppm
* @brief Module file for the Screen class of the Screen module
*/
module;
#include <ftxui/screen/screen.hpp>
export module ftxui.screen.Screen;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
namespace Dimension {
using ftxui::Dimension::Fixed;
using ftxui::Dimension::Full;
}
using ftxui::Image;
using ftxui::Screen;
}

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@@ -0,0 +1,22 @@
/**
* @file String.cppm
* @brief Module file for string functions of the Screen module
*/
module;
#include <ftxui/screen/string.hpp>
export module ftxui.screen.String;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::to_string;
using ftxui::to_wstring;
using ftxui::string_width;
using ftxui::Utf8ToGlyphs;
using ftxui::CellToGlyphIndex;
}

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@@ -0,0 +1,26 @@
/**
* @file Terminal.cppm
* @brief Module file for the Terminal namespace of the Screen module
*/
module;
#include <ftxui/screen/terminal.hpp>
export module ftxui.screen.Terminal;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::Dimensions;
namespace Terminal {
using ftxui::Terminal::Size;
using ftxui::Terminal::SetFallbackSize;
using ftxui::Terminal::Color;
using ftxui::Terminal::ColorSupport;
using ftxui::Terminal::SetColorSupport;
}
}

9
src/ftxui/util.cppm Normal file
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@@ -0,0 +1,9 @@
/**
* @file util.cppm
* @brief Module file for FTXUI utility operations.
*/
export module ftxui.util;
export import ftxui.util.AutoReset;
export import ftxui.util.Ref;

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@@ -0,0 +1,18 @@
/**
* @file AutoReset.cppm
* @brief Module file for the AutoReset class of the Util module
*/
module;
#include <ftxui/util/autoreset.hpp>
export module ftxui.util.AutoReset;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::AutoReset;
}

22
src/ftxui/util/Ref.cppm Normal file
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@@ -0,0 +1,22 @@
/**
* @file Ref.cppm
* @brief Module file for the Ref classes of the Util module
*/
module;
#include <ftxui/util/ref.hpp>
export module ftxui.util.Ref;
/**
* @namespace ftxui
* @brief The FTXUI ftxui:: namespace
*/
export namespace ftxui {
using ftxui::ConstRef;
using ftxui::Ref;
using ftxui::StringRef;
using ftxui::ConstStringRef;
using ftxui::ConstStringListRef;
}

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@@ -0,0 +1,29 @@
#!/bin/bash
# Generate ./examples_modules from ./examples to using C++20 modules instead of
# #includes for ftxui.
# This is useful for testing ftxui with modules. This ensures we don't forget
# to update the FTXUI modules when adding new features to FTXUI.
echo "Generating ./examples_modules"
rm -rf ./examples_modules
cp -r ./examples ./examples_modules
for file in ./examples_modules/**/*.cpp; do
echo "Generating $file"
sed -i '/#include "ftxui/d' "$file"
sed -i '/#include <ftxui/d' "$file"
sed -i '1i\import ftxui.component;' "$file"
sed -i '2i\import ftxui.dom;' "$file"
sed -i '3i\import ftxui.screen;' "$file"
sed -i '4i\import ftxui.util;' "$file"
sed -i '5i\\' "$file"
done
# Modify the CMakeLists.txt file to link against ftxui-modules
sed -i 's/${DIRECTORY_LIB}/ftxui-modules/g' ./examples_modules/CMakeLists.txt
sed -i 's/ftxui_example_/ftxui_modules_example_/g' ./examples_modules/CMakeLists.txt