mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-09-11 21:54:43 +08:00
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22
.clang-tidy
Normal file
22
.clang-tidy
Normal file
@@ -0,0 +1,22 @@
|
||||
---
|
||||
Checks: "*,
|
||||
-abseil-*,
|
||||
-altera-*,
|
||||
-android-*,
|
||||
-fuchsia-*,
|
||||
-google-*,
|
||||
-llvm*,
|
||||
-modernize-use-trailing-return-type,
|
||||
-zircon-*,
|
||||
-readability-else-after-return,
|
||||
-readability-static-accessed-through-instance,
|
||||
-readability-avoid-const-params-in-decls,
|
||||
-cppcoreguidelines-non-private-member-variables-in-classes,
|
||||
-misc-non-private-member-variables-in-classes,
|
||||
-modernize-use-nodiscard,
|
||||
-misc-no-recursion,
|
||||
-readability-implicit-bool-conversion,
|
||||
"
|
||||
WarningsAsErrors: ''
|
||||
HeaderFilterRegex: ''
|
||||
FormatStyle: none
|
205
.github/workflows/build.yaml
vendored
Normal file
205
.github/workflows/build.yaml
vendored
Normal file
@@ -0,0 +1,205 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
create:
|
||||
tags:
|
||||
-v*
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
test:
|
||||
name: "Tests"
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- name: Linux GCC
|
||||
os: ubuntu-latest
|
||||
compiler: gcc
|
||||
gcov_executable: gcov
|
||||
|
||||
- name: Linux Clang
|
||||
os: ubuntu-latest
|
||||
compiler: llvm
|
||||
gcov_executable: "llvm-cov gcov"
|
||||
|
||||
- name: MacOS clang
|
||||
os: macos-latest
|
||||
compiler: llvm
|
||||
gcov_executable: "llvm-cov gcov"
|
||||
|
||||
- name: Windows MSVC
|
||||
os: windows-latest
|
||||
compiler: cl
|
||||
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: "Setup Cpp"
|
||||
uses: aminya/setup-cpp@v1
|
||||
with:
|
||||
compiler: ${{ matrix.compiler }}
|
||||
vcvarsall: ${{ contains(matrix.os, 'windows' )}}
|
||||
cmake: true
|
||||
ninja: true
|
||||
clangtidy: true
|
||||
cppcheck: false
|
||||
gcovr: true
|
||||
opencppcoverage: true
|
||||
|
||||
# make sure coverage is only enabled for Debug builds, since it sets -O0
|
||||
# to make sure coverage has meaningful results
|
||||
- name: "Configure CMake"
|
||||
run: >
|
||||
cmake -S .
|
||||
-B ./build
|
||||
-DCMAKE_BUILD_TYPE:STRING=Debug
|
||||
-DFTXUI_ENABLE_COVERAGE:BOOL=ON
|
||||
-DFTXUI_BUILD_DOCS:BOOL=OFF
|
||||
-DFTXUI_BUILD_EXAMPLES:BOOL=ON
|
||||
-DFTXUI_BUILD_TESTS:BOOL=ON
|
||||
-DFTXUI_BUILD_TESTS_FUZZER:BOOL=OFF
|
||||
-DFTXUI_ENABLE_INSTALL:BOOL=ON ;
|
||||
|
||||
- name: "Build"
|
||||
run: >
|
||||
cmake
|
||||
--build ./build
|
||||
|
||||
- name: Unix - Test and coverage
|
||||
if: runner.os != 'Windows'
|
||||
working-directory: ./build
|
||||
run: >
|
||||
ctest -C Debug --rerun-failed --output-on-failure;
|
||||
gcovr
|
||||
-j ${{env.nproc}}
|
||||
--delete
|
||||
--root ../
|
||||
--exclude "../examples"
|
||||
--exclude ".*google.*"
|
||||
--exclude ".*test.*"
|
||||
--exclude-unreachable-branches
|
||||
--exclude-throw-branches
|
||||
--sort-uncovered
|
||||
--print-summary
|
||||
--xml-pretty
|
||||
--xml
|
||||
coverage.xml
|
||||
.
|
||||
--gcov-executable '${{ matrix.gcov_executable }}';
|
||||
|
||||
- name: Windows - Test and coverage
|
||||
if: runner.os == 'Windows'
|
||||
working-directory: ./build
|
||||
run: >
|
||||
OpenCppCoverage.exe
|
||||
--export_type cobertura:coverage.xml
|
||||
--cover_children
|
||||
--
|
||||
ctest -C Debug --rerun-failed --output-on-failure;
|
||||
|
||||
- name: Publish to codecov
|
||||
uses: codecov/codecov-action@v2
|
||||
with:
|
||||
flags: ${{ runner.os }}
|
||||
name: ${{ runner.os }}-coverage
|
||||
files: ./build/coverage.xml
|
||||
|
||||
# Create a release on new v* tags
|
||||
release:
|
||||
needs: test
|
||||
if: ${{ github.event_name == 'create' && startsWith(github.ref, 'refs/tags/v') }}
|
||||
name: "Create release"
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||
steps:
|
||||
- name: "Create release"
|
||||
uses: softprops/action-gh-release@v1
|
||||
id: create_release
|
||||
with:
|
||||
draft: true
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
# Build artifact for the release
|
||||
package:
|
||||
name: "Build packages"
|
||||
needs: release
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
asset_path: build/ftxui*Linux*
|
||||
- os: macos-latest
|
||||
asset_path: build/ftxui*Darwin*
|
||||
- os: windows-latest
|
||||
asset_path: build/ftxui*Win64*
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: "Build packages"
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
-DFTXUI_BUILD_DOCS=OFF
|
||||
-DFTXUI_BUILD_EXAMPLES=OFF
|
||||
-DFTXUI_BUILD_TESTS=OFF
|
||||
-DFTXUI_BUILD_TESTS_FUZZER=OFF
|
||||
-DFTXUI_ENABLE_INSTALL=ON;
|
||||
cmake --build . --target package;
|
||||
- uses: shogo82148/actions-upload-release-asset@v1
|
||||
with:
|
||||
upload_url: ${{ needs.release.outputs.upload_url }}
|
||||
asset_path: ${{ matrix.asset_path }}
|
||||
overwrite: true
|
||||
|
||||
documentation:
|
||||
needs: package
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: "Install emsdk"
|
||||
uses: mymindstorm/setup-emsdk@v7
|
||||
|
||||
- name: "Install Doxygen/Graphviz"
|
||||
run: >
|
||||
sudo apt-get update;
|
||||
sudo apt-get install doxygen graphviz;
|
||||
|
||||
- name: "Build documentation"
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
emcmake cmake ..;
|
||||
cmake --build . --target doc;
|
||||
rsync -amv --include='*/' --include='*.html' --include='*.js' --include='*.wasm' --exclude='*' examples doc/doxygen/html;
|
||||
|
||||
- name: "Deploy"
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
publish_dir: build/doc/doxygen/html/
|
||||
enable_jekyll: false
|
||||
allow_empty_commit: false
|
||||
force_orphan: true
|
||||
publish_branch: gh-pages
|
71
.github/workflows/codeql-analysis.yml
vendored
71
.github/workflows/codeql-analysis.yml
vendored
@@ -1,71 +0,0 @@
|
||||
# For most projects, this workflow file will not need changing; you simply need
|
||||
# to commit it to your repository.
|
||||
#
|
||||
# You may wish to alter this file to override the set of languages analyzed,
|
||||
# or to provide custom queries or build logic.
|
||||
#
|
||||
# ******** NOTE ********
|
||||
# We have attempted to detect the languages in your repository. Please check
|
||||
# the `language` matrix defined below to confirm you have the correct set of
|
||||
# supported CodeQL languages.
|
||||
#
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
pull_request:
|
||||
# The branches below must be a subset of the branches above
|
||||
branches: [ master ]
|
||||
schedule:
|
||||
- cron: '38 7 * * 4'
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
actions: read
|
||||
contents: read
|
||||
security-events: write
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
language: [ 'cpp' ]
|
||||
# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
|
||||
# Learn more:
|
||||
# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v1
|
||||
with:
|
||||
languages: ${{ matrix.language }}
|
||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
||||
# By default, queries listed here will override any specified in a config file.
|
||||
# Prefix the list here with "+" to use these queries and those in the config file.
|
||||
# queries: ./path/to/local/query, your-org/your-repo/queries@main
|
||||
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v1
|
||||
|
||||
# ℹ️ Command-line programs to run using the OS shell.
|
||||
# 📚 https://git.io/JvXDl
|
||||
|
||||
# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
|
||||
# and modify them (or add more) to build your code if your project
|
||||
# uses a compiled language
|
||||
|
||||
#- run: |
|
||||
# make bootstrap
|
||||
# make release
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v1
|
27
.github/workflows/linux-clang.yaml
vendored
27
.github/workflows/linux-clang.yaml
vendored
@@ -1,27 +0,0 @@
|
||||
name: Linux Clang
|
||||
|
||||
on:
|
||||
- pull_request
|
||||
- push
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Linux Clang
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: seanmiddleditch/gha-setup-ninja@master
|
||||
- name: Build
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_CXX_COMPILER=clang++
|
||||
-DFTXUI_BUILD_TESTS=ON;
|
||||
cmake --build . --config Release;
|
||||
|
||||
- name: Tests
|
||||
if: ${{ matrix.config.test }}
|
||||
run: >
|
||||
cd build;
|
||||
./tests
|
47
.github/workflows/linux-emscripten.yaml
vendored
47
.github/workflows/linux-emscripten.yaml
vendored
@@ -1,47 +0,0 @@
|
||||
name: Linux Emscripten
|
||||
|
||||
on:
|
||||
- pull_request
|
||||
- push
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Linux Emscripten
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
DOCUMENTATION: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: seanmiddleditch/gha-setup-ninja@master
|
||||
- uses: mymindstorm/setup-emsdk@v7
|
||||
|
||||
- name: Install Doxygen/Graphviz
|
||||
if: fromJSON(env.DOCUMENTATION)
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install doxygen graphviz
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
emcmake cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -S . -B build
|
||||
cmake --build build
|
||||
|
||||
- name: Build documentation
|
||||
if: fromJSON(env.DOCUMENTATION)
|
||||
run: |
|
||||
cd build
|
||||
cmake --build . --target doc
|
||||
# Copy emscripten built examples to the doxygen output directory for deployment
|
||||
rsync -amv --include='*/' --include='*.html' --include='*.js' --include='*.wasm' --exclude='*' examples doc/doxygen/html
|
||||
|
||||
# Deploy the HTML documentation to GitHub Pages
|
||||
- name: GH Pages Deployment
|
||||
if: fromJSON(env.DOCUMENTATION)
|
||||
uses: peaceiris/actions-gh-pages@v3
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
publish_dir: build/doc/doxygen/html/
|
||||
enable_jekyll: false
|
||||
allow_empty_commit: false
|
||||
force_orphan: true
|
||||
publish_branch: gh-pages
|
26
.github/workflows/linux-gcc.yaml
vendored
26
.github/workflows/linux-gcc.yaml
vendored
@@ -1,26 +0,0 @@
|
||||
name: Linux GCC
|
||||
|
||||
on:
|
||||
- pull_request
|
||||
- push
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Linux GCC
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: seanmiddleditch/gha-setup-ninja@master
|
||||
- name: Build
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_CXX_COMPILER=g++-9
|
||||
-DFTXUI_BUILD_TESTS=ON;
|
||||
cmake --build . --config Release;
|
||||
|
||||
- name: Tests
|
||||
run: >
|
||||
cd build;
|
||||
./tests
|
27
.github/workflows/mac-clang.yaml
vendored
27
.github/workflows/mac-clang.yaml
vendored
@@ -1,27 +0,0 @@
|
||||
name: MacOS Clang
|
||||
|
||||
on:
|
||||
- pull_request
|
||||
- push
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: MacOS Clang
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: seanmiddleditch/gha-setup-ninja@master
|
||||
- name: Build
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_CXX_COMPILER=clang++
|
||||
-DFTXUI_BUILD_TESTS=ON;
|
||||
cmake --build . --config Release;
|
||||
|
||||
- name: Tests
|
||||
if: ${{ matrix.config.test }}
|
||||
run: >
|
||||
cd build;
|
||||
./tests
|
28
.github/workflows/windows-msvc.yaml
vendored
28
.github/workflows/windows-msvc.yaml
vendored
@@ -1,28 +0,0 @@
|
||||
name: Windows MSVC
|
||||
|
||||
on:
|
||||
- pull_request
|
||||
- push
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Windows MSVC
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: seanmiddleditch/gha-setup-ninja@master
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- name: Build
|
||||
run: >
|
||||
mkdir build;
|
||||
cd build;
|
||||
cmake ..
|
||||
-DCMAKE_CXX_COMPILER="cl"
|
||||
-DFTXUI_BUILD_TESTS=ON;
|
||||
cmake --build . --config Release;
|
||||
|
||||
- name: Tests
|
||||
if: ${{ matrix.config.test }}
|
||||
run: >
|
||||
cd build;
|
||||
./tests.exe
|
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"platform": [
|
||||
"GTest::+gtest"
|
||||
]
|
||||
}
|
154
CHANGELOG.md
154
CHANGELOG.md
@@ -1,6 +1,156 @@
|
||||
# Changelog
|
||||
Changelog
|
||||
=========
|
||||
|
||||
## 0.9 (2021-09-26)
|
||||
current (development)
|
||||
---------------------
|
||||
|
||||
3.0.0
|
||||
-----
|
||||
|
||||
### Build
|
||||
- **breaking**: The library prefix is now back to "lib" (the default). This
|
||||
means non-cmake users should not link against "libftxui-dom" for instance.
|
||||
|
||||
### Component
|
||||
- **Animations** module! Components can implement the `OnAnimation` method and
|
||||
the animation::Animator to define some animated properties.
|
||||
- `Menu` now support animations.
|
||||
- `Button` now supports animations.
|
||||
- Support SIGTSTP. (ctrl+z).
|
||||
- Support task posting. `ScreenInteractive::Post(Task)`.
|
||||
- `Menu` can now be used in the 4 directions, using `MenuOption.direction`.
|
||||
- `Menu` can display an animated underline, using
|
||||
`MenuOption.underline.enabled`.
|
||||
- `Button` is now taking the focus in frame.
|
||||
- **breaking** All the options are now using a transform function.
|
||||
- **breaking** The `Toggle` component is now implemented using `Menu`.
|
||||
- **bugfix** Container::Tab implements `Focusable()`.
|
||||
- **bugfix** Improved default implementations of ComponentBase `Focusable()` and
|
||||
`ActiveChild()` methods.
|
||||
- **bugfix** Automatically convert '\r' keys into '\n' for Linux programs that
|
||||
do not send the correct code for the return key, like the 'bind'.
|
||||
https://github.com/ArthurSonzogni/FTXUI/issues/337
|
||||
- Add decorator for components:
|
||||
- `operator|(Component, ComponentDecorator)`
|
||||
- `operator|(Component, ElementDecorator)`
|
||||
- `operator|=(Component, ComponentDecorator)`
|
||||
- `operator|=(Component, ElementDecorator)`
|
||||
- Add the `Maybe` decorator.
|
||||
- Add the `CatchEvent` decorator.
|
||||
- Add the `Renderer` decorator.
|
||||
- **breaking** remove the "deprectated.hpp" header and Input support for wide
|
||||
string.
|
||||
|
||||
### DOM:
|
||||
- **breaking**: The `inverted` decorator now toggle in the inverted attribute.
|
||||
- Add `gauge` for the 4 directions. Expose the following API:
|
||||
```cpp
|
||||
Element gauge(float ratio);
|
||||
Element gaugeLeft(float ratio);
|
||||
Element gaugeRight(float ratio);
|
||||
Element gaugeUp(float ratio);
|
||||
Element gaugeDown(float ratio);
|
||||
Element gaugeDirection(float ratio, GaugeDirection);
|
||||
```
|
||||
- Add `separatorHSelector` and `separatorVSelector` elements. This can be used
|
||||
to highlight an area.
|
||||
- Add the `automerge` decorator. This makes separator characters to be merged
|
||||
with others nearby.
|
||||
- Fix the `Table` rendering function, to allow automerging characters.
|
||||
- **Bugfix**: The `vscroll_indicator` now computes its offset and size
|
||||
correctly.
|
||||
- Add the `operator|=(Element, Decorator)`
|
||||
|
||||
### Screen:
|
||||
- Add: `Color::Interpolate(lambda, color_a, color_b)`.
|
||||
|
||||
2.0.0
|
||||
-----
|
||||
|
||||
### Features:
|
||||
|
||||
#### Screen
|
||||
- Add the `automerge` to the Pixel bit field. This now controls which pixels are
|
||||
automatically merged.
|
||||
|
||||
#### DOM:
|
||||
- Add the `Canvas` class and `ElementFrom('canvas')` function. Together users of
|
||||
the library can draw using braille and block characters.
|
||||
- Support `flexbox` dom elements. This is build symmetrically to the HTML one.
|
||||
All the following attributes are supported: direction, wrap, justify-content,
|
||||
align-items, align-content, gap
|
||||
- Add the dom elements helper based on `flexbox`:
|
||||
- `paragraph`
|
||||
- `paragraphAlignLeft`
|
||||
- `paragraphAlignCenter`
|
||||
- `paragraphAlignRight`
|
||||
- `paragraphAlignJustify`
|
||||
- Add the helper elements based on `flexbox`: `hflow()`, `vflow()`.
|
||||
- Add: `focusPositionRelative` and `focusPosition`
|
||||
- Add `Table` constructor from 2D vector of Element, instead of string.
|
||||
|
||||
#### Component
|
||||
- Add the `collapsible` component.
|
||||
- Add the `ScreenInteractive::WithRestoredIO`. This decorates a callback. This
|
||||
runs it with the terminal hooks temporarilly uninstalled. This is useful if
|
||||
you want to execute command using directly stdin/stdout/sterr.
|
||||
|
||||
### Bug
|
||||
|
||||
#### Table
|
||||
- The `table` horizontal and vertical separator are now correctly expanded.
|
||||
|
||||
#### Component
|
||||
- `Input` shouldn't take focus when hovered by the mouse.
|
||||
- Modifying `Input`'s during on_enter/on_change event is now working correctly.
|
||||
|
||||
### Breaking changes:
|
||||
- The behavior of `paragraph` has been modified. It now returns en Element,
|
||||
instead of a list of elements.
|
||||
|
||||
0.11.1
|
||||
------
|
||||
|
||||
# Component
|
||||
- Feature: Support for PageUp/PageDown/Home/End buttons.
|
||||
- Bugfix: Check the selected element are within bounds for Dropdown.
|
||||
|
||||
# Build
|
||||
- Bugfix: Package library using the "Release config". Not debug.
|
||||
|
||||
0.11
|
||||
----
|
||||
|
||||
## github workflow
|
||||
- Add Windows ad MacOS artefacts.
|
||||
- Merge all the workflows.
|
||||
|
||||
## Bug
|
||||
- On Unix system, fallback to {80,25} screen dimension on failure.
|
||||
|
||||
## CMake
|
||||
- Support for shared library, via `BUILD_SHARED_LIBS` option.
|
||||
- Add library version and symlinks.
|
||||
|
||||
0.10 (2021-09-30)
|
||||
--------------------
|
||||
|
||||
## Bug
|
||||
- Fix the automated merge of borders.
|
||||
|
||||
### Dom
|
||||
- `Table()` class to build stylised table.
|
||||
See https://github.com/ArthurSonzogni/FTXUI/discussions/228
|
||||
- `vscroll_indicator`. Show a scrollbar indicator on the right.
|
||||
- `separatorEmpty`. A separator drawing nothing.
|
||||
- `separatorFixed`. A separator drawing the provided character.
|
||||
|
||||
### Component
|
||||
- `Maybe`: Display an component conditionnally based on a boolean.
|
||||
- `Dropdown`: A dropdown select list.
|
||||
|
||||
0.9 (2021-09-26)
|
||||
----------------
|
||||
|
||||
The initial release where changelog where written.
|
||||
|
||||
|
@@ -1,17 +1,17 @@
|
||||
cmake_minimum_required(VERSION 3.11)
|
||||
|
||||
include(cmake/ftxui_git_version.cmake)
|
||||
|
||||
project(ftxui
|
||||
LANGUAGES CXX
|
||||
VERSION 0.9.${git_version}
|
||||
VERSION 3.0.0
|
||||
)
|
||||
|
||||
option(FTXUI_BUILD_DOCS "Set to ON to build tests" ON)
|
||||
option(FTXUI_BUILD_DOCS "Set to ON to build docs" ON)
|
||||
option(FTXUI_BUILD_EXAMPLES "Set to ON to build examples" ON)
|
||||
option(FTXUI_BUILD_TESTS "Set to ON to build tests" OFF)
|
||||
option(FTXUI_BUILD_TESTS_FUZZER "Set to ON to enable fuzzing" OFF)
|
||||
option(FTXUI_ENABLE_INSTALL "Generate the install target" ON)
|
||||
option(FTXUI_CLANG_TIDY "Execute clang-tidy" OFF)
|
||||
option(FTXUI_ENABLE_COVERAGE "Execute code coverage" OFF)
|
||||
|
||||
set(FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT "On windows, assume the \
|
||||
terminal used will be one of Microsoft and use a set of reasonnable fallback \
|
||||
@@ -24,71 +24,91 @@ else()
|
||||
${FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT} OFF)
|
||||
endif()
|
||||
|
||||
add_library(screen STATIC
|
||||
|
||||
add_library(screen
|
||||
include/ftxui/screen/box.hpp
|
||||
include/ftxui/screen/color.hpp
|
||||
include/ftxui/screen/color_info.hpp
|
||||
include/ftxui/screen/screen.hpp
|
||||
include/ftxui/screen/string.hpp
|
||||
src/ftxui/screen/box.cpp
|
||||
src/ftxui/screen/color.cpp
|
||||
src/ftxui/screen/color_info.cpp
|
||||
src/ftxui/screen/screen.cpp
|
||||
src/ftxui/screen/string.cpp
|
||||
src/ftxui/screen/terminal.cpp
|
||||
include/ftxui/screen/box.hpp
|
||||
include/ftxui/screen/color.hpp
|
||||
include/ftxui/screen/color_info.hpp
|
||||
include/ftxui/screen/screen.hpp
|
||||
include/ftxui/screen/string.hpp
|
||||
src/ftxui/screen/util.hpp
|
||||
)
|
||||
|
||||
add_library(dom STATIC
|
||||
add_library(dom
|
||||
include/ftxui/dom/canvas.hpp
|
||||
include/ftxui/dom/elements.hpp
|
||||
include/ftxui/dom/flexbox_config.hpp
|
||||
include/ftxui/dom/node.hpp
|
||||
include/ftxui/dom/requirement.hpp
|
||||
include/ftxui/dom/take_any_args.hpp
|
||||
src/ftxui/dom/automerge.cpp
|
||||
src/ftxui/dom/blink.cpp
|
||||
src/ftxui/dom/bold.cpp
|
||||
src/ftxui/dom/border.cpp
|
||||
src/ftxui/dom/box_helper.cpp
|
||||
src/ftxui/dom/box_helper.hpp
|
||||
src/ftxui/dom/canvas.cpp
|
||||
src/ftxui/dom/clear_under.cpp
|
||||
src/ftxui/dom/color.cpp
|
||||
src/ftxui/dom/composite_decorator.cpp
|
||||
src/ftxui/dom/dbox.cpp
|
||||
src/ftxui/dom/dim.cpp
|
||||
src/ftxui/dom/flex.cpp
|
||||
src/ftxui/dom/flexbox.cpp
|
||||
src/ftxui/dom/flexbox_config.cpp
|
||||
src/ftxui/dom/flexbox_helper.cpp
|
||||
src/ftxui/dom/flexbox_helper.hpp
|
||||
src/ftxui/dom/focus.cpp
|
||||
src/ftxui/dom/frame.cpp
|
||||
src/ftxui/dom/gauge.cpp
|
||||
src/ftxui/dom/graph.cpp
|
||||
src/ftxui/dom/hbox.cpp
|
||||
src/ftxui/dom/gridbox.cpp
|
||||
src/ftxui/dom/hflow.cpp
|
||||
src/ftxui/dom/hbox.cpp
|
||||
src/ftxui/dom/inverted.cpp
|
||||
src/ftxui/dom/node.cpp
|
||||
src/ftxui/dom/node_decorator.cpp
|
||||
src/ftxui/dom/paragraph.cpp
|
||||
src/ftxui/dom/reflect.cpp
|
||||
src/ftxui/dom/scroll_indicator.cpp
|
||||
src/ftxui/dom/separator.cpp
|
||||
src/ftxui/dom/size.cpp
|
||||
src/ftxui/dom/spinner.cpp
|
||||
src/ftxui/dom/table.cpp
|
||||
src/ftxui/dom/text.cpp
|
||||
src/ftxui/dom/underlined.cpp
|
||||
src/ftxui/dom/util.cpp
|
||||
src/ftxui/dom/vbox.cpp
|
||||
)
|
||||
|
||||
add_library(component STATIC
|
||||
add_library(component
|
||||
include/ftxui/component/animation.hpp
|
||||
include/ftxui/component/captured_mouse.hpp
|
||||
include/ftxui/component/component.hpp
|
||||
include/ftxui/component/component_base.hpp
|
||||
include/ftxui/component/component_options.hpp
|
||||
include/ftxui/component/event.hpp
|
||||
include/ftxui/component/mouse.hpp
|
||||
include/ftxui/component/receiver.hpp
|
||||
include/ftxui/component/screen_interactive.hpp
|
||||
include/ftxui/component/task.hpp
|
||||
src/ftxui/component/animation.cpp
|
||||
src/ftxui/component/button.cpp
|
||||
src/ftxui/component/catch_event.cpp
|
||||
src/ftxui/component/checkbox.cpp
|
||||
src/ftxui/component/collapsible.cpp
|
||||
src/ftxui/component/component.cpp
|
||||
src/ftxui/component/component_options.cpp
|
||||
src/ftxui/component/container.cpp
|
||||
src/ftxui/component/dropdown.cpp
|
||||
src/ftxui/component/event.cpp
|
||||
src/ftxui/component/input.cpp
|
||||
src/ftxui/component/maybe.cpp
|
||||
src/ftxui/component/menu.cpp
|
||||
src/ftxui/component/radiobox.cpp
|
||||
src/ftxui/component/radiobox.cpp
|
||||
@@ -98,7 +118,7 @@ add_library(component STATIC
|
||||
src/ftxui/component/slider.cpp
|
||||
src/ftxui/component/terminal_input_parser.cpp
|
||||
src/ftxui/component/terminal_input_parser.hpp
|
||||
src/ftxui/component/toggle.cpp
|
||||
src/ftxui/component/util.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(dom
|
||||
@@ -108,22 +128,27 @@ target_link_libraries(dom
|
||||
find_package(Threads)
|
||||
target_link_libraries(component
|
||||
PUBLIC dom
|
||||
PRIVATE Threads::Threads
|
||||
PUBLIC Threads::Threads
|
||||
)
|
||||
|
||||
set_target_properties(screen PROPERTIES VERSION ${PROJECT_VERSION})
|
||||
set_target_properties(dom PROPERTIES VERSION ${PROJECT_VERSION})
|
||||
set_target_properties(component PROPERTIES VERSION ${PROJECT_VERSION})
|
||||
|
||||
include(cmake/ftxui_set_options.cmake)
|
||||
ftxui_set_options(screen)
|
||||
ftxui_set_options(dom)
|
||||
ftxui_set_options(component)
|
||||
|
||||
include(cmake/ftxui_coverage.cmake)
|
||||
ftxui_check_coverage(screen)
|
||||
ftxui_check_coverage(dom)
|
||||
ftxui_check_coverage(component)
|
||||
|
||||
if (FTXUI_BUILD_TESTS AND ${CMAKE_VERSION} VERSION_GREATER "3.11.4")
|
||||
include(cmake/ftxui_test.cmake)
|
||||
endif()
|
||||
|
||||
if(FTXUI_ENABLE_INSTALL)
|
||||
include(cmake/ftxui_install.cmake)
|
||||
endif()
|
||||
|
||||
if(FTXUI_BUILD_EXAMPLES)
|
||||
add_subdirectory(examples)
|
||||
endif()
|
||||
@@ -134,3 +159,8 @@ endif()
|
||||
|
||||
include(cmake/iwyu.cmake)
|
||||
include(cmake/ftxui_export.cmake)
|
||||
|
||||
if(FTXUI_ENABLE_INSTALL)
|
||||
include(cmake/ftxui_install.cmake)
|
||||
include(cmake/ftxui_package.cmake)
|
||||
endif()
|
||||
|
361
README.md
361
README.md
@@ -1,54 +1,64 @@
|
||||
# FTXUI
|
||||
<p align="center">
|
||||
<img src="./examples/component/homescreen.gif" alt="Demo image"></img>
|
||||
<br/>
|
||||
<a href="#"><img src="https://img.shields.io/badge/c++-%2300599C.svg?style=flat&logo=c%2B%2B&logoColor=white"></img></a>
|
||||
<a href="http://opensource.org/licenses/MIT"><img src="https://img.shields.io/github/license/arthursonzogni/FTXUI?color=black"></img></a>
|
||||
<a href="#"><img src="https://img.shields.io/github/stars/ArthurSonzogni/FTXUI"></img></a>
|
||||
<a href="#"><img src="https://img.shields.io/github/forks/ArthurSonzogni/FTXUI"></img></a>
|
||||
<a href="#"><img src="https://img.shields.io/github/repo-size/ArthurSonzogni/FTXUI"></img></a>
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/issues"><img src="https://img.shields.io/github/issues/ArthurSonzogni/FTXUI"></img></a>
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/graphs/contributors"><img src="https://img.shields.io/github/contributors/arthursonzogni/FTXUI?color=blue"></img></a>
|
||||
<a href="https://codecov.io/gh/ArthurSonzogni/FTXUI">
|
||||
<img src="https://codecov.io/gh/ArthurSonzogni/FTXUI/branch/master/graph/badge.svg?token=C41FdRpNVA"/>
|
||||
</a>
|
||||
|
||||
[![issues][badge.issues]][issues]
|
||||
[![license][badge.license]][license]
|
||||
[![contributors][badge.contributors]][contributors]
|
||||
|
||||
<br/>
|
||||
<a href="https://arthursonzogni.github.io/FTXUI/">Documentation</a> ·
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/issues">Report a Bug</a> ·
|
||||
<a href="https://arthursonzogni.github.io/FTXUI/examples.html">Examples</a> .
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/issues">Request Feature</a> ·
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/pulls">Send a Pull Request</a>
|
||||
|
||||
[badge.issues]: https://img.shields.io/github/issues-raw/arthursonzogni/FTXUI
|
||||
[badge.license]: https://img.shields.io/github/license/arthursonzogni/FTXUI?color=black
|
||||
[badge.contributors]: https://img.shields.io/github/contributors/arthursonzogni/FTXUI?color=blue
|
||||
</p>
|
||||
|
||||
[issues]: https://github.com/ArthurSonzogni/FTXUI/issues
|
||||
[license]: http://opensource.org/licenses/MIT
|
||||
[contributors]: https://github.com/ArthurSonzogni/FTXUI/graphs/contributors
|
||||
## FTXUI
|
||||
|
||||
**Functional Terminal (X) User interface**
|
||||
<i>Functional Terminal (X) User interface</i>
|
||||
|
||||
A simple C++ library for terminal based user interface.
|
||||
|
||||
## Demo:
|
||||

|
||||
A simple C++ library for terminal based user interfaces!
|
||||
|
||||
## Feature
|
||||
* Functional style. Inspired by
|
||||
[[1]](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901)
|
||||
and [React](https://reactjs.org/)
|
||||
* Simple and elegant syntax (in my opinion).
|
||||
* Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试).
|
||||
* No dependencies.
|
||||
* Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), WebAssembly.
|
||||
* Simple and elegant syntax (in my opinion)
|
||||
* Keyboard & mouse navigation.
|
||||
* Support for [UTF8](https://en.wikipedia.org/wiki/UTF-8) and [fullwidth chars](https://en.wikipedia.org/wiki/Halfwidth_and_fullwidth_forms) (→ 测试)
|
||||
* Support for animations. [Demo 1](https://arthursonzogni.com/FTXUI/examples/?file=component/menu_underline_animated_gallery), [Demo 2](https://arthursonzogni.com/FTXUI/examples/?file=component/button_style)
|
||||
* Support for drawing. [Demo](https://arthursonzogni.com/FTXUI/examples/?file=component/canvas_animated)
|
||||
* No dependencies
|
||||
* Cross platform: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
|
||||
* Learn by [examples](#documentation), and [tutorials](#documentation)
|
||||
* Multiple packages: CMake [FetchContent](https://bewagner.net/programming/2020/05/02/cmake-fetchcontent/) (preferred), vcpkg, pkgbuild, conan.
|
||||
* Good practises: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...
|
||||
|
||||
## Documentation
|
||||
|
||||
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
|
||||
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
|
||||
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
|
||||
- [Build using CMake](https://github.com/ArthurSonzogni/FTXUI/blob/master/doc/mainpage.md#using-cmake)
|
||||
|
||||
## Operating systems
|
||||
- [![linux-emscripten][badge.linux-emscripten]][link.linux-emscripten]
|
||||
- [![linux-gcc][badge.linux-gcc]][link.linux-gcc]
|
||||
[![linux-clang][badge.linux-clang]][link.linux-clang]
|
||||
- [![windows-msvc][badge.windows-msvc]][link.windows-msvc]
|
||||
- [![mac-clang][badge.mac-clang]][link.mac-clang]
|
||||
|
||||
[badge.linux-gcc]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-gcc.yaml/badge.svg?branch=master
|
||||
[badge.linux-clang]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-clang.yaml/badge.svg?branch=master
|
||||
[badge.linux-emscripten]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-emscripten.yaml/badge.svg?branch=master
|
||||
[badge.windows-msvc]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/windows-msvc.yaml/badge.svg?branch=master
|
||||
[badge.mac-clang]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/mac-clang.yaml/badge.svg?branch=master
|
||||
This is expected to be cross platform. This supports / tests:
|
||||
- WebAssembly
|
||||
- Linux
|
||||
- MacOS
|
||||
- Windows
|
||||
|
||||
[link.linux-gcc]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-gcc.yaml
|
||||
[link.linux-clang]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-clang.yaml
|
||||
[link.linux-emscripten]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/linux-emscripten.yaml
|
||||
[link.windows-msvc]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/windows-msvc.yaml
|
||||
[link.mac-clang]: https://github.com/ArthurSonzogni/FTXUI/actions/workflows/mac-clang.yaml
|
||||
|
||||
## Example:
|
||||
## Example
|
||||
~~~cpp
|
||||
vbox({
|
||||
hbox({
|
||||
@@ -69,17 +79,234 @@ A simple C++ library for terminal based user interface.
|
||||
└────────────────────────────────────────────────────────────────────────────┘
|
||||
~~~
|
||||
|
||||
# Documentation:
|
||||
## Short gallery
|
||||
|
||||
#### DOM
|
||||
|
||||
This module defines a hierarchical set of Element. An element manages layout and can be responsive to the terminal dimensions.
|
||||
|
||||
They are declared in [<ftxui/dom/elements.hpp>](https://arthursonzogni.github.io/FTXUI/elements_8hpp_source.html
|
||||
)
|
||||
|
||||
<details><summary>Layout</summary>
|
||||
|
||||
Element can be arranged together:
|
||||
- horizontally with `hbox`
|
||||
- vertically with `vbox`
|
||||
- inside a grid with `gridbox`
|
||||
- wrap along one direction using the `flexbox`.
|
||||
|
||||
Element can become flexible using the the `flex` decorator.
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `hbox`, `vbox` and `filler`.
|
||||
|
||||

|
||||
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2gridbox_8cpp-example.htmlp) using gridbox:
|
||||
|
||||

|
||||
|
||||
[Example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/hflow.cpp) using flexbox:
|
||||
|
||||

|
||||
|
||||
[See](https://arthursonzogni.github.io/FTXUI/examples_2dom_2hflow_8cpp-example.html) also this [demo](https://arthursonzogni.com/FTXUI/examples/?file=component/flexbox).
|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Style</summary>
|
||||
|
||||
An element can be decorated using the functions:
|
||||
- `bold`
|
||||
- `dim`
|
||||
- `inverted`
|
||||
- `underlined`
|
||||
- `blink`
|
||||
- `color`
|
||||
- `bgcolor`
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2style_gallery_8cpp-example.html)
|
||||
|
||||

|
||||
|
||||
FTXUI supports the pipe operator. It means: `decorator1(decorator2(element))` and `element | decorator1 | decorator2` can be used.
|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Colors</summary>
|
||||
|
||||
FTXUI support every color palette:
|
||||
|
||||
Color [gallery](https://arthursonzogni.github.io/FTXUI/examples_2dom_2color_gallery_8cpp-example.html):
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Border and separator</summary>
|
||||
|
||||
Use decorator border and element separator() to subdivide your UI:
|
||||
|
||||
```cpp
|
||||
auto document = vbox({
|
||||
text("top"),
|
||||
separator(),
|
||||
text("bottom"),
|
||||
}) | border;
|
||||
|
||||
```
|
||||
|
||||
[Demo](https://arthursonzogni.github.io/FTXUI/examples_2dom_2separator_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Text and paragraph</summary>
|
||||
|
||||
A simple piece of text is represented using `text("content")`.
|
||||
|
||||
To support text wrapping following spaces the following functions are provided:
|
||||
```cpp
|
||||
Element paragraph(std::string text);
|
||||
Element paragraphAlignLeft(std::string text);
|
||||
Element paragraphAlignRight(std::string text);
|
||||
Element paragraphAlignCenter(std::string text);
|
||||
Element paragraphAlignJustify(std::string text);
|
||||
```
|
||||
|
||||
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Table</summary>
|
||||
|
||||
A class to easily style a table of data.
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Canvas</summary>
|
||||
|
||||
Drawing can be made on a Canvas, using braille, block, or simple characters:
|
||||
|
||||
Simple [example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/canvas.cpp):
|
||||
|
||||

|
||||
|
||||
Complex [examples](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/component/canvas_animated.cpp):
|
||||
|
||||

|
||||
</details>
|
||||
|
||||
#### Component
|
||||
|
||||
The ftxui/component is needed when you want to produce dynamic UI, reactive to the user's input. It defines a set of ftxui::Component. A component reacts to Events (keyboard, mouse, resize, ...) and Render Element (see previous section).
|
||||
|
||||
Prebuilt components are declared in [<ftxui/component/component.hpp>](https://arthursonzogni.github.io/FTXUI/component_8hpp_source.html)
|
||||
|
||||
<details><summary>Gallery</summary>
|
||||
|
||||
[Gallery](https://arthursonzogni.github.io/FTXUI/examples_2component_2gallery_8cpp-example.html) of multiple components. ([demo](https://arthursonzogni.com/FTXUI/examples/?file=component/gallery))
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Radiobox</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2radiobox_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Checkbox</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2checkbox_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Input</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2input_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Toggle</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2toggle_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
|
||||
<details><summary>Slider</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2slider_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
|
||||
<details><summary>Menu</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2menu_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
|
||||
<details><summary>ResizableSplit</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2resizable_split_8cpp-example.html):
|
||||
|
||||

|
||||
</details>
|
||||
|
||||
|
||||
<details><summary>Dropdown</summary>
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
</details>
|
||||
|
||||
<details><summary>Tab</summary>
|
||||
|
||||
[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
[Horizontal](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_horizontal_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
|
||||
|
||||
</details>
|
||||
|
||||
|
||||
|
||||
|
||||
- [Starter example project](https://github.com/ArthurSonzogni/ftxui-starter)
|
||||
- [Documentation](https://arthursonzogni.github.io/FTXUI/)
|
||||
- [Examples (WebAssembly)](https://arthursonzogni.com/FTXUI/examples/)
|
||||
- [Build using CMake](https://arthursonzogni.com/FTXUI/doc/#build-using-cmake)
|
||||
- [Build using nxxm](https://arthursonzogni.com/FTXUI/doc/#build-using-cmake)
|
||||
|
||||
## Project using FTXUI
|
||||
|
||||
Feel free to add your projects here:
|
||||
- [json-tui](https://github.com/ArthurSonzogni/json-tui)
|
||||
- [git-tui](https://github.com/ArthurSonzogni/git-tui)
|
||||
- [rgb-tui](https://github.com/ArthurSonzogni/rgb-tui)
|
||||
- [chrome-log-beautifier](https://github.com/ArthurSonzogni/chrome-log-beautifier)
|
||||
@@ -93,16 +320,52 @@ Feel free to add your projects here:
|
||||
- [CryptoCalculator](https://github.com/brevis/CryptoCalculator)
|
||||
- [todoman](https://github.com/aaleino/todoman)
|
||||
- [TimeAccumulator](https://github.com/asari555/TimeAccumulator)
|
||||
- [vantage](https://github.com/gokulmaxi/vantage)
|
||||
- [tabdeeli](https://github.com/typon/tabdeeli)
|
||||
- [tiles](https://github.com/tusharpm/tiles)
|
||||
- [cachyos-cli-installer](https://github.com/cachyos/new-cli-installer)
|
||||
|
||||
## Hosted on:
|
||||
* [github](https://github.com/ArthurSonzogni/ftxui)
|
||||
* [gitlab](https://gitlab.com/ArthurSonzogni/ftxui)
|
||||
## [cpp-best-practices/game_jam](https://github.com/cpp-best-practices/game_jam)
|
||||
|
||||
## External package:
|
||||
Several games using the FTXUI have been made during the Game Jam:
|
||||
- [TermBreaker](https://github.com/ArthurSonzogni/termBreaker) [**[Play web version]**](https://arthursonzogni.com/TermBreaker/)
|
||||
- [Minesweeper Marathon](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/minesweeper_marathon.md) [**[Play web version]**](https://barlasgarden.com/minesweeper/index.html)
|
||||
- [Grand Rounds](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/grandrounds.md)
|
||||
- [LightsRound](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/LightsRound.v.0.1.0.md)
|
||||
- [DanteO](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/danteo.md)
|
||||
- [Sumo](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/sumo.md)
|
||||
- [Drag Me aROUND](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/drag_me_around.md)
|
||||
- [DisarmSelfDestruct](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/LightsRound.v.0.1.0.md)
|
||||
- [TheWorld](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/TheWorld.md)
|
||||
- [smoothlife](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/smoothlife.md)
|
||||
- [Consu](https://github.com/cpp-best-practices/game_jam/blob/main/Jam1_April_2022/consu.md)
|
||||
|
||||
It is **highly** recommanded to use cmake FetchContent to depends on FTXUI. This
|
||||
way you can specify which commit you would like to depends on.
|
||||
## External package
|
||||
|
||||
It is **highly** recommended to use CMake FetchContent to depend on FTXUI. This
|
||||
way you can specify which commit you would like to depend on.
|
||||
```cmake
|
||||
include(FetchContent)
|
||||
|
||||
FetchContent_Declare(ftxui
|
||||
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
||||
GIT_TAG v2.0.0
|
||||
)
|
||||
|
||||
FetchContent_GetProperties(ftxui)
|
||||
if(NOT ftxui_POPULATED)
|
||||
FetchContent_Populate(ftxui)
|
||||
add_subdirectory(${ftxui_SOURCE_DIR} ${ftxui_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
```
|
||||
|
||||
If you don't, the following packages have been created:
|
||||
- vcpkg ([soon](https://github.com/ArthurSonzogni/FTXUI/issues/112))
|
||||
- [vcpkg](https://vcpkg.info/port/ftxui)
|
||||
- [Arch Linux PKGBUILD](https://aur.archlinux.org/packages/ftxui-git/).
|
||||
- [conan.io](https://conan.io/center/ftxui)
|
||||
|
||||
## Contributors
|
||||
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI/graphs/contributors">
|
||||
<img src="https://contrib.rocks/image?repo=ArthurSonzogni/FTXUI" />
|
||||
</a>
|
||||
|
@@ -2,8 +2,20 @@ if (NOT WIN32)
|
||||
FetchContent_Declare(googlebenchmark
|
||||
GIT_REPOSITORY "https://github.com/google/benchmark"
|
||||
GIT_TAG 62937f91b5c763a8e119d0c20c67b87bde8eff1c
|
||||
GIT_PROGRESS TRUE
|
||||
)
|
||||
FetchContent_MakeAvailable(googlebenchmark)
|
||||
|
||||
FetchContent_GetProperties(googlebenchmark)
|
||||
set (BENCHMARK_ENABLE_GTEST_TESTS OFF CACHE INTERNAL "")
|
||||
set (BENCHMARK_ENABLE_TESTING OFF CACHE INTERNAL "")
|
||||
if(NOT googlebenchmark_POPULATED)
|
||||
FetchContent_Populate(googlebenchmark)
|
||||
add_subdirectory(
|
||||
${googlebenchmark_SOURCE_DIR}
|
||||
${googlebenchmark_BINARY_DIR}
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
endif()
|
||||
|
||||
add_executable(ftxui_benchmark
|
||||
src/ftxui/dom/benchmark_test.cpp
|
||||
|
8
cmake/ftxui_coverage.cmake
Normal file
8
cmake/ftxui_coverage.cmake
Normal file
@@ -0,0 +1,8 @@
|
||||
function(ftxui_check_coverage library)
|
||||
if (FTXUI_ENABLE_COVERAGE)
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID MATCHES ".*Clang")
|
||||
target_compile_options(${library} INTERFACE --coverage -O0 -g)
|
||||
target_link_libraries(${library} INTERFACE --coverage)
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
@@ -1,13 +0,0 @@
|
||||
find_package(Git QUIET)
|
||||
if (Git_FOUND AND EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/.git")
|
||||
message("git found")
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} rev-list --count HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE git_version
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
else()
|
||||
set(git_version 0)
|
||||
endif()
|
||||
|
24
cmake/ftxui_package.cmake
Normal file
24
cmake/ftxui_package.cmake
Normal file
@@ -0,0 +1,24 @@
|
||||
if (UNIX AND NOT APPLE)
|
||||
set(CPACK_GENERATOR "DEB;External;RPM;STGZ;TBZ2;TGZ;TXZ;TZ;TZST;ZIP")
|
||||
elseif (UNIX AND APPLE)
|
||||
set(CPACK_GENERATOR "DragNDrop;NuGet;TGZ;ZIP")
|
||||
elseif (WIN32)
|
||||
set(CPACK_GENERATOR "DEB;NuGet;TGZ;ZIP")
|
||||
else()
|
||||
set(CPACK_GENERATOR "ZIP")
|
||||
endif()
|
||||
set(CPACK_DEBIAN_PACKAGE_DEPENDS " ")
|
||||
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE_URL "https://github.com/ArthurSonzogni/FTXUI/")
|
||||
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Arthur Sonzogni")
|
||||
set(CPACK_DEBIAN_PACKAGE_VERSION ${PROJECT_VERSION})
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A simple C++ Terminal UI library")
|
||||
set(CPACK_PACKAGE_HOMEPAGE_URL "https://github.com/ArthurSonzogni/FTXUI/")
|
||||
set(CPACK_PACKAGE_NAME "ftxui")
|
||||
set(CPACK_PACKAGE_VENDOR "Arthur Sonzogni")
|
||||
set(CPACK_PACKAGE_VERSION ${PROJECT_VERSION})
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
|
||||
include(CPack)
|
@@ -1,7 +1,20 @@
|
||||
function(ftxui_set_options library)
|
||||
set_target_properties(${library} PROPERTIES PREFIX "ftxui-")
|
||||
find_program( CLANG_TIDY_EXE NAMES "clang-tidy" DOC "Path to clang-tidy executable" )
|
||||
if(NOT CLANG_TIDY_EXE)
|
||||
message(STATUS "clang-tidy not found.")
|
||||
else()
|
||||
message(STATUS "clang-tidy found: ${CLANG_TIDY_EXE}")
|
||||
endif()
|
||||
|
||||
|
||||
function(ftxui_set_options library)
|
||||
set_target_properties(${library} PROPERTIES OUTPUT_NAME "ftxui-${library}")
|
||||
|
||||
if(CLANG_TIDY_EXE AND FTXUI_CLANG_TIDY)
|
||||
set_target_properties(${library}
|
||||
PROPERTIES CXX_CLANG_TIDY "${CLANG_TIDY_EXE};-warnings-as-errors=*"
|
||||
)
|
||||
endif()
|
||||
|
||||
target_include_directories(${library}
|
||||
PUBLIC
|
||||
$<INSTALL_INTERFACE:include>
|
||||
|
@@ -1,47 +1,82 @@
|
||||
enable_testing()
|
||||
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
|
||||
|
||||
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
||||
option(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
||||
option(FETCHCONTENT_QUIET FALSE)
|
||||
include(FetchContent)
|
||||
|
||||
FetchContent_Declare( googletest
|
||||
FetchContent_Declare(googletest
|
||||
GIT_REPOSITORY "https://github.com/google/googletest"
|
||||
GIT_TAG 23ef29555ef4789f555f1ba8c51b4c52975f0907
|
||||
GIT_PROGRESS TRUE
|
||||
)
|
||||
FetchContent_MakeAvailable(googletest)
|
||||
FetchContent_GetProperties(googletest)
|
||||
if(NOT googletest_POPULATED)
|
||||
FetchContent_Populate(googletest)
|
||||
set(BUILD_GMOCK OFF CACHE INTERNAL "")
|
||||
set(INSTALL_GTEST OFF CACHE INTERNAL "")
|
||||
set(gtest_force_shared_crt ON CACHE INTERNAL "")
|
||||
add_subdirectory(
|
||||
${googletest_SOURCE_DIR}
|
||||
${googletest_BINARY_DIR}
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
endif()
|
||||
|
||||
add_executable(tests
|
||||
src/ftxui/component/animation_test.cpp
|
||||
src/ftxui/component/button_test.cpp
|
||||
src/ftxui/component/collapsible_test.cpp
|
||||
src/ftxui/component/component_test.cpp
|
||||
src/ftxui/component/component_test.cpp
|
||||
src/ftxui/component/container_test.cpp
|
||||
src/ftxui/component/input_test.cpp
|
||||
src/ftxui/component/menu_test.cpp
|
||||
src/ftxui/component/radiobox_test.cpp
|
||||
src/ftxui/component/receiver_test.cpp
|
||||
src/ftxui/component/resizable_split_test.cpp
|
||||
src/ftxui/component/screen_interactive_test.cpp
|
||||
src/ftxui/component/terminal_input_parser_test.cpp
|
||||
src/ftxui/component/toggle_test.cpp
|
||||
src/ftxui/dom/blink_test.cpp
|
||||
src/ftxui/dom/bold_test.cpp
|
||||
src/ftxui/dom/border_test.cpp
|
||||
src/ftxui/dom/canvas_test.cpp
|
||||
src/ftxui/dom/color_test.cpp
|
||||
src/ftxui/dom/dbox_test.cpp
|
||||
src/ftxui/dom/dim_test.cpp
|
||||
src/ftxui/dom/flexbox_helper_test.cpp
|
||||
src/ftxui/dom/flexbox_test.cpp
|
||||
src/ftxui/dom/gauge_test.cpp
|
||||
src/ftxui/dom/gridbox_test.cpp
|
||||
src/ftxui/dom/hbox_test.cpp
|
||||
src/ftxui/dom/scroll_indicator_test.cpp
|
||||
src/ftxui/dom/separator_test.cpp
|
||||
src/ftxui/dom/spinner_test.cpp
|
||||
src/ftxui/dom/table_test.cpp
|
||||
src/ftxui/dom/text_test.cpp
|
||||
src/ftxui/dom/underlined_test.cpp
|
||||
src/ftxui/dom/vbox_test.cpp
|
||||
src/ftxui/screen/color_test.cpp
|
||||
src/ftxui/screen/string_test.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(tests
|
||||
PRIVATE component
|
||||
PRIVATE gtest
|
||||
PRIVATE gmock
|
||||
PRIVATE gtest_main
|
||||
)
|
||||
target_include_directories(tests
|
||||
PRIVATE src
|
||||
)
|
||||
target_compile_options(tests PRIVATE -fsanitize=address)
|
||||
target_link_libraries(tests PRIVATE -fsanitize=address)
|
||||
ftxui_set_options(tests)
|
||||
|
||||
if (NOT MSVC)
|
||||
include(cmake/ftxui_benchmark.cmake)
|
||||
endif()
|
||||
include(GoogleTest)
|
||||
gtest_discover_tests(tests
|
||||
DISCOVERY_TIMEOUT 600
|
||||
)
|
||||
|
||||
|
||||
include(cmake/ftxui_benchmark.cmake)
|
||||
|
||||
if (FTXUI_BUILD_TESTS_FUZZER)
|
||||
include(cmake/ftxui_fuzzer.cmake)
|
||||
|
425
doc/mainpage.md
425
doc/mainpage.md
@@ -1,14 +1,19 @@
|
||||
\mainpage
|
||||
|
||||
# Introduction
|
||||
# Introduction {#introduction}
|
||||
|
||||
Welcome to the FTXUI documentation. Here, you will find the detail of every
|
||||
functions and classes.
|
||||
Welcome to the FTXUI documentation!
|
||||
|
||||
This is a brief tutorial. You are also encouraged to learn, by reading the
|
||||
[examples](./examples.html)
|
||||
|
||||
@tableofcontents
|
||||
|
||||
**Short example**
|
||||
|
||||
To build a single frame, you need create an `ftxui::Element`, and display it on
|
||||
a `ftxui::Screen`.
|
||||
|
||||
**main.cpp**
|
||||
```cpp
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
@@ -37,6 +42,7 @@ int main(void) {
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
**output**
|
||||
```bash
|
||||
┌────┐┌─────────────────────────────────────────────────────────────────┐┌─────┐
|
||||
@@ -44,9 +50,9 @@ int main(void) {
|
||||
└────┘└─────────────────────────────────────────────────────────────────┘└─────┘
|
||||
```
|
||||
|
||||
# Build
|
||||
# Build {#build}
|
||||
|
||||
## Using CMake
|
||||
## Using CMake {#build-cmake}
|
||||
|
||||
CMakeLists.txt
|
||||
~~~cmake
|
||||
@@ -58,7 +64,7 @@ include(FetchContent)
|
||||
set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
||||
FetchContent_Declare(ftxui
|
||||
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
||||
# Specify a GIT_TAG here.
|
||||
# Important: Specify a GIT_TAG XXXXX here.
|
||||
)
|
||||
|
||||
FetchContent_GetProperties(ftxui)
|
||||
@@ -86,16 +92,16 @@ target_link_libraries(ftxui-starter
|
||||
~~~
|
||||
|
||||
Build
|
||||
~~~
|
||||
~~~sh
|
||||
mkdir build && cd build
|
||||
cmake ..
|
||||
make
|
||||
./main
|
||||
~~~
|
||||
|
||||
# List of modules.
|
||||
# List of modules. {#modules}
|
||||
|
||||
The project is split into 3 modules:
|
||||
The project is made from into 3 modules:
|
||||
|
||||
1. **ftxui/screen** defines a `ftxui::Screen`, this is a grid of `ftxui::Pixel`.
|
||||
|
||||
@@ -108,7 +114,7 @@ The project is split into 3 modules:
|
||||
using the arrow keys and interact with widgets like checkbox/inputbox/... You
|
||||
can make you own components.
|
||||
|
||||
# screen
|
||||
# screen {#module-screen}
|
||||
|
||||
It defines a `ftxui::Screen`. This is a grid of `ftxui::Pixel`. A Pixel
|
||||
represent a Unicode character and its associated style (bold, colors, etc...).
|
||||
@@ -132,31 +138,41 @@ The screen can be printed as a string using `ftxui::Screen::ToString()`.
|
||||
}
|
||||
~~~
|
||||
|
||||
# dom
|
||||
# dom {#module-dom}
|
||||
|
||||
This module defines a hierarchical set of Element. An element manages layout and
|
||||
can be responsive to the terminal dimensions.
|
||||
This module defines a hierarchical set of `ftxui::Element`. An element manages
|
||||
layout and can be responsive to the terminal dimensions.
|
||||
|
||||
**Example:**
|
||||
```cpp
|
||||
// Define the document
|
||||
Element document = vbox({
|
||||
text("The window") | bold | color(Color::Blue),
|
||||
gauge(0.5)
|
||||
text("The footer")
|
||||
});
|
||||
text("The window") | bold | color(Color::Blue),
|
||||
gauge(0.5)
|
||||
text("The footer")
|
||||
});
|
||||
|
||||
// Add a border.
|
||||
// Add a border, by calling the `ftxui::border` decorator function.
|
||||
document = border(document);
|
||||
|
||||
// Add another border, using the pipe operator.
|
||||
document = document | border.
|
||||
|
||||
// Add another border, using the |= operator.
|
||||
document |= border
|
||||
|
||||
```
|
||||
|
||||
**List of elements**
|
||||
|
||||
You only need one header: ftxui/dom/elements.hpp
|
||||
They are all defined inside:
|
||||
```cpp
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
```
|
||||
|
||||
\include ftxui/dom/elements.hpp
|
||||
|
||||
## text
|
||||
## text ## {#dom-text}
|
||||
|
||||
The most simple widget. It displays a text.
|
||||
~~~cpp
|
||||
@@ -166,7 +182,44 @@ text("I am a piece of text");
|
||||
I am a piece of text.
|
||||
~~~
|
||||
|
||||
## border
|
||||
## vtext {#dom-vtext}
|
||||
|
||||
Same as `ftxui::text`, but vertical.
|
||||
~~~cpp
|
||||
vtext("HELLO");
|
||||
~~~
|
||||
~~~bash
|
||||
H
|
||||
E
|
||||
L
|
||||
L
|
||||
O
|
||||
~~~
|
||||
|
||||
## paragraph {#dom-paragraph}
|
||||
|
||||
```cpp
|
||||
paragraph("A very long text")
|
||||
```
|
||||
|
||||
Similar to `ftxui::text`, but this support line wrapping and alignments. The
|
||||
words are split by spaces
|
||||
|
||||
[Paragraph example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2paragraph_8cpp-example.html)
|
||||
|
||||

|
||||
|
||||
See:
|
||||
```cpp
|
||||
Element paragraph(std::string text);
|
||||
Element paragraphAlignLeft(std::string text);
|
||||
Element paragraphAlignRight(std::string text);
|
||||
Element paragraphAlignCenter(std::string text);
|
||||
Element paragraphAlignJustify(std::string text);
|
||||
```
|
||||
|
||||
|
||||
## border {#dom-border}
|
||||
|
||||
Add a border around an element
|
||||
~~~cpp
|
||||
@@ -179,7 +232,27 @@ border(text("The element"))
|
||||
└───────────┘
|
||||
~~~
|
||||
|
||||
## window
|
||||
Same, with the pipe operator:
|
||||
|
||||
```cpp
|
||||
text("The element") | border
|
||||
```
|
||||
|
||||
Border come with different styles.
|
||||
See:
|
||||
```cpp
|
||||
Element border(Element);
|
||||
Element borderLight(Element);
|
||||
Element borderHeavy(Element);
|
||||
Element borderDouble(Element);
|
||||
Element borderRounded(Element);
|
||||
Element borderEmpty(Element);
|
||||
Decorator borderStyled(BorderStyle);
|
||||
Decorator borderWith(Pixel);
|
||||
```
|
||||
|
||||
|
||||
## window ## {#dom-window}
|
||||
|
||||
A `ftxui::window` is a `ftxui::border`, but with some text on top of the border.
|
||||
Add a border around an element
|
||||
@@ -193,7 +266,7 @@ window("The window", text("The element"))
|
||||
└───────────┘
|
||||
~~~
|
||||
|
||||
## separator
|
||||
## separator {#dom-separator}
|
||||
|
||||
Display a vertical or horizontal line to visually split the content of a
|
||||
container in two.
|
||||
@@ -214,7 +287,29 @@ border(
|
||||
└────┴─────┘
|
||||
~~~
|
||||
|
||||
## gauge
|
||||
|
||||
Separators come with different styles:
|
||||
See:
|
||||
```cpp
|
||||
Element separator(void);
|
||||
Element separatorLight();
|
||||
Element separatorHeavy();
|
||||
Element separatorDouble();
|
||||
Element separatorEmpty();
|
||||
Element separatorStyled(BorderStyle);
|
||||
Element separator(Pixel);
|
||||
Element separatorCharacter(std::string);
|
||||
Element separatorHSelector(float left,
|
||||
float right,
|
||||
Color background,
|
||||
Color foreground);
|
||||
Element separatorVSelector(float up,
|
||||
float down,
|
||||
Color background,
|
||||
Color foreground);
|
||||
```
|
||||
|
||||
## gauge {#dom-gauge}
|
||||
|
||||
A gauge. It can be used to represent a progress bar.
|
||||
~~~cpp
|
||||
@@ -227,13 +322,28 @@ border(gauge(0.5))
|
||||
└────────────────────────────────────────────────────────────────────────────┘
|
||||
~~~
|
||||
|
||||
## graph
|
||||
A gauge can be displayed into several directions. See:
|
||||
```cpp
|
||||
Element gauge(float ratio);
|
||||
Element gaugeLeft(float ratio);
|
||||
Element gaugeRight(float ratio);
|
||||
Element gaugeUp(float ratio);
|
||||
Element gaugeDown(float ratio);
|
||||
Element gaugeDirection(float ratio, GaugeDirection);
|
||||
```
|
||||
|
||||
## graph {#dom-graph}
|
||||
|
||||
@htmlonly
|
||||
<script id="asciicast-223726" src="https://asciinema.org/a/223726.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Colors
|
||||
See:
|
||||
```cpp
|
||||
Element graph(GraphFunction);
|
||||
```
|
||||
|
||||
## Colors {#dom-colors}
|
||||
A terminal console can usually display colored text and colored background.
|
||||
|
||||
~~~cpp
|
||||
@@ -241,7 +351,12 @@ Decorator color(Color);
|
||||
Decorator bgcolor(Color);
|
||||
~~~
|
||||
|
||||
### Palette16
|
||||
FTXUI support every color palette:
|
||||
|
||||
Color [gallery](https://arthursonzogni.github.io/FTXUI/examples_2dom_2color_gallery_8cpp-example.html):
|
||||

|
||||
|
||||
### Palette16 #{#dom-colors-palette-16}
|
||||
|
||||
On most terminal the following colors are supported:
|
||||
- Default
|
||||
@@ -277,7 +392,7 @@ text("Blue background") | bgcolor(Color::Blue);
|
||||
text("Black on white") | color(Color::Black) | bgcolor(Color::White);
|
||||
```
|
||||
|
||||
### Palette256
|
||||
### Palette256 #{#dom-colors-palette-256}
|
||||
|
||||
On terminal supporting 256 colors.
|
||||
@htmlonly
|
||||
@@ -288,7 +403,7 @@ On terminal supporting 256 colors.
|
||||
text("HotPink") | color(Color::HotPink);
|
||||
```
|
||||
|
||||
### TrueColor
|
||||
### TrueColor #{#dom-colors-true-color}
|
||||
|
||||
On terminal supporting trueColor, you can directly chose the 24bit RGB color:
|
||||
|
||||
@@ -303,7 +418,7 @@ ftxui::Color::HSV(uint8_t hue, uint8_t saturation, uint8_t value);
|
||||
<script id="asciicast-xwzzghmqcqzIuyLwCpQFEqbEu" src="https://asciinema.org/a/xwzzghmqcqzIuyLwCpQFEqbEu.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Style
|
||||
## Style {#dom-style}
|
||||
A terminal console can usually display colored text and colored background.
|
||||
The text can also have different effects: bold, dim, underlined, inverted,
|
||||
blink.
|
||||
@@ -318,6 +433,10 @@ Decorator color(Color);
|
||||
Decorator bgcolor(Color);
|
||||
~~~
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2style_gallery_8cpp-example.html)
|
||||
|
||||

|
||||
|
||||
Example:
|
||||
~~~cpp
|
||||
underlined(bold(text("This text is bold and underlined")))
|
||||
@@ -328,22 +447,30 @@ Tips: The pipe operator can be used to chain Decorator:
|
||||
text("This text is bold")) | bold | underlined
|
||||
~~~
|
||||
|
||||
## Layout
|
||||
## Layout {#dom-layout}
|
||||
|
||||
These layout are similar to the HTML flexbox:
|
||||
* vbox (Vertical-box)
|
||||
* hbox (Horizontal-box)
|
||||
* dbox (Z-axis-box)
|
||||
They are used to compose all the elements together. Each
|
||||
children are put side by side. If the container is flexible, the extra space
|
||||
available will be shared among the remaining flexible children.
|
||||
Element can be arranged together:
|
||||
- horizontally with `ftxui::hbox`
|
||||
- vertically with `ftxui::vbox`
|
||||
- inside a grid with `ftxui::gridbox`
|
||||
- wrap along one direction using the `ftxui::flexbox`.
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2vbox_hbox_8cpp-example.html) using `ftxui::hbox`, `ftxui::vbox` and `ftxui::filler`.
|
||||
|
||||
`flex(element)` can be used to make a non-flexible element flexible. `filler()`
|
||||
is a flexible empty element. You can use it align children on one side of the
|
||||
container.
|
||||

|
||||
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2gridbox_8cpp-example.htmlp) using `ftxui::gridbox`:
|
||||
|
||||
An horizontal flow layout is implemented by:
|
||||
* hflow (Horizontal flow)
|
||||

|
||||
|
||||
[Example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/hflow.cpp) using flexbox:
|
||||
|
||||

|
||||
|
||||
[See](https://arthursonzogni.github.io/FTXUI/examples_2dom_2hflow_8cpp-example.html) also this [demo](https://arthursonzogni.com/FTXUI/examples/?file=component/flexbox).
|
||||
|
||||
Element can become flexible using the the `ftxui::flex` decorator.
|
||||
|
||||
**Examples**
|
||||
~~~cpp
|
||||
@@ -372,11 +499,39 @@ An horizontal flow layout is implemented by:
|
||||
└────┘└───────────────────────────────────┘└───────────────────────────────────┘
|
||||
~~~
|
||||
|
||||
## Table {#dom-table}
|
||||
|
||||
# component
|
||||
A class to easily style a table of data.
|
||||
|
||||
The `ftxui/component` directory defines the logic to get produce
|
||||
interactive component responding to user's events (keyboard, mouse, etc...)
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2dom_2table_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
## Canvas {#dom-canvas}
|
||||
|
||||
See [<ftxui/dom/canvas.hpp>](./canvas_8hpp_source.html)
|
||||
|
||||
```cpp
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawPointLine(10, 10, 80, 10, Color::Red);
|
||||
auto element = canvas(c);
|
||||
```
|
||||
|
||||
Drawing can be made on a `ftxui::Canvas`, using braille, block, or simple
|
||||
characters:
|
||||
|
||||
Simple [example](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/dom/canvas.cpp):
|
||||
|
||||

|
||||
|
||||
Complex [examples](https://github.com/ArthurSonzogni/FTXUI/blob/master/examples/component/canvas_animated.cpp):
|
||||
|
||||

|
||||
|
||||
# component {#module-component}
|
||||
|
||||
The `ftxui::component`module defines the logic to produce interactive component
|
||||
responding to user's events (keyboard, mouse, etc...)
|
||||
|
||||
A `ftxui::ScreenInteractive` defines a main loop to render a component.
|
||||
|
||||
@@ -388,15 +543,23 @@ defines
|
||||
two component. This defines a tree a components, which help properly define
|
||||
how keyboard navigation works.
|
||||
|
||||
Predefined components are available in `ftxui/dom/component.hpp`:
|
||||
`ftxui::Element` are used to render a single frame. On the other side
|
||||
`ftxui::Component` are used to render dynamic user interface, producing multiple
|
||||
frame, and updating its state on events.
|
||||
|
||||
[Gallery](https://arthursonzogni.github.io/FTXUI/examples_2component_2gallery_8cpp-example.html) of multiple components. ([demo](https://arthursonzogni.com/FTXUI/examples/?file=component/gallery))
|
||||
|
||||

|
||||
|
||||
Predefined components are available in ["ftxui/dom/component.hpp"](./component_8hpp.html)
|
||||
|
||||
\include ftxui/component/component.hpp
|
||||
|
||||
Element are stateless object. On the other side, components are used when an
|
||||
internal state is needed. Components are used to interact with the user with
|
||||
its keyboard. They handle keyboard navigation, including component focus.
|
||||
## Input {#component-input}
|
||||
|
||||
## Input
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2input_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
|
||||
|
||||
@@ -404,7 +567,12 @@ Produced by: `ftxui::Input()` from "ftxui/component/component.hpp"
|
||||
<script id="asciicast-223719" src="https://asciinema.org/a/223719.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Menu
|
||||
## Menu {#component-menu}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2menu_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
|
||||
Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
|
||||
|
||||
@@ -412,7 +580,11 @@ Produced by: `ftxui::Menu()` from "ftxui/component/component.hpp"
|
||||
<script id="asciicast-223720" src="https://asciinema.org/a/223720.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Toggle.
|
||||
## Toggle {#component-toggle}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2toggle_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
|
||||
|
||||
@@ -420,7 +592,11 @@ Produced by: `ftxui::Toggle()` from "ftxui/component/component.hpp"
|
||||
<script id="asciicast-223722" src="https://asciinema.org/a/223722.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## CheckBox
|
||||
## CheckBox {#component-checkbox}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2checkbox_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
|
||||
|
||||
@@ -428,7 +604,11 @@ Produced by: `ftxui::Checkbox()` from "ftxui/component/component.hpp"
|
||||
<script id="asciicast-223724" src="https://asciinema.org/a/223724.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## RadioBox
|
||||
## RadioBox {#component-radiobox}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2radiobox_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
|
||||
|
||||
@@ -436,37 +616,154 @@ Produced by: `ftxui::Radiobox()` from "ftxui/component/component.hpp"
|
||||
<script id="asciicast-223725" src="https://asciinema.org/a/223725.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Renderer
|
||||
## Dropdown {#component-dropdown}
|
||||
|
||||
Produced by: `ftxui::Renderer()` from \ref "ftxui/component/component.hpp". This
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2dropdown_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Dropdown()` from "ftxui/component/component.hpp"
|
||||
|
||||
## Slider {#component-slider}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2slider_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by: `ftxui::Slider()` from "ftxui/component/component.hpp"
|
||||
|
||||
## Renderer {#component-renderer}
|
||||
|
||||
Produced by: `ftxui::Renderer()` from \ref 'ftxui/component/component.hpp'. This
|
||||
component decorate another one by using a different function to render an
|
||||
interface.
|
||||
|
||||
## CatchEvent
|
||||
Example:
|
||||
```cpp
|
||||
auto inner = [...]
|
||||
|
||||
Produced by: `ftxui::CatchEvent()` from \ref "ftxui/component/component.hpp".
|
||||
auto renderer = Renderer(inner, [&] {
|
||||
return inner->Render() | border
|
||||
});
|
||||
```
|
||||
|
||||
`ftxui::Renderer` also support the component decorator pattern:
|
||||
```cpp
|
||||
auto component = [...]
|
||||
component = component
|
||||
| Renderer([] (Element e) { return e | border))
|
||||
| Renderer(bold)
|
||||
```
|
||||
|
||||
As a short hand, you can also compose a component with an element decorator:
|
||||
```cpp
|
||||
auto component = [...]
|
||||
component = component | border | bold;
|
||||
```
|
||||
|
||||
## CatchEvent {#component-catchevent}
|
||||
|
||||
Produced by: `ftxui::CatchEvent()` from \ref 'ftxui/component/component.hpp'.
|
||||
This component decorate another one and catch the events before the underlying
|
||||
component.
|
||||
|
||||
## Container::Horizontal
|
||||
Examples:
|
||||
```cpp
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
auto renderer = Renderer([] {
|
||||
return text("My interface");
|
||||
});
|
||||
auto component = CatchEvent(renderer, [&](Event event) {
|
||||
if (event == Event::Character('q')) {
|
||||
screen.ExitLoopClosure()();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
screen.Loop(component);
|
||||
```
|
||||
|
||||
The `ftxui::CatchEvent` can also be used as a decorator:
|
||||
```cpp
|
||||
component = component
|
||||
| CatchEvent(handler_1)
|
||||
| CatchEvent(handler_2)
|
||||
| CatchEvent(handler_3)
|
||||
;
|
||||
```
|
||||
|
||||
## Collapsible {#component-collapsible}
|
||||
|
||||
Useful for section whose visibility can be toggle on/off by the user.
|
||||
This is basically, a combinaison of a `ftxui::Checkbox` and a `ftxui::Maybe`
|
||||
components.
|
||||
|
||||
```cpp
|
||||
auto collabsible = Collapsible("Show more", inner_element);
|
||||
```
|
||||
|
||||
## Maybe {#component-maybe}
|
||||
|
||||
Produced by: `ftxui::Maybe()` from \ref `ftxui/component/component.hpp`.
|
||||
This component decorate another one, by showing/hiding it depending on a boolean
|
||||
or a predicate.
|
||||
|
||||
Example with a boolean:
|
||||
```cpp
|
||||
bool show = true;
|
||||
auto component = Renderer([]{ return "Hello World!"; });
|
||||
auto maybe_component = Maybe(component, &show)
|
||||
```
|
||||
|
||||
Example with a predicate:
|
||||
```cpp
|
||||
auto component = Renderer([]{ return "Hello World!"; });
|
||||
auto maybe_component = Maybe(component, [&] { return time > 10; })
|
||||
```
|
||||
|
||||
`ftxui::Maybe` can be used as a decorator.
|
||||
|
||||
```
|
||||
component = component
|
||||
| Maybe(&a_boolean)
|
||||
| Maybe([&] { return time > 10; })
|
||||
;
|
||||
```
|
||||
|
||||
## Container {#component-container}
|
||||
|
||||
### Horizontal {#component-horizontal}
|
||||
|
||||
Produced by: `ftxui::Container::Horizontal()` from
|
||||
"ftxui/component/component.hpp". It displays a list of components horizontally
|
||||
and handle keyboard/mouse navigation.
|
||||
|
||||
## Container::Vertial
|
||||
### Vertical {#component-vertical}
|
||||
|
||||
Produced by: `ftxui::Container::Vertical()` from
|
||||
"ftxui/component/component.hpp". It displays a list of components vertically
|
||||
and handles keyboard/mouse navigation.
|
||||
|
||||
## Container::Tab
|
||||
### Tab {#component-tab}
|
||||
|
||||
Produced by: `ftxui::Container::Tab()` from
|
||||
"ftxui/component/component.hpp". It take a list of component and display only
|
||||
one of them. This is useful for implementing a tab bar.
|
||||
|
||||
## ResizableSplit::{Left, Right, Top, Bottom}
|
||||
[Vertical](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_vertical_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
[Horizontal](https://arthursonzogni.github.io/FTXUI/examples_2component_2tab_horizontal_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
|
||||
## ResizableSplit::{Left, Right, Top, Bottom} {#component-resizable-split}
|
||||
|
||||
[Example](https://arthursonzogni.github.io/FTXUI/examples_2component_2resizable_split_8cpp-example.html):
|
||||
|
||||

|
||||
|
||||
Produced by:
|
||||
- `ftxui::ResizableSplitLeft()`
|
||||
@@ -483,7 +780,7 @@ mouse.
|
||||
<script id="asciicast-tprMH2EdkUoMb7D2YxgMGgpzx" src="https://asciinema.org/a/tprMH2EdkUoMb7D2YxgMGgpzx.js" async></script>
|
||||
@endhtmlonly
|
||||
|
||||
## Force a frame redraw.
|
||||
## Force a frame redraw. {#component-force-redraw}
|
||||
|
||||
Whenever a new group of events have been processed: keyboard, mouse, window
|
||||
resize, etc..., the `ftxui::ScreenInteractive::Loop()` is responsible for
|
||||
|
@@ -1,7 +1,7 @@
|
||||
set(EXAMPLES_DIR ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
function(example name)
|
||||
add_executable(${name} ${name}.cpp)
|
||||
target_link_libraries(${name} PUBLIC ${DIRECTORY_LIB})
|
||||
add_executable(ftxui_example_${name} ${name}.cpp)
|
||||
target_link_libraries(ftxui_example_${name} PUBLIC ${DIRECTORY_LIB})
|
||||
file(RELATIVE_PATH dir ${EXAMPLES_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
set_property(GLOBAL APPEND PROPERTY FTXUI::EXAMPLES ${dir}/${name})
|
||||
endfunction(example)
|
||||
@@ -10,6 +10,12 @@ add_subdirectory(component)
|
||||
add_subdirectory(dom)
|
||||
|
||||
if (EMSCRIPTEN)
|
||||
# 32MB should be enough to run all the examples, in debug mode.
|
||||
target_link_options(component PUBLIC "SHELL: -s TOTAL_MEMORY=33554432")
|
||||
target_link_options(component PUBLIC "SHELL: -s ASSERTIONS=1")
|
||||
#string(APPEND CMAKE_EXE_LINKER_FLAGS " -s ALLOW_MEMORY_GROWTH=1")
|
||||
#target_link_options(component PUBLIC "SHELL: -s ALLOW_MEMORY_GROWTH=1")
|
||||
|
||||
get_property(EXAMPLES GLOBAL PROPERTY FTXUI::EXAMPLES)
|
||||
foreach(file
|
||||
"index.html"
|
||||
|
@@ -1,20 +1,31 @@
|
||||
set(DIRECTORY_LIB component)
|
||||
|
||||
example(button)
|
||||
example(button_animated)
|
||||
example(button_in_frame)
|
||||
example(button_style)
|
||||
example(canvas_animated)
|
||||
example(checkbox)
|
||||
example(nested_screen)
|
||||
example(checkbox_in_frame)
|
||||
example(collapsible)
|
||||
example(composition)
|
||||
example(dropdown)
|
||||
example(flexbox_gallery)
|
||||
example(focus)
|
||||
example(gallery)
|
||||
example(homescreen)
|
||||
example(input)
|
||||
example(maybe)
|
||||
example(menu)
|
||||
example(menu_in_frame)
|
||||
example(menu2)
|
||||
example(menu_multiple)
|
||||
example(menu_entries)
|
||||
example(menu_entries_animated)
|
||||
example(menu_in_frame)
|
||||
example(menu_multiple)
|
||||
example(menu_style)
|
||||
example(menu_underline_animated_gallery)
|
||||
example(modal_dialog)
|
||||
example(nested_screen)
|
||||
example(print_key_press)
|
||||
example(radiobox)
|
||||
example(radiobox_in_frame)
|
||||
@@ -25,3 +36,4 @@ example(slider_rgb)
|
||||
example(tab_horizontal)
|
||||
example(tab_vertical)
|
||||
example(toggle)
|
||||
example(with_restored_io)
|
||||
|
@@ -1,12 +1,11 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_wstring
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, gauge, Element, operator|, vbox, border
|
||||
#include "ftxui/dom/elements.hpp" // for separator, gauge, text, Element, operator|, vbox, border
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
@@ -14,13 +13,9 @@ int main(int argc, const char* argv[]) {
|
||||
int value = 50;
|
||||
|
||||
// The tree of components. This defines how to navigate using the keyboard.
|
||||
auto button_option = ButtonOption();
|
||||
button_option.border = false;
|
||||
auto buttons = Container::Horizontal({
|
||||
Button(
|
||||
"[Decrease]", [&] { value--; }, &button_option),
|
||||
Button(
|
||||
"[Increase]", [&] { value++; }, &button_option),
|
||||
Button("Decrease", [&] { value--; }),
|
||||
Button("Increase", [&] { value++; }),
|
||||
});
|
||||
|
||||
// Modify the way to render them on screen:
|
||||
|
46
examples/component/button_animated.cpp
Normal file
46
examples/component/button_animated.cpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for gauge, separator, text, vbox, operator|, Element, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
int value = 50;
|
||||
|
||||
// The tree of components. This defines how to navigate using the keyboard.
|
||||
auto buttons = Container::Horizontal({
|
||||
Button(
|
||||
"Decrease", [&] { value--; }, ButtonOption::Animated(Color::Red)),
|
||||
Button(
|
||||
"Reset", [&] { value = 50; }, ButtonOption::Animated(Color::Green)),
|
||||
Button(
|
||||
"Increase", [&] { value++; }, ButtonOption::Animated(Color::Blue)),
|
||||
});
|
||||
|
||||
// Modify the way to render them on screen:
|
||||
auto component = Renderer(buttons, [&] {
|
||||
return vbox({
|
||||
vbox({
|
||||
text("value = " + std::to_string(value)),
|
||||
separator(),
|
||||
gauge(value * 0.01f),
|
||||
}) | border,
|
||||
buttons->Render(),
|
||||
});
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(component);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
49
examples/component/button_in_frame.cpp
Normal file
49
examples/component/button_in_frame.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
#include <memory> // for allocator, __shared_ptr_access, shared_ptr
|
||||
#include <string> // for to_string, operator+
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, text, Element, hbox, separator, size, vbox, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Default, Color::GrayDark, Color::White
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
int counter = 0;
|
||||
auto on_click = [&] { counter++; };
|
||||
|
||||
auto button_style = ButtonOption::Animated(Color::Default, Color::GrayDark,
|
||||
Color::Default, Color::White);
|
||||
|
||||
auto container = Container::Vertical({});
|
||||
for (int i = 0; i < 30; ++i) {
|
||||
auto button =
|
||||
Button("Button " + std::to_string(i), on_click, &button_style);
|
||||
container->Add(button);
|
||||
}
|
||||
|
||||
auto renderer = Renderer(container, [&] {
|
||||
return vbox({
|
||||
hbox({
|
||||
text("Counter:"),
|
||||
text(std::to_string(counter)),
|
||||
}),
|
||||
separator(),
|
||||
container->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 20),
|
||||
}) |
|
||||
border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(renderer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
62
examples/component/button_style.cpp
Normal file
62
examples/component/button_style.cpp
Normal file
@@ -0,0 +1,62 @@
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for operator+, to_string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Vertical, Renderer, Horizontal, operator|
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, Element, text, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Green, Color::Red
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
int value = 0;
|
||||
auto action = [&] { value++; };
|
||||
auto action_renderer =
|
||||
Renderer([&] { return text("count = " + std::to_string(value)); });
|
||||
|
||||
auto buttons =
|
||||
Container::Vertical({
|
||||
action_renderer,
|
||||
Renderer([] { return separator(); }),
|
||||
Container::Horizontal({
|
||||
Container::Vertical({
|
||||
Button("Ascii 1", action, ButtonOption::Ascii()),
|
||||
Button("Ascii 2", action, ButtonOption::Ascii()),
|
||||
Button("Ascii 3", action, ButtonOption::Ascii()),
|
||||
}),
|
||||
Renderer([] { return separator(); }),
|
||||
Container::Vertical({
|
||||
Button("Simple 1", action, ButtonOption::Simple()),
|
||||
Button("Simple 2", action, ButtonOption::Simple()),
|
||||
Button("Simple 3", action, ButtonOption::Simple()),
|
||||
}),
|
||||
Renderer([] { return separator(); }),
|
||||
Container::Vertical({
|
||||
Button("Animated 1", action, ButtonOption::Animated()),
|
||||
Button("Animated 2", action, ButtonOption::Animated()),
|
||||
Button("Animated 3", action, ButtonOption::Animated()),
|
||||
}),
|
||||
Renderer([] { return separator(); }),
|
||||
Container::Vertical({
|
||||
Button("Animated 4", action,
|
||||
ButtonOption::Animated(Color::Red)),
|
||||
Button("Animated 5", action,
|
||||
ButtonOption::Animated(Color::Green)),
|
||||
Button("Animated 6", action,
|
||||
ButtonOption::Animated(Color::Blue)),
|
||||
}),
|
||||
}),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(buttons);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
263
examples/component/canvas_animated.cpp
Normal file
263
examples/component/canvas_animated.cpp
Normal file
@@ -0,0 +1,263 @@
|
||||
#include <cmath> // for sin, cos
|
||||
#include <ftxui/dom/elements.hpp> // for canvas, Element, separator, hbox, operator|, border
|
||||
#include <ftxui/screen/screen.hpp> // for Pixel
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for string, basic_string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Renderer, CatchEvent, Horizontal, Menu, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/canvas.hpp" // for Canvas
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Blue, Color::Green, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
||||
int mouse_x = 0;
|
||||
int mouse_y = 0;
|
||||
|
||||
// A triangle following the mouse, using braille characters.
|
||||
auto renderer_line_braille = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "Several lines (braille)");
|
||||
c.DrawPointLine(mouse_x, mouse_y, 80, 10, Color::Red);
|
||||
c.DrawPointLine(80, 10, 80, 40, Color::Blue);
|
||||
c.DrawPointLine(80, 40, mouse_x, mouse_y, Color::Green);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A triangle following the mouse, using block characters.
|
||||
auto renderer_line_block = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "Several lines (block)");
|
||||
c.DrawBlockLine(mouse_x, mouse_y, 80, 10, Color::Red);
|
||||
c.DrawBlockLine(80, 10, 80, 40, Color::Blue);
|
||||
c.DrawBlockLine(80, 40, mouse_x, mouse_y, Color::Green);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A circle following the mouse, using braille characters.
|
||||
auto renderer_circle_braille = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A circle (braille)");
|
||||
c.DrawPointCircle(mouse_x, mouse_y, 30);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A circle following the mouse, using block characters.
|
||||
auto renderer_circle_block = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A circle (block)");
|
||||
c.DrawBlockCircle(mouse_x, mouse_y, 30);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A filled circle following the mouse, using braille characters.
|
||||
auto renderer_circle_filled_braille = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A circle filled (braille)");
|
||||
c.DrawPointCircleFilled(mouse_x, mouse_y, 30);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A filled circle following the mouse, using block characters.
|
||||
auto renderer_circle_filled_block = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A circle filled (block)");
|
||||
c.DrawBlockCircleFilled(mouse_x, mouse_y, 30);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// An ellipse following the mouse, using braille characters.
|
||||
auto renderer_ellipse_braille = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "An ellipse (braille)");
|
||||
c.DrawPointEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// An ellipse following the mouse, using block characters.
|
||||
auto renderer_ellipse_block = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "An ellipse (block)");
|
||||
c.DrawBlockEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// An ellipse following the mouse filled, using braille characters.
|
||||
auto renderer_ellipse_filled_braille = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A filled ellipse (braille)");
|
||||
c.DrawPointEllipseFilled(mouse_x / 2, mouse_y / 2, mouse_x / 2,
|
||||
mouse_y / 2);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// An ellipse following the mouse filled, using block characters.
|
||||
auto renderer_ellipse_filled_block = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A filled ellipse (block)");
|
||||
c.DrawBlockEllipseFilled(mouse_x / 2, mouse_y / 2, mouse_x / 2,
|
||||
mouse_y / 2);
|
||||
c.DrawBlockEllipse(mouse_x / 2, mouse_y / 2, mouse_x / 2, mouse_y / 2);
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
// A text following the mouse
|
||||
auto renderer_text = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A piece of text");
|
||||
c.DrawText(mouse_x, mouse_y, "This is a piece of text with effects",
|
||||
[](Pixel& p) {
|
||||
p.foreground_color = Color::Red;
|
||||
p.underlined = true;
|
||||
p.bold = true;
|
||||
});
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
auto renderer_plot_1 = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A graph");
|
||||
|
||||
std::vector<int> ys(100);
|
||||
for (int x = 0; x < 100; x++) {
|
||||
float dx = float(x - mouse_x);
|
||||
float dy = 50.f;
|
||||
ys[x] = int(dy + 20 * cos(dx * 0.14) + 10 * sin(dx * 0.42));
|
||||
}
|
||||
for (int x = 1; x < 99; x++)
|
||||
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1]);
|
||||
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
auto renderer_plot_2 = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A symmetrical graph filled");
|
||||
std::vector<int> ys(100);
|
||||
for (int x = 0; x < 100; x++) {
|
||||
ys[x] = int(30 + //
|
||||
10 * cos(x * 0.2 - mouse_x * 0.05) + //
|
||||
5 * sin(x * 0.4) + //
|
||||
5 * sin(x * 0.3 - mouse_y * 0.05)); //
|
||||
}
|
||||
for (int x = 0; x < 100; x++) {
|
||||
c.DrawPointLine(x, 50 + ys[x], x, 50 - ys[x], Color::Red);
|
||||
}
|
||||
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
auto renderer_plot_3 = Renderer([&] {
|
||||
auto c = Canvas(100, 100);
|
||||
c.DrawText(0, 0, "A 2D gaussian plot");
|
||||
int size = 15;
|
||||
|
||||
// mouse_x = 5mx + 3*my
|
||||
// mouse_y = 0mx + -5my + 90
|
||||
float my = (mouse_y - 90) / -5.f;
|
||||
float mx = (mouse_x - 3 * my) / 5.f;
|
||||
std::vector<std::vector<float>> ys(size, std::vector<float>(size));
|
||||
for (int y = 0; y < size; y++) {
|
||||
for (int x = 0; x < size; x++) {
|
||||
float dx = x - mx;
|
||||
float dy = y - my;
|
||||
ys[y][x] = -1.5 + 3.0 * std::exp(-0.2f * (dx * dx + dy * dy));
|
||||
}
|
||||
}
|
||||
for (int y = 0; y < size; y++) {
|
||||
for (int x = 0; x < size; x++) {
|
||||
if (x != 0) {
|
||||
c.DrawPointLine(
|
||||
5 * (x - 1) + 3 * (y - 0), 90 - 5 * (y - 0) - 5 * ys[y][x - 1],
|
||||
5 * (x - 0) + 3 * (y - 0), 90 - 5 * (y - 0) - 5 * ys[y][x]);
|
||||
}
|
||||
if (y != 0) {
|
||||
c.DrawPointLine(
|
||||
5 * (x - 0) + 3 * (y - 1), 90 - 5 * (y - 1) - 5 * ys[y - 1][x],
|
||||
5 * (x - 0) + 3 * (y - 0), 90 - 5 * (y - 0) - 5 * ys[y][x]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return canvas(std::move(c));
|
||||
});
|
||||
|
||||
int selected_tab = 12;
|
||||
auto tab = Container::Tab(
|
||||
{
|
||||
renderer_line_braille,
|
||||
renderer_line_block,
|
||||
renderer_circle_braille,
|
||||
renderer_circle_block,
|
||||
renderer_circle_filled_braille,
|
||||
renderer_circle_filled_block,
|
||||
renderer_ellipse_braille,
|
||||
renderer_ellipse_block,
|
||||
renderer_ellipse_filled_braille,
|
||||
renderer_ellipse_filled_block,
|
||||
|
||||
renderer_plot_1,
|
||||
renderer_plot_2,
|
||||
renderer_plot_3,
|
||||
|
||||
renderer_text,
|
||||
},
|
||||
&selected_tab);
|
||||
|
||||
// This capture the last mouse position.
|
||||
auto tab_with_mouse = CatchEvent(tab, [&](Event e) {
|
||||
if (e.is_mouse()) {
|
||||
mouse_x = (e.mouse().x - 1) * 2;
|
||||
mouse_y = (e.mouse().y - 1) * 4;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
std::vector<std::string> tab_titles = {
|
||||
"line (braille)",
|
||||
"line (block)",
|
||||
"circle (braille)",
|
||||
"circle (block)",
|
||||
"circle filled (braille)",
|
||||
"circle filled (block)",
|
||||
"ellipse (braille)",
|
||||
"ellipse (block)",
|
||||
"ellipse filled (braille)",
|
||||
"ellipse filled (block)",
|
||||
"plot_1 simple",
|
||||
"plot_2 filled",
|
||||
"plot_3 3D",
|
||||
"text",
|
||||
};
|
||||
auto tab_toggle = Menu(&tab_titles, &selected_tab);
|
||||
|
||||
auto component = Container::Horizontal({
|
||||
tab_with_mouse,
|
||||
tab_toggle,
|
||||
});
|
||||
|
||||
// Add some separator to decorate the whole component:
|
||||
auto component_renderer = Renderer(component, [&] {
|
||||
return hbox({
|
||||
tab_with_mouse->Render(),
|
||||
separator(),
|
||||
tab_toggle->Render(),
|
||||
}) |
|
||||
border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(component_renderer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSED file.
|
@@ -1,25 +1,31 @@
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include <memory> // for allocator, __shared_ptr_access
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
using namespace ftxui;
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Input, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
bool build_examples_state = false;
|
||||
bool build_tests_state = false;
|
||||
bool use_webassembly_state = true;
|
||||
using namespace ftxui;
|
||||
|
||||
auto component = Container::Vertical({
|
||||
Checkbox("Build examples", &build_examples_state),
|
||||
Checkbox("Build tests", &build_tests_state),
|
||||
Checkbox("Use WebAssembly", &use_webassembly_state),
|
||||
Component input_list = Container::Vertical({});
|
||||
std::vector<std::string> items(100, "");
|
||||
for (int i = 0; i < items.size(); ++i) {
|
||||
input_list->Add(Input(&(items[i]), "placeholder " + std::to_string(i)));
|
||||
}
|
||||
|
||||
auto renderer = Renderer(input_list, [&] {
|
||||
return input_list->Render() | vscroll_indicator | frame | border |
|
||||
size(HEIGHT, LESS_THAN, 10);
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
screen.Loop(component);
|
||||
return 0;
|
||||
screen.Loop(renderer);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
@@ -1,30 +1,27 @@
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator_traits<>::value_type
|
||||
#include <array> // for array
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, vscroll_indicator, HEIGHT, LESS_THAN
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
struct CheckboxState {
|
||||
bool checked;
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
std::vector<CheckboxState> states(30);
|
||||
std::array<bool, 30> states;
|
||||
|
||||
auto container = Container::Vertical({});
|
||||
for (int i = 0; i < 30; ++i) {
|
||||
states[i].checked = false;
|
||||
container->Add(
|
||||
Checkbox("Checkbox" + std::to_string(i), &states[i].checked));
|
||||
states[i] = false;
|
||||
container->Add(Checkbox("Checkbox" + std::to_string(i), &states[i]));
|
||||
}
|
||||
|
||||
auto renderer = Renderer(container, [&] {
|
||||
return container->Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
|
||||
return container->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 10) | border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
|
58
examples/component/collapsible.cpp
Normal file
58
examples/component/collapsible.cpp
Normal file
@@ -0,0 +1,58 @@
|
||||
#include <memory> // for allocator, make_shared, __shared_ptr_access
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Collapsible, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, hbox, Element
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
// Take a list of component, display them vertically, one column shifted to the
|
||||
// right.
|
||||
Component Inner(std::vector<Component> children) {
|
||||
Component vlist = Container::Vertical(std::move(children));
|
||||
return Renderer(vlist, [vlist] {
|
||||
return hbox({
|
||||
text(" "),
|
||||
vlist->Render(),
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
Component Empty() {
|
||||
return std::make_shared<ComponentBase>();
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto component =
|
||||
Collapsible("Collapsible 1",
|
||||
Inner({
|
||||
Collapsible("Collapsible 1.1",
|
||||
Inner({
|
||||
Collapsible("Collapsible 1.1.1", Empty()),
|
||||
Collapsible("Collapsible 1.1.2", Empty()),
|
||||
Collapsible("Collapsible 1.1.3", Empty()),
|
||||
})),
|
||||
Collapsible("Collapsible 1.2",
|
||||
Inner({
|
||||
Collapsible("Collapsible 1.2.1", Empty()),
|
||||
Collapsible("Collapsible 1.2.2", Empty()),
|
||||
Collapsible("Collapsible 1.2.3", Empty()),
|
||||
})),
|
||||
Collapsible("Collapsible 1.3",
|
||||
Inner({
|
||||
Collapsible("Collapsible 1.3.1", Empty()),
|
||||
Collapsible("Collapsible 1.3.2", Empty()),
|
||||
Collapsible("Collapsible 1.3.3", Empty()),
|
||||
})),
|
||||
}));
|
||||
|
||||
ScreenInteractive::FitComponent().Loop(component);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -4,7 +4,6 @@
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, separator, Element, operator|, vbox, border
|
||||
|
||||
@@ -13,24 +12,17 @@ using namespace ftxui;
|
||||
// An example of how to compose multiple components into one and maintain their
|
||||
// interactiveness.
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto button_option = ButtonOption();
|
||||
button_option.border = false;
|
||||
|
||||
auto left_count = 0;
|
||||
auto right_count = 0;
|
||||
|
||||
auto left_buttons = Container::Horizontal({
|
||||
Button(
|
||||
"[Decrease]", [&] { left_count--; }, &button_option),
|
||||
Button(
|
||||
"[Increase]", [&] { left_count++; }, &button_option),
|
||||
Button("Decrease", [&] { left_count--; }),
|
||||
Button("Increase", [&] { left_count++; }),
|
||||
});
|
||||
|
||||
auto right_buttons = Container::Horizontal({
|
||||
Button(
|
||||
"[Decrease]", [&] { right_count--; }, &button_option),
|
||||
Button(
|
||||
"[Increase]", [&] { right_count++; }, &button_option),
|
||||
Button("Decrease", [&] { right_count--; }),
|
||||
Button("Increase", [&] { right_count++; }),
|
||||
});
|
||||
|
||||
// Renderer decorates its child with a new rendering function. The way the
|
||||
|
45
examples/component/dropdown.cpp
Normal file
45
examples/component/dropdown.cpp
Normal file
@@ -0,0 +1,45 @@
|
||||
#include <string> // for basic_string, string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Dropdown, Horizontal, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
||||
std::vector<std::string> entries = {
|
||||
"tribute", "clearance", "ally", "bend", "electronics",
|
||||
"module", "era", "cultural", "sniff", "nationalism",
|
||||
"negotiation", "deliver", "figure", "east", "tribute",
|
||||
"clearance", "ally", "bend", "electronics", "module",
|
||||
"era", "cultural", "sniff", "nationalism", "negotiation",
|
||||
"deliver", "figure", "east", "tribute", "clearance",
|
||||
"ally", "bend", "electronics", "module", "era",
|
||||
"cultural", "sniff", "nationalism", "negotiation", "deliver",
|
||||
"figure", "east",
|
||||
};
|
||||
|
||||
int selected_1 = 0;
|
||||
int selected_2 = 0;
|
||||
int selected_3 = 0;
|
||||
int selected_4 = 0;
|
||||
|
||||
auto layout = Container::Vertical({
|
||||
Container::Horizontal({
|
||||
Dropdown(&entries, &selected_1),
|
||||
Dropdown(&entries, &selected_2),
|
||||
}),
|
||||
Container::Horizontal({
|
||||
Dropdown(&entries, &selected_3),
|
||||
Dropdown(&entries, &selected_4),
|
||||
}),
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(layout);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
192
examples/component/flexbox_gallery.cpp
Normal file
192
examples/component/flexbox_gallery.cpp
Normal file
@@ -0,0 +1,192 @@
|
||||
#include <stddef.h> // for size_t
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for string, basic_string, to_string, operator+, char_traits
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Vertical, Checkbox, Horizontal, Renderer, ResizableSplitBottom, ResizableSplitRight
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, window, operator|, vbox, hbox, Element, flexbox, bgcolor, filler, flex, size, border, hcenter, color, EQUAL, bold, dim, notflex, xflex_grow, yflex_grow, HEIGHT, WIDTH
|
||||
#include "ftxui/dom/flexbox_config.hpp" // for FlexboxConfig, FlexboxConfig::AlignContent, FlexboxConfig::JustifyContent, FlexboxConfig::AlignContent::Center, FlexboxConfig::AlignItems, FlexboxConfig::Direction, FlexboxConfig::JustifyContent::Center, FlexboxConfig::Wrap
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Black
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
|
||||
int direction_index = 0;
|
||||
int wrap_index = 0;
|
||||
int justify_content_index = 0;
|
||||
int align_items_index = 0;
|
||||
int align_content_index = 0;
|
||||
|
||||
std::vector<std::string> directions = {
|
||||
"Row",
|
||||
"RowInversed",
|
||||
"Column",
|
||||
"ColumnInversed",
|
||||
};
|
||||
|
||||
std::vector<std::string> wraps = {
|
||||
"NoWrap",
|
||||
"Wrap",
|
||||
"WrapInversed",
|
||||
};
|
||||
|
||||
std::vector<std::string> justify_content = {
|
||||
"FlexStart", "FlexEnd", "Center", "Stretch",
|
||||
"SpaceBetween", "SpaceAround", "SpaceEvenly",
|
||||
};
|
||||
|
||||
std::vector<std::string> align_items = {
|
||||
"FlexStart",
|
||||
"FlexEnd",
|
||||
"Center",
|
||||
"Stretch",
|
||||
};
|
||||
|
||||
std::vector<std::string> align_content = {
|
||||
"FlexStart", "FlexEnd", "Center", "Stretch",
|
||||
"SpaceBetween", "SpaceAround", "SpaceEvenly",
|
||||
};
|
||||
|
||||
auto radiobox_direction = Radiobox(&directions, &direction_index);
|
||||
auto radiobox_wrap = Radiobox(&wraps, &wrap_index);
|
||||
auto radiobox_justify_content =
|
||||
Radiobox(&justify_content, &justify_content_index);
|
||||
auto radiobox_align_items = Radiobox(&align_items, &align_items_index);
|
||||
auto radiobox_align_content = Radiobox(&align_content, &align_content_index);
|
||||
|
||||
bool element_xflex_grow = false;
|
||||
bool element_yflex_grow = false;
|
||||
bool group_xflex_grow = true;
|
||||
bool group_yflex_grow = true;
|
||||
auto checkbox_element_xflex_grow =
|
||||
Checkbox("element |= xflex_grow", &element_xflex_grow);
|
||||
auto checkbox_element_yflex_grow =
|
||||
Checkbox("element |= yflex_grow", &element_yflex_grow);
|
||||
auto checkbox_group_xflex_grow =
|
||||
Checkbox("group |= xflex_grow", &group_xflex_grow);
|
||||
auto checkbox_group_yflex_grow =
|
||||
Checkbox("group |= yflex_grow", &group_yflex_grow);
|
||||
|
||||
auto make_box = [&](size_t dimx, size_t dimy, size_t index) {
|
||||
std::string title = std::to_string(dimx) + "x" + std::to_string(dimy);
|
||||
auto element = window(text(title) | hcenter | bold,
|
||||
text(std::to_string(index)) | hcenter | dim) |
|
||||
size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy) |
|
||||
bgcolor(Color::HSV(index * 25, 255, 255)) |
|
||||
color(Color::Black);
|
||||
if (element_xflex_grow)
|
||||
element = element | xflex_grow;
|
||||
if (element_yflex_grow)
|
||||
element = element | yflex_grow;
|
||||
return element;
|
||||
};
|
||||
|
||||
auto content_renderer = Renderer([&] {
|
||||
FlexboxConfig config;
|
||||
config.direction = static_cast<FlexboxConfig::Direction>(direction_index);
|
||||
config.wrap = static_cast<FlexboxConfig::Wrap>(wrap_index);
|
||||
config.justify_content =
|
||||
static_cast<FlexboxConfig::JustifyContent>(justify_content_index);
|
||||
config.align_items =
|
||||
static_cast<FlexboxConfig::AlignItems>(align_items_index);
|
||||
config.align_content =
|
||||
static_cast<FlexboxConfig::AlignContent>(align_content_index);
|
||||
|
||||
auto group = flexbox(
|
||||
{
|
||||
make_box(8, 4, 0),
|
||||
make_box(9, 6, 1),
|
||||
make_box(11, 6, 2),
|
||||
make_box(10, 4, 3),
|
||||
make_box(13, 7, 4),
|
||||
make_box(12, 4, 5),
|
||||
make_box(12, 5, 6),
|
||||
make_box(10, 4, 7),
|
||||
make_box(12, 4, 8),
|
||||
make_box(10, 5, 9),
|
||||
},
|
||||
config);
|
||||
|
||||
group = group | bgcolor(Color::Black);
|
||||
|
||||
group = group | notflex;
|
||||
|
||||
if (!group_xflex_grow)
|
||||
group = hbox(group, filler());
|
||||
if (!group_yflex_grow)
|
||||
group = vbox(group, filler());
|
||||
|
||||
group = group | flex;
|
||||
return group;
|
||||
});
|
||||
|
||||
auto center = FlexboxConfig()
|
||||
.Set(FlexboxConfig::JustifyContent::Center)
|
||||
.Set(FlexboxConfig::AlignContent::Center);
|
||||
int space_right = 10;
|
||||
int space_bottom = 1;
|
||||
content_renderer = ResizableSplitRight(
|
||||
Renderer([&] { return flexbox({text("resizable")}, center); }),
|
||||
content_renderer, &space_right);
|
||||
content_renderer = ResizableSplitBottom(
|
||||
Renderer([&] { return flexbox({text("resizable")}, center); }),
|
||||
content_renderer, &space_bottom);
|
||||
|
||||
auto main_container = Container::Vertical({
|
||||
Container::Horizontal({
|
||||
radiobox_direction,
|
||||
radiobox_wrap,
|
||||
Container::Vertical({
|
||||
checkbox_element_xflex_grow,
|
||||
checkbox_element_yflex_grow,
|
||||
checkbox_group_xflex_grow,
|
||||
checkbox_group_yflex_grow,
|
||||
}),
|
||||
}),
|
||||
Container::Horizontal({
|
||||
radiobox_justify_content,
|
||||
radiobox_align_items,
|
||||
radiobox_align_content,
|
||||
}),
|
||||
content_renderer,
|
||||
});
|
||||
|
||||
auto main_renderer = Renderer(main_container, [&] {
|
||||
return vbox({
|
||||
vbox({hbox({
|
||||
window(text("FlexboxConfig::Direction"),
|
||||
radiobox_direction->Render()),
|
||||
window(text("FlexboxConfig::Wrap"), radiobox_wrap->Render()),
|
||||
window(text("Misc:"),
|
||||
vbox({
|
||||
checkbox_element_xflex_grow->Render(),
|
||||
checkbox_element_yflex_grow->Render(),
|
||||
checkbox_group_xflex_grow->Render(),
|
||||
checkbox_group_yflex_grow->Render(),
|
||||
})),
|
||||
}),
|
||||
hbox({
|
||||
window(text("FlexboxConfig::JustifyContent"),
|
||||
radiobox_justify_content->Render()),
|
||||
window(text("FlexboxConfig::AlignItems"),
|
||||
radiobox_align_items->Render()),
|
||||
window(text("FlexboxConfig::AlignContent"),
|
||||
radiobox_align_content->Render()),
|
||||
})}),
|
||||
content_renderer->Render() | flex | border,
|
||||
});
|
||||
});
|
||||
|
||||
screen.Loop(main_renderer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
70
examples/component/focus.cpp
Normal file
70
examples/component/focus.cpp
Normal file
@@ -0,0 +1,70 @@
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for operator+, char_traits, to_string, string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Slider, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for Elements, Element, operator|, separator, text, focusPositionRelative, size, border, flex, frame, bgcolor, gridbox, vbox, EQUAL, center, HEIGHT, WIDTH
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
Element make_box(int x, int y) {
|
||||
std::string title = "(" + std::to_string(x) + ", " + std::to_string(y) + ")";
|
||||
return text(title) | center | size(WIDTH, EQUAL, 18) |
|
||||
size(HEIGHT, EQUAL, 9) | border |
|
||||
bgcolor(Color::HSV(x * 255 / 15, 255, y * 255 / 15));
|
||||
};
|
||||
|
||||
Element make_grid() {
|
||||
std::vector<Elements> rows;
|
||||
for (int i = 0; i < 15; i++) {
|
||||
std::vector<Element> cols;
|
||||
for (int j = 0; j < 15; j++) {
|
||||
cols.push_back(make_box(i, j));
|
||||
}
|
||||
rows.push_back(cols);
|
||||
}
|
||||
|
||||
return gridbox(rows);
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
float focus_x = 0.5f;
|
||||
float focus_y = 0.5f;
|
||||
|
||||
auto slider_x = Slider("x", &focus_x, 0.f, 1.f, 0.01f);
|
||||
auto slider_y = Slider("y", &focus_y, 0.f, 1.f, 0.01f);
|
||||
|
||||
auto renderer = Renderer(
|
||||
Container::Vertical({
|
||||
slider_x,
|
||||
slider_y,
|
||||
}),
|
||||
[&] {
|
||||
auto title = "focusPositionRelative(" + //
|
||||
std::to_string(focus_x) + ", " + //
|
||||
std::to_string(focus_y) + ")"; //
|
||||
return vbox({
|
||||
text(title),
|
||||
separator(),
|
||||
slider_x->Render(),
|
||||
slider_y->Render(),
|
||||
separator(),
|
||||
make_grid() | focusPositionRelative(focus_x, focus_y) |
|
||||
frame | flex,
|
||||
}) |
|
||||
border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
screen.Loop(renderer);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,27 +1,34 @@
|
||||
#include <stddef.h> // for size_t
|
||||
#include <array> // for array
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <cmath> // for sin
|
||||
#include <functional> // for ref, reference_wrapper, function
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for string, basic_string, operator+, char_traits, to_string
|
||||
#include <string> // for string, basic_string, operator+, to_string, char_traits
|
||||
#include <thread> // for sleep_for, thread
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Menu, Radiobox, Tab, Toggle
|
||||
#include "../dom/color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Renderer, Horizontal, Vertical, Input, Menu, Radiobox, ResizableSplitLeft, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for InputOption
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption, InputOption
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Custom
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, color, bgcolor, filler, Element, size, vbox, flex, hbox, graph, separator, EQUAL, WIDTH, hcenter, bold, border, window, HEIGHT, Elements, hflow, flex_grow, frame, gauge, LESS_THAN, spinner, dim, GREATER_THAN
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default
|
||||
#include "ftxui/dom/elements.hpp" // for text, color, operator|, bgcolor, filler, Element, vbox, size, hbox, separator, flex, window, graph, EQUAL, paragraph, WIDTH, hcenter, Elements, bold, vscroll_indicator, HEIGHT, flexbox, hflow, border, frame, flex_grow, gauge, paragraphAlignCenter, paragraphAlignJustify, paragraphAlignLeft, paragraphAlignRight, dim, spinner, LESS_THAN, center, yframe, GREATER_THAN
|
||||
#include "ftxui/dom/flexbox_config.hpp" // for FlexboxConfig
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::Black, Color::Blue, Color::Cyan, Color::CyanLight, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::White, Color::Yellow, Color::YellowLight, Color::Default, Color::Palette256, ftxui
|
||||
#include "ftxui/screen/color_info.hpp" // for ColorInfo
|
||||
#include "ftxui/screen/terminal.hpp" // for Size, Dimensions
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// HTOP
|
||||
// ---------------------------------------------------------------------------
|
||||
int shift = 0;
|
||||
|
||||
auto my_graph = [&shift](int width, int height) {
|
||||
@@ -89,9 +96,13 @@ int main(int argc, const char* argv[]) {
|
||||
separator(),
|
||||
ram | flex,
|
||||
}) |
|
||||
flex | border;
|
||||
flex;
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Compiler
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
const std::vector<std::string> compiler_entries = {
|
||||
"gcc",
|
||||
"clang",
|
||||
@@ -214,23 +225,25 @@ int main(int argc, const char* argv[]) {
|
||||
};
|
||||
|
||||
auto compiler_renderer = Renderer(compiler_component, [&] {
|
||||
auto compiler_win = window(text("Compiler"), compiler->Render() | frame);
|
||||
auto flags_win = window(text("Flags"), flags->Render() | frame);
|
||||
auto compiler_win = window(text("Compiler"),
|
||||
compiler->Render() | vscroll_indicator | frame);
|
||||
auto flags_win =
|
||||
window(text("Flags"), flags->Render() | vscroll_indicator | frame);
|
||||
auto executable_win = window(text("Executable:"), executable_->Render());
|
||||
auto input_win =
|
||||
window(text("Input"),
|
||||
hbox({
|
||||
vbox({
|
||||
hbox({
|
||||
text("Add: "),
|
||||
input_add->Render(),
|
||||
}) | size(WIDTH, EQUAL, 20) |
|
||||
size(HEIGHT, EQUAL, 1),
|
||||
filler(),
|
||||
}),
|
||||
separator(),
|
||||
input->Render() | frame | size(HEIGHT, EQUAL, 3) | flex,
|
||||
}));
|
||||
window(text("Input"), hbox({
|
||||
vbox({
|
||||
hbox({
|
||||
text("Add: "),
|
||||
input_add->Render(),
|
||||
}) | size(WIDTH, EQUAL, 20) |
|
||||
size(HEIGHT, EQUAL, 1),
|
||||
filler(),
|
||||
}),
|
||||
separator(),
|
||||
input->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, EQUAL, 3) | flex,
|
||||
}));
|
||||
return vbox({
|
||||
hbox({
|
||||
compiler_win,
|
||||
@@ -240,67 +253,131 @@ int main(int argc, const char* argv[]) {
|
||||
input_win | size(WIDTH, EQUAL, 60),
|
||||
}),
|
||||
filler(),
|
||||
}) | size(HEIGHT, LESS_THAN, 6),
|
||||
}) | size(HEIGHT, LESS_THAN, 8),
|
||||
hflow(render_command()) | flex_grow,
|
||||
}) |
|
||||
flex_grow | border;
|
||||
flex_grow;
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Spiner
|
||||
// ---------------------------------------------------------------------------
|
||||
auto spinner_tab_renderer = Renderer([&] {
|
||||
Elements entries;
|
||||
for (int i = 0; i < 22; ++i) {
|
||||
entries.push_back(spinner(i, shift / 2) | bold |
|
||||
size(WIDTH, GREATER_THAN, 2) | border);
|
||||
}
|
||||
return hflow(std::move(entries)) | border;
|
||||
return hflow(std::move(entries));
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Colors
|
||||
// ---------------------------------------------------------------------------
|
||||
auto color_tab_renderer = Renderer([] {
|
||||
return hbox({
|
||||
vbox({
|
||||
color(Color::Default, text("Default")),
|
||||
color(Color::Black, text("Black")),
|
||||
color(Color::GrayDark, text("GrayDark")),
|
||||
color(Color::GrayLight, text("GrayLight")),
|
||||
color(Color::White, text("White")),
|
||||
color(Color::Blue, text("Blue")),
|
||||
color(Color::BlueLight, text("BlueLight")),
|
||||
color(Color::Cyan, text("Cyan")),
|
||||
color(Color::CyanLight, text("CyanLight")),
|
||||
color(Color::Green, text("Green")),
|
||||
color(Color::GreenLight, text("GreenLight")),
|
||||
color(Color::Magenta, text("Magenta")),
|
||||
color(Color::MagentaLight, text("MagentaLight")),
|
||||
color(Color::Red, text("Red")),
|
||||
color(Color::RedLight, text("RedLight")),
|
||||
color(Color::Yellow, text("Yellow")),
|
||||
color(Color::YellowLight, text("YellowLight")),
|
||||
}),
|
||||
vbox({
|
||||
bgcolor(Color::Default, text("Default")),
|
||||
bgcolor(Color::Black, text("Black")),
|
||||
bgcolor(Color::GrayDark, text("GrayDark")),
|
||||
bgcolor(Color::GrayLight, text("GrayLight")),
|
||||
bgcolor(Color::White, text("White")),
|
||||
bgcolor(Color::Blue, text("Blue")),
|
||||
bgcolor(Color::BlueLight, text("BlueLight")),
|
||||
bgcolor(Color::Cyan, text("Cyan")),
|
||||
bgcolor(Color::CyanLight, text("CyanLight")),
|
||||
bgcolor(Color::Green, text("Green")),
|
||||
bgcolor(Color::GreenLight, text("GreenLight")),
|
||||
bgcolor(Color::Magenta, text("Magenta")),
|
||||
bgcolor(Color::MagentaLight, text("MagentaLight")),
|
||||
bgcolor(Color::Red, text("Red")),
|
||||
bgcolor(Color::RedLight, text("RedLight")),
|
||||
bgcolor(Color::Yellow, text("Yellow")),
|
||||
bgcolor(Color::YellowLight, text("YellowLight")),
|
||||
}),
|
||||
}) |
|
||||
hcenter | border;
|
||||
auto basic_color_display =
|
||||
vbox({
|
||||
text("16 color palette:"),
|
||||
separator(),
|
||||
hbox({
|
||||
vbox({
|
||||
color(Color::Default, text("Default")),
|
||||
color(Color::Black, text("Black")),
|
||||
color(Color::GrayDark, text("GrayDark")),
|
||||
color(Color::GrayLight, text("GrayLight")),
|
||||
color(Color::White, text("White")),
|
||||
color(Color::Blue, text("Blue")),
|
||||
color(Color::BlueLight, text("BlueLight")),
|
||||
color(Color::Cyan, text("Cyan")),
|
||||
color(Color::CyanLight, text("CyanLight")),
|
||||
color(Color::Green, text("Green")),
|
||||
color(Color::GreenLight, text("GreenLight")),
|
||||
color(Color::Magenta, text("Magenta")),
|
||||
color(Color::MagentaLight, text("MagentaLight")),
|
||||
color(Color::Red, text("Red")),
|
||||
color(Color::RedLight, text("RedLight")),
|
||||
color(Color::Yellow, text("Yellow")),
|
||||
color(Color::YellowLight, text("YellowLight")),
|
||||
}),
|
||||
vbox({
|
||||
bgcolor(Color::Default, text("Default")),
|
||||
bgcolor(Color::Black, text("Black")),
|
||||
bgcolor(Color::GrayDark, text("GrayDark")),
|
||||
bgcolor(Color::GrayLight, text("GrayLight")),
|
||||
bgcolor(Color::White, text("White")),
|
||||
bgcolor(Color::Blue, text("Blue")),
|
||||
bgcolor(Color::BlueLight, text("BlueLight")),
|
||||
bgcolor(Color::Cyan, text("Cyan")),
|
||||
bgcolor(Color::CyanLight, text("CyanLight")),
|
||||
bgcolor(Color::Green, text("Green")),
|
||||
bgcolor(Color::GreenLight, text("GreenLight")),
|
||||
bgcolor(Color::Magenta, text("Magenta")),
|
||||
bgcolor(Color::MagentaLight, text("MagentaLight")),
|
||||
bgcolor(Color::Red, text("Red")),
|
||||
bgcolor(Color::RedLight, text("RedLight")),
|
||||
bgcolor(Color::Yellow, text("Yellow")),
|
||||
bgcolor(Color::YellowLight, text("YellowLight")),
|
||||
}),
|
||||
}),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto palette_256_color_display = text("256 colors palette:");
|
||||
{
|
||||
std::vector<std::vector<ColorInfo>> info_columns = ColorInfoSorted2D();
|
||||
Elements columns;
|
||||
for (auto& column : info_columns) {
|
||||
Elements column_elements;
|
||||
for (auto& it : column) {
|
||||
column_elements.push_back(
|
||||
text(" ") | bgcolor(Color(Color::Palette256(it.index_256))));
|
||||
}
|
||||
columns.push_back(hbox(std::move(column_elements)));
|
||||
}
|
||||
palette_256_color_display = vbox({
|
||||
palette_256_color_display,
|
||||
separator(),
|
||||
vbox(columns),
|
||||
}) |
|
||||
border;
|
||||
}
|
||||
|
||||
// True color display.
|
||||
auto true_color_display = text("TrueColors: 24bits:");
|
||||
{
|
||||
int saturation = 255;
|
||||
Elements array;
|
||||
for (int value = 0; value < 255; value += 16) {
|
||||
Elements line;
|
||||
for (int hue = 0; hue < 255; hue += 6) {
|
||||
line.push_back(text("▀") //
|
||||
| color(Color::HSV(hue, saturation, value)) //
|
||||
| bgcolor(Color::HSV(hue, saturation, value + 8)));
|
||||
}
|
||||
array.push_back(hbox(std::move(line)));
|
||||
}
|
||||
true_color_display = vbox({
|
||||
true_color_display,
|
||||
separator(),
|
||||
vbox(std::move(array)),
|
||||
}) |
|
||||
border;
|
||||
}
|
||||
|
||||
return flexbox(
|
||||
{
|
||||
basic_color_display,
|
||||
palette_256_color_display,
|
||||
true_color_display,
|
||||
},
|
||||
FlexboxConfig().SetGap(1, 1));
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Gauges
|
||||
// ---------------------------------------------------------------------------
|
||||
auto render_gauge = [&shift](int delta) {
|
||||
float progress = (shift + delta) % 1000 / 1000.f;
|
||||
float progress = (shift + delta) % 500 / 500.f;
|
||||
return hbox({
|
||||
text(std::to_string(int(progress * 100)) + "% ") |
|
||||
size(WIDTH, EQUAL, 5),
|
||||
@@ -310,32 +387,94 @@ int main(int argc, const char* argv[]) {
|
||||
|
||||
auto gauge_component = Renderer([render_gauge] {
|
||||
return vbox({
|
||||
render_gauge(0) | color(Color::Black),
|
||||
render_gauge(100) | color(Color::GrayDark),
|
||||
render_gauge(50) | color(Color::GrayLight),
|
||||
render_gauge(6894) | color(Color::White),
|
||||
separator(),
|
||||
render_gauge(6841) | color(Color::Blue),
|
||||
render_gauge(9813) | color(Color::BlueLight),
|
||||
render_gauge(98765) | color(Color::Cyan),
|
||||
render_gauge(98) | color(Color::CyanLight),
|
||||
render_gauge(9846) | color(Color::Green),
|
||||
render_gauge(1122) | color(Color::GreenLight),
|
||||
render_gauge(84) | color(Color::Magenta),
|
||||
render_gauge(645) | color(Color::MagentaLight),
|
||||
render_gauge(568) | color(Color::Red),
|
||||
render_gauge(2222) | color(Color::RedLight),
|
||||
render_gauge(220) | color(Color::Yellow),
|
||||
render_gauge(348) | color(Color::YellowLight),
|
||||
}) |
|
||||
border;
|
||||
render_gauge(0) | color(Color::Black),
|
||||
render_gauge(100) | color(Color::GrayDark),
|
||||
render_gauge(50) | color(Color::GrayLight),
|
||||
render_gauge(6894) | color(Color::White),
|
||||
separator(),
|
||||
render_gauge(6841) | color(Color::Blue),
|
||||
render_gauge(9813) | color(Color::BlueLight),
|
||||
render_gauge(98765) | color(Color::Cyan),
|
||||
render_gauge(98) | color(Color::CyanLight),
|
||||
render_gauge(9846) | color(Color::Green),
|
||||
render_gauge(1122) | color(Color::GreenLight),
|
||||
render_gauge(84) | color(Color::Magenta),
|
||||
render_gauge(645) | color(Color::MagentaLight),
|
||||
render_gauge(568) | color(Color::Red),
|
||||
render_gauge(2222) | color(Color::RedLight),
|
||||
render_gauge(220) | color(Color::Yellow),
|
||||
render_gauge(348) | color(Color::YellowLight),
|
||||
});
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Paragraph
|
||||
// ---------------------------------------------------------------------------
|
||||
auto make_box = [](size_t dimx, size_t dimy) {
|
||||
std::string title = std::to_string(dimx) + "x" + std::to_string(dimy);
|
||||
return window(text(title) | hcenter | bold,
|
||||
text("content") | hcenter | dim) |
|
||||
size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy);
|
||||
};
|
||||
|
||||
auto paragraph_renderer_left = Renderer([&] {
|
||||
std::string str =
|
||||
"Lorem Ipsum is simply dummy text of the printing and typesetting "
|
||||
"industry. Lorem Ipsum has been the industry's standard dummy text "
|
||||
"ever since the 1500s, when an unknown printer took a galley of type "
|
||||
"and scrambled it to make a type specimen book.";
|
||||
return vbox({
|
||||
window(text("Align left:"), paragraphAlignLeft(str)),
|
||||
window(text("Align center:"), paragraphAlignCenter(str)),
|
||||
window(text("Align right:"), paragraphAlignRight(str)),
|
||||
window(text("Align justify:"), paragraphAlignJustify(str)),
|
||||
window(text("Side by side"), hbox({
|
||||
paragraph(str),
|
||||
separator(),
|
||||
paragraph(str),
|
||||
})),
|
||||
window(text("Elements with different size:"),
|
||||
flexbox({
|
||||
make_box(10, 5),
|
||||
make_box(9, 4),
|
||||
make_box(8, 4),
|
||||
make_box(6, 3),
|
||||
make_box(10, 5),
|
||||
make_box(9, 4),
|
||||
make_box(8, 4),
|
||||
make_box(6, 3),
|
||||
make_box(10, 5),
|
||||
make_box(9, 4),
|
||||
make_box(8, 4),
|
||||
make_box(6, 3),
|
||||
})),
|
||||
}) |
|
||||
vscroll_indicator | yframe | flex;
|
||||
});
|
||||
|
||||
auto paragraph_renderer_right = Renderer([] {
|
||||
return paragraph("<--- This vertical bar is resizable using the mouse") |
|
||||
center;
|
||||
});
|
||||
|
||||
int paragraph_renderer_split_position = Terminal::Size().dimx / 2;
|
||||
auto paragraph_renderer_group =
|
||||
ResizableSplitLeft(paragraph_renderer_left, paragraph_renderer_right,
|
||||
¶graph_renderer_split_position);
|
||||
auto paragraph_renderer_group_renderer =
|
||||
Renderer(paragraph_renderer_group,
|
||||
[&] { return paragraph_renderer_group->Render(); });
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Tabs
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
int tab_index = 0;
|
||||
std::vector<std::string> tab_entries = {
|
||||
"htop", "color", "spinner", "gauge", "compiler",
|
||||
"htop", "color", "spinner", "gauge", "compiler", "paragraph",
|
||||
};
|
||||
auto tab_selection = Toggle(&tab_entries, &tab_index);
|
||||
auto tab_selection =
|
||||
Menu(&tab_entries, &tab_index, MenuOption::HorizontalAnimated());
|
||||
auto tab_content = Container::Tab(
|
||||
{
|
||||
htop,
|
||||
@@ -343,6 +482,7 @@ int main(int argc, const char* argv[]) {
|
||||
spinner_tab_renderer,
|
||||
gauge_component,
|
||||
compiler_renderer,
|
||||
paragraph_renderer_group_renderer,
|
||||
},
|
||||
&tab_index);
|
||||
|
||||
@@ -354,7 +494,7 @@ int main(int argc, const char* argv[]) {
|
||||
auto main_renderer = Renderer(main_container, [&] {
|
||||
return vbox({
|
||||
text("FTXUI Demo") | bold | hcenter,
|
||||
tab_selection->Render() | hcenter,
|
||||
tab_selection->Render(),
|
||||
tab_content->Render() | flex,
|
||||
});
|
||||
});
|
||||
|
43
examples/component/maybe.cpp
Normal file
43
examples/component/maybe.cpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for operator|, Maybe, Checkbox, Radiobox, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for border, color, operator|, text, Element
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
std::vector<std::string> entries = {
|
||||
"entry 1",
|
||||
"entry 2",
|
||||
"entry 3",
|
||||
};
|
||||
int menu_1_selected = 0;
|
||||
int menu_2_selected = 0;
|
||||
|
||||
bool menu_1_show = false;
|
||||
bool menu_2_show = false;
|
||||
|
||||
auto layout = Container::Vertical({
|
||||
Checkbox("Show menu_1", &menu_1_show),
|
||||
Radiobox(&entries, &menu_1_selected) | border | Maybe(&menu_1_show),
|
||||
Checkbox("Show menu_2", &menu_2_show),
|
||||
Radiobox(&entries, &menu_2_selected) | border | Maybe(&menu_2_show),
|
||||
|
||||
Renderer([] {
|
||||
return text("You found the secret combinaison!") | color(Color::Red);
|
||||
}) | Maybe([&] { return menu_1_selected == 1 && menu_2_selected == 2; }),
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
screen.Loop(layout);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,25 +1,31 @@
|
||||
#include <functional> // for function
|
||||
#include <iostream> // for basic_ostream::operator<<, operator<<, endl, basic_ostream, basic_ostream<>::__ostream_type, cout, ostream
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for to_string, allocator
|
||||
#include <memory> // for allocator, shared_ptr, __shared_ptr_access
|
||||
#include <string> // for char_traits, to_string, operator+, string, basic_string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for MenuEntry, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuEntryOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, separator, Element, Decorator, color, text, hbox, size, bold, frame, inverted, vbox, HEIGHT, LESS_THAN, border
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, separator, text, hbox, size, frame, color, vbox, HEIGHT, LESS_THAN, bold, border, inverted
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::Green, Color::Red, Color::Yellow
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
// Define a special style for some menu entry.
|
||||
MenuEntryOption Colored(ftxui::Color c) {
|
||||
MenuEntryOption special_style;
|
||||
special_style.style_normal = Decorator(color(c));
|
||||
special_style.style_focused = Decorator(color(c)) | inverted;
|
||||
special_style.style_selected = Decorator(color(c)) | bold;
|
||||
special_style.style_selected_focused = Decorator(color(c)) | inverted | bold;
|
||||
return special_style;
|
||||
MenuEntryOption option;
|
||||
option.transform = [c](EntryState state) {
|
||||
state.label = (state.active ? "> " : " ") + state.label;
|
||||
Element e = text(state.label) | color(c);
|
||||
if (state.focused)
|
||||
e = e | inverted;
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
return e;
|
||||
};
|
||||
return option;
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
|
66
examples/component/menu_entries_animated.cpp
Normal file
66
examples/component/menu_entries_animated.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#include <iostream> // for basic_ostream::operator<<, operator<<, endl, basic_ostream, basic_ostream<>::__ostream_type, cout, ostream
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for to_string, allocator
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for MenuEntryAnimated, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuEntryAnimated
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, separator, Element, Decorator, color, text, hbox, size, bold, frame, inverted, vbox, HEIGHT, LESS_THAN, border
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::Green, Color::Red, Color::Yellow
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
// Define a special style for some menu entry.
|
||||
MenuEntryOption Colored(ftxui::Color c) {
|
||||
MenuEntryOption option;
|
||||
option.animated_colors.foreground.enabled = true;
|
||||
option.animated_colors.background.enabled = true;
|
||||
option.animated_colors.background.active = c;
|
||||
option.animated_colors.background.inactive = Color::Black;
|
||||
option.animated_colors.foreground.active = Color::White;
|
||||
option.animated_colors.foreground.inactive = c;
|
||||
return option;
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
|
||||
int selected = 0;
|
||||
auto menu = Container::Vertical(
|
||||
{
|
||||
MenuEntry(" 1. rear", Colored(Color::Red)),
|
||||
MenuEntry(" 2. drown", Colored(Color::Yellow)),
|
||||
MenuEntry(" 3. nail", Colored(Color::Green)),
|
||||
MenuEntry(" 4. quit", Colored(Color::Cyan)),
|
||||
MenuEntry(" 5. decorative", Colored(Color::Blue)),
|
||||
MenuEntry(" 7. costume"),
|
||||
MenuEntry(" 8. pick"),
|
||||
MenuEntry(" 9. oral"),
|
||||
MenuEntry("11. minister"),
|
||||
MenuEntry("12. football"),
|
||||
MenuEntry("13. welcome"),
|
||||
MenuEntry("14. copper"),
|
||||
MenuEntry("15. inhabitant"),
|
||||
},
|
||||
&selected);
|
||||
|
||||
// Display together the menu with a border
|
||||
auto renderer = Renderer(menu, [&] {
|
||||
return vbox({
|
||||
hbox(text("selected = "), text(std::to_string(selected))),
|
||||
separator(),
|
||||
menu->Render() | frame,
|
||||
}) |
|
||||
border | bgcolor(Color::Black);
|
||||
});
|
||||
|
||||
screen.Loop(renderer);
|
||||
|
||||
std::cout << "Selected element = " << selected << std::endl;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -18,7 +18,8 @@ int main(int argc, const char* argv[]) {
|
||||
entries.push_back("Entry " + std::to_string(i));
|
||||
auto radiobox = Menu(&entries, &selected);
|
||||
auto renderer = Renderer(radiobox, [&] {
|
||||
return radiobox->Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
|
||||
return radiobox->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 10) | border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
|
@@ -1,100 +1,258 @@
|
||||
#include <array> // for array
|
||||
#include <chrono> // for milliseconds
|
||||
#include <functional> // for function
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for string, basic_string
|
||||
#include <string> // for string, char_traits, basic_string, operator+
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, color, separator, Decorator, bgcolor, flex, Element, bold, hbox, border, dim
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::BlueLight, Color::Red, Color::Yellow
|
||||
#include "ftxui/component/animation.hpp" // for ElasticOut, Linear
|
||||
#include "ftxui/component/component.hpp" // for Menu, Horizontal, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption, MenuEntryOption, AnimatedColorOption, AnimatedColorsOption, UnderlineOption
|
||||
#include "ftxui/component/mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for separator, operator|, Element, text, bgcolor, hbox, bold, color, filler, border, vbox, borderDouble, dim, flex, hcenter
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Black, Color::Yellow, Color::Blue, Color::Default, Color::White
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
Component VMenu1(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu2(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu3(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu4(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu5(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu6(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu7(std::vector<std::string>* entries, int* selected);
|
||||
Component VMenu8(std::vector<std::string>* entries, int* selected);
|
||||
Component HMenu1(std::vector<std::string>* entries, int* selected);
|
||||
Component HMenu2(std::vector<std::string>* entries, int* selected);
|
||||
Component HMenu3(std::vector<std::string>* entries, int* selected);
|
||||
Component HMenu4(std::vector<std::string>* entries, int* selected);
|
||||
Component HMenu5(std::vector<std::string>* entries, int* selected);
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
|
||||
std::vector<std::string> entries = {
|
||||
"Monkey", "Dog", "Cat", "Bird", "Elephant",
|
||||
std::vector<std::string> entries{
|
||||
"Monkey", "Dog", "Cat", "Bird", "Elephant", "Cat",
|
||||
};
|
||||
int menu_1_selected_ = 0;
|
||||
int menu_2_selected_ = 0;
|
||||
int menu_3_selected_ = 0;
|
||||
int menu_4_selected_ = 0;
|
||||
int menu_5_selected_ = 0;
|
||||
int menu_6_selected_ = 0;
|
||||
std::array<int, 12> selected = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
MenuOption option_1;
|
||||
option_1.style_focused = bold | color(Color::Blue);
|
||||
option_1.style_selected = color(Color::Blue);
|
||||
option_1.style_selected_focused = bold | color(Color::Blue);
|
||||
option_1.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_1_ = Menu(&entries, &menu_1_selected_, &option_1);
|
||||
auto vmenu_1_ = VMenu1(&entries, &selected[0]);
|
||||
auto vmenu_2_ = VMenu2(&entries, &selected[1]);
|
||||
auto vmenu_3_ = VMenu3(&entries, &selected[2]);
|
||||
auto vmenu_4_ = VMenu4(&entries, &selected[3]);
|
||||
auto vmenu_5_ = VMenu5(&entries, &selected[4]);
|
||||
auto vmenu_6_ = VMenu6(&entries, &selected[5]);
|
||||
auto vmenu_7_ = VMenu7(&entries, &selected[6]);
|
||||
auto vmenu_8_ = VMenu8(&entries, &selected[7]);
|
||||
|
||||
MenuOption option_2;
|
||||
option_2.style_focused = bold | color(Color::Blue);
|
||||
option_2.style_selected = color(Color::Blue);
|
||||
option_2.style_selected_focused = bold | color(Color::Blue);
|
||||
option_2.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_2_ = Menu(&entries, &menu_2_selected_, &option_2);
|
||||
auto hmenu_1_ = HMenu1(&entries, &selected[8]);
|
||||
auto hmenu_2_ = HMenu2(&entries, &selected[9]);
|
||||
auto hmenu_3_ = HMenu3(&entries, &selected[10]);
|
||||
auto hmenu_4_ = HMenu4(&entries, &selected[11]);
|
||||
auto hmenu_5_ = HMenu5(&entries, &selected[12]);
|
||||
|
||||
MenuOption option_3;
|
||||
option_3.style_selected = color(Color::Blue);
|
||||
option_3.style_focused = bgcolor(Color::Blue);
|
||||
option_3.style_selected_focused = bgcolor(Color::Blue);
|
||||
option_3.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_3_ = Menu(&entries, &menu_3_selected_, &option_3);
|
||||
|
||||
MenuOption option_4;
|
||||
option_4.style_selected = bgcolor(Color::Blue);
|
||||
option_4.style_focused = bgcolor(Color::BlueLight);
|
||||
option_4.style_selected_focused = bgcolor(Color::BlueLight);
|
||||
option_4.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_4_ = Menu(&entries, &menu_4_selected_, &option_4);
|
||||
|
||||
MenuOption option_5;
|
||||
option_5.style_normal = bgcolor(Color::Blue);
|
||||
option_5.style_selected = bgcolor(Color::Yellow);
|
||||
option_5.style_focused = bgcolor(Color::Red);
|
||||
option_5.style_selected_focused = bgcolor(Color::Red);
|
||||
option_5.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_5_ = Menu(&entries, &menu_5_selected_, &option_5);
|
||||
|
||||
MenuOption option_6;
|
||||
option_6.style_normal = dim | color(Color::Blue);
|
||||
option_6.style_selected = color(Color::Blue);
|
||||
option_6.style_focused = bold | color(Color::Blue);
|
||||
option_6.style_selected_focused = bold | color(Color::Blue);
|
||||
option_6.on_enter = screen.ExitLoopClosure();
|
||||
auto menu_6_ = Menu(&entries, &menu_6_selected_, &option_6);
|
||||
|
||||
auto container = Container::Horizontal({
|
||||
menu_1_,
|
||||
menu_2_,
|
||||
menu_3_,
|
||||
menu_4_,
|
||||
menu_5_,
|
||||
menu_6_,
|
||||
auto container = Container::Vertical({
|
||||
Container::Horizontal({
|
||||
vmenu_1_,
|
||||
vmenu_2_,
|
||||
vmenu_3_,
|
||||
vmenu_4_,
|
||||
vmenu_5_,
|
||||
vmenu_6_,
|
||||
vmenu_7_,
|
||||
vmenu_8_,
|
||||
}),
|
||||
hmenu_1_,
|
||||
hmenu_2_,
|
||||
hmenu_3_,
|
||||
hmenu_4_,
|
||||
hmenu_5_,
|
||||
});
|
||||
|
||||
// clang-format off
|
||||
auto renderer = Renderer(container, [&] {
|
||||
return
|
||||
hbox({
|
||||
menu_1_->Render() | flex, separator(),
|
||||
menu_2_->Render() | flex, separator(),
|
||||
menu_3_->Render() | flex, separator(),
|
||||
menu_4_->Render() | flex, separator(),
|
||||
menu_5_->Render() | flex, separator(),
|
||||
menu_6_->Render() | flex,
|
||||
}) | border;
|
||||
return //
|
||||
hbox({
|
||||
vbox({
|
||||
hbox({
|
||||
vmenu_1_->Render(),
|
||||
separator(),
|
||||
vmenu_2_->Render(),
|
||||
separator(),
|
||||
vmenu_3_->Render(),
|
||||
separator(),
|
||||
vmenu_4_->Render(),
|
||||
separator(),
|
||||
vmenu_5_->Render(),
|
||||
vmenu_6_->Render(),
|
||||
separator(),
|
||||
vmenu_7_->Render(),
|
||||
separator(),
|
||||
vmenu_8_->Render(),
|
||||
}),
|
||||
separator(),
|
||||
hmenu_1_->Render(),
|
||||
separator(),
|
||||
hmenu_2_->Render(),
|
||||
separator(),
|
||||
hmenu_3_->Render(),
|
||||
separator(),
|
||||
hmenu_4_->Render(),
|
||||
hmenu_5_->Render(),
|
||||
}) | border,
|
||||
filler(),
|
||||
});
|
||||
});
|
||||
// clang-format on
|
||||
|
||||
screen.Loop(renderer);
|
||||
}
|
||||
|
||||
Component VMenu1(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.transform = [](EntryState state) {
|
||||
state.label = (state.active ? "> " : " ") + state.label;
|
||||
Element e = text(state.label);
|
||||
if (state.focused)
|
||||
e = e | bgcolor(Color::Blue);
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu2(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.transform = [](EntryState state) {
|
||||
state.label += (state.active ? " <" : " ");
|
||||
Element e = hbox(filler(), text(state.label));
|
||||
if (state.focused)
|
||||
e = e | bgcolor(Color::Red);
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu3(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.transform = [](EntryState state) {
|
||||
Element e = state.active ? text("[" + state.label + "]")
|
||||
: text(" " + state.label + " ");
|
||||
if (state.focused)
|
||||
e = e | bold;
|
||||
|
||||
if (state.focused)
|
||||
e = e | color(Color::Blue);
|
||||
if (state.active)
|
||||
e = e | bold;
|
||||
return e;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu4(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.transform = [](EntryState state) {
|
||||
if (state.active && state.focused) {
|
||||
return text(state.label) | color(Color::Yellow) | bgcolor(Color::Black) |
|
||||
bold;
|
||||
}
|
||||
|
||||
if (state.active) {
|
||||
return text(state.label) | color(Color::Yellow) | bgcolor(Color::Black);
|
||||
}
|
||||
if (state.focused) {
|
||||
return text(state.label) | color(Color::Black) | bgcolor(Color::Yellow) |
|
||||
bold;
|
||||
}
|
||||
return text(state.label) | color(Color::Black) | bgcolor(Color::Yellow);
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu5(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.transform = [](EntryState state) {
|
||||
auto element = text(state.label);
|
||||
if (state.active && state.focused) {
|
||||
return element | borderDouble;
|
||||
}
|
||||
if (state.active) {
|
||||
return element | border;
|
||||
}
|
||||
if (state.focused) {
|
||||
return element | bold;
|
||||
}
|
||||
return element;
|
||||
};
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu6(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::VerticalAnimated();
|
||||
option.underline.color_inactive = Color::Default;
|
||||
option.underline.color_active = Color::Red;
|
||||
option.underline.SetAnimationFunction(animation::easing::Linear);
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu7(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.animated_colors.foreground.enabled = true;
|
||||
option.entries.animated_colors.background.enabled = true;
|
||||
option.entries.animated_colors.background.active = Color::Red;
|
||||
option.entries.animated_colors.background.inactive = Color::Black;
|
||||
option.entries.animated_colors.foreground.active = Color::White;
|
||||
option.entries.animated_colors.foreground.inactive = Color::Red;
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component VMenu8(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Vertical();
|
||||
option.entries.animated_colors.foreground.Set(Color::Red, Color::White,
|
||||
std::chrono::milliseconds(500));
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component HMenu1(std::vector<std::string>* entries, int* selected) {
|
||||
return Menu(entries, selected, MenuOption::Horizontal());
|
||||
}
|
||||
|
||||
Component HMenu2(std::vector<std::string>* entries, int* selected) {
|
||||
return Menu(entries, selected, MenuOption::Toggle());
|
||||
}
|
||||
|
||||
Component HMenu3(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::Toggle();
|
||||
option.elements_infix = [] { return text(" 🮣🮠 "); };
|
||||
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
Component HMenu4(std::vector<std::string>* entries, int* selected) {
|
||||
return Menu(entries, selected, MenuOption::HorizontalAnimated());
|
||||
}
|
||||
|
||||
Component HMenu5(std::vector<std::string>* entries, int* selected) {
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.SetAnimation(std::chrono::milliseconds(1500),
|
||||
animation::easing::ElasticOut);
|
||||
option.entries.transform = [](EntryState state) {
|
||||
Element e = text(state.label) | hcenter | flex;
|
||||
if (state.active && state.focused)
|
||||
e = e | bold;
|
||||
if (!state.focused && !state.active)
|
||||
e = e | dim;
|
||||
return e;
|
||||
};
|
||||
option.underline.color_inactive = Color::Default;
|
||||
option.underline.color_active = Color::Red;
|
||||
return Menu(entries, selected, option);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
94
examples/component/menu_underline_animated_gallery.cpp
Normal file
94
examples/component/menu_underline_animated_gallery.cpp
Normal file
@@ -0,0 +1,94 @@
|
||||
#include <chrono> // for operator""ms, literals
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for BackOut, Duration
|
||||
#include "ftxui/component/component.hpp" // for Menu, Renderer, Vertical
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption, UnderlineOption
|
||||
#include "ftxui/component/mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for text, Element, operator|, borderEmpty, inverted
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Red
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
Component DummyComponent(int id) {
|
||||
return Renderer([id](bool focused) {
|
||||
auto t = text("component " + std::to_string(id));
|
||||
if (focused)
|
||||
t = t | inverted;
|
||||
return t;
|
||||
});
|
||||
}
|
||||
|
||||
Component Text(const std::string& t) {
|
||||
return Renderer([t] { return text(t) | borderEmpty; });
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace std::literals;
|
||||
std::vector<std::string> tab_values{
|
||||
"Tab 1", "Tab 2", "Tab 3", "A very very long tab", "탭",
|
||||
};
|
||||
int tab_selected = 0;
|
||||
|
||||
auto container = Container::Vertical({});
|
||||
|
||||
int frame_count = 0;
|
||||
container->Add(Renderer(
|
||||
[&] { return text("Frame count: " + std::to_string(frame_count++)); }));
|
||||
|
||||
{
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
container->Add(Text("This demonstrate the Menu component"));
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
{
|
||||
container->Add(Text("Set underline color to blue"));
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.color_inactive = Color::Blue;
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
{
|
||||
container->Add(Text("Set underline active color to red"));
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.color_active = Color::Red;
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
{
|
||||
container->Add(Text("Set animation duration to 0ms"));
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.SetAnimationDuration(0ms);
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
{
|
||||
container->Add(Text("Set animation easing function to back-out"));
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.SetAnimationFunction(animation::easing::BackOut);
|
||||
option.underline.SetAnimationDuration(350ms);
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
// option.underline_animation_follower_delay = 250ms
|
||||
{
|
||||
container->Add(Text("Add delay to desynchronize animation"));
|
||||
auto option = MenuOption::HorizontalAnimated();
|
||||
option.underline.follower_delay = 250ms;
|
||||
container->Add(Menu(&tab_values, &tab_selected, option));
|
||||
}
|
||||
|
||||
container->SetActiveChild(container->ChildAt(2));
|
||||
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
screen.Loop(container);
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -84,7 +84,7 @@ int main(int argc, const char* argv[]) {
|
||||
return window(text("keys"), vbox(std::move(children)));
|
||||
});
|
||||
|
||||
component = CatchEvent(component, [&](Event event) {
|
||||
component |= CatchEvent([&](Event event) {
|
||||
keys.push_back(event);
|
||||
return true;
|
||||
});
|
||||
|
@@ -18,7 +18,8 @@ int main(int argc, const char* argv[]) {
|
||||
entries.push_back("RadioBox " + std::to_string(i));
|
||||
auto radiobox = Radiobox(&entries, &selected);
|
||||
auto renderer = Renderer(radiobox, [&] {
|
||||
return radiobox->Render() | frame | size(HEIGHT, LESS_THAN, 10) | border;
|
||||
return radiobox->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 10) | border;
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
|
61
examples/component/with_restored_io.cpp
Normal file
61
examples/component/with_restored_io.cpp
Normal file
@@ -0,0 +1,61 @@
|
||||
#include <cstdlib> // for system, EXIT_SUCCESS
|
||||
#include <iostream> // for operator<<, basic_ostream, basic_ostream::operator<<, cout, endl, flush, ostream, basic_ostream<>::__ostream_type, cin
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for getline, string
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Button, Horizontal, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, filler, Element, borderEmpty, hbox, size, paragraph, vbox, LESS_THAN, border, center, HEIGHT, WIDTH
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
auto screen = ScreenInteractive::Fullscreen();
|
||||
|
||||
// When pressing this button, "screen.WithRestoredIO" will execute the
|
||||
// temporarily uninstall the terminal hook and execute the provided callback
|
||||
// function. This allow running the application in a non-interactive mode.
|
||||
auto btn_run = Button("Execute with restored IO", screen.WithRestoredIO([] {
|
||||
std::cout << "This is a child program using stdin/stdout." << std::endl;
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
std::cout << "Please enter 10 strings (" << i << "/10)" << std::flush;
|
||||
std::string input;
|
||||
std::getline(std::cin, input);
|
||||
}
|
||||
}));
|
||||
|
||||
auto btn_quit = Button("Quit", screen.ExitLoopClosure());
|
||||
|
||||
auto layout = Container::Horizontal({
|
||||
btn_run,
|
||||
btn_quit,
|
||||
});
|
||||
|
||||
auto renderer = Renderer(layout, [&] {
|
||||
auto explanation = paragraph(
|
||||
"After clicking this button, the ScreenInteractive will be "
|
||||
"suspended and access to stdin/stdout will temporarilly be "
|
||||
"restore for running a function.");
|
||||
auto element = vbox({
|
||||
explanation | borderEmpty,
|
||||
hbox({
|
||||
btn_run->Render(),
|
||||
filler(),
|
||||
btn_quit->Render(),
|
||||
}),
|
||||
});
|
||||
|
||||
element = element | borderEmpty | border | size(WIDTH, LESS_THAN, 80) |
|
||||
size(HEIGHT, LESS_THAN, 20) | center;
|
||||
return element;
|
||||
});
|
||||
|
||||
screen.Loop(renderer);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -3,9 +3,15 @@ set(DIRECTORY_LIB dom)
|
||||
example(border)
|
||||
example(border_style)
|
||||
example(color_gallery)
|
||||
example(color_info_palette256)
|
||||
example(color_truecolor_HSV)
|
||||
example(color_truecolor_RGB)
|
||||
example(dbox)
|
||||
example(canvas)
|
||||
example(gauge)
|
||||
example(gauge_direction)
|
||||
example(graph)
|
||||
example(gridbox)
|
||||
example(hflow)
|
||||
example(html_like)
|
||||
example(package_manager)
|
||||
@@ -17,13 +23,11 @@ example(spinner)
|
||||
example(style_blink)
|
||||
example(style_bold)
|
||||
example(style_color)
|
||||
example(color_truecolor_RGB)
|
||||
example(color_truecolor_HSV)
|
||||
example(color_info_palette256)
|
||||
example(style_dim)
|
||||
example(gridbox)
|
||||
example(style_gallery)
|
||||
example(style_inverted)
|
||||
example(style_underlined)
|
||||
example(table)
|
||||
example(vbox_hbox)
|
||||
example(vflow)
|
||||
example(window)
|
||||
|
@@ -1,11 +1,12 @@
|
||||
#include <stdlib.h> // for EXIT_SUCCESS
|
||||
#include <ftxui/dom/elements.hpp> // for text, operator|, vbox, border, Element, Fit, hbox
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
auto document = //
|
||||
hbox({
|
||||
@@ -30,6 +31,7 @@ int main(int argc, const char* argv[]) {
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@@ -1,10 +1,10 @@
|
||||
#include <ftxui/dom/elements.hpp> // for text, operator|, vbox, border, Element, Fit, hbox
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <iostream>
|
||||
#include <memory> // for allocator
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, Fit, borderDouble, borderHeavy, borderLight, borderRounded, vbox
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <iostream> // for endl, cout, ostream
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
49
examples/dom/canvas.cpp
Normal file
49
examples/dom/canvas.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
#include <stdio.h> // for getchar
|
||||
#include <cmath> // for cos
|
||||
#include <ftxui/dom/elements.hpp> // for Fit, canvas, operator|, border, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Pixel, Screen
|
||||
#include <vector> // for vector, allocator
|
||||
|
||||
#include "ftxui/dom/canvas.hpp" // for Canvas
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red, Color::Blue, Color::Green, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
||||
auto c = Canvas(100, 100);
|
||||
|
||||
c.DrawText(0, 0, "This is a canvas", [](Pixel& p) {
|
||||
p.foreground_color = Color::Red;
|
||||
p.underlined = true;
|
||||
});
|
||||
|
||||
// Triangle:
|
||||
c.DrawPointLine(10, 10, 80, 10, Color::Red);
|
||||
c.DrawPointLine(80, 10, 80, 40, Color::Blue);
|
||||
c.DrawPointLine(80, 40, 10, 10, Color::Green);
|
||||
|
||||
// Circle, not filled and filled:
|
||||
c.DrawPointCircle(30, 50, 20);
|
||||
c.DrawPointCircleFilled(40, 40, 10);
|
||||
|
||||
// Plot a function:
|
||||
std::vector<int> ys(100);
|
||||
for (int x = 0; x < 100; x++)
|
||||
ys[x] = int(80 + 20 * cos(x * 0.2));
|
||||
for (int x = 0; x < 99; x++)
|
||||
c.DrawPointLine(x, ys[x], x + 1, ys[x + 1], Color::Red);
|
||||
|
||||
auto document = canvas(&c) | border;
|
||||
|
||||
auto screen = Screen::Create(Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
getchar();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -5,13 +5,14 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
#include "ftxui/dom/elements.hpp" // for text, bgcolor, color, vbox, hbox, separator, operator|, Elements, Element, Fit, border
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Black, Color::Blue, Color::BlueLight, Color::Cyan, Color::CyanLight, Color::Default, Color::GrayDark, Color::GrayLight, Color::Green, Color::GreenLight, Color::Magenta, Color::MagentaLight, Color::Red, Color::RedLight, Color::White, Color::Yellow, Color::YellowLight, Color::Palette256, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
|
||||
int main() {
|
||||
// clang-format off
|
||||
auto basic_color_display =
|
||||
vbox(
|
||||
@@ -82,14 +83,18 @@ int main(int argc, const char* argv[]) {
|
||||
// True color display.
|
||||
auto true_color_display = text("TrueColors: 24bits:");
|
||||
{
|
||||
int saturation = 255;
|
||||
const int max_value = 255;
|
||||
const int value_increment = 8;
|
||||
const int hue_increment = 6;
|
||||
int saturation = max_value;
|
||||
Elements array;
|
||||
for (int value = 0; value < 255; value += 16) {
|
||||
for (int value = 0; value < max_value; value += 2 * value_increment) {
|
||||
Elements line;
|
||||
for (int hue = 0; hue < 255; hue += 6) {
|
||||
line.push_back(text("▀") //
|
||||
| color(Color::HSV(hue, saturation, value)) //
|
||||
| bgcolor(Color::HSV(hue, saturation, value + 8)));
|
||||
for (int hue = 0; hue < max_value; hue += hue_increment) {
|
||||
line.push_back(
|
||||
text("▀") //
|
||||
| color(Color::HSV(hue, saturation, value)) //
|
||||
| bgcolor(Color::HSV(hue, saturation, value + value_increment)));
|
||||
}
|
||||
array.push_back(hbox(std::move(line)));
|
||||
}
|
||||
|
@@ -5,8 +5,7 @@
|
||||
#include <vector> // for vector, allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Palette256
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Palette256, ftxui
|
||||
|
||||
using namespace ftxui;
|
||||
#include "./color_info_sorted_2d.ipp" // for ColorInfoSorted2D
|
||||
|
@@ -1,12 +1,13 @@
|
||||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <ftxui/screen/color_info.hpp> // for ftxui::ColorInfo
|
||||
|
||||
std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() {
|
||||
std::vector<std::vector<ftxui::ColorInfo>> ColorInfoSorted2D() {
|
||||
// Acquire the color information for the palette256.
|
||||
std::vector<ColorInfo> info_gray;
|
||||
std::vector<ColorInfo> info_color;
|
||||
std::vector<ftxui::ColorInfo> info_gray;
|
||||
std::vector<ftxui::ColorInfo> info_color;
|
||||
for (int i = 16; i < 256; ++i) {
|
||||
ColorInfo info = GetColorInfo(Color::Palette256(i));
|
||||
ftxui::ColorInfo info = GetColorInfo(ftxui::Color::Palette256(i));
|
||||
if (info.saturation == 0)
|
||||
info_gray.push_back(info);
|
||||
else
|
||||
@@ -16,10 +17,10 @@ std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() {
|
||||
// Sort info_color by hue.
|
||||
std::sort(
|
||||
info_color.begin(), info_color.end(),
|
||||
[](const ColorInfo& A, const ColorInfo& B) { return A.hue < B.hue; });
|
||||
[](const ftxui::ColorInfo& A, const ftxui::ColorInfo& B) { return A.hue < B.hue; });
|
||||
|
||||
// Make 8 colums, one gray and seven colored.
|
||||
std::vector<std::vector<ColorInfo>> info_columns(8);
|
||||
std::vector<std::vector<ftxui::ColorInfo>> info_columns(8);
|
||||
info_columns[0] = info_gray;
|
||||
for (size_t i = 0; i < info_color.size(); ++i) {
|
||||
info_columns[1 + 7 * i / info_color.size()].push_back(info_color[i]);
|
||||
@@ -28,13 +29,13 @@ std::vector<std::vector<ColorInfo>> ColorInfoSorted2D() {
|
||||
// Minimize discontinuities for every columns.
|
||||
for (auto& column : info_columns) {
|
||||
std::sort(column.begin(), column.end(),
|
||||
[](const ColorInfo& A, const ColorInfo& B) {
|
||||
[](const ftxui::ColorInfo& A, const ftxui::ColorInfo& B) {
|
||||
return A.value < B.value;
|
||||
});
|
||||
for (size_t i = 0; i < column.size() - 1; ++i) {
|
||||
for (int i = 0; i < int(column.size()) - 1; ++i) {
|
||||
int best_index = i + 1;
|
||||
int best_distance = 255 * 255 * 3;
|
||||
for (size_t j = i + 1; j < column.size(); ++j) {
|
||||
for (int j = i + 1; j < column.size(); ++j) {
|
||||
int dx = column[i].red - column[j].red;
|
||||
int dy = column[i].green - column[j].green;
|
||||
int dz = column[i].blue - column[j].blue;
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/color.hpp" // for Color, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -4,8 +4,7 @@
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/color.hpp" // for Color, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -5,8 +5,8 @@
|
||||
#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
79
examples/dom/gauge_direction.cpp
Normal file
79
examples/dom/gauge_direction.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <ftxui/dom/elements.hpp> // for text, gauge, operator|, flex, hbox, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <iostream> // for cout, endl, ostream
|
||||
#include <string> // for allocator, operator+, char_traits, operator<<, string, to_string, basic_string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
std::string reset_position;
|
||||
for (float percentage = 0.0f; percentage <= 1.0f; percentage += 0.002f) {
|
||||
std::string data_downloaded =
|
||||
std::to_string(int(percentage * 5000)) + "/5000";
|
||||
|
||||
auto gauge_up = //
|
||||
hbox({
|
||||
vtext("gauge vertical"),
|
||||
separator(),
|
||||
gaugeUp(percentage),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto gauge_down = //
|
||||
hbox({
|
||||
vtext("gauge vertical"),
|
||||
separator(),
|
||||
gaugeDown(percentage),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto gauge_right = //
|
||||
vbox({
|
||||
text("gauge horizontal"),
|
||||
separator(),
|
||||
gaugeRight(percentage),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto gauge_left = //
|
||||
vbox({
|
||||
text("gauge horizontal"),
|
||||
separator(),
|
||||
gaugeLeft(percentage),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto document = hbox({
|
||||
gauge_up,
|
||||
filler(),
|
||||
vbox({
|
||||
gauge_right,
|
||||
filler(),
|
||||
text(data_downloaded) | border | center,
|
||||
filler(),
|
||||
gauge_left,
|
||||
}),
|
||||
filler(),
|
||||
gauge_down,
|
||||
});
|
||||
|
||||
auto screen = Screen(32, 16);
|
||||
Render(screen, document);
|
||||
std::cout << reset_position;
|
||||
screen.Print();
|
||||
reset_position = screen.ResetPosition();
|
||||
|
||||
std::this_thread::sleep_for(0.01s);
|
||||
}
|
||||
std::cout << std::endl;
|
||||
}
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,28 +1,28 @@
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <cmath> // for sin
|
||||
#include <ftxui/dom/elements.hpp> // for graph, operator|, separator, color, Element, vbox, flex, inverted, operator|=, Fit, hbox, size, border, GREATER_THAN, HEIGHT
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <functional> // for ref, reference_wrapper
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for operator<<, string
|
||||
#include <thread> // for sleep_for
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::BlueLight, Color::RedLight, Color::YellowLight, ftxui
|
||||
|
||||
class Graph {
|
||||
public:
|
||||
std::vector<int> operator()(int width, int height) {
|
||||
std::vector<int> operator()(int width, int height) const {
|
||||
std::vector<int> output(width);
|
||||
for (int i = 0; i < width; ++i) {
|
||||
float v = 0;
|
||||
v += 0.1f * sin((i + shift) * 0.1f);
|
||||
v += 0.2f * sin((i + shift + 10) * 0.15f);
|
||||
v += 0.1f * sin((i + shift) * 0.03f);
|
||||
v *= height;
|
||||
v += 0.5f * height;
|
||||
v += 0.1f * sin((i + shift) * 0.1f); // NOLINT
|
||||
v += 0.2f * sin((i + shift + 10) * 0.15f); // NOLINT
|
||||
v += 0.1f * sin((i + shift) * 0.03f); // NOLINT
|
||||
v *= height; // NOLINT
|
||||
v += 0.5f * height; // NOLINT
|
||||
output[i] = static_cast<int>(v);
|
||||
}
|
||||
return output;
|
||||
@@ -38,7 +38,7 @@ std::vector<int> triangle(int width, int height) {
|
||||
return output;
|
||||
}
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
@@ -46,23 +46,26 @@ int main(int argc, const char* argv[]) {
|
||||
|
||||
std::string reset_position;
|
||||
for (int i = 0;; ++i) {
|
||||
auto document =
|
||||
hbox({
|
||||
vbox({
|
||||
graph(std::ref(my_graph)),
|
||||
separator(),
|
||||
graph(triangle) | inverted,
|
||||
}) | flex,
|
||||
auto document = hbox({
|
||||
vbox({
|
||||
graph(std::ref(my_graph)),
|
||||
separator(),
|
||||
vbox({
|
||||
graph(std::ref(my_graph)) | color(Color::BlueLight),
|
||||
separator(),
|
||||
graph(std::ref(my_graph)) | color(Color::RedLight),
|
||||
separator(),
|
||||
graph(std::ref(my_graph)) | color(Color::YellowLight),
|
||||
}) | flex,
|
||||
}) |
|
||||
border | size(HEIGHT, GREATER_THAN, 40);
|
||||
graph(triangle) | inverted,
|
||||
}) | flex,
|
||||
separator(),
|
||||
vbox({
|
||||
graph(std::ref(my_graph)) | color(Color::BlueLight),
|
||||
separator(),
|
||||
graph(std::ref(my_graph)) | color(Color::RedLight),
|
||||
separator(),
|
||||
graph(std::ref(my_graph)) | color(Color::YellowLight),
|
||||
}) | flex,
|
||||
});
|
||||
|
||||
document |= border;
|
||||
|
||||
const int min_width = 40;
|
||||
document |= size(HEIGHT, GREATER_THAN, min_width);
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
@@ -70,7 +73,8 @@ int main(int argc, const char* argv[]) {
|
||||
screen.Print();
|
||||
reset_position = screen.ResetPosition();
|
||||
|
||||
std::this_thread::sleep_for(0.03s);
|
||||
const auto sleep_time = 0.03s;
|
||||
std::this_thread::sleep_for(sleep_time);
|
||||
my_graph.shift++;
|
||||
}
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
#include <stdio.h> // for getchar
|
||||
#include <ftxui/dom/elements.hpp> // for filler, text, hbox, vbox
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
#include <stdio.h> // for getchar
|
||||
#include <ftxui/dom/elements.hpp> // for Elements, gridbox, Fit, operator|, text, border, Element
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -1,15 +1,15 @@
|
||||
#include <stddef.h> // for size_t
|
||||
#include <stdio.h> // for getchar
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, size, Element, text, hcenter, Decorator, Fit, WIDTH, hflow, window, EQUAL, GREATER_THAN, HEIGHT, bold, border, dim, LESS_THAN
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <string> // for operator+, to_string, char_traits, string
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for allocator, operator+, to_string, char_traits, string
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
auto make_box = [](size_t dimx, size_t dimy) {
|
||||
auto make_box = [](int dimx, int dimy) {
|
||||
std::string title = std::to_string(dimx) + "x" + std::to_string(dimy);
|
||||
return window(text(title) | hcenter | bold,
|
||||
text("content") | hcenter | dim) |
|
||||
@@ -44,6 +44,7 @@ int main(int argc, const char* argv[]) {
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
getchar();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@@ -1,11 +1,11 @@
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <string> // for operator<<, string
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for allocator, operator<<, string
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for paragraph, text, operator|, Element, border, color, hflow, spinner, vbox, bold, dim, underlined
|
||||
#include "ftxui/dom/elements.hpp" // for paragraph, text, operator|, Element, border, Fit, color, hflow, spinner, vbox, bold, dim, underlined
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Red
|
||||
@@ -44,7 +44,7 @@ int main(int argc, const char* argv[]) {
|
||||
paragraph(" A spinner "), spinner(6, i / 10)) |
|
||||
border;
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full());
|
||||
auto screen = Screen::Create(Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
std::cout << reset_position;
|
||||
screen.Print();
|
||||
|
@@ -9,9 +9,8 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Green, Color::Red, Color::RedLight
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Green, Color::Red, Color::RedLight, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
@@ -42,7 +41,7 @@ int main(int argc, const char* argv[]) {
|
||||
|
||||
int remaining_threads = 12;
|
||||
|
||||
int nb_queued = remaining_tasks.size();
|
||||
int nb_queued = (int)remaining_tasks.size();
|
||||
int nb_active = 0;
|
||||
int nb_done = 0;
|
||||
|
||||
|
@@ -1,35 +1,50 @@
|
||||
#include <stdio.h> // for getchar
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, hflow, paragraph, border, Element, hbox, flex, vbox
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <string> // for allocator, string
|
||||
#include <iostream> // for cout, ostream
|
||||
#include <memory> // for allocator, shared_ptr
|
||||
#include <string> // for string, operator<<
|
||||
#include <thread> // for sleep_for
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/elements.hpp" // for hflow, paragraph, separator, hbox, vbox, filler, operator|, border, Element
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
std::string p =
|
||||
R"(In probability theory and statistics, Bayes' theorem (alternatively Bayes' law or Bayes' rule) describes the probability of an event, based on prior knowledge of conditions that might be related to the event. For example, if cancer is related to age, then, using Bayes' theorem, a person's age can be used to more accurately assess the probability that they have cancer, compared to the assessment of the probability of cancer made without knowledge of the person's age. One of the many applications of Bayes' theorem is Bayesian inference, a particular approach to statistical inference. When applied, the probabilities involved in Bayes' theorem may have different probability interpretations. With the Bayesian probability interpretation the theorem expresses how a subjective degree of belief should rationally change to account for availability of related evidence. Bayesian inference is fundamental to Bayesian statistics.)";
|
||||
|
||||
auto document = vbox({
|
||||
hbox({
|
||||
hflow(paragraph(p)) | border,
|
||||
hflow(paragraph(p)) | border,
|
||||
hflow(paragraph(p)) | border,
|
||||
}) | flex,
|
||||
hbox({
|
||||
hflow(paragraph(p)) | border,
|
||||
hflow(paragraph(p)) | border,
|
||||
}) | flex,
|
||||
hbox({
|
||||
hflow(paragraph(p)) | border,
|
||||
}) | flex,
|
||||
});
|
||||
std::string reset_position;
|
||||
for (int i = 0;; ++i) {
|
||||
auto document = vbox({
|
||||
hflow(paragraph(p)),
|
||||
separator(),
|
||||
hflow(paragraph(p)),
|
||||
separator(),
|
||||
hbox({
|
||||
hflow(paragraph(p)),
|
||||
separator(),
|
||||
hflow(paragraph(p)),
|
||||
}),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Full());
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
getchar();
|
||||
document = vbox(filler(), document);
|
||||
|
||||
// auto screen = Screen::Create(Dimension::Fit(document));
|
||||
// Render(screen, document);
|
||||
// screen.Print();
|
||||
// getchar();
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full());
|
||||
Render(screen, document);
|
||||
std::cout << reset_position;
|
||||
screen.Print();
|
||||
reset_position = screen.ResetPosition();
|
||||
|
||||
std::this_thread::sleep_for(0.01s);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -4,8 +4,8 @@
|
||||
#include <string> // for string, to_string
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -7,8 +7,8 @@
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -3,8 +3,7 @@
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
@@ -2,8 +2,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
65
examples/dom/table.cpp
Normal file
65
examples/dom/table.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
#include <ftxui/dom/elements.hpp> // for color, Fit, LIGHT, align_right, bold, DOUBLE
|
||||
#include <ftxui/dom/table.hpp> // for Table, TableSelection
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <iostream> // for endl, cout, ostream
|
||||
#include <string> // for basic_string, allocator, string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Blue, Color::Cyan, Color::White, ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
||||
auto table = Table({
|
||||
{"Version", "Marketing name", "Release date", "API level", "Runtime"},
|
||||
{"2.3", "Gingerbread", "February 9 2011", "10", "Dalvik 1.4.0"},
|
||||
{"4.0", "Ice Cream Sandwich", "October 19 2011", "15", "Dalvik"},
|
||||
{"4.1", "Jelly Bean", "July 9 2012", "16", "Dalvik"},
|
||||
{"4.2", "Jelly Bean", "November 13 2012", "17", "Dalvik"},
|
||||
{"4.3", "Jelly Bean", "July 24 2013", "18", "Dalvik"},
|
||||
{"4.4", "KitKat", "October 31 2013", "19", "Dalvik and ART"},
|
||||
{"5.0", "Lollipop", "November 3 2014", "21", "ART"},
|
||||
{"5.1", "Lollipop", "March 9 2015", "22", "ART"},
|
||||
{"6.0", "Marshmallow", "October 5 2015", "23", "ART"},
|
||||
{"7.0", "Nougat", "August 22 2016", "24", "ART"},
|
||||
{"7.1", "Nougat", "October 4 2016", "25", "ART"},
|
||||
{"8.0", "Oreo", "August 21 2017", "26", "ART"},
|
||||
{"8.1", "Oreo", "December 5 2017", "27", "ART"},
|
||||
{"9", "Pie", "August 6 2018", "28", "ART"},
|
||||
{"10", "10", "September 3 2019", "29", "ART"},
|
||||
{"11", "11", "September 8 2020", "30", "ART"},
|
||||
});
|
||||
|
||||
table.SelectAll().Border(LIGHT);
|
||||
|
||||
// Add border around the first column.
|
||||
table.SelectColumn(0).Border(LIGHT);
|
||||
|
||||
// Make first row bold with a double border.
|
||||
table.SelectRow(0).Decorate(bold);
|
||||
table.SelectRow(0).SeparatorVertical(LIGHT);
|
||||
table.SelectRow(0).Border(DOUBLE);
|
||||
|
||||
// Align right the "Release date" column.
|
||||
table.SelectColumn(2).DecorateCells(align_right);
|
||||
|
||||
// Select row from the second to the last.
|
||||
auto content = table.SelectRows(1, -1);
|
||||
// Alternate in between 3 colors.
|
||||
content.DecorateCellsAlternateRow(color(Color::Blue), 3, 0);
|
||||
content.DecorateCellsAlternateRow(color(Color::Cyan), 3, 1);
|
||||
content.DecorateCellsAlternateRow(color(Color::White), 3, 2);
|
||||
|
||||
auto document = table.Render();
|
||||
auto screen = Screen::Create(Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
std::cout << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -3,8 +3,8 @@
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/box.hpp" // for ftxui
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
|
51
examples/dom/vflow.cpp
Normal file
51
examples/dom/vflow.cpp
Normal file
@@ -0,0 +1,51 @@
|
||||
#include <stdio.h> // for getchar
|
||||
#include <ftxui/dom/elements.hpp> // for operator|, Element, size, text, hcenter, Fit, vflow, window, EQUAL, bold, border, dim, HEIGHT, WIDTH
|
||||
#include <ftxui/screen/screen.hpp> // for Full, Screen
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for allocator, operator+, to_string, char_traits, string
|
||||
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for ftxui
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
using namespace ftxui;
|
||||
auto make_box = [](int dimx, int dimy) {
|
||||
std::string title = std::to_string(dimx) + "x" + std::to_string(dimy);
|
||||
return window(text(title) | hcenter | bold,
|
||||
text("content") | hcenter | dim) |
|
||||
size(WIDTH, EQUAL, dimx) | size(HEIGHT, EQUAL, dimy);
|
||||
};
|
||||
|
||||
auto document = vflow({
|
||||
make_box(7, 7),
|
||||
make_box(7, 5),
|
||||
make_box(5, 7),
|
||||
make_box(10, 4),
|
||||
make_box(10, 4),
|
||||
make_box(10, 4),
|
||||
make_box(10, 4),
|
||||
make_box(11, 4),
|
||||
make_box(11, 4),
|
||||
make_box(11, 4),
|
||||
make_box(11, 4),
|
||||
make_box(12, 4),
|
||||
make_box(12, 5),
|
||||
make_box(12, 4),
|
||||
make_box(13, 4),
|
||||
make_box(13, 3),
|
||||
make_box(13, 3),
|
||||
make_box(10, 3),
|
||||
}) |
|
||||
border;
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
getchar();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,26 +1,32 @@
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <vector>
|
||||
#include <stdlib.h> // for EXIT_SUCCESS
|
||||
#include <ftxui/dom/elements.hpp> // for operator|=, Element, bgcolor, color, graph, border
|
||||
#include <ftxui/screen/screen.hpp> // for Fixed, Screen
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::DarkBlue, Color::Red, ftxui
|
||||
|
||||
int main(void) {
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
Element document = graph([](int x, int y) {
|
||||
std::vector<int> result(x, 0);
|
||||
for (int i{0}; i < x; ++i) {
|
||||
result[i] = ((3 * i) / 2) % y;
|
||||
}
|
||||
return result;
|
||||
}) |
|
||||
color(Color::Red) | border | color(Color::Green) |
|
||||
bgcolor(Color::DarkBlue);
|
||||
std::vector<int> result(x, 0);
|
||||
for (int i{0}; i < x; ++i) {
|
||||
result[i] = ((3 * i) / 2) % y;
|
||||
}
|
||||
return result;
|
||||
});
|
||||
|
||||
auto screen = Screen::Create(Dimension::Fixed(80), Dimension::Fixed(10));
|
||||
document |= color(Color::Red);
|
||||
document |= bgcolor(Color::DarkBlue);
|
||||
document |= border;
|
||||
|
||||
const int width = 80;
|
||||
const int height = 10;
|
||||
auto screen =
|
||||
Screen::Create(Dimension::Fixed(width), Dimension::Fixed(height));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
|
@@ -2,7 +2,8 @@
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>FTXUI examples WebAssembly</title>
|
||||
<script src="https://cdn.jsdelivr.net/npm/xterm@4.11.0/lib/xterm.min.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/xterm@4.18.0/lib/xterm.min.js"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/xterm-addon-webgl@0.11.4/lib/xterm-addon-webgl.min.js"></script>
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/xterm@4.11.0/css/xterm.css"></link>
|
||||
</head>
|
||||
<body>
|
||||
@@ -43,12 +44,12 @@
|
||||
});
|
||||
|
||||
let stdin_buffer = [];
|
||||
let stdin = () => {
|
||||
const stdin = () => {
|
||||
return stdin_buffer.shift() || 0;
|
||||
}
|
||||
|
||||
stdout_buffer = [];
|
||||
let stdout = code => {
|
||||
let stdout_buffer = [];
|
||||
const stdout = code => {
|
||||
if (code == 0) {
|
||||
term.write(new Uint8Array(stdout_buffer));
|
||||
stdout_buffer = [];
|
||||
@@ -56,10 +57,19 @@
|
||||
stdout_buffer.push(code)
|
||||
}
|
||||
}
|
||||
let stderr = code => console.log(code);
|
||||
var term = new Terminal();
|
||||
let stderrbuffer = [];
|
||||
const stderr = code => {
|
||||
if (code == 0 || code == 10) {
|
||||
console.error(String.fromCodePoint(...stderrbuffer));
|
||||
stderrbuffer = [];
|
||||
} else {
|
||||
stderrbuffer.push(code)
|
||||
}
|
||||
}
|
||||
const term = new Terminal();
|
||||
term.open(document.querySelector('#terminal'));
|
||||
term.resize(140,43);
|
||||
term.loadAddon(new (WebglAddon.WebglAddon)());
|
||||
const onBinary = e => {
|
||||
for(c of e)
|
||||
stdin_buffer.push(c.charCodeAt(0));
|
||||
@@ -67,14 +77,20 @@
|
||||
term.onBinary(onBinary);
|
||||
term.onData(onBinary)
|
||||
window.Module = {
|
||||
preRun: () => { FS.init(stdin, stdout, stderr); },
|
||||
preRun: () => {
|
||||
FS.init(stdin, stdout, stderr);
|
||||
},
|
||||
postRun: [],
|
||||
onRuntimeInitialized: () => {},
|
||||
};
|
||||
document.querySelector("#example_script").src = example + '.js';
|
||||
|
||||
const words = example.split('/')
|
||||
words[1] = "ftxui_example_" + words[1] + ".js"
|
||||
document.querySelector("#example_script").src = words.join('/');
|
||||
</script>
|
||||
|
||||
<style>
|
||||
|
||||
body {
|
||||
background-color:#EEE;
|
||||
padding:20px;
|
||||
|
119
include/ftxui/component/animation.hpp
Normal file
119
include/ftxui/component/animation.hpp
Normal file
@@ -0,0 +1,119 @@
|
||||
#ifndef FTXUI_ANIMATION_HPP
|
||||
#define FTXUI_ANIMATION_HPP
|
||||
|
||||
#include <chrono> // for milliseconds, duration, steady_clock, time_point
|
||||
#include <functional> // for function
|
||||
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace animation {
|
||||
// Components who haven't completed their animation can call this function to
|
||||
// request a new frame to be drawn later.
|
||||
//
|
||||
// When there is no new events and no animations to complete, no new frame is
|
||||
// drawn.
|
||||
void RequestAnimationFrame();
|
||||
|
||||
using Clock = std::chrono::steady_clock;
|
||||
using TimePoint = std::chrono::time_point<Clock>;
|
||||
using Duration = std::chrono::duration<double>;
|
||||
|
||||
// Parameter of Component::OnAnimation(param).
|
||||
class Params {
|
||||
public:
|
||||
Params(Duration duration) : duration_(duration) {}
|
||||
|
||||
/// The duration this animation step represents.
|
||||
Duration duration() const { return duration_; }
|
||||
|
||||
private:
|
||||
Duration duration_;
|
||||
};
|
||||
|
||||
namespace easing {
|
||||
using Function = std::function<float(float)>;
|
||||
// Linear interpolation (no easing)
|
||||
float Linear(float p);
|
||||
|
||||
// Quadratic easing; p^2
|
||||
float QuadraticIn(float p);
|
||||
float QuadraticOut(float p);
|
||||
float QuadraticInOut(float p);
|
||||
|
||||
// Cubic easing; p^3
|
||||
float CubicIn(float p);
|
||||
float CubicOut(float p);
|
||||
float CubicInOut(float p);
|
||||
|
||||
// Quartic easing; p^4
|
||||
float QuarticIn(float p);
|
||||
float QuarticOut(float p);
|
||||
float QuarticInOut(float p);
|
||||
|
||||
// Quintic easing; p^5
|
||||
float QuinticIn(float p);
|
||||
float QuinticOut(float p);
|
||||
float QuinticInOut(float p);
|
||||
|
||||
// Sine wave easing; sin(p * PI/2)
|
||||
float SineIn(float p);
|
||||
float SineOut(float p);
|
||||
float SineInOut(float p);
|
||||
|
||||
// Circular easing; sqrt(1 - p^2)
|
||||
float CircularIn(float p);
|
||||
float CircularOut(float p);
|
||||
float CircularInOut(float p);
|
||||
|
||||
// Exponential easing, base 2
|
||||
float ExponentialIn(float p);
|
||||
float ExponentialOut(float p);
|
||||
float ExponentialInOut(float p);
|
||||
|
||||
// Exponentially-damped sine wave easing
|
||||
float ElasticIn(float p);
|
||||
float ElasticOut(float p);
|
||||
float ElasticInOut(float p);
|
||||
|
||||
// Overshooting cubic easing;
|
||||
float BackIn(float p);
|
||||
float BackOut(float p);
|
||||
float BackInOut(float p);
|
||||
|
||||
// Exponentially-decaying bounce easing
|
||||
float BounceIn(float p);
|
||||
float BounceOut(float p);
|
||||
float BounceInOut(float p);
|
||||
} // namespace easing
|
||||
|
||||
class Animator {
|
||||
public:
|
||||
Animator(float* from,
|
||||
float to = 0.f,
|
||||
Duration duration = std::chrono::milliseconds(250),
|
||||
easing::Function easing_function = easing::Linear,
|
||||
Duration delay = std::chrono::milliseconds(0));
|
||||
|
||||
void OnAnimation(Params&);
|
||||
|
||||
float to() const { return to_; }
|
||||
|
||||
private:
|
||||
float* value_;
|
||||
float from_;
|
||||
float to_;
|
||||
Duration duration_;
|
||||
easing::Function easing_function_;
|
||||
Duration current_;
|
||||
};
|
||||
|
||||
} // namespace animation
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_ANIMATION_HPP */
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -4,10 +4,11 @@
|
||||
#include <functional> // for function
|
||||
#include <memory> // for make_shared, shared_ptr
|
||||
#include <string> // for wstring
|
||||
#include <utility> // for forward
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/component_base.hpp" // for Component, Components
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, InputOption, MenuOption, RadioboxOption, ToggleOption
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, InputOption (ptr only), MenuEntryOption (ptr only), MenuOption, RadioboxOption (ptr only)
|
||||
#include "ftxui/dom/elements.hpp" // for Element
|
||||
#include "ftxui/util/ref.hpp" // for Ref, ConstStringRef, ConstStringListRef, StringRef
|
||||
|
||||
@@ -18,43 +19,20 @@ struct Event;
|
||||
struct InputOption;
|
||||
struct MenuOption;
|
||||
struct RadioboxOption;
|
||||
struct ToggleOption;
|
||||
struct MenuEntryOption;
|
||||
|
||||
template <class T, class... Args>
|
||||
std::shared_ptr<T> Make(Args&&... args) {
|
||||
return std::make_shared<T>(args...);
|
||||
return std::make_shared<T>(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
Component Button(ConstStringRef label,
|
||||
std::function<void()> on_click,
|
||||
Ref<ButtonOption> = {});
|
||||
Component Checkbox(ConstStringRef label,
|
||||
bool* checked,
|
||||
Ref<CheckboxOption> option = {});
|
||||
Component Input(StringRef content,
|
||||
ConstStringRef placeholder,
|
||||
Ref<InputOption> option = {});
|
||||
Component Menu(ConstStringListRef entries,
|
||||
int* selected_,
|
||||
Ref<MenuOption> = {});
|
||||
Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> = {});
|
||||
Component Radiobox(ConstStringListRef entries,
|
||||
int* selected_,
|
||||
Ref<RadioboxOption> option = {});
|
||||
Component Toggle(ConstStringListRef entries,
|
||||
int* selected,
|
||||
Ref<ToggleOption> option = {});
|
||||
template <class T> // T = {int, float, long}
|
||||
Component Slider(ConstStringRef label, T* value, T min, T max, T increment);
|
||||
Component ResizableSplitLeft(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitRight(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitTop(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitBottom(Component main, Component back, int* main_size);
|
||||
Component Renderer(Component child, std::function<Element()>);
|
||||
Component Renderer(std::function<Element()>);
|
||||
Component Renderer(std::function<Element(bool /* focused */)>);
|
||||
Component CatchEvent(Component child, std::function<bool(Event)>);
|
||||
// Pipe operator to decorate components.
|
||||
using ComponentDecorator = std::function<Component(Component)>;
|
||||
using ElementDecorator = std::function<Element(Element)>;
|
||||
Component operator|(Component component, ComponentDecorator decorator);
|
||||
Component operator|(Component component, ElementDecorator decorator);
|
||||
Component& operator|=(Component& component, ComponentDecorator decorator);
|
||||
Component& operator|=(Component& component, ElementDecorator decorator);
|
||||
|
||||
namespace Container {
|
||||
Component Vertical(Components children);
|
||||
@@ -65,10 +43,55 @@ Component Tab(Components children, int* selector);
|
||||
|
||||
} // namespace Container
|
||||
|
||||
} // namespace ftxui
|
||||
Component Button(ConstStringRef label,
|
||||
std::function<void()> on_click,
|
||||
Ref<ButtonOption> = ButtonOption::Simple());
|
||||
|
||||
// Include component using the old deprecated wstring.
|
||||
#include "ftxui/component/deprecated.hpp"
|
||||
Component Checkbox(ConstStringRef label,
|
||||
bool* checked,
|
||||
Ref<CheckboxOption> option = CheckboxOption::Simple());
|
||||
|
||||
Component Input(StringRef content,
|
||||
ConstStringRef placeholder,
|
||||
Ref<InputOption> option = {});
|
||||
|
||||
Component Menu(ConstStringListRef entries,
|
||||
int* selected_,
|
||||
Ref<MenuOption> = MenuOption::Vertical());
|
||||
Component MenuEntry(ConstStringRef label, Ref<MenuEntryOption> = {});
|
||||
|
||||
Component Dropdown(ConstStringListRef entries, int* selected);
|
||||
|
||||
Component Radiobox(ConstStringListRef entries,
|
||||
int* selected_,
|
||||
Ref<RadioboxOption> option = {});
|
||||
Component Toggle(ConstStringListRef entries, int* selected);
|
||||
|
||||
template <class T> // T = {int, float, long}
|
||||
Component Slider(ConstStringRef label, T* value, T min, T max, T increment);
|
||||
|
||||
Component ResizableSplitLeft(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitRight(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitTop(Component main, Component back, int* main_size);
|
||||
Component ResizableSplitBottom(Component main, Component back, int* main_size);
|
||||
|
||||
Component Renderer(Component child, std::function<Element()>);
|
||||
Component Renderer(std::function<Element()>);
|
||||
Component Renderer(std::function<Element(bool /* focused */)>);
|
||||
ComponentDecorator Renderer(ElementDecorator);
|
||||
|
||||
Component CatchEvent(Component child, std::function<bool(Event)>);
|
||||
ComponentDecorator CatchEvent(std::function<bool(Event)> on_event);
|
||||
|
||||
Component Maybe(Component, const bool* show);
|
||||
Component Maybe(Component, std::function<bool()>);
|
||||
ComponentDecorator Maybe(const bool* show);
|
||||
ComponentDecorator Maybe(std::function<bool()>);
|
||||
|
||||
Component Collapsible(ConstStringRef label,
|
||||
Component child,
|
||||
Ref<bool> show = false);
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_COMPONENT_HPP */
|
||||
|
||||
|
@@ -13,6 +13,10 @@ class Delegate;
|
||||
class Focus;
|
||||
struct Event;
|
||||
|
||||
namespace animation {
|
||||
class Params;
|
||||
} // namespace animation
|
||||
|
||||
class ComponentBase;
|
||||
using Component = std::shared_ptr<ComponentBase>;
|
||||
using Components = std::vector<Component>;
|
||||
@@ -42,6 +46,9 @@ class ComponentBase {
|
||||
// Returns whether the event was handled or not.
|
||||
virtual bool OnEvent(Event);
|
||||
|
||||
// Handle an animation step.
|
||||
virtual void OnAnimation(animation::Params& params);
|
||||
|
||||
// Focus management ----------------------------------------------------------
|
||||
//
|
||||
// If this component contains children, this indicates which one is active,
|
||||
|
@@ -1,58 +1,136 @@
|
||||
#ifndef FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
|
||||
#define FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP
|
||||
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/util/ref.hpp>
|
||||
#include <chrono> // for milliseconds
|
||||
#include <ftxui/component/animation.hpp> // for Duration, QuadraticInOut, Function
|
||||
#include <ftxui/dom/elements.hpp> // for Element
|
||||
#include <ftxui/util/ref.hpp> // for Ref
|
||||
#include <functional> // for function
|
||||
#include <optional> // for optional
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::GrayDark, Color::White
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief Option for the Menu component.
|
||||
/// @brief arguments for |ButtonOption::transform|, |CheckboxOption::transform|,
|
||||
/// |Radiobox::transform|, |MenuEntryOption::transform|,
|
||||
/// |MenuOption::transform|.
|
||||
struct EntryState {
|
||||
std::string label; /// < The label to display.
|
||||
bool state; /// < The state of the button/checkbox/radiobox
|
||||
bool active; /// < Whether the entry is the active one.
|
||||
bool focused; /// < Whether the entry is one focused by the user.
|
||||
};
|
||||
|
||||
struct UnderlineOption {
|
||||
bool enabled = false;
|
||||
|
||||
Color color_active = Color::White;
|
||||
Color color_inactive = Color::GrayDark;
|
||||
|
||||
animation::easing::Function leader_function =
|
||||
animation::easing::QuadraticInOut;
|
||||
animation::easing::Function follower_function =
|
||||
animation::easing::QuadraticInOut;
|
||||
|
||||
animation::Duration leader_duration = std::chrono::milliseconds(250);
|
||||
animation::Duration leader_delay = std::chrono::milliseconds(0);
|
||||
animation::Duration follower_duration = std::chrono::milliseconds(250);
|
||||
animation::Duration follower_delay = std::chrono::milliseconds(0);
|
||||
|
||||
void SetAnimation(animation::Duration d, animation::easing::Function f);
|
||||
void SetAnimationDuration(animation::Duration d);
|
||||
void SetAnimationFunction(animation::easing::Function f);
|
||||
void SetAnimationFunction(animation::easing::Function f_leader,
|
||||
animation::easing::Function f_follower);
|
||||
};
|
||||
|
||||
/// @brief Option about a potentially animated color.
|
||||
/// @ingroup component
|
||||
struct MenuOption {
|
||||
Decorator style_normal = nothing; ///< style.
|
||||
Decorator style_focused = inverted; ///< Style when focused.
|
||||
Decorator style_selected = bold; ///< Style when selected.
|
||||
Decorator style_selected_focused =
|
||||
Decorator(inverted) | bold; ///< Style when selected and focused.
|
||||
struct AnimatedColorOption {
|
||||
void Set(
|
||||
Color inactive,
|
||||
Color active,
|
||||
animation::Duration duration = std::chrono::milliseconds(250),
|
||||
animation::easing::Function function = animation::easing::QuadraticInOut);
|
||||
|
||||
/// Called when the selected entry changes.
|
||||
std::function<void()> on_change = [] {};
|
||||
/// Called when the user presses enter.
|
||||
std::function<void()> on_enter = [] {};
|
||||
bool enabled = false;
|
||||
Color inactive;
|
||||
Color active;
|
||||
animation::Duration duration = std::chrono::milliseconds(250);
|
||||
animation::easing::Function function = animation::easing::QuadraticInOut;
|
||||
};
|
||||
|
||||
Ref<int> focused_entry = 0;
|
||||
struct AnimatedColorsOption {
|
||||
AnimatedColorOption background;
|
||||
AnimatedColorOption foreground;
|
||||
};
|
||||
|
||||
/// @brief Option for the MenuEntry component.
|
||||
/// @ingroup component
|
||||
struct MenuEntryOption {
|
||||
Decorator style_normal = nothing; ///< style.
|
||||
Decorator style_focused = inverted; ///< Style when focused.
|
||||
Decorator style_selected = bold; ///< Style when selected.
|
||||
Decorator style_selected_focused =
|
||||
Decorator(inverted) | bold; ///< Style when selected and focused.
|
||||
std::function<Element(const EntryState& state)> transform;
|
||||
AnimatedColorsOption animated_colors;
|
||||
};
|
||||
|
||||
/// @brief Option for the Button component.
|
||||
/// @brief Option for the Menu component.
|
||||
/// @ingroup component
|
||||
struct MenuOption {
|
||||
// Standard constructors:
|
||||
static MenuOption Horizontal();
|
||||
static MenuOption HorizontalAnimated();
|
||||
static MenuOption Vertical();
|
||||
static MenuOption VerticalAnimated();
|
||||
static MenuOption Toggle();
|
||||
|
||||
// Style:
|
||||
UnderlineOption underline;
|
||||
MenuEntryOption entries;
|
||||
enum Direction { Up, Down, Left, Right };
|
||||
Direction direction = Down;
|
||||
std::function<Element()> elements_prefix;
|
||||
std::function<Element()> elements_infix;
|
||||
std::function<Element()> elements_postfix;
|
||||
|
||||
// Observers:
|
||||
std::function<void()> on_change; ///> Called when the seelcted entry changes.
|
||||
std::function<void()> on_enter; ///> Called when the user presses enter.
|
||||
Ref<int> focused_entry = 0;
|
||||
};
|
||||
|
||||
/// @brief Option for the AnimatedButton component.
|
||||
/// @ingroup component
|
||||
struct ButtonOption {
|
||||
/// Whether to show a border around the button.
|
||||
bool border = true;
|
||||
// Standard constructors:
|
||||
static ButtonOption Ascii();
|
||||
static ButtonOption Simple();
|
||||
static ButtonOption Border();
|
||||
static ButtonOption Animated();
|
||||
static ButtonOption Animated(Color color);
|
||||
static ButtonOption Animated(Color background, Color foreground);
|
||||
static ButtonOption Animated(Color background,
|
||||
Color foreground,
|
||||
Color background_active,
|
||||
Color foreground_active);
|
||||
|
||||
// Style:
|
||||
std::function<Element(const EntryState&)> transform;
|
||||
AnimatedColorsOption animated_colors;
|
||||
};
|
||||
|
||||
/// @brief Option for the Checkbox component.
|
||||
/// @ingroup component
|
||||
struct CheckboxOption {
|
||||
std::string style_checked = "▣ "; ///< Prefix for a "checked" state.
|
||||
std::string style_unchecked = "☐ "; ///< Prefix for a "unchecked" state.
|
||||
Decorator style_normal = nothing; ///< style.
|
||||
Decorator style_focused = inverted; ///< Style when focused.
|
||||
Decorator style_selected = bold; ///< Style when selected.
|
||||
Decorator style_selected_focused =
|
||||
Decorator(inverted) | bold; ///< Style when selected and focused.
|
||||
// Standard constructors:
|
||||
static CheckboxOption Simple();
|
||||
|
||||
// Style:
|
||||
std::function<Element(const EntryState&)> transform;
|
||||
|
||||
// Observer:
|
||||
/// Called when the user change the state.
|
||||
std::function<void()> on_change = []() {};
|
||||
std::function<void()> on_change = [] {};
|
||||
};
|
||||
|
||||
/// @brief Option for the Input component.
|
||||
@@ -74,34 +152,15 @@ struct InputOption {
|
||||
/// @brief Option for the Radiobox component.
|
||||
/// @ingroup component
|
||||
struct RadioboxOption {
|
||||
std::string style_checked = "◉ "; ///< Prefix for a "checked" state.
|
||||
std::string style_unchecked = "○ "; ///< Prefix for a "unchecked" state.
|
||||
Decorator style_normal = nothing; ///< style.
|
||||
Decorator style_focused = inverted; ///< Style when focused.
|
||||
Decorator style_selected = bold; ///< Style when selected.
|
||||
Decorator style_selected_focused =
|
||||
Decorator(inverted) | bold; ///< Style when selected and focused.
|
||||
// Standard constructors:
|
||||
static RadioboxOption Simple();
|
||||
|
||||
/// Called when the selected entry changes.
|
||||
std::function<void()> on_change = []() {};
|
||||
|
||||
Ref<int> focused_entry = 0;
|
||||
};
|
||||
|
||||
/// @brief Option for the Toggle component.
|
||||
/// @ingroup component
|
||||
struct ToggleOption {
|
||||
Decorator style_normal = nothing; ///< style.
|
||||
Decorator style_focused = inverted; ///< Style when focused.
|
||||
Decorator style_selected = bold; ///< Style when selected.
|
||||
Decorator style_selected_focused =
|
||||
Decorator(inverted) | bold; ///< Style when selected and focused.
|
||||
// Style:
|
||||
std::function<Element(const EntryState&)> transform;
|
||||
|
||||
// Observers:
|
||||
/// Called when the selected entry changes.
|
||||
std::function<void()> on_change = [] {};
|
||||
/// Called when the user presses enter.
|
||||
std::function<void()> on_enter = [] {};
|
||||
|
||||
Ref<int> focused_entry = 0;
|
||||
};
|
||||
|
||||
|
@@ -1,17 +0,0 @@
|
||||
#ifndef FTXUI_COMPONENT_DEPRECATED_HPP
|
||||
#define FTXUI_COMPONENT_DEPRECATED_HPP
|
||||
|
||||
#include "ftxui/component/component.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
Component Input(WideStringRef content,
|
||||
ConstStringRef placeholder,
|
||||
Ref<InputOption> option = {});
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* FTXUI_COMPONENT_DEPRECATED_HPP */
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -2,7 +2,8 @@
|
||||
#define FTXUI_COMPONENT_EVENT_HPP
|
||||
|
||||
#include <ftxui/component/mouse.hpp> // for Mouse
|
||||
#include <string> // for string, operator==
|
||||
#include <functional>
|
||||
#include <string> // for string, operator==
|
||||
#include <vector>
|
||||
|
||||
namespace ftxui {
|
||||
@@ -53,7 +54,7 @@ struct Event {
|
||||
static const Event PageDown;
|
||||
|
||||
// --- Custom ---
|
||||
static Event Custom;
|
||||
static const Event Custom;
|
||||
|
||||
//--- Method section ---------------------------------------------------------
|
||||
bool is_character() const { return type_ == Type::Character; }
|
||||
@@ -74,6 +75,8 @@ struct Event {
|
||||
bool operator!=(const Event& other) const { return !operator==(other); }
|
||||
|
||||
//--- State section ----------------------------------------------------------
|
||||
ScreenInteractive* screen_ = nullptr;
|
||||
|
||||
private:
|
||||
friend ComponentBase;
|
||||
friend ScreenInteractive;
|
||||
@@ -95,8 +98,6 @@ struct Event {
|
||||
struct Cursor cursor_;
|
||||
};
|
||||
std::string input_;
|
||||
|
||||
ScreenInteractive* screen_ = nullptr;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -7,9 +7,12 @@
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for string
|
||||
#include <thread> // for thread
|
||||
#include <variant> // for variant
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for TimePoint
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/task.hpp" // for Closure, Task
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
@@ -17,29 +20,43 @@ class ComponentBase;
|
||||
struct Event;
|
||||
|
||||
using Component = std::shared_ptr<ComponentBase>;
|
||||
class ScreenInteractivePrivate;
|
||||
|
||||
class ScreenInteractive : public Screen {
|
||||
public:
|
||||
// Constructors:
|
||||
static ScreenInteractive FixedSize(int dimx, int dimy);
|
||||
static ScreenInteractive Fullscreen();
|
||||
static ScreenInteractive FitComponent();
|
||||
static ScreenInteractive TerminalOutput();
|
||||
|
||||
void Loop(Component);
|
||||
std::function<void()> ExitLoopClosure();
|
||||
// Return the currently active screen, nullptr if none.
|
||||
static ScreenInteractive* Active();
|
||||
|
||||
void Loop(Component);
|
||||
Closure ExitLoopClosure();
|
||||
|
||||
void Post(Task task);
|
||||
void PostEvent(Event event);
|
||||
void RequestAnimationFrame();
|
||||
|
||||
CapturedMouse CaptureMouse();
|
||||
|
||||
// Decorate a function. The outputted one will execute similarly to the
|
||||
// inputted one, but with the currently active screen terminal hooks
|
||||
// temporarily uninstalled.
|
||||
Closure WithRestoredIO(Closure);
|
||||
|
||||
private:
|
||||
void Install();
|
||||
void Uninstall();
|
||||
|
||||
void Main(Component component);
|
||||
ScreenInteractive* suspended_screen_ = nullptr;
|
||||
|
||||
void Draw(Component component);
|
||||
void EventLoop(Component component);
|
||||
void SigStop();
|
||||
|
||||
ScreenInteractive* suspended_screen_ = nullptr;
|
||||
enum class Dimension {
|
||||
FitComponent,
|
||||
Fixed,
|
||||
@@ -53,19 +70,30 @@ class ScreenInteractive : public Screen {
|
||||
Dimension dimension,
|
||||
bool use_alternative_screen);
|
||||
|
||||
Sender<Event> event_sender_;
|
||||
Receiver<Event> event_receiver_;
|
||||
Sender<Task> task_sender_;
|
||||
Receiver<Task> task_receiver_;
|
||||
|
||||
std::string set_cursor_position;
|
||||
std::string reset_cursor_position;
|
||||
|
||||
std::atomic<bool> quit_ = false;
|
||||
std::thread event_listener_;
|
||||
std::thread animation_listener_;
|
||||
bool animation_requested_ = false;
|
||||
animation::TimePoint previous_animation_time;
|
||||
|
||||
int cursor_x_ = 1;
|
||||
int cursor_y_ = 1;
|
||||
|
||||
bool mouse_captured = false;
|
||||
bool previous_frame_resized_ = false;
|
||||
|
||||
public:
|
||||
class Private {
|
||||
public:
|
||||
static void SigStop(ScreenInteractive& s) { return s.SigStop(); }
|
||||
};
|
||||
friend Private;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
18
include/ftxui/component/task.hpp
Normal file
18
include/ftxui/component/task.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
#ifndef FTXUI_COMPONENT_ANIMATION_HPP
|
||||
#define FTXUI_COMPONENT_ANIMATION_HPP
|
||||
|
||||
#include <functional>
|
||||
#include <variant>
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
class AnimationTask {};
|
||||
using Closure = std::function<void()>;
|
||||
using Task = std::variant<Event, Closure, AnimationTask>;
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_COMPONENT_ANIMATION_HPP
|
||||
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
139
include/ftxui/dom/canvas.hpp
Normal file
139
include/ftxui/dom/canvas.hpp
Normal file
@@ -0,0 +1,139 @@
|
||||
#ifndef FTXUI_DOM_CANVAS_HPP
|
||||
#define FTXUI_DOM_CANVAS_HPP
|
||||
|
||||
#include <cstddef> // for size_t
|
||||
#include <functional> // for function
|
||||
#include <string> // for string
|
||||
#include <unordered_map> // for unordered_map
|
||||
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/screen.hpp" // for Pixel
|
||||
|
||||
#ifdef DrawText
|
||||
// Workaround for WinUsr.h (via Windows.h) defining macros that break things.
|
||||
// https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-drawtext
|
||||
#undef DrawText
|
||||
#endif
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
struct Canvas {
|
||||
public:
|
||||
Canvas() = default;
|
||||
Canvas(int width, int height);
|
||||
|
||||
// Getters:
|
||||
int width() const { return width_; }
|
||||
int height() const { return height_; }
|
||||
Pixel GetPixel(int x, int y) const;
|
||||
|
||||
using Stylizer = std::function<void(Pixel&)>;
|
||||
|
||||
// Draws using braille characters --------------------------------------------
|
||||
void DrawPointOn(int x, int y);
|
||||
void DrawPointOff(int x, int y);
|
||||
void DrawPointToggle(int x, int y);
|
||||
void DrawPoint(int x, int y, bool value);
|
||||
void DrawPoint(int x, int y, bool value, const Stylizer& s);
|
||||
void DrawPoint(int x, int y, bool value, const Color& color);
|
||||
void DrawPointLine(int x1, int y1, int x2, int y2);
|
||||
void DrawPointLine(int x1, int y1, int x2, int y2, const Stylizer& s);
|
||||
void DrawPointLine(int x1, int y1, int x2, int y2, const Color& color);
|
||||
void DrawPointCircle(int x, int y, int radius);
|
||||
void DrawPointCircle(int x, int y, int radius, const Stylizer& s);
|
||||
void DrawPointCircle(int x, int y, int radius, const Color& color);
|
||||
void DrawPointCircleFilled(int x, int y, int radius);
|
||||
void DrawPointCircleFilled(int x, int y, int radius, const Stylizer& s);
|
||||
void DrawPointCircleFilled(int x, int y, int radius, const Color& color);
|
||||
void DrawPointEllipse(int x, int y, int r1, int r2);
|
||||
void DrawPointEllipse(int x, int y, int r1, int r2, const Color& color);
|
||||
void DrawPointEllipse(int x, int y, int r1, int r2, const Stylizer& s);
|
||||
void DrawPointEllipseFilled(int x, int y, int r1, int r2);
|
||||
void DrawPointEllipseFilled(int x, int y, int r1, int r2, const Color& color);
|
||||
void DrawPointEllipseFilled(int x, int y, int r1, int r2, const Stylizer& s);
|
||||
|
||||
// Draw using box characters -------------------------------------------------
|
||||
// Block are of size 1x2. y is considered to be a multiple of 2.
|
||||
void DrawBlockOn(int x, int y);
|
||||
void DrawBlockOff(int x, int y);
|
||||
void DrawBlockToggle(int x, int y);
|
||||
void DrawBlock(int x, int y, bool value);
|
||||
void DrawBlock(int x, int y, bool value, const Stylizer& s);
|
||||
void DrawBlock(int x, int y, bool value, const Color& color);
|
||||
void DrawBlockLine(int x1, int y1, int x2, int y2);
|
||||
void DrawBlockLine(int x1, int y1, int x2, int y2, const Stylizer& s);
|
||||
void DrawBlockLine(int x1, int y1, int x2, int y2, const Color& color);
|
||||
void DrawBlockCircle(int x1, int y1, int radius);
|
||||
void DrawBlockCircle(int x1, int y1, int radius, const Stylizer& s);
|
||||
void DrawBlockCircle(int x1, int y1, int radius, const Color& color);
|
||||
void DrawBlockCircleFilled(int x1, int y1, int radius);
|
||||
void DrawBlockCircleFilled(int x1, int y1, int radius, const Stylizer& s);
|
||||
void DrawBlockCircleFilled(int x1, int y1, int radius, const Color& color);
|
||||
void DrawBlockEllipse(int x1, int y1, int r1, int r2);
|
||||
void DrawBlockEllipse(int x1, int y1, int r1, int r2, const Stylizer& s);
|
||||
void DrawBlockEllipse(int x1, int y1, int r1, int r2, const Color& color);
|
||||
void DrawBlockEllipseFilled(int x1, int y1, int r1, int r2);
|
||||
void DrawBlockEllipseFilled(int x1,
|
||||
int y1,
|
||||
int r1,
|
||||
int r2,
|
||||
const Stylizer& s);
|
||||
void DrawBlockEllipseFilled(int x1,
|
||||
int y1,
|
||||
int r1,
|
||||
int r2,
|
||||
const Color& color);
|
||||
|
||||
// Draw using normal characters ----------------------------------------------
|
||||
// Draw using character of size 2x4 at position (x,y)
|
||||
// x is considered to be a multiple of 2.
|
||||
// y is considered to be a multiple of 4.
|
||||
void DrawText(int x, int y, const std::string& value);
|
||||
void DrawText(int x, int y, const std::string& value, const Color& color);
|
||||
void DrawText(int x, int y, const std::string& value, const Stylizer& style);
|
||||
|
||||
// Decorator:
|
||||
// x is considered to be a multiple of 2.
|
||||
// y is considered to be a multiple of 4.
|
||||
void Style(int x, int y, const Stylizer& style);
|
||||
|
||||
private:
|
||||
bool IsIn(int x, int y) const {
|
||||
return x >= 0 && x < width_ && y >= 0 && y < height_;
|
||||
}
|
||||
enum CellType {
|
||||
kBraille,
|
||||
kBlock,
|
||||
kText,
|
||||
};
|
||||
struct Cell {
|
||||
CellType type = kText;
|
||||
Pixel content;
|
||||
};
|
||||
struct XY {
|
||||
int x;
|
||||
int y;
|
||||
bool operator==(const XY& other) const {
|
||||
return x == other.x && y == other.y;
|
||||
}
|
||||
};
|
||||
|
||||
struct XYHash {
|
||||
size_t operator()(const XY& xy) const {
|
||||
constexpr size_t shift = 1024;
|
||||
return size_t(xy.x) * shift + size_t(xy.y);
|
||||
}
|
||||
};
|
||||
|
||||
int width_ = 0;
|
||||
int height_ = 0;
|
||||
std::unordered_map<XY, Cell, XYHash> storage_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_DOM_CANVAS_HPP
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,5 +1,5 @@
|
||||
#ifndef FTXUI_DOM_DEPRECRATED_HPP
|
||||
#define FTXUI_DOM_DEPRECRATED_HPP
|
||||
#ifndef FTXUI_DOM_DEPRECATED_HPP
|
||||
#define FTXUI_DOM_DEPRECATED_HPP
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
|
||||
@@ -9,7 +9,7 @@ Element vtext(std::wstring text);
|
||||
Elements paragraph(std::wstring text);
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_DOM_DEPRECRATED_HPP */
|
||||
#endif // FTXUI_DOM_DEPRECATED_HPP
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -4,11 +4,14 @@
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
#include "ftxui/dom/canvas.hpp"
|
||||
#include "ftxui/dom/flexbox_config.hpp"
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
#include "ftxui/screen/terminal.hpp"
|
||||
#include "ftxui/util/ref.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
class Node;
|
||||
@@ -17,37 +20,63 @@ using Elements = std::vector<Element>;
|
||||
using Decorator = std::function<Element(Element)>;
|
||||
using GraphFunction = std::function<std::vector<int>(int, int)>;
|
||||
|
||||
enum BorderStyle { LIGHT, HEAVY, DOUBLE, ROUNDED };
|
||||
enum BorderStyle { LIGHT, HEAVY, DOUBLE, ROUNDED, EMPTY };
|
||||
enum class GaugeDirection { Left, Up, Right, Down };
|
||||
|
||||
// Pipe elements into decorator togethers.
|
||||
// For instance the next lines are equivalents:
|
||||
// -> text("ftxui") | bold | underlined
|
||||
// -> underlined(bold(text("FTXUI")))
|
||||
Element operator|(Element, Decorator);
|
||||
Element& operator|=(Element&, Decorator);
|
||||
Elements operator|(Elements, Decorator);
|
||||
Decorator operator|(Decorator, Decorator);
|
||||
|
||||
// --- Widget ---
|
||||
Element text(std::string text);
|
||||
Element vtext(std::string text);
|
||||
Element separator(void);
|
||||
Element separator();
|
||||
Element separatorLight();
|
||||
Element separatorHeavy();
|
||||
Element separatorDouble();
|
||||
Element separatorEmpty();
|
||||
Element separatorStyled(BorderStyle);
|
||||
Element separator(Pixel);
|
||||
Element gauge(float ratio);
|
||||
Element separatorCharacter(std::string);
|
||||
Element separatorHSelector(float left,
|
||||
float right,
|
||||
Color unselected_color,
|
||||
Color selected_color);
|
||||
Element separatorVSelector(float up,
|
||||
float down,
|
||||
Color unselected_color,
|
||||
Color selected_color);
|
||||
Element gauge(float progress);
|
||||
Element gaugeLeft(float progress);
|
||||
Element gaugeRight(float progress);
|
||||
Element gaugeUp(float progress);
|
||||
Element gaugeDown(float progress);
|
||||
Element gaugeDirection(float progress, GaugeDirection);
|
||||
Element border(Element);
|
||||
Element borderLight(Element);
|
||||
Element borderHeavy(Element);
|
||||
Element borderDouble(Element);
|
||||
Element borderRounded(Element);
|
||||
Element borderEmpty(Element);
|
||||
Decorator borderStyled(BorderStyle);
|
||||
Decorator borderWith(Pixel);
|
||||
Decorator borderWith(const Pixel&);
|
||||
Element window(Element title, Element content);
|
||||
Element spinner(int charset_index, size_t image_index);
|
||||
Elements paragraph(std::string text); // Use inside hflow(). Split by space.
|
||||
Element paragraph(const std::string& text);
|
||||
Element paragraphAlignLeft(const std::string& text);
|
||||
Element paragraphAlignRight(const std::string& text);
|
||||
Element paragraphAlignCenter(const std::string& text);
|
||||
Element paragraphAlignJustify(const std::string& text);
|
||||
Element graph(GraphFunction);
|
||||
Element emptyElement();
|
||||
Element canvas(ConstRef<Canvas>);
|
||||
Element canvas(int width, int height, std::function<void(Canvas&)>);
|
||||
Element canvas(std::function<void(Canvas&)>);
|
||||
|
||||
// -- Decorator ---
|
||||
Element bold(Element);
|
||||
@@ -59,14 +88,20 @@ Decorator color(Color);
|
||||
Decorator bgcolor(Color);
|
||||
Element color(Color, Element);
|
||||
Element bgcolor(Color, Element);
|
||||
Decorator focusPosition(int x, int y);
|
||||
Decorator focusPositionRelative(float x, float y);
|
||||
Element automerge(Element child);
|
||||
|
||||
// --- Layout is
|
||||
// Horizontal, Vertical or stacked set of elements.
|
||||
Element hbox(Elements);
|
||||
Element vbox(Elements);
|
||||
Element dbox(Elements);
|
||||
Element flexbox(Elements, FlexboxConfig config = FlexboxConfig());
|
||||
Element gridbox(std::vector<Elements> lines);
|
||||
Element hflow(Elements);
|
||||
|
||||
Element hflow(Elements); // Helper: default flexbox with row direction.
|
||||
Element vflow(Elements); // Helper: default flexbox with column direction.
|
||||
|
||||
// -- Flexibility ---
|
||||
// Define how to share the remaining space when not all of it is used inside a
|
||||
@@ -104,6 +139,8 @@ Element yframe(Element);
|
||||
Element focus(Element);
|
||||
Element select(Element);
|
||||
|
||||
Element vscroll_indicator(Element);
|
||||
|
||||
// --- Util --------------------------------------------------------------------
|
||||
Element hcenter(Element);
|
||||
Element vcenter(Element);
|
||||
@@ -126,7 +163,7 @@ Dimensions Fit(Element&);
|
||||
|
||||
// Include old definitions using wstring.
|
||||
#include "ftxui/dom/deprecated.hpp"
|
||||
#endif /* end of include guard: FTXUI_DOM_ELEMENTS_HPP */
|
||||
#endif // FTXUI_DOM_ELEMENTS_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
115
include/ftxui/dom/flexbox_config.hpp
Normal file
115
include/ftxui/dom/flexbox_config.hpp
Normal file
@@ -0,0 +1,115 @@
|
||||
#ifndef FTXUI_DOM_FLEXBOX_CONFIG_HPP
|
||||
#define FTXUI_DOM_FLEXBOX_CONFIG_HPP
|
||||
|
||||
/*
|
||||
This replicate the CSS flexbox model.
|
||||
See guide for documentation:
|
||||
https://css-tricks.com/snippets/css/a-guide-to-flexbox/
|
||||
*/
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
struct FlexboxConfig {
|
||||
/// This establishes the main-axis, thus defining the direction flex items are
|
||||
/// placed in the flex container. Flexbox is (aside wrapping) single-direction
|
||||
/// layout concept. Think of flex items as primarily laying out either in
|
||||
/// horizontal rows or vertical columns.
|
||||
enum class Direction {
|
||||
Row, ///< Flex items are laid out in a row.
|
||||
RowInversed, ///< Flex items are laid out in a row, but in reverse order.
|
||||
Column, ///< Flex items are laid out in a column.
|
||||
ColumnInversed ///< Flex items are laid out in a column, but in reverse
|
||||
///< order.
|
||||
};
|
||||
Direction direction = Direction::Row;
|
||||
|
||||
/// By default, flex items will all try to fit onto one line. You can change
|
||||
/// that and allow the items to wrap as needed with this property.
|
||||
enum class Wrap {
|
||||
NoWrap, ///< Flex items will all try to fit onto one line.
|
||||
Wrap, ///< Flex items will wrap onto multiple lines.
|
||||
WrapInversed, ///< Flex items will wrap onto multiple lines, but in reverse
|
||||
///< order.
|
||||
};
|
||||
Wrap wrap = Wrap::Wrap;
|
||||
|
||||
/// This defines the alignment along the main axis. It helps distribute extra
|
||||
/// free space leftover when either all the flex items on a line are
|
||||
/// inflexible, or are flexible but have reached their maximum size. It also
|
||||
/// exerts some control over the alignment of items when they overflow the
|
||||
/// line.
|
||||
enum class JustifyContent {
|
||||
/// Items are aligned to the start of flexbox's direction.
|
||||
FlexStart,
|
||||
/// Items are aligned to the end of flexbox's direction.
|
||||
FlexEnd,
|
||||
/// Items are centered along the line.
|
||||
Center,
|
||||
/// Items are stretched to fill the line.
|
||||
Stretch,
|
||||
/// Items are evenly distributed in the line; first item is on the start
|
||||
// line, last item on the end line
|
||||
SpaceBetween,
|
||||
/// Items are evenly distributed in the line with equal space around them.
|
||||
/// Note that visually the spaces aren’t equal, since all the items have
|
||||
/// equal space on both sides. The first item will have one unit of space
|
||||
/// against the container edge, but two units of space between the next item
|
||||
/// because that next item has its own spacing that applies.
|
||||
SpaceAround,
|
||||
/// Items are distributed so that the spacing between any two items (and the
|
||||
/// space to the edges) is equal.
|
||||
SpaceEvenly,
|
||||
};
|
||||
JustifyContent justify_content = JustifyContent::FlexStart;
|
||||
|
||||
/// This defines the default behavior for how flex items are laid out along
|
||||
/// the cross axis on the current line. Think of it as the justify-content
|
||||
/// version for the cross-axis (perpendicular to the main-axis).
|
||||
enum class AlignItems {
|
||||
FlexStart, ///< items are placed at the start of the cross axis.
|
||||
FlexEnd, ///< items are placed at the end of the cross axis.
|
||||
Center, ///< items are centered along the cross axis.
|
||||
Stretch, ///< items are stretched to fill the cross axis.
|
||||
};
|
||||
AlignItems align_items = AlignItems::FlexStart;
|
||||
|
||||
// This aligns a flex container’s lines within when there is extra space in
|
||||
// the cross-axis, similar to how justify-content aligns individual items
|
||||
// within the main-axis.
|
||||
enum class AlignContent {
|
||||
FlexStart, ///< items are placed at the start of the cross axis.
|
||||
FlexEnd, ///< items are placed at the end of the cross axis.
|
||||
Center, ///< items are centered along the cross axis.
|
||||
Stretch, ///< items are stretched to fill the cross axis.
|
||||
SpaceBetween, ///< items are evenly distributed in the cross axis.
|
||||
SpaceAround, ///< tems evenly distributed with equal space around each
|
||||
///< line.
|
||||
SpaceEvenly, ///< items are evenly distributed in the cross axis with equal
|
||||
///< space around them.
|
||||
};
|
||||
AlignContent align_content = AlignContent::FlexStart;
|
||||
|
||||
int gap_x = 0;
|
||||
int gap_y = 0;
|
||||
|
||||
// Constructor pattern. For chained use like:
|
||||
// ```
|
||||
// FlexboxConfig()
|
||||
// .Set(FlexboxConfig::Direction::Row)
|
||||
// .Set(FlexboxConfig::Wrap::Wrap);
|
||||
// ```
|
||||
FlexboxConfig& Set(FlexboxConfig::Direction);
|
||||
FlexboxConfig& Set(FlexboxConfig::Wrap);
|
||||
FlexboxConfig& Set(FlexboxConfig::JustifyContent);
|
||||
FlexboxConfig& Set(FlexboxConfig::AlignItems);
|
||||
FlexboxConfig& Set(FlexboxConfig::AlignContent);
|
||||
FlexboxConfig& SetGap(int gap_x, int gap_y);
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_DOM_FLEXBOX_CONFIG_HPP
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -20,6 +20,11 @@ class Node {
|
||||
public:
|
||||
Node();
|
||||
Node(Elements children);
|
||||
Node(const Node&) = delete;
|
||||
Node(const Node&&) = delete;
|
||||
Node& operator=(const Node&) = delete;
|
||||
Node& operator=(const Node&&) = delete;
|
||||
|
||||
virtual ~Node();
|
||||
|
||||
// Step 1: Compute layout requirement. Tell parent what dimensions this
|
||||
@@ -35,18 +40,27 @@ class Node {
|
||||
// Step 3: Draw this element.
|
||||
virtual void Render(Screen& screen);
|
||||
|
||||
// Layout may not resolve within a single iteration for some elements. This
|
||||
// allows them to request additionnal iterations. This signal must be
|
||||
// forwarded to children at least once.
|
||||
struct Status {
|
||||
int iteration = 0;
|
||||
bool need_iteration = false;
|
||||
};
|
||||
virtual void Check(Status* status);
|
||||
|
||||
protected:
|
||||
Elements children_;
|
||||
Requirement requirement_;
|
||||
Box box_;
|
||||
};
|
||||
|
||||
void Render(Screen& screen, const Element& node);
|
||||
void Render(Screen& screen, const Element& element);
|
||||
void Render(Screen& screen, Node* node);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_DOM_NODE_HPP */
|
||||
#endif // FTXUI_DOM_NODE_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -28,7 +28,7 @@ struct Requirement {
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_REQUIREMENT_HPP */
|
||||
#endif // FTXUI_DOM_REQUIREMENT_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
96
include/ftxui/dom/table.hpp
Normal file
96
include/ftxui/dom/table.hpp
Normal file
@@ -0,0 +1,96 @@
|
||||
#ifndef FTXUI_DOM_TABLE
|
||||
#define FTXUI_DOM_TABLE
|
||||
|
||||
#include <memory>
|
||||
#include <string> // for string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for Element, BorderStyle, LIGHT, Decorator
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
// Usage:
|
||||
//
|
||||
// Initialization:
|
||||
// ---------------
|
||||
//
|
||||
// auto table = Table({
|
||||
// {"X", "Y"},
|
||||
// {"-1", "1"},
|
||||
// {"+0", "0"},
|
||||
// {"+1", "1"},
|
||||
// });
|
||||
//
|
||||
// table.SelectAll().Border(LIGHT);
|
||||
//
|
||||
// table.SelectRow(1).Border(DOUBLE);
|
||||
// table.SelectRow(1).SeparatorInternal(Light);
|
||||
//
|
||||
// std::move(table).Element();
|
||||
|
||||
class Table;
|
||||
class TableSelection;
|
||||
|
||||
class Table {
|
||||
public:
|
||||
Table();
|
||||
Table(std::vector<std::vector<std::string>>);
|
||||
Table(std::vector<std::vector<Element>>);
|
||||
TableSelection SelectAll();
|
||||
TableSelection SelectCell(int column, int row);
|
||||
TableSelection SelectRow(int row_index);
|
||||
TableSelection SelectRows(int row_min, int row_max);
|
||||
TableSelection SelectColumn(int column_index);
|
||||
TableSelection SelectColumns(int column_min, int column_max);
|
||||
TableSelection SelectRectangle(int column_min,
|
||||
int column_max,
|
||||
int row_min,
|
||||
int row_max);
|
||||
Element Render();
|
||||
|
||||
private:
|
||||
void Initialize(std::vector<std::vector<Element>>);
|
||||
friend TableSelection;
|
||||
std::vector<std::vector<Element>> elements_;
|
||||
int input_dim_x_ = 0;
|
||||
int input_dim_y_ = 0;
|
||||
int dim_x_ = 0;
|
||||
int dim_y_ = 0;
|
||||
};
|
||||
|
||||
class TableSelection {
|
||||
public:
|
||||
void Decorate(Decorator);
|
||||
void DecorateAlternateRow(Decorator, int modulo = 2, int shift = 0);
|
||||
void DecorateAlternateColumn(Decorator, int modulo = 2, int shift = 0);
|
||||
|
||||
void DecorateCells(Decorator);
|
||||
void DecorateCellsAlternateColumn(Decorator, int modulo = 2, int shift = 0);
|
||||
void DecorateCellsAlternateRow(Decorator, int modulo = 2, int shift = 0);
|
||||
|
||||
void Border(BorderStyle border = LIGHT);
|
||||
void BorderLeft(BorderStyle border = LIGHT);
|
||||
void BorderRight(BorderStyle border = LIGHT);
|
||||
void BorderTop(BorderStyle border = LIGHT);
|
||||
void BorderBottom(BorderStyle border = LIGHT);
|
||||
|
||||
void Separator(BorderStyle border = LIGHT);
|
||||
void SeparatorVertical(BorderStyle border = LIGHT);
|
||||
void SeparatorHorizontal(BorderStyle border = LIGHT);
|
||||
|
||||
private:
|
||||
friend Table;
|
||||
Table* table_;
|
||||
int x_min_;
|
||||
int x_max_;
|
||||
int y_min_;
|
||||
int y_max_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_DOM_TABLE */
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
@@ -1,10 +1,13 @@
|
||||
#ifndef FTXUI_DOM_TAKE_ANY_ARGS_HPP
|
||||
#define FTXUI_DOM_TAKE_ANY_ARGS_HPP
|
||||
|
||||
// IWYU pragma: private, include "ftxui/dom/elements.hpp"
|
||||
#include <type_traits>
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
template <class T>
|
||||
void Merge(Elements&, T) {}
|
||||
void Merge(Elements& /*container*/, T /*element*/) {}
|
||||
|
||||
template <>
|
||||
inline void Merge(Elements& container, Element element) {
|
||||
@@ -38,6 +41,8 @@ TAKE_ANY_ARGS(dbox)
|
||||
TAKE_ANY_ARGS(hflow)
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_DOM_TAKE_ANY_ARGS_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
|
@@ -9,13 +9,15 @@ struct Box {
|
||||
int y_min = 0;
|
||||
int y_max = 0;
|
||||
|
||||
static Box Intersection(Box a, Box b);
|
||||
bool Contain(int x, int y);
|
||||
static auto Intersection(Box a, Box b) -> Box;
|
||||
bool Contain(int x, int y) const;
|
||||
bool operator==(const Box& other) const;
|
||||
bool operator!=(const Box& other) const;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_SCREEN_BOX_HPP */
|
||||
#endif // FTXUI_SCREEN_BOX_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -1,8 +1,8 @@
|
||||
#ifndef FTXUI_SCREEN_COLOR
|
||||
#define FTXUI_SCREEN_COLOR
|
||||
#ifndef FTXUI_SCREEN_COLOR_HPP
|
||||
#define FTXUI_SCREEN_COLOR_HPP
|
||||
|
||||
#include <stdint.h> // for uint8_t
|
||||
#include <string> // for wstring
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <string> // for wstring
|
||||
|
||||
#ifdef RGB
|
||||
// Workaround for wingdi.h (via Windows.h) defining macros that break things.
|
||||
@@ -27,6 +27,7 @@ class Color {
|
||||
Color(uint8_t red, uint8_t green, uint8_t blue);
|
||||
static Color RGB(uint8_t red, uint8_t green, uint8_t blue);
|
||||
static Color HSV(uint8_t hue, uint8_t saturation, uint8_t value);
|
||||
static Color Interpolate(float t, const Color& a, const Color& b);
|
||||
|
||||
//---------------------------
|
||||
// List of colors:
|
||||
@@ -312,12 +313,8 @@ class Color {
|
||||
Palette256,
|
||||
TrueColor,
|
||||
};
|
||||
|
||||
ColorType type_;
|
||||
union {
|
||||
uint8_t index_ = 0;
|
||||
uint8_t red_;
|
||||
};
|
||||
ColorType type_ = ColorType::Palette1;
|
||||
uint8_t red_ = 0;
|
||||
uint8_t green_ = 0;
|
||||
uint8_t blue_ = 0;
|
||||
};
|
||||
@@ -332,7 +329,7 @@ Color operator""_rgb(unsigned long long int combined);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_COLOR_H_ */
|
||||
#endif // FTXUI_SCREEN_COLOR_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -1,7 +1,7 @@
|
||||
#ifndef FTXUI_SCREEN_COLOR_INFO_HPP
|
||||
#define FTXUI_SCREEN_COLOR_INFO_HPP
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <ftxui/screen/color.hpp>
|
||||
|
||||
namespace ftxui {
|
||||
@@ -23,7 +23,7 @@ ColorInfo GetColorInfo(Color::Palette16 index);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_SCREEN_COLOR_INFO_HPP */
|
||||
#endif // FTXUI_SCREEN_COLOR_INFO_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -8,7 +8,7 @@ int wchar_width(wchar_t);
|
||||
int wstring_width(const std::wstring&);
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_SCREEN_DEPRECATED_HPP */
|
||||
#endif // FTXUI_SCREEN_DEPRECATED_HPP
|
||||
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -1,5 +1,5 @@
|
||||
#ifndef FTXUI_SCREEN_SCREEN
|
||||
#define FTXUI_SCREEN_SCREEN
|
||||
#ifndef FTXUI_SCREEN_SCREEN_HPP
|
||||
#define FTXUI_SCREEN_SCREEN_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <string> // for string, allocator, basic_string
|
||||
@@ -14,6 +14,8 @@ namespace ftxui {
|
||||
/// @brief A unicode character and its associated style.
|
||||
/// @ingroup screen
|
||||
struct Pixel {
|
||||
bool operator==(const Pixel& other) const;
|
||||
|
||||
// The graphemes stored into the pixel. To support combining characters,
|
||||
// like: a⃦, this can potentially contains multiple codepoitns.
|
||||
std::string character = " ";
|
||||
@@ -28,13 +30,15 @@ struct Pixel {
|
||||
bool dim : 1;
|
||||
bool inverted : 1;
|
||||
bool underlined : 1;
|
||||
bool automerge : 1;
|
||||
|
||||
Pixel()
|
||||
: blink(false),
|
||||
bold(false),
|
||||
dim(false),
|
||||
inverted(false),
|
||||
underlined(false) {}
|
||||
underlined(false),
|
||||
automerge(false) {}
|
||||
};
|
||||
|
||||
/// @brief Define how the Screen's dimensions should look like.
|
||||
@@ -62,17 +66,16 @@ class Screen {
|
||||
void Print();
|
||||
|
||||
// Get screen dimensions.
|
||||
int dimx() { return dimx_; }
|
||||
int dimy() { return dimy_; }
|
||||
int dimx() const { return dimx_; }
|
||||
int dimy() const { return dimy_; }
|
||||
|
||||
// Move the terminal cursor n-lines up with n = dimy().
|
||||
std::string ResetPosition(bool clear = false);
|
||||
std::string ResetPosition(bool clear = false) const;
|
||||
|
||||
// Fill with space.
|
||||
void Clear();
|
||||
|
||||
void ApplyShader();
|
||||
Box stencil;
|
||||
|
||||
struct Cursor {
|
||||
int x = 0;
|
||||
@@ -81,16 +84,20 @@ class Screen {
|
||||
Cursor cursor() const { return cursor_; }
|
||||
void SetCursor(Cursor cursor) { cursor_ = cursor; }
|
||||
|
||||
Box stencil;
|
||||
|
||||
protected:
|
||||
int dimx_;
|
||||
int dimy_;
|
||||
std::vector<std::vector<Pixel>> pixels_;
|
||||
Cursor cursor_;
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_SCREEN_SCREEN */
|
||||
#endif // FTXUI_SCREEN_SCREEN_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -1,8 +1,9 @@
|
||||
#ifndef FTXUI_SCREEN_STRING_HPP
|
||||
#define FTXUI_SCREEN_STRING_HPP
|
||||
|
||||
#include <string> // for string, wstring, to_string
|
||||
#include <vector> // for vector
|
||||
#include <stddef.h> // for size_t
|
||||
#include <string> // for string, wstring, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
namespace ftxui {
|
||||
std::string to_string(const std::wstring& s);
|
||||
@@ -14,7 +15,20 @@ std::wstring to_wstring(T s) {
|
||||
}
|
||||
|
||||
int string_width(const std::string&);
|
||||
// Split the string into a its glyphs. An empty one is inserted ater fullwidth
|
||||
// ones.
|
||||
std::vector<std::string> Utf8ToGlyphs(const std::string& input);
|
||||
// If |input| was an array of glyphs, this returns the number of char to eat
|
||||
// before reaching the glyph at index |glyph_index|.
|
||||
int GlyphPosition(const std::string& input,
|
||||
size_t glyph_index,
|
||||
size_t start = 0);
|
||||
// Returns the number of glyphs in |input|.
|
||||
int GlyphCount(const std::string& input);
|
||||
|
||||
// Map every cells drawn by |input| to their corresponding Glyphs. Half-size
|
||||
// Glyphs takes one cell, full-size Glyphs take two cells.
|
||||
std::vector<int> CellToGlyphIndex(const std::string& input);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
#ifndef FTXUI_CORE_TERMINAL_HPP
|
||||
#define FTXUI_CORE_TERMINAL_HPP
|
||||
#ifndef FTXUI_SCREEN_TERMINAL_HPP
|
||||
#define FTXUI_SCREEN_TERMINAL_HPP
|
||||
|
||||
namespace ftxui {
|
||||
struct Dimensions {
|
||||
@@ -9,6 +9,7 @@ struct Dimensions {
|
||||
|
||||
namespace Terminal {
|
||||
Dimensions Size();
|
||||
void SetFallbackSize(const Dimensions& fallbackSize);
|
||||
|
||||
enum Color {
|
||||
Palette1,
|
||||
@@ -17,11 +18,13 @@ enum Color {
|
||||
TrueColor,
|
||||
};
|
||||
Color ColorSupport();
|
||||
void SetColorSupport(Color color);
|
||||
|
||||
} // namespace Terminal
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_CORE_TERMINAL_HPP */
|
||||
#endif // FTXUI_SCREEN_TERMINAL_HPP
|
||||
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
|
@@ -13,9 +13,9 @@ class ConstRef {
|
||||
ConstRef() {}
|
||||
ConstRef(T t) : owned_(t) {}
|
||||
ConstRef(const T* t) : address_(t) {}
|
||||
const T& operator*() { return address_ ? *address_ : owned_; }
|
||||
const T& operator()() { return address_ ? *address_ : owned_; }
|
||||
const T* operator->() { return address_ ? address_ : &owned_; }
|
||||
const T& operator*() const { return address_ ? *address_ : owned_; }
|
||||
const T& operator()() const { return address_ ? *address_ : owned_; }
|
||||
const T* operator->() const { return address_ ? address_ : &owned_; }
|
||||
|
||||
private:
|
||||
T owned_;
|
||||
@@ -27,7 +27,8 @@ template <typename T>
|
||||
class Ref {
|
||||
public:
|
||||
Ref() {}
|
||||
Ref(T t) : owned_(t) {}
|
||||
Ref(const T& t) : owned_(t) {}
|
||||
Ref(T&& t) : owned_(std::forward<T>(t)) {}
|
||||
Ref(T* t) : address_(t) {}
|
||||
T& operator*() { return address_ ? *address_ : owned_; }
|
||||
T& operator()() { return address_ ? *address_ : owned_; }
|
||||
@@ -54,23 +55,6 @@ class StringRef {
|
||||
std::string* address_ = nullptr;
|
||||
};
|
||||
|
||||
/// @brief An adapter. Own or reference a constant string. For convenience, this
|
||||
/// class convert multiple mutable string toward a shared representation.
|
||||
class WideStringRef {
|
||||
public:
|
||||
WideStringRef(std::wstring* ref) : address_(ref) {}
|
||||
WideStringRef(std::wstring ref) : owned_(std::move(ref)) {}
|
||||
WideStringRef(const wchar_t* ref) : WideStringRef(std::wstring(ref)) {}
|
||||
WideStringRef(const char* ref)
|
||||
: WideStringRef(to_wstring(std::string(ref))) {}
|
||||
std::wstring& operator*() { return address_ ? *address_ : owned_; }
|
||||
std::wstring* operator->() { return address_ ? address_ : &owned_; }
|
||||
|
||||
private:
|
||||
std::wstring owned_;
|
||||
std::wstring* address_ = nullptr;
|
||||
};
|
||||
|
||||
/// @brief An adapter. Own or reference a constant string. For convenience, this
|
||||
/// class convert multiple immutable string toward a shared representation.
|
||||
class ConstStringRef {
|
||||
@@ -82,8 +66,10 @@ class ConstStringRef {
|
||||
ConstStringRef(const wchar_t* ref) : ConstStringRef(std::wstring(ref)) {}
|
||||
ConstStringRef(const char* ref)
|
||||
: ConstStringRef(to_wstring(std::string(ref))) {}
|
||||
const std::string& operator*() { return address_ ? *address_ : owned_; }
|
||||
const std::string* operator->() { return address_ ? address_ : &owned_; }
|
||||
const std::string& operator*() const { return address_ ? *address_ : owned_; }
|
||||
const std::string* operator->() const {
|
||||
return address_ ? address_ : &owned_;
|
||||
}
|
||||
|
||||
private:
|
||||
const std::string owned_;
|
||||
|
25
iwyu.imp
25
iwyu.imp
@@ -1,12 +1,17 @@
|
||||
[
|
||||
{ symbol: [ "char_traits", private, "<string>", public ] },
|
||||
{ symbol: [ "ECHO", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "ICANON", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "TCSANOW", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "VMIN", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "VTIME", private, "<termios.h>", public ] },
|
||||
{ symbol: [ "__shared_ptr_access", private, "<memory>", public ] },
|
||||
{ symbol: [ "termios", private, "<termios.h>", public ] },
|
||||
{ symbol: ["__alloc_traits<>:value_type", private, "<vector>", public ] },
|
||||
{ include: ["<ext/alloc_traits.h>", private, "<vector>", public] },
|
||||
{ include: ["<bits/termios-c_cc.h>", "private", "<termios.h>", "public"]},
|
||||
{ include: ["<bits/termios-c_lflag.h>", "private", "<termios.h>", "public"]},
|
||||
{ include: ["<bits/termios-struct.h>", "private", "<termios.h>", "public"]},
|
||||
{ include: ["<bits/termios-tcflow.h>", "private", "<termios.h>", "public"]},
|
||||
{ include: ["<ext/alloc_traits.h>", "private", "<vector>", "public"] },
|
||||
{ symbol: [ "ftxui", "private", "", "public" ] },
|
||||
{ symbol: [ "char_traits", "private", "<string>", "public" ] },
|
||||
{ symbol: [ "ECHO", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: [ "ICANON", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: [ "TCSANOW", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: [ "VMIN", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: [ "VTIME", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: [ "__shared_ptr_access", "private", "<memory>", "public" ] },
|
||||
{ symbol: [ "termios", "private", "<termios.h>", "public" ] },
|
||||
{ symbol: ["__alloc_traits<>:value_type", "private", "<vector>", "public" ] },
|
||||
]
|
||||
|
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Reference in New Issue
Block a user