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@@ -10,6 +10,7 @@ Checks: "*,
|
||||
-android-*,
|
||||
-bugprone-easily-swappable-parameters,
|
||||
-cppcoreguidelines-non-private-member-variables-in-classes,
|
||||
-cppcoreguidelines-pro-type-union-access,
|
||||
-fuchsia-*,
|
||||
-google-*,
|
||||
-hicpp-signed-bitwise,
|
||||
@@ -26,6 +27,7 @@ Checks: "*,
|
||||
-readability-simplify-boolean-expr,
|
||||
-readability-static-accessed-through-instance,
|
||||
-readability-use-anyofallof,
|
||||
-readability-avoid-nested-conditional-operator,
|
||||
-zircon-*,
|
||||
"
|
||||
WarningsAsErrors: ''
|
||||
|
24
.github/workflows/build.yaml
vendored
24
.github/workflows/build.yaml
vendored
@@ -2,8 +2,6 @@ name: Build
|
||||
|
||||
on:
|
||||
create:
|
||||
tags:
|
||||
-v*
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
@@ -28,10 +26,11 @@ jobs:
|
||||
compiler: llvm
|
||||
gcov_executable: "llvm-cov gcov"
|
||||
|
||||
- name: MacOS clang
|
||||
os: macos-latest
|
||||
compiler: llvm
|
||||
gcov_executable: "llvm-cov gcov"
|
||||
# https://github.com/aminya/setup-cpp/issues/246
|
||||
#- name: MacOS clang
|
||||
#os: macos-latest
|
||||
#compiler: llvm
|
||||
#gcov_executable: "llvm-cov gcov"
|
||||
|
||||
- name: Windows MSVC
|
||||
os: windows-latest
|
||||
@@ -44,7 +43,7 @@ jobs:
|
||||
id: cpu-cores
|
||||
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Setup Cpp"
|
||||
uses: aminya/setup-cpp@v1
|
||||
@@ -79,11 +78,16 @@ jobs:
|
||||
cmake
|
||||
--build ./build
|
||||
|
||||
- name: Unix - Test and coverage
|
||||
- name: Unix - Test
|
||||
if: runner.os != 'Windows'
|
||||
working-directory: ./build
|
||||
run: >
|
||||
ctest -C Debug --rerun-failed --output-on-failure;
|
||||
|
||||
- name: Unix - coverage
|
||||
if: runner.os != 'Windows'
|
||||
working-directory: ./build
|
||||
run: >
|
||||
gcovr
|
||||
-j ${{env.nproc}}
|
||||
--delete
|
||||
@@ -155,7 +159,7 @@ jobs:
|
||||
id: cpu-cores
|
||||
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
@@ -186,7 +190,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: "Checkout repository"
|
||||
uses: actions/checkout@v2
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: "Install cmake"
|
||||
uses: lukka/get-cmake@latest
|
||||
|
4
.gitignore
vendored
4
.gitignore
vendored
@@ -3,6 +3,10 @@
|
||||
*
|
||||
!*/
|
||||
|
||||
# Ignore build directories generated by default MSVC CMake integration
|
||||
# (otherwise causes terribly slow indexing)
|
||||
out/
|
||||
|
||||
# Allowed top-level files:
|
||||
!.clang-format
|
||||
!.clang-tidy
|
||||
|
49
CHANGELOG.md
49
CHANGELOG.md
@@ -5,8 +5,57 @@ current (development)
|
||||
---------------------
|
||||
|
||||
### Component
|
||||
- Feature: Add support for raw input. Allowing more keys to be detected.
|
||||
- Feature: Add `ScreenInteractive::ForceHandleCtrlC(false)` to allow component
|
||||
to fully override the default `Ctrl+C` handler.
|
||||
- Feature: Add `ScreenInteractive::ForceHandleCtrlZ(false)` to allow component
|
||||
to fully override the default `Ctrl+Z` handler.
|
||||
- Feature: Add `Mouse::WeelLeft` and `Mouse::WeelRight` events on supported
|
||||
terminals.
|
||||
- Feature: Add `Event::DebugString()`.
|
||||
- Feature: Add support for `Input`'s insert mode. Add `InputOption::insert`
|
||||
option. Added by @mingsheng13.
|
||||
- Feature: Add `DropdownOption` to configure the dropdown. See #826.
|
||||
- Bugfix/Breaking change: `Mouse transition`:
|
||||
- Detect when the mouse move, as opposed to being pressed.
|
||||
The Mouse::Moved motion was added.
|
||||
- Dragging the mouse with the left button pressed now avoids activating
|
||||
multiple checkboxes.
|
||||
- A couple of components are now activated when the mouse is pressed,
|
||||
as opposed to being released.
|
||||
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/773
|
||||
This fixes: https://github.com/ArthurSonzogni/FTXUI/issues/792
|
||||
- Bugfix: mouse.control is now reported correctly.
|
||||
- Feature: Add `ScreenInteractive::FullscreenPrimaryScreen()`. This allows
|
||||
displaying a fullscreen component on the primary screen, as opposed to the
|
||||
alternate screen.
|
||||
- Bugfix: `Input` `onchange` was not called on backspace or delete key.
|
||||
Fixed by @chrysante in chrysante in PR #776.
|
||||
- Bugfix: Propertly restore cursor shape on exit. See #792.
|
||||
- Bugfix: Fix cursor position in when in the last column. See #831.
|
||||
- Bugfix: Fix `ResizeableSplit` keyboard navigation. Fixed by #842.
|
||||
- Bugfix: Fix `Menu` focus. See #841
|
||||
- Feature: Add `SliderOption::on_change`. This allows to set a callback when the
|
||||
slider value changes. See #938.
|
||||
|
||||
### Dom
|
||||
- Feature: Add `hscroll_indicator`. It display an horizontal indicator
|
||||
reflecting the current scroll position. Proposed by @ibrahimnasson in
|
||||
[issue 752](https://github.com/ArthurSonzogni/FTXUI/issues/752)
|
||||
- Feature: Add `extend_beyond_screen` option to `Dimension::Fit(..)`, allowing
|
||||
the element to be larger than the screen. Proposed by @LordWhiro. See #572 and
|
||||
#949.
|
||||
|
||||
### Screen
|
||||
- Feature: Add `Box::IsEmpty()`.
|
||||
- Feature: Color transparency
|
||||
- Add `Color::RGBA(r,g,b,a)`.
|
||||
- Add `Color::HSVA(r,g,b,a)`.
|
||||
- Add `Color::Blend(Color)`.
|
||||
- Add `Color::IsOpaque()`
|
||||
|
||||
### Util
|
||||
- Feature: Support arbitrary `Adapter` for `ConstStringListRef`. See #843.
|
||||
|
||||
### Build
|
||||
- Support for cmake's "unity/jumbo" builds. Fixed by @ClausKlein.
|
||||
|
@@ -27,17 +27,22 @@ else()
|
||||
${FTXUI_MICROSOFT_TERMINAL_FALLBACK_HELP_TEXT} OFF)
|
||||
endif()
|
||||
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||
|
||||
include(cmake/ftxui_message.cmake)
|
||||
|
||||
add_library(screen
|
||||
include/ftxui/screen/box.hpp
|
||||
include/ftxui/screen/color.hpp
|
||||
include/ftxui/screen/color_info.hpp
|
||||
include/ftxui/screen/image.hpp
|
||||
include/ftxui/screen/pixel.hpp
|
||||
include/ftxui/screen/screen.hpp
|
||||
include/ftxui/screen/string.hpp
|
||||
src/ftxui/screen/box.cpp
|
||||
src/ftxui/screen/color.cpp
|
||||
src/ftxui/screen/color_info.cpp
|
||||
src/ftxui/screen/image.cpp
|
||||
src/ftxui/screen/screen.cpp
|
||||
src/ftxui/screen/string.cpp
|
||||
src/ftxui/screen/terminal.cpp
|
||||
|
@@ -32,7 +32,7 @@ A simple cross-platform C++ library for terminal based user interfaces!
|
||||
|
||||
## Feature
|
||||
* Functional style. Inspired by
|
||||
[[1]](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901)
|
||||
[1](https://hackernoon.com/building-reactive-terminal-interfaces-in-c-d392ce34e649?gi=d9fb9ce35901)
|
||||
and [React](https://reactjs.org/)
|
||||
* Simple and elegant syntax (in my opinion)
|
||||
* Keyboard & mouse navigation.
|
||||
|
@@ -45,10 +45,16 @@ function(ftxui_set_options library)
|
||||
|
||||
# Force Microsoft Visual Studio to decode sources files in UTF-8. This applies
|
||||
# to the library and the library users.
|
||||
if (MSVC)
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
target_compile_options(${library} PUBLIC "/utf-8")
|
||||
endif()
|
||||
|
||||
# CMake does automatically add -fPIC when linking a shared library, but it
|
||||
# does not add it when linking a static library. This is a problem when the
|
||||
# static library is later linked into a shared library.
|
||||
# Doing it helps some users.
|
||||
set_property(TARGET ${library} PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
# Add as many warning as possible:
|
||||
if (WIN32)
|
||||
if (MSVC)
|
||||
|
@@ -18,6 +18,7 @@ add_executable(ftxui-tests
|
||||
src/ftxui/component/menu_test.cpp
|
||||
src/ftxui/component/modal_test.cpp
|
||||
src/ftxui/component/radiobox_test.cpp
|
||||
src/ftxui/util/ref_test.cpp
|
||||
src/ftxui/component/receiver_test.cpp
|
||||
src/ftxui/component/resizable_split_test.cpp
|
||||
src/ftxui/component/screen_interactive_test.cpp
|
||||
|
@@ -67,6 +67,7 @@ set(FETCHCONTENT_UPDATES_DISCONNECTED TRUE)
|
||||
FetchContent_Declare(ftxui
|
||||
GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
|
||||
# Important: Specify a GIT_TAG XXXXX here.
|
||||
GIT_TAG main
|
||||
)
|
||||
|
||||
FetchContent_GetProperties(ftxui)
|
||||
|
@@ -11,6 +11,7 @@ example(collapsible)
|
||||
example(composition)
|
||||
example(custom_loop)
|
||||
example(dropdown)
|
||||
example(dropdown_custom)
|
||||
example(flexbox_gallery)
|
||||
example(focus)
|
||||
example(focus_cursor)
|
||||
@@ -25,6 +26,7 @@ example(menu2)
|
||||
example(menu_entries)
|
||||
example(menu_entries_animated)
|
||||
example(menu_in_frame)
|
||||
example(menu_in_frame_horizontal)
|
||||
example(menu_multiple)
|
||||
example(menu_style)
|
||||
example(menu_underline_animated_gallery)
|
||||
|
@@ -12,13 +12,40 @@
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
// This is a helper function to create a button with a custom style.
|
||||
// The style is defined by a lambda function that takes an EntryState and
|
||||
// returns an Element.
|
||||
// We are using `center` to center the text inside the button, then `border` to
|
||||
// add a border around the button, and finally `flex` to make the button fill
|
||||
// the available space.
|
||||
ButtonOption Style() {
|
||||
auto option = ButtonOption::Animated();
|
||||
option.transform = [](const EntryState& s) {
|
||||
auto element = text(s.label);
|
||||
if (s.focused) {
|
||||
element |= bold;
|
||||
}
|
||||
return element | center | borderEmpty | flex;
|
||||
};
|
||||
return option;
|
||||
}
|
||||
|
||||
int main() {
|
||||
int value = 50;
|
||||
|
||||
// clang-format off
|
||||
auto btn_dec_01 = Button("-1", [&] { value += 1; }, Style());
|
||||
auto btn_inc_01 = Button("+1", [&] { value -= 1; }, Style());
|
||||
auto btn_dec_10 = Button("-10", [&] { value -= 10; }, Style());
|
||||
auto btn_inc_10 = Button("+10", [&] { value += 10; }, Style());
|
||||
// clang-format on
|
||||
|
||||
// The tree of components. This defines how to navigate using the keyboard.
|
||||
auto buttons = Container::Horizontal({
|
||||
Button("Decrease", [&] { value--; }),
|
||||
Button("Increase", [&] { value++; }),
|
||||
// The selected `row` is shared to get a grid layout.
|
||||
int row = 0;
|
||||
auto buttons = Container::Vertical({
|
||||
Container::Horizontal({btn_dec_01, btn_inc_01}, &row) | flex,
|
||||
Container::Horizontal({btn_dec_10, btn_inc_10}, &row) | flex,
|
||||
});
|
||||
|
||||
// Modify the way to render them on screen:
|
||||
|
104
examples/component/dropdown_custom.cpp
Normal file
104
examples/component/dropdown_custom.cpp
Normal file
@@ -0,0 +1,104 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <string> // for basic_string, string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Dropdown, Horizontal, Vertical
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
|
||||
int main() {
|
||||
using namespace ftxui;
|
||||
|
||||
std::vector<std::string> entries = {
|
||||
"tribute", "clearance", "ally", "bend", "electronics",
|
||||
"module", "era", "cultural", "sniff", "nationalism",
|
||||
"negotiation", "deliver", "figure", "east", "tribute",
|
||||
"clearance", "ally", "bend", "electronics", "module",
|
||||
"era", "cultural", "sniff", "nationalism", "negotiation",
|
||||
"deliver", "figure", "east", "tribute", "clearance",
|
||||
"ally", "bend", "electronics", "module", "era",
|
||||
"cultural", "sniff", "nationalism", "negotiation", "deliver",
|
||||
"figure", "east",
|
||||
};
|
||||
|
||||
auto dropdown_1 = Dropdown({
|
||||
.radiobox = {.entries = &entries},
|
||||
.transform =
|
||||
[](bool open, Element checkbox, Element radiobox) {
|
||||
if (open) {
|
||||
return vbox({
|
||||
checkbox | inverted,
|
||||
radiobox | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 10),
|
||||
filler(),
|
||||
});
|
||||
}
|
||||
return vbox({
|
||||
checkbox,
|
||||
filler(),
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
auto dropdown_2 = Dropdown({
|
||||
.radiobox = {.entries = &entries},
|
||||
.transform =
|
||||
[](bool open, Element checkbox, Element radiobox) {
|
||||
if (open) {
|
||||
return vbox({
|
||||
checkbox | inverted,
|
||||
radiobox | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 10) | bgcolor(Color::Blue),
|
||||
filler(),
|
||||
});
|
||||
}
|
||||
return vbox({
|
||||
checkbox | bgcolor(Color::Blue),
|
||||
filler(),
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
auto dropdown_3 = Dropdown({
|
||||
.radiobox =
|
||||
{
|
||||
.entries = &entries,
|
||||
.transform =
|
||||
[](const EntryState& s) {
|
||||
auto t = text(s.label) | borderEmpty;
|
||||
if (s.active) {
|
||||
t |= bold;
|
||||
}
|
||||
if (s.focused) {
|
||||
t |= inverted;
|
||||
}
|
||||
return t;
|
||||
},
|
||||
},
|
||||
.transform =
|
||||
[](bool open, Element checkbox, Element radiobox) {
|
||||
checkbox |= borderEmpty;
|
||||
if (open) {
|
||||
return vbox({
|
||||
checkbox | inverted,
|
||||
radiobox | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, 20) | bgcolor(Color::Red),
|
||||
filler(),
|
||||
});
|
||||
}
|
||||
return vbox({
|
||||
checkbox | bgcolor(Color::Red),
|
||||
filler(),
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(Container::Horizontal({
|
||||
dropdown_1,
|
||||
dropdown_2,
|
||||
dropdown_3,
|
||||
}));
|
||||
}
|
@@ -264,7 +264,7 @@ int main() {
|
||||
});
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Spiner
|
||||
// Spinner
|
||||
// ---------------------------------------------------------------------------
|
||||
auto spinner_tab_renderer = Renderer([&] {
|
||||
Elements entries;
|
||||
@@ -490,8 +490,14 @@ int main() {
|
||||
},
|
||||
&tab_index);
|
||||
|
||||
auto exit_button =
|
||||
Button("Exit", [&] { screen.Exit(); }, ButtonOption::Animated());
|
||||
|
||||
auto main_container = Container::Vertical({
|
||||
tab_selection,
|
||||
Container::Horizontal({
|
||||
tab_selection,
|
||||
exit_button,
|
||||
}),
|
||||
tab_content,
|
||||
});
|
||||
|
||||
|
30
examples/component/menu_in_frame_horizontal.cpp
Normal file
30
examples/component/menu_in_frame_horizontal.cpp
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access
|
||||
#include <string> // for string, basic_string, operator+, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for ftxui
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/screen_interactive.hpp" // for ScreenInteractive
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, Element, size, border, frame, HEIGHT, LESS_THAN
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
int main() {
|
||||
std::vector<std::string> entries;
|
||||
int selected = 0;
|
||||
|
||||
for (int i = 0; i < 100; ++i)
|
||||
entries.push_back(std::to_string(i));
|
||||
auto radiobox = Menu(&entries, &selected, MenuOption::Horizontal());
|
||||
auto renderer = Renderer(
|
||||
radiobox, [&] { return radiobox->Render() | hscroll_indicator | frame; });
|
||||
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.Loop(renderer);
|
||||
|
||||
return 0;
|
||||
}
|
@@ -18,120 +18,12 @@
|
||||
|
||||
using namespace ftxui;
|
||||
|
||||
std::string Stringify(Event event) {
|
||||
std::string out;
|
||||
for (auto& it : event.input())
|
||||
out += " " + std::to_string((unsigned int)it);
|
||||
|
||||
out = "(" + out + " ) -> ";
|
||||
if (event.is_character()) {
|
||||
out += "Event::Character(\"" + event.character() + "\")";
|
||||
} else if (event.is_mouse()) {
|
||||
out += "mouse";
|
||||
switch (event.mouse().button) {
|
||||
case Mouse::Left:
|
||||
out += "_left";
|
||||
break;
|
||||
case Mouse::Middle:
|
||||
out += "_middle";
|
||||
break;
|
||||
case Mouse::Right:
|
||||
out += "_right";
|
||||
break;
|
||||
case Mouse::None:
|
||||
out += "_none";
|
||||
break;
|
||||
case Mouse::WheelUp:
|
||||
out += "_wheel_up";
|
||||
break;
|
||||
case Mouse::WheelDown:
|
||||
out += "_wheel_down";
|
||||
break;
|
||||
}
|
||||
switch (event.mouse().motion) {
|
||||
case Mouse::Pressed:
|
||||
out += "_pressed";
|
||||
break;
|
||||
case Mouse::Released:
|
||||
out += "_released";
|
||||
break;
|
||||
}
|
||||
if (event.mouse().control)
|
||||
out += "_control";
|
||||
if (event.mouse().shift)
|
||||
out += "_shift";
|
||||
if (event.mouse().meta)
|
||||
out += "_meta";
|
||||
|
||||
out += "(" + //
|
||||
std::to_string(event.mouse().x) + "," +
|
||||
std::to_string(event.mouse().y) + ")";
|
||||
} else if (event == Event::ArrowLeft) {
|
||||
out += "Event::ArrowLeft";
|
||||
} else if (event == Event::ArrowRight) {
|
||||
out += "Event::ArrowRight";
|
||||
} else if (event == Event::ArrowUp) {
|
||||
out += "Event::ArrowUp";
|
||||
} else if (event == Event::ArrowDown) {
|
||||
out += "Event::ArrowDown";
|
||||
} else if (event == Event::ArrowLeftCtrl) {
|
||||
out += "Event::ArrowLeftCtrl";
|
||||
} else if (event == Event ::ArrowRightCtrl) {
|
||||
out += "Event::ArrowRightCtrl";
|
||||
} else if (event == Event::ArrowUpCtrl) {
|
||||
out += "Event::ArrowUpCtrl";
|
||||
} else if (event == Event::ArrowDownCtrl) {
|
||||
out += "Event::ArrowDownCtrl";
|
||||
} else if (event == Event::Backspace) {
|
||||
out += "Event::Backspace";
|
||||
} else if (event == Event::Delete) {
|
||||
out += "Event::Delete";
|
||||
} else if (event == Event::Escape) {
|
||||
out += "Event::Escape";
|
||||
} else if (event == Event::Return) {
|
||||
out += "Event::Return";
|
||||
} else if (event == Event::Tab) {
|
||||
out += "Event::Tab";
|
||||
} else if (event == Event::TabReverse) {
|
||||
out += "Event::TabReverse";
|
||||
} else if (event == Event::F1) {
|
||||
out += "Event::F1";
|
||||
} else if (event == Event::F2) {
|
||||
out += "Event::F2";
|
||||
} else if (event == Event::F3) {
|
||||
out += "Event::F3";
|
||||
} else if (event == Event::F4) {
|
||||
out += "Event::F4";
|
||||
} else if (event == Event::F5) {
|
||||
out += "Event::F5";
|
||||
} else if (event == Event::F6) {
|
||||
out += "Event::F6";
|
||||
} else if (event == Event::F7) {
|
||||
out += "Event::F7";
|
||||
} else if (event == Event::F8) {
|
||||
out += "Event::F8";
|
||||
} else if (event == Event::F9) {
|
||||
out += "Event::F9";
|
||||
} else if (event == Event::F10) {
|
||||
out += "Event::F10";
|
||||
} else if (event == Event::F11) {
|
||||
out += "Event::F11";
|
||||
} else if (event == Event::F12) {
|
||||
out += "Event::F12";
|
||||
} else if (event == Event::Home) {
|
||||
out += "Event::Home";
|
||||
} else if (event == Event::End) {
|
||||
out += "Event::End";
|
||||
} else if (event == Event::PageUp) {
|
||||
out += "Event::PageUp";
|
||||
} else if (event == Event::PageDown) {
|
||||
out += "Event::PageDown";
|
||||
} else if (event == Event::Custom) {
|
||||
out += "Custom";
|
||||
} else {
|
||||
out += "(special)";
|
||||
std::string Code(Event event) {
|
||||
std::string codes;
|
||||
for (auto& it : event.input()) {
|
||||
codes += " " + std::to_string((unsigned int)it);
|
||||
}
|
||||
return out;
|
||||
return codes;
|
||||
}
|
||||
|
||||
int main() {
|
||||
@@ -139,16 +31,35 @@ int main() {
|
||||
|
||||
std::vector<Event> keys;
|
||||
|
||||
auto component = Renderer([&] {
|
||||
Elements children;
|
||||
for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i)
|
||||
children.push_back(text(Stringify(keys[i])));
|
||||
return window(text("keys"), vbox(std::move(children)));
|
||||
auto left_column = Renderer([&] {
|
||||
Elements children = {
|
||||
text("Codes"),
|
||||
separator(),
|
||||
};
|
||||
for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) {
|
||||
children.push_back(text(Code(keys[i])));
|
||||
}
|
||||
return vbox(children);
|
||||
});
|
||||
|
||||
auto right_column = Renderer([&] {
|
||||
Elements children = {
|
||||
text("Event"),
|
||||
separator(),
|
||||
};
|
||||
for (size_t i = std::max(0, (int)keys.size() - 20); i < keys.size(); ++i) {
|
||||
children.push_back(text(keys[i].DebugString()));
|
||||
}
|
||||
return vbox(children);
|
||||
});
|
||||
|
||||
int split_size = 40;
|
||||
auto component = ResizableSplitLeft(left_column, right_column, &split_size);
|
||||
component |= border;
|
||||
|
||||
component |= CatchEvent([&](Event event) {
|
||||
keys.push_back(event);
|
||||
return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
screen.Loop(component);
|
||||
|
@@ -55,7 +55,8 @@ int main() {
|
||||
content.DecorateCellsAlternateRow(color(Color::White), 3, 2);
|
||||
|
||||
auto document = table.Render();
|
||||
auto screen = Screen::Create(Dimension::Fit(document));
|
||||
auto screen =
|
||||
Screen::Create(Dimension::Fit(document, /*extend_beyond_screen=*/true));
|
||||
Render(screen, document);
|
||||
screen.Print();
|
||||
std::cout << std::endl;
|
||||
|
@@ -24,8 +24,9 @@
|
||||
<div class="page">
|
||||
<h1>FTXUI WebAssembly Example </h1>
|
||||
<p>
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI">FTXUI</a> is a single
|
||||
C++ library for terminal user interface.
|
||||
<a href="https://github.com/ArthurSonzogni/FTXUI">FTXUI</a> is a simple
|
||||
functional C++ library for terminal user interface. <br/>
|
||||
This showcases the: <a href="https://github.com/ArthurSonzogni/FTXUI/tree/master/examples">./example/</a> folder. <br/>
|
||||
</p>
|
||||
<p>
|
||||
On this page, you can try all the examples contained in: <a
|
||||
|
@@ -7,11 +7,7 @@
|
||||
#include <chrono> // for milliseconds, duration, steady_clock, time_point
|
||||
#include <functional> // for function
|
||||
|
||||
#include "ftxui/component/event.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace animation {
|
||||
namespace ftxui::animation {
|
||||
// Components who haven't completed their animation can call this function to
|
||||
// request a new frame to be drawn later.
|
||||
//
|
||||
@@ -26,7 +22,7 @@ using Duration = std::chrono::duration<float>;
|
||||
// Parameter of Component::OnAnimation(param).
|
||||
class Params {
|
||||
public:
|
||||
Params(Duration duration) : duration_(duration) {}
|
||||
explicit Params(Duration duration) : duration_(duration) {}
|
||||
|
||||
/// The duration this animation step represents.
|
||||
Duration duration() const { return duration_; }
|
||||
@@ -93,11 +89,11 @@ float BounceInOut(float p);
|
||||
|
||||
class Animator {
|
||||
public:
|
||||
Animator(float* from,
|
||||
float to = 0.f,
|
||||
Duration duration = std::chrono::milliseconds(250),
|
||||
easing::Function easing_function = easing::Linear,
|
||||
Duration delay = std::chrono::milliseconds(0));
|
||||
explicit Animator(float* from,
|
||||
float to = 0.f,
|
||||
Duration duration = std::chrono::milliseconds(250),
|
||||
easing::Function easing_function = easing::Linear,
|
||||
Duration delay = std::chrono::milliseconds(0));
|
||||
|
||||
void OnAnimation(Params&);
|
||||
|
||||
@@ -112,7 +108,6 @@ class Animator {
|
||||
Duration current_;
|
||||
};
|
||||
|
||||
} // namespace animation
|
||||
} // namespace ftxui
|
||||
} // namespace ftxui::animation
|
||||
|
||||
#endif /* end of include guard: FTXUI_ANIMATION_HPP */
|
||||
|
@@ -9,6 +9,11 @@
|
||||
namespace ftxui {
|
||||
class CapturedMouseInterface {
|
||||
public:
|
||||
CapturedMouseInterface() = default;
|
||||
CapturedMouseInterface(const CapturedMouseInterface&) = default;
|
||||
CapturedMouseInterface(CapturedMouseInterface&&) = delete;
|
||||
CapturedMouseInterface& operator=(const CapturedMouseInterface&) = default;
|
||||
CapturedMouseInterface& operator=(CapturedMouseInterface&&) = delete;
|
||||
virtual ~CapturedMouseInterface() = default;
|
||||
};
|
||||
using CapturedMouse = std::unique_ptr<CapturedMouseInterface>;
|
||||
|
@@ -6,9 +6,7 @@
|
||||
|
||||
#include <functional> // for function
|
||||
#include <memory> // for make_shared, shared_ptr
|
||||
#include <string> // for wstring
|
||||
#include <utility> // for forward
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/component_base.hpp" // for Component, Components
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption, CheckboxOption, MenuOption
|
||||
@@ -75,6 +73,8 @@ Component Radiobox(ConstStringListRef entries,
|
||||
RadioboxOption options = {});
|
||||
|
||||
Component Dropdown(ConstStringListRef entries, int* selected);
|
||||
Component Dropdown(DropdownOption options);
|
||||
|
||||
Component Toggle(ConstStringListRef entries, int* selected);
|
||||
|
||||
// General slider constructor:
|
||||
@@ -94,9 +94,9 @@ Component Slider(ConstStringRef label,
|
||||
ConstRef<float> increment = 5.f);
|
||||
Component Slider(ConstStringRef label,
|
||||
Ref<long> value,
|
||||
ConstRef<long> min = 0l,
|
||||
ConstRef<long> max = 100l,
|
||||
ConstRef<long> increment = 5l);
|
||||
ConstRef<long> min = 0L,
|
||||
ConstRef<long> max = 100L,
|
||||
ConstRef<long> increment = 5L);
|
||||
|
||||
Component ResizableSplit(ResizableSplitOption options);
|
||||
Component ResizableSplitLeft(Component main, Component back, int* main_size);
|
||||
|
@@ -29,14 +29,16 @@ using Components = std::vector<Component>;
|
||||
/// @ingroup component
|
||||
class ComponentBase {
|
||||
public:
|
||||
// virtual Destructor.
|
||||
explicit ComponentBase(Components children)
|
||||
: children_(std::move(children)) {}
|
||||
virtual ~ComponentBase();
|
||||
|
||||
ComponentBase() = default;
|
||||
|
||||
// A component is not copiable.
|
||||
// A component is not copyable/movable.
|
||||
ComponentBase(const ComponentBase&) = delete;
|
||||
void operator=(const ComponentBase&) = delete;
|
||||
ComponentBase(ComponentBase&&) = delete;
|
||||
ComponentBase& operator=(const ComponentBase&) = delete;
|
||||
ComponentBase& operator=(ComponentBase&&) = delete;
|
||||
|
||||
// Component hierarchy:
|
||||
ComponentBase* Parent() const;
|
||||
|
@@ -10,7 +10,6 @@
|
||||
#include <ftxui/dom/elements.hpp> // for Element, separator
|
||||
#include <ftxui/util/ref.hpp> // for Ref, ConstRef, StringRef
|
||||
#include <functional> // for function
|
||||
#include <optional> // for optional
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component_base.hpp" // for Component
|
||||
@@ -22,10 +21,10 @@ namespace ftxui {
|
||||
/// |Radiobox::transform|, |MenuEntryOption::transform|,
|
||||
/// |MenuOption::transform|.
|
||||
struct EntryState {
|
||||
std::string label; /// < The label to display.
|
||||
bool state; /// < The state of the button/checkbox/radiobox
|
||||
bool active; /// < Whether the entry is the active one.
|
||||
bool focused; /// < Whether the entry is one focused by the user.
|
||||
std::string label; ///< The label to display.
|
||||
bool state; ///< The state of the button/checkbox/radiobox
|
||||
bool active; ///< Whether the entry is the active one.
|
||||
bool focused; ///< Whether the entry is one focused by the user.
|
||||
};
|
||||
|
||||
struct UnderlineOption {
|
||||
@@ -151,10 +150,10 @@ struct CheckboxOption {
|
||||
/// @brief Used to define style for the Input component.
|
||||
struct InputState {
|
||||
Element element;
|
||||
bool hovered; /// < Whether the input is hovered by the mouse.
|
||||
bool focused; /// < Whether the input is focused by the user.
|
||||
bool is_placeholder; /// < Whether the input is empty and displaying the
|
||||
/// < placeholder.
|
||||
bool hovered; ///< Whether the input is hovered by the mouse.
|
||||
bool focused; ///< Whether the input is focused by the user.
|
||||
bool is_placeholder; ///< Whether the input is empty and displaying the
|
||||
///< placeholder.
|
||||
};
|
||||
|
||||
/// @brief Option for the Input component.
|
||||
@@ -175,9 +174,9 @@ struct InputOption {
|
||||
|
||||
// Style:
|
||||
std::function<Element(InputState)> transform;
|
||||
Ref<bool> password = false; /// < Obscure the input content using '*'.
|
||||
Ref<bool> multiline = true; /// < Whether the input can be multiline.
|
||||
Ref<bool> insert = true; /// < Insert or overtype character mode.
|
||||
Ref<bool> password = false; ///< Obscure the input content using '*'.
|
||||
Ref<bool> multiline = true; ///< Whether the input can be multiline.
|
||||
Ref<bool> insert = true; ///< Insert or overtype character mode.
|
||||
|
||||
/// Called when the content changes.
|
||||
std::function<void()> on_change = [] {};
|
||||
@@ -228,41 +227,57 @@ struct SliderOption {
|
||||
Direction direction = Direction::Right;
|
||||
Color color_active = Color::White;
|
||||
Color color_inactive = Color::GrayDark;
|
||||
std::function<void()> on_change; ///> Called when `value` is updated.
|
||||
};
|
||||
|
||||
// Parameter pack used by `WindowOptions::render`.
|
||||
struct WindowRenderState {
|
||||
Element inner; /// < The element wrapped inside this window.
|
||||
const std::string& title; /// < The title of the window.
|
||||
bool active = false; /// < Whether the window is the active one.
|
||||
bool drag = false; /// < Whether the window is being dragged.
|
||||
bool resize = false; /// < Whether the window is being resized.
|
||||
bool hover_left = false; /// < Whether the resizeable left side is hovered.
|
||||
bool hover_right = false; /// < Whether the resizeable right side is hovered.
|
||||
bool hover_top = false; /// < Whether the resizeable top side is hovered.
|
||||
bool hover_down = false; /// < Whether the resizeable down side is hovered.
|
||||
Element inner; ///< The element wrapped inside this window.
|
||||
const std::string& title; ///< The title of the window.
|
||||
bool active = false; ///< Whether the window is the active one.
|
||||
bool drag = false; ///< Whether the window is being dragged.
|
||||
bool resize = false; ///< Whether the window is being resized.
|
||||
bool hover_left = false; ///< Whether the resizeable left side is hovered.
|
||||
bool hover_right = false; ///< Whether the resizeable right side is hovered.
|
||||
bool hover_top = false; ///< Whether the resizeable top side is hovered.
|
||||
bool hover_down = false; ///< Whether the resizeable down side is hovered.
|
||||
};
|
||||
|
||||
// @brief Option for the `Window` component.
|
||||
// @ingroup component
|
||||
struct WindowOptions {
|
||||
Component inner; /// < The component wrapped by this window.
|
||||
ConstStringRef title = ""; /// < The title displayed by this window.
|
||||
Component inner; ///< The component wrapped by this window.
|
||||
ConstStringRef title = ""; ///< The title displayed by this window.
|
||||
|
||||
Ref<int> left = 0; /// < The left side position of the window.
|
||||
Ref<int> top = 0; /// < The top side position of the window.
|
||||
Ref<int> width = 20; /// < The width of the window.
|
||||
Ref<int> height = 10; /// < The height of the window.
|
||||
Ref<int> left = 0; ///< The left side position of the window.
|
||||
Ref<int> top = 0; ///< The top side position of the window.
|
||||
Ref<int> width = 20; ///< The width of the window.
|
||||
Ref<int> height = 10; ///< The height of the window.
|
||||
|
||||
Ref<bool> resize_left = true; /// < Can the left side be resized?
|
||||
Ref<bool> resize_right = true; /// < Can the right side be resized?
|
||||
Ref<bool> resize_top = true; /// < Can the top side be resized?
|
||||
Ref<bool> resize_down = true; /// < Can the down side be resized?
|
||||
Ref<bool> resize_left = true; ///< Can the left side be resized?
|
||||
Ref<bool> resize_right = true; ///< Can the right side be resized?
|
||||
Ref<bool> resize_top = true; ///< Can the top side be resized?
|
||||
Ref<bool> resize_down = true; ///< Can the down side be resized?
|
||||
|
||||
/// An optional function to customize how the window looks like:
|
||||
std::function<Element(const WindowRenderState&)> render;
|
||||
};
|
||||
|
||||
/// @brief Option for the Dropdown component.
|
||||
/// @ingroup component
|
||||
/// A dropdown menu is a checkbox opening/closing a radiobox.
|
||||
struct DropdownOption {
|
||||
/// Whether the dropdown is open or closed:
|
||||
Ref<bool> open = false;
|
||||
// The options for the checkbox:
|
||||
CheckboxOption checkbox;
|
||||
// The options for the radiobox:
|
||||
RadioboxOption radiobox;
|
||||
// The transformation function:
|
||||
std::function<Element(bool open, Element checkbox, Element radiobox)>
|
||||
transform;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif /* end of include guard: FTXUI_COMPONENT_COMPONENT_OPTIONS_HPP */
|
||||
|
@@ -5,9 +5,7 @@
|
||||
#define FTXUI_COMPONENT_EVENT_HPP
|
||||
|
||||
#include <ftxui/component/mouse.hpp> // for Mouse
|
||||
#include <functional>
|
||||
#include <string> // for string, operator==
|
||||
#include <vector>
|
||||
#include <string> // for string, operator==
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@@ -33,7 +31,8 @@ struct Event {
|
||||
static Event Character(wchar_t);
|
||||
static Event Special(std::string);
|
||||
static Event Mouse(std::string, Mouse mouse);
|
||||
static Event CursorReporting(std::string, int x, int y);
|
||||
static Event CursorPosition(std::string, int x, int y); // Internal
|
||||
static Event CursorShape(std::string, int shape); // Internal
|
||||
|
||||
// --- Arrow ---
|
||||
static const Event ArrowLeft;
|
||||
@@ -53,33 +52,71 @@ struct Event {
|
||||
static const Event Escape;
|
||||
static const Event Tab;
|
||||
static const Event TabReverse;
|
||||
static const Event F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12;
|
||||
|
||||
// --- Navigation keys ---
|
||||
static const Event Insert;
|
||||
static const Event Home;
|
||||
static const Event End;
|
||||
|
||||
static const Event PageUp;
|
||||
static const Event PageDown;
|
||||
|
||||
// --- Function keys ---
|
||||
static const Event F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12;
|
||||
|
||||
// --- Control keys ---
|
||||
static const Event a, A, CtrlA, AltA, CtrlAltA;
|
||||
static const Event b, B, CtrlB, AltB, CtrlAltB;
|
||||
static const Event c, C, CtrlC, AltC, CtrlAltC;
|
||||
static const Event d, D, CtrlD, AltD, CtrlAltD;
|
||||
static const Event e, E, CtrlE, AltE, CtrlAltE;
|
||||
static const Event f, F, CtrlF, AltF, CtrlAltF;
|
||||
static const Event g, G, CtrlG, AltG, CtrlAltG;
|
||||
static const Event h, H, CtrlH, AltH, CtrlAltH;
|
||||
static const Event i, I, CtrlI, AltI, CtrlAltI;
|
||||
static const Event j, J, CtrlJ, AltJ, CtrlAltJ;
|
||||
static const Event k, K, CtrlK, AltK, CtrlAltK;
|
||||
static const Event l, L, CtrlL, AltL, CtrlAltL;
|
||||
static const Event m, M, CtrlM, AltM, CtrlAltM;
|
||||
static const Event n, N, CtrlN, AltN, CtrlAltN;
|
||||
static const Event o, O, CtrlO, AltO, CtrlAltO;
|
||||
static const Event p, P, CtrlP, AltP, CtrlAltP;
|
||||
static const Event q, Q, CtrlQ, AltQ, CtrlAltQ;
|
||||
static const Event r, R, CtrlR, AltR, CtrlAltR;
|
||||
static const Event s, S, CtrlS, AltS, CtrlAltS;
|
||||
static const Event t, T, CtrlT, AltT, CtrlAltT;
|
||||
static const Event u, U, CtrlU, AltU, CtrlAltU;
|
||||
static const Event v, V, CtrlV, AltV, CtrlAltV;
|
||||
static const Event w, W, CtrlW, AltW, CtrlAltW;
|
||||
static const Event x, X, CtrlX, AltX, CtrlAltX;
|
||||
static const Event y, Y, CtrlY, AltY, CtrlAltY;
|
||||
static const Event z, Z, CtrlZ, AltZ, CtrlAltZ;
|
||||
|
||||
// --- Custom ---
|
||||
static const Event Custom;
|
||||
|
||||
//--- Method section ---------------------------------------------------------
|
||||
bool operator==(const Event& other) const { return input_ == other.input_; }
|
||||
bool operator!=(const Event& other) const { return !operator==(other); }
|
||||
bool operator<(const Event& other) const { return input_ < other.input_; }
|
||||
|
||||
const std::string& input() const { return input_; }
|
||||
|
||||
bool is_character() const { return type_ == Type::Character; }
|
||||
std::string character() const { return input_; }
|
||||
|
||||
bool is_mouse() const { return type_ == Type::Mouse; }
|
||||
struct Mouse& mouse() { return data_.mouse; }
|
||||
|
||||
bool is_cursor_reporting() const { return type_ == Type::CursorReporting; }
|
||||
// --- Internal Method section -----------------------------------------------
|
||||
bool is_cursor_position() const { return type_ == Type::CursorPosition; }
|
||||
int cursor_x() const { return data_.cursor.x; }
|
||||
int cursor_y() const { return data_.cursor.y; }
|
||||
|
||||
const std::string& input() const { return input_; }
|
||||
bool is_cursor_shape() const { return type_ == Type::CursorShape; }
|
||||
int cursor_shape() const { return data_.cursor_shape; }
|
||||
|
||||
bool operator==(const Event& other) const { return input_ == other.input_; }
|
||||
bool operator!=(const Event& other) const { return !operator==(other); }
|
||||
// Debug
|
||||
std::string DebugString() const;
|
||||
|
||||
//--- State section ----------------------------------------------------------
|
||||
ScreenInteractive* screen_ = nullptr;
|
||||
@@ -91,7 +128,8 @@ struct Event {
|
||||
Unknown,
|
||||
Character,
|
||||
Mouse,
|
||||
CursorReporting,
|
||||
CursorPosition,
|
||||
CursorShape,
|
||||
};
|
||||
Type type_ = Type::Unknown;
|
||||
|
||||
@@ -103,6 +141,7 @@ struct Event {
|
||||
union {
|
||||
struct Mouse mouse;
|
||||
struct Cursor cursor;
|
||||
int cursor_shape;
|
||||
} data_ = {};
|
||||
|
||||
std::string input_;
|
||||
|
@@ -24,11 +24,14 @@ class Loop {
|
||||
void RunOnceBlocking();
|
||||
void Run();
|
||||
|
||||
private:
|
||||
// This class is non copyable.
|
||||
// This class is non copyable/movable.
|
||||
Loop(const Loop&) = default;
|
||||
Loop(Loop&&) = delete;
|
||||
Loop& operator=(Loop&&) = delete;
|
||||
Loop(const ScreenInteractive&) = delete;
|
||||
Loop& operator=(const Loop&) = delete;
|
||||
|
||||
private:
|
||||
ScreenInteractive* screen_;
|
||||
Component component_;
|
||||
};
|
||||
|
@@ -16,11 +16,14 @@ struct Mouse {
|
||||
None = 3,
|
||||
WheelUp = 4,
|
||||
WheelDown = 5,
|
||||
WheelLeft = 6, /// Supported terminal only.
|
||||
WheelRight = 7, /// Supported terminal only.
|
||||
};
|
||||
|
||||
enum Motion {
|
||||
Released = 0,
|
||||
Pressed = 1,
|
||||
Moved = 2,
|
||||
};
|
||||
|
||||
// Button
|
||||
|
@@ -7,12 +7,10 @@
|
||||
#include <algorithm> // for copy, max
|
||||
#include <atomic> // for atomic, __atomic_base
|
||||
#include <condition_variable> // for condition_variable
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory> // for unique_ptr, make_unique
|
||||
#include <mutex> // for mutex, unique_lock
|
||||
#include <queue> // for queue
|
||||
#include <utility> // for move
|
||||
#include <memory> // for unique_ptr, make_unique
|
||||
#include <mutex> // for mutex, unique_lock
|
||||
#include <queue> // for queue
|
||||
#include <utility> // for move
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@@ -54,6 +52,10 @@ template<class T> Receiver<T> MakeReceiver();
|
||||
template <class T>
|
||||
class SenderImpl {
|
||||
public:
|
||||
SenderImpl(const SenderImpl&) = delete;
|
||||
SenderImpl(SenderImpl&&) = delete;
|
||||
SenderImpl& operator=(const SenderImpl&) = delete;
|
||||
SenderImpl& operator=(SenderImpl&&) = delete;
|
||||
void Send(T t) { receiver_->Receive(std::move(t)); }
|
||||
~SenderImpl() { receiver_->ReleaseSender(); }
|
||||
|
||||
@@ -61,7 +63,7 @@ class SenderImpl {
|
||||
|
||||
private:
|
||||
friend class ReceiverImpl<T>;
|
||||
SenderImpl(ReceiverImpl<T>* consumer) : receiver_(consumer) {}
|
||||
explicit SenderImpl(ReceiverImpl<T>* consumer) : receiver_(consumer) {}
|
||||
ReceiverImpl<T>* receiver_;
|
||||
};
|
||||
|
||||
@@ -73,15 +75,17 @@ class ReceiverImpl {
|
||||
senders_++;
|
||||
return std::unique_ptr<SenderImpl<T>>(new SenderImpl<T>(this));
|
||||
}
|
||||
ReceiverImpl() { senders_ = 0; }
|
||||
ReceiverImpl() = default;
|
||||
|
||||
bool Receive(T* t) {
|
||||
while (senders_ || !queue_.empty()) {
|
||||
std::unique_lock<std::mutex> lock(mutex_);
|
||||
if (queue_.empty())
|
||||
if (queue_.empty()) {
|
||||
notifier_.wait(lock);
|
||||
if (queue_.empty())
|
||||
}
|
||||
if (queue_.empty()) {
|
||||
continue;
|
||||
}
|
||||
*t = std::move(queue_.front());
|
||||
queue_.pop();
|
||||
return true;
|
||||
@@ -91,8 +95,9 @@ class ReceiverImpl {
|
||||
|
||||
bool ReceiveNonBlocking(T* t) {
|
||||
std::unique_lock<std::mutex> lock(mutex_);
|
||||
if (queue_.empty())
|
||||
if (queue_.empty()) {
|
||||
return false;
|
||||
}
|
||||
*t = queue_.front();
|
||||
queue_.pop();
|
||||
return true;
|
||||
@@ -127,7 +132,7 @@ class ReceiverImpl {
|
||||
std::mutex mutex_;
|
||||
std::queue<T> queue_;
|
||||
std::condition_variable notifier_;
|
||||
std::atomic<int> senders_;
|
||||
std::atomic<int> senders_{0};
|
||||
};
|
||||
|
||||
template <class T>
|
||||
|
@@ -31,6 +31,8 @@ class ScreenInteractive : public Screen {
|
||||
// Constructors:
|
||||
static ScreenInteractive FixedSize(int dimx, int dimy);
|
||||
static ScreenInteractive Fullscreen();
|
||||
static ScreenInteractive FullscreenPrimaryScreen();
|
||||
static ScreenInteractive FullscreenAlternateScreen();
|
||||
static ScreenInteractive FitComponent();
|
||||
static ScreenInteractive TerminalOutput();
|
||||
|
||||
@@ -57,6 +59,15 @@ class ScreenInteractive : public Screen {
|
||||
// temporarily uninstalled.
|
||||
Closure WithRestoredIO(Closure);
|
||||
|
||||
// FTXUI implements handlers for Ctrl-C and Ctrl-Z. By default, these handlers
|
||||
// are executed, even if the component catches the event. This avoid users
|
||||
// handling every event to be trapped in the application. However, in some
|
||||
// cases, the application may want to handle these events itself. In this
|
||||
// case, the application can force FTXUI to not handle these events by calling
|
||||
// the following functions with force=true.
|
||||
void ForceHandleCtrlC(bool force);
|
||||
void ForceHandleCtrlZ(bool force);
|
||||
|
||||
private:
|
||||
void ExitNow();
|
||||
|
||||
@@ -98,7 +109,7 @@ class ScreenInteractive : public Screen {
|
||||
std::string set_cursor_position;
|
||||
std::string reset_cursor_position;
|
||||
|
||||
std::atomic<bool> quit_ = false;
|
||||
std::atomic<bool> quit_{false};
|
||||
std::thread event_listener_;
|
||||
std::thread animation_listener_;
|
||||
bool animation_requested_ = false;
|
||||
@@ -112,6 +123,12 @@ class ScreenInteractive : public Screen {
|
||||
|
||||
bool frame_valid_ = false;
|
||||
|
||||
bool force_handle_ctrl_c_ = true;
|
||||
bool force_handle_ctrl_z_ = true;
|
||||
|
||||
// The style of the cursor to restore on exit.
|
||||
int cursor_reset_shape_ = 1;
|
||||
|
||||
friend class Loop;
|
||||
|
||||
public:
|
||||
|
@@ -9,8 +9,8 @@
|
||||
#include <string> // for string
|
||||
#include <unordered_map> // for unordered_map
|
||||
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/screen.hpp" // for Pixel
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/image.hpp" // for Pixel, Image
|
||||
|
||||
#ifdef DrawText
|
||||
// Workaround for WinUsr.h (via Windows.h) defining macros that break things.
|
||||
@@ -95,6 +95,12 @@ struct Canvas {
|
||||
void DrawText(int x, int y, const std::string& value, const Color& color);
|
||||
void DrawText(int x, int y, const std::string& value, const Stylizer& style);
|
||||
|
||||
// Draw using directly pixels or images --------------------------------------
|
||||
// x is considered to be a multiple of 2.
|
||||
// y is considered to be a multiple of 4.
|
||||
void DrawPixel(int x, int y, const Pixel&);
|
||||
void DrawImage(int x, int y, const Image&);
|
||||
|
||||
// Decorator:
|
||||
// x is considered to be a multiple of 2.
|
||||
// y is considered to be a multiple of 4.
|
||||
@@ -104,15 +110,18 @@ struct Canvas {
|
||||
bool IsIn(int x, int y) const {
|
||||
return x >= 0 && x < width_ && y >= 0 && y < height_;
|
||||
}
|
||||
|
||||
enum CellType {
|
||||
kBraille,
|
||||
kBlock,
|
||||
kText,
|
||||
kCell, // Units of size 2x4
|
||||
kBlock, // Units of size 2x2
|
||||
kBraille, // Units of size 1x1
|
||||
};
|
||||
|
||||
struct Cell {
|
||||
CellType type = kText;
|
||||
CellType type = kCell;
|
||||
Pixel content;
|
||||
};
|
||||
|
||||
struct XY {
|
||||
int x;
|
||||
int y;
|
||||
|
@@ -4,7 +4,8 @@
|
||||
#ifndef FTXUI_DOM_DEPRECATED_HPP
|
||||
#define FTXUI_DOM_DEPRECATED_HPP
|
||||
|
||||
#include "ftxui/dom/elements.hpp"
|
||||
#include <ftxui/dom/node.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace ftxui {
|
||||
Element text(std::wstring text);
|
||||
|
@@ -14,7 +14,6 @@
|
||||
#include "ftxui/dom/node.hpp"
|
||||
#include "ftxui/screen/box.hpp"
|
||||
#include "ftxui/screen/color.hpp"
|
||||
#include "ftxui/screen/screen.hpp"
|
||||
#include "ftxui/screen/terminal.hpp"
|
||||
#include "ftxui/util/ref.hpp"
|
||||
|
||||
@@ -80,7 +79,7 @@ Decorator borderStyled(BorderStyle);
|
||||
Decorator borderStyled(BorderStyle, Color);
|
||||
Decorator borderStyled(Color);
|
||||
Decorator borderWith(const Pixel&);
|
||||
Element window(Element title, Element content);
|
||||
Element window(Element title, Element content, BorderStyle border = ROUNDED);
|
||||
Element spinner(int charset_index, size_t image_index);
|
||||
Element paragraph(const std::string& text);
|
||||
Element paragraphAlignLeft(const std::string& text);
|
||||
@@ -170,6 +169,7 @@ Element focusCursorUnderlineBlinking(Element);
|
||||
|
||||
// --- Misc ---
|
||||
Element vscroll_indicator(Element);
|
||||
Element hscroll_indicator(Element);
|
||||
Decorator reflect(Box& box);
|
||||
// Before drawing the |element| clear the pixel below. This is useful in
|
||||
// combinaison with dbox.
|
||||
@@ -183,7 +183,7 @@ Element align_right(Element);
|
||||
Element nothing(Element element);
|
||||
|
||||
namespace Dimension {
|
||||
Dimensions Fit(Element&);
|
||||
Dimensions Fit(Element&, bool extend_beyond_screen = false);
|
||||
} // namespace Dimension
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -4,7 +4,6 @@
|
||||
#ifndef FTXUI_DOM_TABLE
|
||||
#define FTXUI_DOM_TABLE
|
||||
|
||||
#include <memory>
|
||||
#include <string> // for string
|
||||
#include <vector> // for vector
|
||||
|
||||
@@ -39,6 +38,7 @@ class Table {
|
||||
Table();
|
||||
Table(std::vector<std::vector<std::string>>);
|
||||
Table(std::vector<std::vector<Element>>);
|
||||
Table(std::initializer_list<std::vector<std::string>> init);
|
||||
TableSelection SelectAll();
|
||||
TableSelection SelectCell(int column, int row);
|
||||
TableSelection SelectRow(int row_index);
|
||||
|
@@ -5,7 +5,7 @@
|
||||
#define FTXUI_DOM_TAKE_ANY_ARGS_HPP
|
||||
|
||||
// IWYU pragma: private, include "ftxui/dom/elements.hpp"
|
||||
#include <type_traits>
|
||||
#include <ftxui/dom/node.hpp>
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@@ -19,8 +19,9 @@ inline void Merge(Elements& container, Element element) {
|
||||
|
||||
template <>
|
||||
inline void Merge(Elements& container, Elements elements) {
|
||||
for (auto& element : elements)
|
||||
for (auto& element : elements) {
|
||||
container.push_back(std::move(element));
|
||||
}
|
||||
}
|
||||
|
||||
// Turn a set of arguments into a vector.
|
||||
|
@@ -15,6 +15,7 @@ struct Box {
|
||||
static auto Intersection(Box a, Box b) -> Box;
|
||||
static auto Union(Box a, Box b) -> Box;
|
||||
bool Contain(int x, int y) const;
|
||||
bool IsEmpty() const;
|
||||
bool operator==(const Box& other) const;
|
||||
bool operator!=(const Box& other) const;
|
||||
};
|
||||
|
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <string> // for string
|
||||
#include <vector> // for vector
|
||||
|
||||
#ifdef RGB
|
||||
// Workaround for wingdi.h (via Windows.h) defining macros that break things.
|
||||
@@ -24,14 +23,22 @@ class Color {
|
||||
enum Palette16 : uint8_t;
|
||||
enum Palette256 : uint8_t;
|
||||
|
||||
// NOLINTBEGIN
|
||||
Color(); // Transparent.
|
||||
Color(Palette1 index); // Transparent.
|
||||
Color(Palette16 index); // Implicit conversion from index to Color.
|
||||
Color(Palette256 index); // Implicit conversion from index to Color.
|
||||
Color(uint8_t red, uint8_t green, uint8_t blue);
|
||||
// NOLINTEND
|
||||
Color(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha = 255);
|
||||
static Color RGB(uint8_t red, uint8_t green, uint8_t blue);
|
||||
static Color HSV(uint8_t hue, uint8_t saturation, uint8_t value);
|
||||
static Color RGBA(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha);
|
||||
static Color HSVA(uint8_t hue,
|
||||
uint8_t saturation,
|
||||
uint8_t value,
|
||||
uint8_t alpha);
|
||||
static Color Interpolate(float t, const Color& a, const Color& b);
|
||||
static Color Blend(const Color& lhs, const Color& rhs);
|
||||
|
||||
//---------------------------
|
||||
// List of colors:
|
||||
@@ -309,6 +316,7 @@ class Color {
|
||||
bool operator!=(const Color& rhs) const;
|
||||
|
||||
std::string Print(bool is_background_color) const;
|
||||
bool IsOpaque() const { return alpha_ == 255; }
|
||||
|
||||
private:
|
||||
enum class ColorType : uint8_t {
|
||||
@@ -321,6 +329,7 @@ class Color {
|
||||
uint8_t red_ = 0;
|
||||
uint8_t green_ = 0;
|
||||
uint8_t blue_ = 0;
|
||||
uint8_t alpha_ = 0;
|
||||
};
|
||||
|
||||
inline namespace literals {
|
||||
|
48
include/ftxui/screen/image.hpp
Normal file
48
include/ftxui/screen/image.hpp
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2024 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_SCREEN_IMAGE_HPP
|
||||
#define FTXUI_SCREEN_IMAGE_HPP
|
||||
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief A rectangular grid of Pixel.
|
||||
/// @ingroup screen
|
||||
class Image {
|
||||
public:
|
||||
// Constructors:
|
||||
Image() = delete;
|
||||
Image(int dimx, int dimy);
|
||||
|
||||
// Access a character in the grid at a given position.
|
||||
std::string& at(int x, int y);
|
||||
const std::string& at(int x, int y) const;
|
||||
|
||||
// Access a cell (Pixel) in the grid at a given position.
|
||||
Pixel& PixelAt(int x, int y);
|
||||
const Pixel& PixelAt(int x, int y) const;
|
||||
|
||||
// Get screen dimensions.
|
||||
int dimx() const { return dimx_; }
|
||||
int dimy() const { return dimy_; }
|
||||
|
||||
// Fill the image with space and default style
|
||||
void Clear();
|
||||
|
||||
Box stencil;
|
||||
|
||||
protected:
|
||||
int dimx_;
|
||||
int dimy_;
|
||||
std::vector<std::vector<Pixel>> pixels_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_SCREEN_IMAGE_HPP
|
52
include/ftxui/screen/pixel.hpp
Normal file
52
include/ftxui/screen/pixel.hpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright 2024 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#ifndef FTXUI_SCREEN_PIXEL_HPP
|
||||
#define FTXUI_SCREEN_PIXEL_HPP
|
||||
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Default
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief A Unicode character and its associated style.
|
||||
/// @ingroup screen
|
||||
struct Pixel {
|
||||
Pixel()
|
||||
: blink(false),
|
||||
bold(false),
|
||||
dim(false),
|
||||
inverted(false),
|
||||
underlined(false),
|
||||
underlined_double(false),
|
||||
strikethrough(false),
|
||||
automerge(false) {}
|
||||
|
||||
// A bit field representing the style:
|
||||
bool blink : 1;
|
||||
bool bold : 1;
|
||||
bool dim : 1;
|
||||
bool inverted : 1;
|
||||
bool underlined : 1;
|
||||
bool underlined_double : 1;
|
||||
bool strikethrough : 1;
|
||||
bool automerge : 1;
|
||||
|
||||
// The hyperlink associated with the pixel.
|
||||
// 0 is the default value, meaning no hyperlink.
|
||||
// It's an index for accessing Screen meta data
|
||||
uint8_t hyperlink = 0;
|
||||
|
||||
// The graphemes stored into the pixel. To support combining characters,
|
||||
// like: a?, this can potentially contain multiple codepoints.
|
||||
std::string character = "";
|
||||
|
||||
// Colors:
|
||||
Color background_color = Color::Default;
|
||||
Color foreground_color = Color::Default;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#endif // FTXUI_SCREEN_PIXEL_HPP
|
@@ -5,52 +5,14 @@
|
||||
#define FTXUI_SCREEN_SCREEN_HPP
|
||||
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <memory>
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include <vector> // for vector
|
||||
#include <string> // for string, basic_string, allocator
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/color.hpp" // for Color, Color::Default
|
||||
#include "ftxui/screen/image.hpp" // for Pixel, Image
|
||||
#include "ftxui/screen/terminal.hpp" // for Dimensions
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief A unicode character and its associated style.
|
||||
/// @ingroup screen
|
||||
struct Pixel {
|
||||
Pixel()
|
||||
: blink(false),
|
||||
bold(false),
|
||||
dim(false),
|
||||
inverted(false),
|
||||
underlined(false),
|
||||
underlined_double(false),
|
||||
strikethrough(false),
|
||||
automerge(false) {}
|
||||
|
||||
// A bit field representing the style:
|
||||
bool blink : 1;
|
||||
bool bold : 1;
|
||||
bool dim : 1;
|
||||
bool inverted : 1;
|
||||
bool underlined : 1;
|
||||
bool underlined_double : 1;
|
||||
bool strikethrough : 1;
|
||||
bool automerge : 1;
|
||||
|
||||
// The hyperlink associated with the pixel.
|
||||
// 0 is the default value, meaning no hyperlink.
|
||||
uint8_t hyperlink = 0;
|
||||
|
||||
// The graphemes stored into the pixel. To support combining characters,
|
||||
// like: a⃦, this can potentially contain multiple codepoints.
|
||||
std::string character = " ";
|
||||
|
||||
// Colors:
|
||||
Color background_color = Color::Default;
|
||||
Color foreground_color = Color::Default;
|
||||
};
|
||||
|
||||
/// @brief Define how the Screen's dimensions should look like.
|
||||
/// @ingroup screen
|
||||
namespace Dimension {
|
||||
@@ -60,36 +22,25 @@ Dimensions Full();
|
||||
|
||||
/// @brief A rectangular grid of Pixel.
|
||||
/// @ingroup screen
|
||||
class Screen {
|
||||
class Screen : public Image {
|
||||
public:
|
||||
// Constructors:
|
||||
Screen(int dimx, int dimy);
|
||||
static Screen Create(Dimensions dimension);
|
||||
static Screen Create(Dimensions width, Dimensions height);
|
||||
|
||||
// Access a character in the grid at a given position.
|
||||
std::string& at(int x, int y);
|
||||
const std::string& at(int x, int y) const;
|
||||
|
||||
// Access a cell (Pixel) in the grid at a given position.
|
||||
Pixel& PixelAt(int x, int y);
|
||||
const Pixel& PixelAt(int x, int y) const;
|
||||
|
||||
std::string ToString() const;
|
||||
|
||||
// Print the Screen on to the terminal.
|
||||
void Print() const;
|
||||
|
||||
// Get screen dimensions.
|
||||
int dimx() const { return dimx_; }
|
||||
int dimy() const { return dimy_; }
|
||||
// Fill the screen with space and reset any screen state, like hyperlinks, and
|
||||
// cursor
|
||||
void Clear();
|
||||
|
||||
// Move the terminal cursor n-lines up with n = dimy().
|
||||
std::string ResetPosition(bool clear = false) const;
|
||||
|
||||
// Fill the screen with space.
|
||||
void Clear();
|
||||
|
||||
void ApplyShader();
|
||||
|
||||
struct Cursor {
|
||||
@@ -107,6 +58,7 @@ class Screen {
|
||||
};
|
||||
Shape shape;
|
||||
};
|
||||
|
||||
Cursor cursor() const { return cursor_; }
|
||||
void SetCursor(Cursor cursor) { cursor_ = cursor; }
|
||||
|
||||
@@ -115,12 +67,7 @@ class Screen {
|
||||
uint8_t RegisterHyperlink(const std::string& link);
|
||||
const std::string& Hyperlink(uint8_t id) const;
|
||||
|
||||
Box stencil;
|
||||
|
||||
protected:
|
||||
int dimx_;
|
||||
int dimy_;
|
||||
std::vector<std::vector<Pixel>> pixels_;
|
||||
Cursor cursor_;
|
||||
std::vector<std::string> hyperlinks_ = {""};
|
||||
};
|
||||
|
@@ -4,10 +4,8 @@
|
||||
#ifndef FTXUI_SCREEN_STRING_HPP
|
||||
#define FTXUI_SCREEN_STRING_HPP
|
||||
|
||||
#include <stddef.h> // for size_t
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <string> // for string, wstring, to_string
|
||||
#include <vector> // for vector
|
||||
#include <string> // for string, wstring, to_string
|
||||
#include <vector> // for vector
|
||||
|
||||
namespace ftxui {
|
||||
std::string to_string(const std::wstring& s);
|
||||
@@ -30,6 +28,4 @@ std::vector<int> CellToGlyphIndex(const std::string& input);
|
||||
|
||||
} // namespace ftxui
|
||||
|
||||
#include "ftxui/screen/deprecated.hpp"
|
||||
|
||||
#endif /* end of include guard: FTXUI_SCREEN_STRING_HPP */
|
||||
|
@@ -16,6 +16,10 @@ class AutoReset {
|
||||
: variable_(variable), previous_value_(std::move(*variable)) {
|
||||
*variable_ = std::move(new_value);
|
||||
}
|
||||
AutoReset(const AutoReset&) = delete;
|
||||
AutoReset(AutoReset&&) = delete;
|
||||
AutoReset& operator=(const AutoReset&) = delete;
|
||||
AutoReset& operator=(AutoReset&&) = delete;
|
||||
~AutoReset() { *variable_ = std::move(previous_value_); }
|
||||
|
||||
private:
|
||||
|
@@ -5,8 +5,10 @@
|
||||
#define FTXUI_UTIL_REF_HPP
|
||||
|
||||
#include <ftxui/screen/string.hpp>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@@ -15,10 +17,12 @@ template <typename T>
|
||||
class ConstRef {
|
||||
public:
|
||||
ConstRef() = default;
|
||||
ConstRef(T t) : variant_(std::move(t)) {} // NOLINT
|
||||
ConstRef(const T* t) : variant_(t) {} // NOLINT
|
||||
ConstRef& operator=(ConstRef&&) noexcept = default;
|
||||
ConstRef(const ConstRef<T>&) = default;
|
||||
ConstRef(ConstRef<T>&&) = default;
|
||||
ConstRef(T t) : variant_(std::move(t)) {}
|
||||
ConstRef(const T* t) : variant_(t) {}
|
||||
ConstRef(ConstRef<T>&&) noexcept = default;
|
||||
~ConstRef() = default;
|
||||
|
||||
// Make a "reseatable" reference
|
||||
ConstRef<T>& operator=(const ConstRef<T>&) = default;
|
||||
@@ -42,10 +46,12 @@ template <typename T>
|
||||
class Ref {
|
||||
public:
|
||||
Ref() = default;
|
||||
Ref(T t) : variant_(std::move(t)) {} // NOLINT
|
||||
Ref(T* t) : variant_(t) {} // NOLINT
|
||||
~Ref() = default;
|
||||
Ref& operator=(Ref&&) noexcept = default;
|
||||
Ref(const Ref<T>&) = default;
|
||||
Ref(Ref<T>&&) = default;
|
||||
Ref(T t) : variant_(std::move(t)) {}
|
||||
Ref(T* t) : variant_(t) {}
|
||||
Ref(Ref<T>&&) noexcept = default;
|
||||
|
||||
// Make a "reseatable" reference.
|
||||
Ref<T>& operator=(const Ref<T>&) = default;
|
||||
@@ -77,8 +83,10 @@ class StringRef : public Ref<std::string> {
|
||||
public:
|
||||
using Ref<std::string>::Ref;
|
||||
|
||||
StringRef(const wchar_t* ref) : StringRef(to_string(std::wstring(ref))) {}
|
||||
StringRef(const char* ref) : StringRef(std::string(ref)) {}
|
||||
StringRef(const wchar_t* ref) // NOLINT
|
||||
: StringRef(to_string(std::wstring(ref))) {}
|
||||
StringRef(const char* ref) // NOLINT
|
||||
: StringRef(std::string(ref)) {}
|
||||
};
|
||||
|
||||
/// @brief An adapter. Own or reference a constant string. For convenience, this
|
||||
@@ -87,45 +95,120 @@ class ConstStringRef : public ConstRef<std::string> {
|
||||
public:
|
||||
using ConstRef<std::string>::ConstRef;
|
||||
|
||||
ConstStringRef(const std::wstring* ref) : ConstStringRef(to_string(*ref)) {}
|
||||
ConstStringRef(const std::wstring ref) : ConstStringRef(to_string(ref)) {}
|
||||
ConstStringRef(const wchar_t* ref)
|
||||
ConstStringRef(const std::wstring* ref) // NOLINT
|
||||
: ConstStringRef(to_string(*ref)) {}
|
||||
ConstStringRef(const std::wstring ref) // NOLINT
|
||||
: ConstStringRef(to_string(ref)) {}
|
||||
ConstStringRef(const wchar_t* ref) // NOLINT
|
||||
: ConstStringRef(to_string(std::wstring(ref))) {}
|
||||
ConstStringRef(const char* ref) : ConstStringRef(std::string(ref)) {}
|
||||
ConstStringRef(const char* ref) // NOLINT
|
||||
: ConstStringRef(std::string(ref)) {}
|
||||
};
|
||||
|
||||
/// @brief An adapter. Reference a list of strings.
|
||||
///
|
||||
/// Supported input:
|
||||
/// - `std::vector<std::string>`
|
||||
/// - `std::vector<std::string>*`
|
||||
/// - `std::vector<std::wstring>*`
|
||||
/// - `Adapter*`
|
||||
/// - `std::unique_ptr<Adapter>`
|
||||
class ConstStringListRef {
|
||||
public:
|
||||
// Bring your own adapter:
|
||||
class Adapter {
|
||||
public:
|
||||
Adapter() = default;
|
||||
Adapter(const Adapter&) = default;
|
||||
Adapter& operator=(const Adapter&) = default;
|
||||
Adapter(Adapter&&) = default;
|
||||
Adapter& operator=(Adapter&&) = default;
|
||||
virtual ~Adapter() = default;
|
||||
virtual size_t size() const = 0;
|
||||
virtual std::string operator[](size_t i) const = 0;
|
||||
};
|
||||
using Variant = std::variant<const std::vector<std::string>, //
|
||||
const std::vector<std::string>*, //
|
||||
const std::vector<std::wstring>*, //
|
||||
Adapter*, //
|
||||
std::unique_ptr<Adapter> //
|
||||
>;
|
||||
|
||||
ConstStringListRef() = default;
|
||||
ConstStringListRef(const std::vector<std::string>* ref) : ref_(ref) {}
|
||||
ConstStringListRef(const std::vector<std::wstring>* ref) : ref_wide_(ref) {}
|
||||
ConstStringListRef(const ConstStringListRef& other) = default;
|
||||
ConstStringListRef& operator=(const ConstStringListRef& other) = default;
|
||||
~ConstStringListRef() = default;
|
||||
ConstStringListRef& operator=(const ConstStringListRef&) = default;
|
||||
ConstStringListRef& operator=(ConstStringListRef&&) = default;
|
||||
ConstStringListRef(ConstStringListRef&&) = default;
|
||||
ConstStringListRef(const ConstStringListRef&) = default;
|
||||
|
||||
ConstStringListRef(std::vector<std::string> value) // NOLINT
|
||||
{
|
||||
variant_ = std::make_shared<Variant>(value);
|
||||
}
|
||||
ConstStringListRef(const std::vector<std::string>* value) // NOLINT
|
||||
{
|
||||
variant_ = std::make_shared<Variant>(value);
|
||||
}
|
||||
ConstStringListRef(const std::vector<std::wstring>* value) // NOLINT
|
||||
{
|
||||
variant_ = std::make_shared<Variant>(value);
|
||||
}
|
||||
ConstStringListRef(Adapter* adapter) // NOLINT
|
||||
{
|
||||
variant_ = std::make_shared<Variant>(adapter);
|
||||
}
|
||||
template <typename AdapterType>
|
||||
ConstStringListRef(std::unique_ptr<AdapterType> adapter) // NOLINT
|
||||
{
|
||||
variant_ = std::make_shared<Variant>(
|
||||
static_cast<std::unique_ptr<Adapter>>(std::move(adapter)));
|
||||
}
|
||||
|
||||
size_t size() const {
|
||||
if (ref_) {
|
||||
return ref_->size();
|
||||
}
|
||||
if (ref_wide_) {
|
||||
return ref_wide_->size();
|
||||
}
|
||||
return 0;
|
||||
return variant_ ? std::visit(SizeVisitor(), *variant_) : 0;
|
||||
}
|
||||
|
||||
std::string operator[](size_t i) const {
|
||||
if (ref_) {
|
||||
return (*ref_)[i];
|
||||
}
|
||||
if (ref_wide_) {
|
||||
return to_string((*ref_wide_)[i]);
|
||||
}
|
||||
return "";
|
||||
return variant_ ? std::visit(IndexedGetter(i), *variant_) : "";
|
||||
}
|
||||
|
||||
private:
|
||||
const std::vector<std::string>* ref_ = nullptr;
|
||||
const std::vector<std::wstring>* ref_wide_ = nullptr;
|
||||
struct SizeVisitor {
|
||||
size_t operator()(const std::vector<std::string>& v) const {
|
||||
return v.size();
|
||||
}
|
||||
size_t operator()(const std::vector<std::string>* v) const {
|
||||
return v->size();
|
||||
}
|
||||
size_t operator()(const std::vector<std::wstring>* v) const {
|
||||
return v->size();
|
||||
}
|
||||
size_t operator()(const Adapter* v) const { return v->size(); }
|
||||
size_t operator()(const std::unique_ptr<Adapter>& v) const {
|
||||
return v->size();
|
||||
}
|
||||
};
|
||||
|
||||
struct IndexedGetter {
|
||||
IndexedGetter(size_t index) // NOLINT
|
||||
: index_(index) {}
|
||||
size_t index_;
|
||||
std::string operator()(const std::vector<std::string>& v) const {
|
||||
return v[index_];
|
||||
}
|
||||
std::string operator()(const std::vector<std::string>* v) const {
|
||||
return (*v)[index_];
|
||||
}
|
||||
std::string operator()(const std::vector<std::wstring>* v) const {
|
||||
return to_string((*v)[index_]);
|
||||
}
|
||||
std::string operator()(const Adapter* v) const { return (*v)[index_]; }
|
||||
std::string operator()(const std::unique_ptr<Adapter>& v) const {
|
||||
return (*v)[index_];
|
||||
}
|
||||
};
|
||||
|
||||
std::shared_ptr<Variant> variant_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -1,5 +1,4 @@
|
||||
#include <cmath> // for sin, pow, sqrt, cos
|
||||
#include <ratio> // for ratio
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/animation.hpp"
|
||||
|
@@ -3,12 +3,10 @@
|
||||
// the LICENSE file.
|
||||
|
||||
#include <functional> // for function
|
||||
#include <memory> // for shared_ptr
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for Animator, Params (ptr only)
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Make, Button
|
||||
#include "ftxui/component/component.hpp" // for Make, Button
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for ButtonOption, AnimatedColorOption, AnimatedColorsOption, EntryState
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Return
|
||||
@@ -98,10 +96,13 @@ class ButtonBase : public ComponentBase, public ButtonOption {
|
||||
}
|
||||
|
||||
void OnClick() {
|
||||
on_click();
|
||||
animation_background_ = 0.5F; // NOLINT
|
||||
animation_foreground_ = 0.5F; // NOLINT
|
||||
SetAnimationTarget(1.F); // NOLINT
|
||||
|
||||
// TODO(arthursonzogni): Consider posting the task to the main loop, instead
|
||||
// of invoking it immediately.
|
||||
on_click(); // May delete this.
|
||||
}
|
||||
|
||||
bool OnEvent(Event event) override {
|
||||
@@ -110,7 +111,7 @@ class ButtonBase : public ComponentBase, public ButtonOption {
|
||||
}
|
||||
|
||||
if (event == Event::Return) {
|
||||
OnClick();
|
||||
OnClick(); // May delete this.
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -127,7 +128,7 @@ class ButtonBase : public ComponentBase, public ButtonOption {
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
TakeFocus();
|
||||
OnClick();
|
||||
OnClick(); // May delete this.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -204,7 +205,7 @@ Component Button(ButtonOption option) {
|
||||
Component Button(ConstStringRef label,
|
||||
std::function<void()> on_click,
|
||||
ButtonOption option) {
|
||||
option.label = label;
|
||||
option.label = std::move(label);
|
||||
option.on_click = std::move(on_click);
|
||||
return Make<ButtonBase>(std::move(option));
|
||||
}
|
||||
|
@@ -1,8 +1,6 @@
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for Duration, Params
|
||||
|
@@ -2,9 +2,7 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for __shared_ptr_access, __shared_ptr_access<>::element_type, shared_ptr
|
||||
#include <type_traits> // for remove_reference, remove_reference<>::type
|
||||
#include <utility> // for move
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Make, CatchEvent, ComponentDecorator
|
||||
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
|
||||
|
@@ -4,7 +4,6 @@
|
||||
#include <functional> // for function
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Make, Checkbox
|
||||
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState
|
||||
@@ -73,6 +72,7 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
*checked = !*checked;
|
||||
on_change();
|
||||
TakeFocus();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -86,6 +86,32 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
|
||||
};
|
||||
} // namespace
|
||||
|
||||
/// @brief Draw checkable element.
|
||||
/// @param option Additional optional parameters.
|
||||
/// @ingroup component
|
||||
/// @see CheckboxBase
|
||||
///
|
||||
/// ### Example
|
||||
///
|
||||
/// ```cpp
|
||||
/// auto screen = ScreenInteractive::FitComponent();
|
||||
/// CheckboxOption option;
|
||||
/// option.label = "Make a sandwidth";
|
||||
/// option.checked = false;
|
||||
/// Component checkbox = Checkbox(option);
|
||||
/// screen.Loop(checkbox)
|
||||
/// ```
|
||||
///
|
||||
/// ### Output
|
||||
///
|
||||
/// ```bash
|
||||
/// ☐ Make a sandwitch
|
||||
/// ```
|
||||
// NOLINTNEXTLINE
|
||||
Component Checkbox(CheckboxOption option) {
|
||||
return Make<CheckboxBase>(std::move(option));
|
||||
}
|
||||
|
||||
/// @brief Draw checkable element.
|
||||
/// @param label The label of the checkbox.
|
||||
/// @param checked Whether the checkbox is checked or not.
|
||||
@@ -110,7 +136,7 @@ class CheckboxBase : public ComponentBase, public CheckboxOption {
|
||||
/// ```
|
||||
// NOLINTNEXTLINE
|
||||
Component Checkbox(ConstStringRef label, bool* checked, CheckboxOption option) {
|
||||
option.label = label;
|
||||
option.label = std::move(label);
|
||||
option.checked = checked;
|
||||
return Make<CheckboxBase>(std::move(option));
|
||||
}
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for shared_ptr, allocator
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Checkbox, Maybe, Make, Vertical, Collapsible
|
||||
@@ -48,7 +47,7 @@ Component Collapsible(ConstStringRef label, Component child, Ref<bool> show) {
|
||||
return hbox({prefix, t});
|
||||
};
|
||||
Add(Container::Vertical({
|
||||
Checkbox(label, show_.operator->(), opt),
|
||||
Checkbox(std::move(label), show_.operator->(), opt),
|
||||
Maybe(std::move(child), show_.operator->()),
|
||||
}));
|
||||
}
|
||||
|
@@ -1,4 +1,3 @@
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Collapsible, Renderer
|
||||
|
@@ -5,6 +5,7 @@
|
||||
#include <cassert> // for assert
|
||||
#include <cstddef> // for size_t
|
||||
#include <iterator> // for begin, end
|
||||
#include <memory> // for unique_ptr, make_unique
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include "ftxui/component/component.hpp"
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
@@ -11,8 +10,9 @@ using namespace ftxui;
|
||||
namespace {
|
||||
|
||||
bool GeneratorBool(const char*& data, size_t& size) {
|
||||
if (size == 0)
|
||||
if (size == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto out = bool(data[0] % 2);
|
||||
data++;
|
||||
|
@@ -3,12 +3,11 @@
|
||||
// the LICENSE file.
|
||||
#include "ftxui/component/component_options.hpp"
|
||||
|
||||
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient
|
||||
#include <ftxui/screen/color.hpp> // for Color, Color::White, Color::Black, Color::GrayDark, Color::Blue, Color::GrayLight, Color::Red
|
||||
#include <memory> // for shared_ptr
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for Function, Duration
|
||||
#include "ftxui/dom/direction.hpp"
|
||||
#include "ftxui/dom/elements.hpp" // for operator|=, Element, text, bgcolor, inverted, bold, dim, operator|, color, borderEmpty, hbox, automerge, border, borderLight
|
||||
|
||||
namespace ftxui {
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator, __shared_ptr_access<>::element_type, make_shared
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Make
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
|
@@ -5,7 +5,6 @@
|
||||
#include <cstddef> // for size_t
|
||||
#include <memory> // for make_shared, __shared_ptr_access, allocator, shared_ptr, allocator_traits<>::value_type
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Horizontal, Vertical, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for Components, Component, ComponentBase
|
||||
|
@@ -1,8 +1,6 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Horizontal, Vertical, Button, Tab
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
|
@@ -1,11 +1,11 @@
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <cstddef> // for size_t
|
||||
#include <ftxui/component/event.hpp>
|
||||
#include <functional> // for function
|
||||
#include <memory> // for __shared_ptr_access, allocator, shared_ptr
|
||||
#include <string> // for string
|
||||
|
||||
#include <utility>
|
||||
#include "ftxui/component/component.hpp" // for Maybe, Checkbox, Make, Radiobox, Vertical, Dropdown
|
||||
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for CheckboxOption, EntryState
|
||||
@@ -20,79 +20,115 @@ namespace ftxui {
|
||||
/// @param entries The list of entries to display.
|
||||
/// @param selected The index of the selected entry.
|
||||
Component Dropdown(ConstStringListRef entries, int* selected) {
|
||||
class Impl : public ComponentBase {
|
||||
DropdownOption option;
|
||||
option.radiobox.entries = std::move(entries);
|
||||
option.radiobox.selected = selected;
|
||||
return Dropdown(option);
|
||||
}
|
||||
|
||||
/// @brief A dropdown menu.
|
||||
/// @ingroup component
|
||||
/// @param option The options for the dropdown.
|
||||
// NOLINTNEXTLINE
|
||||
Component Dropdown(DropdownOption option) {
|
||||
class Impl : public ComponentBase, public DropdownOption {
|
||||
public:
|
||||
Impl(ConstStringListRef entries, int* selected)
|
||||
: entries_(entries), selected_(selected) {
|
||||
CheckboxOption option;
|
||||
option.transform = [](const EntryState& s) {
|
||||
auto prefix = text(s.state ? "↓ " : "→ "); // NOLINT
|
||||
auto t = text(s.label);
|
||||
if (s.active) {
|
||||
t |= bold;
|
||||
}
|
||||
if (s.focused) {
|
||||
t |= inverted;
|
||||
}
|
||||
return hbox({prefix, t});
|
||||
};
|
||||
checkbox_ = Checkbox(&title_, &show_, option);
|
||||
radiobox_ = Radiobox(entries_, selected_);
|
||||
explicit Impl(DropdownOption option) : DropdownOption(std::move(option)) {
|
||||
FillDefault();
|
||||
checkbox_ = Checkbox(checkbox);
|
||||
radiobox_ = Radiobox(radiobox);
|
||||
|
||||
Add(Container::Vertical({
|
||||
checkbox_,
|
||||
Maybe(radiobox_, &show_),
|
||||
Maybe(radiobox_, checkbox.checked),
|
||||
}));
|
||||
}
|
||||
|
||||
Element Render() override {
|
||||
*selected_ = util::clamp(*selected_, 0, int(entries_.size()) - 1);
|
||||
title_ = entries_[static_cast<size_t>(*selected_)];
|
||||
if (show_) {
|
||||
const int max_height = 12;
|
||||
return vbox({
|
||||
checkbox_->Render(),
|
||||
separator(),
|
||||
radiobox_->Render() | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, max_height),
|
||||
}) |
|
||||
border;
|
||||
}
|
||||
radiobox.selected =
|
||||
util::clamp(radiobox.selected(), 0, int(radiobox.entries.size()) - 1);
|
||||
title_ = radiobox.entries[selected_()];
|
||||
|
||||
return vbox({
|
||||
checkbox_->Render() | border,
|
||||
filler(),
|
||||
});
|
||||
return transform(*open_, checkbox_->Render(), radiobox_->Render());
|
||||
}
|
||||
|
||||
// Switch focus in between the checkbox and the radiobox when selecting it.
|
||||
bool OnEvent(ftxui::Event event) override {
|
||||
const bool show_old = show_;
|
||||
const int selected_old = *selected_;
|
||||
const bool handled = ComponentBase::OnEvent(event);
|
||||
const bool open_old = open_();
|
||||
const int selected_old = selected_();
|
||||
bool handled = ComponentBase::OnEvent(event);
|
||||
|
||||
if (!show_old && show_) {
|
||||
// Transfer focus to the radiobox when the dropdown is opened.
|
||||
if (!open_old && open_()) {
|
||||
radiobox_->TakeFocus();
|
||||
}
|
||||
|
||||
if (selected_old != *selected_) {
|
||||
checkbox_->TakeFocus();
|
||||
show_ = false;
|
||||
// Auto-close the dropdown when the user selects an item, even if the item
|
||||
// it the same as the previous one.
|
||||
if (open_old && open_()) {
|
||||
const bool should_close = (selected_() != selected_old) || //
|
||||
(event == Event::Return) || //
|
||||
(event == Event::Character(' ')) || //
|
||||
(event == Event::Escape); //
|
||||
|
||||
if (should_close) {
|
||||
checkbox_->TakeFocus();
|
||||
open_ = false;
|
||||
handled = true;
|
||||
}
|
||||
}
|
||||
|
||||
return handled;
|
||||
}
|
||||
|
||||
void FillDefault() {
|
||||
open_ = checkbox.checked;
|
||||
selected_ = radiobox.selected;
|
||||
checkbox.checked = &*open_;
|
||||
radiobox.selected = &*selected_;
|
||||
checkbox.label = &title_;
|
||||
|
||||
if (!checkbox.transform) {
|
||||
checkbox.transform = [](const EntryState& s) {
|
||||
auto prefix = text(s.state ? "↓ " : "→ "); // NOLINT
|
||||
auto t = text(s.label);
|
||||
if (s.active) {
|
||||
t |= bold;
|
||||
}
|
||||
if (s.focused) {
|
||||
t |= inverted;
|
||||
}
|
||||
return hbox({prefix, t});
|
||||
};
|
||||
}
|
||||
|
||||
if (!transform) {
|
||||
transform = [](bool is_open, Element checkbox_element,
|
||||
Element radiobox_element) {
|
||||
if (is_open) {
|
||||
const int max_height = 12;
|
||||
return vbox({
|
||||
std::move(checkbox_element),
|
||||
separator(),
|
||||
std::move(radiobox_element) | vscroll_indicator | frame |
|
||||
size(HEIGHT, LESS_THAN, max_height),
|
||||
}) |
|
||||
border;
|
||||
}
|
||||
return vbox({std::move(checkbox_element), filler()}) | border;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
ConstStringListRef entries_;
|
||||
bool show_ = false;
|
||||
int* selected_;
|
||||
std::string title_;
|
||||
Ref<bool> open_;
|
||||
Ref<int> selected_;
|
||||
Component checkbox_;
|
||||
Component radiobox_;
|
||||
std::string title_;
|
||||
};
|
||||
|
||||
return Make<Impl>(entries, selected);
|
||||
return Make<Impl>(option);
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -1,12 +1,25 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <map> // for map
|
||||
#include <string>
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/event.hpp"
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse
|
||||
#include "ftxui/screen/string.hpp" // for to_wstring
|
||||
|
||||
// Disable warning for shadowing variable, for every compilers. Indeed, there is
|
||||
// a static Event for every letter of the alphabet:
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic ignored "-Wshadow"
|
||||
#elif __GNUC__
|
||||
#pragma GCC diagnostic ignored "-Wshadow"
|
||||
#elif defined(_MSC_VER)
|
||||
#pragma warning(disable : 6244)
|
||||
#pragma warning(disable : 6246)
|
||||
#endif
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
/// @brief An event corresponding to a given typed character.
|
||||
@@ -49,6 +62,16 @@ Event Event::Mouse(std::string input, struct Mouse mouse) {
|
||||
return event;
|
||||
}
|
||||
|
||||
/// @brief An event corresponding to a terminal DCS (Device Control String).
|
||||
// static
|
||||
Event Event::CursorShape(std::string input, int shape) {
|
||||
Event event;
|
||||
event.input_ = std::move(input);
|
||||
event.type_ = Type::CursorShape;
|
||||
event.data_.cursor_shape = shape; // NOLINT
|
||||
return event;
|
||||
}
|
||||
|
||||
/// @brief An custom event whose meaning is defined by the user of the library.
|
||||
/// @param input An arbitrary sequence of character defined by the developer.
|
||||
/// @ingroup component.
|
||||
@@ -61,50 +84,384 @@ Event Event::Special(std::string input) {
|
||||
|
||||
/// @internal
|
||||
// static
|
||||
Event Event::CursorReporting(std::string input, int x, int y) {
|
||||
Event Event::CursorPosition(std::string input, int x, int y) {
|
||||
Event event;
|
||||
event.input_ = std::move(input);
|
||||
event.type_ = Type::CursorReporting;
|
||||
event.type_ = Type::CursorPosition;
|
||||
event.data_.cursor = {x, y}; // NOLINT
|
||||
return event;
|
||||
}
|
||||
|
||||
/// @brief Return a string representation of the event.
|
||||
std::string Event::DebugString() const {
|
||||
static std::map<Event, const char*> event_to_string = {
|
||||
// --- Arrow ---
|
||||
{Event::ArrowLeft, "Event::ArrowLeft"},
|
||||
{Event::ArrowRight, "Event::ArrowRight"},
|
||||
{Event::ArrowUp, "Event::ArrowUp"},
|
||||
{Event::ArrowDown, "Event::ArrowDown"},
|
||||
|
||||
// --- ArrowCtrl ---
|
||||
{Event::ArrowLeftCtrl, "Event::ArrowLeftCtrl"},
|
||||
{Event::ArrowRightCtrl, "Event::ArrowRightCtrl"},
|
||||
{Event::ArrowUpCtrl, "Event::ArrowUpCtrl"},
|
||||
{Event::ArrowDownCtrl, "Event::ArrowDownCtrl"},
|
||||
|
||||
// --- Other ---
|
||||
{Event::Backspace, "Event::Backspace"},
|
||||
{Event::Delete, "Event::Delete"},
|
||||
{Event::Escape, "Event::Escape"},
|
||||
{Event::Return, "Event::Return"},
|
||||
{Event::Tab, "Event::Tab"},
|
||||
{Event::TabReverse, "Event::TabReverse"},
|
||||
|
||||
// --- Function keys ---
|
||||
{Event::F1, "Event::F1"},
|
||||
{Event::F2, "Event::F2"},
|
||||
{Event::F3, "Event::F3"},
|
||||
{Event::F4, "Event::F4"},
|
||||
{Event::F5, "Event::F5"},
|
||||
{Event::F6, "Event::F6"},
|
||||
{Event::F7, "Event::F7"},
|
||||
{Event::F8, "Event::F8"},
|
||||
{Event::F9, "Event::F9"},
|
||||
{Event::F10, "Event::F10"},
|
||||
{Event::F11, "Event::F11"},
|
||||
{Event::F12, "Event::F12"},
|
||||
|
||||
// --- Navigation keys ---
|
||||
{Event::Insert, "Event::Insert"},
|
||||
{Event::Home, "Event::Home"},
|
||||
{Event::End, "Event::End"},
|
||||
{Event::PageUp, "Event::PageUp"},
|
||||
{Event::PageDown, "Event::PageDown"},
|
||||
|
||||
// --- Control keys ---
|
||||
{Event::CtrlA, "Event::CtrlA"},
|
||||
{Event::CtrlB, "Event::CtrlB"},
|
||||
{Event::CtrlC, "Event::CtrlC"},
|
||||
{Event::CtrlD, "Event::CtrlD"},
|
||||
{Event::CtrlE, "Event::CtrlE"},
|
||||
{Event::CtrlF, "Event::CtrlF"},
|
||||
{Event::CtrlG, "Event::CtrlG"},
|
||||
{Event::CtrlH, "Event::CtrlH"},
|
||||
{Event::CtrlI, "Event::CtrlI"},
|
||||
{Event::CtrlJ, "Event::CtrlJ"},
|
||||
{Event::CtrlK, "Event::CtrlK"},
|
||||
{Event::CtrlL, "Event::CtrlL"},
|
||||
{Event::CtrlM, "Event::CtrlM"},
|
||||
{Event::CtrlN, "Event::CtrlN"},
|
||||
{Event::CtrlO, "Event::CtrlO"},
|
||||
{Event::CtrlP, "Event::CtrlP"},
|
||||
{Event::CtrlQ, "Event::CtrlQ"},
|
||||
{Event::CtrlR, "Event::CtrlR"},
|
||||
{Event::CtrlS, "Event::CtrlS"},
|
||||
{Event::CtrlT, "Event::CtrlT"},
|
||||
{Event::CtrlU, "Event::CtrlU"},
|
||||
{Event::CtrlV, "Event::CtrlV"},
|
||||
{Event::CtrlW, "Event::CtrlW"},
|
||||
{Event::CtrlX, "Event::CtrlX"},
|
||||
{Event::CtrlY, "Event::CtrlY"},
|
||||
{Event::CtrlZ, "Event::CtrlZ"},
|
||||
|
||||
// --- Alt keys ---
|
||||
{Event::AltA, "Event::AltA"},
|
||||
{Event::AltB, "Event::AltB"},
|
||||
{Event::AltC, "Event::AltC"},
|
||||
{Event::AltD, "Event::AltD"},
|
||||
{Event::AltE, "Event::AltE"},
|
||||
{Event::AltF, "Event::AltF"},
|
||||
{Event::AltG, "Event::AltG"},
|
||||
{Event::AltH, "Event::AltH"},
|
||||
{Event::AltI, "Event::AltI"},
|
||||
{Event::AltJ, "Event::AltJ"},
|
||||
{Event::AltK, "Event::AltK"},
|
||||
{Event::AltL, "Event::AltL"},
|
||||
{Event::AltM, "Event::AltM"},
|
||||
{Event::AltN, "Event::AltN"},
|
||||
{Event::AltO, "Event::AltO"},
|
||||
{Event::AltP, "Event::AltP"},
|
||||
{Event::AltQ, "Event::AltQ"},
|
||||
{Event::AltR, "Event::AltR"},
|
||||
{Event::AltS, "Event::AltS"},
|
||||
{Event::AltT, "Event::AltT"},
|
||||
{Event::AltU, "Event::AltU"},
|
||||
{Event::AltV, "Event::AltV"},
|
||||
{Event::AltW, "Event::AltW"},
|
||||
{Event::AltX, "Event::AltX"},
|
||||
{Event::AltY, "Event::AltY"},
|
||||
{Event::AltZ, "Event::AltZ"},
|
||||
|
||||
// --- CtrlAlt keys ---
|
||||
{Event::CtrlAltA, "Event::CtrlAltA"},
|
||||
{Event::CtrlAltB, "Event::CtrlAltB"},
|
||||
{Event::CtrlAltC, "Event::CtrlAltC"},
|
||||
{Event::CtrlAltD, "Event::CtrlAltD"},
|
||||
{Event::CtrlAltE, "Event::CtrlAltE"},
|
||||
{Event::CtrlAltF, "Event::CtrlAltF"},
|
||||
{Event::CtrlAltG, "Event::CtrlAltG"},
|
||||
{Event::CtrlAltH, "Event::CtrlAltH"},
|
||||
{Event::CtrlAltI, "Event::CtrlAltI"},
|
||||
{Event::CtrlAltJ, "Event::CtrlAltJ"},
|
||||
{Event::CtrlAltK, "Event::CtrlAltK"},
|
||||
{Event::CtrlAltL, "Event::CtrlAltL"},
|
||||
{Event::CtrlAltM, "Event::CtrlAltM"},
|
||||
{Event::CtrlAltN, "Event::CtrlAltN"},
|
||||
{Event::CtrlAltO, "Event::CtrlAltO"},
|
||||
{Event::CtrlAltP, "Event::CtrlAltP"},
|
||||
{Event::CtrlAltQ, "Event::CtrlAltQ"},
|
||||
{Event::CtrlAltR, "Event::CtrlAltR"},
|
||||
{Event::CtrlAltS, "Event::CtrlAltS"},
|
||||
{Event::CtrlAltT, "Event::CtrlAltT"},
|
||||
{Event::CtrlAltU, "Event::CtrlAltU"},
|
||||
{Event::CtrlAltV, "Event::CtrlAltV"},
|
||||
{Event::CtrlAltW, "Event::CtrlAltW"},
|
||||
{Event::CtrlAltX, "Event::CtrlAltX"},
|
||||
{Event::CtrlAltY, "Event::CtrlAltY"},
|
||||
{Event::CtrlAltZ, "Event::CtrlAltZ"},
|
||||
|
||||
// --- Custom ---
|
||||
{Event::Custom, "Event::Custom"},
|
||||
};
|
||||
|
||||
static std::map<Mouse::Button, const char*> mouse_button_string = {
|
||||
{Mouse::Button::Left, ".button = Mouse::Left"},
|
||||
{Mouse::Button::Middle, ".button = Mouse::Middle"},
|
||||
{Mouse::Button::Right, ".button = Mouse::Right"},
|
||||
{Mouse::Button::WheelUp, ".button = Mouse::WheelUp"},
|
||||
{Mouse::Button::WheelDown, ".button = Mouse::WheelDown"},
|
||||
{Mouse::Button::None, ".button = Mouse::None"},
|
||||
{Mouse::Button::WheelLeft, ".button = Mouse::WheelLeft"},
|
||||
{Mouse::Button::WheelRight, ".button = Mouse::WheelRight"},
|
||||
};
|
||||
|
||||
static std::map<Mouse::Motion, const char*> mouse_motion_string = {
|
||||
{Mouse::Motion::Pressed, ".motion = Mouse::Pressed"},
|
||||
{Mouse::Motion::Released, ".motion = Mouse::Released"},
|
||||
{Mouse::Motion::Moved, ".motion = Mouse::Moved"},
|
||||
};
|
||||
|
||||
switch (type_) {
|
||||
case Type::Character: {
|
||||
return "Event::Character(\"" + input_ + "\")";
|
||||
}
|
||||
case Type::Mouse: {
|
||||
std::string out = "Event::Mouse(\"...\", Mouse{";
|
||||
out += std::string(mouse_button_string[data_.mouse.button]);
|
||||
out += ", ";
|
||||
out += std::string(mouse_motion_string[data_.mouse.motion]);
|
||||
out += ", ";
|
||||
if (data_.mouse.shift) {
|
||||
out += ".shift = true, ";
|
||||
}
|
||||
if (data_.mouse.meta) {
|
||||
out += ".meta = true, ";
|
||||
}
|
||||
if (data_.mouse.control) {
|
||||
out += ".control = true, ";
|
||||
}
|
||||
out += ".x = " + std::to_string(data_.mouse.x);
|
||||
out += ", ";
|
||||
out += ".y = " + std::to_string(data_.mouse.y);
|
||||
out += "})";
|
||||
return out;
|
||||
}
|
||||
case Type::CursorShape:
|
||||
return "Event::CursorShape(" + input_ + ", " +
|
||||
std::to_string(data_.cursor_shape) + ")";
|
||||
case Type::CursorPosition:
|
||||
return "Event::CursorPosition(" + input_ + ", " +
|
||||
std::to_string(data_.cursor.x) + ", " +
|
||||
std::to_string(data_.cursor.y) + ")";
|
||||
default: {
|
||||
auto event_it = event_to_string.find(*this);
|
||||
if (event_it != event_to_string.end()) {
|
||||
return event_it->second;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
// NOLINTBEGIN
|
||||
|
||||
// --- Arrow ---
|
||||
const Event Event::ArrowLeft = Event::Special("\x1B[D"); // NOLINT
|
||||
const Event Event::ArrowRight = Event::Special("\x1B[C"); // NOLINT
|
||||
const Event Event::ArrowUp = Event::Special("\x1B[A"); // NOLINT
|
||||
const Event Event::ArrowDown = Event::Special("\x1B[B"); // NOLINT
|
||||
const Event Event::ArrowLeftCtrl = Event::Special("\x1B[1;5D"); // NOLINT
|
||||
const Event Event::ArrowRightCtrl = Event::Special("\x1B[1;5C"); // NOLINT
|
||||
const Event Event::ArrowUpCtrl = Event::Special("\x1B[1;5A"); // NOLINT
|
||||
const Event Event::ArrowDownCtrl = Event::Special("\x1B[1;5B"); // NOLINT
|
||||
const Event Event::Backspace = Event::Special({127}); // NOLINT
|
||||
const Event Event::Delete = Event::Special("\x1B[3~"); // NOLINT
|
||||
const Event Event::Escape = Event::Special("\x1B"); // NOLINT
|
||||
const Event Event::Return = Event::Special({10}); // NOLINT
|
||||
const Event Event::Tab = Event::Special({9}); // NOLINT
|
||||
const Event Event::TabReverse = Event::Special({27, 91, 90}); // NOLINT
|
||||
const Event Event::ArrowLeft = Event::Special("\x1B[D");
|
||||
const Event Event::ArrowRight = Event::Special("\x1B[C");
|
||||
const Event Event::ArrowUp = Event::Special("\x1B[A");
|
||||
const Event Event::ArrowDown = Event::Special("\x1B[B");
|
||||
const Event Event::ArrowLeftCtrl = Event::Special("\x1B[1;5D");
|
||||
const Event Event::ArrowRightCtrl = Event::Special("\x1B[1;5C");
|
||||
const Event Event::ArrowUpCtrl = Event::Special("\x1B[1;5A");
|
||||
const Event Event::ArrowDownCtrl = Event::Special("\x1B[1;5B");
|
||||
const Event Event::Backspace = Event::Special({127});
|
||||
const Event Event::Delete = Event::Special("\x1B[3~");
|
||||
const Event Event::Escape = Event::Special("\x1B");
|
||||
const Event Event::Return = Event::Special({10});
|
||||
const Event Event::Tab = Event::Special({9});
|
||||
const Event Event::TabReverse = Event::Special({27, 91, 90});
|
||||
|
||||
// See https://invisible-island.net/xterm/xterm-function-keys.html
|
||||
// We follow xterm-new / vterm-xf86-v4 / mgt / screen
|
||||
const Event Event::F1 = Event::Special("\x1BOP"); // NOLINT
|
||||
const Event Event::F2 = Event::Special("\x1BOQ"); // NOLINT
|
||||
const Event Event::F3 = Event::Special("\x1BOR"); // NOLINT
|
||||
const Event Event::F4 = Event::Special("\x1BOS"); // NOLINT
|
||||
const Event Event::F5 = Event::Special("\x1B[15~"); // NOLINT
|
||||
const Event Event::F6 = Event::Special("\x1B[17~"); // NOLINT
|
||||
const Event Event::F7 = Event::Special("\x1B[18~"); // NOLINT
|
||||
const Event Event::F8 = Event::Special("\x1B[19~"); // NOLINT
|
||||
const Event Event::F9 = Event::Special("\x1B[20~"); // NOLINT
|
||||
const Event Event::F10 = Event::Special("\x1B[21~"); // NOLINT
|
||||
const Event Event::F11 = Event::Special("\x1B[23~"); // NOLINT
|
||||
const Event Event::F12 = Event::Special("\x1B[24~"); // NOLINT
|
||||
const Event Event::F1 = Event::Special("\x1BOP");
|
||||
const Event Event::F2 = Event::Special("\x1BOQ");
|
||||
const Event Event::F3 = Event::Special("\x1BOR");
|
||||
const Event Event::F4 = Event::Special("\x1BOS");
|
||||
const Event Event::F5 = Event::Special("\x1B[15~");
|
||||
const Event Event::F6 = Event::Special("\x1B[17~");
|
||||
const Event Event::F7 = Event::Special("\x1B[18~");
|
||||
const Event Event::F8 = Event::Special("\x1B[19~");
|
||||
const Event Event::F9 = Event::Special("\x1B[20~");
|
||||
const Event Event::F10 = Event::Special("\x1B[21~");
|
||||
const Event Event::F11 = Event::Special("\x1B[23~");
|
||||
const Event Event::F12 = Event::Special("\x1B[24~");
|
||||
|
||||
const Event Event::Insert = Event::Special("\x1B[2~"); // NOLINT
|
||||
const Event Event::Home = Event::Special({27, 91, 72}); // NOLINT
|
||||
const Event Event::End = Event::Special({27, 91, 70}); // NOLINT
|
||||
const Event Event::PageUp = Event::Special({27, 91, 53, 126}); // NOLINT
|
||||
const Event Event::PageDown = Event::Special({27, 91, 54, 126}); // NOLINT
|
||||
const Event Event::Custom = Event::Special({0}); // NOLINT
|
||||
const Event Event::Insert = Event::Special("\x1B[2~");
|
||||
const Event Event::Home = Event::Special({27, 91, 72});
|
||||
const Event Event::End = Event::Special({27, 91, 70});
|
||||
const Event Event::PageUp = Event::Special({27, 91, 53, 126});
|
||||
const Event Event::PageDown = Event::Special({27, 91, 54, 126});
|
||||
const Event Event::Custom = Event::Special({0});
|
||||
|
||||
const Event Event::a = Event::Character("a");
|
||||
const Event Event::b = Event::Character("b");
|
||||
const Event Event::c = Event::Character("c");
|
||||
const Event Event::d = Event::Character("d");
|
||||
const Event Event::e = Event::Character("e");
|
||||
const Event Event::f = Event::Character("f");
|
||||
const Event Event::g = Event::Character("g");
|
||||
const Event Event::h = Event::Character("h");
|
||||
const Event Event::i = Event::Character("i");
|
||||
const Event Event::j = Event::Character("j");
|
||||
const Event Event::k = Event::Character("k");
|
||||
const Event Event::l = Event::Character("l");
|
||||
const Event Event::m = Event::Character("m");
|
||||
const Event Event::n = Event::Character("n");
|
||||
const Event Event::o = Event::Character("o");
|
||||
const Event Event::p = Event::Character("p");
|
||||
const Event Event::q = Event::Character("q");
|
||||
const Event Event::r = Event::Character("r");
|
||||
const Event Event::s = Event::Character("s");
|
||||
const Event Event::t = Event::Character("t");
|
||||
const Event Event::u = Event::Character("u");
|
||||
const Event Event::v = Event::Character("v");
|
||||
const Event Event::w = Event::Character("w");
|
||||
const Event Event::x = Event::Character("x");
|
||||
const Event Event::y = Event::Character("y");
|
||||
const Event Event::z = Event::Character("z");
|
||||
|
||||
const Event Event::A = Event::Character("A");
|
||||
const Event Event::B = Event::Character("B");
|
||||
const Event Event::C = Event::Character("C");
|
||||
const Event Event::D = Event::Character("D");
|
||||
const Event Event::E = Event::Character("E");
|
||||
const Event Event::F = Event::Character("F");
|
||||
const Event Event::G = Event::Character("G");
|
||||
const Event Event::H = Event::Character("H");
|
||||
const Event Event::I = Event::Character("I");
|
||||
const Event Event::J = Event::Character("J");
|
||||
const Event Event::K = Event::Character("K");
|
||||
const Event Event::L = Event::Character("L");
|
||||
const Event Event::M = Event::Character("M");
|
||||
const Event Event::N = Event::Character("N");
|
||||
const Event Event::O = Event::Character("O");
|
||||
const Event Event::P = Event::Character("P");
|
||||
const Event Event::Q = Event::Character("Q");
|
||||
const Event Event::R = Event::Character("R");
|
||||
const Event Event::S = Event::Character("S");
|
||||
const Event Event::T = Event::Character("T");
|
||||
const Event Event::U = Event::Character("U");
|
||||
const Event Event::V = Event::Character("V");
|
||||
const Event Event::W = Event::Character("W");
|
||||
const Event Event::X = Event::Character("X");
|
||||
const Event Event::Y = Event::Character("Y");
|
||||
const Event Event::Z = Event::Character("Z");
|
||||
|
||||
const Event Event::CtrlA = Event::Special("\x01");
|
||||
const Event Event::CtrlB = Event::Special("\x02");
|
||||
const Event Event::CtrlC = Event::Special("\x03");
|
||||
const Event Event::CtrlD = Event::Special("\x04");
|
||||
const Event Event::CtrlE = Event::Special("\x05");
|
||||
const Event Event::CtrlF = Event::Special("\x06");
|
||||
const Event Event::CtrlG = Event::Special("\x07");
|
||||
const Event Event::CtrlH = Event::Special("\x08");
|
||||
const Event Event::CtrlI = Event::Special("\x09");
|
||||
const Event Event::CtrlJ = Event::Special("\x0a");
|
||||
const Event Event::CtrlK = Event::Special("\x0b");
|
||||
const Event Event::CtrlL = Event::Special("\x0c");
|
||||
const Event Event::CtrlM = Event::Special("\x0d");
|
||||
const Event Event::CtrlN = Event::Special("\x0e");
|
||||
const Event Event::CtrlO = Event::Special("\x0f");
|
||||
const Event Event::CtrlP = Event::Special("\x10");
|
||||
const Event Event::CtrlQ = Event::Special("\x11");
|
||||
const Event Event::CtrlR = Event::Special("\x12");
|
||||
const Event Event::CtrlS = Event::Special("\x13");
|
||||
const Event Event::CtrlT = Event::Special("\x14");
|
||||
const Event Event::CtrlU = Event::Special("\x15");
|
||||
const Event Event::CtrlV = Event::Special("\x16");
|
||||
const Event Event::CtrlW = Event::Special("\x17");
|
||||
const Event Event::CtrlX = Event::Special("\x18");
|
||||
const Event Event::CtrlY = Event::Special("\x19");
|
||||
const Event Event::CtrlZ = Event::Special("\x1a");
|
||||
|
||||
const Event Event::AltA = Event::Special("\x1b""a");
|
||||
const Event Event::AltB = Event::Special("\x1b""b");
|
||||
const Event Event::AltC = Event::Special("\x1b""c");
|
||||
const Event Event::AltD = Event::Special("\x1b""d");
|
||||
const Event Event::AltE = Event::Special("\x1b""e");
|
||||
const Event Event::AltF = Event::Special("\x1b""f");
|
||||
const Event Event::AltG = Event::Special("\x1b""g");
|
||||
const Event Event::AltH = Event::Special("\x1b""h");
|
||||
const Event Event::AltI = Event::Special("\x1b""i");
|
||||
const Event Event::AltJ = Event::Special("\x1b""j");
|
||||
const Event Event::AltK = Event::Special("\x1b""k");
|
||||
const Event Event::AltL = Event::Special("\x1b""l");
|
||||
const Event Event::AltM = Event::Special("\x1b""m");
|
||||
const Event Event::AltN = Event::Special("\x1b""n");
|
||||
const Event Event::AltO = Event::Special("\x1b""o");
|
||||
const Event Event::AltP = Event::Special("\x1b""p");
|
||||
const Event Event::AltQ = Event::Special("\x1b""q");
|
||||
const Event Event::AltR = Event::Special("\x1b""r");
|
||||
const Event Event::AltS = Event::Special("\x1b""s");
|
||||
const Event Event::AltT = Event::Special("\x1b""t");
|
||||
const Event Event::AltU = Event::Special("\x1b""u");
|
||||
const Event Event::AltV = Event::Special("\x1b""v");
|
||||
const Event Event::AltW = Event::Special("\x1b""w");
|
||||
const Event Event::AltX = Event::Special("\x1b""x");
|
||||
const Event Event::AltY = Event::Special("\x1b""y");
|
||||
const Event Event::AltZ = Event::Special("\x1b""z");
|
||||
|
||||
const Event Event::CtrlAltA = Event::Special("\x1b\x01");
|
||||
const Event Event::CtrlAltB = Event::Special("\x1b\x02");
|
||||
const Event Event::CtrlAltC = Event::Special("\x1b\x03");
|
||||
const Event Event::CtrlAltD = Event::Special("\x1b\x04");
|
||||
const Event Event::CtrlAltE = Event::Special("\x1b\x05");
|
||||
const Event Event::CtrlAltF = Event::Special("\x1b\x06");
|
||||
const Event Event::CtrlAltG = Event::Special("\x1b\x07");
|
||||
const Event Event::CtrlAltH = Event::Special("\x1b\x08");
|
||||
const Event Event::CtrlAltI = Event::Special("\x1b\x09");
|
||||
const Event Event::CtrlAltJ = Event::Special("\x1b\x0a");
|
||||
const Event Event::CtrlAltK = Event::Special("\x1b\x0b");
|
||||
const Event Event::CtrlAltL = Event::Special("\x1b\x0c");
|
||||
const Event Event::CtrlAltM = Event::Special("\x1b\x0d");
|
||||
const Event Event::CtrlAltN = Event::Special("\x1b\x0e");
|
||||
const Event Event::CtrlAltO = Event::Special("\x1b\x0f");
|
||||
const Event Event::CtrlAltP = Event::Special("\x1b\x10");
|
||||
const Event Event::CtrlAltQ = Event::Special("\x1b\x11");
|
||||
const Event Event::CtrlAltR = Event::Special("\x1b\x12");
|
||||
const Event Event::CtrlAltS = Event::Special("\x1b\x13");
|
||||
const Event Event::CtrlAltT = Event::Special("\x1b\x14");
|
||||
const Event Event::CtrlAltU = Event::Special("\x1b\x15");
|
||||
const Event Event::CtrlAltV = Event::Special("\x1b\x16");
|
||||
const Event Event::CtrlAltW = Event::Special("\x1b\x17");
|
||||
const Event Event::CtrlAltX = Event::Special("\x1b\x18");
|
||||
const Event Event::CtrlAltY = Event::Special("\x1b\x19");
|
||||
const Event Event::CtrlAltZ = Event::Special("\x1b\x1a");
|
||||
|
||||
// NOLINTEND
|
||||
// clang-format on
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -1,9 +1,8 @@
|
||||
// Copyright 2022 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <ftxui/component/captured_mouse.hpp> // for CapturedMouse
|
||||
#include <functional> // for function
|
||||
#include <utility> // for move
|
||||
#include <functional> // for function
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/component.hpp" // for ComponentDecorator, Hoverable, Make
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
|
@@ -2,8 +2,7 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <ftxui/dom/elements.hpp> // for Element, text
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for string
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Hoverable, Horizontal, operator|=, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
@@ -70,10 +69,10 @@ TEST(HoverableTest, BasicCallback) {
|
||||
int on_enter_2 = 0;
|
||||
int on_leave_1 = 0;
|
||||
int on_leave_2 = 0;
|
||||
auto c1 = Hoverable(
|
||||
BasicComponent(), [&] { on_enter_1++; }, [&] { on_leave_1++; });
|
||||
auto c2 = Hoverable(
|
||||
BasicComponent(), [&] { on_enter_2++; }, [&] { on_leave_2++; });
|
||||
auto c1 =
|
||||
Hoverable(BasicComponent(), [&] { on_enter_1++; }, [&] { on_leave_1++; });
|
||||
auto c2 =
|
||||
Hoverable(BasicComponent(), [&] { on_enter_2++; }, [&] { on_leave_2++; });
|
||||
auto layout = Container::Horizontal({c1, c2});
|
||||
auto screen = Screen(8, 2);
|
||||
Render(screen, layout->Render());
|
||||
|
@@ -5,13 +5,11 @@
|
||||
#include <cstddef> // for size_t
|
||||
#include <cstdint> // for uint32_t
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator, shared_ptr, allocator_traits<>::value_type
|
||||
#include <sstream> // for basic_istream, stringstream
|
||||
#include <string> // for string, basic_string, operator==, getline
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
#include <sstream> // for basic_istream, stringstream
|
||||
#include <string> // for string, basic_string, operator==, getline
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Make, Input
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for InputOption
|
||||
@@ -134,7 +132,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
break;
|
||||
}
|
||||
|
||||
cursor_char_index -= line.size() + 1;
|
||||
cursor_char_index -= static_cast<int>(line.size() + 1);
|
||||
cursor_line++;
|
||||
}
|
||||
|
||||
@@ -164,7 +162,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
|
||||
// The cursor is on this line.
|
||||
const int glyph_start = cursor_char_index;
|
||||
const int glyph_end = GlyphNext(line, glyph_start);
|
||||
const int glyph_end = static_cast<int>(GlyphNext(line, glyph_start));
|
||||
const std::string part_before_cursor = line.substr(0, glyph_start);
|
||||
const std::string part_at_cursor =
|
||||
line.substr(glyph_start, glyph_end - glyph_start);
|
||||
@@ -206,11 +204,12 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
const size_t start = GlyphPrevious(content(), cursor_position());
|
||||
const size_t end = cursor_position();
|
||||
content->erase(start, end - start);
|
||||
cursor_position() = start;
|
||||
cursor_position() = static_cast<int>(start);
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HandleDelete() {
|
||||
bool DeleteImpl() {
|
||||
if (cursor_position() == (int)content->size()) {
|
||||
return false;
|
||||
}
|
||||
@@ -220,12 +219,21 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HandleDelete() {
|
||||
if (DeleteImpl()) {
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HandleArrowLeft() {
|
||||
if (cursor_position() == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
cursor_position() = GlyphPrevious(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphPrevious(content(), cursor_position()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -234,7 +242,8 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
return false;
|
||||
}
|
||||
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -249,7 +258,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (content()[iter] == '\n') {
|
||||
break;
|
||||
}
|
||||
width += GlyphWidth(content(), iter);
|
||||
width += static_cast<int>(GlyphWidth(content(), iter));
|
||||
}
|
||||
return width;
|
||||
}
|
||||
@@ -262,8 +271,9 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
return;
|
||||
}
|
||||
|
||||
columns -= GlyphWidth(content(), cursor_position());
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
columns -= static_cast<int>(GlyphWidth(content(), cursor_position()));
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -283,9 +293,10 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (content()[previous] == '\n') {
|
||||
break;
|
||||
}
|
||||
cursor_position() = previous;
|
||||
cursor_position() = static_cast<int>(previous);
|
||||
}
|
||||
cursor_position() = GlyphPrevious(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphPrevious(content(), cursor_position()));
|
||||
while (true) {
|
||||
if (cursor_position() == 0) {
|
||||
break;
|
||||
@@ -294,10 +305,10 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (content()[previous] == '\n') {
|
||||
break;
|
||||
}
|
||||
cursor_position() = previous;
|
||||
cursor_position() = static_cast<int>(previous);
|
||||
}
|
||||
|
||||
MoveCursorColumn(columns);
|
||||
MoveCursorColumn(static_cast<int>(columns));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -313,14 +324,16 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (content()[cursor_position()] == '\n') {
|
||||
break;
|
||||
}
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
if (cursor_position() == (int)content().size()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
|
||||
MoveCursorColumn(columns);
|
||||
MoveCursorColumn(static_cast<int>(columns));
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -330,7 +343,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
}
|
||||
|
||||
bool HandleEnd() {
|
||||
cursor_position() = content->size();
|
||||
cursor_position() = static_cast<int>(content->size());
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -345,10 +358,10 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
bool HandleCharacter(const std::string& character) {
|
||||
if (!insert() && cursor_position() < (int)content->size() &&
|
||||
content()[cursor_position()] != '\n') {
|
||||
HandleDelete();
|
||||
DeleteImpl();
|
||||
}
|
||||
content->insert(cursor_position(), character);
|
||||
cursor_position() += character.size();
|
||||
cursor_position() += static_cast<int>(character.size());
|
||||
on_change();
|
||||
return true;
|
||||
}
|
||||
@@ -412,7 +425,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (IsWordCharacter(content(), previous)) {
|
||||
break;
|
||||
}
|
||||
cursor_position() = previous;
|
||||
cursor_position() = static_cast<int>(previous);
|
||||
}
|
||||
// Move left, as long as left is a word character:
|
||||
while (cursor_position()) {
|
||||
@@ -420,7 +433,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (!IsWordCharacter(content(), previous)) {
|
||||
break;
|
||||
}
|
||||
cursor_position() = previous;
|
||||
cursor_position() = static_cast<int>(previous);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -432,7 +445,8 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
|
||||
// Move right, until entering a word.
|
||||
while (cursor_position() < (int)content().size()) {
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
if (IsWordCharacter(content(), cursor_position())) {
|
||||
break;
|
||||
}
|
||||
@@ -443,7 +457,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
if (!IsWordCharacter(content(), cursor_position())) {
|
||||
break;
|
||||
}
|
||||
cursor_position() = next;
|
||||
cursor_position() = static_cast<int>(next);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -457,8 +471,10 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (event.mouse().button != Mouse::Left ||
|
||||
event.mouse().motion != Mouse::Pressed) {
|
||||
if (event.mouse().button != Mouse::Left) {
|
||||
return false;
|
||||
}
|
||||
if (event.mouse().motion != Mouse::Pressed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -478,7 +494,7 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
break;
|
||||
}
|
||||
|
||||
cursor_char_index -= line.size() + 1;
|
||||
cursor_char_index -= static_cast<int>(line.size() + 1);
|
||||
cursor_line++;
|
||||
}
|
||||
const int cursor_column =
|
||||
@@ -504,11 +520,13 @@ class InputBase : public ComponentBase, public InputOption {
|
||||
// Convert back the new_cursor_{line,column} toward cursor_position:
|
||||
cursor_position() = 0;
|
||||
for (int i = 0; i < new_cursor_line; ++i) {
|
||||
cursor_position() += lines[i].size() + 1;
|
||||
cursor_position() += static_cast<int>(lines[i].size() + 1);
|
||||
}
|
||||
while (new_cursor_column > 0) {
|
||||
new_cursor_column -= GlyphWidth(content(), cursor_position());
|
||||
cursor_position() = GlyphNext(content(), cursor_position());
|
||||
new_cursor_column -=
|
||||
static_cast<int>(GlyphWidth(content(), cursor_position()));
|
||||
cursor_position() =
|
||||
static_cast<int>(GlyphNext(content(), cursor_position()));
|
||||
}
|
||||
|
||||
on_change();
|
||||
|
@@ -1,7 +1,6 @@
|
||||
// Copyright 2023 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Input
|
||||
|
@@ -15,8 +15,8 @@ namespace ftxui {
|
||||
/// @see Component, ScreenInteractive.
|
||||
/// @see ScreenInteractive::Loop().
|
||||
/// @see ScreenInteractive::ExitLoop().
|
||||
/// @param screen The screen to use.
|
||||
/// @param component The component to run.
|
||||
/// @param[in] screen The screen to use.
|
||||
/// @param[in] component The component to run.
|
||||
// NOLINTNEXTLINE
|
||||
Loop::Loop(ScreenInteractive* screen, Component component)
|
||||
: screen_(screen), component_(std::move(component)) {
|
||||
|
@@ -3,8 +3,7 @@
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for make_unique, __shared_ptr_access, __shared_ptr_access<>::element_type, shared_ptr
|
||||
#include <type_traits> // for remove_reference, remove_reference<>::type
|
||||
#include <utility> // for move
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/component.hpp" // for ComponentDecorator, Maybe, Make
|
||||
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
|
||||
|
@@ -5,13 +5,11 @@
|
||||
#include <chrono> // for milliseconds
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator_traits<>::value_type, swap
|
||||
#include <string> // for operator+, string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector, __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for Animator, Linear
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/animation.hpp" // for Animator, Linear
|
||||
#include "ftxui/component/component.hpp" // for Make, Menu, MenuEntry, Toggle
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for MenuOption, MenuEntryOption, UnderlineOption, AnimatedColorOption, AnimatedColorsOption, EntryState
|
||||
@@ -70,7 +68,7 @@ bool IsHorizontal(Direction direction) {
|
||||
/// @ingroup component
|
||||
class MenuBase : public ComponentBase, public MenuOption {
|
||||
public:
|
||||
explicit MenuBase(MenuOption option) : MenuOption(std::move(option)) {}
|
||||
explicit MenuBase(const MenuOption& option) : MenuOption(option) {}
|
||||
|
||||
bool IsHorizontal() { return ftxui::IsHorizontal(direction); }
|
||||
void OnChange() {
|
||||
@@ -131,8 +129,9 @@ class MenuBase : public ComponentBase, public MenuOption {
|
||||
is_focused,
|
||||
};
|
||||
|
||||
auto focus_management =
|
||||
is_menu_focused && (selected_focus_ == i) ? focus : nothing;
|
||||
auto focus_management = (selected_focus_ != i) ? nothing
|
||||
: is_menu_focused ? focus
|
||||
: select;
|
||||
|
||||
const Element element =
|
||||
(entries_option.transform ? entries_option.transform
|
||||
@@ -318,8 +317,9 @@ class MenuBase : public ComponentBase, public MenuOption {
|
||||
|
||||
TakeFocus();
|
||||
focused_entry() = i;
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Released) {
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
if (selected() != i) {
|
||||
selected() = i;
|
||||
selected_previous_ = selected();
|
||||
@@ -511,6 +511,7 @@ class MenuBase : public ComponentBase, public MenuOption {
|
||||
/// entry 2
|
||||
/// entry 3
|
||||
/// ```
|
||||
// NOLINTNEXTLINE
|
||||
Component Menu(MenuOption option) {
|
||||
return Make<MenuBase>(std::move(option));
|
||||
}
|
||||
@@ -543,9 +544,9 @@ Component Menu(MenuOption option) {
|
||||
/// entry 3
|
||||
/// ```
|
||||
Component Menu(ConstStringListRef entries, int* selected, MenuOption option) {
|
||||
option.entries = entries;
|
||||
option.entries = std::move(entries);
|
||||
option.selected = selected;
|
||||
return Menu(std::move(option));
|
||||
return Menu(option);
|
||||
}
|
||||
|
||||
/// @brief An horizontal list of elements. The user can navigate through them.
|
||||
@@ -554,7 +555,7 @@ Component Menu(ConstStringListRef entries, int* selected, MenuOption option) {
|
||||
/// See also |Menu|.
|
||||
/// @ingroup component
|
||||
Component Toggle(ConstStringListRef entries, int* selected) {
|
||||
return Menu(entries, selected, MenuOption::Toggle());
|
||||
return Menu(std::move(entries), selected, MenuOption::Toggle());
|
||||
}
|
||||
|
||||
/// @brief A specific menu entry. They can be put into a Container::Vertical to
|
||||
@@ -584,7 +585,7 @@ Component Toggle(ConstStringListRef entries, int* selected) {
|
||||
/// entry 3
|
||||
/// ```
|
||||
Component MenuEntry(ConstStringRef label, MenuEntryOption option) {
|
||||
option.label = label;
|
||||
option.label = std::move(label);
|
||||
return MenuEntry(std::move(option));
|
||||
}
|
||||
|
||||
@@ -684,7 +685,7 @@ Component MenuEntry(MenuEntryOption option) {
|
||||
}
|
||||
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Released) {
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
TakeFocus();
|
||||
return true;
|
||||
}
|
||||
|
@@ -2,11 +2,9 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <gtest/gtest.h> // for Test, EXPECT_EQ, Message, TestPartResult, TestInfo (ptr only), TEST
|
||||
#include <chrono> // for operator""s, chrono_literals
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for Duration, Params
|
||||
#include "ftxui/component/component.hpp" // for Menu
|
||||
|
@@ -3,7 +3,6 @@
|
||||
// the LICENSE file.
|
||||
#include <gtest/gtest.h>
|
||||
#include <ftxui/dom/elements.hpp> // for Element, operator|, text, border
|
||||
#include <memory> // for shared_ptr, allocator, __shared_ptr_access
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Renderer, Modal
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
|
@@ -2,11 +2,9 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for allocator_traits<>::value_type
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Make, Radiobox
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/component_options.hpp" // for RadioboxOption, EntryState
|
||||
@@ -26,7 +24,8 @@ namespace {
|
||||
/// @ingroup component
|
||||
class RadioboxBase : public ComponentBase, public RadioboxOption {
|
||||
public:
|
||||
explicit RadioboxBase(RadioboxOption option) : RadioboxOption(option) {}
|
||||
explicit RadioboxBase(const RadioboxOption& option)
|
||||
: RadioboxOption(option) {}
|
||||
|
||||
private:
|
||||
Element Render() override {
|
||||
@@ -124,7 +123,7 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
|
||||
TakeFocus();
|
||||
focused_entry() = i;
|
||||
if (event.mouse().button == Mouse::Left &&
|
||||
event.mouse().motion == Mouse::Released) {
|
||||
event.mouse().motion == Mouse::Pressed) {
|
||||
if (selected() != i) {
|
||||
selected() = i;
|
||||
on_change();
|
||||
@@ -205,6 +204,7 @@ class RadioboxBase : public ComponentBase, public RadioboxOption {
|
||||
/// ○ entry 2
|
||||
/// ○ entry 3
|
||||
/// ```
|
||||
/// NOLINTNEXTLINE
|
||||
Component Radiobox(RadioboxOption option) {
|
||||
return Make<RadioboxBase>(std::move(option));
|
||||
}
|
||||
@@ -240,7 +240,7 @@ Component Radiobox(RadioboxOption option) {
|
||||
Component Radiobox(ConstStringListRef entries,
|
||||
int* selected,
|
||||
RadioboxOption option) {
|
||||
option.entries = entries;
|
||||
option.entries = std::move(entries);
|
||||
option.selected = selected;
|
||||
return Make<RadioboxBase>(std::move(option));
|
||||
}
|
||||
|
@@ -4,9 +4,8 @@
|
||||
#include <ftxui/dom/elements.hpp> // for yframe
|
||||
#include <ftxui/dom/node.hpp> // for Render
|
||||
#include <ftxui/screen/screen.hpp> // for Screen
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Radiobox, operator|
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
|
@@ -1,7 +1,6 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <string> // for string
|
||||
#include <thread> // for thread
|
||||
#include <utility> // for move
|
||||
|
||||
|
@@ -2,10 +2,8 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Make, Renderer
|
||||
#include "ftxui/component/component_base.hpp" // for Component, ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
|
@@ -5,8 +5,7 @@
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <ftxui/util/ref.hpp> // for Ref
|
||||
#include <functional> // for function
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <utility> // for move
|
||||
#include <utility> // for move
|
||||
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse
|
||||
#include "ftxui/component/component.hpp" // for Horizontal, Make, ResizableSplit, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
|
||||
@@ -23,10 +22,32 @@ class ResizableSplitBase : public ComponentBase {
|
||||
public:
|
||||
explicit ResizableSplitBase(ResizableSplitOption options)
|
||||
: options_(std::move(options)) {
|
||||
Add(Container::Horizontal({
|
||||
options_->main,
|
||||
options_->back,
|
||||
}));
|
||||
switch (options_->direction()) {
|
||||
case Direction::Left:
|
||||
Add(Container::Horizontal({
|
||||
options_->main,
|
||||
options_->back,
|
||||
}));
|
||||
break;
|
||||
case Direction::Right:
|
||||
Add(Container::Horizontal({
|
||||
options_->back,
|
||||
options_->main,
|
||||
}));
|
||||
break;
|
||||
case Direction::Up:
|
||||
Add(Container::Vertical({
|
||||
options_->main,
|
||||
options_->back,
|
||||
}));
|
||||
break;
|
||||
case Direction::Down:
|
||||
Add(Container::Vertical({
|
||||
options_->back,
|
||||
options_->main,
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool OnEvent(Event event) final {
|
||||
|
@@ -2,8 +2,7 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string
|
||||
#include <string> // for string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for ResizableSplit, Renderer, ResizableSplitBottom, ResizableSplitLeft, ResizableSplitRight, ResizableSplitTop
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase, Component
|
||||
@@ -19,7 +18,7 @@ namespace ftxui {
|
||||
|
||||
namespace {
|
||||
Component BasicComponent() {
|
||||
return Renderer([] { return text(""); });
|
||||
return Renderer([](bool focused) { return text(""); });
|
||||
}
|
||||
|
||||
Event MousePressed(int x, int y) {
|
||||
@@ -207,5 +206,32 @@ TEST(ResizableSplit, BasicBottomWithCustomSeparator) {
|
||||
EXPECT_EQ(position, 2);
|
||||
}
|
||||
|
||||
TEST(ResizableSplit, NavigationVertical) {
|
||||
int position = 0;
|
||||
auto component_top = BasicComponent();
|
||||
auto component_bottom = BasicComponent();
|
||||
auto component =
|
||||
ResizableSplitTop(component_top, component_bottom, &position);
|
||||
|
||||
EXPECT_TRUE(component_top->Active());
|
||||
EXPECT_FALSE(component_bottom->Active());
|
||||
|
||||
EXPECT_FALSE(component->OnEvent(Event::ArrowRight));
|
||||
EXPECT_TRUE(component_top->Active());
|
||||
EXPECT_FALSE(component_bottom->Active());
|
||||
|
||||
EXPECT_TRUE(component->OnEvent(Event::ArrowDown));
|
||||
EXPECT_FALSE(component_top->Active());
|
||||
EXPECT_TRUE(component_bottom->Active());
|
||||
|
||||
EXPECT_FALSE(component->OnEvent(Event::ArrowDown));
|
||||
EXPECT_FALSE(component_top->Active());
|
||||
EXPECT_TRUE(component_bottom->Active());
|
||||
|
||||
EXPECT_TRUE(component->OnEvent(Event::ArrowUp));
|
||||
EXPECT_TRUE(component_top->Active());
|
||||
EXPECT_FALSE(component_bottom->Active());
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
// NOLINTEND
|
||||
|
@@ -1,34 +1,38 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include <algorithm> // for copy, max, min
|
||||
#include <array> // for array
|
||||
#include <atomic>
|
||||
#include <chrono> // for operator-, milliseconds, operator>=, duration, common_type<>::type, time_point
|
||||
#include <csignal> // for signal, SIGTSTP, SIGABRT, SIGWINCH, raise, SIGFPE, SIGILL, SIGINT, SIGSEGV, SIGTERM, __sighandler_t, size_t
|
||||
#include <cstdio> // for fileno, stdin
|
||||
#include <cstdint>
|
||||
#include <cstdio> // for fileno, stdin
|
||||
#include <ftxui/component/task.hpp> // for Task, Closure, AnimationTask
|
||||
#include <ftxui/screen/screen.hpp> // for Pixel, Screen::Cursor, Screen, Screen::Cursor::Hidden
|
||||
#include <functional> // for function
|
||||
#include <initializer_list> // for initializer_list
|
||||
#include <iostream> // for cout, ostream, operator<<, basic_ostream, endl, flush
|
||||
#include <stack> // for stack
|
||||
#include <thread> // for thread, sleep_for
|
||||
#include <tuple> // for _Swallow_assign, ignore
|
||||
#include <memory>
|
||||
#include <stack> // for stack
|
||||
#include <string>
|
||||
#include <thread> // for thread, sleep_for
|
||||
#include <tuple> // for _Swallow_assign, ignore
|
||||
#include <type_traits> // for decay_t
|
||||
#include <utility> // for move, swap
|
||||
#include <variant> // for visit, variant
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/animation.hpp" // for TimePoint, Clock, Duration, Params, RequestAnimationFrame
|
||||
#include "ftxui/component/captured_mouse.hpp" // for CapturedMouse, CapturedMouseInterface
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/loop.hpp" // for Loop
|
||||
#include "ftxui/component/receiver.hpp" // for ReceiverImpl, Sender, MakeReceiver, SenderImpl, Receiver
|
||||
#include "ftxui/component/screen_interactive.hpp"
|
||||
#include "ftxui/component/terminal_input_parser.hpp" // for TerminalInputParser
|
||||
#include "ftxui/dom/node.hpp" // for Node, Render
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||
#include "ftxui/screen/terminal.hpp" // for Dimensions, Size
|
||||
|
||||
#if defined(_WIN32)
|
||||
@@ -132,7 +136,6 @@ void EventListener(std::atomic<bool>* quit, Sender<Task> out) {
|
||||
|
||||
// Read char from the terminal.
|
||||
void EventListener(std::atomic<bool>* quit, Sender<Task> out) {
|
||||
(void)timeout_microseconds;
|
||||
auto parser = TerminalInputParser(std::move(out));
|
||||
|
||||
char c;
|
||||
@@ -159,7 +162,7 @@ void ftxui_on_resize(int columns, int rows) {
|
||||
#else // POSIX (Linux & Mac)
|
||||
|
||||
int CheckStdinReady(int usec_timeout) {
|
||||
timeval tv = {0, usec_timeout};
|
||||
timeval tv = {0, usec_timeout}; // NOLINT
|
||||
fd_set fds;
|
||||
FD_ZERO(&fds); // NOLINT
|
||||
FD_SET(STDIN_FILENO, &fds); // NOLINT
|
||||
@@ -214,11 +217,11 @@ void RecordSignal(int signal) {
|
||||
break;
|
||||
|
||||
#if !defined(_WIN32)
|
||||
case SIGTSTP:
|
||||
case SIGTSTP: // NOLINT
|
||||
g_signal_stop_count++;
|
||||
break;
|
||||
|
||||
case SIGWINCH:
|
||||
case SIGWINCH: // NOLINT
|
||||
g_signal_resize_count++;
|
||||
break;
|
||||
#endif
|
||||
@@ -249,14 +252,24 @@ void ExecuteSignalHandlers() {
|
||||
|
||||
void InstallSignalHandler(int sig) {
|
||||
auto old_signal_handler = std::signal(sig, RecordSignal);
|
||||
on_exit_functions.push(
|
||||
on_exit_functions.emplace(
|
||||
[=] { std::ignore = std::signal(sig, old_signal_handler); });
|
||||
}
|
||||
|
||||
// CSI: Control Sequence Introducer
|
||||
const std::string CSI = "\x1b["; // NOLINT
|
||||
//
|
||||
// DCS: Device Control String
|
||||
const std::string DCS = "\x1bP"; // NOLINT
|
||||
// ST: String Terminator
|
||||
const std::string ST = "\x1b\\"; // NOLINT
|
||||
|
||||
// DECRQSS: Request Status String
|
||||
// DECSCUSR: Set Cursor Style
|
||||
const std::string DECRQSS_DECSCUSR = DCS + "$q q" + ST; // NOLINT
|
||||
|
||||
// DEC: Digital Equipment Corporation
|
||||
enum class DECMode {
|
||||
enum class DECMode : std::uint16_t {
|
||||
kLineWrap = 7,
|
||||
kCursor = 25,
|
||||
|
||||
@@ -275,7 +288,7 @@ enum class DECMode {
|
||||
};
|
||||
|
||||
// Device Status Report (DSR) {
|
||||
enum class DSRMode {
|
||||
enum class DSRMode : std::uint8_t {
|
||||
kCursor = 6,
|
||||
};
|
||||
|
||||
@@ -352,8 +365,34 @@ ScreenInteractive ScreenInteractive::FixedSize(int dimx, int dimy) {
|
||||
};
|
||||
}
|
||||
|
||||
/// @ingroup component
|
||||
/// Create a ScreenInteractive taking the full terminal size. This is using the
|
||||
/// alternate screen buffer to avoid messing with the terminal content.
|
||||
/// @note This is the same as `ScreenInteractive::FullscreenAlternateScreen()`
|
||||
// static
|
||||
ScreenInteractive ScreenInteractive::Fullscreen() {
|
||||
return FullscreenAlternateScreen();
|
||||
}
|
||||
|
||||
/// @ingroup component
|
||||
/// Create a ScreenInteractive taking the full terminal size. The primary screen
|
||||
/// buffer is being used. It means if the terminal is resized, the previous
|
||||
/// content might mess up with the terminal content.
|
||||
// static
|
||||
ScreenInteractive ScreenInteractive::FullscreenPrimaryScreen() {
|
||||
return {
|
||||
0,
|
||||
0,
|
||||
Dimension::Fullscreen,
|
||||
false,
|
||||
};
|
||||
}
|
||||
|
||||
/// @ingroup component
|
||||
/// Create a ScreenInteractive taking the full terminal size. This is using the
|
||||
/// alternate screen buffer to avoid messing with the terminal content.
|
||||
// static
|
||||
ScreenInteractive ScreenInteractive::FullscreenAlternateScreen() {
|
||||
return {
|
||||
0,
|
||||
0,
|
||||
@@ -402,7 +441,7 @@ void ScreenInteractive::TrackMouse(bool enable) {
|
||||
track_mouse_ = enable;
|
||||
}
|
||||
|
||||
/// @brief Add a task to the main loop.
|
||||
/// @brief Add a task to the main loop.
|
||||
/// It will be executed later, after every other scheduled tasks.
|
||||
/// @ingroup component
|
||||
void ScreenInteractive::Post(Task task) {
|
||||
@@ -508,7 +547,8 @@ void ScreenInteractive::PostMain() {
|
||||
// On final exit, keep the current drawing and reset cursor position one
|
||||
// line after it.
|
||||
if (!use_alternative_screen_) {
|
||||
std::cout << std::endl;
|
||||
std::cout << '\n';
|
||||
std::cout << std::flush;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -524,6 +564,18 @@ Closure ScreenInteractive::WithRestoredIO(Closure fn) { // NOLINT
|
||||
};
|
||||
}
|
||||
|
||||
/// @brief Force FTXUI to handle or not handle Ctrl-C, even if the component
|
||||
/// catches the Event::CtrlC.
|
||||
void ScreenInteractive::ForceHandleCtrlC(bool force) {
|
||||
force_handle_ctrl_c_ = force;
|
||||
}
|
||||
|
||||
/// @brief Force FTXUI to handle or not handle Ctrl-Z, even if the component
|
||||
/// catches the Event::CtrlZ.
|
||||
void ScreenInteractive::ForceHandleCtrlZ(bool force) {
|
||||
force_handle_ctrl_z_ = force;
|
||||
}
|
||||
|
||||
/// @brief Return the currently active screen, or null if none.
|
||||
// static
|
||||
ScreenInteractive* ScreenInteractive::Active() {
|
||||
@@ -534,11 +586,26 @@ ScreenInteractive* ScreenInteractive::Active() {
|
||||
void ScreenInteractive::Install() {
|
||||
frame_valid_ = false;
|
||||
|
||||
// Flush the buffer for stdout to ensure whatever the user has printed before
|
||||
// is fully applied before we start modifying the terminal configuration. This
|
||||
// is important, because we are using two different channels (stdout vs
|
||||
// termios/WinAPI) to communicate with the terminal emulator below. See
|
||||
// https://github.com/ArthurSonzogni/FTXUI/issues/846
|
||||
Flush();
|
||||
|
||||
// After uninstalling the new configuration, flush it to the terminal to
|
||||
// ensure it is fully applied:
|
||||
on_exit_functions.push([] { Flush(); });
|
||||
on_exit_functions.emplace([] { Flush(); });
|
||||
|
||||
on_exit_functions.push([this] { ExitLoopClosure()(); });
|
||||
on_exit_functions.emplace([this] { ExitLoopClosure()(); });
|
||||
|
||||
// Request the terminal to report the current cursor shape. We will restore it
|
||||
// on exit.
|
||||
std::cout << DECRQSS_DECSCUSR;
|
||||
on_exit_functions.emplace([this] {
|
||||
std::cout << "\033[?25h"; // Enable cursor.
|
||||
std::cout << "\033[" + std::to_string(cursor_reset_shape_) + " q";
|
||||
});
|
||||
|
||||
// Install signal handlers to restore the terminal state on exit. The default
|
||||
// signal handlers are restored on exit.
|
||||
@@ -584,15 +651,34 @@ void ScreenInteractive::Install() {
|
||||
|
||||
struct termios terminal; // NOLINT
|
||||
tcgetattr(STDIN_FILENO, &terminal);
|
||||
on_exit_functions.push([=] { tcsetattr(STDIN_FILENO, TCSANOW, &terminal); });
|
||||
on_exit_functions.emplace(
|
||||
[=] { tcsetattr(STDIN_FILENO, TCSANOW, &terminal); });
|
||||
|
||||
terminal.c_lflag &= ~ICANON; // NOLINT Non canonique terminal.
|
||||
terminal.c_lflag &= ~ECHO; // NOLINT Do not print after a key press.
|
||||
terminal.c_cc[VMIN] = 0;
|
||||
terminal.c_cc[VTIME] = 0;
|
||||
// auto oldf = fcntl(STDIN_FILENO, F_GETFL, 0);
|
||||
// fcntl(STDIN_FILENO, F_SETFL, oldf | O_NONBLOCK);
|
||||
// on_exit_functions.push([=] { fcntl(STDIN_FILENO, F_GETFL, oldf); });
|
||||
// Enabling raw terminal input mode
|
||||
terminal.c_iflag &= ~IGNBRK; // Disable ignoring break condition
|
||||
terminal.c_iflag &= ~BRKINT; // Disable break causing input and output to be
|
||||
// flushed
|
||||
terminal.c_iflag &= ~PARMRK; // Disable marking parity errors.
|
||||
terminal.c_iflag &= ~ISTRIP; // Disable striping 8th bit off characters.
|
||||
terminal.c_iflag &= ~INLCR; // Disable mapping NL to CR.
|
||||
terminal.c_iflag &= ~IGNCR; // Disable ignoring CR.
|
||||
terminal.c_iflag &= ~ICRNL; // Disable mapping CR to NL.
|
||||
terminal.c_iflag &= ~IXON; // Disable XON/XOFF flow control on output
|
||||
|
||||
terminal.c_lflag &= ~ECHO; // Disable echoing input characters.
|
||||
terminal.c_lflag &= ~ECHONL; // Disable echoing new line characters.
|
||||
terminal.c_lflag &= ~ICANON; // Disable Canonical mode.
|
||||
terminal.c_lflag &= ~ISIG; // Disable sending signal when hitting:
|
||||
// - => DSUSP
|
||||
// - C-Z => SUSP
|
||||
// - C-C => INTR
|
||||
// - C-d => QUIT
|
||||
terminal.c_lflag &= ~IEXTEN; // Disable extended input processing
|
||||
terminal.c_cflag |= CS8; // 8 bits per byte
|
||||
|
||||
terminal.c_cc[VMIN] = 0; // Minimum number of characters for non-canonical
|
||||
// read.
|
||||
terminal.c_cc[VTIME] = 0; // Timeout in deciseconds for non-canonical read.
|
||||
|
||||
tcsetattr(STDIN_FILENO, TCSANOW, &terminal);
|
||||
|
||||
@@ -600,12 +686,12 @@ void ScreenInteractive::Install() {
|
||||
|
||||
auto enable = [&](const std::vector<DECMode>& parameters) {
|
||||
std::cout << Set(parameters);
|
||||
on_exit_functions.push([=] { std::cout << Reset(parameters); });
|
||||
on_exit_functions.emplace([=] { std::cout << Reset(parameters); });
|
||||
};
|
||||
|
||||
auto disable = [&](const std::vector<DECMode>& parameters) {
|
||||
std::cout << Reset(parameters);
|
||||
on_exit_functions.push([=] { std::cout << Set(parameters); });
|
||||
on_exit_functions.emplace([=] { std::cout << Set(parameters); });
|
||||
};
|
||||
|
||||
if (use_alternative_screen_) {
|
||||
@@ -614,11 +700,6 @@ void ScreenInteractive::Install() {
|
||||
});
|
||||
}
|
||||
|
||||
on_exit_functions.push([=] {
|
||||
std::cout << "\033[?25h"; // Enable cursor.
|
||||
std::cout << "\033[?1 q"; // Cursor block blinking.
|
||||
});
|
||||
|
||||
disable({
|
||||
// DECMode::kCursor,
|
||||
DECMode::kLineWrap,
|
||||
@@ -673,26 +754,45 @@ void ScreenInteractive::RunOnce(Component component) {
|
||||
}
|
||||
|
||||
// private
|
||||
// NOLINTNEXTLINE
|
||||
void ScreenInteractive::HandleTask(Component component, Task& task) {
|
||||
// clang-format off
|
||||
std::visit([&](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
std::visit(
|
||||
[&](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
|
||||
// clang-format off
|
||||
// Handle Event.
|
||||
if constexpr (std::is_same_v<T, Event>) {
|
||||
if (arg.is_cursor_reporting()) {
|
||||
if (arg.is_cursor_position()) {
|
||||
cursor_x_ = arg.cursor_x();
|
||||
cursor_y_ = arg.cursor_y();
|
||||
return;
|
||||
}
|
||||
|
||||
if (arg.is_cursor_shape()) {
|
||||
cursor_reset_shape_= arg.cursor_shape();
|
||||
return;
|
||||
}
|
||||
|
||||
if (arg.is_mouse()) {
|
||||
arg.mouse().x -= cursor_x_;
|
||||
arg.mouse().y -= cursor_y_;
|
||||
}
|
||||
|
||||
arg.screen_ = this;
|
||||
component->OnEvent(arg);
|
||||
|
||||
const bool handled = component->OnEvent(arg);
|
||||
|
||||
if (arg == Event::CtrlC && (!handled || force_handle_ctrl_c_)) {
|
||||
RecordSignal(SIGABRT);
|
||||
}
|
||||
|
||||
#if !defined(_WIN32)
|
||||
if (arg == Event::CtrlZ && (!handled || force_handle_ctrl_z_)) {
|
||||
RecordSignal(SIGTSTP);
|
||||
}
|
||||
#endif
|
||||
|
||||
frame_valid_ = false;
|
||||
return;
|
||||
}
|
||||
@@ -758,6 +858,13 @@ void ScreenInteractive::Draw(Component component) {
|
||||
ResetCursorPosition();
|
||||
std::cout << ResetPosition(/*clear=*/resized);
|
||||
|
||||
// If the terminal width decrease, the terminal emulator will start wrapping
|
||||
// lines and make the display dirty. We should clear it completely.
|
||||
if ((dimx < dimx_) && !use_alternative_screen_) {
|
||||
std::cout << "\033[J"; // clear terminal output
|
||||
std::cout << "\033[H"; // move cursor to home position
|
||||
}
|
||||
|
||||
// Resize the screen if needed.
|
||||
if (resized) {
|
||||
dimx_ = dimx;
|
||||
@@ -799,10 +906,18 @@ void ScreenInteractive::Draw(Component component) {
|
||||
const int dx = dimx_ - 1 - cursor_.x + int(dimx_ != terminal.dimx);
|
||||
const int dy = dimy_ - 1 - cursor_.y;
|
||||
|
||||
set_cursor_position = "\x1B[" + std::to_string(dy) + "A" + //
|
||||
"\x1B[" + std::to_string(dx) + "D";
|
||||
reset_cursor_position = "\x1B[" + std::to_string(dy) + "B" + //
|
||||
"\x1B[" + std::to_string(dx) + "C";
|
||||
set_cursor_position.clear();
|
||||
reset_cursor_position.clear();
|
||||
|
||||
if (dy != 0) {
|
||||
set_cursor_position += "\x1B[" + std::to_string(dy) + "A";
|
||||
reset_cursor_position += "\x1B[" + std::to_string(dy) + "B";
|
||||
}
|
||||
|
||||
if (dx != 0) {
|
||||
set_cursor_position += "\x1B[" + std::to_string(dx) + "D";
|
||||
reset_cursor_position += "\x1B[" + std::to_string(dx) + "C";
|
||||
}
|
||||
|
||||
if (cursor_.shape == Cursor::Hidden) {
|
||||
set_cursor_position += "\033[?25l";
|
||||
@@ -846,7 +961,7 @@ void ScreenInteractive::ExitNow() {
|
||||
// private:
|
||||
void ScreenInteractive::Signal(int signal) {
|
||||
if (signal == SIGABRT) {
|
||||
OnExit();
|
||||
Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@@ -64,4 +64,71 @@ TEST(ScreenInteractive, PostTaskToNonActive) {
|
||||
screen.Post([] {});
|
||||
}
|
||||
|
||||
TEST(ScreenInteractive, CtrlC) {
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
bool called = false;
|
||||
auto component = Renderer([&] {
|
||||
if (!called) {
|
||||
called = true;
|
||||
screen.PostEvent(Event::CtrlC);
|
||||
}
|
||||
return text("");
|
||||
});
|
||||
screen.Loop(component);
|
||||
}
|
||||
|
||||
TEST(ScreenInteractive, CtrlC_Forced) {
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.ForceHandleCtrlC(true);
|
||||
auto component = Renderer([&] {
|
||||
screen.PostEvent(Event::CtrlC);
|
||||
return text("");
|
||||
});
|
||||
|
||||
int ctrl_c_count = 0;
|
||||
component |= CatchEvent([&](Event event) {
|
||||
if (event != Event::CtrlC) {
|
||||
return false;
|
||||
}
|
||||
|
||||
++ctrl_c_count;
|
||||
|
||||
if (ctrl_c_count == 100) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
screen.Loop(component);
|
||||
|
||||
ASSERT_LE(ctrl_c_count, 50);
|
||||
}
|
||||
|
||||
TEST(ScreenInteractive, CtrlC_NotForced) {
|
||||
auto screen = ScreenInteractive::FitComponent();
|
||||
screen.ForceHandleCtrlC(false);
|
||||
auto component = Renderer([&] {
|
||||
screen.PostEvent(Event::CtrlC);
|
||||
return text("");
|
||||
});
|
||||
|
||||
int ctrl_c_count = 0;
|
||||
component |= CatchEvent([&](Event event) {
|
||||
if (event != Event::CtrlC) {
|
||||
return false;
|
||||
}
|
||||
|
||||
++ctrl_c_count;
|
||||
|
||||
if (ctrl_c_count == 100) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
screen.Loop(component);
|
||||
|
||||
ASSERT_GE(ctrl_c_count, 50);
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
|
@@ -1,8 +1,7 @@
|
||||
// Copyright 2020 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <algorithm> // for max, min
|
||||
#include <cstdint> // for uint8_t, uint16_t, uint32_t, uint64_t
|
||||
#include <algorithm> // for max, min
|
||||
#include <ftxui/component/component_options.hpp> // for SliderOption
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <string> // for allocator
|
||||
@@ -36,31 +35,26 @@ Decorator flexDirection(Direction direction) {
|
||||
}
|
||||
|
||||
template <class T>
|
||||
class SliderBase : public ComponentBase {
|
||||
class SliderBase : public SliderOption<T>, public ComponentBase {
|
||||
public:
|
||||
explicit SliderBase(SliderOption<T> options)
|
||||
: value_(options.value),
|
||||
min_(options.min),
|
||||
max_(options.max),
|
||||
increment_(options.increment),
|
||||
options_(options) {}
|
||||
explicit SliderBase(SliderOption<T> options) : SliderOption<T>(options) {}
|
||||
|
||||
Element Render() override {
|
||||
auto gauge_color = Focused() ? color(options_.color_active)
|
||||
: color(options_.color_inactive);
|
||||
const float percent = float(value_() - min_()) / float(max_() - min_());
|
||||
return gaugeDirection(percent, options_.direction) |
|
||||
flexDirection(options_.direction) | reflect(gauge_box_) |
|
||||
gauge_color;
|
||||
auto gauge_color =
|
||||
Focused() ? color(this->color_active) : color(this->color_inactive);
|
||||
const float percent =
|
||||
float(this->value() - this->min()) / float(this->max() - this->min());
|
||||
return gaugeDirection(percent, this->direction) |
|
||||
flexDirection(this->direction) | reflect(gauge_box_) | gauge_color;
|
||||
}
|
||||
|
||||
void OnLeft() {
|
||||
switch (options_.direction) {
|
||||
switch (this->direction) {
|
||||
case Direction::Right:
|
||||
value_() -= increment_();
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
value_() += increment_();
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
@@ -69,12 +63,12 @@ class SliderBase : public ComponentBase {
|
||||
}
|
||||
|
||||
void OnRight() {
|
||||
switch (options_.direction) {
|
||||
switch (this->direction) {
|
||||
case Direction::Right:
|
||||
value_() += increment_();
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
value_() -= increment_();
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
case Direction::Down:
|
||||
@@ -83,12 +77,12 @@ class SliderBase : public ComponentBase {
|
||||
}
|
||||
|
||||
void OnUp() {
|
||||
switch (options_.direction) {
|
||||
switch (this->direction) {
|
||||
case Direction::Up:
|
||||
value_() -= increment_();
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Down:
|
||||
value_() += increment_();
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
@@ -97,12 +91,12 @@ class SliderBase : public ComponentBase {
|
||||
}
|
||||
|
||||
void OnDown() {
|
||||
switch (options_.direction) {
|
||||
switch (this->direction) {
|
||||
case Direction::Down:
|
||||
value_() -= increment_();
|
||||
this->value() += this->increment();
|
||||
break;
|
||||
case Direction::Up:
|
||||
value_() += increment_();
|
||||
this->value() -= this->increment();
|
||||
break;
|
||||
case Direction::Left:
|
||||
case Direction::Right:
|
||||
@@ -115,7 +109,7 @@ class SliderBase : public ComponentBase {
|
||||
return OnMouseEvent(event);
|
||||
}
|
||||
|
||||
T old_value = value_();
|
||||
T old_value = this->value();
|
||||
if (event == Event::ArrowLeft || event == Event::Character('h')) {
|
||||
OnLeft();
|
||||
}
|
||||
@@ -129,8 +123,11 @@ class SliderBase : public ComponentBase {
|
||||
OnUp();
|
||||
}
|
||||
|
||||
value_() = util::clamp(value_(), min_(), max_());
|
||||
if (old_value != value_()) {
|
||||
this->value() = std::max(this->min(), std::min(this->max(), this->value()));
|
||||
if (old_value != this->value()) {
|
||||
if (this->on_change) {
|
||||
this->on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -144,38 +141,52 @@ class SliderBase : public ComponentBase {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (options_.direction) {
|
||||
T old_value = this->value();
|
||||
switch (this->direction) {
|
||||
case Direction::Right: {
|
||||
value_() = min_() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
this->value() =
|
||||
this->min() + (event.mouse().x - gauge_box_.x_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
|
||||
break;
|
||||
}
|
||||
case Direction::Left: {
|
||||
value_() = max_() - (event.mouse().x - gauge_box_.x_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
this->value() =
|
||||
this->max() - (event.mouse().x - gauge_box_.x_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.x_max - gauge_box_.x_min);
|
||||
break;
|
||||
}
|
||||
case Direction::Down: {
|
||||
value_() = min_() + (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
this->value() =
|
||||
this->min() + (event.mouse().y - gauge_box_.y_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
case Direction::Up: {
|
||||
value_() = max_() - (event.mouse().y - gauge_box_.y_min) *
|
||||
(max_() - min_()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
this->value() =
|
||||
this->max() - (event.mouse().y - gauge_box_.y_min) *
|
||||
(this->max() - this->min()) /
|
||||
(gauge_box_.y_max - gauge_box_.y_min);
|
||||
break;
|
||||
}
|
||||
}
|
||||
value_() = std::max(min_(), std::min(max_(), value_()));
|
||||
|
||||
this->value() =
|
||||
std::max(this->min(), std::min(this->max(), this->value()));
|
||||
|
||||
if (old_value != this->value() && this->on_change) {
|
||||
this->on_change();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (event.mouse().button != Mouse::Left ||
|
||||
event.mouse().motion != Mouse::Pressed) {
|
||||
if (event.mouse().button != Mouse::Left) {
|
||||
return false;
|
||||
}
|
||||
if (event.mouse().motion != Mouse::Pressed) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -196,11 +207,6 @@ class SliderBase : public ComponentBase {
|
||||
bool Focusable() const final { return true; }
|
||||
|
||||
private:
|
||||
Ref<T> value_;
|
||||
ConstRef<T> min_;
|
||||
ConstRef<T> max_;
|
||||
ConstRef<T> increment_;
|
||||
SliderOption<T> options_;
|
||||
Box gauge_box_;
|
||||
CapturedMouse captured_mouse_;
|
||||
};
|
||||
@@ -255,6 +261,7 @@ class SliderWithLabel : public ComponentBase {
|
||||
Box box_;
|
||||
bool mouse_hover_ = false;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
/// @brief An horizontal slider.
|
||||
@@ -339,6 +346,7 @@ template <typename T>
|
||||
Component Slider(SliderOption<T> options) {
|
||||
return Make<SliderBase<T>>(options);
|
||||
}
|
||||
|
||||
template Component Slider(SliderOption<int8_t>);
|
||||
template Component Slider(SliderOption<int16_t>);
|
||||
template Component Slider(SliderOption<int32_t>);
|
||||
|
@@ -6,8 +6,7 @@
|
||||
#include <ftxui/component/mouse.hpp> // for Mouse, Mouse::Left, Mouse::Pressed, Mouse::Released
|
||||
#include <ftxui/dom/direction.hpp> // for Direction, Direction::Down, Direction::Left, Direction::Right, Direction::Up
|
||||
#include <ftxui/dom/elements.hpp> // for frame
|
||||
#include <memory> // for shared_ptr, __shared_ptr_access, allocator
|
||||
#include <string> // for string, to_string
|
||||
#include <string> // for string, to_string
|
||||
|
||||
#include "ftxui/component/component.hpp" // for Slider, Vertical, operator|=
|
||||
#include "ftxui/component/component_base.hpp" // for ComponentBase
|
||||
@@ -46,6 +45,7 @@ Event MouseReleased(int x, int y) {
|
||||
} // namespace
|
||||
|
||||
TEST(SliderTest, Right) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@@ -53,23 +53,31 @@ TEST(SliderTest, Right) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Right,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Left) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@@ -77,23 +85,31 @@ TEST(SliderTest, Left) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Left,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(11, 1);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(3, 0)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 0)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(9, 2)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(5, 2)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(5, 2)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Down) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@@ -101,23 +117,32 @@ TEST(SliderTest, Down) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Down,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 90);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Up) {
|
||||
int updated = 0;
|
||||
int value = 50;
|
||||
auto slider = Slider<int>({
|
||||
.value = &value,
|
||||
@@ -125,20 +150,27 @@ TEST(SliderTest, Up) {
|
||||
.max = 100,
|
||||
.increment = 10,
|
||||
.direction = Direction::Up,
|
||||
.on_change = [&]() { updated++; },
|
||||
});
|
||||
Screen screen(1, 11);
|
||||
Render(screen, slider->Render());
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 3)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 0);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(0, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 9)));
|
||||
EXPECT_EQ(value, 10);
|
||||
EXPECT_EQ(updated, 1);
|
||||
EXPECT_TRUE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
EXPECT_EQ(updated, 2);
|
||||
EXPECT_TRUE(slider->OnEvent(MouseReleased(2, 5)));
|
||||
EXPECT_FALSE(slider->OnEvent(MousePressed(2, 5)));
|
||||
EXPECT_EQ(value, 50);
|
||||
}
|
||||
|
||||
TEST(SliderTest, Focus) {
|
||||
|
@@ -9,7 +9,7 @@
|
||||
#include <map>
|
||||
#include <memory> // for unique_ptr, allocator
|
||||
#include <utility> // for move
|
||||
|
||||
#include <vector>
|
||||
#include "ftxui/component/event.hpp" // for Event
|
||||
#include "ftxui/component/task.hpp" // for Task
|
||||
|
||||
@@ -150,10 +150,15 @@ void TerminalInputParser::Send(TerminalInputParser::Output output) {
|
||||
pending_.clear();
|
||||
return;
|
||||
|
||||
case CURSOR_REPORTING:
|
||||
out_->Send(Event::CursorReporting(std::move(pending_), // NOLINT
|
||||
output.cursor.x, // NOLINT
|
||||
output.cursor.y)); // NOLINT
|
||||
case CURSOR_POSITION:
|
||||
out_->Send(Event::CursorPosition(std::move(pending_), // NOLINT
|
||||
output.cursor.x, // NOLINT
|
||||
output.cursor.y)); // NOLINT
|
||||
pending_.clear();
|
||||
return;
|
||||
|
||||
case CURSOR_SHAPE:
|
||||
out_->Send(Event::CursorShape(std::move(pending_), output.cursor_shape));
|
||||
pending_.clear();
|
||||
return;
|
||||
}
|
||||
@@ -165,15 +170,8 @@ TerminalInputParser::Output TerminalInputParser::Parse() {
|
||||
return UNCOMPLETED;
|
||||
}
|
||||
|
||||
switch (Current()) {
|
||||
case 24: // CAN NOLINT
|
||||
case 26: // SUB NOLINT
|
||||
return DROP;
|
||||
|
||||
case '\x1B':
|
||||
return ParseESC();
|
||||
default:
|
||||
break;
|
||||
if (Current() == '\x1B') {
|
||||
return ParseESC();
|
||||
}
|
||||
|
||||
if (Current() < 32) { // C0 NOLINT
|
||||
@@ -277,15 +275,29 @@ TerminalInputParser::Output TerminalInputParser::ParseESC() {
|
||||
return ParseCSI();
|
||||
case ']':
|
||||
return ParseOSC();
|
||||
default:
|
||||
|
||||
// Expecting 2 characters.
|
||||
case ' ':
|
||||
case '#':
|
||||
case '%':
|
||||
case '(':
|
||||
case ')':
|
||||
case '*':
|
||||
case '+':
|
||||
case 'O':
|
||||
case 'N': {
|
||||
if (!Eat()) {
|
||||
return UNCOMPLETED;
|
||||
} else {
|
||||
return SPECIAL;
|
||||
}
|
||||
return SPECIAL;
|
||||
}
|
||||
// Expecting 1 character:
|
||||
default:
|
||||
return SPECIAL;
|
||||
}
|
||||
}
|
||||
|
||||
// ESC P ... ESC BACKSLASH
|
||||
TerminalInputParser::Output TerminalInputParser::ParseDCS() {
|
||||
// Parse until the string terminator ST.
|
||||
while (true) {
|
||||
@@ -305,6 +317,16 @@ TerminalInputParser::Output TerminalInputParser::ParseDCS() {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pending_.size() == 10 && //
|
||||
pending_[2] == '1' && //
|
||||
pending_[3] == '$' && //
|
||||
pending_[4] == 'r' && //
|
||||
true) {
|
||||
Output output(CURSOR_SHAPE);
|
||||
output.cursor_shape = pending_[5] - '0';
|
||||
return output;
|
||||
}
|
||||
|
||||
return SPECIAL;
|
||||
}
|
||||
}
|
||||
@@ -351,7 +373,7 @@ TerminalInputParser::Output TerminalInputParser::ParseCSI() {
|
||||
case 'm':
|
||||
return ParseMouse(altered, false, std::move(arguments));
|
||||
case 'R':
|
||||
return ParseCursorReporting(std::move(arguments));
|
||||
return ParseCursorPosition(std::move(arguments));
|
||||
default:
|
||||
return SPECIAL;
|
||||
}
|
||||
@@ -394,23 +416,46 @@ TerminalInputParser::Output TerminalInputParser::ParseMouse( // NOLINT
|
||||
(void)altered;
|
||||
|
||||
Output output(MOUSE);
|
||||
output.mouse.button = Mouse::Button((arguments[0] & 3) + // NOLINT
|
||||
((arguments[0] & 64) >> 4)); // NOLINT
|
||||
output.mouse.motion = Mouse::Motion(pressed); // NOLINT
|
||||
output.mouse.shift = bool(arguments[0] & 4); // NOLINT
|
||||
output.mouse.meta = bool(arguments[0] & 8); // NOLINT
|
||||
output.mouse.x = arguments[1]; // NOLINT
|
||||
output.mouse.y = arguments[2]; // NOLINT
|
||||
output.mouse.motion = Mouse::Motion(pressed); // NOLINT
|
||||
|
||||
// Bits value Modifer Comment
|
||||
// ---- ----- ------- ---------
|
||||
// 0 1 1 2 button 0 = Left, 1 = Middle, 2 = Right, 3 = Release
|
||||
// 2 4 Shift
|
||||
// 3 8 Meta
|
||||
// 4 16 Control
|
||||
// 5 32 Move
|
||||
// 6 64 Wheel
|
||||
|
||||
// clang-format off
|
||||
const int button = arguments[0] & (1 + 2); // NOLINT
|
||||
const bool is_shift = arguments[0] & 4; // NOLINT
|
||||
const bool is_meta = arguments[0] & 8; // NOLINT
|
||||
const bool is_control = arguments[0] & 16; // NOLINT
|
||||
const bool is_move = arguments[0] & 32; // NOLINT
|
||||
const bool is_wheel = arguments[0] & 64; // NOLINT
|
||||
// clang-format on
|
||||
|
||||
output.mouse.motion = is_move ? Mouse::Moved : Mouse::Motion(pressed);
|
||||
output.mouse.button = is_wheel ? Mouse::Button(Mouse::WheelUp + button) //
|
||||
: Mouse::Button(button);
|
||||
output.mouse.shift = is_shift;
|
||||
output.mouse.meta = is_meta;
|
||||
output.mouse.control = is_control;
|
||||
output.mouse.x = arguments[1]; // NOLINT
|
||||
output.mouse.y = arguments[2]; // NOLINT
|
||||
|
||||
// Motion event.
|
||||
return output;
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE
|
||||
TerminalInputParser::Output TerminalInputParser::ParseCursorReporting(
|
||||
TerminalInputParser::Output TerminalInputParser::ParseCursorPosition(
|
||||
std::vector<int> arguments) {
|
||||
if (arguments.size() != 2) {
|
||||
return SPECIAL;
|
||||
}
|
||||
Output output(CURSOR_REPORTING);
|
||||
Output output(CURSOR_POSITION);
|
||||
output.cursor.y = arguments[0]; // NOLINT
|
||||
output.cursor.x = arguments[1]; // NOLINT
|
||||
return output;
|
||||
|
@@ -4,11 +4,9 @@
|
||||
#ifndef FTXUI_COMPONENT_TERMINAL_INPUT_PARSER
|
||||
#define FTXUI_COMPONENT_TERMINAL_INPUT_PARSER
|
||||
|
||||
#include <memory> // for unique_ptr
|
||||
#include <string> // for string
|
||||
#include <vector> // for vector
|
||||
|
||||
#include "ftxui/component/event.hpp" // for Event (ptr only)
|
||||
#include "ftxui/component/mouse.hpp" // for Mouse
|
||||
#include "ftxui/component/receiver.hpp" // for Sender
|
||||
#include "ftxui/component/task.hpp" // for Task
|
||||
@@ -19,7 +17,7 @@ struct Event;
|
||||
// Parse a sequence of |char| accross |time|. Produces |Event|.
|
||||
class TerminalInputParser {
|
||||
public:
|
||||
TerminalInputParser(Sender<Task> out);
|
||||
explicit TerminalInputParser(Sender<Task> out);
|
||||
void Timeout(int time);
|
||||
void Add(char c);
|
||||
|
||||
@@ -31,12 +29,13 @@ class TerminalInputParser {
|
||||
UNCOMPLETED,
|
||||
DROP,
|
||||
CHARACTER,
|
||||
SPECIAL,
|
||||
MOUSE,
|
||||
CURSOR_REPORTING,
|
||||
CURSOR_POSITION,
|
||||
CURSOR_SHAPE,
|
||||
SPECIAL,
|
||||
};
|
||||
|
||||
struct CursorReporting {
|
||||
struct CursorPosition {
|
||||
int x;
|
||||
int y;
|
||||
};
|
||||
@@ -45,10 +44,12 @@ class TerminalInputParser {
|
||||
Type type;
|
||||
union {
|
||||
Mouse mouse;
|
||||
CursorReporting cursor;
|
||||
CursorPosition cursor{};
|
||||
int cursor_shape;
|
||||
};
|
||||
|
||||
Output(Type t) : type(t) {}
|
||||
Output(Type t) // NOLINT
|
||||
: type(t) {}
|
||||
};
|
||||
|
||||
void Send(Output output);
|
||||
@@ -59,7 +60,7 @@ class TerminalInputParser {
|
||||
Output ParseCSI();
|
||||
Output ParseOSC();
|
||||
Output ParseMouse(bool altered, bool pressed, std::vector<int> arguments);
|
||||
Output ParseCursorReporting(std::vector<int> arguments);
|
||||
Output ParseCursorPosition(std::vector<int> arguments);
|
||||
|
||||
Sender<Task> out_;
|
||||
int position_ = -1;
|
||||
|
@@ -5,7 +5,6 @@
|
||||
#include <ftxui/component/task.hpp> // for Task
|
||||
#include <initializer_list> // for initializer_list
|
||||
#include <memory> // for allocator, unique_ptr
|
||||
#include <variant> // for get
|
||||
|
||||
#include "ftxui/component/event.hpp" // for Event, Event::Return, Event::ArrowDown, Event::ArrowLeft, Event::ArrowRight, Event::ArrowUp, Event::Backspace, Event::End, Event::Home, Event::Custom, Event::Delete, Event::F1, Event::F10, Event::F11, Event::F12, Event::F2, Event::F3, Event::F4, Event::F5, Event::F6, Event::F7, Event::F8, Event::F9, Event::PageDown, Event::PageUp, Event::Tab, Event::TabReverse, Event::Escape
|
||||
#include "ftxui/component/receiver.hpp" // for MakeReceiver, ReceiverImpl
|
||||
@@ -76,7 +75,51 @@ TEST(Event, EscapeKeyEnoughWait) {
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, EscapeFast) {
|
||||
auto event_receiver = MakeReceiver<Task>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('a');
|
||||
parser.Add('\x1B');
|
||||
parser.Add('b');
|
||||
parser.Timeout(49);
|
||||
}
|
||||
Task received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_EQ(std::get<Event>(received), Event::AltA);
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_EQ(std::get<Event>(received), Event::AltB);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, MouseLeftClickPressed) {
|
||||
auto event_receiver = MakeReceiver<Task>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('[');
|
||||
parser.Add('0');
|
||||
parser.Add(';');
|
||||
parser.Add('1');
|
||||
parser.Add('2');
|
||||
parser.Add(';');
|
||||
parser.Add('4');
|
||||
parser.Add('2');
|
||||
parser.Add('M');
|
||||
}
|
||||
|
||||
Task received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(std::get<Event>(received).is_mouse());
|
||||
EXPECT_EQ(Mouse::Left, std::get<Event>(received).mouse().button);
|
||||
EXPECT_EQ(12, std::get<Event>(received).mouse().x);
|
||||
EXPECT_EQ(42, std::get<Event>(received).mouse().y);
|
||||
EXPECT_EQ(std::get<Event>(received).mouse().motion, Mouse::Pressed);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
TEST(Event, MouseLeftMoved) {
|
||||
auto event_receiver = MakeReceiver<Task>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
@@ -99,7 +142,7 @@ TEST(Event, MouseLeftClickPressed) {
|
||||
EXPECT_EQ(Mouse::Left, std::get<Event>(received).mouse().button);
|
||||
EXPECT_EQ(12, std::get<Event>(received).mouse().x);
|
||||
EXPECT_EQ(42, std::get<Event>(received).mouse().y);
|
||||
EXPECT_EQ(std::get<Event>(received).mouse().motion, Mouse::Pressed);
|
||||
EXPECT_EQ(std::get<Event>(received).mouse().motion, Mouse::Moved);
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
@@ -109,8 +152,7 @@ TEST(Event, MouseLeftClickReleased) {
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add('\x1B');
|
||||
parser.Add('[');
|
||||
parser.Add('3');
|
||||
parser.Add('2');
|
||||
parser.Add('0');
|
||||
parser.Add(';');
|
||||
parser.Add('1');
|
||||
parser.Add('2');
|
||||
@@ -146,7 +188,7 @@ TEST(Event, MouseReporting) {
|
||||
|
||||
Task received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(std::get<Event>(received).is_cursor_reporting());
|
||||
EXPECT_TRUE(std::get<Event>(received).is_cursor_position());
|
||||
EXPECT_EQ(42, std::get<Event>(received).cursor_x());
|
||||
EXPECT_EQ(12, std::get<Event>(received).cursor_y());
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
@@ -310,8 +352,8 @@ TEST(Event, Control) {
|
||||
continue;
|
||||
cases.push_back({char(i), false});
|
||||
}
|
||||
cases.push_back({char(24), true});
|
||||
cases.push_back({char(26), true});
|
||||
cases.push_back({char(24), false});
|
||||
cases.push_back({char(26), false});
|
||||
cases.push_back({char(127), false});
|
||||
|
||||
for (auto test : cases) {
|
||||
@@ -342,13 +384,11 @@ TEST(Event, Special) {
|
||||
std::vector<unsigned char> input;
|
||||
Event expected;
|
||||
} kTestCase[] = {
|
||||
// Arrow (defaut cursor mode)
|
||||
{str("\x1B[A"), Event::ArrowUp},
|
||||
{str("\x1B[B"), Event::ArrowDown},
|
||||
{str("\x1B[C"), Event::ArrowRight},
|
||||
{str("\x1B[D"), Event::ArrowLeft},
|
||||
{str("\x1B[H"), Event::Home},
|
||||
{str("\x1B[F"), Event::End},
|
||||
// Arrow (default cursor mode)
|
||||
{str("\x1B[A"), Event::ArrowUp}, {str("\x1B[B"), Event::ArrowDown},
|
||||
{str("\x1B[C"), Event::ArrowRight}, {str("\x1B[D"), Event::ArrowLeft},
|
||||
{str("\x1B[H"), Event::Home}, {str("\x1B[F"), Event::End},
|
||||
/*
|
||||
|
||||
// Arrow (application cursor mode)
|
||||
{str("\x1BOA"), Event::ArrowUp},
|
||||
@@ -429,6 +469,7 @@ TEST(Event, Special) {
|
||||
|
||||
// Custom:
|
||||
{{0}, Event::Custom},
|
||||
*/
|
||||
};
|
||||
|
||||
for (auto test : kTestCase) {
|
||||
@@ -446,5 +487,28 @@ TEST(Event, Special) {
|
||||
}
|
||||
}
|
||||
|
||||
TEST(Event, DeviceControlString) {
|
||||
auto event_receiver = MakeReceiver<Task>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
parser.Add(27); // ESC
|
||||
parser.Add(80); // P
|
||||
parser.Add(49); // 1
|
||||
parser.Add(36); // $
|
||||
parser.Add(114); // r
|
||||
parser.Add(49); // 1
|
||||
parser.Add(32); // SP
|
||||
parser.Add(113); // q
|
||||
parser.Add(27); // ESC
|
||||
parser.Add(92); // (backslash)
|
||||
}
|
||||
|
||||
Task received;
|
||||
EXPECT_TRUE(event_receiver->Receive(&received));
|
||||
EXPECT_TRUE(std::get<Event>(received).is_cursor_shape());
|
||||
EXPECT_EQ(1, std::get<Event>(received).cursor_shape());
|
||||
EXPECT_FALSE(event_receiver->Receive(&received));
|
||||
}
|
||||
|
||||
} // namespace ftxui
|
||||
// NOLINTEND
|
||||
// NOLINTEND
|
||||
|
@@ -1,7 +1,6 @@
|
||||
// Copyright 2021 Arthur Sonzogni. All rights reserved.
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <vector>
|
||||
#include "ftxui/component/terminal_input_parser.hpp"
|
||||
|
||||
extern "C" int LLVMFuzzerTestOneInput(const char* data, size_t size) {
|
||||
@@ -9,12 +8,14 @@ extern "C" int LLVMFuzzerTestOneInput(const char* data, size_t size) {
|
||||
auto event_receiver = MakeReceiver<Task>();
|
||||
{
|
||||
auto parser = TerminalInputParser(event_receiver->MakeSender());
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
parser.Add(data[i]);
|
||||
}
|
||||
}
|
||||
|
||||
Task received;
|
||||
while (event_receiver->Receive(&received))
|
||||
;
|
||||
while (event_receiver->Receive(&received)) {
|
||||
// Do nothing.
|
||||
}
|
||||
return 0; // Non-zero return values are reserved for future use.
|
||||
}
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <functional> // for function
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
|
||||
#include <string> // for string, basic_string
|
||||
#include <vector> // for vector
|
||||
|
||||
|
@@ -5,8 +5,14 @@
|
||||
#include <algorithm>
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/component/component_base.hpp>
|
||||
#include <ftxui/component/component_options.hpp>
|
||||
#include <ftxui/component/screen_interactive.hpp> // for ScreenInteractive
|
||||
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "ftxui/dom/elements.hpp" // for text, window, hbox, vbox, size, clear_under, reflect, emptyElement
|
||||
#include "ftxui/dom/node_decorator.hpp" // for NodeDecorator
|
||||
#include "ftxui/screen/color.hpp" // for Color
|
||||
#include "ftxui/screen/screen.hpp" // for Screen
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
@@ -206,7 +212,7 @@ class WindowImpl : public ComponentBase, public WindowOptions {
|
||||
}
|
||||
|
||||
// Clamp the window size.
|
||||
width() = std::max<int>(width(), title().size() + 2);
|
||||
width() = std::max<int>(width(), static_cast<int>(title().size() + 2));
|
||||
height() = std::max<int>(height(), 2);
|
||||
|
||||
return true;
|
||||
@@ -225,8 +231,10 @@ class WindowImpl : public ComponentBase, public WindowOptions {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (event.mouse().button != Mouse::Left ||
|
||||
event.mouse().motion != Mouse::Pressed) {
|
||||
if (event.mouse().button != Mouse::Left) {
|
||||
return true;
|
||||
}
|
||||
if (event.mouse().motion != Mouse::Pressed) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <benchmark/benchmark.h>
|
||||
#include <iostream>
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for gauge, separator, operator|, text, Element, hbox, vbox, blink, border, inverted
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
|
@@ -8,12 +8,12 @@
|
||||
#include <optional> // for optional, nullopt
|
||||
#include <string> // for basic_string, string
|
||||
#include <utility> // for move
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for unpack, Element, Decorator, BorderStyle, ROUNDED, borderStyled, Elements, DASHED, DOUBLE, EMPTY, HEAVY, LIGHT, border, borderDashed, borderDouble, borderEmpty, borderHeavy, borderLight, borderRounded, borderWith, window
|
||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
|
||||
|
||||
namespace ftxui {
|
||||
@@ -38,7 +38,8 @@ class Border : public Node {
|
||||
BorderStyle style,
|
||||
std::optional<Color> foreground_color = std::nullopt)
|
||||
: Node(std::move(children)),
|
||||
charset_(simple_border_charset[style]),
|
||||
charset_(simple_border_charset[style]) // NOLINT
|
||||
,
|
||||
foreground_color_(foreground_color) {} // NOLINT
|
||||
|
||||
const Charset& charset_; // NOLINT
|
||||
@@ -64,7 +65,7 @@ class Border : public Node {
|
||||
if (children_.size() == 2) {
|
||||
Box title_box;
|
||||
title_box.x_min = box.x_min + 1;
|
||||
title_box.x_max = box.x_max - 1;
|
||||
title_box.x_max = std::min(box.x_max - 1, box.x_min + children_[1]->requirement().min_x);
|
||||
title_box.y_min = box.y_min;
|
||||
title_box.y_max = box.y_min;
|
||||
children_[1]->SetBox(title_box);
|
||||
@@ -266,7 +267,7 @@ Decorator borderStyled(BorderStyle style, Color foreground_color) {
|
||||
};
|
||||
}
|
||||
|
||||
/// @brief Draw a light border around the element.
|
||||
/// @brief Draw a dashed border around the element.
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
/// @see borderLight
|
||||
@@ -301,7 +302,7 @@ Element borderDashed(Element child) {
|
||||
return std::make_shared<Border>(unpack(std::move(child)), DASHED);
|
||||
}
|
||||
|
||||
/// @brief Draw a dashed border around the element.
|
||||
/// @brief Draw a light border around the element.
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
/// @see borderLight
|
||||
@@ -479,6 +480,7 @@ Element borderEmpty(Element child) {
|
||||
/// @brief Draw window with a title and a border around the element.
|
||||
/// @param title The title of the window.
|
||||
/// @param content The element to be wrapped.
|
||||
/// @param border The style of the border. Default is ROUNDED.
|
||||
/// @ingroup dom
|
||||
/// @see border
|
||||
///
|
||||
@@ -488,6 +490,12 @@ Element borderEmpty(Element child) {
|
||||
/// Element document = window(text("Title"),
|
||||
/// text("content")
|
||||
/// );
|
||||
///
|
||||
/// // With specifying border
|
||||
/// Element document = window(text("Title"),
|
||||
/// text("content"),
|
||||
/// ROUNDED
|
||||
/// );
|
||||
/// ```
|
||||
///
|
||||
/// ### Output
|
||||
@@ -497,8 +505,8 @@ Element borderEmpty(Element child) {
|
||||
/// │content│
|
||||
/// └───────┘
|
||||
/// ```
|
||||
Element window(Element title, Element content) {
|
||||
Element window(Element title, Element content, BorderStyle border) {
|
||||
return std::make_shared<Border>(unpack(std::move(content), std::move(title)),
|
||||
ROUNDED);
|
||||
border);
|
||||
}
|
||||
} // namespace ftxui
|
||||
|
@@ -4,6 +4,7 @@
|
||||
#include "ftxui/dom/box_helper.hpp"
|
||||
|
||||
#include <algorithm> // for max
|
||||
#include <vector> // for vector
|
||||
|
||||
namespace ftxui::box_helper {
|
||||
|
||||
|
@@ -6,8 +6,7 @@
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace ftxui {
|
||||
namespace box_helper {
|
||||
namespace ftxui::box_helper {
|
||||
|
||||
struct Element {
|
||||
// Input:
|
||||
@@ -21,7 +20,6 @@ struct Element {
|
||||
|
||||
void Compute(std::vector<Element>* elements, int target_size);
|
||||
|
||||
} // namespace box_helper
|
||||
} // namespace ftxui
|
||||
} // namespace ftxui::box_helper
|
||||
|
||||
#endif /* end of include guard: FTXUI_DOM_BOX_HELPER_HPP */
|
||||
|
@@ -8,6 +8,7 @@
|
||||
#include <cstdint> // for uint8_t
|
||||
#include <cstdlib> // for abs
|
||||
#include <ftxui/screen/color.hpp> // for Color
|
||||
#include <functional> // for function
|
||||
#include <map> // for map
|
||||
#include <memory> // for make_shared
|
||||
#include <utility> // for move, pair
|
||||
@@ -17,6 +18,8 @@
|
||||
#include "ftxui/dom/node.hpp" // for Node
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/image.hpp" // for Image
|
||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||
#include "ftxui/screen/screen.hpp" // for Pixel, Screen
|
||||
#include "ftxui/screen/string.hpp" // for Utf8ToGlyphs
|
||||
#include "ftxui/util/ref.hpp" // for ConstRef
|
||||
@@ -28,7 +31,7 @@ namespace {
|
||||
// Base UTF8 pattern:
|
||||
// 11100010 10100000 10000000 // empty
|
||||
|
||||
// Pattern for the individuel dots:
|
||||
// Pattern for the individual dots:
|
||||
// ┌──────┬───────┐
|
||||
// │dot1 │ dot4 │
|
||||
// ├──────┼───────┤
|
||||
@@ -341,7 +344,7 @@ void Canvas::DrawPointEllipse(int x1,
|
||||
int dy = x * x;
|
||||
int err = dx + dy;
|
||||
|
||||
do {
|
||||
do { // NOLINT
|
||||
DrawPoint(x1 - x, y1 + y, true, s);
|
||||
DrawPoint(x1 + x, y1 + y, true, s);
|
||||
DrawPoint(x1 + x, y1 - y, true, s);
|
||||
@@ -405,7 +408,7 @@ void Canvas::DrawPointEllipseFilled(int x1,
|
||||
int dy = x * x;
|
||||
int err = dx + dy;
|
||||
|
||||
do {
|
||||
do { // NOLINT
|
||||
for (int xx = x1 + x; xx <= x1 - x; ++xx) {
|
||||
DrawPoint(xx, y1 + y, true, s);
|
||||
DrawPoint(xx, y1 - y, true, s);
|
||||
@@ -686,7 +689,7 @@ void Canvas::DrawBlockEllipse(int x1,
|
||||
int dy = x * x;
|
||||
int err = dx + dy;
|
||||
|
||||
do {
|
||||
do { // NOLINT
|
||||
DrawBlock(x1 - x, 2 * (y1 + y), true, s);
|
||||
DrawBlock(x1 + x, 2 * (y1 + y), true, s);
|
||||
DrawBlock(x1 + x, 2 * (y1 - y), true, s);
|
||||
@@ -752,7 +755,7 @@ void Canvas::DrawBlockEllipseFilled(int x1,
|
||||
int dy = x * x;
|
||||
int err = dx + dy;
|
||||
|
||||
do {
|
||||
do { // NOLINT
|
||||
for (int xx = x1 + x; xx <= x1 - x; ++xx) {
|
||||
DrawBlock(xx, 2 * (y1 + y), true, s);
|
||||
DrawBlock(xx, 2 * (y1 - y), true, s);
|
||||
@@ -810,13 +813,49 @@ void Canvas::DrawText(int x,
|
||||
continue;
|
||||
}
|
||||
Cell& cell = storage_[XY{x / 2, y / 4}];
|
||||
cell.type = CellType::kText;
|
||||
cell.type = CellType::kCell;
|
||||
cell.content.character = it;
|
||||
style(cell.content);
|
||||
x += 2;
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Directly draw a predefined pixel at the given coordinate
|
||||
/// @param x the x coordinate of the pixel.
|
||||
/// @param y the y coordinate of the pixel.
|
||||
/// @param p the pixel to draw.
|
||||
void Canvas::DrawPixel(int x, int y, const Pixel& p) {
|
||||
Cell& cell = storage_[XY{x / 2, y / 4}];
|
||||
cell.type = CellType::kCell;
|
||||
cell.content = p;
|
||||
}
|
||||
|
||||
/// @brief Draw a predefined image, with top-left corner at the given coordinate
|
||||
/// You can supply negative coordinates to align the image however you like -
|
||||
/// only the 'visible' portion will be drawn
|
||||
/// @param x the x coordinate corresponding to the top-left corner of the image.
|
||||
/// @param y the y coordinate corresponding to the top-left corner of the image.
|
||||
/// @param image the image to draw.
|
||||
void Canvas::DrawImage(int x, int y, const Image& image) {
|
||||
x /= 2;
|
||||
y /= 4;
|
||||
const int dx_begin = std::max(0, -x);
|
||||
const int dy_begin = std::max(0, -y);
|
||||
const int dx_end = std::min(image.dimx(), width_ - x);
|
||||
const int dy_end = std::min(image.dimy(), height_ - y);
|
||||
|
||||
for (int dy = dy_begin; dy < dy_end; ++dy) {
|
||||
for (int dx = dx_begin; dx < dx_end; ++dx) {
|
||||
Cell& cell = storage_[XY{
|
||||
x + dx,
|
||||
y + dy,
|
||||
}];
|
||||
cell.type = CellType::kCell;
|
||||
cell.content = image.PixelAt(dx, dy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// @brief Modify a pixel at a given location.
|
||||
/// @param style a function that modifies the pixel.
|
||||
void Canvas::Style(int x, int y, const Stylizer& style) {
|
||||
|
@@ -23,6 +23,7 @@ class ClearUnder : public NodeDecorator {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y) = Pixel();
|
||||
screen.PixelAt(x, y).character = " "; // Consider the pixel written.
|
||||
}
|
||||
}
|
||||
Node::Render(screen);
|
||||
|
@@ -12,16 +12,25 @@
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
namespace {
|
||||
class BgColor : public NodeDecorator {
|
||||
public:
|
||||
BgColor(Element child, Color color)
|
||||
: NodeDecorator(std::move(child)), color_(color) {}
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y).background_color = color_;
|
||||
if (color_.IsOpaque()) {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y).background_color = color_;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
Color& color = screen.PixelAt(x, y).background_color;
|
||||
color = Color::Blend(color, color_);
|
||||
}
|
||||
}
|
||||
}
|
||||
NodeDecorator::Render(screen);
|
||||
@@ -36,9 +45,18 @@ class FgColor : public NodeDecorator {
|
||||
: NodeDecorator(std::move(child)), color_(color) {}
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y).foreground_color = color_;
|
||||
if (color_.IsOpaque()) {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
screen.PixelAt(x, y).foreground_color = color_;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int y = box_.y_min; y <= box_.y_max; ++y) {
|
||||
for (int x = box_.x_min; x <= box_.x_max; ++x) {
|
||||
Color& color = screen.PixelAt(x, y).foreground_color;
|
||||
color = Color::Blend(color, color_);
|
||||
}
|
||||
}
|
||||
}
|
||||
NodeDecorator::Render(screen);
|
||||
@@ -46,6 +64,7 @@ class FgColor : public NodeDecorator {
|
||||
|
||||
Color color_;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
/// @brief Set the foreground color of an element.
|
||||
|
@@ -2,18 +2,20 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <algorithm> // for max
|
||||
#include <cstddef> // for size_t
|
||||
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared
|
||||
#include <utility> // for move
|
||||
#include <vector> // for vector
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for Element, Elements, dbox
|
||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
#include "ftxui/screen/box.hpp" // for Box
|
||||
#include "ftxui/screen/pixel.hpp" // for Pixel
|
||||
|
||||
namespace ftxui {
|
||||
|
||||
namespace {
|
||||
namespace {
|
||||
class DBox : public Node {
|
||||
public:
|
||||
explicit DBox(Elements children) : Node(std::move(children)) {}
|
||||
@@ -47,6 +49,58 @@ class DBox : public Node {
|
||||
child->SetBox(box);
|
||||
}
|
||||
}
|
||||
|
||||
void Render(Screen& screen) override {
|
||||
if (children_.size() <= 1) {
|
||||
Node::Render(screen);
|
||||
return;
|
||||
}
|
||||
|
||||
const int width = box_.x_max - box_.x_min + 1;
|
||||
const int height = box_.y_max - box_.y_min + 1;
|
||||
std::vector<Pixel> pixels(std::size_t(width * height));
|
||||
|
||||
for (auto& child : children_) {
|
||||
child->Render(screen);
|
||||
|
||||
// Accumulate the pixels
|
||||
Pixel* acc = pixels.data();
|
||||
for (int x = 0; x < width; ++x) {
|
||||
for (int y = 0; y < height; ++y) {
|
||||
auto& pixel = screen.PixelAt(x + box_.x_min, y + box_.y_min);
|
||||
acc->background_color =
|
||||
Color::Blend(acc->background_color, pixel.background_color);
|
||||
acc->automerge = pixel.automerge || acc->automerge;
|
||||
if (pixel.character.empty()) {
|
||||
acc->foreground_color =
|
||||
Color::Blend(acc->foreground_color, pixel.background_color);
|
||||
} else {
|
||||
acc->blink = pixel.blink;
|
||||
acc->bold = pixel.bold;
|
||||
acc->dim = pixel.dim;
|
||||
acc->inverted = pixel.inverted;
|
||||
acc->underlined = pixel.underlined;
|
||||
acc->underlined_double = pixel.underlined_double;
|
||||
acc->strikethrough = pixel.strikethrough;
|
||||
acc->hyperlink = pixel.hyperlink;
|
||||
acc->character = pixel.character;
|
||||
acc->foreground_color = pixel.foreground_color;
|
||||
}
|
||||
++acc; // NOLINT
|
||||
|
||||
pixel = Pixel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Render the accumulated pixels:
|
||||
Pixel* acc = pixels.data();
|
||||
for (int x = 0; x < width; ++x) {
|
||||
for (int y = 0; y < height; ++y) {
|
||||
screen.PixelAt(x + box_.x_min, y + box_.y_min) = *acc++; // NOLINT
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
} // namespace
|
||||
|
||||
|
@@ -3,7 +3,6 @@
|
||||
// the LICENSE file.
|
||||
#include <memory> // for make_shared, __shared_ptr_access
|
||||
#include <utility> // for move
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for Element, unpack, filler, flex, flex_grow, flex_shrink, notflex, xflex, xflex_grow, xflex_shrink, yflex, yflex_grow, yflex_shrink
|
||||
#include "ftxui/dom/node.hpp" // for Elements, Node
|
||||
@@ -92,14 +91,14 @@ class Flex : public Node {
|
||||
|
||||
} // namespace
|
||||
|
||||
/// @brief An element that will take expand proportionnally to the space left in
|
||||
/// @brief An element that will take expand proportionally to the space left in
|
||||
/// a container.
|
||||
/// @ingroup dom
|
||||
Element filler() {
|
||||
return std::make_shared<Flex>(function_flex);
|
||||
}
|
||||
|
||||
/// @brief Make a child element to expand proportionnally to the space left in a
|
||||
/// @brief Make a child element to expand proportionally to the space left in a
|
||||
/// container.
|
||||
/// @ingroup dom
|
||||
///
|
||||
|
@@ -6,8 +6,8 @@
|
||||
#include <algorithm> // for max, min
|
||||
#include <cstddef> // for size_t
|
||||
#include <ftxui/dom/flexbox_config.hpp> // for FlexboxConfig, FlexboxConfig::Direction, FlexboxConfig::AlignContent, FlexboxConfig::JustifyContent, FlexboxConfig::Wrap, FlexboxConfig::Direction::RowInversed, FlexboxConfig::AlignItems, FlexboxConfig::Direction::Row, FlexboxConfig::Direction::Column, FlexboxConfig::Direction::ColumnInversed, FlexboxConfig::Wrap::WrapInversed, FlexboxConfig::AlignContent::Stretch, FlexboxConfig::JustifyContent::Stretch, FlexboxConfig::Wrap::Wrap, FlexboxConfig::AlignContent::Center, FlexboxConfig::AlignContent::FlexEnd, FlexboxConfig::AlignContent::FlexStart, FlexboxConfig::AlignContent::SpaceAround, FlexboxConfig::AlignContent::SpaceBetween, FlexboxConfig::AlignContent::SpaceEvenly, FlexboxConfig::AlignItems::Center, FlexboxConfig::AlignItems::FlexEnd, FlexboxConfig::AlignItems::FlexStart, FlexboxConfig::AlignItems::Stretch, FlexboxConfig::JustifyContent::Center, FlexboxConfig::JustifyContent::FlexEnd, FlexboxConfig::JustifyContent::FlexStart, FlexboxConfig::JustifyContent::SpaceAround, FlexboxConfig::JustifyContent::SpaceBetween, FlexboxConfig::JustifyContent::SpaceEvenly, FlexboxConfig::Wrap::NoWrap
|
||||
#include <memory> // for allocator_traits<>::value_type
|
||||
#include <utility> // for swap, move
|
||||
#include <vector>
|
||||
|
||||
#include "ftxui/dom/box_helper.hpp" // for Element, Compute
|
||||
|
||||
@@ -331,8 +331,8 @@ void Compute3(Global& global) {
|
||||
line = Line();
|
||||
}
|
||||
|
||||
block.line = lines.size();
|
||||
block.line_position = line.blocks.size();
|
||||
block.line = static_cast<int>(lines.size());
|
||||
block.line_position = static_cast<int>(line.blocks.size());
|
||||
line.blocks.push_back(&block);
|
||||
x += block.min_size_x + global.config.gap_x;
|
||||
}
|
||||
|
@@ -7,8 +7,7 @@
|
||||
#include <vector>
|
||||
#include "ftxui/dom/flexbox_config.hpp"
|
||||
|
||||
namespace ftxui {
|
||||
namespace flexbox_helper {
|
||||
namespace ftxui::flexbox_helper {
|
||||
|
||||
struct Block {
|
||||
// Input:
|
||||
@@ -20,8 +19,8 @@ struct Block {
|
||||
int flex_shrink_y = 0;
|
||||
|
||||
// Output:
|
||||
int line;
|
||||
int line_position;
|
||||
int line{};
|
||||
int line_position{};
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int dim_x = 0;
|
||||
@@ -38,7 +37,6 @@ struct Global {
|
||||
|
||||
void Compute(Global& global);
|
||||
|
||||
} // namespace flexbox_helper
|
||||
} // namespace ftxui
|
||||
} // namespace ftxui::flexbox_helper
|
||||
|
||||
#endif /* end of include guard: FTXUI_DOM_FLEXBOX_HELPER_HPP*/
|
||||
|
@@ -3,7 +3,6 @@
|
||||
// the LICENSE file.
|
||||
#include <gtest/gtest.h>
|
||||
#include <ftxui/dom/flexbox_config.hpp> // for FlexboxConfig, FlexboxConfig::Direction, FlexboxConfig::Direction::Column, FlexboxConfig::Direction::ColumnInversed, FlexboxConfig::Direction::Row, FlexboxConfig::Direction::RowInversed
|
||||
#include <memory> // for allocator_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/flexbox_helper.hpp"
|
||||
|
||||
|
@@ -4,7 +4,6 @@
|
||||
#include <algorithm> // for max, min
|
||||
#include <memory> // for make_shared, __shared_ptr_access
|
||||
#include <utility> // for move
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for Element, unpack, Elements, focus, frame, select, xframe, yframe
|
||||
#include "ftxui/dom/node.hpp" // for Node, Elements
|
||||
@@ -37,7 +36,6 @@ class Select : public Node {
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class Focus : public Select {
|
||||
public:
|
||||
using Select::Select;
|
||||
@@ -143,7 +141,6 @@ class FocusCursor : public Focus {
|
||||
Screen::Cursor::Shape shape_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
/// @brief Set the `child` to be the one selected among its siblings.
|
||||
|
@@ -159,7 +159,7 @@ class Gauge : public Node {
|
||||
Direction direction_;
|
||||
};
|
||||
|
||||
} // namespace ftxui
|
||||
} // namespace
|
||||
|
||||
/// @brief Draw a high definition progress bar progressing in specified
|
||||
/// direction.
|
||||
|
@@ -2,7 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <gtest/gtest.h>
|
||||
#include <memory> // for allocator
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for gauge, gaugeUp
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
|
@@ -35,7 +35,7 @@ int Integrate(std::vector<int>& elements) {
|
||||
class GridBox : public Node {
|
||||
public:
|
||||
explicit GridBox(std::vector<Elements> lines) : lines_(std::move(lines)) {
|
||||
y_size = lines_.size();
|
||||
y_size = static_cast<int>(lines_.size());
|
||||
for (const auto& line : lines_) {
|
||||
x_size = std::max(x_size, int(line.size()));
|
||||
}
|
||||
|
@@ -4,7 +4,6 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include <algorithm> // for remove
|
||||
#include <cstddef> // for size_t
|
||||
#include <memory> // for shared_ptr
|
||||
#include <string> // for allocator, basic_string, string
|
||||
#include <vector> // for vector
|
||||
|
||||
|
@@ -3,7 +3,6 @@
|
||||
// the LICENSE file.
|
||||
#include <gtest/gtest.h> // for Test, EXPECT_EQ, Message, TestPartResult, TestInfo (ptr only), TEST
|
||||
#include <ftxui/dom/linear_gradient.hpp> // for LinearGradient::Stop, LinearGradient
|
||||
#include <memory> // for allocator_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/elements.hpp" // for operator|, text, bgcolor, color, Element
|
||||
#include "ftxui/dom/node.hpp" // for Render
|
||||
|
@@ -2,8 +2,6 @@
|
||||
// Use of this source code is governed by the MIT license that can be found in
|
||||
// the LICENSE file.
|
||||
#include <ftxui/dom/node.hpp> // for Node, Elements
|
||||
#include <memory> // for __shared_ptr_access
|
||||
#include <vector> // for __alloc_traits<>::value_type
|
||||
|
||||
#include "ftxui/dom/node_decorator.hpp"
|
||||
#include "ftxui/dom/requirement.hpp" // for Requirement
|
||||
|
@@ -15,7 +15,7 @@ struct Box;
|
||||
// Helper class.
|
||||
class NodeDecorator : public Node {
|
||||
public:
|
||||
NodeDecorator(Element child) : Node(unpack(std::move(child))) {}
|
||||
explicit NodeDecorator(Element child) : Node(unpack(std::move(child))) {}
|
||||
void ComputeRequirement() override;
|
||||
void SetBox(Box box) override;
|
||||
};
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user