4#ifndef FTXUI_SCREEN_BOX_HPP
5#define FTXUI_SCREEN_BOX_HPP
24 void Shift(
int x,
int y);
25 bool Contain(
int x,
int y)
const;
bool operator!=(const Box &other) const
bool Contain(int x, int y) const
static auto Intersection(Box a, Box b) -> Box
bool operator==(const Box &other) const
static auto Union(Box a, Box b) -> Box
Box is a structure that represents a rectangular area in a 2D space.
The FTXUI ftxui:: namespace.