14 using namespace ftxui;
16 std::string content_1;
17 std::string content_2;
18 auto textarea_1 = Input(&content_1);
19 auto textarea_2 = Input(&content_2);
21 auto layout = ResizableSplitLeft(textarea_1, textarea_2, &size);
23 auto component = Renderer(layout, [&] {
27 layout->Render() | flex,
32 auto screen = ScreenInteractive::Fullscreen();
33 screen.Loop(component);