#include #include "ftxui/dom/elements.hpp" // for separator, gauge, operator|, text, Element, blink, inverted, hbox, vbox, border #include "ftxui/dom/node.hpp" // for Render #include "ftxui/screen/box.hpp" // for ftxui #include "ftxui/screen/screen.hpp" // for Screen using namespace ftxui; static void BencharkBasic(benchmark::State& state) { while (state.KeepRunning()) { auto document = vbox({ text("Test"), separator(), hbox({ gauge(0.9), separator() | blink, gauge(0.5), separator() | inverted, gauge(0.1), separator(), }), text("Test"), }) | border; auto root = gauge(1.0); Screen screen(80, state.range(0)); Render(screen, root); } } BENCHMARK(BencharkBasic)->DenseRange(0, 256, 16); // Copyright 2021 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.l