33 Impl(
Element child,
float x,
float y)
36 void ComputeRequirement()
override {
37 NodeDecorator::ComputeRequirement();
38 requirement_.focused.enabled =
true;
39 requirement_.focused.node =
this;
40 requirement_.focused.box.x_min = int(
float(requirement_.min_x) * x_);
41 requirement_.focused.box.y_min = int(
float(requirement_.min_y) * y_);
42 requirement_.focused.box.x_max = int(
float(requirement_.min_x) * x_);
43 requirement_.focused.box.y_max = int(
float(requirement_.min_y) * y_);
52 return std::make_shared<Impl>(std::move(child), x, y);
71 Impl(
Element child,
int x,
int y)
74 void ComputeRequirement()
override {
75 NodeDecorator::ComputeRequirement();
76 requirement_.focused.enabled =
false;
78 Box& box = requirement_.focused.box;
91 return std::make_shared<Impl>(std::move(child), x, y);