13 using namespace ftxui;
15 std::string content_1;
16 std::string content_2;
17 auto textarea_1 = Input(&content_1);
18 auto textarea_2 = Input(&content_2);
20 auto layout = ResizableSplitLeft(textarea_1, textarea_2, &size);
22 auto component = Renderer(layout, [&] {
26 layout->Render() | flex,
31 auto screen = ScreenInteractive::Fullscreen();
32 screen.Loop(component);