FTXUI 6.1.9
C++ functional terminal UI.
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examples/component/focus.cpp
// Copyright 2020 Arthur Sonzogni. 保留所有权利。
// 此源代码的使用受 MIT 许可协议的约束,该协议可在
// LICENSE 文件中找到。
#include <memory> // 用于分配器、shared_ptr、__shared_ptr_access
#include <string> // 用于 operator+、char_traits、to_string、string
#include <vector> // 用于 vector
#include "ftxui/component/captured_mouse.hpp" // 用于 ftxui
#include "ftxui/component/component.hpp" // 用于 Slider、Renderer、Vertical
#include "ftxui/component/component_base.hpp" // 用于 ComponentBase
#include "ftxui/component/screen_interactive.hpp" // 用于 ScreenInteractive
#include "ftxui/dom/elements.hpp" // 用于 Elements、Element、operator|、separator、text、focusPositionRelative、size、border、flex、frame、bgcolor、gridbox、vbox、EQUAL、center、HEIGHT、WIDTH
#include "ftxui/screen/color.hpp" // 用于 Color
using namespace ftxui;
Element make_box(int x, int y) {
std::string title = "(" + std::to_string(x) + ", " + std::to_string(y) + ")";
return text(title) | center | size(WIDTH, EQUAL, 18) |
size(HEIGHT, EQUAL, 9) | border |
bgcolor(Color::HSV(x * 255 / 15, 255, y * 255 / 15));
};
std::vector<Elements> rows;
for (int i = 0; i < 15; i++) {
std::vector<Element> cols;
for (int j = 0; j < 15; j++) {
cols.push_back(make_box(i, j));
}
rows.push_back(cols);
}
return gridbox(rows);
};
int main() {
float focus_x = 0.5f;
float focus_y = 0.5f;
auto slider_x = Slider("x", &focus_x, 0.f, 1.f, 0.01f);
auto slider_y = Slider("y", &focus_y, 0.f, 1.f, 0.01f);
auto renderer = Renderer(
Container::Vertical({
slider_x,
slider_y,
}),
[&] {
auto title = "focusPositionRelative(" + //
std::to_string(focus_x) + ", " + //
std::to_string(focus_y) + ")"; //
return vbox({
text(title),
separator(),
slider_x->Render(),
slider_y->Render(),
separator(),
make_grid() | focusPositionRelative(focus_x, focus_y) |
frame | flex,
}) |
border;
});
auto screen = ScreenInteractive::Fullscreen();
screen.Loop(renderer);
return 0;
}
Element make_box(int x, int y)
Element bgcolor(const LinearGradient &gradient, Element child)
使用线性渐变效果设置元素的背景色。
#include "ftxui/component/component_base.hpp" // 用于 ComponentBase
std::shared_ptr< Node > Element