FTXUI 6.1.9
C++ functional terminal UI.
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examples/component/window.cpp
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1// 版权所有 2023 Arthur Sonzogni. 保留所有权利。
2// 本源代码受 MIT 许可证的约束,可在
3// LICENSE 文件中找到。
6#include <string>
7
8using namespace ftxui;
9
11 class Impl : public ComponentBase {
12 private:
13 bool checked[3] = {false, false, false};
14 float slider = 50;
15
16 public:
17 Impl() {
18 Add(Container::Vertical({
19 Checkbox("Check me", &checked[0]),
20 Checkbox("Check me", &checked[1]),
21 Checkbox("Check me", &checked[2]),
22 Slider("Slider", &slider, 0.f, 100.f),
23 }));
24 }
25 };
26 return Make<Impl>();
27}
28
29int main() {
30 int window_1_left = 20;
31 int window_1_top = 10;
32 int window_1_width = 40;
33 int window_1_height = 20;
34
35 auto window_1 = Window({
36 .inner = DummyWindowContent(),
37 .title = "First window",
38 .left = &window_1_left,
39 .top = &window_1_top,
40 .width = &window_1_width,
41 .height = &window_1_height,
42 });
43
44 auto window_2 = Window({
45 .inner = DummyWindowContent(),
46 .title = "My window",
47 .left = 40,
48 .top = 20,
49 });
50
51 auto window_3 = Window({
52 .inner = DummyWindowContent(),
53 .title = "My window",
54 .left = 60,
55 .top = 30,
56 });
57
58 auto window_4 = Window({
59 .inner = DummyWindowContent(),
60 });
61
62 auto window_5 = Window({});
63
64 auto window_container = Container::Stacked({
65 window_1,
66 window_2,
67 window_3,
68 window_4,
69 window_5,
70 });
71
72 auto display_win_1 = Renderer([&] {
73 return text("window_1: " + //
74 std::to_string(window_1_width) + "x" +
75 std::to_string(window_1_height) + " + " +
76 std::to_string(window_1_left) + "," +
77 std::to_string(window_1_top));
78 });
79
80 auto layout = Container::Vertical({
81 display_win_1,
82 window_container,
83 });
84
85 auto screen = ScreenInteractive::Fullscreen();
86 screen.Loop(layout);
87
88 return EXIT_SUCCESS;
89}
Component DummyWindowContent()
void Add(Component children)
添加一个子项。 @param child 要附加的子项。
static ScreenInteractive Fullscreen()
它将自身实现为 ftxui::Element。它通过响应 ftxui::Event 来实现键盘导航。
Component Renderer(Component child, std::function< Element()>)
返回一个新组件,类似于 |child|,但使用 |render| 作为 Component::Render() 事件。
Component Window(WindowOptions option)
一个可拖动/可调整大小的窗口。要使用多个窗口,它们必须 使用 Container::Stacked({...}) 组件进行堆叠;
Component Checkbox(CheckboxOption options)
绘制可勾选元素。
Element text(std::wstring text)
显示一段Unicode文本。
#include "ftxui/component/component_base.hpp" // 用于 ComponentBase
std::shared_ptr< T > Make(Args &&... args)
Component Slider(SliderOption< T > options)
任意方向的滑块。
std::shared_ptr< ComponentBase > Component
return EXIT_SUCCESS