15class Underlined :
public NodeDecorator {
19 void Render(Screen& screen)
override {
21 for (
int y = box_.y_min; y <= box_.y_max; ++y) {
22 for (
int x = box_.x_min; x <= box_.x_max; ++x) {
23 screen.PixelAt(x, y).underlined =
true;
33 return std::make_shared<Underlined>(std::move(child));
NodeDecorator(Element child)
friend void Render(Screen &screen, Node *node, Selection &selection)
Element underlined(Element)
為給定元素加上底線。
std::shared_ptr< Node > Element
void Render(Screen &screen, const Element &element)