#include #include // for allocator #include "ftxui/dom/elements.hpp" // for spinner #include "ftxui/dom/node.hpp" // for Render #include "ftxui/screen/screen.hpp" // for Screen namespace ftxui { TEST(SpinnerTest, Spinner1) { auto element = spinner(1, 0); Screen screen(4, 1); Render(screen, element); EXPECT_EQ(screen.ToString(), ". "); } TEST(SpinnerTest, Spinner2) { auto element = spinner(1, 1); Screen screen(4, 1); Render(screen, element); EXPECT_EQ(screen.ToString(), ".. "); } TEST(SpinnerTest, Spinner3) { auto element = spinner(1, 2); Screen screen(4, 1); Render(screen, element); EXPECT_EQ(screen.ToString(), "... "); } TEST(SpinnerTest, Spinner4) { auto element = spinner(1, 3); Screen screen(4, 1); Render(screen, element); EXPECT_EQ(screen.ToString(), ". "); } } // namespace ftxui // Copyright 2022 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file.