#include <functional>
#include <memory>
#include <string>
#include <vector>
return Renderer(component, [name, component] {
return hbox({
text(name) | size(WIDTH, EQUAL, 8),
separator(),
component->Render() | xflex,
}) |
xflex;
});
}
auto screen = ScreenInteractive::FitComponent();
const std::vector<std::string> menu_entries = {
"Menu 1",
"Menu 2",
"Menu 3",
"Menu 4",
};
int menu_selected = 0;
auto menu =
Menu(&menu_entries, &menu_selected);
menu =
Wrap(
"Menu", menu);
int toggle_selected = 0;
std::vector<std::string> toggle_entries = {
"Toggle_1",
"Toggle_2",
};
auto toggle =
Toggle(&toggle_entries, &toggle_selected);
toggle =
Wrap(
"Toggle", toggle);
bool checkbox_1_selected = false;
bool checkbox_2_selected = false;
bool checkbox_3_selected = false;
bool checkbox_4_selected = false;
auto checkboxes = Container::Vertical({
Checkbox(
"checkbox1", &checkbox_1_selected),
Checkbox(
"checkbox2", &checkbox_2_selected),
Checkbox(
"checkbox3", &checkbox_3_selected),
Checkbox(
"checkbox4", &checkbox_4_selected),
});
checkboxes =
Wrap(
"Checkbox", checkboxes);
int radiobox_selected = 0;
std::vector<std::string> radiobox_entries = {
"Radiobox 1",
"Radiobox 2",
"Radiobox 3",
"Radiobox 4",
};
auto radiobox =
Radiobox(&radiobox_entries, &radiobox_selected);
radiobox =
Wrap(
"Radiobox", radiobox);
std::string input_label;
auto input =
Input(&input_label,
"placeholder");
input =
Wrap(
"Input", input);
std::string button_label = "Quit";
std::function<void()> on_button_clicked_;
auto button =
Button(&button_label, screen.ExitLoopClosure());
button =
Wrap(
"Button", button);
int slider_value_1 = 12;
int slider_value_2 = 56;
int slider_value_3 = 128;
auto sliders = Container::Vertical({
Slider(
"R:", &slider_value_1, 0, 256, 1),
Slider(
"G:", &slider_value_2, 0, 256, 1),
Slider(
"B:", &slider_value_3, 0, 256, 1),
});
sliders =
Wrap(
"Slider", sliders);
text(
"Lorem ipsum dolor sit amet, consectetur adipiscing elit. "),
text(
"Sed do eiusmod tempor incididunt ut labore et dolore magna "
"aliqua. "),
text(
"Ut enim ad minim veniam, quis nostrud exercitation ullamco "
"laboris nisi ut aliquip ex ea commodo consequat. "),
text(
"Duis aute irure dolor in reprehenderit in voluptate velit esse "
"cillum dolore eu fugiat nulla pariatur. "),
text(
"Excepteur sint occaecat cupidatat non proident, sunt in culpa "
"qui officia deserunt mollit anim id est laborum. "),
});
});
lorel_ipsum =
Wrap(
"Lorel Ipsum", lorel_ipsum);
auto layout = Container::Vertical({
menu,
toggle,
checkboxes,
radiobox,
input,
sliders,
button,
lorel_ipsum,
});
menu->Render(),
toggle->Render(),
checkboxes->Render(),
radiobox->Render(),
input->Render(),
sliders->Render(),
button->Render(),
lorel_ipsum->Render(),
}) |
});
screen.Loop(component);
return 0;
}
Component Wrap(std::string name, Component component)
Decorator size(WidthOrHeight, Constraint, int value)
Apply a constraint on the size of an element.
Component Menu(MenuOption options)
A list of text. The focused element is selected.
Component Toggle(ConstStringListRef entries, int *selected)
An horizontal list of elements. The user can navigate through them.
Component Radiobox(RadioboxOption options)
A list of element, where only one can be selected.
Component Button(ButtonOption options)
Draw a button. Execute a function when clicked.
Component Renderer(Component child, std::function< Element()>)
Return a new Component, similar to |child|, but using |render| as the Component::Render() event.
Element text(std::wstring text)
Display a piece of unicode text.
Component Input(InputOption options={})
An input box for editing text.
Component Slider(SliderOption< T > options)
A slider in any direction.
Element separator()
Draw a vertical or horizontal separation in between two other elements.
Component Checkbox(CheckboxOption options)
Draw checkable element.
Element border(Element)
Draw a border around the element.
std::shared_ptr< ComponentBase > Component
Element vbox(Elements)
A container displaying elements vertically one by one.
#include <string>
return Renderer([=](bool focused) {
if (focused) {
return hbox({
text("> " + label + " "),
focusCursor(text(" ")),
});
}
return text(" " + label + " ");
});
};
auto screen = ScreenInteractive::Fullscreen();
screen.Loop(Container::Vertical({
Instance(
"focusCursorBlock", focusCursorBlock),
Instance(
"focusCursorBlockBlinking", focusCursorBlockBlinking),
Instance(
"focusCursorBar", focusCursorBar),
Instance(
"focusCursorBarBlinking", focusCursorBarBlinking),
Instance(
"focusCursorUnderline", focusCursorUnderline),
Instance(
"focusCursorUnderlineBlinking", focusCursorUnderlineBlinking),
}));
return 0;
}
Component Instance(std::string label, Decorator focusCursor)
std::function< Element(Element)> Decorator