FTXUI 6.1.9
C++ functional terminal UI.
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examples/dom/border.cpp

border_colored

// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <ftxui/dom/elements.hpp> // for operator|, text, Element, Fit, borderDouble, borderHeavy, borderLight, borderRounded, vbox
#include <ftxui/screen/screen.hpp> // for Screen
#include <iostream> // for endl, cout, ostream
#include <memory> // for allocator
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui
int main() {
using namespace ftxui;
auto make_boxed = [] {
return vbox({
text("borderLight") | borderStyled(LIGHT, Color::Red),
text("borderDashed") | borderStyled(DASHED, Color::Green),
text("borderHeavy") | borderStyled(HEAVY, Color::Blue),
text("borderDouble") | borderStyled(DOUBLE, Color::Yellow),
text("borderRounded") | borderStyled(ROUNDED, Color::Cyan),
});
};
auto document = hbox({
make_boxed(),
separator() | color(Color::Red),
make_boxed(),
separator() | color(Color::Red),
make_boxed(),
}) |
borderStyled(ROUNDED, Color::Red);
auto screen =
Screen::Create(Dimension::Fit(document), Dimension::Fit(document));
Render(screen, document);
screen.Print();
std::cout << std::endl;
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#include <stdlib.h> // for EXIT_SUCCESS
#include <ftxui/dom/elements.hpp> // for text, operator|, vbox, border, Element, Fit, hbox
#include <ftxui/screen/screen.hpp> // for Full, Screen
#include <memory> // for allocator
#include "ftxui/dom/node.hpp" // for Render
#include "ftxui/screen/color.hpp" // for ftxui
int main() {
using namespace ftxui;
auto document = //
hbox({
vbox({
text("Line 1"),
text("Line 2"),
text("Line 3"),
}) | border,
vbox({
text("Line 4"),
text("Line 5"),
text("Line 6"),
}) | border,
vbox({
text("Line 7"),
text("Line 8"),
text("Line 9"),
}) | border,
});
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
Render(screen, document);
screen.Print();
return EXIT_SUCCESS;
}