#include "ftxui/dom/elements.hpp" // for Element, Decorator #include "ftxui/dom/node_decorator.hpp" // for NodeDecorator namespace ftxui { namespace { class Selectable : public NodeDecorator { public: explicit Selectable(Element child) : NodeDecorator(std::move(child)) {} private: void Render(Screen& screen) override { for (int y = box_.y_min; y <= box_.y_max; ++y) { for (int x = box_.x_min; x <= box_.x_max; ++x) { screen.PixelAt(x, y).inverted = true; } } NodeDecorator::Render(screen); } }; } // namespace Element selectable(Element child) { return std::make_shared(std::move(child)); } Decorator selectable(void) { return [](Element child) { return selectable(std::move(child)); }; } } // namespace ftxui