34 Impl(
Element child,
float x,
float y)
37 void ComputeRequirement()
override {
38 NodeDecorator::ComputeRequirement();
39 requirement_.focused.enabled =
true;
40 requirement_.focused.node =
this;
41 requirement_.focused.box.x_min = int(
float(requirement_.min_x) * x_);
42 requirement_.focused.box.y_min = int(
float(requirement_.min_y) * y_);
43 requirement_.focused.box.x_max = int(
float(requirement_.min_x) * x_);
44 requirement_.focused.box.y_max = int(
float(requirement_.min_y) * y_);
53 return std::make_shared<Impl>(std::move(child), x, y);
72 Impl(
Element child,
int x,
int y)
75 void ComputeRequirement()
override {
76 NodeDecorator::ComputeRequirement();
77 requirement_.focused.enabled =
false;
79 Box& box = requirement_.focused.box;
92 return std::make_shared<Impl>(std::move(child), x, y);