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			46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2020 Arthur Sonzogni. All rights reserved.
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| // Use of this source code is governed by the MIT license that can be found in
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| // the LICENSE file.
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| #include <memory>  // for shared_ptr, __shared_ptr_access
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| #include <string>  // for operator+, to_string
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| 
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| #include "ftxui/component/captured_mouse.hpp"  // for ftxui
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| #include "ftxui/component/component.hpp"  // for Button, Horizontal, Renderer
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| #include "ftxui/component/component_base.hpp"      // for ComponentBase
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| #include "ftxui/component/component_options.hpp"   // for ButtonOption
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| #include "ftxui/component/screen_interactive.hpp"  // for ScreenInteractive
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| #include "ftxui/dom/elements.hpp"  // for gauge, separator, text, vbox, operator|, Element, border
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| #include "ftxui/screen/color.hpp"  // for Color, Color::Blue, Color::Green, Color::Red
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| 
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| using namespace ftxui;
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| 
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| int main() {
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|   int value = 50;
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| 
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|   // The tree of components. This defines how to navigate using the keyboard.
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|   auto buttons = Container::Horizontal({
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|       Button(
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|           "Decrease", [&] { value--; }, ButtonOption::Animated(Color::Red)),
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|       Button(
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|           "Reset", [&] { value = 50; }, ButtonOption::Animated(Color::Green)),
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|       Button(
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|           "Increase", [&] { value++; }, ButtonOption::Animated(Color::Blue)),
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|   });
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| 
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|   // Modify the way to render them on screen:
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|   auto component = Renderer(buttons, [&] {
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|     return vbox({
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|         vbox({
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|             text("value = " + std::to_string(value)),
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|             separator(),
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|             gauge(value * 0.01f),
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|         }) | border,
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|         buttons->Render(),
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|     });
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|   });
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| 
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|   auto screen = ScreenInteractive::FitComponent();
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|   screen.Loop(component);
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|   return 0;
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| }
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