mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-05-06 07:33:07 +08:00
115 lines
2.5 KiB
C++
115 lines
2.5 KiB
C++
#include <gtest/gtest-message.h> // for Message
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#include <gtest/gtest-test-part.h> // for SuiteApiResolver, TestFactoryImpl, TestPartResult
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#include "gtest/gtest_pred_impl.h" // for Test, EXPECT_EQ, TEST
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#include <string> // for allocator
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#include "ftxui/dom/elements.hpp" // for text, flexbox
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#include "ftxui/screen/screen.hpp" // for Screen
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namespace ftxui {
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TEST(SeparatorTest, Default) {
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auto element = vbox({
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text("top"),
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separator(),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"────\r\n"
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"down");
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}
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TEST(SeparatorTest, Light) {
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auto element = vbox({
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text("top"),
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separatorLight(),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"────\r\n"
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"down");
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}
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TEST(SeparatorTest, Double) {
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auto element = vbox({
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text("top"),
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separatorDouble(),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"════\r\n"
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"down");
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}
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TEST(SeparatorTest, Heavy) {
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auto element = vbox({
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text("top"),
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separatorHeavy(),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"━━━━\r\n"
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"down");
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}
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TEST(SeparatorTest, Empty) {
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auto element = vbox({
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text("top"),
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separatorEmpty(),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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" \r\n"
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"down");
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}
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TEST(SeparatorTest, Styled) {
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auto element = vbox({
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text("top"),
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separatorStyled(DOUBLE),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"════\r\n"
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"down");
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}
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TEST(SeparatorTest, WithPixel) {
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Pixel pixel;
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pixel.character = "o";
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auto element = vbox({
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text("top"),
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separator(pixel),
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text("down"),
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});
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Screen screen(4, 3);
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Render(screen, element);
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EXPECT_EQ(screen.ToString(),
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"top \r\n"
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"oooo\r\n"
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"down");
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}
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} // namespace ftxui
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// Copyright 2022 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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