FTXUI/README.md
Arthur Sonzogni 08b8a3b28f
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Add documentation about Bazel (#1045)
2025-05-11 08:00:11 +02:00

18 KiB

Demo image

latest packaged version(s)
Documentation · Report a Bug · Examples . Request Feature · Send a Pull Request

FTXUI

Functional Terminal (X) User interface

A simple cross-platform C++ library for terminal based user interfaces!

Feature

  • Functional style. Inspired by 1 and React
  • Simple and elegant syntax (in my opinion)
  • Keyboard & mouse navigation.
  • Support for UTF8 and fullwidth chars (→ 测试)
  • Support for animations. Demo 1, Demo 2
  • Support for drawing. Demo
  • No dependencies
  • Cross platform: Linux/MacOS (main target), WebAssembly, Windows (Thanks to contributors!).
  • Learn by examples, and tutorials
  • Multiple packages:
  • Good practices: documentation, tests, fuzzers, performance tests, automated CI, automated packaging, etc...

Documentation

Example

    vbox({
      hbox({
        text("one") | border,
        text("two") | border | flex,
        text("three") | border | flex,
      }),

      gauge(0.25) | color(Color::Red),
      gauge(0.50) | color(Color::White),
      gauge(0.75) | color(Color::Blue),
    });

image

DOM

This module defines a hierarchical set of Element. An Element manages layout and can be responsive to the terminal dimensions.

They are declared in <ftxui/dom/elements.hpp>

Layout

Element can be arranged together:

  • horizontally with hbox
  • vertically with vbox
  • inside a grid with gridbox
  • wrap along one direction using the flexbox.

Element can become flexible using the the flex decorator.

Example using hbox, vbox and filler.

image

Example using gridbox:

image

Example using flexbox:

image

See also this demo.

Style

An element can be decorated using the functions:

  • bold
  • italic
  • dim
  • inverted
  • underlined
  • underlinedDouble
  • blink
  • strikethrough
  • color
  • bgcolor
  • hyperlink

Example

image

FTXUI supports the pipe operator. It means: decorator1(decorator2(element)) and element | decorator1 | decorator2 can be used.

Colors

FTXUI support every color palette:

Color gallery: image

Border and separator

Use decorator border and element separator() to subdivide your UI:

auto document = vbox({
    text("top"),
    separator(),
    text("bottom"),
}) | border;

Demo:

image

Text and paragraph

A simple piece of text is represented using text("content").

To support text wrapping following spaces the following functions are provided:

Element paragraph(std::string text);
Element paragraphAlignLeft(std::string text);
Element paragraphAlignRight(std::string text);
Element paragraphAlignCenter(std::string text);
Element paragraphAlignJustify(std::string text);

Paragraph example

ezgif com-gif-maker (4)

Table

A class to easily style a table of data.

Example:

image

Canvas

Drawing can be made on a Canvas, using braille, block, or simple characters:

Simple example:

image

Complex examples:

ezgif com-gif-maker (3)

Component

ftxui/component produces dynamic UI, reactive to the user's input. It defines a set of ftxui::Component. A component reacts to Events (keyboard, mouse, resize, ...) and Renders as an Element (see previous section).

Prebuilt components are declared in <ftxui/component/component.hpp>

Gallery

Gallery of multiple components. (demo)

image

Radiobox

Example:

image

Checkbox

Example:

image

Input

Example:

image

Toggle

Example:

image

Slider

Example:

image

Menu

Example:

image

ResizableSplit

Example:

ezgif com-gif-maker

Dropdown

Example:

youtube-video-gif (3)

Tab

Vertical:

ezgif com-gif-maker (1)

Horizontal:

ezgif com-gif-maker (2)

Libraries for FTXUI

Project using FTXUI

Feel free to add your projects here:

cpp-best-practices/game_jam

Several games using the FTXUI have been made during the Game Jam:

Build using CMake

It is highly recommended to use CMake FetchContent to depend on FTXUI so you may specify which commit you would like to depend on.

include(FetchContent)
FetchContent_Declare(ftxui
  GIT_REPOSITORY https://github.com/ArthurSonzogni/ftxui
  GIT_TAG v6.1.9
)
FetchContent_MakeAvailable(ftxui)

target_link_libraries(your_target PRIVATE
    # Chose a submodule
    ftxui::component
    ftxui::dom
    ftxui::screen
)

Build using Bazel

MODULE.bazel

bazel_dep(
    name = "ftxui",
    version = "v6.1.9",
)

BUILD.bazel

cc_binary(
    name = "your_target",
    srcs = ["your_source.cc"],
    deps = [
        "@ftxui//:ftxui_component",
        "@ftxui//:ftxui_dom",
        "@ftxui//:ftxui_screen",
    ],
)

Build with something else:

If you don't, FTXUI may be used from the following packages:

If you choose to build and link FTXUI yourself, ftxui-component must be first in the linking order relative to the other FTXUI libraries, i.e.

g++ . . . -lftxui-component -lftxui-dom -lftxui-screen . . .

Contributors