Files
FTXUI/src/ftxui/dom/graph.cpp
Tushar Maheshwari 21d746e858 Remove explicit default destructors (#157)
From CppCoreGuidelines:

Rule of Zero: C.20: If you can avoid defining default operations, do.
C.52: Use inheriting constructors to import constructors into a derived class that does not need further explicit initialization.
DRY forward and using declarations.
Miscellaneous:

Fix format.sh to output examples with normalised paths in sorted order.

Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
2021-07-17 12:02:08 +02:00

67 lines
2.1 KiB
C++

#include <functional> // for function
#include <memory> // for make_shared
#include <vector> // for vector
#include "ftxui/dom/elements.hpp" // for GraphFunction, Element, graph
#include "ftxui/dom/node.hpp" // for Node
#include "ftxui/dom/requirement.hpp" // for Requirement
#include "ftxui/screen/box.hpp" // for Box
#include "ftxui/screen/screen.hpp" // for Screen
namespace ftxui {
// Microsoft's terminals often use fonts not handling the 8 unicode characters
// for representing the whole gauge. Fallback with less.
#if defined(FTXUI_MICROSOFT_TERMINAL_FALLBACK)
const wchar_t charset[] = L" █ █████";
#else
const wchar_t charset[] = L" ▗▐▖▄▟▌▙█";
#endif
class Graph : public Node {
public:
Graph(GraphFunction graph_function) : graph_function_(graph_function) {}
void ComputeRequirement() override {
requirement_.flex_grow_x = 1;
requirement_.flex_grow_y = 1;
requirement_.flex_shrink_x = 1;
requirement_.flex_shrink_y = 1;
requirement_.min_x = 3;
requirement_.min_y = 3;
}
void Render(Screen& screen) override {
int width = (box_.x_max - box_.x_min + 1) * 2;
int height = (box_.y_max - box_.y_min + 1) * 2;
auto data = graph_function_(width, height);
int i = 0;
for (int x = box_.x_min; x <= box_.x_max; ++x) {
int height_1 = 2 * box_.y_max - data[i++];
int height_2 = 2 * box_.y_max - data[i++];
for (int y = box_.y_min; y <= box_.y_max; ++y) {
int yy = 2 * y;
int i_1 = yy < height_1 ? 0 : yy == height_1 ? 3 : 6;
int i_2 = yy < height_2 ? 0 : yy == height_2 ? 1 : 2;
wchar_t pix = charset[i_1 + i_2];
screen.at(x, y) = pix;
}
}
}
private:
GraphFunction graph_function_;
};
/// @brief Draw a graph using a GraphFunction.
/// @param graph_function the function to be called to get the data.
Element graph(GraphFunction graph_function) {
return std::make_shared<Graph>(graph_function);
}
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.