FTXUI/src/ftxui/component/container.cpp
Shreyas Atre bd21cac2b6
Menu of components (#131)
Allow Container::Vertical and Container::Horizontal to have an
external selector, similar to Container::Tab.

This is useful for implementing a menu of menu.

Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
2021-06-27 17:53:17 +02:00

285 lines
7.8 KiB
C++

#include <stddef.h> // for size_t
#include <algorithm> // for max, min
#include <memory> // for __shared_ptr_access, shared_ptr, make_shared, allocator, __shared_ptr_access<>::element_type, allocator_traits<>::value_type
#include <utility> // for move
#include <vector> // for vector, __alloc_traits<>::value_type
#include "ftxui/component/container.hpp"
namespace ftxui {
namespace Container {
/// @brief A list of components, drawn one by one vertically and navigated
/// vertically using up/down arrow key or 'j'/'k' keys.
/// @param children the list of components.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// auto container = Container::Vertical({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// });
/// ```
Component Vertical(Components children) {
return ContainerBase::Vertical(std::move(children));
}
/// @brief A list of components, drawn one by one vertically and navigated
/// vertically using up/down arrow key or 'j'/'k' keys.
/// This is useful for implementing a Menu for instance.
/// @param children the list of components.
/// @param selector An integer storing the selected children.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// auto container = Container::Vertical({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// });
/// ```
Component Vertical(Components children, int* selector) {
return ContainerBase::Vertical(std::move(children), selector);
}
/// @brief A list of components, drawn one by one horizontally and navigated
/// horizontally using left/right arrow key or 'h'/'l' keys.
/// @param children the list of components.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// int selected_children = 2;
/// auto container = Container::Horizontal({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// }, &selected_children);
/// ```
Component Horizontal(Components children) {
return ContainerBase::Horizontal(std::move(children));
}
/// @brief A list of components, drawn one by one horizontally and navigated
/// horizontally using left/right arrow key or 'h'/'l' keys.
/// @param children the list of components.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// int selected_children = 2;
/// auto container = Container::Horizontal({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// }, selected_children);
/// ```
Component Horizontal(Components children, int* selector) {
return ContainerBase::Horizontal(std::move(children), selector);
}
/// @brief A list of components, where only one is drawn and interacted with at
/// a time. The |selector| gives the index of the selected component. This is
/// useful to implement tabs.
/// @param selector The index of the drawn children.
/// @param children the list of components.
/// @ingroup component
/// @see ContainerBase
///
/// ### Example
///
/// ```cpp
/// int tab_drawn = 0;
/// auto container = Container::Tab({
/// children_1,
/// children_2,
/// children_3,
/// children_4,
/// }, &tab_drawn);
/// ```
Component Tab(Components children, int* selector) {
return ContainerBase::Tab(std::move(children), selector);
}
} // namespace Container
// static
Component ContainerBase::Vertical() {
return Vertical({});
}
// static
Component ContainerBase::Vertical(Components children) {
return Vertical(std::move(children), /*selector=*/nullptr);
}
// static
Component ContainerBase::Vertical(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>();
container->event_handler_ = &ContainerBase::VerticalEvent;
container->render_handler_ = &ContainerBase::VerticalRender;
container->selector_ = selector ? selector : &container->selected_;
for (Component& child : children)
container->Add(std::move(child));
return container;
}
// static
Component ContainerBase::Horizontal() {
return Horizontal({});
}
// static
Component ContainerBase::Horizontal(Components children) {
return Horizontal(std::move(children), /*selector=*/nullptr);
}
Component ContainerBase::Horizontal(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>();
container->event_handler_ = &ContainerBase::HorizontalEvent;
container->render_handler_ = &ContainerBase::HorizontalRender;
container->selector_ = selector ? selector : &container->selected_;
for (Component& child : children)
container->Add(std::move(child));
return container;
}
// static
Component ContainerBase::Tab(int* selector) {
return Tab({}, selector);
}
// static
Component ContainerBase::Tab(Components children, int* selector) {
auto container = std::make_shared<ContainerBase>();
container->selector_ = selector ? selector : &container->selected_;
container->event_handler_ = &ContainerBase::TabEvent;
container->render_handler_ = &ContainerBase::TabRender;
container->is_tab_ = true;
for (Component& child : children)
container->Add(std::move(child));
return container;
}
bool ContainerBase::OnEvent(Event event) {
if (event.is_mouse())
return OnMouseEvent(event);
if (!Focused())
return false;
if (ActiveChild() && ActiveChild()->OnEvent(event))
return true;
return (this->*event_handler_)(event);
}
Component ContainerBase::ActiveChild() {
if (children_.size() == 0)
return nullptr;
return children_[*selector_ % children_.size()];
}
void ContainerBase::SetActiveChild(ComponentBase* child) {
for (size_t i = 0; i < children_.size(); ++i) {
if (children_[i].get() == child) {
*selector_ = i;
return;
}
}
}
bool ContainerBase::VerticalEvent(Event event) {
int old_selected = *selector_;
if (event == Event::ArrowUp || event == Event::Character('k'))
(*selector_)--;
if (event == Event::ArrowDown || event == Event::Character('j'))
(*selector_)++;
if (event == Event::Tab && children_.size())
*selector_ = (*selector_ + 1) % children_.size();
if (event == Event::TabReverse && children_.size())
*selector_ = (*selector_ + children_.size() - 1) % children_.size();
*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
return old_selected != *selector_;
}
bool ContainerBase::HorizontalEvent(Event event) {
int old_selected = *selector_;
if (event == Event::ArrowLeft || event == Event::Character('h'))
(*selector_)--;
if (event == Event::ArrowRight || event == Event::Character('l'))
(*selector_)++;
if (event == Event::Tab && children_.size())
*selector_ = (*selector_ + 1) % children_.size();
if (event == Event::TabReverse && children_.size())
*selector_ = (*selector_ + children_.size() - 1) % children_.size();
*selector_ = std::max(0, std::min(int(children_.size()) - 1, *selector_));
return old_selected != *selector_;
}
Element ContainerBase::Render() {
return (this->*render_handler_)();
}
Element ContainerBase::VerticalRender() {
Elements elements;
for (auto& it : children_)
elements.push_back(it->Render());
if (elements.size() == 0)
return text(L"Empty container");
return vbox(std::move(elements));
}
Element ContainerBase::HorizontalRender() {
Elements elements;
for (auto& it : children_)
elements.push_back(it->Render());
if (elements.size() == 0)
return text(L"Empty container");
return hbox(std::move(elements));
}
Element ContainerBase::TabRender() {
Component active_child = ActiveChild();
if (active_child)
return active_child->Render();
return text(L"Empty container");
}
bool ContainerBase::OnMouseEvent(Event event) {
if (is_tab_)
return ActiveChild()->OnEvent(event);
for (Component& child : children_) {
if (child->OnEvent(event))
return true;
}
return false;
}
} // namespace ftxui
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.