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https://github.com/ArthurSonzogni/FTXUI.git
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48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
#include <memory> // for allocator, __shared_ptr_access
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#include <string> // for operator+, wstring, char_traits
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#include "ftxui/component/captured_mouse.hpp" // for ftxui
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#include "ftxui/component/component.hpp" // for Input, Make
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#include "ftxui/component/component_base.hpp" // for ComponentBase
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#include "ftxui/component/container.hpp" // for Container
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#include "ftxui/component/screen_interactive.hpp" // for Component, ScreenInteractive
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#include "ftxui/dom/elements.hpp" // for text, hbox, separator, border, vbox, Element
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using namespace ftxui;
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class MyComponent : public ComponentBase {
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private:
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std::wstring first_name_;
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std::wstring last_name_;
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std::wstring first_name_placeholder_ = L"first_name";
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std::wstring last_name_placeholder_ = L"last_name";
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Component input_first_name_ = Input(&first_name_, &first_name_placeholder_);
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Component input_last_name_ = Input(&last_name_, &last_name_placeholder_);
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Element Render() override {
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return border(vbox({
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text(L"Hello " + first_name_ + L" " + last_name_),
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separator(),
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hbox({text(L" First name : "), input_first_name_->Render()}),
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hbox({text(L" Last name : "), input_last_name_->Render()}),
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}));
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}
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public:
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MyComponent() {
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Add(Container::Vertical({
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input_first_name_,
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input_last_name_,
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}));
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}
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};
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int main(int argc, const char* argv[]) {
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auto screen = ScreenInteractive::TerminalOutput();
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screen.Loop(Make<MyComponent>());
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}
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// Copyright 2020 Arthur Sonzogni. All rights reserved.
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// Use of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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