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![]() Previously, a new 2D vector was allocated for every new frame. This caused a lot of temporary allocation to be made. This patch modify "Screen::Clear" so that it do make a new allocation, but clear the existing one instead. Bug:https://github.com/ArthurSonzogni/FTXUI/issues/290#issuecomment-1153327251 |
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.. | ||
box.cpp | ||
color_info.cpp | ||
color_test.cpp | ||
color.cpp | ||
screen.cpp | ||
string_test.cpp | ||
string.cpp | ||
terminal.cpp | ||
util.hpp | ||
wcwidth.cpp |