mirror of
https://github.com/ArthurSonzogni/FTXUI.git
synced 2025-12-16 01:48:56 +08:00
Some checks failed
Build / Bazel, cl, windows-latest (push) Has been cancelled
Build / Bazel, clang++, macos-latest (push) Has been cancelled
Build / Bazel, clang++, ubuntu-latest (push) Has been cancelled
Build / Bazel, g++, macos-latest (push) Has been cancelled
Build / Bazel, g++, ubuntu-latest (push) Has been cancelled
Build / CMake, cl, windows-latest (push) Has been cancelled
Build / CMake, gcc, ubuntu-latest (push) Has been cancelled
Build / CMake, llvm, ubuntu-latest (push) Has been cancelled
Build / CMake, llvm, macos-latest (push) Has been cancelled
Build / Test modules (llvm, ubuntu-latest) (push) Has been cancelled
Documentation / documentation (push) Has been cancelled
Follow-up to #1015. This pull request replaces the full modules that represent headers, with partitions, to emphasise the belonging of the header to the module. This should hopefully provide a speedup to compilation, and confuse users less by aggregating the usable modules into a smaller set.
24 lines
541 B
C++
24 lines
541 B
C++
/// @module ftxui.component:ScreenInteractive
|
|
/// @brief Module file for the ScreenInteractive class of the Component module
|
|
|
|
module;
|
|
|
|
#include <ftxui/component/screen_interactive.hpp>
|
|
|
|
export module ftxui.component:ScreenInteractive;
|
|
|
|
/**
|
|
* @namespace ftxui
|
|
* @brief The FTXUI ftxui:: namespace
|
|
*/
|
|
export namespace ftxui {
|
|
using ftxui::ComponentBase;
|
|
using ftxui::Loop;
|
|
using ftxui::Event;
|
|
using ftxui::Component;
|
|
|
|
using ftxui::Screen;
|
|
using ftxui::ScreenInteractivePrivate;
|
|
using ftxui::ScreenInteractive;
|
|
}
|