FTXUI/include/ftxui/screen/box.hpp
Ayaan b0e087ecef
Merge dom and component focus (#978)
Instead of two levels of focus with `focus` and `selected`, use a recursive
level. The components set the one "active" and hbox/vbox/dbox 

Co-authored-by: ArthurSonzogni <sonzogniarthur@gmail.com>
2025-03-19 15:33:05 +01:00

27 lines
640 B
C++

// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.
#ifndef FTXUI_SCREEN_BOX_HPP
#define FTXUI_SCREEN_BOX_HPP
namespace ftxui {
struct Box {
int x_min = 0;
int x_max = 0;
int y_min = 0;
int y_max = 0;
static auto Intersection(Box a, Box b) -> Box;
static auto Union(Box a, Box b) -> Box;
void Shift(int x, int y);
bool Contain(int x, int y) const;
bool IsEmpty() const;
bool operator==(const Box& other) const;
bool operator!=(const Box& other) const;
};
} // namespace ftxui
#endif // FTXUI_SCREEN_BOX_HPP