FTXUI/src/ftxui/component/toggle_test.cpp
2022-08-07 14:44:33 +02:00

183 lines
5.5 KiB
C++

#include <gtest/gtest.h>
#include <functional> // for function
#include <memory> // for __shared_ptr_access, shared_ptr, allocator
#include <string> // for string, basic_string
#include <vector> // for vector
#include "ftxui/component/captured_mouse.hpp" // for ftxui
#include "ftxui/component/component.hpp" // for Toggle
#include "ftxui/component/component_base.hpp" // for ComponentBase
#include "ftxui/component/component_options.hpp" // for ToggleOption
#include "ftxui/component/event.hpp" // for Event, Event::ArrowLeft, Event::ArrowRight, Event::Return, Event::Tab, Event::TabReverse
#include "ftxui/util/ref.hpp" // for Ref
using namespace ftxui;
TEST(ToggleTest, leftRightArrow) {
std::vector<std::string> entries = {"On", "Off"};
int selected = 0;
auto toggle = Toggle(&entries, &selected);
// With arrow key.
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::ArrowLeft);
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::ArrowLeft);
EXPECT_EQ(selected, 0);
// With vim like characters.
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::Character('l'));
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::Character('l'));
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::Character('h'));
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::Character('h'));
EXPECT_EQ(selected, 0);
// With more entries
entries = {"1", "2", "3"};
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 2);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 2);
toggle->OnEvent(Event::ArrowLeft);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::ArrowLeft);
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::ArrowLeft);
EXPECT_EQ(selected, 0);
}
TEST(ToggleTest, Tab) {
std::vector<std::string> entries = {"1", "2", "3"};
int selected = 0;
auto toggle = Toggle(&entries, &selected);
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::Tab);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::Tab);
EXPECT_EQ(selected, 2);
toggle->OnEvent(Event::Tab);
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::Tab);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::Tab);
EXPECT_EQ(selected, 2);
toggle->OnEvent(Event::TabReverse);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::TabReverse);
EXPECT_EQ(selected, 0);
toggle->OnEvent(Event::TabReverse);
EXPECT_EQ(selected, 2);
toggle->OnEvent(Event::TabReverse);
EXPECT_EQ(selected, 1);
toggle->OnEvent(Event::TabReverse);
}
TEST(ToggleTest, OnChange) {
std::vector<std::string> entries = {"1", "2", "3"};
int selected = 0;
int counter = 0;
auto option = MenuOption::Toggle();
option.on_change = [&] { counter++; };
auto toggle = Menu(&entries, &selected, &option);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowLeft)); // Reached far left.
EXPECT_EQ(counter, 0);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowRight)); // [0] -> [1]
EXPECT_EQ(counter, 1);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowRight)); // [1] -> [2]
EXPECT_EQ(counter, 2);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowRight)); // Reached far right.
EXPECT_EQ(counter, 2);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowLeft)); // [2] -> [1]
EXPECT_EQ(counter, 3);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowLeft)); // [1] -> [0]
EXPECT_EQ(counter, 4);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowLeft)); // Reached far left.
EXPECT_EQ(counter, 4);
}
TEST(ToggleTest, OnEnter) {
std::vector<std::string> entries = {"1", "2", "3"};
int selected = 0;
int counter = 0;
auto option = MenuOption::Toggle();
option.on_enter = [&] { counter++; };
auto toggle = Menu(&entries, &selected, &option);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowLeft)); // Reached far left.
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 1);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowRight)); // [0] -> [1]
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 2);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowRight)); // [1] -> [2]
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 3);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowRight)); // Reached far right.
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 4);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowLeft)); // [2] -> [1]
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 5);
EXPECT_TRUE(toggle->OnEvent(Event::ArrowLeft)); // [1] -> [0]
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 6);
EXPECT_FALSE(toggle->OnEvent(Event::ArrowLeft)); // Reached far left.
EXPECT_TRUE(toggle->OnEvent(Event::Return));
EXPECT_EQ(counter, 7);
}
TEST(ToggleTest, RemoveEntries) {
int focused_entry = 0;
int selected = 0;
std::vector<std::string> entries = {"1", "2", "3"};
auto option = MenuOption::Toggle();
option.focused_entry = &focused_entry;
auto toggle = Menu(&entries, &selected, option);
EXPECT_EQ(selected, 0);
EXPECT_EQ(focused_entry, 0);
toggle->OnEvent(Event::ArrowRight);
toggle->OnEvent(Event::ArrowRight);
EXPECT_EQ(selected, 2);
EXPECT_EQ(focused_entry, 2);
entries.resize(2);
EXPECT_EQ(selected, 2);
EXPECT_EQ(focused_entry, 2);
(void)toggle->Render();
EXPECT_EQ(selected, 1);
EXPECT_EQ(focused_entry, 1);
}
// Copyright 2020 Arthur Sonzogni. All rights reserved.
// Use of this source code is governed by the MIT license that can be found in
// the LICENSE file.