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documentation/lagrit_manual/commands/intersect.txt
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documentation/lagrit_manual/commands/intersect.txt
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.. _intersect:
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 _place_holder;
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 _place_holder;
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> **_INTERSECT_**
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>
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>> Creates a new Mesh Object from the intersection of two existing Mesh
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Objects. The existing Mesh Objects have to be topologically 2D and
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geometrically 3D. The created Mesh Object will be topologically 1D and
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geometrically 3D. Node quantities for the new Mesh Object will be created by
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interpolation on the corresponding node quantities of the first input Mesh
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Object, cmo_1_in.
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>
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>> This command will also apply the **line_graph** option of the **sort**
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command on the new Mesh Object. This will sort the elements (which will be
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line segments) into a reasonable order based on their connectivity, and will
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also create element attributes ctype, cid, and loop_id. **intersect** will
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create a temporary sort key and use that to reorder the elements, so there is
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no need to use your own sort key. For more details on the sorting and on the
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created element attributes, please see [sort](SORT.html).
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> **FORMAT**:
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>
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>> **intersect**/cmo_out/cmo_1_in/cmo_2_in
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