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documentation/lagrit_manual/commands/surfpts.txt
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documentation/lagrit_manual/commands/surfpts.txt
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.. _surfpts:
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 _place_holder;
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> **_SURFPTS_**
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> > Generates points on boundary surfaces previously defined by the surface or
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region command. The variable** **itype can be **surface** or **region** and
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iname is the name of the surface or region. The points are generated by
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shooting rays through a user specified set of points from an origin point,
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line or plane and finding the surface intersection of each ray. The point
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location for a region is determined by iregpt and can be on the **inside**,
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**outside** or **both** surfaces.
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>
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> FORMAT:
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>
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>> **surfpts**/itype/iname/iregpt/ifirst,ilast,istride/geom/ray_origin
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**surfpts**/itype/iname/iregpt/**pset,get,setname/**geom/ray_origin
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Where ifirst,ilast,istride or **pset,get**,setname define the set of points to
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shoot rays through. SPECIFICALLY FOR ALLOWABLE GEOMETRY TYPES:
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**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/**xyz**/x1,y1,z1/x2,y2,z2/x3,y3,z
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Where points 1, 2, 3 define the plane to shoot rays from that are normal to
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the plane.
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**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/ **rtz**/x1,y1,z1/x2,y2,z2 /
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Where points 1, 2, define the line to shoot rays from that are perpendicular
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to the line.
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**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/ **rtp**/xcen,ycen,zcen/
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**surfpts**/itype/iname/iregpt/ifirst,ilast,istride/ **points **/iffirst,iflast,ifstride/
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Where ifirst,ilast,istride define a set of points to shoot rays from.
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