changed signature of single+multi histo draw

This commit is contained in:
Jan Kuhlmann 2024-12-06 12:07:10 +01:00
parent d57f3c6aad
commit 1b67cc6767

View File

@ -171,8 +171,6 @@ namespace graphs
bool check = true;
};
// Number of columns needed to represent the string
// Adapted from: https://stackoverflow.com/a/31124065
inline int strcol(const string &str)
@ -787,24 +785,21 @@ namespace graphs
struct Axis {
double min = 0; // Start of axis. Set to 0 for automatic size based on data.
double max = 0; // End of axis. Set to 0 for automatic size based on data.
bool enabled = true;
bool label = true;
bool drawn = true;
bool label = true; // TODO: allow setting custom label string?
bool ticks = true;
bool tick_labels = true;
units_type tick_label_type = units_fracts;
};
Axis x = {};
Axis y = {};
type_type character_set = type_braille;
style_type style = style_light;
ColorBits color_type = ColorBits::e4;
ColorBits color_type = ColorBits::e4; // bit depth of color representation
bool validate = true; // validate sizes for graph draw
bool border = false;
// some idea?:
std::vector<Color> colors;
std::vector<size_t> x_offset; // x-axis offset for each data point of graph at that index
bool border = false; // draw border around the graph
/* 5 bytes padding */
// graph-specific options
struct Histogram {
@ -814,8 +809,9 @@ namespace graphs
std::ostream &ostr = std::cout;
const char* title = nullptr;
};
// print histogram using single data set, drawn on top of existing texture
template <typename T>
auto histogram_experimental(const Options& options, const std::vector<T>& data, const Color& color = {color_red}, Texture&& texture = std::make_unique<std::vector<Fragment>>()) -> Texture&& {
auto histogram_experimental(const std::vector<T>& data, Texture&& texture, const Options& options = {}, const Color& color = {color_red}) -> Texture&& {
static_assert(std::numeric_limits<T>::is_integer, "Only integer types are supported for histogram data");
cout << "Experimental histogram\n";
@ -909,16 +905,26 @@ namespace graphs
}
return std::move(texture);
}
// print histogram using multiple data sets
// print histogram using single data set
template <typename T>
void histogram_experimental(const Options& options, const std::vector<std::vector<T>>& datasets, const std::vector<Color>& colors = {}) {
Texture texture = std::make_unique<std::vector<Fragment>>();
// recursively call for extra data sets
auto histogram_experimental(const std::vector<T>& data, const Options& options = {}, const Color& color = {color_red}) -> Texture&& {
return histogram_experimental(data, std::make_unique<Texture::element_type>(), options, color);
}
// print histogram using multiple data sets, drawn on top of existing texture
template <typename T>
auto histogram_experimental(const std::vector<std::vector<T>>& datasets, Texture&& texture, const Options& options = {}, const std::vector<Color>& colors = {}) -> Texture&& {
// recursively call for each data set
for (size_t i = 0; i < datasets.size(); i++) {
// pick default color if not enough colors are provided
Color color = i < colors.size() ? colors[i] : Color{color_red};
texture = histogram_experimental(options, datasets[i], color, std::move(texture));
texture = histogram_experimental(datasets[i], std::move(texture), options, colors[i]);
}
return std::move(texture);
}
// print histogram using multiple data sets
template <typename T>
auto histogram_experimental(const std::vector<std::vector<T>>& datasets, const Options& options = {}, const std::vector<Color>& colors = {}) -> Texture&& {
return histogram_experimental(datasets, std::make_unique<Texture::element_type>(), options, colors);
}
// EXPERIMENTAL END