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139
test/old_tests/solver_performance/pvpython_test.py
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139
test/old_tests/solver_performance/pvpython_test.py
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from paraview.simple import *
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if __name__ == '__main__':
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# get args
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args = sys.argv
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if len(args) != 3:
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print("Usage: pvpython draw_slice.py <data_file> <dataset_name>")
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sys.exit(1)
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# get data
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fpath = args[1]
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name_dset = args[2]
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#fpath = "OUTPUT_FILES/out_data_sim_0.xmf"
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#name_dset = 'fun_inv_0000'
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# create a new 'XDMF Reader'
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out_data_sim_0xmf = XDMFReader(registrationName=fpath.split('/')[-1], FileNames=[fpath])
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# Limit the data array to be read
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# Properties modified on out_data_sim_0xmf
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out_data_sim_0xmf.PointArrayStatus = [name_dset]
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# get active view
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renderView1 = GetActiveViewOrCreate('RenderView')
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## show data in view
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#out_data_sim_0xmfDisplay = Show(out_data_sim_0xmf, renderView1, 'UnstructuredGridRepresentation')
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## trace defaults for the display properties.
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#out_data_sim_0xmfDisplay.Representation = 'Surface'
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# reset view to fit data
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#renderView1.ResetCamera(False)
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# get the material library
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materialLibrary1 = GetMaterialLibrary()
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# get color transfer function/color map for 'T_res_src_0_inv_0000'
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name_dsetLUT = GetColorTransferFunction(name_dset)
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# get opacity transfer function/opacity map for 'T_res_src_0_inv_0000'
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name_dsetPWF = GetOpacityTransferFunction(name_dset)
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# show color bar/color legend
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#out_data_sim_0xmfDisplay.SetScalarBarVisibility(renderView1, True)
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# update the view to ensure updated data information
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#renderView1.Update()
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# create a new 'Slice'
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slice1 = Slice(registrationName='Slice1', Input=out_data_sim_0xmf)
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# Properties modified on slice1.SliceType
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slice1.SliceType.Normal = [0.0, 0.0, 1.0]
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# show data in view
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slice1Display = Show(slice1, renderView1, 'GeometryRepresentation')
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# trace defaults for the display properties.
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slice1Display.Representation = 'Surface'
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# hide data in view
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Hide(out_data_sim_0xmf, renderView1)
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# show color bar/color legend
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slice1Display.SetScalarBarVisibility(renderView1, True)
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# trace defaults for the display properties.
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slice1Display.Representation = 'Surface'
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# rescale color and/or opacity maps used to include current data range
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slice1Display.RescaleTransferFunctionToDataRange(True, False)
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# show color bar/color legend
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slice1Display.SetScalarBarVisibility(renderView1, True)
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#
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# change the position of color bar
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#
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# Properties modified on slice1Display.DataAxesGrid
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slice1Display.DataAxesGrid.GridAxesVisibility = 1
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# get color legend/bar for t_res_src_0_inv_0000LUT in view renderView1
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name_dsetLUTColorBar = GetScalarBar(name_dsetLUT, renderView1)
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# change scalar bar placement
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name_dsetLUTColorBar.Orientation = 'Horizontal'
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name_dsetLUTColorBar.WindowLocation = 'Any Location'
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name_dsetLUTColorBar.Position = [0.33262344353799916, 0.24363636363636363]
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name_dsetLUTColorBar.ScalarBarLength = 0.3299999999999998
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# update the view to ensure updated data information
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#renderView1.Update()
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#
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# axis options
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#
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# toggle 3D widget visibility (only when running from the GUI)
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Hide3DWidgets(proxy=slice1.SliceType)
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# Properties modified on slice1Display.DataAxesGrid
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slice1Display.DataAxesGrid.GridAxesVisibility = 1
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#
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# window layout and camera settings
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#
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layout1 = GetLayout()
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#--------------------------------
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# saving layout sizes for layouts
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# layout/tab size in pixels
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layout1.SetSize(1280, 980)
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#-----------------------------------
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# saving camera placements for views
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# current camera placement for renderView1
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renderView1.CameraPosition = [6086.06543558693, 0.0, 7825.811009542308]
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renderView1.CameraFocalPoint = [6086.06543558693, 0.0, -3.410605131648481e-13]
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renderView1.CameraViewUp = [1.0, 2.220446049250313e-16, 0.0]
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renderView1.CameraParallelScale = 2025.468932642534
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# save screenshot
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SaveScreenshot('test_screenshot.png', renderView1, ImageResolution=[2560,1280])
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Render()
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Interact()
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