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71 lines
3.2 KiB
C
71 lines
3.2 KiB
C
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//-------------------------------------------------------------------------------------------------------
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// The MIT License (MIT)
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//
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// Copyright (c) 2021 Yoshiya Usui
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//-------------------------------------------------------------------------------------------------------
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#ifndef DBLDEF_COMPLEX_SPARSE_SQUARE_SYMMETRIC_MATRIX
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#define DBLDEF_COMPLEX_SPARSE_SQUARE_SYMMETRIC_MATRIX
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#include <complex>
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#include <set>
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#include "ComplexSparseSquareMatrix.h"
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class ComplexSparseSquareSymmetricMatrix : public ComplexSparseSquareMatrix {
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public:
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//Default Constructer
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explicit ComplexSparseSquareSymmetricMatrix();
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//Constructer
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explicit ComplexSparseSquareSymmetricMatrix( const int nEq, const int nRhs = 1 );
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//Destructer
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virtual ~ComplexSparseSquareSymmetricMatrix();
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//Input component of matrix.
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virtual void setStructureByTripletFormat( const int row, const int col );
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// Set matrix structure ( locations of non-zero components ) and add values by triplet format
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virtual void setStructureAndAddValueByTripletFormat( const int row, const int col, const std::complex<double>& val );
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//Add non-zero value to matrix
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virtual void addNonZeroValues( const int row, const int col, const std::complex<double>& val );
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//Initialize matrix solver
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virtual void initializeMatrixSolver( const std::string& oocHeaderName, const int imode );
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//Multiply matrix by inputed vector and subtract calculated vector from another vector for the case the indexes of inputed vector does not correspond to colunm number
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//void postmultiplyByVectorAndSubtractResult( const std::complex<double>* const vecIn, const int* convertArray, std::complex<double>* const vecOut ) const;
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void postmultiplyByVectorAndSubtractResult( const std::complex<double>* const vecIn, const int numCompsCopied, const int* const compsCopied2Full, const int* const full2CompsCopied, std::complex<double>* const vecOut ) const;
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private:
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//Copy constructer
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ComplexSparseSquareSymmetricMatrix(const ComplexSparseSquareSymmetricMatrix &matrix );
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// Assignment operator
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ComplexSparseSquareSymmetricMatrix& operator=(const ComplexSparseSquareSymmetricMatrix& rhs);
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};
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#endif
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