273 lines
9.2 KiB
C++
273 lines
9.2 KiB
C++
/********************************************************
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* ██████╗ ██████╗████████╗██╗
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* ██╔════╝ ██╔════╝╚══██╔══╝██║
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* ██║ ███╗██║ ██║ ██║
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* ██║ ██║██║ ██║ ██║
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* ╚██████╔╝╚██████╗ ██║ ███████╗
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* ╚═════╝ ╚═════╝ ╚═╝ ╚══════╝
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* Geophysical Computational Tools & Library (GCTL)
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*
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* Copyright (c) 2023 Yi Zhang (yizhang-geo@zju.edu.cn)
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*
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* GCTL is distributed under a dual licensing scheme. You can redistribute
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* it and/or modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, either version 2
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* of the License, or (at your option) any later version. You should have
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* received a copy of the GNU Lesser General Public License along with this
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* program. If not, see <http://www.gnu.org/licenses/>.
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*
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* If the terms and conditions of the LGPL v.2. would prevent you from using
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* the GCTL, please consider the option to obtain a commercial license for a
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* fee. These licenses are offered by the GCTL's original author. As a rule,
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* licenses are provided "as-is", unlimited in time for a one time fee. Please
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* send corresponding requests to: yizhang-geo@zju.edu.cn. Please do not forget
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* to include some description of your company and the realm of its activities.
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* Also add information on how to contact you by electronic and paper mail.
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******************************************************/
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#ifndef _GCTL_TRI_CONE_H
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#define _GCTL_TRI_CONE_H
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#include "vertex.h"
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#include "entity.h"
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namespace gctl
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{
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// Declaration of the basic edge type
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template <typename A> struct type_tricone;
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// edge type of attribute type of void
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typedef type_tricone<void> tri_cone;
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static int cone_order[12] = {0,1,2,0,3,1,1,3,2,2,3,0};
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/**
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* @brief 三棱锥(一种特别的四面体,第四个顶点必须为坐标原点,不记录 在使用时赋值即可)。
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* 主要用于球坐标下的重力数据正反演计算
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*
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* @note 注意三棱锥顶面的顶点排序为逆时针(从外部观察)。在初始化中会自动对顶点进行排序。第四个顶点
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* 是原点位置
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*
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* z
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* | 2
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* | //\
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* | / / \
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* | / / \
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* 0--------------1
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* | / /
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* |/ /
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* |//
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* O(3)---------------------->x
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*/
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template <typename A>
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struct type_tricone : public entity<vertex3dc, 4, A>
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{
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/**
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* Constructor
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*/
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type_tricone();
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/**
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* @brief De-constructor
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*/
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virtual ~type_tricone(){}
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/**
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* @brief Set object from parameters
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*
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* @warning This function will locate memories to store vertice
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*
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* @param[in] p0 The first point
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* @param[in] p1 The second point
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* @param[in] p2 The third point
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* @param[in] p3 The origin point
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* @param[in] index The element index
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*/
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type_tricone(const point3ds &ps0, const point3ds &ps1, const point3ds &ps2, const point3dc &ori, int index = 0);
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/**
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* @brief Constructor with initial parameters
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*
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* @param vert0 The vertex 0
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* @param vert1 The vertex 1
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* @param vert2 The vertex 2
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* @param[in] index The index
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*/
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type_tricone(vertex3dc &vert0, vertex3dc &vert1, vertex3dc &vert2, int index = 0);
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/**
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* @brief Set object from parameters
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*
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* @warning This function will locate memories to store vertice
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*
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* @param[in] p0 The first point
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* @param[in] p1 The second point
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* @param[in] p2 The third point
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* @param[in] p3 The origin point
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* @param[in] index The element index
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*/
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void set(const point3ds &ps0, const point3ds &ps1, const point3ds &ps2, const point3dc &ori, int index = 0);
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/**
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* @brief Set object parameters
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*
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* @param vert0 The vertex 0
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* @param vert1 The vertex 1
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* @param vert2 The vertex 2
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* @param ori_ptr The origin pointer
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* @param[in] index The index
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*/
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void set(vertex3dc &vert0, vertex3dc &vert1, vertex3dc &vert2, int index = 0);
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/**
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* @brief Sets the origin.
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*
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* @param ori_ptr The origin pointer
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*/
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void set_origin(vertex3dc &ori);
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/**
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* @brief Get pointer of the j-th vertex on the i-th facet
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*
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* @param[in] i facet index (smaller than 4)
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* @param[in] j vertex index (smaller than 3)
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*
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* @return vertex pointer
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*/
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vertex3dc *get(unsigned int i, unsigned int j) const;
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/**
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* @brief Get pointer of the j-th vertex on the i-th facet. Without any checks
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*
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* @param[in] i facet index (smaller than 4)
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* @param[in] j vertex index (smaller than 3)
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*
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* @return { description_of_the_return_value }
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*/
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vertex3dc *fget(unsigned int i, unsigned int j) const;
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};
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template <typename A>
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type_tricone<A>::type_tricone() : entity<vertex3dc, 4, A>::entity(){}
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template <typename A>
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type_tricone<A>::type_tricone(const point3ds &ps0, const point3ds &ps1, const point3ds &ps2,
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const point3dc &ori, int index) : type_tricone()
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{
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set(ps0, ps1, ps2, ori, index);
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}
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template <typename A>
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type_tricone<A>::type_tricone(vertex3dc &vert0, vertex3dc &vert1,
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vertex3dc &vert2, int index) : type_tricone()
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{
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set(vert0, vert1, vert2, index);
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}
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template <typename A>
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void type_tricone<A>::set(const point3ds &ps0, const point3ds &ps1, const point3ds &ps2,
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const point3dc &ori, int index)
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{
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if (index < 0)
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{
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throw out_of_range("Invalid index number, From type_tricone::set(...)");
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}
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for (int i = 0; i < 4; ++i)
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{
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this->vert[i] = new vertex3dc;
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}
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this->self_host = true;
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point3dc p0 = ps0.s2c();
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point3dc p1 = ps1.s2c();
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point3dc p2 = ps2.s2c();
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// 重新检查顶点的排序 初始化为逆时针排序
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point3dc tmp_p;
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if (dot(p0 - ori, cross(p1 - p0, p2 - p0)) < 0)
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{
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tmp_p = p1; p1 = p2; p2 = tmp_p;
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}
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this->id = index;
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this->vert[0]->set(p0, 4*index + 0);
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this->vert[1]->set(p1, 4*index + 1);
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this->vert[2]->set(p2, 4*index + 2);
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this->vert[3]->set(ori, 4*index + 3);
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return;
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}
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template <typename A>
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void type_tricone<A>::set(vertex3dc &vert0, vertex3dc &vert1, vertex3dc &vert2, int index)
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{
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if (index < 0)
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{
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throw out_of_range("Invalid index number, From type_tricone::set(...)");
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}
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this->id = index;
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this->vert[0] = &vert0;
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this->vert[1] = &vert1;
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this->vert[2] = &vert2;
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if (this->vert[3] != nullptr)
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{
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// 检查顶点的排序 初始化为逆时针排序
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vertex3dc *tmp_ptr;
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if (dot(*this->vert[0] - *this->vert[3], cross(*this->vert[1] - *this->vert[0],
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*this->vert[2] - *this->vert[0])) < 0)
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{
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tmp_ptr = this->vert[1];
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this->vert[1] = this->vert[2];
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this->vert[2] = tmp_ptr;
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}
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}
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return;
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}
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template <typename A>
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void type_tricone<A>::set_origin(vertex3dc &ori)
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{
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this->vert[3] = &ori;
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if (this->vert[0] != nullptr && this->vert[1] != nullptr && this->vert[2] != nullptr)
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{
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// 重新检查顶点的排序 初始化为逆时针排序
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vertex3dc *tmp_ptr;
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if (dot(*this->vert[0] - *this->vert[3], cross(*this->vert[1] - *this->vert[0],
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*this->vert[2] - *this->vert[0])) < 0)
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{
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tmp_ptr = this->vert[1];
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this->vert[1] = this->vert[2];
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this->vert[2] = tmp_ptr;
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}
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}
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return;
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}
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template <typename A>
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vertex3dc *type_tricone<A>::get(unsigned int i, unsigned int j) const
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{
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if (i > 3 || j > 2)
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{
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throw out_of_range("Invalid facet or vertex index. From type_tricone::get(...)");
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}
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if (this->vert[0] == nullptr || this->vert[1] == nullptr ||
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this->vert[2] == nullptr || this->vert[3] == nullptr)
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{
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throw domain_error("Invalid pointer. From type_tricone::get(...)");
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}
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return this->vert[cone_order[3*i+j]];
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}
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template <typename A>
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vertex3dc *type_tricone<A>::fget(unsigned int i, unsigned int j) const
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{
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return this->vert[cone_order[3*i+j]];
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}
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}
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#endif // _GCTL_TRI_CONE_H
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