/******************************************************** * ██████╗ ██████╗████████╗██╗ * ██╔════╝ ██╔════╝╚══██╔══╝██║ * ██║ ███╗██║ ██║ ██║ * ██║ ██║██║ ██║ ██║ * ╚██████╔╝╚██████╗ ██║ ███████╗ * ╚═════╝ ╚═════╝ ╚═╝ ╚══════╝ * Geophysical Computational Tools & Library (GCTL) * * Copyright (c) 2022 Yi Zhang (yizhang-geo@zju.edu.cn) * * GCTL is distributed under a dual licensing scheme. You can redistribute * it and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, either version 2 * of the License, or (at your option) any later version. You should have * received a copy of the GNU Lesser General Public License along with this * program. If not, see . * * If the terms and conditions of the LGPL v.2. would prevent you from using * the GCTL, please consider the option to obtain a commercial license for a * fee. These licenses are offered by the GCTL's original author. As a rule, * licenses are provided "as-is", unlimited in time for a one time fee. Please * send corresponding requests to: yizhang-geo@zju.edu.cn. Please do not forget * to include some description of your company and the realm of its activities. * Also add information on how to contact you by electronic and paper mail. ******************************************************/ #include "../lib/mesh.h" int main(int argc, char *argv[]) try { gctl::array xs(15); for (int i = 0; i < 15; i++) { xs[i] = i+1; } gctl::array ys(10); for (int i = 0; i < 10; i++) { ys[i] = i+1; } gctl::linear_mesh_2d l2d_mesh; l2d_mesh.init("mesh-example", "This is a linear mesh", 0.5, 0.5, xs, ys); int ybnum = l2d_mesh.get_ybnum(); int xbnum = l2d_mesh.get_xbnum(); gctl::meshdata &data = l2d_mesh.add_data(gctl::ElemData, gctl::Scalar, "double-data", 0.0); for (int j = 0; j < ybnum; j++) { for (int i = 0; i < xbnum; i++) { data.datval_[i + j*xbnum] = i+j; } } l2d_mesh.save_gmsh("sample9-out", gctl::OverWrite, gctl::NotPacked); return 0; } catch(std::exception &e) { GCTL_ShowWhatError(e.what(), GCTL_ERROR_ERROR, 0, 0, 0); }