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Author SHA1 Message Date
3c505c0cfe Update read_model_mst.cpp 2019-09-13 13:16:00 +08:00
kiciollo
716939c93a add function for forward mdling using meshtool3d mesh and phy files 2019-09-12 18:55:37 +08:00
67 changed files with 415 additions and 942748 deletions

4
.gitignore vendored
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# Prerequisites
# Prerequisites
*.d
# Compiled Object files
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# Mac folder
.DS_Store
build/
build_mac/

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cmake_minimum_required(VERSION 3.15.2)
#
project(GM3D_GUI VERSION 0.3 LANGUAGES CXX)
cmake_minimum_required(VERSION 3.15.2)
message(STATUS "Platform: " ${CMAKE_HOST_SYSTEM_NAME})
# CMake WindowsC:/Program\ Files/${Project_Name} Linux/Unix/usr/local
message(STATUS "Install prefix: " ${CMAKE_INSTALL_PREFIX})
# CMake
message(STATUS "Build type: " ${CMAKE_BUILD_TYPE})
set(CMAKE_CXX_COMPILER /usr/local/bin/g++-9)
#
add_subdirectory(src/)
project(GM3D_GUI VERSION 0.2 LANGUAGES CXX)
add_subdirectory(src)

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LICENSE
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gm3d License
--------------
gm3d is distributed under a dual licensing scheme. You can
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General Public License as published by the Free Software Foundation,
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If the terms and conditions of the AGPL v.3. would prevent you from
using gm3d, please consider the option to obtain a commercial
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description of your company and the realm of its activities.
=====================================================================
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the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public
License along with this program. If not, see
<http://www.gnu.org/licenses/>. Also add information on how to
contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for
the specific requirements.
You should also get your employer (if you work as a programmer) or
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. For more information on this, and how to apply and follow
the GNU AGPL, see <http://www.gnu.org/licenses/>.

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@ -1,539 +0,0 @@
#include "gm3d_gui.h"
#include "gm3d.h"
Fl_Double_Window *main_window=(Fl_Double_Window *)0;
Fl_Tabs *main_tabs=(Fl_Tabs *)0;
Fl_Group *model_tab=(Fl_Group *)0;
Fl_Input *mesh_para_input=(Fl_Input *)0;
Fl_Button *mesh_file_btn=(Fl_Button *)0;
Fl_Button *mod_para_file_btn=(Fl_Button *)0;
Fl_Input *mod_ele_input_build=(Fl_Input *)0;
Fl_Button *build_mod_btn=(Fl_Button *)0;
Fl_Output *mesh_para_output=(Fl_Output *)0;
Fl_Button *add_mod_btn=(Fl_Button *)0;
Fl_Button *del_mod_btn=(Fl_Button *)0;
Fl_Check_Button *rm_emp_bok_check=(Fl_Check_Button *)0;
Fl_Browser *mod_para_brw=(Fl_Browser *)0;
Fl_Button *mod_file_out_btn=(Fl_Button *)0;
Fl_Output *mod_out_file_output=(Fl_Output *)0;
Fl_Group *forward_tab=(Fl_Group *)0;
Fl_Group *grav_group=(Fl_Group *)0;
Fl_Check_Button *Vz_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzx_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzy_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzz_check=(Fl_Check_Button *)0;
Fl_Button *mod_file_btn=(Fl_Button *)0;
Fl_Button *obs_file_btn=(Fl_Button *)0;
Fl_Input *mod_file_input=(Fl_Input *)0;
Fl_Output *mod_file_output=(Fl_Output *)0;
Fl_Input *obs_file_input=(Fl_Input *)0;
Fl_Output *obs_file_output=(Fl_Output *)0;
Fl_Input *mod_ele_input=(Fl_Input *)0;
Fl_Group *mag_group=(Fl_Group *)0;
Fl_Check_Button *DeltaT_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTx_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTy_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTz_check=(Fl_Check_Button *)0;
Fl_Check_Button *Hax_check=(Fl_Check_Button *)0;
Fl_Check_Button *Hay_check=(Fl_Check_Button *)0;
Fl_Check_Button *Za_check=(Fl_Check_Button *)0;
Fl_Input *mag_para_input=(Fl_Input *)0;
Fl_Check_Button *mag_data_check=(Fl_Check_Button *)0;
Fl_Button *cal_btn=(Fl_Button *)0;
Fl_Input *noise_para_input=(Fl_Input *)0;
Fl_Check_Button *noise_check=(Fl_Check_Button *)0;
Fl_Input *res_file_input=(Fl_Input *)0;
Fl_Button *res_file_btn=(Fl_Button *)0;
Fl_Output *res_file_output=(Fl_Output *)0;
char mesh_filename[1024];
char out_msh_filename[1024];
void cb_mesh_para_input(Fl_Input*, void*){
strcpy(mesh_filename,mesh_para_input->value());
mesh_para_output->value(mesh_para_input->value());
return;
}
void cb_mesh_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.txt, *.dat, *.xyz", Fl_File_Chooser::SINGLE, "Choose a mesh file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(mesh_filename,chooser.value());
std::string abs_filename = chooser.value();
int pos = abs_filename.find_last_of("/");
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
const char* disp_filename = temp_ss.str().c_str();
mesh_para_output->value(disp_filename);
}
else
{
mesh_para_output->value("Unset");
}
return;
}
void cb_mod_para_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
Fl_File_Chooser chooser(".", "*.txt, *.dat, *.xyz", Fl_File_Chooser::SINGLE, "Choose a model list file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//下面我们读入文件并添加模型参数到列表显示
std::ifstream modpara_in;
modpara_in.open(chooser.value());
if (!modpara_in)
{
fl_message("Error! Fail to open file: %s",chooser.value());
return;
}
else{
std::string temp_str;
std::stringstream temp_ss;
while(getline(modpara_in,temp_str)){
if (*(temp_str.begin()) == '#') continue;
else{
temp_ss.clear(); temp_ss.str("");
temp_ss << temp_str;
mod_para_brw->add(temp_ss.str().c_str());
}
}
modpara_in.close();
}
return;
}
void cb_del_mod_btn(Fl_Widget*, void*){
int index = mod_para_brw->value();
mod_para_brw->remove(index);
del_mod_btn->deactivate();
}
void cb_mod_para_brw(Fl_Browser*, void*){
for ( int t=1; t<=mod_para_brw->size(); t++ ) {
if ( mod_para_brw->selected(t) ) {
//printf("%d) '%s'\n", t, mod_para_brw->text(t));
del_mod_btn->activate();
}
}
return;
}
bool remove_null = false;
void cb_rm_emp_bok_check(Fl_Check_Button*, void*){
if (rm_emp_bok_check->value() == 1) remove_null = true;
else if (rm_emp_bok_check->value() == 0) remove_null = false;
return;
}
void cb_mod_file_out_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.msh", Fl_File_Chooser::CREATE, "Create a new model file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(out_msh_filename,chooser.value());
std::string abs_filename = chooser.value();
int pos = abs_filename.find_last_of("/");
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
const char* disp_filename = temp_ss.str().c_str();
mod_out_file_output->value(disp_filename);
}
else
{
mod_out_file_output->value("Unset");
}
return;
}
void cb_build_mod_btn(Fl_Widget*, void*){
//首先构建一个GM3D实例
GM3D gm3d_instance;
//设置初始化变量
char dimension[1024] = "10/20/990/10/20/990/10/20/490";
char out_mshname[1024] = "Untitled.msh";
char elename[1024] = "Untitled";
//将mesh_para_output拷贝到dimension
strcpy(dimension, mesh_filename);
//std::cout << dimension << std::endl;
//将mod_para_brw中的模型参数列表拷贝到一个临时参数列表
std::stringstream temp_ss;
modelist temp_list;
modelistArray brw_model_list;
for ( int t=1; t<=mod_para_brw->size(); t++ ) {
temp_ss.clear(); temp_ss.str("");
temp_ss << mod_para_brw->text(t);
if(temp_ss >> temp_list.mod_type >> temp_list.val_type >> temp_list.mod_value >> temp_list.mod_para){
brw_model_list.push_back(temp_list);
}
else{
fl_message("Wrong model parameter: %s. Skipped !",mod_para_brw->text(t));
}
}
//将brw_model_list拷贝到GM3D中
gm3d_instance.get_model_list(brw_model_list);
//将mod_out_file_input拷贝到out_mshname
strcpy(out_mshname, out_msh_filename);
if (!strcmp(out_mshname,"")){
fl_message("Output file's name can't be empty !");
return;
}
//将mod_ele_input_build拷贝到elename
strcpy(elename, mod_ele_input_build->value());
if (!strcmp(elename,"")){
fl_message("Element data's name can't be empty !");
return;
}
//构建模型网络
if(gm3d_instance.BuildRegularGrid(dimension)){
fl_message("Mesh Parameters Load Error !");
return;
}
gm3d_instance.AddModels_GUI();
gm3d_instance.RegisteredOuput(remove_null);
if (gm3d_instance.OutMshFile(out_mshname,elename)) return;
//这里需要一个输出信息窗口
fl_message("Model Construction Completed !");
return;
}
/***********************************以下是正演计算GUI函数******************************/
char in_msh_filename[1024];
char in_obs_filename[1024];
char out_res_filename[1024];
void cb_mod_file_input(Fl_Input*, void*){
strcpy(in_msh_filename,mod_file_input->value());
mod_file_output->value(mod_file_input->value());
return;
}
void cb_mod_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.msh", Fl_File_Chooser::SINGLE, "Create a model file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(in_msh_filename,chooser.value());
std::string abs_filename = chooser.value();
int pos = abs_filename.find_last_of("/");
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
const char* disp_filename = temp_ss.str().c_str();
mod_file_output->value(disp_filename);
}
else
{
mod_file_output->value("Unset");
}
return;
}
void cb_obs_file_input(Fl_Input*, void*){
strcpy(in_obs_filename,obs_file_input->value());
obs_file_output->value(obs_file_input->value());
return;
}
void cb_obs_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.txt, *.dat, *.xyz", Fl_File_Chooser::SINGLE, "Create observe file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(in_obs_filename,chooser.value());
std::string abs_filename = chooser.value();
int pos = abs_filename.find_last_of("/");
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
const char* disp_filename = temp_ss.str().c_str();
obs_file_output->value(disp_filename);
}
else
{
obs_file_output->value("Unset");
}
return;
}
void cb_res_file_input(Fl_Input*, void*){
strcpy(out_res_filename,res_file_input->value());
res_file_output->value(res_file_input->value());
return;
}
void cb_res_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.txt, *.dat", Fl_File_Chooser::CREATE, "Create a new observe file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(out_res_filename,chooser.value());
std::string abs_filename = chooser.value();
int pos = abs_filename.find_last_of("/");
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
const char* disp_filename = temp_ss.str().c_str();
res_file_output->value(disp_filename);
}
else
{
res_file_output->value("Unset");
}
return;
}
void cb_noise_check(Fl_Check_Button*, void*){
if (noise_check->value() == 1){
noise_para_input->activate();
}
else if (noise_check->value() == 0){
noise_para_input->deactivate();
}
return;
}
void cb_mag_data_check(Fl_Check_Button*, void*){
if (mag_data_check->value() == 1){
mag_para_input->activate();
DeltaT_check->activate();
DeltaTx_check->activate();
DeltaTy_check->activate();
DeltaTz_check->activate();
Hax_check->activate();
Hay_check->activate();
Za_check->activate();
}
else if (mag_data_check->value() == 0){
mag_para_input->deactivate();
DeltaT_check->deactivate();
DeltaTx_check->deactivate();
DeltaTy_check->deactivate();
DeltaTz_check->deactivate();
Hax_check->deactivate();
Hay_check->deactivate();
Za_check->deactivate();
}
return;
}
void cb_cal_btn(Fl_Button*, void*){
//首先构建一个GM3D实例
GM3D gm3d_instance;
//设置初始化变量
char in_mshname[1024] = "Untitled.msh";
char in_obspara[1024] = "Untitled.txt";
char res_outfile[1024] = "Untitled";
char res_outfile_full[1024];
char ele_name[1024] = "Untitled";
char noise_para[1024] = "0.0/0.0";
char mag_para[1024] = "90.0/0.0/90.0/0.0";
strcpy(in_mshname,in_msh_filename);
strcpy(in_obspara,in_obs_filename);
strcpy(res_outfile,out_res_filename);
strcpy(ele_name,mod_ele_input->value());
strcpy(noise_para,noise_para_input->value());
strcpy(mag_para,mag_para_input->value());
if (gm3d_instance.ReadModel(in_mshname,ele_name))
{
fl_message("Model Load Error !");
return;
}
if (gm3d_instance.InitObs(in_obspara))
{
fl_message("Observe File Load Error !");
return;
}
if (Vz_check->value() == 1)
{
gm3d_instance.ForwardVz(noise_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Vz.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Vzx_check->value() == 1)
{
gm3d_instance.ForwardVzx(noise_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Vzx.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Vzy_check->value() == 1)
{
gm3d_instance.ForwardVzy(noise_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Vzy.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Vzz_check->value() == 1)
{
gm3d_instance.ForwardVzz(noise_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Vzz.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (mag_data_check->value() == 1)
{
if (DeltaT_check->value() == 1)
{
gm3d_instance.ForwardDeltaT(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_DeltaT.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (DeltaTx_check->value() == 1)
{
gm3d_instance.ForwardDeltaTx(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_DeltaTx.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (DeltaTy_check->value() == 1)
{
gm3d_instance.ForwardDeltaTy(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_DeltaTy.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (DeltaTz_check->value() == 1)
{
gm3d_instance.ForwardDeltaTz(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_DeltaTz.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Hax_check->value() == 1)
{
gm3d_instance.ForwardHax(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Hax.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Hay_check->value() == 1)
{
gm3d_instance.ForwardHay(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Hay.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
if (Za_check->value() == 1)
{
gm3d_instance.ForwardZa(noise_para,mag_para);
strcpy(res_outfile_full,res_outfile);
strcat(res_outfile_full,"_Za.txt");
if (gm3d_instance.OutObs(res_outfile_full))
{
fl_message("Observe File Output Error !");
return;
}
}
}
fl_message("Forward calculation completed !");
return;
}

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@ -1,115 +0,0 @@
// generated by Fast Light User Interface Designer (fluid) version 1.0305
#ifndef _GM3D_GUI_H
#define _GM3D_GUI_H
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Tabs.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Output.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Radio_Round_Button.H>
#include <FL/Fl_Browser.H>
#include <FL/Fl_File_Chooser.H>
#include <iostream>
#include <string.h>
#include <sstream>
#include <fstream>
extern void cb_mesh_para_input(Fl_Input*, void*);
extern void cb_mesh_file_btn(Fl_Widget*, void*);
extern void cb_add_mod_btn(Fl_Widget*, void*);
extern void cb_mod_para_file_btn(Fl_Widget*, void*);
extern void cb_del_mod_btn(Fl_Widget*, void*);
extern void cb_mod_para_brw(Fl_Browser*, void*);
extern void cb_rm_emp_bok_check(Fl_Check_Button*, void*);
extern void cb_mod_file_out_btn(Fl_Widget*, void*);
extern void cb_build_mod_btn(Fl_Widget*, void*);
extern void cb_mod_file_input(Fl_Input*, void*);
extern void cb_mod_file_btn(Fl_Widget*, void*);
extern void cb_obs_file_input(Fl_Input*, void*);
extern void cb_obs_file_btn(Fl_Widget*, void*);
extern void cb_res_file_input(Fl_Input*, void*);
extern void cb_res_file_btn(Fl_Widget*, void*);
extern void cb_noise_check(Fl_Check_Button*, void*);
extern void cb_mag_data_check(Fl_Check_Button*, void*);
extern void cb_cal_btn(Fl_Button*, void*);
extern void cb_reg_bok_rbtn(Fl_Button*, void*);
extern void cb_til_bok_rbtn(Fl_Button*, void*);
extern void cb_sph_rbtn(Fl_Button*, void*);
extern void cb_int_face_rbtn(Fl_Button*, void*);
extern void cb_app_val_rbtn(Fl_Button*, void*);
extern void cb_rep_val_rbtn(Fl_Button*, void*);
extern void cb_era_val_rbtn(Fl_Button*, void*);
extern void cb_top_val_rbtn(Fl_Button*, void*);
extern void cb_bot_val_rbtn(Fl_Button*, void*);
extern void cb_sig_add_btn(Fl_Widget*, void*);
extern void cb_can_add_btn(Fl_Widget*, void*);
extern Fl_Double_Window *main_window;
extern Fl_Tabs *main_tabs;
extern Fl_Group *model_tab;
extern Fl_Input *mesh_para_input;
extern Fl_Button *mesh_file_btn;
extern Fl_Button *mod_para_file_btn;
extern Fl_Input *mod_ele_input_build;
extern Fl_Button *build_mod_btn;
extern Fl_Output *mesh_para_output;
extern Fl_Button *add_mod_btn;
extern Fl_Button *del_mod_btn;
extern Fl_Check_Button *rm_emp_bok_check;
extern Fl_Browser *mod_para_brw;
extern Fl_Button *mod_file_out_btn;
extern Fl_Output *mod_out_file_output;
extern Fl_Group *forward_tab;
extern Fl_Group *grav_group;
extern Fl_Check_Button *Vz_check;
extern Fl_Check_Button *Vzx_check;
extern Fl_Check_Button *Vzy_check;
extern Fl_Check_Button *Vzz_check;
extern Fl_Button *mod_file_btn;
extern Fl_Button *obs_file_btn;
extern Fl_Input *mod_file_input;
extern Fl_Output *mod_file_output;
extern Fl_Input *obs_file_input;
extern Fl_Output *obs_file_output;
extern Fl_Input *mod_ele_input;
extern Fl_Group *mag_group;
extern Fl_Check_Button *DeltaT_check;
extern Fl_Check_Button *DeltaTx_check;
extern Fl_Check_Button *DeltaTy_check;
extern Fl_Check_Button *DeltaTz_check;
extern Fl_Check_Button *Hax_check;
extern Fl_Check_Button *Hay_check;
extern Fl_Check_Button *Za_check;
extern Fl_Input *mag_para_input;
extern Fl_Check_Button *mag_data_check;
extern Fl_Button *cal_btn;
extern Fl_Input *noise_para_input;
extern Fl_Check_Button *noise_check;
extern Fl_Input *res_file_input;
extern Fl_Button *res_file_btn;
extern Fl_Output *res_file_output;
extern Fl_Double_Window *add_mod_win;
extern Fl_Group *mod_type_group;
extern Fl_Radio_Round_Button *reg_bok_rbtn;
extern Fl_Radio_Round_Button *til_bok_rbtn;
extern Fl_Radio_Round_Button *sph_rbtn;
extern Fl_Radio_Round_Button *int_face_rbtn;
extern Fl_Group *val_type_group;
extern Fl_Radio_Round_Button *app_val_rbtn;
extern Fl_Radio_Round_Button *rep_val_rbtn;
extern Fl_Radio_Round_Button *era_val_rbtn;
extern Fl_Group *agn_part_group;
extern Fl_Radio_Round_Button *top_val_btn;
extern Fl_Radio_Round_Button *bot_val_btn;
extern Fl_Input *sig_mod_para_input;
extern Fl_Return_Button *can_add_btn;
extern Fl_Button *sig_add_btn;
extern Fl_Input *mod_val_input;
#endif

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@ -2,7 +2,7 @@
#include "add_model.h"
Fl_Double_Window *edit_mod_win=(Fl_Double_Window *)0;
Fl_Double_Window *add_mod_win=(Fl_Double_Window *)0;
Fl_Group *mod_type_group=(Fl_Group *)0;
@ -30,18 +30,14 @@ Fl_Round_Button *bot_val_btn=(Fl_Round_Button *)0;
Fl_Input *sig_mod_para_input=(Fl_Input *)0;
Fl_Input *mod_val_input=(Fl_Input *)0;
Fl_Return_Button *can_add_btn=(Fl_Return_Button *)0;
Fl_Button *sig_add_btn=(Fl_Button *)0;
Fl_Button *sig_replace_btn=(Fl_Button *)0;
Fl_Button *sig_delete_btn=(Fl_Button *)0;
Fl_Return_Button *can_add_btn=(Fl_Return_Button *)0;
Fl_Input *mod_val_input=(Fl_Input *)0;
void cb_add_mod_btn(Fl_Button*, void*) {
{ edit_mod_win = new Fl_Double_Window(314, 320, "Model editor (gm3d)");
{ add_mod_win = new Fl_Double_Window(315, 300, "Add model (gm3d)");
{ mod_type_group = new Fl_Group(20, 25, 250, 53, "Model Type :");
mod_type_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ reg_bok_rbtn = new Fl_Round_Button(20, 25, 110, 28, "Regular Block");
@ -50,7 +46,7 @@ void cb_add_mod_btn(Fl_Button*, void*) {
{ til_bok_rbtn = new Fl_Round_Button(160, 25, 100, 28, "Tilted Block");
til_bok_rbtn->down_box(FL_ROUND_DOWN_BOX);
} // Fl_Round_Button* til_bok_rbtn
{ sph_rbtn = new Fl_Round_Button(20, 50, 70, 28, "Ellipsoid");
{ sph_rbtn = new Fl_Round_Button(20, 50, 70, 28, "Sphere");
sph_rbtn->down_box(FL_ROUND_DOWN_BOX);
} // Fl_Round_Button* sph_rbtn
{ int_face_rbtn = new Fl_Round_Button(160, 50, 80, 28, "Interface");
@ -71,13 +67,13 @@ void cb_add_mod_btn(Fl_Button*, void*) {
} // Fl_Round_Button* era_val_rbtn
val_type_group->end();
} // Fl_Group* val_type_group
{ agn_part_group = new Fl_Group(20, 150, 160, 28, "Assign Part :");
{ agn_part_group = new Fl_Group(20, 150, 160, 28, "Assgin Part :");
agn_part_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ top_val_btn = new Fl_Round_Button(20, 150, 50, 28, "Top");
top_val_btn->down_box(FL_ROUND_DOWN_BOX);
top_val_btn->deactivate();
} // Fl_Round_Button* top_val_btn
{ bot_val_btn = new Fl_Round_Button(90, 150, 70, 28, "Bottom");
{ bot_val_btn = new Fl_Round_Button(110, 150, 70, 28, "Bottom");
bot_val_btn->down_box(FL_ROUND_DOWN_BOX);
bot_val_btn->deactivate();
} // Fl_Round_Button* bot_val_btn
@ -86,19 +82,13 @@ void cb_add_mod_btn(Fl_Button*, void*) {
{ sig_mod_para_input = new Fl_Input(20, 200, 275, 28, "Model Parameter :");
sig_mod_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* sig_mod_para_input
{ mod_val_input = new Fl_Input(180, 150, 115, 28, "Model Value :");
{ can_add_btn = new Fl_Return_Button(210, 255, 85, 28, "Cancel");
} // Fl_Return_Button* can_add_btn
{ sig_add_btn = new Fl_Button(140, 255, 60, 28, "Add");
} // Fl_Button* sig_add_btn
{ mod_val_input = new Fl_Input(20, 255, 110, 28, "Model Value :");
mod_val_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* mod_val_input
{ sig_add_btn = new Fl_Button(19, 240, 80, 28, "Add");
} // Fl_Button* sig_add_btn
{ sig_replace_btn = new Fl_Button(118, 240, 80, 28, "Replace");
sig_replace_btn->deactivate();
} // Fl_Button* sig_replace_btn
{ sig_delete_btn = new Fl_Button(215, 240, 80, 28, "Remove");
sig_delete_btn->deactivate();
} // Fl_Button* sig_delete_btn
{ can_add_btn = new Fl_Return_Button(215, 280, 80, 28, "Cancel");
} // Fl_Return_Button* can_add_btn
edit_mod_win->end();
} // Fl_Double_Window* edit_mod_win
add_mod_win->end();
} // Fl_Double_Window* add_mod_win
}

View File

@ -4,12 +4,12 @@ header_name {.h}
code_name {.cxx}
Function {cb_add_mod_btn(Fl_Button*, void*)} {open return_type void
} {
Fl_Window edit_mod_win {
label {gm3d editor} open selected
xywh {645 271 314 320} type Double visible
Fl_Window add_mod_win {
label {Add model (gm3d)} open
xywh {735 331 315 300} type Double visible
} {
Fl_Group mod_type_group {
label {Entity Type :} open
label {Model Type :} open
xywh {20 25 250 53} align 5
} {
Fl_Round_Button reg_bok_rbtn {
@ -30,7 +30,7 @@ Function {cb_add_mod_btn(Fl_Button*, void*)} {open return_type void
}
}
Fl_Group val_type_group {
label {Value Type:} open
label {Value Type :} open
xywh {20 100 250 30} align 5
} {
Fl_Round_Button app_val_rbtn {
@ -47,41 +47,33 @@ Function {cb_add_mod_btn(Fl_Button*, void*)} {open return_type void
}
}
Fl_Group agn_part_group {
label {Solid Side:} open
label {Assgin Part :} open
xywh {20 150 160 28} align 5
} {
Fl_Round_Button top_val_btn {
label Above
xywh {20 150 70 28} down_box ROUND_DOWN_BOX deactivate
label Top
xywh {20 150 50 28} down_box ROUND_DOWN_BOX deactivate
}
Fl_Round_Button bot_val_btn {
label Below
xywh {95 150 70 28} down_box ROUND_DOWN_BOX deactivate
label Bottom
xywh {110 150 70 28} down_box ROUND_DOWN_BOX deactivate
}
}
Fl_Input sig_mod_para_input {
label {Geometric Parameters:}
label {Model Parameter :}
xywh {20 200 275 28} align 5
}
Fl_Input mod_val_input {
label {Physical Value:}
xywh {180 150 115 28} align 5
Fl_Return_Button can_add_btn {
label Cancel
xywh {210 255 85 28}
}
Fl_Button sig_add_btn {
label Add
xywh {19 240 80 28}
xywh {140 255 60 28}
}
Fl_Button sig_replace_btn {
label Replace
xywh {118 240 80 28} deactivate
}
Fl_Button sig_delete_btn {
label Remove
xywh {215 240 80 28} deactivate
}
Fl_Return_Button can_add_btn {
label Quit
xywh {215 280 80 28}
Fl_Input mod_val_input {
label {Model Value :}
xywh {20 255 110 28} align 5
}
}
}

View File

@ -4,7 +4,7 @@
#define add_model_h
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
extern Fl_Double_Window *edit_mod_win;
extern Fl_Double_Window *add_mod_win;
#include <FL/Fl_Group.H>
extern Fl_Group *mod_type_group;
#include <FL/Fl_Round_Button.H>
@ -21,12 +21,10 @@ extern Fl_Round_Button *top_val_btn;
extern Fl_Round_Button *bot_val_btn;
#include <FL/Fl_Input.H>
extern Fl_Input *sig_mod_para_input;
extern Fl_Input *mod_val_input;
#include <FL/Fl_Button.H>
extern Fl_Button *sig_add_btn;
extern Fl_Button *sig_replace_btn;
extern Fl_Button *sig_delete_btn;
#include <FL/Fl_Return_Button.H>
extern Fl_Return_Button *can_add_btn;
#include <FL/Fl_Button.H>
extern Fl_Button *sig_add_btn;
extern Fl_Input *mod_val_input;
void cb_add_mod_btn(Fl_Button*, void*);
#endif

View File

@ -1,185 +0,0 @@
# data file for the Fltk User Interface Designer (fluid)
version 1.0305
header_name {.h}
code_name {.cxx}
Function {cb_add_mod_btn(Fl_Button*, void*)} {open return_type void
} {
Fl_Window edit_mod_win {
label {Physical Entity (gm3d)} open
xywh {551 245 405 493} type Double visible
} {
Fl_Group val_type_group {
label {Value Type:}
xywh {20 340 250 30} align 5
} {
Fl_Round_Button app_val_rbtn {
label Append
xywh {20 340 80 28} down_box ROUND_DOWN_BOX
}
Fl_Round_Button rep_val_rbtn {
label Replace
xywh {100 340 80 28} down_box ROUND_DOWN_BOX
}
Fl_Round_Button era_val_rbtn {
label Erase
xywh {210 340 60 28} down_box ROUND_DOWN_BOX
}
}
Fl_Group agn_part_group {
label {Solid Side:}
xywh {20 400 160 28} align 5
} {
Fl_Round_Button top_val_btn {
label Above
xywh {20 400 70 28} down_box ROUND_DOWN_BOX deactivate
}
Fl_Round_Button bot_val_btn {
label Below
xywh {100 400 70 28} down_box ROUND_DOWN_BOX deactivate
}
}
Fl_Input mod_val_input {
label {Physical Value:}
xywh {210 400 175 28} align 5
}
Fl_Button sig_add_btn {
label Add
xywh {20 447 80 28}
}
Fl_Button sig_replace_btn {
label Replace
xywh {115 447 80 28} deactivate
}
Fl_Button sig_delete_btn {
label Remove
xywh {210 447 80 28} deactivate
}
Fl_Return_Button can_add_btn {
label Quit
xywh {305 447 80 28}
}
Fl_Tabs {} {open
xywh {20 15 365 290} box UP_BOX align 5
} {
Fl_Group block_geo_tab {
label Block
xywh {20 15 365 260} hide
} {
Fl_Input {} {
label {xmin:}
xywh {75 35 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 35 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 80 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 80 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 125 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 125 110 29}
}
}
Fl_Group tilt_block_geo_tab {
label {Tilted Block}
xywh {20 15 365 260} hide
} {
Fl_Input {} {
label {xmin:}
xywh {75 35 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {250 35 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 80 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {250 80 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 125 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {250 125 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 170 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {250 170 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 215 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {250 215 110 29}
}
}
Fl_Group sphere_geo_tab {
label Sphere
xywh {20 15 365 260} hide
} {
Fl_Input {} {
label {xmin:}
xywh {75 35 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 35 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 80 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 80 110 29}
}
Fl_Input {} {
label {xmin:}
xywh {75 125 110 29}
}
Fl_Input {} {
label {xmax:}
xywh {250 125 110 29}
}
}
Fl_Group interface_geo_tab {
label Interface
xywh {20 15 365 260}
} {
Fl_Button {} {
label {Import From}
xywh {40 35 100 28}
}
Fl_Browser {} {
xywh {40 75 325 185}
}
Fl_Output {} {
label {File:}
xywh {185 36 180 28} box FLAT_BOX
}
}
}
}
}

View File

@ -1,223 +0,0 @@
// generated by Fast Light User Interface Designer (fluid) version 1.0305
#include "gm3d_gui2.h"
Fl_Double_Window *main_window=(Fl_Double_Window *)0;
Fl_Tabs *main_tabs=(Fl_Tabs *)0;
Fl_Group *model_tab=(Fl_Group *)0;
Fl_Input *mesh_para_input=(Fl_Input *)0;
Fl_Button *mesh_file_btn=(Fl_Button *)0;
Fl_Button *mod_para_file_btn=(Fl_Button *)0;
Fl_Input *mod_ele_input_build=(Fl_Input *)0;
Fl_Button *build_mod_btn=(Fl_Button *)0;
Fl_Output *mesh_para_output=(Fl_Output *)0;
Fl_Button *edit_mod_btn=(Fl_Button *)0;
Fl_Check_Button *rm_emp_bok_check=(Fl_Check_Button *)0;
Fl_Browser *mod_para_brw=(Fl_Browser *)0;
Fl_Button *mod_file_out_btn=(Fl_Button *)0;
Fl_Output *mod_out_file_output=(Fl_Output *)0;
Fl_Group *forward_tab=(Fl_Group *)0;
Fl_Group *grav_group=(Fl_Group *)0;
Fl_Check_Button *Vz_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzx_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzy_check=(Fl_Check_Button *)0;
Fl_Check_Button *Vzz_check=(Fl_Check_Button *)0;
Fl_Button *mod_file_btn=(Fl_Button *)0;
Fl_Button *obs_file_btn=(Fl_Button *)0;
Fl_Input *mod_file_input=(Fl_Input *)0;
Fl_Output *mod_file_output=(Fl_Output *)0;
Fl_Input *obs_file_input=(Fl_Input *)0;
Fl_Output *obs_file_output=(Fl_Output *)0;
Fl_Input *mod_ele_input=(Fl_Input *)0;
Fl_Group *mag_group=(Fl_Group *)0;
Fl_Check_Button *DeltaT_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTx_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTy_check=(Fl_Check_Button *)0;
Fl_Check_Button *DeltaTz_check=(Fl_Check_Button *)0;
Fl_Check_Button *Hax_check=(Fl_Check_Button *)0;
Fl_Check_Button *Hay_check=(Fl_Check_Button *)0;
Fl_Check_Button *Za_check=(Fl_Check_Button *)0;
Fl_Input *mag_para_input=(Fl_Input *)0;
Fl_Check_Button *mag_data_check=(Fl_Check_Button *)0;
Fl_Button *cal_btn=(Fl_Button *)0;
Fl_Input *noise_para_input=(Fl_Input *)0;
Fl_Check_Button *noise_check=(Fl_Check_Button *)0;
Fl_Input *res_file_input=(Fl_Input *)0;
Fl_Button *res_file_btn=(Fl_Button *)0;
Fl_Output *res_out_file_output=(Fl_Output *)0;
int main(int argc, char **argv) {
{ main_window = new Fl_Double_Window(500, 600, "gm3d");
{ main_tabs = new Fl_Tabs(10, 10, 480, 580);
{ model_tab = new Fl_Group(10, 40, 480, 550, "Build Model");
{ mesh_para_input = new Fl_Input(40, 70, 300, 28, "Input Mesh Parameters :");
mesh_para_input->callback((Fl_Callback*)cb_mesh_para_input);
mesh_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
mesh_para_input->tooltip("mesh parameters:\n<xmin>/<dx>/<xmax>/<ymin>/<dy>/<ymax>/<zmin>/<dz>/<zmax>");
} // Fl_Input* mesh_para_input
{ mesh_file_btn = new Fl_Button(360, 70, 100, 28, "Mesh File");
mesh_file_btn->callback((Fl_Callback*)cb_mesh_file_btn);
mesh_file_btn->tooltip("read mesh parameters from an input file.");
} // Fl_Button* mesh_file_btn
{ mod_para_file_btn = new Fl_Button(170, 160, 160, 28, "Add Model From File");
mod_para_file_btn->callback((Fl_Callback*)cb_mod_para_file_btn);
mod_para_file_btn->tooltip("read model parameters from an input file.");
} // Fl_Button* mod_para_file_btn
{ mod_ele_input_build = new Fl_Input(40, 445, 215, 28, "Input Model Element Data Name:");
mod_ele_input_build->align(Fl_Align(FL_ALIGN_TOP_LEFT));
mod_ele_input_build->tooltip("a string. e.g. my_model");
} // Fl_Input* mod_ele_input_build
{ build_mod_btn = new Fl_Button(40, 545, 420, 28, "Build Model !");
build_mod_btn->callback((Fl_Callback*)cb_build_mod_btn);
build_mod_btn->tooltip("callback a gm3d function to build the model.");
} // Fl_Button* build_mod_btn
{ mesh_para_output = new Fl_Output(40, 120, 300, 28, "Mesh Parameters :");
mesh_para_output->value("Unset");
mesh_para_output->box(FL_FLAT_BOX);
mesh_para_output->color(FL_BACKGROUND_COLOR);
mesh_para_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Output* mesh_para_output
{ edit_mod_btn = new Fl_Button(40, 160, 100, 28, "Model Editor");
edit_mod_btn->callback((Fl_Callback*)cb_edit_mod_btn);
edit_mod_btn->tooltip("add or edit model in a gui interface.");
} // Fl_Button* edit_mod_btn
{ rm_emp_bok_check = new Fl_Check_Button(280, 447, 180, 28, "Remove Empty Blocks");
rm_emp_bok_check->down_box(FL_DOWN_BOX);
rm_emp_bok_check->callback((Fl_Callback*)cb_rm_emp_bok_check);
rm_emp_bok_check->tooltip("suppress the output of blocks with zero values.");
} // Fl_Check_Button* rm_emp_bok_check
{ mod_para_brw = new Fl_Browser(40, 205, 420, 210);
mod_para_brw->callback((Fl_Callback*)cb_mod_para_brw);
} // Fl_Browser* mod_para_brw
{ mod_file_out_btn = new Fl_Button(360, 500, 100, 28, "Model File");
mod_file_out_btn->callback((Fl_Callback*)cb_mod_file_out_btn);
mod_file_out_btn->tooltip("create or choose a filename for outputting.");
} // Fl_Button* mod_file_out_btn
{ mod_out_file_output = new Fl_Output(40, 500, 300, 28, "Output File Name :");
mod_out_file_output->box(FL_FLAT_BOX);
mod_out_file_output->color(FL_BACKGROUND_COLOR);
mod_out_file_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Output* mod_out_file_output
model_tab->end();
} // Fl_Group* model_tab
{ forward_tab = new Fl_Group(10, 40, 480, 550, "Forward Modeling");
forward_tab->hide();
{ grav_group = new Fl_Group(40, 340, 190, 58, "Forward Gravitational Data :");
grav_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ Vz_check = new Fl_Check_Button(40, 340, 50, 28, "Vz");
Vz_check->down_box(FL_DOWN_BOX);
} // Fl_Check_Button* Vz_check
{ Vzx_check = new Fl_Check_Button(105, 340, 50, 28, "Vzx");
Vzx_check->down_box(FL_DOWN_BOX);
} // Fl_Check_Button* Vzx_check
{ Vzy_check = new Fl_Check_Button(170, 340, 50, 28, "Vzy");
Vzy_check->down_box(FL_DOWN_BOX);
} // Fl_Check_Button* Vzy_check
{ Vzz_check = new Fl_Check_Button(40, 370, 50, 28, "Vzz");
Vzz_check->down_box(FL_DOWN_BOX);
} // Fl_Check_Button* Vzz_check
grav_group->end();
} // Fl_Group* grav_group
{ mod_file_btn = new Fl_Button(360, 70, 100, 28, "Model File");
mod_file_btn->callback((Fl_Callback*)cb_mod_file_btn);
} // Fl_Button* mod_file_btn
{ obs_file_btn = new Fl_Button(360, 130, 100, 28, "Observe File");
obs_file_btn->callback((Fl_Callback*)cb_obs_file_btn);
} // Fl_Button* obs_file_btn
{ mod_file_input = new Fl_Input(40, 70, 300, 28, "Input Model FIle :");
mod_file_input->callback((Fl_Callback*)cb_mod_file_input);
mod_file_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* mod_file_input
{ mod_file_output = new Fl_Output(40, 240, 200, 28, "Chosen Model File :");
mod_file_output->box(FL_FLAT_BOX);
mod_file_output->color(FL_BACKGROUND_COLOR);
mod_file_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
mod_file_output->value("Unset");
} // Fl_Output* mod_file_output
{ obs_file_input = new Fl_Input(40, 130, 300, 28, "Input Observe FIle :");
obs_file_input->callback((Fl_Callback*)cb_obs_file_input);
obs_file_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* obs_file_input
{ obs_file_output = new Fl_Output(260, 240, 200, 28, "Chosen Observe File :");
obs_file_output->box(FL_FLAT_BOX);
obs_file_output->color(FL_BACKGROUND_COLOR);
obs_file_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
obs_file_output->value("Unset");
} // Fl_Output* obs_file_output
{ mod_ele_input = new Fl_Input(260, 315, 200, 28, "Model Element Data Name :");
mod_ele_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* mod_ele_input
{ mag_group = new Fl_Group(40, 440, 420, 90);
{ DeltaT_check = new Fl_Check_Button(40, 475, 65, 25, "DeltaT");
DeltaT_check->down_box(FL_DOWN_BOX);
DeltaT_check->deactivate();
} // Fl_Check_Button* DeltaT_check
{ DeltaTx_check = new Fl_Check_Button(120, 475, 70, 25, "DeltaTx");
DeltaTx_check->down_box(FL_DOWN_BOX);
DeltaTx_check->deactivate();
} // Fl_Check_Button* DeltaTx_check
{ DeltaTy_check = new Fl_Check_Button(200, 475, 70, 25, "DeltaTy");
DeltaTy_check->down_box(FL_DOWN_BOX);
DeltaTy_check->deactivate();
} // Fl_Check_Button* DeltaTy_check
{ DeltaTz_check = new Fl_Check_Button(280, 475, 70, 25, "DeltaTz");
DeltaTz_check->down_box(FL_DOWN_BOX);
DeltaTz_check->deactivate();
} // Fl_Check_Button* DeltaTz_check
{ Hax_check = new Fl_Check_Button(40, 505, 65, 25, "Hax");
Hax_check->down_box(FL_DOWN_BOX);
Hax_check->deactivate();
} // Fl_Check_Button* Hax_check
{ Hay_check = new Fl_Check_Button(120, 505, 65, 25, "Hay");
Hay_check->down_box(FL_DOWN_BOX);
Hay_check->deactivate();
} // Fl_Check_Button* Hay_check
{ Za_check = new Fl_Check_Button(200, 505, 65, 25, "Za");
Za_check->down_box(FL_DOWN_BOX);
Za_check->deactivate();
} // Fl_Check_Button* Za_check
{ mag_para_input = new Fl_Input(220, 440, 240, 28, "Magnetization Parameters : ");
mag_para_input->tooltip("<I0>/<D0>/<I>/<D>");
mag_para_input->callback((Fl_Callback*)cb_mag_para_input);
mag_para_input->deactivate();
} // Fl_Input* mag_para_input
mag_group->end();
} // Fl_Group* mag_group
{ mag_data_check = new Fl_Check_Button(40, 405, 170, 30, "Forward Magnetic Data");
mag_data_check->down_box(FL_DOWN_BOX);
mag_data_check->callback((Fl_Callback*)cb_mag_data_check);
} // Fl_Check_Button* mag_data_check
{ cal_btn = new Fl_Button(40, 545, 420, 28, "Calculate !");
cal_btn->callback((Fl_Callback*)cb_cal_btn);
} // Fl_Button* cal_btn
{ noise_para_input = new Fl_Input(260, 370, 200, 28);
noise_para_input->tooltip("<noise-mean>/<nosie-deviation>");
noise_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
noise_para_input->deactivate();
} // Fl_Input* noise_para_input
{ noise_check = new Fl_Check_Button(260, 345, 180, 30, "Input Noise Parameters :");
noise_check->down_box(FL_DOWN_BOX);
noise_check->callback((Fl_Callback*)cb_noise_check);
} // Fl_Check_Button* noise_check
{ res_file_input = new Fl_Input(40, 190, 300, 28, "Input Prefix of Output FIle :");
res_file_input->callback((Fl_Callback*)cb_res_file_input);
res_file_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* res_file_input
{ res_file_btn = new Fl_Button(360, 190, 100, 28, "Result File");
res_file_btn->callback((Fl_Callback*)cb_res_file_btn);
} // Fl_Button* res_file_btn
{ res_out_file_output = new Fl_Output(40, 290, 200, 28, "Prefix of Output File :");
res_file_output->box(FL_FLAT_BOX);
res_file_output->color(FL_BACKGROUND_COLOR);
res_file_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
res_file_output->value("Unset");
} // Fl_Output* res_out_file_output
forward_tab->end();
} // Fl_Group* forward_tab
main_tabs->end();
} // Fl_Tabs* main_tabs
main_window->end();
} // Fl_Double_Window* main_window
main_window->show(argc, argv);
return Fl::run();
}

View File

@ -1,271 +0,0 @@
# data file for the Fltk User Interface Designer (fluid)
version 1.0305
header_name {.h}
code_name {.cxx}
Function {cb_edit_mod_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_mod_para_file_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_mod_para_save_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_mod_para_brw(Fl_Browser*, void*)} {open
} {}
Function {cb_mesh_mod_savename(Fl_Input*, void*)} {open
} {}
Function {cb_rm_emp_bok_check(Fl_Check_Button*, void*)} {open
} {}
Function {cb_build_mod_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_mod_file_out_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_mod_file_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_obs_file_input(Fl_Input*, void*)} {open
} {}
Function {cb_obs_file_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_res_file_btn(Fl_Widget*, void*)} {open
} {}
Function {cb_nosie_check(Fl_Check_Button*, void*)} {open
} {}
Function {cb_noise_para_input(Fl_Input*, void*)} {open
} {}
Function {cb_mag_data_check(Fl_Check_Button*, void*)} {open
} {}
Function {cb_mag_para_input(Fl_Input*, void*)} {open
} {}
Function {} {open
} {
Fl_Window main_window {
label gm3d open
xywh {616 107 500 580} type Double visible
} {
Fl_Tabs main_tabs {open
xywh {10 10 480 560}
} {
Fl_Group model_tab {
label {Build 3D Mesh Model}
xywh {10 40 480 530} hide
} {
Fl_Group {} {
label {3D Mesh:} open
xywh {40 70 340 75} align 5
} {
Fl_Button mesh_para_file_btn {
label {Import From}
xywh {160 75 100 28}
}
Fl_Button edit_mesh_btn {
label Editor
xywh {40 75 100 28}
}
Fl_Button mesh_para_save_btn {
label {Save As}
xywh {280 75 100 28} deactivate
}
Fl_Output mesh_para_output {
label {Mesh:}
xywh {80 115 300 28} box FLAT_BOX
}
}
Fl_Group {} {
label {Physical Entities:}
xywh {40 175 369 40} align 5
} {
Fl_Button edit_mod_btn {
label Editor
callback cb_edit_mod_btn
tooltip {Open the model editor to add or edit a model.} xywh {40 180 100 28}
}
Fl_Button mod_para_file_btn {
label {Import From}
callback cb_mod_para_file_btn
tooltip {Import models from a text file.} xywh {160 180 100 28}
}
Fl_Button mod_para_save_btn {
label {Save As}
callback cb_mod_para_save_btn
tooltip {Save models to a text file.} xywh {280 180 100 28} deactivate
}
}
Fl_Browser mod_para_brw {
label {Added Physical Entities}
callback cb_mod_para_brw
tooltip {Select a model to edit or remove it using the model editor.} xywh {40 240 420 205} align 5
}
Fl_Input mesh_model_save_name {
label {Mesh Model's Name:}
callback cb_mesh_mod_savename
tooltip {Name of the meshed 3D model.} xywh {40 475 215 28} align 5
}
Fl_Check_Button rm_emp_bok_check {
label {Remove Empty Blocks}
callback cb_rm_emp_bok_check
tooltip {Remove blocks with zero value from output mesh model files.} xywh {280 475 180 28} down_box DOWN_BOX
}
Fl_Button build_mod_btn {
label {Build 3D Model}
callback cb_build_mod_btn
tooltip {Build 3D meshed model uisng entity parameters listed in the browser.} xywh {40 520 300 28} deactivate
}
Fl_Button mod_file_out_btn {
label {Save As}
callback cb_mod_file_out_btn
tooltip {Save 3D meshed model to a file.} xywh {360 520 100 28} deactivate
}
}
Fl_Group forward_tab {
label {Forward Modeling} selected
xywh {10 40 480 530} box ROUNDED_FRAME
} {
Fl_Group {} {
label {Mesh Model:} open
xywh {40 70 120 35} align 5
} {
Fl_Button mod_file_btn {
label {Import From}
callback cb_mod_file_btn
xywh {40 75 110 28}
}
}
Fl_Output mesh_mod_disp {
label {Mesh Model:}
xywh {120 110 340 28} box FLAT_BOX color 49
}
Fl_Output obs_file_disp {
label {Observations:}
xywh {125 135 335 28} box FLAT_BOX color 49
}
Fl_Group {} {
label {Observations:}
xywh {210 70 250 35} align 5
} {
Fl_Button obs_file_btn {
label {Import From}
callback cb_obs_file_btn
xywh {340 75 120 28}
}
Fl_Button {} {
label Editor
xywh {210 75 100 28}
}
}
Fl_Input mod_ele_input {
label {Model Data Name:}
callback cb_mod_ele_input
xywh {155 175 305 28}
}
Fl_Group grav_group {
label {Forward Gravitational Data:}
xywh {40 235 190 75} align 5
} {
Fl_Check_Button Vz_check {
label Vz
xywh {40 242 50 28} down_box DOWN_BOX
}
Fl_Check_Button Vzx_check {
label Vzx
xywh {105 242 50 28} down_box DOWN_BOX
}
Fl_Check_Button Vzy_check {
label Vzy
xywh {170 242 50 28} down_box DOWN_BOX
}
Fl_Check_Button Vzz_check {
label Vzz
xywh {40 275 50 28} down_box DOWN_BOX
}
}
Fl_Group mag_group {
xywh {40 346 425 114}
} {
Fl_Check_Button DeltaT_check {
label DeltaT
xywh {40 394 60 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button DeltaTx_check {
label DeltaTx
xywh {115 394 70 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button DeltaTy_check {
label DeltaTy
xywh {195 394 70 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button DeltaTz_check {
label DeltaTz
xywh {275 394 70 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button Hax_check {
label Hax
xywh {40 429 60 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button Hay_check {
label Hay
xywh {115 429 65 28} down_box DOWN_BOX deactivate
}
Fl_Check_Button Za_check {
label Za
xywh {195 429 65 28} down_box DOWN_BOX deactivate
}
Fl_Button {} {
label Magnetization
xywh {40 351 110 28} deactivate
}
Fl_Output {} {
xywh {160 351 300 28} box FLAT_BOX deactivate
}
}
Fl_Check_Button mag_data_check {
label {Forward Magnetic Data}
callback cb_mag_data_check
xywh {40 312 170 28} down_box DOWN_BOX
}
Fl_Button cal_btn {
label Calculate
callback cb_cal_btn
xywh {40 470 300 28} deactivate
}
Fl_Input noise_para_input {
label {Mean:}
callback cb_noise_para_input
tooltip {<noise-mean>/<nosie-deviation>} xywh {300 242 160 28} deactivate
}
Fl_Check_Button noise_check {
label {Add Noises:}
callback cb_noise_check
xywh {255 213 105 28} down_box DOWN_BOX
}
Fl_Button res_file_btn {
label {Save As}
callback cb_res_file_btn
xywh {360 470 100 28} deactivate
}
Fl_Progress cal_progress_bar {
label {Calculating...}
xywh {40 520 420 28} selection_color 139
}
Fl_Input noise_para_input {
label {Deviation:}
callback cb_noise_para_input
tooltip {<noise-mean>/<nosie-deviation>} xywh {325 282 135 28} deactivate
}
}
}
}
}

View File

@ -1,83 +0,0 @@
// generated by Fast Light User Interface Designer (fluid) version 1.0305
#ifndef _GM3D_GUI_H
#define _GM3D_GUI_H
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Tabs.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Output.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Browser.H>
#include <FL/Fl_File_Chooser.H>
#include <iostream>
#include <string.h>
#include <sstream>
#include <fstream>
extern void cb_mesh_para_input(Fl_Input*, void*);
extern void cb_mesh_file_btn(Fl_Widget*, void*);
extern void cb_edit_mod_btn(Fl_Widget*, void*);
extern void cb_mod_para_file_btn(Fl_Widget*, void*);
extern void cb_mod_para_brw(Fl_Browser*, void*);
extern void cb_rm_emp_bok_check(Fl_Check_Button*, void*);
extern void cb_mod_file_out_btn(Fl_Widget*, void*);
extern void cb_build_mod_btn(Fl_Widget*, void*);
extern void cb_mod_file_input(Fl_Input*, void*);
extern void cb_mod_file_btn(Fl_Widget*, void*);
extern void cb_obs_file_input(Fl_Input*, void*);
extern void cb_obs_file_btn(Fl_Widget*, void*);
extern void cb_res_file_input(Fl_Input*, void*);
extern void cb_res_file_btn(Fl_Widget*, void*);
extern void cb_nosie_check(Fl_Check_Button*, void*);
extern void cb_mag_data_check(Fl_Check_Button*, void*);
extern void cb_mag_para_input(Fl_Input*, void*);
extern void cb_cal_btn(Fl_Button*, void*);
extern Fl_Double_Window *main_window;
extern Fl_Tabs *main_tabs;
extern Fl_Group *model_tab;
extern Fl_Input *mesh_para_input;
extern Fl_Button *mesh_file_btn;
extern Fl_Button *mod_para_file_btn;
extern Fl_Input *mod_ele_input_build;
extern Fl_Button *build_mod_btn;
extern Fl_Output *mesh_para_output;
extern Fl_Button *edit_mod_btn;
extern Fl_Check_Button *rm_emp_bok_check;
extern Fl_Browser *mod_para_brw;
extern Fl_Button *mod_file_out_btn;
extern Fl_Output *mod_out_file_output;
extern Fl_Group *forward_tab;
extern Fl_Group *grav_group;
extern Fl_Check_Button *Vz_check;
extern Fl_Check_Button *Vzx_check;
extern Fl_Check_Button *Vzy_check;
extern Fl_Check_Button *Vzz_check;
extern Fl_Button *mod_file_btn;
extern Fl_Button *obs_file_btn;
extern Fl_Input *mod_file_input;
extern Fl_Output *mod_file_output;
extern Fl_Input *obs_file_input;
extern Fl_Output *obs_file_output;
extern Fl_Input *mod_ele_input;
extern Fl_Group *mag_group;
extern Fl_Check_Button *DeltaT_check;
extern Fl_Check_Button *DeltaTx_check;
extern Fl_Check_Button *DeltaTy_check;
extern Fl_Check_Button *DeltaTz_check;
extern Fl_Check_Button *Hax_check;
extern Fl_Check_Button *Hay_check;
extern Fl_Check_Button *Za_check;
extern Fl_Input *mag_para_input;
extern Fl_Check_Button *mag_data_check;
extern Fl_Button *cal_btn;
extern Fl_Input *noise_para_input;
extern Fl_Check_Button *noise_check;
extern Fl_Input *res_file_input;
extern Fl_Button *res_file_btn;
extern Fl_Output *res_file_output;
#endif //_GM3D_GUI_H

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@ -1,21 +0,0 @@
#/bin/bash
png_file=${1}
icns_name=${2}
mkdir ${icns_name}".iconset"
sips -z 16 16 ${png_file} --out ${icns_name}.iconset/icon_16x16.png
sips -z 32 32 ${png_file} --out ${icns_name}.iconset/icon_16x16@2x.png
sips -z 32 32 ${png_file} --out ${icns_name}.iconset/icon_32x32.png
sips -z 64 64 ${png_file} --out ${icns_name}.iconset/icon_32x32@2x.png
sips -z 64 64 ${png_file} --out ${icns_name}.iconset/icon_64x64.png
sips -z 128 128 ${png_file} --out ${icns_name}.iconset/icon_64x64@2x.png
sips -z 128 128 ${png_file} --out ${icns_name}.iconset/icon_128x128.png
sips -z 256 256 ${png_file} --out ${icns_name}.iconset/icon_128x128@2x.png
sips -z 256 256 ${png_file} --out ${icns_name}.iconset/icon_256x256.png
sips -z 512 512 ${png_file} --out ${icns_name}.iconset/icon_256x256@2x.png
sips -z 512 512 ${png_file} --out ${icns_name}.iconset/icon_512x512.png
sips -z 1024 1024 ${png_file} --out ${icns_name}.iconset/icon_512x512@2x.png
iconutil -c icns ${icns_name}.iconset

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@ -1,11 +0,0 @@
#!/bin/bash
if [[ ${1} == "configure" && ! -d "build/" ]]; then
mkdir build && cd build && rm -rf * && cmake ..
elif [[ ${1} == "configure" ]]; then
cd build && rm -rf * && cmake ..
elif [[ ${1} == "build" ]]; then
cd build && make
elif [[ ${1} == "install" ]]; then
cd build && make install
fi

View File

@ -1,10 +1,20 @@
aux_source_directory(. DIR_SRC)
add_executable(gm3d ${DIR_SRC})
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
#
include_directories(E:/Library/include)
#
find_library(FLTK_LIBRARY fltk HINTS E:/Library/lib)
find_package(OpenMP)
if (OPENMP_FOUND)
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}")
endif()
# windowsmac
add_executable(gm3d_gui WIN32 MACOSX_BUNDLE ${DIR_SRC})
target_link_libraries(gm3d ${FLTK_LIBRARY})
include_directories(/usr/local/include)
find_library(HINTS /usr/local/lib)
#find_library(FLTK_LIBRARY fltk HINTS /usr/local/lib)
target_link_libraries(gm3d_gui PUBLIC ${FLTK_LIBRARY})

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@ -1,39 +0,0 @@
aux_source_directory(. DIR_SRC)
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++11 -O2")
# NOTE: Don't include the path in MACOSX_BUNDLE_ICON_FILE -- this is
# the property added to Info.plist
# <key>CFBundleIconFile</key>
# <string>logo</string>
set(MACOSX_BUNDLE_ICON_FILE Logo_ZY)
# And this part tells CMake where to find and install the file itself
set(myApp_ICON ${PROJECT_SOURCE_DIR}/assert/logo/Logo_ZY.icns)
# set_source_files_properties would create Resources folder to store icns
# The folder is at same path where Info.plist located
set_source_files_properties(${myApp_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
#add_executable(gm3d_gui WIN32 MACOSX_BUNDLE ${DIR_SRC})
add_executable(gm3d MACOSX_BUNDLE ${DIR_SRC} ${myApp_ICON})
# 添加openmp的编译命令 设置编译选项
find_package(OpenMP REQUIRED)
if (OpenMP_CXX_FOUND)
message(STATUS "OpenMP Found.")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${OpenMP_SHARED_LINKER_FLAGS}")
#target_link_libraries(gm3d PUBLIC OpenMP::OpenMP_CXX)
endif()
#find_library(FLTK_LIBRARY libfltk.a /usr/local/Cellar/fltk/1.3.5/lib)
# 添加头文件地址
include_directories(/opt/homebrew/include)
include_directories(/usr/local/include)
# 添加动态库地址
find_library(FLTK_LIBRARY fltk HINTS /opt/homebrew/lib)
target_link_libraries(gm3d ${FLTK_LIBRARY} OpenMP::OpenMP_CXX)

View File

@ -1,5 +1,5 @@
#include "gm3d.h"
//我们读入一个界面数据 插值计算每个块体中心位置的值 然后按情况赋值
//我们读入一个界面数据 插值计算每个块体中心位置的值 然后按情况赋值
int GM3D::AddInterfaceBlock(modelist para_list){
int m, n, xnum, ynum;
double xs,xe,xmin,xmax,dx;
@ -18,7 +18,7 @@ int GM3D::AddInterfaceBlock(modelist para_list){
if (open_infile(infile,filename)) return -1;
while (getline(infile,temp_str)){
//#range必须出现在数据之前
//#range必须出现在数据之前
if (*(temp_str.begin()) == '#'){
if (6 == sscanf(temp_str.c_str(),"# range=%lf/%lf/%lf/%lf/%lf/%lf",&xs,&dx,&xe,&ys,&dy,&ye)){
xmin = MIN(xs,xe); xmax = MAX(xs,xe);
@ -75,7 +75,7 @@ int GM3D::AddInterfaceBlock(modelist para_list){
if (model_cube_[i].cen.z >= temp_topo.z){
if (model_block_val_[i] == BDL_MAX)
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
else
model_block_val_[i] += para_list.mod_value;
model_added = true;
@ -92,7 +92,7 @@ int GM3D::AddInterfaceBlock(modelist para_list){
if (model_cube_[i].cen.z <= temp_topo.z){
if (model_block_val_[i] == BDL_MAX)
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
else
model_block_val_[i] += para_list.mod_value;
model_added = true;

View File

@ -18,7 +18,7 @@ Fl_Return_Button *can_add_btn=(Fl_Return_Button *)0;
Fl_Button *sig_add_btn=(Fl_Button *)0;
Fl_Input *mod_val_input=(Fl_Input *)0;
// 声明三个字符串用于保存新建的模型类型和赋值类型
// 声明三个字符串用于保存新建的模型类型和赋值类型
char add_mod_type[1024];
char add_val_type[1024];
char agn_val_type[1024];
@ -81,8 +81,8 @@ void cb_bot_val_rbtn(Fl_Button*, void*){
return;
}
// 声明一个字符串用于保存新建的模型参数并添加至列表中
// 模型参数的排列为<模型类型> <赋值类型> <物理参数字符串> <几何参数字符串>
// 声明一个字符串用于保存新建的模型参数并添加至列表中
// 模型参数的排列为<模型类型> <赋值类型> <物理参数字符串> <几何参数字符串>
char add_mod_para[1024];
void cb_sig_add_btn(Fl_Widget*, void*){
@ -101,7 +101,7 @@ void cb_sig_add_btn(Fl_Widget*, void*){
mod_para_brw->add(add_mod_para);
return;
}
//取消添加模型
//取消添加模型
void cb_can_add_btn(Fl_Widget*, void*){
add_mod_win->hide();
return;

View File

@ -10,7 +10,7 @@ int GM3D::AddModels(char* filename){
while(getline(infile,temp_str)){
if (*(temp_str.begin()) == '#') continue;
else{
//按每行5个数据解析 初始化为含观测值与不确定度的观测点
//按每行5个数据解析 初始化为含观测值与不确定度的观测点
if (4 == sscanf(temp_str.c_str(),"%s %s %lf %s",
temp_list.mod_type,temp_list.val_type,&temp_list.mod_value,temp_list.mod_para)){
model_list_.push_back(temp_list);

View File

@ -16,7 +16,7 @@ int GM3D::AddRegularBlock(modelist para_list){
if (model_cube_[i].cen.x >= xmin && model_cube_[i].cen.x <= xmax &&
model_cube_[i].cen.y >= ymin && model_cube_[i].cen.y <= ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_added = true;
}
}
@ -27,7 +27,7 @@ int GM3D::AddRegularBlock(modelist para_list){
model_cube_[i].cen.y >= ymin && model_cube_[i].cen.y <= ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
if (model_block_val_[i] == BDL_MAX)
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
else
model_block_val_[i] += para_list.mod_value;
model_added = true;
@ -39,7 +39,7 @@ int GM3D::AddRegularBlock(modelist para_list){
if (model_cube_[i].cen.x >= xmin && model_cube_[i].cen.x <= xmax &&
model_cube_[i].cen.y >= ymin && model_cube_[i].cen.y <= ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_added = true;
}
}

View File

@ -20,7 +20,7 @@ int GM3D::AddSphereBlock(modelist para_list){
rad_limit = rad_x*rad_y*rad_z/sqrt(pow(rad_y*rad_z*sin(theta)*cos(phi),2) + pow(rad_x*rad_z*sin(theta)*sin(phi),2) + pow(rad_x*rad_y*cos(theta),2));
if (dist <= rad_limit){
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_added = true;
}
}
@ -39,7 +39,7 @@ int GM3D::AddSphereBlock(modelist para_list){
if (dist <= rad_limit){
if (model_block_val_[i] == BDL_MAX)
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
else
model_block_val_[i] += para_list.mod_value;
model_added = true;
@ -59,7 +59,7 @@ int GM3D::AddSphereBlock(modelist para_list){
rad_limit = rad_x*rad_y*rad_z/sqrt(pow(rad_y*rad_z*sin(theta)*cos(phi),2) + pow(rad_x*rad_z*sin(theta)*sin(phi),2) + pow(rad_x*rad_y*cos(theta),2));
if (dist <= rad_limit){
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_added = true;
}
}

View File

@ -19,7 +19,7 @@ int GM3D::AddTiltedBlock(modelist para_list){
if (!strcmp(para_list.val_type,"replace")){
for (int i = 0; i < model_num_; i++){
//计算当前层的x与y范围
//计算当前层的x与y范围
layer_xmin = (model_cube_[i].cen.z - zmin)*(xmin_2 - xmin_1)/(zmax - zmin) + xmin_1;
layer_xmax = (model_cube_[i].cen.z - zmin)*(xmax_2 - xmax_1)/(zmax - zmin) + xmax_1;
layer_ymin = (model_cube_[i].cen.z - zmin)*(ymin_2 - ymin_1)/(zmax - zmin) + ymin_1;
@ -28,14 +28,14 @@ int GM3D::AddTiltedBlock(modelist para_list){
if (model_cube_[i].cen.x >= layer_xmin && model_cube_[i].cen.x <= layer_xmax &&
model_cube_[i].cen.y >= layer_ymin && model_cube_[i].cen.y <= layer_ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_added = true;
}
}
}
else if (!strcmp(para_list.val_type,"add")){
for (int i = 0; i < model_num_; i++){
//计算当前层的x与y范围
//计算当前层的x与y范围
layer_xmin = (model_cube_[i].cen.z - zmin)*(xmin_2 - xmin_1)/(zmax - zmin) + xmin_1;
layer_xmax = (model_cube_[i].cen.z - zmin)*(xmax_2 - xmax_1)/(zmax - zmin) + xmax_1;
layer_ymin = (model_cube_[i].cen.z - zmin)*(ymin_2 - ymin_1)/(zmax - zmin) + ymin_1;
@ -45,7 +45,7 @@ int GM3D::AddTiltedBlock(modelist para_list){
model_cube_[i].cen.y >= layer_ymin && model_cube_[i].cen.y <= layer_ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
if (model_block_val_[i] == BDL_MAX)
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
model_block_val_[i] = para_list.mod_value; //注意重复赋值的块体会覆盖
else
model_block_val_[i] += para_list.mod_value;
model_added = true;
@ -54,7 +54,7 @@ int GM3D::AddTiltedBlock(modelist para_list){
}
else if (!strcmp(para_list.val_type,"erase")){
for (int i = 0; i < model_num_; i++){
//计算当前层的x与y范围
//计算当前层的x与y范围
layer_xmin = (model_cube_[i].cen.z - zmin)*(xmin_2 - xmin_1)/(zmax - zmin) + xmin_1;
layer_xmax = (model_cube_[i].cen.z - zmin)*(xmax_2 - xmax_1)/(zmax - zmin) + xmax_1;
layer_ymin = (model_cube_[i].cen.z - zmin)*(ymin_2 - ymin_1)/(zmax - zmin) + ymin_1;
@ -63,7 +63,7 @@ int GM3D::AddTiltedBlock(modelist para_list){
if (model_cube_[i].cen.x >= layer_xmin && model_cube_[i].cen.x <= layer_xmax &&
model_cube_[i].cen.y >= layer_ymin && model_cube_[i].cen.y <= layer_ymax &&
model_cube_[i].cen.z >= zmin && model_cube_[i].cen.z <= zmax){
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_block_val_[i] = BDL_MAX; //注意重复赋值的块体会覆盖
model_added = true;
}
}

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@ -46,26 +46,26 @@ int GM3D::BuildRegularGrid(char* space_para){
while(x >= xmin && x <= xmax){
z = zs;
while(z >= zmin && z <= zmax){
//添加denMod
//添加denMod
temp_cu.cen.id = model_cube_.size();
temp_cu.cen.x = x; temp_cu.cen.y = y; temp_cu.cen.z = z;
//添加mshVert
//添加mshVert
for (int i = 0; i < 8; i++){
temp_cp.id = model_vert_.size(); //添加msh的顶点索引为mshVert的大小
temp_cp.x = temp_cu.cen.x - sign[i][0]*temp_cu.dx; //左下底角
temp_cp.id = model_vert_.size(); //添加msh的顶点索引为mshVert的大小
temp_cp.x = temp_cu.cen.x - sign[i][0]*temp_cu.dx; //左下底角
temp_cp.y = temp_cu.cen.y - sign[i][1]*temp_cu.dy;
temp_cp.z = temp_cu.cen.z - sign[i][2]*temp_cu.dz;
temp_id_str = cpoint_id(temp_cp);
imsp = map_str_point.find(temp_id_str);
//利用map_vert查到当前顶点是否存在,这里需要注意,如果顶点已经存在则只需要将顶点索引置为已存在顶点的索引,不增加顶点计数
//利用map_vert查到当前顶点是否存在,这里需要注意,如果顶点已经存在则只需要将顶点索引置为已存在顶点的索引,不增加顶点计数
if(imsp!=map_str_point.end()){
temp_cu.ids[i] = imsp->second.id;
}
//若为新的顶点则将其增加到两个映射和一个链表中
//若为新的顶点则将其增加到两个映射和一个链表中
else{
temp_cu.ids[i] = temp_cp.id;//新的顶点索引等于顶点集的数量
model_vert_.push_back(temp_cp);//将新产生的顶点保存到顶点链表中
map_str_point[temp_id_str] = temp_cp;//将新产生的顶点保存到顶点位置映射中
temp_cu.ids[i] = temp_cp.id;//新的顶点索引等于顶点集的数量
model_vert_.push_back(temp_cp);//将新产生的顶点保存到顶点链表中
map_str_point[temp_id_str] = temp_cp;//将新产生的顶点保存到顶点位置映射中
}
}
model_cube_.push_back(temp_cu);
@ -82,7 +82,7 @@ int GM3D::BuildRegularGrid(char* space_para){
else{
vert_num_ = model_vert_.size();
model_num_ = model_cube_.size();
model_block_val_.resize(model_num_,BDL_MAX); //初始化模型块体值为BDL_MAX
model_block_val_.resize(model_num_,BDL_MAX); //初始化模型块体值为BDL_MAX
}
return 0;
}

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@ -10,18 +10,18 @@ int GM3D::ForwardDeltaT(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I0 = I = 90; A0 = A = 0;
}
@ -39,7 +39,7 @@ int GM3D::ForwardDeltaT(char* noise_level,char* mag_para){
k6=-sin(I0)*sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -10,18 +10,18 @@ int GM3D::ForwardDeltaTx(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I0 = I = 90; A0 = A = 0;
}
@ -39,7 +39,7 @@ int GM3D::ForwardDeltaTx(char* noise_level,char* mag_para){
k6=-sin(I0)*sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -10,18 +10,18 @@ int GM3D::ForwardDeltaTy(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I0 = I = 90; A0 = A = 0;
}
@ -39,7 +39,7 @@ int GM3D::ForwardDeltaTy(char* noise_level,char* mag_para){
k6=-sin(I0)*sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -11,18 +11,18 @@ int GM3D::ForwardDeltaTz(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I0 = I = 90; A0 = A = 0;
}
@ -40,7 +40,7 @@ int GM3D::ForwardDeltaTz(char* noise_level,char* mag_para){
k6=-sin(I0)*sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -10,18 +10,18 @@ int GM3D::ForwardHax(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I = 90; A = 0;
}
@ -34,7 +34,7 @@ int GM3D::ForwardHax(char* noise_level,char* mag_para){
Gamma=sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -10,18 +10,18 @@ int GM3D::ForwardHay(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I = 90; A = 0;
}
@ -34,7 +34,7 @@ int GM3D::ForwardHay(char* noise_level,char* mag_para){
Gamma=sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -6,18 +6,18 @@ int GM3D::ForwardVz(char* noise_level){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -6,7 +6,7 @@ int GM3D::ForwardVzx(char* noise_level){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
@ -16,7 +16,7 @@ int GM3D::ForwardVzx(char* noise_level){
noise_mean = noise_dev = 0.0;
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

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@ -6,7 +6,7 @@ int GM3D::ForwardVzy(char* noise_level){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
@ -16,7 +16,7 @@ int GM3D::ForwardVzy(char* noise_level){
noise_mean = noise_dev = 0.0;
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

View File

@ -6,7 +6,7 @@ int GM3D::ForwardVzz(char* noise_level){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
@ -16,7 +16,7 @@ int GM3D::ForwardVzz(char* noise_level){
noise_mean = noise_dev = 0.0;
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

View File

@ -10,18 +10,18 @@ int GM3D::ForwardZa(char* noise_level,char* mag_para){
double R222,R122,R212,R112,R221,R121,R211,R111;
double G222,G122,G212,G112,G221,G121,G211,G111;
//初始化正演值和不确定度
//初始化正演值和不确定度
for (int i = 0; i < obs_num_; i++){
obs_p_[i].val = obs_p_[i].dev = 0.0;
}
//确定噪声水平
//确定噪声水平
double noise_mean, noise_dev, temp_noise;
if (2 != sscanf(noise_level,"%lf/%lf",&noise_mean,&noise_dev)){
noise_mean = noise_dev = 0.0;
}
//确定磁化参数
//确定磁化参数
if (4 != sscanf(mag_para,"%lf/%lf/%lf/%lf",&I0,&A0,&I,&A)){
I = 90; A = 0;
}
@ -34,7 +34,7 @@ int GM3D::ForwardZa(char* noise_level,char* mag_para){
Gamma=sin(I);
}
//添加高斯噪声值
//添加高斯噪声值
default_random_engine generator;
normal_distribution<double> dist(noise_mean, noise_dev);

View File

@ -7,25 +7,24 @@ class GM3D{
public:
GM3D(){}
~GM3D(){}
int BuildRegularGrid(char*); //初始化反演模型空间
int AddModels(char*); //读取模型块体参数文件
void AddModels_GUI(); //添加模型块体参数 GUI程序调用
int AddRegularBlock(modelist); //添加普通模型块体
int AddTiltedBlock(modelist); //添加倾斜模型块体
int AddSphereBlock(modelist); //添加球体椭球体块体
int AddInterfaceBlock(modelist); //添加密度界面
//模型操作
int BuildRegularGrid(char*); //初始化反演模型空间
int AddModels(char*); //读取模型块体参数文件
void AddModels_GUI(); //添加模型块体参数
int AddRegularBlock(modelist); //添加普通模型块体
int AddTiltedBlock(modelist); //添加倾斜模型块体
int AddSphereBlock(modelist); //添加球体椭球体块体
int AddInterfaceBlock(modelist); //添加密度界面
//模型操作
int ReadModel(char*,char*);
int ReadMeshtoolModel(char*); //读入meshtool 3D格式文件
//输出模型
int RegisteredOuput(bool); //注册输出的块体模型
int OutMshFile(char*,string); //输出模型文件
int OutMeshtoolFile(char*); //输出meshtool 3D格式文件
int OutNeighborFile(char*,char*); //输出模型块体或顶点的相邻关系 暂缓
//观测数据
int ReadModel_mst(char*);
//输出模型
int RegisteredOuput(bool); //注册输出的块体模型
int OutMshFile(char*,string); //输出模型文件
int OutNeighborFile(char*,char*); //输出模型块体或顶点的相邻关系 暂缓
//观测数据
int InitObs(char*);
int OutObs(char*);
//正演函数
//正演函数
int ForwardVz(char*);
int ForwardVzx(char*);
int ForwardVzy(char*);
@ -37,16 +36,16 @@ public:
int ForwardHax(char*,char*);
int ForwardHay(char*,char*);
int ForwardZa(char*,char*);
//gm3d_gui函数
//gm3d_gui函数
void get_model_list(modelistArray);
private:
int obs_num_, model_num_, vert_num_;
//正演数组
//正演数组
obspointArray obs_p_;
_2dArray input_models_;
_1sArray input_model_names_;
_1dArray forward_model_;
//模型数据
//模型数据
cubeArray model_cube_;
cpointArray model_vert_;
_1dArray model_block_val_;
@ -57,7 +56,7 @@ private:
_int2intMap vert_out_map_;
_int2intMap ele_data_out_map_;
_2iArray model_vert_neighbor_; //暂缓
_2iArray model_cube_neighbor_; //暂缓
_2iArray model_vert_neighbor_; //暂缓
_2iArray model_cube_neighbor_; //暂缓
};
#endif

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@ -10,7 +10,8 @@ Fl_Button *mod_para_file_btn=(Fl_Button *)0;
Fl_Input *mod_ele_input_build=(Fl_Input *)0;
Fl_Button *build_mod_btn=(Fl_Button *)0;
Fl_Output *mesh_para_output=(Fl_Output *)0;
Fl_Button *edit_mod_btn=(Fl_Button *)0;
Fl_Button *add_mod_btn=(Fl_Button *)0;
Fl_Button *del_mod_btn=(Fl_Button *)0;
Fl_Check_Button *rm_emp_bok_check=(Fl_Check_Button *)0;
Fl_Browser *mod_para_brw=(Fl_Browser *)0;
Fl_Button *mod_file_out_btn=(Fl_Button *)0;
@ -48,19 +49,10 @@ Fl_Output *res_file_output=(Fl_Output *)0;
char mesh_filename[1024];
char out_msh_filename[1024];
// 声明三个字符串用于保存新建的模型类型和赋值类型
char add_mod_type[1024];
char add_val_type[1024];
char agn_val_type[1024];
// 声明一个字符串用于保存新建的模型参数并添加至列表中
// 模型参数的排列为<模型类型> <赋值类型> <物理参数字符串> <几何参数字符串>
char add_mod_para[1024];
void cb_mesh_para_input(Fl_Input*, void*){
strcpy(mesh_filename,mesh_para_input->value());
mesh_para_output->value(mesh_para_input->value());
return;
strcpy(mesh_filename,mesh_para_input->value());
mesh_para_output->value(mesh_para_input->value());
return;
}
void cb_mesh_file_btn(Fl_Widget*, void*){
@ -72,7 +64,7 @@ void cb_mesh_file_btn(Fl_Widget*, void*){
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(mesh_filename,chooser.value());
@ -82,9 +74,8 @@ void cb_mesh_file_btn(Fl_Widget*, void*){
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
//const char* disp_filename = temp_ss.str().c_str();
//mesh_para_output->value(disp_filename);
mesh_para_output->value(temp_ss.str().c_str());
const char* disp_filename = temp_ss.str().c_str();
mesh_para_output->value(disp_filename);
}
else
{
@ -101,7 +92,7 @@ void cb_mod_para_file_btn(Fl_Widget*, void*){
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//下面我们读入文件并添加模型参数到列表显示
//下面我们读入文件并添加模型参数到列表显示
std::ifstream modpara_in;
modpara_in.open(chooser.value());
if (!modpara_in)
@ -126,132 +117,17 @@ void cb_mod_para_file_btn(Fl_Widget*, void*){
return;
}
void cb_del_mod_btn(Fl_Widget*, void*){
int index = mod_para_brw->value();
mod_para_brw->remove(index);
del_mod_btn->deactivate();
}
void cb_mod_para_brw(Fl_Browser*, void*){
std::stringstream temp_ss;
modelist temp_list;
int index;
for ( int t=1; t<=mod_para_brw->size(); t++ ) {
if ( mod_para_brw->selected(t) ) {
//printf("%d) '%s'\n", t, mod_para_brw->text(t));
index = mod_para_brw->value();
temp_ss.clear(); temp_ss.str("");
temp_ss << mod_para_brw->text(index);
temp_ss >> temp_list.mod_type >> temp_list.val_type
>> temp_list.mod_value >> temp_list.mod_para;
// 重置模型类型按钮
sscanf(temp_list.mod_type, "%s", add_mod_type);
if (!strcmp(add_mod_type, "regular_block"))
{
reg_bok_rbtn->value(1);
til_bok_rbtn->value(0);
sph_rbtn->value(0);
int_face_rbtn->value(0);
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
}
else if (!strcmp(add_mod_type, "tilted_block"))
{
reg_bok_rbtn->value(0);
til_bok_rbtn->value(1);
sph_rbtn->value(0);
int_face_rbtn->value(0);
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
}
else if (!strcmp(add_mod_type, "sphere"))
{
reg_bok_rbtn->value(0);
til_bok_rbtn->value(0);
sph_rbtn->value(1);
int_face_rbtn->value(0);
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
}
else if (!strcmp(add_mod_type, "interface"))
{
reg_bok_rbtn->value(0);
til_bok_rbtn->value(0);
sph_rbtn->value(0);
int_face_rbtn->value(1);
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->activate();
}
if (2 == sscanf(temp_list.val_type, "%[^/]/%s", add_val_type,
agn_val_type))
{
// 重置模型数据类型按钮
if (!strcmp(add_val_type, "add"))
{
app_val_rbtn->value(1);
rep_val_rbtn->value(0);
era_val_rbtn->value(0);
}
else if (!strcmp(add_val_type, "replace"))
{
app_val_rbtn->value(0);
rep_val_rbtn->value(1);
era_val_rbtn->value(0);
}
else if (!strcmp(add_val_type, "erase"))
{
app_val_rbtn->value(0);
rep_val_rbtn->value(0);
era_val_rbtn->value(1);
}
if (!strcmp(agn_val_type, "top"))
{
top_val_btn->value(1);
bot_val_btn->value(0);
}
else if (!strcmp(agn_val_type, "bot"))
{
top_val_btn->value(0);
bot_val_btn->value(1);
}
}
else
{
sscanf(temp_list.val_type, "%s", add_val_type);
// 重置模型数据类型按钮
if (!strcmp(add_val_type, "add"))
{
app_val_rbtn->value(1);
rep_val_rbtn->value(0);
era_val_rbtn->value(0);
}
else if (!strcmp(add_val_type, "replace"))
{
app_val_rbtn->value(0);
rep_val_rbtn->value(1);
era_val_rbtn->value(0);
}
else if (!strcmp(add_val_type, "erase"))
{
app_val_rbtn->value(0);
rep_val_rbtn->value(0);
era_val_rbtn->value(1);
}
}
char tmp_char[1024];
temp_ss.clear(); temp_ss.str("");
temp_ss << temp_list.mod_value;
temp_ss >> tmp_char;
mod_val_input->value(tmp_char);
sig_mod_para_input->value(temp_list.mod_para);
sig_delete_btn->activate();
sig_replace_btn->activate();
del_mod_btn->activate();
}
}
return;
@ -273,7 +149,7 @@ void cb_mod_file_out_btn(Fl_Widget*, void*){
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(out_msh_filename,chooser.value());
@ -283,9 +159,8 @@ void cb_mod_file_out_btn(Fl_Widget*, void*){
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
//const char* disp_filename = temp_ss.str().c_str();
//mod_out_file_output->value(disp_filename);
mod_out_file_output->value(temp_ss.str().c_str());
const char* disp_filename = temp_ss.str().c_str();
mod_out_file_output->value(disp_filename);
}
else
{
@ -295,17 +170,17 @@ void cb_mod_file_out_btn(Fl_Widget*, void*){
}
void cb_build_mod_btn(Fl_Widget*, void*){
//首先构建一个GM3D实例
//首先构建一个GM3D实例
GM3D gm3d_instance;
//设置初始化变量
//设置初始化变量
char dimension[1024] = "10/20/990/10/20/990/10/20/490";
char out_mshname[1024] = "Untitled.msh";
char elename[1024] = "Untitled";
//将mesh_para_output拷贝到dimension
//将mesh_para_output拷贝到dimension
strcpy(dimension, mesh_filename);
//std::cout << dimension << std::endl;
//将mod_para_brw中的模型参数列表拷贝到一个临时参数列表
//将mod_para_brw中的模型参数列表拷贝到一个临时参数列表
std::stringstream temp_ss;
modelist temp_list;
modelistArray brw_model_list;
@ -321,21 +196,21 @@ void cb_build_mod_btn(Fl_Widget*, void*){
}
}
//将brw_model_list拷贝到GM3D中
//将brw_model_list拷贝到GM3D中
gm3d_instance.get_model_list(brw_model_list);
//将mod_out_file_input拷贝到out_mshname
//将mod_out_file_input拷贝到out_mshname
strcpy(out_mshname, out_msh_filename);
if (!strcmp(out_mshname,"")){
fl_message("Output file's name can't be empty !");
return;
}
//将mod_ele_input_build拷贝到elename
//将mod_ele_input_build拷贝到elename
strcpy(elename, mod_ele_input_build->value());
if (!strcmp(elename,"")){
fl_message("Element data's name can't be empty !");
return;
}
//构建模型网络
//构建模型网络
if(gm3d_instance.BuildRegularGrid(dimension)){
fl_message("Mesh Parameters Load Error !");
return;
@ -344,32 +219,32 @@ void cb_build_mod_btn(Fl_Widget*, void*){
gm3d_instance.RegisteredOuput(remove_null);
if (gm3d_instance.OutMshFile(out_mshname,elename)) return;
//这里需要一个输出信息窗口
//这里需要一个输出信息窗口
fl_message("Model Construction Completed !");
return;
}
/***********************************以下是正演计算GUI函数******************************/
/***********************************以下是正演计算GUI函数******************************/
char in_msh_filename[1024];
char in_obs_filename[1024];
char out_res_filename[1024];
void cb_mod_file_input(Fl_Input*, void*){
strcpy(in_msh_filename,mod_file_input->value());
mod_file_output->value(mod_file_input->value());
return;
strcpy(in_msh_filename,mod_file_input->value());
mod_file_output->value(mod_file_input->value());
return;
}
void cb_mod_file_btn(Fl_Widget*, void*){
// Create the file chooser, and show it
// directory, filter, chooser type, title
Fl_File_Chooser chooser(".", "*.msh", Fl_File_Chooser::SINGLE, "Create a model file.");
Fl_File_Chooser chooser(".", "*.msh, *.mst", Fl_File_Chooser::SINGLE, "Create a model file.");
chooser.show();
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(in_msh_filename,chooser.value());
@ -379,9 +254,8 @@ void cb_mod_file_btn(Fl_Widget*, void*){
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
//const char* disp_filename = temp_ss.str().c_str();
//mod_file_output->value(disp_filename);
mod_file_output->value(temp_ss.str().c_str());
const char* disp_filename = temp_ss.str().c_str();
mod_file_output->value(disp_filename);
}
else
{
@ -391,9 +265,9 @@ void cb_mod_file_btn(Fl_Widget*, void*){
}
void cb_obs_file_input(Fl_Input*, void*){
strcpy(in_obs_filename,obs_file_input->value());
obs_file_output->value(obs_file_input->value());
return;
strcpy(in_obs_filename,obs_file_input->value());
obs_file_output->value(obs_file_input->value());
return;
}
void cb_obs_file_btn(Fl_Widget*, void*){
@ -405,7 +279,7 @@ void cb_obs_file_btn(Fl_Widget*, void*){
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(in_obs_filename,chooser.value());
@ -415,9 +289,8 @@ void cb_obs_file_btn(Fl_Widget*, void*){
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
//const char* disp_filename = temp_ss.str().c_str();
//obs_file_output->value(disp_filename);
obs_file_output->value(temp_ss.str().c_str());
const char* disp_filename = temp_ss.str().c_str();
obs_file_output->value(disp_filename);
}
else
{
@ -427,9 +300,9 @@ void cb_obs_file_btn(Fl_Widget*, void*){
}
void cb_res_file_input(Fl_Input*, void*){
strcpy(out_res_filename,res_file_input->value());
res_file_output->value(res_file_input->value());
return;
strcpy(out_res_filename,res_file_input->value());
res_file_output->value(res_file_input->value());
return;
}
void cb_res_file_btn(Fl_Widget*, void*){
@ -441,7 +314,7 @@ void cb_res_file_btn(Fl_Widget*, void*){
// Block until user picks something.
while(chooser.shown()) { Fl::wait(); }
//从文件的绝对路径中分离文件名并从输出框输出
//从文件的绝对路径中分离文件名并从输出框输出
if (chooser.value() != NULL)
{
strcpy(out_res_filename,chooser.value());
@ -451,9 +324,8 @@ void cb_res_file_btn(Fl_Widget*, void*){
std::stringstream temp_ss;
temp_ss << abs_filename.substr(pos+1);
//const char* disp_filename = temp_ss.str().c_str();
//res_file_output->value(disp_filename);
res_file_output->value(temp_ss.str().c_str());
const char* disp_filename = temp_ss.str().c_str();
res_file_output->value(disp_filename);
}
else
{
@ -497,9 +369,9 @@ void cb_mag_data_check(Fl_Check_Button*, void*){
}
void cb_cal_btn(Fl_Button*, void*){
//首先构建一个GM3D实例
//首先构建一个GM3D实例
GM3D gm3d_instance;
//设置初始化变量
//设置初始化变量
char in_mshname[1024] = "Untitled.msh";
char in_obspara[1024] = "Untitled.txt";
char res_outfile[1024] = "Untitled";
@ -514,11 +386,18 @@ void cb_cal_btn(Fl_Button*, void*){
strcpy(ele_name,mod_ele_input->value());
strcpy(noise_para,noise_para_input->value());
strcpy(mag_para,mag_para_input->value());
if (gm3d_instance.ReadModel(in_mshname,ele_name))
{
fl_message("Model Load Error !");
return;
if(in_mshname[strlen(in_mshname)-1] == 'h'){
if (gm3d_instance.ReadModel(in_mshname,ele_name))
{
fl_message("Model Load Error !");
return;
}
}else if(in_mshname[strlen(in_mshname)-1] == 't'){
if (gm3d_instance.ReadModel_mst(in_mshname))
{
fl_message("Model Load Error !");
return;
}
}
if (gm3d_instance.InitObs(in_obspara))
@ -661,227 +540,8 @@ void cb_cal_btn(Fl_Button*, void*){
}
}
}
fl_message("Forward calculation completed !");
return;
}
Fl_Double_Window *edit_mod_win=(Fl_Double_Window *)0;
Fl_Group *mod_type_group=(Fl_Group *)0;
Fl_Radio_Round_Button *reg_bok_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *til_bok_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *sph_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *int_face_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Group *val_type_group=(Fl_Group *)0;
Fl_Radio_Round_Button *app_val_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *rep_val_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *era_val_rbtn=(Fl_Radio_Round_Button *)0;
Fl_Group *agn_part_group=(Fl_Group *)0;
Fl_Radio_Round_Button *top_val_btn=(Fl_Radio_Round_Button *)0;
Fl_Radio_Round_Button *bot_val_btn=(Fl_Radio_Round_Button *)0;
Fl_Input *sig_mod_para_input=(Fl_Input *)0;
Fl_Input *mod_val_input=(Fl_Input *)0;
Fl_Button *sig_add_btn=(Fl_Button *)0;
Fl_Button *sig_replace_btn=(Fl_Button *)0;
Fl_Button *sig_delete_btn=(Fl_Button *)0;
Fl_Return_Button *can_add_btn=(Fl_Return_Button *)0;
void cb_reg_bok_rbtn(Fl_Button*, void*){
strcpy(add_mod_type,"regular_block");
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
//printf("%s\n", "Regular block button selected!");
return;
}
void cb_til_bok_rbtn(Fl_Button*, void*){
strcpy(add_mod_type,"tilted_block");
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
//printf("%s\n", "Tilted block button selected!");
return;
}
void cb_sph_rbtn(Fl_Button*, void*){
strcpy(add_mod_type,"sphere");
top_val_btn->value(0);
bot_val_btn->value(0);
agn_part_group->deactivate();
//printf("%s\n", "Sphere button selected!");
return;
}
void cb_int_face_rbtn(Fl_Button*, void*){
strcpy(add_mod_type,"interface");
agn_part_group->activate();
//printf("%s\n", "Interface button selected!");
return;
}
void cb_app_val_rbtn(Fl_Button*, void*){
strcpy(add_val_type,"add");
//printf("%s\n", "append button selected!");
return;
}
void cb_rep_val_rbtn(Fl_Button*, void*){
strcpy(add_val_type,"replace");
//printf("%s\n", "replace button selected!");
return;
}
void cb_era_val_rbtn(Fl_Button*, void*){
strcpy(add_val_type,"erase");
//printf("%s\n", "Erase button selected!");
return;
}
void cb_top_val_rbtn(Fl_Button*, void*){
strcpy(agn_val_type,"top");
//printf("%s\n", "Erase button selected!");
return;
}
void cb_bot_val_rbtn(Fl_Button*, void*){
strcpy(agn_val_type,"bot");
//printf("%s\n", "Erase button selected!");
return;
}
void cb_sig_add_btn(Fl_Widget*, void*){
strcpy(add_mod_para,add_mod_type);
strcat(add_mod_para," ");
strcat(add_mod_para,add_val_type);
if (!strcmp(add_mod_type,"interface"))
{
strcat(add_mod_para,"/");
strcat(add_mod_para,agn_val_type);
}
strcat(add_mod_para," ");
strcat(add_mod_para,mod_val_input->value());
strcat(add_mod_para," ");
strcat(add_mod_para,sig_mod_para_input->value());
mod_para_brw->add(add_mod_para);
return;
}
void cb_sig_replace_btn(Fl_Widget*, void*)
{
int index = mod_para_brw->value();
strcpy(add_mod_para,add_mod_type);
strcat(add_mod_para," ");
strcat(add_mod_para,add_val_type);
if (!strcmp(add_mod_type,"interface"))
{
strcat(add_mod_para,"/");
strcat(add_mod_para,agn_val_type);
}
strcat(add_mod_para," ");
strcat(add_mod_para,mod_val_input->value());
strcat(add_mod_para," ");
strcat(add_mod_para,sig_mod_para_input->value());
mod_para_brw->replace(index, add_mod_para);
sig_delete_btn->deactivate();
sig_replace_btn->deactivate();
return;
}
void cb_sig_del_btn(Fl_Widget*, void*)
{
int index = mod_para_brw->value();
mod_para_brw->remove(index);
sig_delete_btn->deactivate();
sig_replace_btn->deactivate();
return;
}
//取消添加模型
void cb_can_add_btn(Fl_Widget*, void*){
edit_mod_win->hide();
return;
}
void cb_edit_mod_btn(Fl_Widget*, void*)
{
{ edit_mod_win = new Fl_Double_Window(314, 320, "Model editor (gm3d)");
{ mod_type_group = new Fl_Group(20, 25, 250, 53, "Model Type :");
mod_type_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ reg_bok_rbtn = new Fl_Radio_Round_Button(20, 25, 110, 28, "Regular Block");
reg_bok_rbtn->down_box(FL_ROUND_DOWN_BOX);
reg_bok_rbtn->callback((Fl_Callback*)cb_reg_bok_rbtn);
reg_bok_rbtn->tooltip("model parameter:\n<xmin>/<xmax>/<ymin>/<ymax>/<zmin>/<zmax>");
} // Fl_Radio_Round_Button* reg_bok_rbtn
{ til_bok_rbtn = new Fl_Radio_Round_Button(160, 25, 100, 28, "Tilted Block");
til_bok_rbtn->down_box(FL_ROUND_DOWN_BOX);
til_bok_rbtn->callback((Fl_Callback*)cb_til_bok_rbtn);
til_bok_rbtn->tooltip("model parameter:\n<xmin_z>/<xmax_z>/<ymin_z>/<ymax_z>/<zmin>/<xmin_Z>/<xmax_Z>/<ymin_Z>/<ymax_Z>/<zmax>");
} // Fl_Radio_Round_Button* til_bok_rbtn
{ sph_rbtn = new Fl_Radio_Round_Button(20, 50, 70, 28, "Sphere");
sph_rbtn->down_box(FL_ROUND_DOWN_BOX);
sph_rbtn->callback((Fl_Callback*)cb_sph_rbtn);
sph_rbtn->tooltip("model parameter:\n<x_c>/<y_c>/<z_c>/<x_radius>/<y_radius>/<z_radius>");
} // Fl_Radio_Round_Button* sph_rbtn
{ int_face_rbtn = new Fl_Radio_Round_Button(160, 50, 80, 28, "Interface");
int_face_rbtn->down_box(FL_ROUND_DOWN_BOX);
int_face_rbtn->callback((Fl_Callback*)cb_int_face_rbtn);
int_face_rbtn->tooltip("model parameter:\n<grid-filename>");
} // Fl_Radio_Round_Button* int_face_rbtn
mod_type_group->end();
} // Fl_Group* mod_type_group
{ val_type_group = new Fl_Group(20, 100, 250, 30, "Value Type :");
val_type_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ app_val_rbtn = new Fl_Radio_Round_Button(20, 100, 80, 28, "Append");
app_val_rbtn->down_box(FL_ROUND_DOWN_BOX);
app_val_rbtn->callback((Fl_Callback*)cb_app_val_rbtn);
} // Fl_Radio_Round_Button* app_val_rbtn
{ rep_val_rbtn = new Fl_Radio_Round_Button(110, 100, 80, 28, "Replace");
rep_val_rbtn->down_box(FL_ROUND_DOWN_BOX);
rep_val_rbtn->callback((Fl_Callback*)cb_rep_val_rbtn);
} // Fl_Radio_Round_Button* rep_val_rbtn
{ era_val_rbtn = new Fl_Radio_Round_Button(200, 100, 60, 28, "Erase");
era_val_rbtn->down_box(FL_ROUND_DOWN_BOX);
era_val_rbtn->callback((Fl_Callback*)cb_era_val_rbtn);
} // Fl_Radio_Round_Button* era_val_rbtn
val_type_group->end();
} // Fl_Group* val_type_group
{ agn_part_group = new Fl_Group(20, 150, 160, 28, "Assign Part :");
agn_part_group->align(Fl_Align(FL_ALIGN_TOP_LEFT));
{ top_val_btn = new Fl_Radio_Round_Button(20, 150, 50, 28, "Top");
top_val_btn->down_box(FL_ROUND_DOWN_BOX);
top_val_btn->callback((Fl_Callback*)cb_top_val_rbtn);
} // Fl_Radio_Round_Button* top_val_btn
{ bot_val_btn = new Fl_Radio_Round_Button(90, 150, 70, 28, "Bottom");
bot_val_btn->down_box(FL_ROUND_DOWN_BOX);
bot_val_btn->callback((Fl_Callback*)cb_bot_val_rbtn);
} // Fl_Radio_Round_Button* bot_val_btn
agn_part_group->deactivate();
agn_part_group->end();
} // Fl_Group* agn_part_group
{ sig_mod_para_input = new Fl_Input(20, 200, 275, 28, "Model Parameter :");
sig_mod_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* sig_mod_para_input
{ mod_val_input = new Fl_Input(180, 150, 115, 28, "Model Value :");
mod_val_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Input* mod_val_input
{ sig_add_btn = new Fl_Button(19, 240, 80, 28, "Add");
sig_add_btn->callback((Fl_Callback*)cb_sig_add_btn);
} // Fl_Button* sig_add_btn
{ sig_replace_btn = new Fl_Button(118, 240, 80, 28, "Replace");
sig_replace_btn->callback((Fl_Callback*)cb_sig_replace_btn);
sig_replace_btn->deactivate();
} // Fl_Button* sig_replace_btn
{ sig_delete_btn = new Fl_Button(215, 240, 80, 28, "Remove");
sig_delete_btn->callback((Fl_Callback*)cb_sig_del_btn);
sig_delete_btn->deactivate();
} // Fl_Button* sig_delete_btn
{ can_add_btn = new Fl_Return_Button(215, 280, 80, 28, "Cancel");
can_add_btn->callback((Fl_Callback*)cb_can_add_btn);
} // Fl_Return_Button* can_add_btn
edit_mod_win->end();
edit_mod_win->show();
} // Fl_Double_Window* edit_mod_win
}
}

View File

@ -10,10 +10,9 @@
#include <FL/Fl_Button.H>
#include <FL/Fl_Output.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Radio_Round_Button.H>
#include <FL/Fl_Browser.H>
#include <FL/Fl_File_Chooser.H>
#include <FL/Fl_Radio_Round_Button.H>
#include <FL/Fl_Return_Button.H>
#include <iostream>
#include <string.h>
@ -22,24 +21,34 @@
extern void cb_mesh_para_input(Fl_Input*, void*);
extern void cb_mesh_file_btn(Fl_Widget*, void*);
extern void cb_add_mod_btn(Fl_Widget*, void*);
extern void cb_mod_para_file_btn(Fl_Widget*, void*);
extern void cb_build_mod_btn(Fl_Widget*, void*);
extern void cb_edit_mod_btn(Fl_Widget*, void*);
extern void cb_rm_emp_bok_check(Fl_Check_Button*, void*);
extern void cb_del_mod_btn(Fl_Widget*, void*);
extern void cb_mod_para_brw(Fl_Browser*, void*);
extern void cb_rm_emp_bok_check(Fl_Check_Button*, void*);
extern void cb_mod_file_out_btn(Fl_Widget*, void*);
extern void cb_mod_file_btn(Fl_Widget*, void*);
extern void cb_obs_file_btn(Fl_Widget*, void*);
extern void cb_build_mod_btn(Fl_Widget*, void*);
extern void cb_mod_file_input(Fl_Input*, void*);
extern void cb_mod_file_btn(Fl_Widget*, void*);
extern void cb_obs_file_input(Fl_Input*, void*);
extern void cb_obs_file_btn(Fl_Widget*, void*);
extern void cb_res_file_input(Fl_Input*, void*);
extern void cb_res_file_btn(Fl_Widget*, void*);
extern void cb_noise_check(Fl_Check_Button*, void*);
extern void cb_mag_data_check(Fl_Check_Button*, void*);
extern void cb_cal_btn(Fl_Button*, void*);
extern void cb_noise_check(Fl_Check_Button*, void*);
extern void cb_res_file_input(Fl_Input*, void*);
extern void cb_res_file_btn(Fl_Widget*, void*);
extern void cb_reg_bok_rbtn(Fl_Button*, void*);
extern void cb_til_bok_rbtn(Fl_Button*, void*);
extern void cb_sph_rbtn(Fl_Button*, void*);
extern void cb_int_face_rbtn(Fl_Button*, void*);
extern void cb_app_val_rbtn(Fl_Button*, void*);
extern void cb_rep_val_rbtn(Fl_Button*, void*);
extern void cb_era_val_rbtn(Fl_Button*, void*);
extern void cb_top_val_rbtn(Fl_Button*, void*);
extern void cb_bot_val_rbtn(Fl_Button*, void*);
extern void cb_sig_add_btn(Fl_Widget*, void*);
extern void cb_can_add_btn(Fl_Widget*, void*);
extern Fl_Double_Window *main_window;
extern Fl_Tabs *main_tabs;
@ -50,7 +59,8 @@ extern Fl_Button *mod_para_file_btn;
extern Fl_Input *mod_ele_input_build;
extern Fl_Button *build_mod_btn;
extern Fl_Output *mesh_para_output;
extern Fl_Button *edit_mod_btn;
extern Fl_Button *add_mod_btn;
extern Fl_Button *del_mod_btn;
extern Fl_Check_Button *rm_emp_bok_check;
extern Fl_Browser *mod_para_brw;
extern Fl_Button *mod_file_out_btn;
@ -85,21 +95,7 @@ extern Fl_Input *res_file_input;
extern Fl_Button *res_file_btn;
extern Fl_Output *res_file_output;
extern void cb_reg_bok_rbtn(Fl_Button*, void*);
extern void cb_til_bok_rbtn(Fl_Button*, void*);
extern void cb_sph_rbtn(Fl_Button*, void*);
extern void cb_int_face_rbtn(Fl_Button*, void*);
extern void cb_app_val_rbtn(Fl_Button*, void*);
extern void cb_rep_val_rbtn(Fl_Button*, void*);
extern void cb_era_val_rbtn(Fl_Button*, void*);
extern void cb_top_val_rbtn(Fl_Button*, void*);
extern void cb_bot_val_rbtn(Fl_Button*, void*);
extern void cb_sig_add_btn(Fl_Widget*, void*);
extern void cb_sig_replace_btn(Fl_Widget*, void*);
extern void cb_sig_del_btn(Fl_Widget*, void*);
extern void cb_can_add_btn(Fl_Widget*, void*);
extern Fl_Double_Window *edit_mod_win;
extern Fl_Double_Window *add_mod_win;
extern Fl_Group *mod_type_group;
extern Fl_Radio_Round_Button *reg_bok_rbtn;
extern Fl_Radio_Round_Button *til_bok_rbtn;
@ -113,10 +109,7 @@ extern Fl_Group *agn_part_group;
extern Fl_Radio_Round_Button *top_val_btn;
extern Fl_Radio_Round_Button *bot_val_btn;
extern Fl_Input *sig_mod_para_input;
extern Fl_Input *mod_val_input;
extern Fl_Button *sig_add_btn;
extern Fl_Button *sig_replace_btn;
extern Fl_Button *sig_delete_btn;
extern Fl_Return_Button *can_add_btn;
#endif //_GM3D_GUI_H
extern Fl_Button *sig_add_btn;
extern Fl_Input *mod_val_input;
#endif

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@ -1,6 +1,6 @@
#include "head_func.h"
/*************************数据结构函数********************************/
//cpoint减法
/*************************数据结构函数********************************/
//cpoint减法
cpoint operator -(cpoint a, cpoint b){
cpoint m;
m.x=a.x-b.x;
@ -8,25 +8,25 @@ cpoint operator -(cpoint a, cpoint b){
m.z=a.z-b.z;
return m;
}
//cpoint模长
//cpoint模长
double modCpoint(cpoint v){
return sqrt(v.x*v.x+v.y*v.y+v.z*v.z);
}
/*************************全局函数********************************/
//正负分离的atan函数 正数返回atan 负数返回atan+pi
/*************************全局函数********************************/
//正负分离的atan函数 正数返回atan 负数返回atan+pi
double arctg(double v){
double ang;
if(v>=0) ang=atan(v);
else if(v<0) ang=atan(v)+Pi;
return ang;
}
//将string转换为stringstream
//将string转换为stringstream
stringstream str2ss(string s){
stringstream sstr;
sstr.str(""); sstr.clear(); sstr.str(s);
return sstr;
}
//返回一个cpoint的位置id字符串
//返回一个cpoint的位置id字符串
string cpoint_id(cpoint c){
string vert_id, mid_id;
stringstream sstemp;
@ -40,7 +40,7 @@ string cpoint_id(cpoint c){
vert_id = vert_id + " " + mid_id;
return vert_id;
}
//测试打开输入文件 如果成功则返回0并输出信息 否则返回1
//测试打开输入文件 如果成功则返回0并输出信息 否则返回1
int open_infile(ifstream &infile,char* filename){
infile.open(filename);
if (!infile){
@ -49,7 +49,7 @@ int open_infile(ifstream &infile,char* filename){
}
return 0;
}
//测试打开输出文件 如果成功则返回0并输出信息 否则返回1
//测试打开输出文件 如果成功则返回0并输出信息 否则返回1
int open_outfile(ofstream &outfile,char* filename){
outfile.open(filename);
if (!outfile){
@ -59,8 +59,8 @@ int open_outfile(ofstream &outfile,char* filename){
return 0;
}
//规则网络插值 长方形内数据插值 距离平方反比
/*长方体示意图*/
//规则网络插值 长方形内数据插值 距离平方反比
/*长方体示意图*/
// y
// |
// |
@ -69,10 +69,10 @@ int open_outfile(ofstream &outfile,char* filename){
// | |
// | |
// 0------------1--->x
// 左下角坐标x0 y0
// 块体尺寸dx dy
// 插值点坐标x y
// 四个角点值
// 左下角坐标x0 y0
// 块体尺寸dx dy
// 插值点坐标x y
// 四个角点值
double grid_interpolate(double x0,double y0,double dx,double dy,double x,double y,
double d0,double d1,double d2,double d3)
{

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@ -18,42 +18,42 @@
using namespace std;
//数学常量
#define BDL_MAX 1e+30 ///< 定义变量的最大值
#define BDL_MIN -1e+30 ///< 定义变量的最小值
#define PRECISION 16 ///< 定义小数点后需要使用的位数
#define ZERO 1e-16 ///< 定义零值
//数学常量
#define BDL_MAX 1e+30 ///< 定义变量的最大值
#define BDL_MIN -1e+30 ///< 定义变量的最小值
#define PRECISION 16 ///< 定义小数点后需要使用的位数
#define ZERO 1e-16 ///< 定义零值
//物理常量
#define Pi (4.0*atan(1.0)) ///< 圆周率
#define G0 6.67408e-3 ///< 万有引力常数。注意这里的量级本来应该是e-11考虑到单位转换取维度单位为m密度单位为g/cm^3乘以G0则重力单位即为mGal
#define T0 5.0e+4 ///< 地磁场平均强度
//宏函数
#define MAX(a,b) (a>b?a:b) ///< 返回a与b的最大值
#define MIN(a,b) (a<b?a:b) ///< 返回a与b的最小值
#define SetToBox(a,b,in) (MAX(a,MIN(b,in))) ///< 返回a与b之间的一个值若in在a与b之间则直接返回否则返回较近的边界值
//终端显示控制符
#define BOLDRED "\033[1m\033[31m" ///< 设置后续字符字体为红色加粗
#define BOLDGREEN "\033[1m\033[32m" ///< 设置后续字符字体为绿色加粗
#define BOLDYELLOW "\033[1m\033[33m" ///< 设置后续字符字体为黄色加粗
#define BOLDBLUE "\033[1m\033[34m" ///< 设置后续字符字体为蓝色加粗
#define UNDERLINE "\033[1m\033[4m" ///< 设置后续字符为添加下划线
#define RESET "\033[0m" ///< 重置字符设置
#define MOVEUP(x) printf("\033[%dA", (x)) ///< 将光标向上挪x行
#define MOVEDOWN(x) printf("\033[%dB", (x)) ///< 将光标向下娜x行
#define MOVELEFT(x) printf("\033[%dD", (x)) ///< 将光标向左娜x字符
#define MOVERIGHT(x) printf("\033[%dC", (x)) ///< 将光标向右娜x字符
#define MOVETO(y,x) printf("\033[%d;%dH", (y), (x)) ///< 将光标向右娜动y字符,向上挪动x字符
#define CLEARLINE "\033[K" ///< 清除本行
#define CLEARALL "\033[2J" ///< 清除终端满屏
//数据结构
typedef vector<int> _1iArray; ///< 整形一维向量
typedef vector<double> _1dArray; ///< 双精度浮点一维向量
typedef vector<string> _1sArray; ///< 字符串一维向量
typedef vector<vector<int> > _2iArray; ///< 整形浮点二维向量
typedef vector<vector<double> > _2dArray; ///< 双精度浮点二维向量
typedef map<int,int> _int2intMap; ///< 整型到整形的映射
//模型块体参数
//物理常量
#define Pi (4.0*atan(1.0)) ///< 圆周率
#define G0 6.67408e-3 ///< 万有引力常数。注意这里的量级本来应该是e-11考虑到单位转换取维度单位为m密度单位为g/cm^3乘以G0则重力单位即为mGal
#define T0 5.0e+4 ///< 地磁场平均强度
//宏函数
#define MAX(a,b) (a>b?a:b) ///< 返回a与b的最大值
#define MIN(a,b) (a<b?a:b) ///< 返回a与b的最小值
#define SetToBox(a,b,in) (MAX(a,MIN(b,in))) ///< 返回a与b之间的一个值若in在a与b之间则直接返回否则返回较近的边界值
//终端显示控制符
#define BOLDRED "\033[1m\033[31m" ///< 设置后续字符字体为红色加粗
#define BOLDGREEN "\033[1m\033[32m" ///< 设置后续字符字体为绿色加粗
#define BOLDYELLOW "\033[1m\033[33m" ///< 设置后续字符字体为黄色加粗
#define BOLDBLUE "\033[1m\033[34m" ///< 设置后续字符字体为蓝色加粗
#define UNDERLINE "\033[1m\033[4m" ///< 设置后续字符为添加下划线
#define RESET "\033[0m" ///< 重置字符设置
#define MOVEUP(x) printf("\033[%dA", (x)) ///< 将光标向上挪x行
#define MOVEDOWN(x) printf("\033[%dB", (x)) ///< 将光标向下娜x行
#define MOVELEFT(x) printf("\033[%dD", (x)) ///< 将光标向左娜x字符
#define MOVERIGHT(x) printf("\033[%dC", (x)) ///< 将光标向右娜x字符
#define MOVETO(y,x) printf("\033[%d;%dH", (y), (x)) ///< 将光标向右娜动y字符,向上挪动x字符
#define CLEARLINE "\033[K" ///< 清除本行
#define CLEARALL "\033[2J" ///< 清除终端满屏
//数据结构
typedef vector<int> _1iArray; ///< 整形一维向量
typedef vector<double> _1dArray; ///< 双精度浮点一维向量
typedef vector<string> _1sArray; ///< 字符串一维向量
typedef vector<vector<int> > _2iArray; ///< 整形浮点二维向量
typedef vector<vector<double> > _2dArray; ///< 双精度浮点二维向量
typedef map<int,int> _int2intMap; ///< 整型到整形的映射
//模型块体参数
struct modelist{
char mod_type[1024];
char val_type[1024];
@ -61,33 +61,33 @@ struct modelist{
double mod_value;
};
typedef vector<modelist> modelistArray;
//直角坐标系点
//直角坐标系点
struct cpoint{
int id = -1;
double x = BDL_MAX; double y = BDL_MAX; double z = BDL_MAX;
};
typedef vector<cpoint> cpointArray;
typedef map<string,cpoint> _str2pointMap;
//观测点
//观测点
struct obspoint : public cpoint{
double val = BDL_MAX; double dev = BDL_MAX;
};
typedef vector<obspoint> obspointArray;
//块体
//块体
struct cube{
cpoint cen;
int ids[8] = {-1,-1,-1,-1,-1,-1,-1,-1};
double dx = BDL_MAX; double dy = BDL_MAX; double dz = BDL_MAX;
};
typedef vector<cube> cubeArray;
/*************************数据结构函数********************************/
cpoint operator -(cpoint,cpoint); //矢量减法
double modCpoint(cpoint); //矢量模
/*************************全局函数********************************/
double arctg(double); //正负分离的atan函数 正数返回atan 负数返回atan+pi
stringstream str2ss(string); //将string转换为stringstream
string cpoint_id(cpoint); //返回一个cpoint的位置id
int open_infile(ifstream&,char*); //测试打开输入文件 如果成功则返回0并输出信息 否则返回1
int open_outfile(ofstream&,char*); //测试打开输出文件 如果成功则返回0并输出信息 否则返回1
double grid_interpolate(double,double,double,double,double,double,double,double,double,double); //规则网络插值
/*************************数据结构函数********************************/
cpoint operator -(cpoint,cpoint); //矢量减法
double modCpoint(cpoint); //矢量模
/*************************全局函数********************************/
double arctg(double); //正负分离的atan函数 正数返回atan 负数返回atan+pi
stringstream str2ss(string); //将string转换为stringstream
string cpoint_id(cpoint); //返回一个cpoint的位置id
int open_infile(ifstream&,char*); //测试打开输入文件 如果成功则返回0并输出信息 否则返回1
int open_outfile(ofstream&,char*); //测试打开输出文件 如果成功则返回0并输出信息 否则返回1
double grid_interpolate(double,double,double,double,double,double,double,double,double,double); //规则网络插值
#endif

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@ -8,7 +8,7 @@ int GM3D::InitObs(char* obs_para){
double xmin,xmax,ymin,ymax;
double xs,xe,ys,ye,eleva,dx,dy;
//按格式解析参数 初始化观测位置 用于正演计算
//按格式解析参数 初始化观测位置 用于正演计算
if (7 == sscanf(obs_para,"%lf/%lf/%lf/%lf/%lf/%lf/%lf",&xs,&dx,&xe,&ys,&dy,&ye,&eleva)){
xmin = MIN(xs,xe); xmax = MAX(xs,xe);
ymin = MIN(ys,ye); ymax = MAX(ys,ye);
@ -26,7 +26,7 @@ int GM3D::InitObs(char* obs_para){
x += dx;
}
}
//解析失败 按文件读入 用于反演使用或者正演计算
//解析失败 按文件读入 用于反演使用或者正演计算
else{
ifstream infile;
if (open_infile(infile,obs_para)) return -1;
@ -34,7 +34,7 @@ int GM3D::InitObs(char* obs_para){
while(getline(infile,temp_str)){
if (*(temp_str.begin()) == '#') continue;
else{
//按每行3个数据解析 初始化为用于正演的观测点
//按每行3个数据解析 初始化为用于正演的观测点
if (3 == sscanf(temp_str.c_str(),"%lf %lf %lf",&temp_obs.y,&temp_obs.x,&temp_obs.z)){
temp_obs.z *= -1.0;
temp_obs.id = obs_p_.size();

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@ -3,31 +3,25 @@
#include "gm3d_gui.h"
int main(int argc, char **argv) {
// use high resolution mode for "retina display"
// Fl::use_high_res_GL(1);
{ main_window = new Fl_Double_Window(500, 600, "gm3d");
{ main_tabs = new Fl_Tabs(10, 10, 480, 580);
{ model_tab = new Fl_Group(10, 40, 480, 550, "Build Model");
//model_tab->hide();
{ mesh_para_input = new Fl_Input(40, 70, 300, 28, "Input Mesh Parameters :");
mesh_para_input->callback((Fl_Callback*)cb_mesh_para_input);
mesh_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
mesh_para_input->tooltip("mesh parameters:\n<xmin>/<dx>/<xmax>/<ymin>/<dy>/<ymax>/<zmin>/<dz>/<zmax>");
} // Fl_Input* mesh_para_input
{ mesh_file_btn = new Fl_Button(360, 70, 100, 28, "Mesh File");
mesh_file_btn->callback((Fl_Callback*)cb_mesh_file_btn);
mesh_file_btn->tooltip("read mesh parameters from an input file.");
} // Fl_Button* mesh_file_btn
{ mod_para_file_btn = new Fl_Button(170, 160, 160, 28, "Add Model From File");
mod_para_file_btn->callback((Fl_Callback*)cb_mod_para_file_btn);
mod_para_file_btn->tooltip("read model parameters from an input file.");
} // Fl_Button* mod_para_file_btn
{ mod_ele_input_build = new Fl_Input(40, 445, 215, 28, "Input Model Element Data Name:");
mod_ele_input_build->align(Fl_Align(FL_ALIGN_TOP_LEFT));
mod_ele_input_build->tooltip("a string. e.g. my_model");
} // Fl_Input* mod_ele_input_build
{ build_mod_btn = new Fl_Button(40, 545, 420, 28, "Build Model !");
build_mod_btn->callback((Fl_Callback*)cb_build_mod_btn);
build_mod_btn->tooltip("callback a gm3d function to build the model.");
} // Fl_Button* build_mod_btn
{ mesh_para_output = new Fl_Output(40, 120, 300, 28, "Mesh Parameters :");
mesh_para_output->value("Unset");
@ -35,14 +29,16 @@ int main(int argc, char **argv) {
mesh_para_output->color(FL_BACKGROUND_COLOR);
mesh_para_output->align(Fl_Align(FL_ALIGN_TOP_LEFT));
} // Fl_Output* mesh_para_output
{ edit_mod_btn = new Fl_Button(40, 160, 100, 28, "Model Editor");
edit_mod_btn->callback((Fl_Callback*)cb_edit_mod_btn);
edit_mod_btn->tooltip("add or edit model in a gui interface.");
} // Fl_Button* edit_mod_btn
{ add_mod_btn = new Fl_Button(40, 160, 100, 28, "Add Model");
add_mod_btn->callback((Fl_Callback*)cb_add_mod_btn);
} // Fl_Button* add_mod_btn
{ del_mod_btn = new Fl_Button(360, 160, 100, 28, "Delete Model");
del_mod_btn->callback((Fl_Callback*)cb_del_mod_btn);
del_mod_btn->deactivate();
} // Fl_Button* del_mod_btn
{ rm_emp_bok_check = new Fl_Check_Button(280, 447, 180, 28, "Remove Empty Blocks");
rm_emp_bok_check->down_box(FL_DOWN_BOX);
rm_emp_bok_check->callback((Fl_Callback*)cb_rm_emp_bok_check);
rm_emp_bok_check->tooltip("suppress the output of blocks with zero values.");
} // Fl_Check_Button* rm_emp_bok_check
{ mod_para_brw = new Fl_Browser(40, 205, 420, 210);
mod_para_brw->callback((Fl_Callback*)cb_mod_para_brw);
@ -50,7 +46,6 @@ int main(int argc, char **argv) {
} // Fl_Browser* mod_para_brw
{ mod_file_out_btn = new Fl_Button(360, 500, 100, 28, "Model File");
mod_file_out_btn->callback((Fl_Callback*)cb_mod_file_out_btn);
mod_file_out_btn->tooltip("create or choose a filename for outputting.");
} // Fl_Button* mod_file_out_btn
{ mod_out_file_output = new Fl_Output(40, 500, 300, 28, "Output File Name :");
mod_out_file_output->box(FL_FLAT_BOX);
@ -96,6 +91,7 @@ int main(int argc, char **argv) {
{ obs_file_input = new Fl_Input(40, 130, 300, 28, "Input Observe FIle :");
obs_file_input->callback((Fl_Callback*)cb_obs_file_input);
obs_file_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
obs_file_input->tooltip("<xmin>/<dx>/<xmax>/<ymin>/<dy>/<ymax>/<elevation>|<filename>");
} // Fl_Input* obs_file_input
{ obs_file_output = new Fl_Output(260, 240, 200, 28, "Chosen Observe File :");
obs_file_output->box(FL_FLAT_BOX);
@ -136,7 +132,7 @@ int main(int argc, char **argv) {
Za_check->deactivate();
} // Fl_Check_Button* Za_check
{ mag_para_input = new Fl_Input(220, 440, 240, 28, "Magnetization Parameters : ");
mag_para_input->tooltip("<I0>/<D0>/<I>/<D>");
mag_para_input->tooltip("<geo-inclination>/<geo-declination>/<mag-inclination>/<mag-declination>");
mag_para_input->deactivate();
} // Fl_Input* mag_para_input
mag_group->end();
@ -149,7 +145,7 @@ int main(int argc, char **argv) {
cal_btn->callback((Fl_Callback*)cb_cal_btn);
} // Fl_Button* cal_btn
{ noise_para_input = new Fl_Input(260, 370, 200, 28);
noise_para_input->tooltip("<noise-mean>/<nosie-deviation>");
noise_para_input->tooltip("<noise-mean>/<noise-deviation>");
noise_para_input->align(Fl_Align(FL_ALIGN_TOP_LEFT));
noise_para_input->deactivate();
} // Fl_Input* noise_para_input
@ -176,7 +172,6 @@ int main(int argc, char **argv) {
} // Fl_Tabs* main_tabs
main_window->end();
} // Fl_Double_Window* main_window
// show software interface
main_window->show(argc, argv);
return Fl::run();
}

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@ -1,7 +0,0 @@
#include "gm3d.h"
int GM3D::OutMeshtoolFile(char* filename)
{
//
return 0;
}

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@ -6,9 +6,9 @@ int GM3D::OutMshFile(char* filename,string data_name){
ofstream outfile;
if (open_outfile(outfile,filename)) return -1;
//好啦 我们这里输出的模型类型应该是块体
//好啦 我们这里输出的模型类型应该是块体
outfile<<"$MeshFormat"<<endl<<"2.2 0 8"<<endl<<"$EndMeshFormat"<<endl<<"$Nodes"<<endl<< out_vert_ids_.size() <<endl;
//输出顶点 最后一个不输出
//输出顶点 最后一个不输出
for (int i = 0; i < out_vert_ids_.size(); i++){
outfile << i << " "
<< setprecision(16) << model_vert_[out_vert_ids_[i]].x << " "

View File

@ -3,22 +3,22 @@
int GM3D::OutNeighborFile(char* v_name,char* b_name){
/*
if (strcmp(v_name,"NULL") || strcmp(b_name,"NULL")){
//整理块体间的相邻关系 先初始化顶点相邻数组
//整理块体间的相邻关系 先初始化顶点相邻数组
model_vert_neighbor_.resize(vert_num_);
for (int i = 0; i < vert_num_; i++)
model_vert_neighbor_[i].resize(8,-1);
//遍历所有块体整理顶点相邻关系
//遍历所有块体整理顶点相邻关系
for (int i = 0; i < model_num_; i++){
for (int j = 0; j < 8; j++){
model_vert_neighbor_[model_cube_[i].ids[j]][j] = model_cube_[i].cen.id;
}
}
//遍历所有顶点相邻关系 所有共点的块体都被认定为相邻块体
//遍历所有顶点相邻关系 所有共点的块体都被认定为相邻块体
model_cube_neighbor_.resize(model_num_);
//循环顶点相邻列表 都不为-1则相互添加
//循环顶点相邻列表 都不为-1则相互添加
for (int i = 0; i < vert_num_; i++){
for (int n = 0; n < 8; n++){
if (model_vert_neighbor_[i][n] != -1){
@ -32,14 +32,14 @@ int GM3D::OutNeighborFile(char* v_name,char* b_name){
}
}
vector<int>::iterator pos; //整型向量的迭代器
vector<int>::iterator pos; //整型向量的迭代器
for (int i = 0; i < model_num_; i++){
sort(model_cube_neighbor_[i].begin(),model_cube_neighbor_[i].end()); //对顶点序列由小到大排序
pos = unique(model_cube_neighbor_[i].begin(),model_cube_neighbor_[i].end()); //获取重复序列开始的位置
model_cube_neighbor_[i].erase(pos,model_cube_neighbor_[i].end()); //删除重复点
sort(model_cube_neighbor_[i].begin(),model_cube_neighbor_[i].end()); //对顶点序列由小到大排序
pos = unique(model_cube_neighbor_[i].begin(),model_cube_neighbor_[i].end()); //获取重复序列开始的位置
model_cube_neighbor_[i].erase(pos,model_cube_neighbor_[i].end()); //删除重复点
}
//清理数组
//清理数组
for (int i = 0; i < vert_num_; i++){
model_vert_neighbor_[i].clear();
vector <int>().swap(model_vert_neighbor_[i]);

View File

@ -47,7 +47,7 @@ int ProgressBar::GetConsoleWidth(){
width = csbi.srWindow.Right - csbi.srWindow.Left;
#else
struct winsize win;
//注意当我们使用pipe here-doc等通道获取程序参数时无法正确的获取窗口大小 此时我们将使用预定值
//注意当我们使用pipe here-doc等通道获取程序参数时无法正确的获取窗口大小 此时我们将使用预定值
if (ioctl(0, TIOCGWINSZ, &win) != -1)
width = win.ws_col;
else width = 100;

View File

@ -1,23 +1,12 @@
#ifndef _PROGRESS_BAR_
#ifndef _PROGRESS_BAR_
#define _PROGRESS_BAR_
//#include </*sys/ioctl.h*/>
#include <iostream>
#include <iomanip>
#include <cstring>
#include <thread>
#include <chrono>
#if defined _WINDOWS || __WIN32__
#include <windows.h>
#else
#include <sys/ioctl.h>
#include <unistd.h>
#endif
#define TOTAL_PERCENTAGE 100.0
#define CHARACTER_WIDTH_PERCENTAGE 4

View File

@ -1,6 +0,0 @@
#include "gm3d.h"
int GM3D::ReadMeshtoolModel(char* filename)
{
return 0;
}

View File

@ -10,14 +10,14 @@ int GM3D::ReadModel(char* filename,char* input_forward_model_name){
stringstream temp_ss;
ifstream mshin;
if (open_infile(mshin,filename)) return -1; //检查并打开模型文件
if (open_infile(mshin,filename)) return -1; //检查并打开模型文件
while(getline(mshin,temp_str)){
//读入模型空间顶点集 msh文件版本为2.2
//读入模型空间顶点集 msh文件版本为2.2
if (temp_str == "$Nodes"){
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
temp_ss >> vert_num_; //第一个数为顶点的个数
model_vert_.resize(vert_num_); //开辟空间
temp_ss >> vert_num_; //第一个数为顶点的个数
model_vert_.resize(vert_num_); //开辟空间
for (int i = 0; i < vert_num_; i++){
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
@ -25,19 +25,19 @@ int GM3D::ReadModel(char* filename,char* input_forward_model_name){
model_vert_[i] = temp_vert;
}
}
//读入模型空间单元体
//读入模型空间单元体
else if (temp_str == "$Elements"){
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
temp_ss >> model_num_; //第一个数为总元素的个数 包含了所有类型的元素 比如三角形 四边形 块体等
temp_ss >> model_num_; //第一个数为总元素的个数 包含了所有类型的元素 比如三角形 四边形 块体等
model_cube_.resize(model_num_);
for (int i = 0; i < model_num_; i++){
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
temp_ss >> temp_cu.cen.id >> ele_type;
//只读入块体
//只读入块体
if (ele_type == 5){
temp_ss >> attri_num; //跳过模型单元的几何组与物理组等信息 以后可能会有用
temp_ss >> attri_num; //跳过模型单元的几何组与物理组等信息 以后可能会有用
for (int a = 0; a < attri_num; a++)
temp_ss >> temp_attri;
for (int a = 0; a < 8; a++)
@ -46,44 +46,44 @@ int GM3D::ReadModel(char* filename,char* input_forward_model_name){
}
}
}
else continue; //不能识别的单元都被忽略了
else continue; //不能识别的单元都被忽略了
}
mshin.close();
//第二次读入模型文件 初始化模型单元属性
if (open_infile(mshin,filename)) return -1; //检查并打开模型文件
//第二次读入模型文件 初始化模型单元属性
if (open_infile(mshin,filename)) return -1; //检查并打开模型文件
while(getline(mshin,temp_str)){
//读入模型单元属性 注意因为msh文件中$ElementData并未注明所属元素类型
//所以可能会将其他元素类型的属性值也读入 但因为其在pyIdMap中并未注册 所以属性值会全为0 在后续使用时我们需要通过名称辨别
//读入模型单元属性 注意因为msh文件中$ElementData并未注明所属元素类型
//所以可能会将其他元素类型的属性值也读入 但因为其在pyIdMap中并未注册 所以属性值会全为0 在后续使用时我们需要通过名称辨别
if (temp_str == "$ElementData"){
temp_model.resize(model_num_,0.0); //初始化temp_model 为读入模型单元属性做准备
for (int i = 0; i < 2; i++) //先读入元素块的名称 添加到数组
temp_model.resize(model_num_,0.0); //初始化temp_model 为读入模型单元属性做准备
for (int i = 0; i < 2; i++) //先读入元素块的名称 添加到数组
getline(mshin,temp_str);
input_model_names_.push_back(temp_str);
for (int i = 0; i < 6; i++) //跳过元素属性前面的值 最后一次为当前元素块的个数
for (int i = 0; i < 6; i++) //跳过元素属性前面的值 最后一次为当前元素块的个数
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
temp_ss >> temp_int;
for (int i = 0; i < temp_int; i++){
getline(mshin,temp_str);
temp_ss = str2ss(temp_str);
temp_ss >> temp_id >> temp_val; //读入单元体索引与属性值
temp_ss >> temp_id >> temp_val; //读入单元体索引与属性值
temp_model[temp_id] = temp_val;
}
input_models_.push_back(temp_model);
temp_model.clear();
}
else continue; //不能识别的单元都被忽略了
else continue; //不能识别的单元都被忽略了
}
mshin.close();
//清理映射
//清理映射
temp_model.clear();
vector <double>().swap(temp_model);
//初始化数组
//初始化数组
forward_model_.resize(model_num_,0.0);
//匹配数据名称
//匹配数据名称
char forward_model_name[1024] = "\"";
strcat(forward_model_name,input_forward_model_name);
strcat(forward_model_name,"\"");
@ -94,7 +94,7 @@ int GM3D::ReadModel(char* filename,char* input_forward_model_name){
}
}
//计算块体的中心位置和尺寸
//计算块体的中心位置和尺寸
cpoint corner[8];
for (int i = 0; i < model_num_; i++){
for (int j = 0; j < 8; j++){

51
src/read_model_mst.cpp Normal file
View File

@ -0,0 +1,51 @@
#include "gm3d.h"
int GM3D::ReadModel_mst(char* filename){
int temp_int,ele_type,attri_num,temp_attri,temp_id;
double temp_val;
_1dArray temp_model;
cpoint temp_vert;
cube temp_cu;
string temp_str;
stringstream temp_ss;
ifstream mstin;
if (open_infile(mstin,filename)) return -1; //¼ì²é²¢´ò¿ªÄ£ÐÍÎļþ
double ynum, xnum, znum;
double ystart, xstart, zstart;
double ylength, xlength, zlength;
char temp;
mstin>>ynum>>xnum>>znum;
mstin>>ystart>>xstart>>zstart;
mstin>>ynum>>temp>>ylength;
mstin>>xnum>>temp>>xlength;
mstin>>znum>>temp>>zlength;
model_num_ = ynum*xnum*znum;
model_cube_.resize(model_num_);
//³õʼ»¯Êý×é
forward_model_.resize(model_num_,0.0);
double f_mdl_tmp;
int i, j, k;
int tmp_num;
for(i = 0; i < xnum; i++){
for(j = 0; j < ynum; j++){
for(k = 0; k < znum; k++){
tmp_num = i*ynum*znum + j*znum + k;
mstin>>f_mdl_tmp;
forward_model_[tmp_num] = f_mdl_tmp;
model_cube_[tmp_num].cen.x = xstart + xlength*i + xlength*0.5;
model_cube_[tmp_num].cen.y = ystart + ylength*j + ylength*0.5;
model_cube_[tmp_num].cen.z = zstart + zlength*k + zlength*0.5;
model_cube_[tmp_num].dx = xlength;
model_cube_[tmp_num].dy = ylength;
model_cube_[tmp_num].dz = zlength;
}
}
}
mstin.close();
return 0;
}

View File

@ -2,10 +2,10 @@
int GM3D::RegisteredOuput(bool remove_empty_element){
int count;
//统计输出模型单元块体和顶点 以及输出的块体数据列表
//统计输出模型单元块体和顶点 以及输出的块体数据列表
if (remove_empty_element){
count = 0;
//遍历所有块体数据 注册有值的块体
//遍历所有块体数据 注册有值的块体
for (int i = 0; i < model_num_; i++){
if (model_block_val_[i] != BDL_MAX){
out_ele_data_ids_.push_back(i);
@ -15,38 +15,38 @@ int GM3D::RegisteredOuput(bool remove_empty_element){
}
}
//遍历所有注册的块体 添加顶点
//遍历所有注册的块体 添加顶点
for (int i = 0; i < out_ele_ids_.size(); i++){
for (int j = 0; j < 8; j++){
out_vert_ids_.push_back(model_cube_[out_ele_ids_[i]].ids[j]);
}
}
//去除输出顶点中的重复部分
vector<int>::iterator pos; //整型向量的迭代器
sort(out_vert_ids_.begin(),out_vert_ids_.end()); //对顶点序列由小到大排序
pos = unique(out_vert_ids_.begin(),out_vert_ids_.end()); //获取重复序列开始的位置
out_vert_ids_.erase(pos,out_vert_ids_.end()); //删除重复点
//去除输出顶点中的重复部分
vector<int>::iterator pos; //整型向量的迭代器
sort(out_vert_ids_.begin(),out_vert_ids_.end()); //对顶点序列由小到大排序
pos = unique(out_vert_ids_.begin(),out_vert_ids_.end()); //获取重复序列开始的位置
out_vert_ids_.erase(pos,out_vert_ids_.end()); //删除重复点
//将需要输出的模型顶点序号与它们的排序做一个对应 保证在输出文件中顶点索引号始终是从0开始的连续的序列
//将需要输出的模型顶点序号与它们的排序做一个对应 保证在输出文件中顶点索引号始终是从0开始的连续的序列
for (int i = 0; i < out_vert_ids_.size(); i++){
vert_out_map_[out_vert_ids_[i]] = i;
}
}
else{
//输出的模型块体为所有
//输出的模型块体为所有
out_ele_ids_.resize(model_num_);
for (int i = 0; i < model_num_; i++){
out_ele_ids_[i] = i;
}
//输出的模型顶点为所有
//输出的模型顶点为所有
out_vert_ids_.resize(vert_num_);
for (int i = 0; i < vert_num_; i++){
vert_out_map_[i] = out_vert_ids_[i] = i;
}
//注册所有有值的块体数据
//注册所有有值的块体数据
count = 0;
for (int i = 0; i < model_num_; i++){
if (model_block_val_[i] != BDL_MAX){
@ -56,6 +56,6 @@ int GM3D::RegisteredOuput(bool remove_empty_element){
}
}
}
//输出所有模型单元块体和顶点 只统计输出的块体数据列表
//输出所有模型单元块体和顶点 只统计输出的块体数据列表
return 0;
}