aux_source_directory(. DIR_SRC) set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin) find_package(OpenMP) if (OPENMP_FOUND) set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}") endif() # 生成windows和mac的应用程序文件 include_directories(/usr/local/include) #add_executable(gm3d_gui WIN32 MACOSX_BUNDLE ${DIR_SRC}) add_executable(gm3d_gui ${DIR_SRC}) find_library(FLTK_LIBRARY libfltk.a /usr/local/Cellar/fltk/1.3.5/lib) target_link_libraries(gm3d_gui ${FLTK_LIBRARY})