update src
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61
demo.cpp
61
demo.cpp
@ -1,8 +1,67 @@
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#include "tin.h"
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#include "iostream"
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#include "fstream"
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#include "iomanip"
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int main(int argc, char const *argv[])
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{
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// read dem grid
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std::vector<double> topo(10201);
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std::ifstream infile("topo.txt");
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for (int i = 0; i < 10201; ++i)
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{
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infile >> topo[i];
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}
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infile.close();
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std::vector<vertex2dc*> tin_vert;
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std::vector<triangle*> tin_ele;
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dem2tin(topo, 0, 1000, 0, 1000, 10, 10, tin_vert, tin_ele, 3.0);
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// Write a Gmsh's .msh file
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std::ofstream outfile("topo_TIN.msh");
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outfile << "$MeshFormat" << std::endl << "2.2 0 8" << std::endl << "$EndMeshFormat "<<std::endl;
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outfile << "$Nodes" << std::endl << tin_vert.size() << std::endl;
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for (int i = 0; i < tin_vert.size(); i++)
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{
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outfile << tin_vert[i]->id + 1 << " " << std::setprecision(16)
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<< tin_vert[i]->x << " " << tin_vert[i]->y << " " << tin_vert[i]->elev << std::endl;
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}
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outfile<<"$EndNodes"<<std::endl;
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outfile << "$Elements" << std::endl << tin_ele.size() <<std::endl;
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for (int i = 0; i < tin_ele.size(); i++)
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{
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outfile << i + 1 << " 2 0";
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for (int j = 0; j < 3; j++)
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{
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outfile << " " << tin_ele[i]->vert[j]->id + 1;
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}
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outfile << std::endl;
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}
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outfile << "$EndElements"<< std::endl;
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outfile<<"$NodeData"<<std::endl;
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outfile<<1<<std::endl
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<<"\"Topography (m)\"" <<std::endl
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<< 1 <<std::endl<< 0.0 <<std::endl
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<< 3 <<std::endl<< 0<<std::endl
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<< 1 <<std::endl<< tin_vert.size() <<std::endl;
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for (int i = 0; i < tin_vert.size(); i++)
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{
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outfile << tin_vert[i]->id + 1 << " " << std::setprecision(16) << tin_vert[i]->elev << std::endl;
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}
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outfile << "$EndNodeData" << std::endl;
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outfile.close();
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// Destroy memories allocated by the dem2tin function
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for (int i = 0; i < tin_vert.size(); ++i)
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{
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delete tin_vert[i];
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}
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for (int i = 0; i < tin_ele.size(); ++i)
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{
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delete tin_ele[i];
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}
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return 0;
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}
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188
tin.h
188
tin.h
@ -12,6 +12,8 @@
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#include "cmath"
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#include "vector"
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#include "iostream"
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#define ZERO 1e-5
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// Start vertex definition
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@ -19,12 +21,13 @@ struct vertex2dc
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{
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unsigned int id; // index of the vertex
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double x, y; // position of the vertex
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double elev; // elevation at the vertex
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vertex2dc() : x(NAN), y(NAN), id(0) {}
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vertex2dc(double inx, double iny, unsigned int inid = 0) {set(inx, iny, inid);}
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void set(double inx, double iny, unsigned int inid = 0)
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vertex2dc() : x(NAN), y(NAN), elev(NAN), id(0) {}
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vertex2dc(double inx, double iny, double inelev, unsigned int inid = 0) {set(inx, iny, inelev, inid);}
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void set(double inx, double iny, double inelev, unsigned int inid = 0)
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{
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x = inx; y = iny; id = inid;
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x = inx; y = iny; elev = inelev; id = inid;
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return;
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}
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};
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@ -86,81 +89,136 @@ struct triangle
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cr = (vert[0]->x - cx) * (vert[0]->x - cx) + (vert[0]->y - cy) * (vert[0]->y - cy); // not need to sqrt() here
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return;
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}
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bool bound_location(double inx, double iny)
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{
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double l1x, l1y, l2x, l2y;
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for (int i = 0; i < 3; i++)
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{
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l1x = vert[(i+1)%3]->x - vert[i]->x;
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l1y = vert[(i+1)%3]->y - vert[i]->y;
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l2x = inx - vert[i]->x;
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l2y = iny - vert[i]->y;
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if ((l1x*l2y - l1y*l2x) < 0)
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{
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return false;
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}
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}
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return true;
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}
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double interpolate(double inx, double iny)
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{
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double a1 = 0.5 * ((vert[1]->x - inx)*(vert[2]->y - iny) - (vert[1]->y - iny)*(vert[2]->x - inx));
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double a2 = 0.5 * ((vert[2]->x - inx)*(vert[0]->y - iny) - (vert[2]->y - iny)*(vert[0]->x - inx));
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double a3 = 0.5 * ((vert[0]->x - inx)*(vert[1]->y - iny) - (vert[0]->y - iny)*(vert[1]->x - inx));
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return (a1*vert[0]->elev + a2*vert[1]->elev + a3*vert[2]->elev)/(a1 + a2 + a3);
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}
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};
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// End triangle definition
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/**
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* @brief 2D Delaunay triangulation of some given points using the Bowyer-Watson algorithm.
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* @brief Generate the TIN from the DEM grid
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*
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* @param in_verts Input vertexes. Defined by the user.
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* @param out_tris Output triangles. Compute by the function.
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* @param[in] dem Input DEM grid (Ordered from lower left corner to the upper right corner)
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* @param[in] xmin The minimal coordinate of the DEM grid on the x-axis
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* @param[in] xmax The maximal coordinate of the DEM grid on the x-axis
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* @param[in] ymin The minimal coordinate of the DEM grid on the y-axis
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* @param[in] ymax The maximal coordinate of the DEM grid on the y-axis
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* @param[in] dx Data spacing of the DEM grid on the x-axis
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* @param[in] dy Data spacing of the DEM grid on the y-axis
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* @param out_verts The output vector of vertex's pointers. The user need to destroy the memories allocated by the function before destroy the vector
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* @param out_tris The output vector of triangle's pointers. The user need to destroy the memories allocated by the function before destroy the vector
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* @param[in] maxi_err Threshold to quit the algorithm. The default is 1e-2
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*/
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void triangulation(std::vector<vertex2dc> &in_verts, std::vector<triangle> &out_tris)
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void dem2tin(const std::vector<double> &dem, double xmin, double xmax, double ymin, double ymax,
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double dx, double dy, std::vector<vertex2dc*> &out_verts, std::vector<triangle*> &out_tris, double maxi_err = 1e-2)
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{
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if (!out_tris.empty()) out_tris.clear();
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if (in_verts.size() < 3) return;
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if (!out_verts.empty()) out_verts.clear();
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if (!out_tris.empty()) out_tris.clear();
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// locate the surrounding box and initiate the staring two triangles
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double xmin = in_verts[0].x, xmax = in_verts[0].x;
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double ymin = in_verts[0].y, ymax = in_verts[0].y;
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for (int i = 0; i < in_verts.size(); ++i)
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{
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xmin = std::min(xmin, in_verts[i].x);
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xmax = std::max(xmax, in_verts[i].x);
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ymin = std::min(ymin, in_verts[i].y);
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ymax = std::max(ymax, in_verts[i].y);
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}
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if (xmin >= xmax || ymin >= ymax || (xmin + dx) > xmax || (ymin + dy) > ymax) return;
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double midx = 0.5*(xmin + xmax);
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double midy = 0.5*(ymin + ymax);
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double maxi_s = std::max(xmax - xmin, ymax - ymin); // use an four times bigger rectangle to include all points
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int xnum = round((xmax - xmin)/dx) + 1;
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int ynum = round((ymax - ymin)/dy) + 1;
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if (dem.size() != xnum*ynum) return;
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vertex2dc *tmp_vert = nullptr;
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std::vector<vertex2dc*> assit_vert;
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tmp_vert = new vertex2dc(midx - maxi_s, midy - maxi_s); // lower left corner
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assit_vert.push_back(tmp_vert);
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tmp_vert = new vertex2dc(xmin, ymin, dem[0], out_verts.size()); // lower left corner
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out_verts.push_back(tmp_vert);
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tmp_vert = new vertex2dc(midx + maxi_s, midy - maxi_s); // lower right corner
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assit_vert.push_back(tmp_vert);
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tmp_vert = new vertex2dc(xmax, ymin, dem[xnum-1], out_verts.size()); // lower right corner
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out_verts.push_back(tmp_vert);
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tmp_vert = new vertex2dc(midx + maxi_s, midy + maxi_s); // upper right corner
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assit_vert.push_back(tmp_vert);
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tmp_vert = new vertex2dc(xmax, ymax, dem[xnum*ynum-1], out_verts.size()); // upper right corner
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out_verts.push_back(tmp_vert);
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tmp_vert = new vertex2dc(midx - maxi_s, midy + maxi_s); // upper left corner
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assit_vert.push_back(tmp_vert);
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tmp_vert = new vertex2dc(xmin, ymax, dem[xnum*(ynum-1)], out_verts.size()); // upper left corner
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out_verts.push_back(tmp_vert);
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triangle *tmp_tri = nullptr;
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std::vector<triangle*> exist_tri, cnst_tri;
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std::vector<triangle*> cnst_tri;
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std::vector<triangle*>::iterator t_iter;
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tmp_tri = new triangle(assit_vert[0], assit_vert[1], assit_vert[2]); // order the vertex anti-clock wise
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exist_tri.push_back(tmp_tri);
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tmp_tri = new triangle(out_verts[0], out_verts[1], out_verts[2]); // order the vertex anti-clock wise
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out_tris.push_back(tmp_tri);
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tmp_tri = new triangle(assit_vert[0], assit_vert[2], assit_vert[3]); // order the vertex anti-clock wise
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exist_tri.push_back(tmp_tri);
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tmp_tri = new triangle(out_verts[0], out_verts[2], out_verts[3]); // order the vertex anti-clock wise
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out_tris.push_back(tmp_tri);
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int now_maxi_id;
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double now_x, now_y, now_err;
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double now_maxi_err;
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// loop all input vertice
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bool removed;
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double dist;
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edge tmp_edge;
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std::vector<edge> cnst_edge;
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std::vector<edge>::iterator e_iter;
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for (int i = 0; i < in_verts.size(); ++i)
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do // quit til the threshold is meet
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{
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// determine triangles that include the point and add the triangle to the cnst_tri and remove the triangle from exist_tri
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// this is the part that could take a lot of time if we are working with a large amount of points. We will fix this later
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// loop all DEM data to find the location with maximal error
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// this part is very time consuming. We will fix it later
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now_maxi_err = -1.0;
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for (int i = 0; i < xnum*ynum; ++i)
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{
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now_x = (i%xnum)*dx + xmin;
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now_y = (i/xnum)*dy + ymin;
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for (int e = 0; e < out_tris.size(); ++e)
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{
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if (out_tris[e]->bound_location(now_x, now_y))
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{
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now_err = fabs(out_tris[e]->interpolate(now_x, now_y) - dem[i]);
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if (now_err > now_maxi_err)
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{
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now_maxi_err = now_err;
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now_maxi_id = i;
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}
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break;
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}
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}
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}
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// create a new vertex
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now_x = (now_maxi_id%xnum)*dx + xmin;
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now_y = (now_maxi_id/xnum)*dy + ymin;
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tmp_vert = new vertex2dc(now_x, now_y, dem[now_maxi_id], out_verts.size());
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out_verts.push_back(tmp_vert);
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// determine triangles that include the point and add the triangle to the cnst_tri and remove the triangle from out_tris
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// this is also a part that could take a lot of time if we are working with a large amount of points. We will fix this later
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cnst_tri.clear();
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for (t_iter = exist_tri.begin(); t_iter != exist_tri.end(); )
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for (t_iter = out_tris.begin(); t_iter != out_tris.end(); )
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{
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tmp_tri = *t_iter;
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dist = (tmp_tri->cx - in_verts[i].x) * (tmp_tri->cx - in_verts[i].x) +
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(tmp_tri->cy - in_verts[i].y) * (tmp_tri->cy - in_verts[i].y);
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dist = (tmp_tri->cx - now_x) * (tmp_tri->cx - now_x) + (tmp_tri->cy - now_y) * (tmp_tri->cy - now_y);
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if ((dist - tmp_tri->cr) <= ZERO) // Points on the circumcircle are also included
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{
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t_iter = exist_tri.erase(t_iter);
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t_iter = out_tris.erase(t_iter);
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cnst_tri.push_back(tmp_tri);
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}
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else t_iter++;
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@ -193,11 +251,11 @@ void triangulation(std::vector<vertex2dc> &in_verts, std::vector<triangle> &out_
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}
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}
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// construct new triangles and add to exist_tri
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// construct new triangles and add to out_tris
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for (int c = 0; c < cnst_edge.size(); ++c)
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{
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tmp_tri = new triangle(cnst_edge[c].vert[0], cnst_edge[c].vert[1], &in_verts[i]); // order the vertex anti-clock wise
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exist_tri.push_back(tmp_tri);
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tmp_tri = new triangle(cnst_edge[c].vert[0], cnst_edge[c].vert[1], out_verts.back()); // order the vertex anti-clock wise
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out_tris.push_back(tmp_tri);
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}
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// destroy memories used by cnst_edge
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@ -206,36 +264,8 @@ void triangulation(std::vector<vertex2dc> &in_verts, std::vector<triangle> &out_
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tmp_tri = cnst_tri[c];
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delete tmp_tri; tmp_tri = nullptr;
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}
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}
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} while (now_maxi_err >= maxi_err);
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// remove any triangles has an assistant vertex from exist_tri
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for (t_iter = exist_tri.begin(); t_iter != exist_tri.end(); )
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{
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tmp_tri = *t_iter;
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if (tmp_tri->vert[0] == assit_vert[0] || tmp_tri->vert[0] == assit_vert[1] || tmp_tri->vert[0] == assit_vert[2] || tmp_tri->vert[0] == assit_vert[3] ||
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tmp_tri->vert[1] == assit_vert[0] || tmp_tri->vert[1] == assit_vert[1] || tmp_tri->vert[1] == assit_vert[2] || tmp_tri->vert[1] == assit_vert[3] ||
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tmp_tri->vert[2] == assit_vert[0] || tmp_tri->vert[2] == assit_vert[1] || tmp_tri->vert[2] == assit_vert[2] || tmp_tri->vert[2] == assit_vert[3])
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{
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// destroy the memories located and remove from the vector
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t_iter = exist_tri.erase(t_iter);
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delete tmp_tri; tmp_tri = nullptr;
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}
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else t_iter++;
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}
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// copy exist_tri to out_tris and destroy memories located
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out_tris.resize(exist_tri.size());
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for (int i = 0; i < exist_tri.size(); ++i)
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{
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out_tris[i].set(exist_tri[i]->vert[0], exist_tri[i]->vert[1], exist_tri[i]->vert[2]);
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delete exist_tri[i]; exist_tri[i] = nullptr;
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}
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// destroy memories located for assit_vert
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for (int i = 0; i < 4; ++i)
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{
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delete assit_vert[i]; assit_vert[i] = nullptr;
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}
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return;
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}
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2917
topo_TIN.msh
Normal file
2917
topo_TIN.msh
Normal file
File diff suppressed because it is too large
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