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Use int64 stride everywhere (#1671)
* use int64 stride everywhere * fix ext * fix ext * more shape + cleanup * one more * few more
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@@ -1917,8 +1917,6 @@ class SliceUpdate : public UnaryPrimitive {
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std::vector<int> strides_;
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void eval(const std::vector<array>& inputs, array& out);
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std::tuple<int64_t, std::vector<int64_t>> prepare_slice(const array& in);
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};
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class Softmax : public UnaryPrimitive {
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