More fixes for arrays with large sizes (#1405)

* compile works for big arrays when contiguous

* style

* nits in docs

* a bunch more stuff

* update jit

* update jit

* use constant for shapes and strides and remove elem_to_loc overload

* use kernel instantiation

* docs nits

* update binary and ternary

* comments
This commit is contained in:
Awni Hannun
2024-09-17 12:46:31 -07:00
committed by GitHub
parent c6739ba7f3
commit 4f46e9c997
26 changed files with 325 additions and 611 deletions

View File

@@ -71,20 +71,6 @@ template <typename T, typename U>
dst[dst_idx] = static_cast<U>(src[src_idx]);
}
template <typename T, typename U, int DIM>
[[kernel]] void copy_g_nd(
device const T* src [[buffer(0)]],
device U* dst [[buffer(1)]],
constant const int* src_shape [[buffer(2)]],
constant const int64_t* src_strides [[buffer(3)]],
uint3 index [[thread_position_in_grid]],
uint3 grid_dim [[threads_per_grid]]) {
auto src_idx = elem_to_loc_nd<DIM>(index, src_shape, src_strides);
int64_t dst_idx =
index.x + (int64_t)grid_dim.x * (index.y + (int64_t)grid_dim.y * index.z);
dst[dst_idx] = static_cast<U>(src[src_idx]);
}
template <typename T, typename U>
[[kernel]] void copy_g(
device const T* src [[buffer(0)]],
@@ -136,19 +122,6 @@ template <typename T, typename U>
dst[dst_idx] = static_cast<U>(src[src_idx]);
}
template <typename T, typename U, int DIM>
[[kernel]] void copy_gg_nd(
device const T* src [[buffer(0)]],
device U* dst [[buffer(1)]],
constant const int* src_shape [[buffer(2)]],
constant const int64_t* src_strides [[buffer(3)]],
constant const int64_t* dst_strides [[buffer(4)]],
uint3 index [[thread_position_in_grid]]) {
auto src_idx = elem_to_loc_nd<DIM>(index, src_shape, src_strides);
auto dst_idx = elem_to_loc_nd<DIM>(index, src_shape, dst_strides);
dst[dst_idx] = static_cast<U>(src[src_idx]);
}
template <typename T, typename U>
[[kernel]] void copy_gg(
device const T* src [[buffer(0)]],