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More fixes for arrays with large sizes (#1405)
* compile works for big arrays when contiguous * style * nits in docs * a bunch more stuff * update jit * update jit * use constant for shapes and strides and remove elem_to_loc overload * use kernel instantiation * docs nits * update binary and ternary * comments
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@@ -71,20 +71,6 @@ template <typename T, typename U>
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dst[dst_idx] = static_cast<U>(src[src_idx]);
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}
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template <typename T, typename U, int DIM>
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[[kernel]] void copy_g_nd(
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device const T* src [[buffer(0)]],
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device U* dst [[buffer(1)]],
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constant const int* src_shape [[buffer(2)]],
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constant const int64_t* src_strides [[buffer(3)]],
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uint3 index [[thread_position_in_grid]],
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uint3 grid_dim [[threads_per_grid]]) {
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auto src_idx = elem_to_loc_nd<DIM>(index, src_shape, src_strides);
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int64_t dst_idx =
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index.x + (int64_t)grid_dim.x * (index.y + (int64_t)grid_dim.y * index.z);
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dst[dst_idx] = static_cast<U>(src[src_idx]);
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}
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template <typename T, typename U>
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[[kernel]] void copy_g(
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device const T* src [[buffer(0)]],
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@@ -136,19 +122,6 @@ template <typename T, typename U>
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dst[dst_idx] = static_cast<U>(src[src_idx]);
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}
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template <typename T, typename U, int DIM>
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[[kernel]] void copy_gg_nd(
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device const T* src [[buffer(0)]],
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device U* dst [[buffer(1)]],
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constant const int* src_shape [[buffer(2)]],
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constant const int64_t* src_strides [[buffer(3)]],
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constant const int64_t* dst_strides [[buffer(4)]],
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uint3 index [[thread_position_in_grid]]) {
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auto src_idx = elem_to_loc_nd<DIM>(index, src_shape, src_strides);
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auto dst_idx = elem_to_loc_nd<DIM>(index, src_shape, dst_strides);
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dst[dst_idx] = static_cast<U>(src[src_idx]);
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}
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template <typename T, typename U>
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[[kernel]] void copy_gg(
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device const T* src [[buffer(0)]],
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