add cache back

This commit is contained in:
Awni Hannun 2023-12-25 14:39:09 -08:00
parent 8fbd760b90
commit 679d69220e
2 changed files with 175 additions and 24 deletions

View File

@ -23,41 +23,152 @@ void* Buffer::raw_ptr() {
namespace metal {
namespace {
BufferCache::BufferCache(MTL::Device* device)
: device_(device), head_(nullptr), tail_(nullptr), pool_size_(0) {}
BufferCache::~BufferCache() {
clear();
}
void BufferCache::clear() {
std::lock_guard<std::mutex> lk(cache_mutex_);
for (auto& [size, holder] : buffer_pool_) {
if (holder->buf)
holder->buf->release();
delete holder;
}
buffer_pool_.clear();
pool_size_ = 0;
head_ = nullptr;
tail_ = nullptr;
}
MTL::Buffer* BufferCache::reuse_from_cache(size_t size) {
std::lock_guard<std::mutex> lk(cache_mutex_);
// Find the closest buffer in pool
MTL::Buffer* pbuf = nullptr;
// Make sure we use > 50% of the available memory
if (auto it = buffer_pool_.lower_bound(size);
it != buffer_pool_.end() && it->first < 2 * size) {
// Collect from the cache
pbuf = it->second->buf;
// Remove from cache
remove_from_list(it->second);
delete it->second;
it = buffer_pool_.erase(it);
}
if (pbuf) {
pool_size_ -= pbuf->length();
}
return pbuf;
}
void BufferCache::recycle_to_cache(MTL::Buffer* buf) {
std::lock_guard<std::mutex> lk(cache_mutex_);
// Add to cache
if (buf) {
BufferHolder* bh = new BufferHolder(buf);
add_at_head(bh);
pool_size_ += buf->length();
buffer_pool_.insert({buf->length(), bh});
}
}
void BufferCache::release_cached_buffers(size_t min_bytes_to_free) {
if (min_bytes_to_free >= 0.9 * pool_size_) {
clear();
} else {
std::lock_guard<std::mutex> lk(cache_mutex_);
size_t total_bytes_freed = 0;
while (tail_ && (total_bytes_freed < min_bytes_to_free)) {
if (tail_->buf) {
total_bytes_freed += tail_->buf->length();
tail_->buf->release();
tail_->buf = nullptr;
}
remove_from_list(tail_);
}
pool_size_ -= total_bytes_freed;
}
}
void BufferCache::add_at_head(BufferCache::BufferHolder* to_add) {
if (!to_add)
return;
if (!head_) {
head_ = to_add;
tail_ = to_add;
} else {
head_->prev = to_add;
to_add->next = head_;
head_ = to_add;
}
}
void BufferCache::remove_from_list(BufferCache::BufferHolder* to_remove) {
if (!to_remove)
return;
// If in the middle
if (to_remove->prev && to_remove->next) {
to_remove->prev->next = to_remove->next;
to_remove->next->prev = to_remove->prev;
} else if (to_remove->prev && to_remove == tail_) { // If tail
tail_ = to_remove->prev;
tail_->next = nullptr;
} else if (to_remove == head_ && to_remove->next) { // If head
head_ = to_remove->next;
head_->prev = nullptr;
} else if (to_remove == head_ && to_remove == tail_) { // If only element
head_ = nullptr;
tail_ = nullptr;
}
to_remove->prev = nullptr;
to_remove->next = nullptr;
}
} // namespace
MetalAllocator::MetalAllocator()
: device_(device(mlx::core::Device::gpu).mtl_device()),
buffer_cache_(device_),
peak_allocated_size_(0),
block_limit_(device_->recommendedMaxWorkingSetSize()) {}
Buffer MetalAllocator::malloc(size_t size, bool allow_swap /* = false */) {
// Align up memory
/// if (size > vm_page_size) {
// size = vm_page_size * ((size + vm_page_size - 1) / vm_page_size);
//}
if (size > vm_page_size) {
size = vm_page_size * ((size + vm_page_size - 1) / vm_page_size);
}
// MTL::Buffer* buf = buffer_cache_.reuse_from_cache(size);
MTL::Buffer* buf = buffer_cache_.reuse_from_cache(size);
// Prepare to allocate new memory as needed
// if (!buf) {
// If we have memory pressure, first check if we can reclaim some memory
// from the cache
// if (auto new_size = device_->currentAllocatedSize() + size; new_size >=
// block_limit_) {
// buffer_cache_.clear();
// buffer_cache_.release_cached_buffers(
// std::max(new_size - block_limit_, size));
// }
if (!buf) {
// If there is still too much memory pressure, fail (likely causes a wait).
if (auto new_size = device_->currentAllocatedSize() + size;
new_size >= block_limit_) {
buffer_cache_.clear();
}
// If there is still too much memory pressure, fail (likely causes a wait).
// size + allocated (to avoid going over the limit)
if (!allow_swap && device_->currentAllocatedSize() + size >= block_limit_) {
return Buffer{nullptr};
if (device_->currentAllocatedSize() >= block_limit_) {
return Buffer{nullptr};
}
// Allocate new buffer if needed
size_t res_opt = MTL::ResourceStorageModeShared;
res_opt |= MTL::ResourceHazardTrackingModeTracked;
buf = device_->newBuffer(size, res_opt);
}
// }
// Allocate new buffer if needed
size_t res_opt = MTL::ResourceStorageModeShared;
res_opt |= MTL::ResourceHazardTrackingModeTracked;
auto buf = device_->newBuffer(size, res_opt);
peak_allocated_size_ =
std::max(peak_allocated_size_, device_->currentAllocatedSize());
@ -66,7 +177,8 @@ Buffer MetalAllocator::malloc(size_t size, bool allow_swap /* = false */) {
}
void MetalAllocator::free(Buffer buffer) {
static_cast<MTL::Buffer*>(buffer.ptr())->release();
auto buf = static_cast<MTL::Buffer*>(buffer.ptr());
buffer_cache_.recycle_to_cache(buf);
}
MetalAllocator& allocator() {

View File

@ -13,6 +13,42 @@ namespace mlx::core::metal {
using allocator::Buffer;
namespace {
class BufferCache {
public:
BufferCache(MTL::Device* device);
~BufferCache();
void clear();
MTL::Buffer* reuse_from_cache(size_t size);
void recycle_to_cache(MTL::Buffer* buf);
void release_cached_buffers(size_t min_bytes_to_free);
private:
struct BufferHolder {
public:
BufferHolder(MTL::Buffer* buf_) : buf(buf_), prev(nullptr), next(nullptr) {}
BufferHolder* prev;
BufferHolder* next;
MTL::Buffer* buf;
};
void add_at_head(BufferHolder* to_add);
void remove_from_list(BufferHolder* to_remove);
MTL::Device* device_;
std::mutex cache_mutex_;
std::multimap<size_t, BufferHolder*> buffer_pool_;
BufferHolder* head_;
BufferHolder* tail_;
size_t pool_size_;
};
} // namespace
class MetalAllocator : public allocator::Allocator {
/** Allocator for Metal GPUs. */
public:
@ -24,6 +60,9 @@ class MetalAllocator : public allocator::Allocator {
MetalAllocator();
friend MetalAllocator& allocator();
// Caching allocator
BufferCache buffer_cache_;
// Allocation stats
size_t peak_allocated_size_;
size_t block_limit_;